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For all your slandering and socializing needs.
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slander alone will do :)
congrats on launch! looks pretty sweet!
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Thanks. The hard work and long hours of development have finally paid off. I hope everyone will at least take a peak and think about playing!
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What faction is everyone considering playing :P
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I'll go to either side, probably. Unless we need a neutral GM...
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Well, Im certainly not going to be a scumbag rebel! Or AM I? ....no, no Im not.
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Rebs are tempting, they have a more nuanced gameplay for sure. But the Imperials have Star Destroyers...
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I'm 99% prolly gonna be reb.
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I will be rebel. I believe Hale is going Imperial.
Who else is in?
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I will likely be in. I just need to look at the rules more as I have been on vacation.
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Potential Players List:
Eidolon -- REBEL
Hop -- REBEL
XCALIBYR -- IMPERIAL
Hale -- IMPERIAL
Gall -- Undecided
This game was designed with a 3v3 or 4v4 setup, so if we get one more player we'll have the minimum needed for great simming! In the meantime... I encourage everyone to begin working on their intro SLs.... =)
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Emp? Dem? Med? =)
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I need to go Imp.
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Annnd i need a reb, get a reb, anybody a reb, reb reb reb, u a reb? whoooos got a reb? one reb? reb? just one. Reb reb reb. Reb.
Going once, going twice. . .
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Cool so we got 3 Imps, quota filled. You guys going to pick your baseworlds soon so me and Hop can choose ours afterwards?
1 more reb. I know there's someone out there with an itch to scratch ;D
Rebs - Me and Hop
Imps - X, Hale and Gall
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Wish I could, but I'm getting into the heavy part of my semester, so I'm gonna just stick with the storyline I've already got going.
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Hey I take time out of my busy Shogun 2 Total War and National Cannibus Quality Control schedule! ;)
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-Mutters.- Reb Reb fine fine
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Awesome, 3v3!
Cheers to reaching minimum cap Roosters! :D
(http://www.linsdomain.com/totems/pictures/rooster.jpg)
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Yes, well, I haven't actually read the rules yet... but Im getting around to it. Hopefully things are simple enough that I'll only have to read them once and then start posting madness.
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The rules aren't exactly the simplest, but they do facilitate a learn-as-you-go or -do method. Just take things step by step and if you have any questions just post'em on the Q&A Dev thread =)
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Rules are simple, concepts are different and take a minute or two to digest. combat is easy peasy
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easy peasy
japaneesey :)
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Seemed straigh tforward enough...but I was hoping to SL a Imp turncoat at the time of Hoth...I figure it'd be feasible enough with the right SL if you guys are cool with it..
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Have at it man, be creative. That's the point for this uni -- wedding room for meaningful SL with simple fun combat/strategy.
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You should bring in that elite Stormtrooper squadron you SLed with a few months (years?) back, I believe one SL had them raiding Echo base and that was good stuff.
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Heh. Nah I can't use him. I have otehr SL plans for him...plus i doubt he'd fit in...
But I do plan on having something similar. I'll think it out a bit and post.
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Heh. Nah I can't use him. I have otehr SL plans for him...plus i doubt he'd fit in...
But I do plan on having something similar. I'll think it out a bit and post.
Howsabout a rural backwater Rodian Nerf Herder with an apple and stick and a goofy looking mount with serviceable looking snout? if he's got a runny nose anyways. :)
. . .just realizing that could apply to the Rodian himself though to I suppose. . .hmmmmm! ;p
(http://i266.photobucket.com/albums/ii262/jjstepanski/SWSF/Derf1preview.jpg)
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Umm heya Eid... I know we are on the same team and all... but arnt we supposed to wait for 4/1 to start building stuff? -shrugs- Just what it said in the forums, if im wrong please correct me. =)
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Naw 4/1 is Action Day, here the latest decree from Hale from the Developer Q/A thread.
Q6: When is the game going to officially "officially" begin?
A6: It has been 7 days since the launch, and I think people are still packing their bags, so the following Compromise Decree is in effect: "Official gameplay" will begin on April 1st (an Action Day), that is, players can move around and attack each other at will. The time from NOW until THEN is considered BONUS time which players can use to begin constructions, travel offworld to hire NPC units, or do anything else, so long as it is non-agressive towards another player character.
So in other words, CHOP CHOP. Next stop Chandrila. =O
jk not yet ;D
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Ahhh, thanks much! Well im just making sure I got the right starting stuff, then I got a few questions about facilities, such as do the ones we can afford come pre-built or do I have to sit back and build everything to start?
BTW, get something ready to take all these soldiers you guys forgot about back at hoth! ;p
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got to build everything you got besides purchased starting fleet from Rendezvous Point and your Facility Operations Base transport thing. So you got to show up and Rendezvous then you can take off to your base and be considered there within rules, you can then move and commence doing anything anywhere so long as it's not hostile. Come 4/1 we can get hostile.
You also have to actively go recruit your additional start up Hero character, be it a Rebel Leader or Infiltrator or Smuggler or whatever. So prolly good to get that out way before Action Day so come then you can use them to do some shit :)
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Yep, I knew that and its already in the process of being handled. =) Good ol sergent rundle, he owes me one hehehe.
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Great jobs on all the storylining so far guys! Looks good!
Now to fortify Chandrila for Reb-Rape..... :P
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Now to fortify Chandrila for Reb-Rape..... :P
no means maybe ;p
i'm going to take a shit on a fine rug in your palace and pee in your pool! +20 VP
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i'm going to take a shit on a fine rug in your palace and pee in your pool! +20 VP
Good thing my Imperial teammates will be there to help me..... ! .....
.... oh wait ....
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Yeah I was just looking for a place to post this, but uh... is the imperial side even playing? You had 3 members less then a week ago, where'd everyone go. I was looking forward to smashing X so hard when he awoke he'd be in some kind of new dimension. So, I guess I will continue when someone from the imp side starts doing something, otherwise I just cant find a point to playing...
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I was about to post but I'll wait to see if I need to jump teams..Let me know which side needs players most and i'll join em
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Lookin like Imps Emp! We got 3 active rebs posting right now and only oneb Imp yet so if you up to it the 3 of us certainly appreciate more targets! =D
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Back to the Empire I go then? ;)
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I don't care who's imp just fall in to ranks with Hale and pick your damn planets by the 1st (though preferably a lot sooner!) so we rebs can get to doing more than waiting for our full opposition to materialize!
Everyone who has shown face and then only tail is hereby being called out for crying for a uni and now having an awesome one in front of you and not doing anything to get familiar and involved. Read the shit and let's get to it before we declare point simming dead again and you're left suckling Lucas' teet for your SW fill, which by the way is way less nutritious than the SIMMING teet =P
HUTT 1, HUTT 2, HIKE! :)
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LOL, so I'm doing research on Chandrila for you know, the hell of it . .and discovered this. . .
Sorry but you are not allowed to view spoiler contents.
http://starwars.wikia.com/wiki/Squall (http://starwars.wikia.com/wiki/Squall)
Thats right. Rabbits. Isn't it almost Easter to? talk about irony!
and now for a visual implication . . . ;)
(http://images.fanpop.com/images/image_uploads/dead-rabbits-gangs-of-new-york-273563_485_322.jpg)
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Hey, its not MY fault I'm being forced to make a fleet out of picket ships and devise a character to play who holds the prestigious rank of lieutenant. :P
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Yeah I gotta do some more research into this UCR thing and redo my starting stuff cause I didnt know much about it, and now find out my ships do less damage in combat then an X-Wing.
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Here you guys go!!
Example start-up for a Rebel player:
2 CORVs [2 CP]
2 AVITs [4 CP]
2 NSBCs [4 CP]
4 YT-1300s [4 CP]
1 GR-75 [2 CP]
3 X-Wings [3 CP]
19 CP total with 582 KCs leftover. Not too shabby to say so myself.
Use the 582 KCs to purchase a Rebel Shipyard (-100 KCs), Training Grounds (-100 KCs), and upgrade your SOB (-75 KCs).
Now you have 307 KCs remaining and you're off to a good start to kick my Imperial ass.
But let's not leave out the GE!
In the words of Obama: "LET ME BE CLEAR"... the GE is bigger, better, and stronger at the beginning of the game. Rebel players will need to focus on increasing their fleet's SF capacity if they want to do anything to an Imperial fleet.
Example startup:
3 STRKs [12 CP]
3 CRAKs [6 CP]
Strengths: Total space dominance. Weaknesses: Ground assault.
18 CP with room to trade-up expand and put CRAKs on your RDF. 719 KCs leftover to use. ? Build an Imperial Shipyard (-100 KCs), an Academy (-100 KCs), and upgrade your Palace (-75 KCs). Now you'll have 444 KCs leftover (to presumably use to rebuild any damages from early Rebel strikes) and will be in a sustainable position.
OKAY, I've all but posted for your characters at this point, now that you have the tools, the rules, and a startup template to use...
So get your ass to Mars.
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yeah, im waiting for approval on my stuff so I can do that thanks. =p
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Less crying more adapting and playing. :P
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yeah, im waiting for approval on my stuff so I can do that thanks. =p
You can SL without having approval of anything, I mean you can't make aggressive moves until the 1st anywho
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I will try to look over the rules and get running on Friday if their aren't too many animal rescue calls.
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Tommorow morning, I am going to provincially take command of 2 Imperial worlds until the GE gets active players to command them. These worlds will be Yavin IV and Eriadu. They will have an Imperial Sector Palace and Golan platform ready to go, with an Imp Shipyard and Academy starting construction. Under the event of an attack, the PDF will consist of a player battlefleet and an Imperial Leader unit.
My point: the show must go on. I didn't invest alot of time and energy into this project to let it flop on opening day. If present conditions continue (no Imp players), we'll alter the game so it can be playable in some fashion or another.
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Please to be holding your horses. Its not like we had months of buildup to an announced start date. Im running.. eh.. SOMEBODY.. out of Carida.
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Nah, we just had like 2 1/2 weeks =) Its not like its a big deal, you got just as much start up time as I took, so its not like im 10 weeks ahead of you.
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glad to see you throw your hat in the game X =D
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Woulda done it sooner but Im still not 100% on the WHO and that six ship limit was giving me migraines. I'll figure out a character this weekend and start SLing.
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Far out! welcome to party Dementat =)
We got a full running gig here. . pretty exciting to be honest! Congrats to Hale and Hoppus and cheers to a smooth enjoyable fun gaming future =D
Hale, this mean Yavin will be removed for now? just curious for planning purposes
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Yah, gonna remove Yavin. It's now open.
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No OOC slandering.. that must mean people are scheming or have shit to do. Either way...
(http://i790.photobucket.com/albums/yy185/americanhero1984/kant.jpg)
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-whistles innocently- I have no idea what your talking about. >=)
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Just checking over the stats, does anyone else think that the Imperial Dreadnaught might be a tad heavy for a lv1 ship? I mean, they already get the the strike cruiser which has comparable firepower, it just seems a little insurmountable for lv1 technologies and balance. -shrugs- Just my 2 cents worth, feel free to salt and pepper it as needed.
Sometimes it pays to be the intergalactically dominating military-industrial complex war machine that is the Galactic Empire. :-*
Suck it up and work towards building some NEBs, you'll feel better about yourself. :P
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Well, I will build some nebs, but I absolutely refuse to feel better about myself!
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Haha. But in all seriousness, the specs I feel are closer to canon because the bulk of Rebel firepower comes from SFs (which can absolutely rape Imperial craft if given a shot). It'll balance out once you reach RAF/MC80 territory, but for now.. develop teamwork and hit-and-run strikes.
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So, just real quick so I don't have to dig through a bunch of other threads looking for things... on the 15th I send a report (to who?) and get VPs and money n such? At this time I can also assign a hero to my base to make it even more awesome that it currently is, right?
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We don't have a GM just yet. So, send your report to your leader (in this case me) just so there's some accountability beyond the "working Honor System" we have functioning now. You already have a hero unit (either a Leader or Infiltrator), so the Leader will give you the VP bonus. One other note.. on the 1st or 15th, you only generate VPs from what you have under control (not under construction). Everybody should be generating at least 50 VPs from their ISP or SOB on the 15th.
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Working Honor System... wait, you mean to tell me I could have been cheating all along?!
That was a joke btw, lol.
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OMG This stuff is take too fuqing long!! Im so bored im seriously considering a suicide run on Endor.
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And we're back...
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This is going to sound weird, but I had a dream last night that the forum was going to open back up.
I am declaring myself the Prophet of the Forum.
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WTF happened, btw, Im retro'ing my building that was supposed to be done 2 days ago!
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OMG what happened?! I've been trying to get on here for days! System glitch? Server probs?
Anyhow, thankfully its back up and running. Whew. :P
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Scary stuff!!
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Well this goes back to my family crisis. As my grandfather passed lastweek, Linode my host attempted to bill me but I had canceled my CC and gotten a new one last month. So when it didn't go through they finally shut down the site. I didn't realize it was going to impact Swsimforum but hopefully it should not occur again :).
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Sorry about your loss, my friend. That's never easy. Know that you have the forum's support during a difficult time.
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Hey gang, sorry about my inactivity. I've been real busy with IRL stuff. Imagine that, I finally found a life, lol!
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Grats man! Well when you get back from your life if you get a moment, im still waiting on my scans of your fleet =)
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Small problem... for SOME reason... my aim account has been 'suspended'. I have NO IDEA what the fuck is going on, but this does mean I have no freaking email!! So, yeah, I might be a little hard to contact until I figure this out. IF I figure this out.
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ouch, sorry to hear that X. Are you still gunna be able to post or are you completely out of it for a while? Kinda important. =)
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Nah, I can still post, there just might be a delay unless Im actively checking the boards.
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X Cal, set up a gmail account :)
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Gmail is where it's at.
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Yeah, I slunk into the Gmail office n set up n account already. Im just miffed. I mean.. the fuck AIM? The. Fuck.
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Oooooooooooh man, we got VPs on the 1st? I've got me some editing to do.
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Yeah I think I wrote it somewhere that the first game Action Day was April 1st. Alot of people started late too, so feel free to backlog accordingly (you should just have your VPs for either a RASOB or ISP only though).
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I've actually got 130 VPs.
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Let me guerentee your wrong, lol. Dont question what Hale writes, im learning that the hard way myself.
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No X prolly had an Imperial Leader that I didnt account for. Which if so, gives him the 130. =) ? You can always question what I write. I make mistakes just like everybody. I just typically happen to have a rulebook to reference and back up everything I say so I'm not just writing BS. =)
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So I got a question about this flashpoint thing... say a person already had their stuff posted in deepspace at yavin iv... when this starts is that person gunna get wiped out by the mandalorian fleet? Pretty much I guess im asking if a ship in deep space is doing nothing but a passive scan, if anything at all, or, persay an entire fleet, are the mandalorians going to know they are there?
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It would be a very convenient posting up indeed if that were the case. And dubious. It's better to not assume any knowledge of the MLA Fleet at all right now because IC-speaking, your character has no clue it exists(ish), let alone is on its way to Yavin IV.
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Uhh, no, my whole fleet has been sitting in Yavin IV DS since 4/13/11. I was planning on an assault on Korriban to make a statement, but seeing as my staging point is about to get attacked, I thought I should ask if you can flame everything I got on your exit post.
And now cause you took 4 days to answer my question and had to beat around the bush with it, im stuck with the entire imperial armada knowing where my stuff is and im locked in a combat situation.
Furthermore, honestly if you ask me, it was awful convenient that this is taking place directly where my ships were located sir. So yeah, before you start accusing me of stuff... why DID YOU pick Yavin IV for this, its not cannon to the story, so why Yavin IV and not something like Mon Cal or Taris? So yeah, just so you know, you planned this ontop of my fleet, not the other way around. So yes, indeed lets talk about convenient posting.
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Uhh, no, my whole fleet has been sitting in Yavin IV DS since 4/13/11. I was planning on an assault on Korriban to make a statement, but seeing as my staging point is about to get attacked, I thought I should ask if you can flame everything I got on your exit post.
Please sir, direct me to the post under your DEMON BASE thread where your fleet actually entered hyperspace to begin with. For the record, you have (4) hyperspace movements, to include:
3 YT-1300s on April 5th
1 GR-75 Rebel Transport on April 16th
Clearly you have nothing to indicate any hyperspace movements other than what you?ve already posted. Not even anything under the HYPERSPACE thread.
So which is it? Did you deploy units without posting them? Or am I mistaken?
And now cause you took 4 days to answer my question and had to beat around the bush with it,
School finished up for me this past week so I went out of town for the weekend (in fact, I still am out of town, I just havn?t had internet access). I apologize for taking a few well-deserved days off for myself (which I plan on continuing to do until tommorow).
im stuck with the entire imperial armada knowing where my stuff is and im locked in a combat situation.
You?re not stuck with anything. Quite frankly, it was your perogative to keep your units at Yavin IV in the first place out of the dozens of other worlds. And you can always move them if away now, can?t you? This is of course all dependant on establishing that you had units there in the first place, to which there is no indication of that I can see.
Furthermore, honestly if you ask me, it was awful convenient that this is taking place directly where my ships were located sir.
Convenient for me you ask? How could I know where ANY Rebel Base or ship is at this point? Did you post your fleet moving from DEMON BASE to YAVIN IV? ...?
No, you didn?t. There is nothing on these boards that give away anything regarding the location of your fleet. So why do you persist in believing that I have some hidden knowledge when the truth is really you?re the one hiding something (if you indeed have units at Yavin IV).
So yeah, before you start accusing me of stuff... why DID YOU pick Yavin IV for this, its not cannon to the story, so why Yavin IV and not something like Mon Cal or Taris? So yeah, just so you know, you planned this ontop of my fleet, not the other way around. So yes, indeed lets talk about convenient posting.
I picked Yavin IV because at the beginning of the game, when we were still deciding Imperial controlled worlds (for X and Dem), I posted the YAVIN IV thread in anticipation that we wouldn?t get a 3rd Imperial player. At that point, no Rebel player stepped up and said ?hey, my base is there!? (which would?ve sucked), so this led me to believe that YAVIN IV was ?available? to use for storylines and events... namely an event that I created so some activity can be sparked on these boards.
GCW isn?t exactly active right now because from what I gather, we all have some personal shit going down right now. Which is all fine and dandy, but for those players who needed an incentive to activate themselves, I created the Flashpoint to do that.
I will rest my case when and:
1. If you can show me that you posted ANYTHING on these boards detailing hyperspace movements of your fleet to Yavin IV.
2. If you can prove that I KNOW EVERYTHING player related that happens both IC and OOC on these boards.
The problem is Ramano, you can?t prove any of those things, which leads me to two conclusions, either you are:
1. Cheating, because you?re ?stealth simming?
2. Under the influence of mind-altering substances, which are not conducive to IC simming or legitimate OOC discussion.
OR 3. Both
So which is it? Do you want to play GCW fairly and give this Flashpoint a shot and actually see what I?m trying to do with it, FOR EVERYBODY HERE? Or do you want to continue to gown down this road of loaded statements and false accusations?
And please, do not patronize me with any sort of talk like "well I had my fleet there at the beginning of the universe because that's where they were" in order to get out of this one, because that is not going to cut it. You can't bullshit a bullshitter.
Have a nice day.
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Oh you know what, im tired of having to defend my every post to you while you let your players do whatever with no question what so ever. Every post I make you scrutinize every aspect of, oh I need ScreenShots and Proof of everything, yet your own members say, oh you forgot this, and you jump on it like a bitch in heat with "Oh, I must have missed something". You dont even ask what is was? What the fuck is that?
And I know for a fact my opening stats didnt have that many typo's in it, which leads me to the only conclusion that your modifying stuff and telling me im wrong on a daily basis. And Id love to prove to you that my stuff is at Yavin, but the only proof I have is the message I sent to Hoppus back in the middle of april, and seeing as he's fallen off the face of the earth after I was told to send all my stuff to him, again, how convenient.
So where does that leave me, im gunna get bent over a table and have to take it up the ass because A) You screwed me over cause everyones time off always coincides with some major event getting ready to happen that im trying to prepare for, B) Cause you've had it out to get me since this started, like im not already bad enough off 1 vs 3 (And I greatly urge you to prove me otherwise on that), and C) As usual something I legally did is gunna get thrown out because like usual when the shit hit the fan, every person that im supposed to have working with me magically disappears with everything Ive sent em.
I mean seriously, if you dont want me here, you need only say the word. I will leave without a sliver of an argument, I dont have anything invested in this, go ahead. But honestly, quit trying to screw me over. If you didnt want my stuff at Yavin, even though its there legally, then just simply say "Yes, if your stuff is there im gunna destroy it ALL on my exit. I will be happy to move it for your event, in fact, you could just ask. But quit fucking calling me a cheater, none of you are good enough for me to need to cheat. And fuck you and your proof, even if I had it to send to you why should I be expected too?! You dont ask none of your people to prove anything, why should I? Where was X's proof, I looked, yeah he collected it, but he never posted it, isnt that considered stealth posting?
So in closing, either tell me you dont want me here, or play the game dude. If you dont want my stuff at Yavin, just ask me. But if your going to insist on just ramming it up my ass, then I see no reason to even continue playing here. A game is supposed to be fun, and im not having fun if I have to have 6 copies of every action I make in case you want me to prove it.
And for the record, Hale dude, seriously, I-AM-NOT-TRYING-TO-CHEAT. For the love of god, theres only 3 total players, what the hell is there to gain by cheating? That would be like cheating at monopoly... what the fuck are we 10?
And let it not be misinterprited hale, I am not calling you a cheater either. Im just saying, your stuff looks just as suspicious to me as mine does to you. I mean, just for once, try and look at it from my perspective. Give me the benefit of the doubt for 10 seconds for the sake of an experiment and put yourself in my shoes. My fleets been sitting around for almost a month, suddenly in the last week ive lost my GM, all my players, and wham a non-cannon event explodes ontop of my fleet, and you jump out the water accusing ME of being the cheater. At what point am I supposed to believe this is NOT a move to get me to leave so you dont have to feel/look bad for kicking me? I know, ive used this tactic before in other sims, hell I did it to lazarus in LotR. The only reason ive even stayed to argue this out is cause I know for a fact you didnt know where my fleet was, so unless hoppus is purposely hiding, what the hell is going on dude?
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And I will say the next person that complains about the transparency of my posts, and how im giving away too much information, FUCK YOU TOO. See what happens when we try and do shit covertly. Someone calls me out and you leave me out to dry to clean up the garbage. Like hop, any time you'd like to jump in here with my locations I sent to you, seeing as we are using an honor system that applies to everyone but me.
So now, the underlying issue here, what the fuck am I supposed to do? I dont have a GM to mail locations to as im the only player on the rebel side, and my word is evidentally not good enough to play in YOUR honor system cause I guess what your telling me is everything I will ever say is a lie, and im the only person on earth that would ever do such a thing as far as your concerned. So, without telling you every aspect of every part of my side of the game, how do I do anything???
And seriously, after this episode, dont you dare even attempt to ask me to trust you. I wont do it out of spite. So you really got 2 choices. Either A) End the game as you only got you and Xcal playing or B) face it your gunna have to start taking me at my word and trust me not to cheat as I trust that your not. And I think ending the game would be a hell of a waste over something so stupid.
I mean, you guys yell at me about my social skills and bad speaking management but seriously, look how you handled this. I asked a question, and instead of just saying "Do you actually have you fleet at Yavin?" to which I would have replied yes for the sake of the event, and you could have either A) changed 1 word in the event so it takes place at another planet or just asked me "Hey, for the sake of the game, would you put your fleet back at home, i'd really really like to use that for my event?" But no, you just fly off the handle, oh, prove it prove it, your a cheater!! And you have the nerve to judge me... Your worse then I will ever be, cause at least I got the gumption to admit im an unlikable asshole as opposed to trying to act like im someones friend while I sit there and judge THEM for the same faults I have.
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And to address your PM you sent to Hop, Private Messages are just that... Messages. If you don't post anything on the board IC, even with an honor system I can't assume it actually happened, when all it would've took was: "Rebel Fleet with (*) ships entered hyperspace for *****". And then under the HYPERSPACE thread you could have posted: "Rebel Fleet exits hyperspace at ***** in Deep Space Zone *". DONE. That's all you would've had to do. That's all I was asking for.
Do you honestly think I'm trying to destroy you? Why would you believe that? I made this game, I'm trying to be the administrator AND play it at the same time AND make it fun for everybody.. which includes YOU by the way.
YOU wanted building times sped up... I DID THAT FOR YOU.
YOU wanted extra facilities for more income... I DID THAT FOR YOU.
Why do you think I'm out to get you? I'm not.
Do you want to know my hidden agenda? Fine, I'll make it public for you: I AM ONLY TRYING TO MAKE THIS GAME AS FUN AS POSSIBLE FOR THE MOST PEOPLE, so I created the Flashpoint event to get people involved. That's it. That's my agenda.
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Actually I thought you did those things for everyone, I was just suggesting what everyone else was thinking, but if it was for ME, thank you. I just sit here and my every action is questioned by you, yet when someone else says your wrong, you dont even think twice. Not to mention you set this flashpoint off on my head, which yes, I understand was unintentional, theres no possible way you could have known where my fleet was, which is why I tried my best to be coy when I asked, which I evidentally suck at. But technically I did send my fleet to HS, I just diverted it with a message to my GM instead of going through the nonsense of redoing the whole post. Had I known my GM would have disappeared 36hrs later, i'd have never even contemplated that.
But again, then you come right off the board calling me a cheater instead of just taking my word for it and dealing with it that way. Even you have to admit it would have been easier to just say "Hey, I want to use that planet for my thing, I'll let you send your fleets home free if you just move them." Not an issue, easily solved, no arguements or debates. Perhaps I make a 1 post for my side, but again, you just say, anything there before I come out dies on my exit. Makes it real easy to decide to not want to be there.
And I give you the post, and I will relent on anything of mine being at Yavin, but honestly, had I posted "Fleet exits HS in **** DS" would it really have changed anything? You still wouldnt have known I was at yavin, and without my GM being here to confirm it, this exact thing would have still happened. Just saying, this is not my fault, I just wanted to ask a question! =(
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And just a quick check cause I know I was having trouble with it, am I doing the smuggling correct now?
Another question as im looking through stuff, and I know this is gunna sound stupid as hell, so bare with me, its why Im asking, lol. Can we have a rebel cell base located on the same planet as our RASOB?
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Yes, your smuggling is good to go.
You can have a total of (8) Facilities per planet, limited to (2) per G-grid. What you build is your perogative.
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Well, just throwing this out here, seeing as we are using this honor system anyway, and I have no GM, why dont we just do away with the secret posting and TRUST eachother not to use OOC info for IC purposes without one hell of an elaborate SL. As of now there are only 3 of us, I think its going to be painfully obvious if one of us is abusing the system. Perhaps if things switch to a more active standpoint in the future we can go back to the GM system, but for now anyway, lets do away with doubts...?
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May the 4th be with you all :)
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Thanks Dem.
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TRUST
What would that look like though?
Full fleet movements? Unit locations? BASE LOCATIONS? Facility locations?
Details like that preserve the "Fog of War" that is critical for this game to operate. But if we lifted the "Fog of War" and converted GCW into a Conquest-style game (as opposed to the Real Time Strategy-esque nature of it now) where everybody knows where everybody is, so it's just a matter of who and how they attack -- then that's something I can't in all fairness I can't decide as the Administrator.
Unfortunately, there wasn't a contigency plan set in place for this situation. Greg and I made GCW knowing full well we were probably going to have 4~6 people total. Which is fine, because we do. It's just now that number of people aren't even active.
The other downside of GCW right now is that "Ashes of the Alliance" plays off the post-Hoth timeline, and so if we converted GCW into a normal GR/AE Conquest-style game, what exactly would that look like? I think it would turn into a Free For All, with every player (and/or faction) out for itself.
Granted, we could turn this into an FFA/Conquest, as I could make rules to create Neutral Planet PDFs for players to attack and such and give some more freeformness the the uni overall by letting every player be their own GM in a manner of speaking (like: why have another player manage neutral PDF when you can do that yourself? if you can play chess with yourself, then you can battle your own fleet with a neutral PDF, the only rule would be: no surrenders. you'd have to kill everything.)
The other thing about the "Fog of War" too -- Hero Units now become less Heroic. Now that I know where your Rebel Leader Unit is, I can send my Operative to kill it. Done. +100 VPs for me. Bount Hunters would become obsolete. Smugglers on Smuggling Runs would get ambushed. All sorts of stuff.
If we lifted the Fog of War, then personally I would feel more comfortable removing all Hero units and Missions. Everything you do is what your player character is doing, nothing extra.
Granted, we can simply say "let's just trust each other"... but when you're making hundreds off of smuggling runs every month, I'm going to do something about it. Who knows, a Bounty Hunter might just show up where your Smuggler is and Track the shit out of him, and then I send my fleet to destroy him. Because right now, my character has no clue that you're doing smuggling ops... so why would I SL going to Tatooine or wherever to get a bounty hunter? And what would that be based on...? ..some gut feeling or actual intelligence leads?
That's why if we converted GCW into FFA/Con, then I would remove Hero Units & Missions, simply because they would get abused.
But when it's all said and done, we'd arrive exactly where we are now: the Summer Slump of Inactivity. Though perhaps this is all my fault. Maybe Greg and I made a uni too complicated, and as such is too intimidating. GCW really began as a Two-Faction Conquest game. We made specs, and kept it very simple as you can see, and made some great combat mechanics to balance things out (UCR). Facilities and such are a natural part of any uni, so that was a given. But now what? We wanted to give GCW that edge by making it Episodic and Story/Timeline-based as opposed to a glorified boxing match between Imperial and Rebel units that was Galactic Realms and After Endor. We wanted to give it an edge by throwing in Victory Points, Missions, Heroes, (and now) Flashpoints.
Perhaps that was all too much? Maybe. I don't know. I think it's what makes GCW unique and even more exciting to play than a GR/AE Clone Uni.
Maybe it's not the uni at all and the SWSF itself. AE would've worked if everybody was active. It had fully functional rules and everything. It failed because activity slumped. The Lost Campaigns failed because not enough people were invested in it. I believe Syren was correct in saying one time (not a direct quote) "you boys talk about gaming, but don't game. get on with the gaming. enough talk."
So, maybe I'm all wrong. Maybe GCW isn't the problem at all. The facts that have presented themself are thus: this forum is dead. It's the same story over and over. Failed sim to failed sim, with every failure arising out of simmer inactivity.
So let's just call the SWSF what it really is: it's a place where we AOL'ers of old can come together to feel nostalgic, but not really live nostalgically. For the people who are active on this Forum, they will have something that never fails them: Storylines.
Where does that leave us now???
Should we go ahead and have the Battle of Endor Flashpoint, and then simply have a post-Endor Free For All Conquest game? I'm cool with that. We can do the Battle of Endor just for fun while I rework the rules and standby for a REBOOT (yeah, I said it).
What the Reboot would do:
> No more "OOC Fog of War" (Rebel Base locations would be revealed, scanning and things of that nature would work the same)
> No more Hero Units as they are now (players would instead get 1 "Custom" Hero Unit of their own design to do things, like if you wanted to split your fleet into two task forces, you could command one while your NPC Hero commanded the other. In essence, this Hero Unit is a manifestation of your player's will.)> Reduction in available Missions (only "Surveillance" and "Smuggling Runs" would remain)
> No more Primary Mission Taskings
> Reduction in NPC Worlds (Tatooine, Nar Shaddaa, Ord Mantell, Endor, Dathomir would become playable and up for grabs)
> Expansion of 3rd Party Options (neutral facilities, more neutral tech, etc)
> An indefinite "post-Endor" timeline would remain
> No more monthly Flashpoints (unless people think that's a cool idea)
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Uhh, I wasnt saying we needed to go to that level of extreme, I was mearly suggesting when we move our fleets, for at least the time being, lets not hide it. If you dont like the idea, im perfectly ok with what we are using now.
Just understand, as the only current rebel player, your gunna have to take my word for stuff and trust im not out to cheat you. I mean, if you have a disagreement with how I did something, or if I did something wrong, please, continue to let me know, its the only way I will learn.
Personally, im against turning this back into a "normal" sim. The differentiation is what truly drew me here, id like to see it stay as is. However I do agree, player activity is what destroys everything, which is what I been saying for a decade now. We just gotta get up and kick a few people in the ass and tell em "Hey, do you wanna fucking play or not?"
We know me and you want to play, we would argue like we do over the rules if we didnt. I believe X still wants to play and is active as well. (However neither of you have collected your Action Day yet) So really we only need like 1 more player on the rebel side and to get dementat posting for your side. Currently im ok with taking you guys both on, and if I lose I lose, we move on to the next chapter and I adapt.
I just dont want to see the game end, if I did Id have just quit during our last arguement. There was too much hard work, and too much fun to be had to just throw it away. This is what makes or breaks a sim, when the people get inactive, those left step it up to cover the slack. Either we do that or we fold. Lets not fold with 4 of a kind aces!
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Well I sent out a Wake-Up Call PM last week, only Dem bit the bait, so we'll see how things play out.
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Seriously, this game is set that you need only look at it once a week if need be. For god sake, at least make an SL and let us know you people are still here! Im all alone out here beneath the onslaught of the imperial war machine! I... Need... Help!
There, I said it, happy now, lol!
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Ok, I got a quick question on assassination operations, how does that work, and am I allowed to SL for my NPCs defense? Do you need anything from me outside of that?
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Assassinations have to be airtight. If your Hero is where my Operative is, then I can simply SL killing your Hero. Originally, the GM was supposed to function as the intermediary, because all of this would be handled offline via PMs. If I had discovered where a Hero Unit was via Recon, I'd deploy my Operative on a "***** mission". That would be your only warning to an impending action, as you have no defense.
But who said I was trying to kill your Smuggler? =)
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-shrugs- Just a guess seeing as I doubt your using that bounty hunter to kill one of your own players hehe.
On a serious note though, how is this gunna work? With me being the only rebel player, any time a person mobilizes a bounty hunter thats pretty much an auto-tipoff that your comming after one of my people?
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Shift your operations. Moving from Kessel and NH/NS continously makes you easy to predict and catch.
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Uhh, as I understand it I really dont have a choice do I?
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There are different pick-up and drop-off worlds. Who said you had to exclusively use Kessel and NH/NS?
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I thought the rules did, but I guess I need to go re-read that again.
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Oh see, now you let me do stuff wrong lol. Im smuggling backwards, I picked up the spice at nar shadaa and dropping it off at Kessel. I fixed my build times to reflect the extra travel I missed, and updated my location to reflect such.
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has anyone seen syren recently? She hasn't posted in a while.
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Does anyone really care?
LoL, just kidding, I have no idea where shes at.
On another note, why are you not playing!!!
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Does anyone really care?
LoL, just kidding, I have no idea where shes at.
On another note, why are you not playing!!!
I've been playing my storylines, which requires no strategic thinking
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Eat shit and die, Ramano. I'm here, Med. Work, work, work, etc. I'll have something up tomorrow. Sorry for the delay, it's not for lack of wanting to.
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There she is!
However, cant I have a pizza instead?
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No and shouldn't you be blowing up all over Yavin right about now? Ta-ta! Bitch.
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blah blah, I wasnt mad about yavin, I was mad cause he was calling me a cheater and the only way I had to prove him otherwise not even god knows what happened too.
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Standby for the next Flashpoint post today! ... Will the MLA begin their ground invasion, or will they remain in space for an anticipated response? Will the Rebel SAS show up on time? WILL ANYONE ELSE??
Dun dun dun.....
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Im trying im trying, as of 7pm cst tonight I still got 12hrs lmao!!
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Travel time does seem a bit long. I mean, I know its meant to give us time to actually do things other than post, but its gonna take me a total of four days to get there. x.x
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I tend to agree, perhaps we could go to a .5/.75/1x travel times? Or perhaps we just limit the x2 travel time to GR-75s only due to potential smuggling gains.
-Shrugs- I had more I was gunna say but I lost my train of thought from this news story talking about how tax money is being spent on "wet houses" where alcohalics can get a monthly check to buy alcohal and gives them a place to drink. Are you fucking serious?! And we wonder why our country is going so broke...
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Eh, hyperspace times were hashed out a long time ago. The tricky thing is, you don't want them to be too short to the point where it's abused, nor do you want it to be so long that players loose interest. The other consideration is: entering hyperspace is now a tactical decision. If you commit everything, you'll leave your base undefended.. for quite some time.
x0.75 / x1 / x1.5 / x2 keeps things "canon" as well (in terms of hyperdrive ratings), as only the Falcon was able to "make it 'point five' past lightspeed".
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Hehe, yes well, StarWars was never very realistic in travel times. They could cross a galaxy in a matter of days, which would takes speeds in excess of 1,000,000s of times the speed of light. Also seeing as they measure time in units of distance.... "Its the ship that made the kessel run in under 12 parsecs."
I mean I dont care, I can work with the rules we got now. Was just agreeing with X, and commenting on time in SW.
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I suppose I don't really mind. I mean, the slower pace is a good thing when it comes to all the other crap we've got going on. I just want to blow something up. ;D
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I'm gonna be exiting HS late tonight. Watch out!
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Public Service Annoucement regarding Combat Space Patrols:
Unlike previous sims where CSP was limited to units covering units, GCW has units covering areas. As per the rules: Starfighters can enter into a protective formation scheme to guard friendly units, called Combat Space Patrol. Starfighters on CSP must designate and protect an entire grid space, and cannot perform any aggressive actions that round.
Thank you.
Err... sorry about that, fixed accordingly. =)
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Just trying to look out bro. Of course there's nothing against designating CSP for individual ships... but you wouldn't want that now would you? ;)
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Actually yes I would, but the rules stated MUST designate a grid, so I didnt think it was optional. The advantage to listing them per ship would be you cant use a single tie swarm to wipe out ALL of my collective CSP. One ship sure, but not all of them. Could be the difference between losing 1-2 ships per post and lost 4-6 per post. Would force you to either concentraite on a single target or breakup your tie swarm to clear all my CSP, making it way easier for me to kill them back.
Thats the theory anyway lol. It would look more impressive if I had ships that actually carried fighters haha.
-waits for hale to tell him how he cant do that now-
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Anybody catch the Smallville series finale? It was exciting to say the least.
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Here's a question, where is X for the flashpoint, he was supposed to exit like 20hrs ago?
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Ok, I think im doing something wrong again, cause I look at your stuff too hale and again, your gaining WAY more then I am, and I have more stuff, how?!
Are we supposed to be adding KCs = to our total accumulated VPs every Action Day or ONLY the NEW VPs the buildings generate. Cause one way im shorting myself a LOT of KCs, and the other you and X are both screwing up. Id like to think majority rules, so I gotta be the one screwing up but whats going on?!
For example: This is how ive been generating KCs
4/1 +50
4/15 +80
5/1 +80
5/15 +175
Am I supposed to be doing it like this?:
4/1 +50
4/15 +80 +50 = 130
5/1 +80 + 130 = 210
5/15 +175 + 210 = 385
You can see my dilema, if its supposed to be the latter of the 2 like you and X are doing, Im missing out on 390KCs. If its supposed to be my way, you guys are over like a combined 1000KC that you should not have.
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OKAY. Here's how it works. I'll do an example player so we can look at it freshly.
Imperial player starts game like everyone else:
1 APR: Imp Sector Palace (+50 VP) = 50 VP total
15 APR: ISP (+50 VP), Imp Shipyard (+10), & Imp Academy (+10) = +70 VP = 120 VP total
1 MAY: ISP (+50 VP), ISH (+10), IAC (+10), Imperial Leader (+10) = +80 VP = 200 VP total
Get it? You compound the Victory Points every Action Day as if each facility was handing you them as if they were paying you rent.
Black Markets DO NOT generate Victory Points, only extra CASH.
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So for the 5/15 I should look like 125 generation + 210 already scored + 50 black market = 385KCs for 5/15?
Then the 6/1 would, saying nothing changes, be:
125 generated + 335 already scored + 50 black market = 510KC for 6/1?
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So for the 5/15 I should look like 125 generation + 210 already scored + 50 black market = 385KCs for 5/15?
Then the 6/1 would, saying nothing changes, be:
125 generated + 335 already scored + 50 black market = 510KC for 6/1?
... Hmm. Could you give me a history of your VP gains beginning from the first action day? (4/1) Just so it all makes sense?
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We changed build times to 7 days, right? o.O
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Yes, build time is 7 days =)
He's my audit for my VPs, and for the record, should I be more detailed when im posting this stuff?
4/1 +50 RASOB
4/15 +80 RASOB, Reb Leader, ShipYard, Training Grounds
5/1 +80 RASOB, Reb Leader, Shipyard, Training Grounds
5/15 +125 VP and +50KC RASOB, Reb Leader, Shipyard, Training Grounds, Rebel Cell Base, Rebel Factory, Rebel Black Market
Also have Smuggling Gains of:
4/20 +280KC
5/6 +480KC
And my Start Bonus of +100KC
All buildings and smuggling are posted and confirmed on my Demon Base thread, and I SS'd it so there cant be any changes and zero doubts. Should take care of any questions on my economy. Let me know if there is anything else you need.
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Yeah build times for facilities was lowered to 7 days. I havnt gone in and updated the specs yet ;)
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So, just one more time to make sure I have it right, on Action Day we generate KC equal to our ACCUMULATED TOTAL VPs, not just the new stuff generated correct?
And I wasnt trying to be sarcastic, I really did want to know if you had a better format for me to follow for building or if how im doing it is fine?
Lmao, and I just realized something, when you guys post, can you go ahead and just do it openly? I have shuttles in Chandrilla, Carida, and Brental DS scanning and have been for like a month. If you look when I originally made you guys post a passive scan, none of that stuff was ever recalled lol. So if I may respectfully request, no hidden posts at your homes? If im wrong on that, hale lemme know! It may mean im using knowledge I dont actually have if im wrong.
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KC generation = Accumulated VP total = Yes.
Format = understandable = Fine.
As for your ships loitering in Deep Space, continuously Passive Scanning, that's fine.
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Actually they are loitering cause I forgot they were there lol. But all the same right... =)
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Sorry for the lack of posts, fellas. I'll get something up tonight after work or tomorrow evening.
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Sorry for the lack of posts, fellas. I'll get something up tonight after work or tomorrow evening.
Meh... if as the GM I was making NPC posts everyday, the MLA would've completed their mission objective LONG AGO. =) But that isn't fun now isn't it?
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LoL, Were it so easy.
Remember, im not exactly doing much either. Speaking of, those poor mandalorians stuck in my tractors have eaten 3 attacks now with no response. Did they give up? =p
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Here's a question. What do I do with the troops/GAVs/Aux on a ship if I plan to salvage it? Im guessing I can just plop the troops/GAVs on a planet until I need them, but the AUX would count against my CP, right? o.O
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Officially/technically... "permanent" units MUST be housed/stationed inside a facility. Per this rule:
Facilities and Defense Limits
No more than two facilities can exist in any grid space. As a result, a world cannot be home to more than 8 facilities at a maximum. A player cannot amass units for defense not associated with a facility. In other words, you cannot build and stock pile troops, vehicles, starfighters or capital ships outside of those associated with facilities. ? See Facility Specifications for more information. Note that you may use your facilities' stocks as reserves and replacements for losses suffered in combat, then rebuild those units and assign them to the facilities again.
"Temporary" units or combat units go under this rule:
Logistics
When a commander has more than 4,999 troops of 29 GAVs deployed on the surface as an aggressor, their forces must take into account a penalty. This penalty states that no force may remain operational for more than 7 days (or 7 turns). At this point they *must* withdraw to their mother ship to be resupplied and treated. After 24 hours (1 turn) onboard the mothership, they may be re-deployed. Ships that may land on the surface need no leave the surface. If you deploy 4,999 troops / 29 GAVs or less from any one vessel, this rule does not apply. ? You can't wage war on an empty stomach.
If you have "temporary extra" troops/SF/AUX, you can always leave them in a combat zone until you feel like recalling them (so long as you don't exceed the posted limits above) OR you can have them waylay at a neutral system like Coruscant (for Imperial players) or the Rendezvous Point (for Rebels).
Great question.
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I was under the impression troops/gavs/fighters were part of a ships costs and in the case of salvaging would be part of the cost your recouping? So by technicality wouldnt a salvaged ship not have any extras?
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Onboard units ARE apart of the ship's cost, but if you're salvaging a ship taken in battle, chances are alot of its onboard units might have been lost already.
Also, per the rules, capturing a ship requires you to KILL all onboard troops/crew.
Other onboard units like auxiliaries or starfighters could be "converted", but if you don't have room to put them anywhere, you can treat them as "temporary/extra units" or just salvage them individually (for example, a salvaged Z-95 squad would render 20 KCs).
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Ahh, alrighty, thank you much for the clerification.
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Lurking...
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Tat man, these guys are gunna need some help. In 14 days they will no longer with just the 2 of them be able to bolster enough firepower to take out my planet. (Oh yes, first R&D Center, all level 5 buildings here I come do da do da. And if you go check, I got ALL the buildings hehe.) So either they find my planet in under 14 days and after the losses they took at Yavin IV still be able to take it (doubtful) you are gunna have to start playing or we are pretty much just running to see who can get their SSD built first. That sounds boring, I havnt even gotten a major engagement with you guys yet.
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Stay tuned for the next Flashpoint. It's currently on the drawing boards, but it will no doubt be the defining Flashpoint of this episode. As both sides will have a chance to complete one (or maybe even TWO) of their primary mission objectives.
Oh yes. There will be blood.
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Well, unless we do something about the HS travel times I wont be participating in this flashpoint. It will take 74hrs for the DC to reach me, and 149hrs for me to get there with my fleet. Which means we are looking at the earliest me not getting there till the 19th, no point to even trying. Lets face it, I got no space reserves for my planet, to take my fleet that far away from it would just be tactically retarded.
I dont know, perhaps we could just say it takes 24hrs to get there after you receive the DC, and make the HS travel simply automatic for time constraints, but as is, I just cant go that far away at current. Another question that could be asked, are you sure YOU guys wanna be that far away from your bases. I mean, unless there is an unwritten rule somewhere that says we shouldnt be plotting on one another during a flashpoint?
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The Flashpoint is what it is. However, perhaps players can get some preliminary intel today for instance to allow them to enter hyperspace now if desired. Also, there is a bulk of ships in-system available for players to use so you don't have to committ everything. Odds are, if nobody showed up, the Rebels would win this battle, which means you necessarily wouldn't have to throw a whole lot at the problem (just some freighters and Y-Wing squads for example).
The Flashpoint could also begin when the first player shows up, which might make more sense.
But I see your point.
The main problem is, I was hoping the previous Flashpoint would've made enough of an impact to draw in the inactive players. According to the forum info:
Hoppus/Greg was last active 7 May
Eidolon, 6 May
Dementat, 3 June
Empier, 26 May
Erasmar, 2 April
Gall, 1 June
Syren, 26 May
These I would consider the "regulars" outside you, me, and XCAL, or Medivh.
That's kinda why I'm at my wits end with this forum. I've given it way too much time, and I'm not seeing any viable returns to convince me to keep going because these bouts of inactivity just kill momentum for everything.
This is partially why I designed the Battle of Tatooine Flashpoint to be an epic battle, because hey - who doesn't want to participate in that? Hyperspace travels and tactical planning aside, that battle would be fun. Simply show up, blow up, and go home with a grin on your face. Done.
But ever since GCW was launched, I have become more and more convinced that this forum has run its course. Don't get me wrong, it seems like a great place where we AOL simmers of old can get together and talk about the good ole' days and perhaps write an SL or two, but to do anything beyond that is too much. I'm sure it had some awesome periods of activity, like with the AE revival or with the SWSF Legends concept, but these in the end just become periods of activity, nothing lasting.
It's no wonder that the dozen-strong group that was formerly active on this forum have now faded away into Real Life (which isn't wrong), bitterness, or boredom.
You're a fun player Ramano, but playing with you in a 2v1 or 1v1 context is not fun. And I was hoping these Flashpoints could spark something fun for the players but I suppose since just about everybody hasn't logged on in 2~4 weeks...what's the point?
May as well play Empire At War, Battlefront, or the new Old Republic MMO coming out, cuz that sure beats this forum.
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I could not agree with you more! I mean im trying my heart out here to at least give a good showing in the 2v1 scenario we have right now but lets face it, without these flashpoints are we ever gunna go head to head? Im not stupid enough to hit you guys head on, and you both know dam well a trip to my planet is a suicide run. So what does that leave us with, sitting around until one of us has enough money to end this with the SSD/MC-80s. Whats the point?!
I mean dont get me wrong, I WANT this game to keep running, why else would I be playing so carefully, but we need some other people out here to step it up. Seriously, if no one wants to even be here anymore why are we even bothering to host the forum at all?! Seems like a waste of time and money for people who dont care about it anymore, and that would be a truly epic waste.
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Maybe the three of us could chip in for a hypnotist who can do the deed over the phone and brainwash the others into playing.
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Okay. Well I'm officially done with GCW then. After 2 months, I was hoping for an honest SWSF revival but it just hasnt happened, and there's no point in waiting around for one because if GCW/Legends/Aburik Chronicles/After Endor/Lost Campaigns couldn't bring this forum back, then I don't think anything can.
Thank you Ramano and XCAL for showing up to play.
I'm done.
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Personally Id rather you not do that quite just yet, I can get these peoples attention. A few simple spams on Syrens freestyle thread will have a response from her in a hurry. Tat, im not sure what his issue is... I think he might be afraid I still want some payback for my droid control ship. Its understandable, if I pissed me off id be afraid of me too. ;p
As for everyone else... ahem -clears throat- let them go kill themselves. All they do is prove "I" was not the issue around here. As I said all along, if people would just be active (and grow some thicker skin) my antics would never have been an issue. I mean, they can hate me all they want, but I did say without me here the SWSF would die. Took a little longer then I expected, but gall turned out to be a better GM then I thought too. Still didnt help though. Such a shame and a waste of good potential and a good game.
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You touch my shit, I'll have your balls sent to me in a gift basket. It'll be on my desk come morning and would make a lovely conversational piece. As for your current situation, I'm sorry that more aren't involved in this but the framework and time period is not something I'm interested in. It's not personal, it's just a preference. My work load is not light but I still crave the storyline which is why I continue to do what I do. Clearly, I'm not as active as I once was but that doesn't mean my interest has waned. You're a clever bunch of boys, find a way to figure it out.
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Told you that would induce a response! LoL.
No im not gunna post in your thread... provided you join our little game for a while =)
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New SW:TOR trailer! http://www.swtor.com/news/news-article/20110606
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::hisses::
Don't threaten me, Ramano. I don't have time for a such a complex game that seems to involve more strategy, battles and numbers than the slow-moving, ultra-dramz storylines I prefer. Besides, I'm in it deep with Med right now. We're working toward the VE/Alive/Corellia conclusion that will tie it all up in a spectacularly bloody package! Med and I can handle our real life responsibilities AND our storyline without either of us wigging the hell out if one of us gets busy. Thus its appeal.
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-holds a spam cannon to Syren and Med's SL-
We like to call this a hostage situation, lmao!
-waves his hand infront of them- you WANT to play GCW.
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Hi guys.
I've been checking in time to time. I had a bit of a mental collapse (hey i got married, what do you expect? :P) But seriously been really fucked up with work and life, which is getting a little calmer now. Besides that, I'll be honest. When we started I was very disappointed to see no one doing anything, well besides Hale and Ramano who are always to be relied on, and I got bored and focused on other things for awhile.
As I read the posts and watch you guys I do feel the desire to jump back in again.
At the least I will fix the calculators so they are accurate. Is the data in the rules threads correct? If so let me know.
I would like to participate in the FP if there is one, keep me posted via PM because I get distracted. Also note I'll be out of the country (away from comp) from next wed until the monday that follows!
Sorry to have bailed on ya'll. Lets see if I can get active again.
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Everything is accurate. The only thing thats changed is the build times from 15 days to 7 days. Though.. Im not really sure whats going on at this point. Im hoping its not over as I just built a VSD and am well on my way to an ISD. ...........GOD I FUCKING LOVE STAR DESTROYERS!!
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I cant find the text file I had my units and bases in... I suppose I'll have to start from scratch.
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Ramano can you tell me which parts of the calculators are inaccurate and need changing?
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you had RASOB, Shipyard, and Training Facility and your starting fleet when you disappeared. =)
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VSD Harbinger moves into active fleet
YOU STOLE MY SHIP NAME!!! Mass Effect is my dominion!! LoL!
Hop, I'll start taking a look at the calc later, I got company here atm.
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Okay so after some consideration, I'm giving GCW until the end of the month (to get at least 1~2 more active players involved). In the meantime, do ya'll have any suggestions for the Battle of Tatooine FP? I realize hyperspace times are difficult, so perhaps there could be "standby" ships waiting for players to command as opposed to having to deploy your own units.
You'll get cash and VP bonuses as if you were there but without any risk to your own shit. Win/win. Just show up and blow up.
That being said, here's what I'm willing to setup to make things sweet:
Players will be given 2000 KCs (just like you were starting out) to purchase a temporary fleet for the FP (extra cash will not be kept). Any surviving units will be absorbed back into the faction they came from (Coruscant/Rendezvous Point). Players will be limited to 20 CPs like normal, but this time NO RESTRICTIONS to tech or numbers of units (as in, you could field 20 CORVs if you wanted). It will be epic. Hutt Syndicate units will be adjusted accordingly (1 PBC + 1 MARC / per Rebel player). We can keep the starting point (the 10th) and simply run the FP until everyone blows up or a winner is declared.
What do ya'll think about that?
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Well personally I think I would be against that idea. It kinda goes along with the saying "No risk no reward." If everyone is using free ships then whats stopping everyone from just taking this to a suicide level. Thats just gunna be a tactical cluster fuck. Sorry im just not much for the use of freebies outside of PDF.
I still like my original idea of for this flashpoint we only have 24hr travel times. Doesnt matter where you are, after you get the DC its a 24hrs trip to Tatooine. I think that very simply solves all the issues.
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I woud prefer using real units as well.
So if everything is correcrt -- whats wrong with the calculators? what numbers need to be fixed?
Thanks ramano!
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Oh and just FYI this saturday I will get all my shit set up and be back in the grind.
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Okay then Flashpoint stands as is, with units going to Tatooine get a 24 HR hyperspace trip bonus.
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Sorry, Romano, Harbinger is what I name my VSD in the Star Wars mod for Sins of a Solar Empire since I can't start with an ISD there either!
::pickets everything that won't let me start with an ISD::
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The real question is X... are you patient enough to wait & save up to get the ISD-II...? "The most powerful warship in the galaxy." ?? =)
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-listens to the screeching tires- HOLD UP people... I have a little IRL issue with a tornado yesterday so im kinda out of action atm. He tried hard and gave up a good fight getting my shed, my kitchen, and my boat, but in the end I triumphed by standing outside my delapidated structure laughing as I called the insurance guy who is gunna give me a new house. YAY! (And I can still post, eat that you piece of shit wind!)
On a more serious note, that shit was fucked up! My kids were in the living room as my shed came crashing through the back of my house, and my wife and I were left trying to hold boards on a window during 100mph winds. If you ever get the chance, I strongly suggest watching people do that, I have to imagine it would have been hilerious to watch, lmao! You know what a piece of plywood is in a tornado, a 50lb kite, lol!!
And to answer your next thoughts, yes, it turns out I really am stupid enough to try and fight the winds of a tornado. And considering the power of that wind and the fact I held the board into the window enough to atleast keep out most of the rain and debris, I count that as a win. And no, no one was injured thank god. Kids and wife all made it down stairs, and im too dumb to be hurt, lol.
So yeah, just letting everyone know im gunna be a little inactive until my house is repaired, and my parents internet sucks so I dont wanna use it, lol.
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Okay, should we postpone the FP until you're ready? Methinks this is a good idea since it'll be at least a week+ before Greg can be ready as well... and 2v2 is mighty enticing.
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Well, thats up to you guys but you know me, if there is an open IP and electricity I can get here. Just meant as far as doing anything important, I got more important things I have to do over the next -shrugs- however long it takes to build a house. If I get a moment where I have nothing to do but sit around I will see about the calculators, I will need something to take my mind off stuff anyway, just im not in a hurry so's you know.
But yeah, if Hop needs extra time then go ahead and postpone otherwise im good if you are. Just hard to do everything at once ya know.
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Okay well let's postpone then. No sense in having a FP if nobody can make it.
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15-18th I will be out of the country/no internet just FYI. Soooo... just so ya know. I'll get my shit set up before that and be posting though. Today I'll make some posts.
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I realize I said I was back and then poofed. Nursing school/fiancee coming home from school took over my life. I am now truly back though! Where do you want me?
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Buller....Buller?
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We are currently 2-2 with rebs/imps so I guess it would be a personal preference. However, as of the 14th I will have all lv5 buildings so they might need some help =)
On a happy note my house did not end up a total loss. 31,000$ in damage but they can fix it with just repairs. Yay!
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Considering the Empire doesn't know where any Rebel base is yet, I would suggest being Imperial.
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<shouts> HEY!!!!!
What is wrong with the combat calcs?
Please list new units to be added, and any units with incorrect #s so I can update the scripts and get Empi to update them before FP:Tatooine!
Thanks!
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I don't think any of the neutral tech is in the list. Other than that, Im not sure there's anything wrong.
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Yeah yeah, im getting to it, I just got my insurance stuff sorted out for my house. Im for all intents and purposes homeless at the moment so your gunna have to bare with me for a minute here. So, just gimme a few more days to get a living situation worked out for my family and I will get back into business here.
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Calculator Corrections:
NSBC should have UCR 3 (listed as 2)
Neutral Units need to be listed
Also, the GR-75 needs to have added to its stats it MAY NOT be used for smuggling. It was agreed by hale and I that to allow it is just too unbalancing.
Thats all I can find for now on a quick run through. After that we should be good to go for a while on the calculators atleast. Personally I dont use them except to check my math, I like all the algebra lol. Im wierd what can I say.
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I too do it old school. I like feeling nostalgebraic.
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I just noticed something while I was crunching numbers for my new fleet. Someone take a look at this and tell me what seems wrong with it. These are 2 drastically different powered ships with the same CP cost? Maurader Corvette should be in line with the Corellian Corevette in CP cost with most uni's. That or the HHC needs to be raised, cause this is just goofy.
Hammerhead-class Frigate (HHF)
Cost: 230 KCs
Production Time: 2 Days
Length: 315 meters
Hyperdrive: x2
Shields: 315
Armor: 315
Hull: 180
Systems: 96
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (120)
12 Laser Batteries (36)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Craft:
1 Starfighter Squadron
2 Auxiliary Craft
40 Infantry Squads
Notes: Capable of entering the atmosphere and performing planetary landings.
Background: The Hammerhead-class is one of the most enduring warships to have served in the galaxy, much like its peer - the Dreadnaught. Despite being an aged design, contemporary versions of the vessel are still being produced today for private buyers due to their flexibility and popularity.
Marauder-class Corvette (MARC)
Cost: 160 KCs
Production Time: 2 Days
Length: 195 meters
Hyperdrive: x2
Shields: 195
Armor: 195
Hull: 120
Systems: 60
Speed: Fast (2)
Maneuver: (3)
Weapons:
8 Dual Turbolaser Cannons (96)
4 Proton Torpedo Launchers (12)
Onboard Units:
1 Starfighter Squadron
2 Auxiliary Craft
8 Infantry Squads
Background: Although intended to be a multi-platform patrol ship, Republic Seinar Systems had difficulties selling these ships to the Republic due to its ineffecient bureaucracy. These vessels were then produced for numerous parties, most notably the Corporate Sector Authority, where they find use as patrol and interdiction vessels.
Corellian Corvette (CORV)
Cost: 113 KCs
Production Time: 1 Day
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 45
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Infantry Squads
External Units:
1 Auxiliary Craft
Notes: Can enter atmosphere and make planetary landings.
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That does seem a tad bit odd. Perhaps its because of the fighters n such.
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There is a formula behind it, shields, damage output, fighters, troops, etc... are all part of it. Also, I'm back a touch early and will be active again now.
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The formula used to compute price took into account every aspect of a single ship... damage output, UCR, onboard units, hit points... everything. After the final prices were made, the production time is roughly equal to the cost divided by 100. There were some adjustments and tweaks made here and there for balancing... but for the most part, cost and production time were completely mathematically and objectively determined.
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Im not sure your formula is right lol. I mean I dont care one way or the other, it just seemed goofy, the Marauder has 510 total hit points, HHC has 910 total hit points. Marauder does 108 total damage, HHC does 160 total damage. Both have same fighters/aux, and HHC carries 40 infantry squads AND can make planetary landings. I mean litterally the HHC is twice the ship of a Marauder for the same CP cost.
As I said, its not a big deal, I just wanted to point it out.
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::looks around::
Anyone out there?
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BTW Hale can you make me a thread for Tatooine with the cool graphics?? pwease :)
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::looks around::
Anyone out there?
I am, I just got nothing going on till tomorrow, then i'll be sitting around till the 1st, I got 1 more ship to go to finish my fleet =)
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Just waitin for the Flashpoint.
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Yeah I'm going to setup Tatooine here in the next couple days. =)
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is that where the FP is? I need to start an SL there :P
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Star Wars quotes from ANH you may hear at work:
"The Death Star plans are not in the main computer."
"I have you now."
"You know, I think that R2 unit we bought may have been stolen."
"Looks like I'm going nowhere... I'm gonna finish cleaning those droids."
"Yeah, but this time I've got the money."
"This is all your fault."
"I don't know who you are or where you came from, but from now on out you'll do as I say, okay?"
"...Not after we demonstrate the capabilities of this station."
"I expect to be well paid. *I'm* in it for the money."
"These aren't the droids we're looking for."
"You're all clear kid, now let's blow this thing and go home!"
"That malfunctioning little twirp, this is all his fault."
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is that where the FP is? I need to start an SL there :P
As I was told in said situation, FUQ YOU GO HOME! Wait for the Flashpoint to finish first, hahaha!
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Happy 4th everyone! I hope your pyrotechnics display is as enjoyable as mine.
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Hey all. Sorry I have been AWOL for the past week or so. I am getting married in a month! So as you may understand/know/imagine, I have lots of those "final details" and other important things that need to get done, which has minimized the amount of time I can give to this Forum. I will try and be active this week, and maybe we can get the Flashpoint rolling? I'd like to do that before I will inevitably be going on SWSF-hiatus for wedding/honeymoon... but just wanted to let ya'll know what's going on. Thanks.
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Ahh, Congrats man!! I was kinda wondering what was all going on as its usually not like you to be behind on your posts. If you feel you got it in you to handle it, im waiting on your scans right now to exit HS, otherwise if you think its gunna be too much to run a battle, just say the word. Ill recall the fleet, I been married, I know what kind of chaos that can be lol!
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Sorry fellas, but I'm gonna have to bow out for matters of life.
I feel like a dad letting her daughter taking the car out for the first time.
Don't crash the car (GCW) please. =)
My estimated time of resurgence will be September 1st.
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Congrats again mate! But for the record, what are we supposed to do until september?
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I dont know.. but this is why I've always wanted a universe where there were neutral enemies that we could fight without needing anyone else to post.
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Granted, we could turn this into an FFA/Conquest, as I could make rules to create Neutral Planet PDFs for players to attack and such and give some more freeformness the the uni overall by letting every player be their own GM in a manner of speaking (like: why have another player manage neutral PDF when you can do that yourself? if you can play chess with yourself, then you can battle your own fleet with a neutral PDF, the only rule would be: no surrenders. you'd have to kill everything.)
What the Reboot would do:
> No more "OOC Fog of War" (Rebel Base locations would be revealed, scanning and things of that nature would work the same)
> No more Hero Units as they are now (players would instead get 1 "Custom" Hero Unit of their own design to do things, like if you wanted to split your fleet into two task forces, you could command one while your NPC Hero commanded the other. In essence, this Hero Unit is a manifestation of your player's will.)
> Reduction in available Missions (only "Surveillance" would remain)
> No more Primary Mission Taskings
> Reduction in NPC Worlds (Tatooine, Nar Shaddaa, Ord Mantell, Endor, Dathomir would become playable and up for grabs)
> Expansion of 3rd Party Options (neutral facilities, more neutral tech, etc)
> An indefinite "post-Endor" timeline would remain
> No more monthly Flashpoints (unless people think that's a cool idea)
Throw in some rules PDF Templates for each kind of world (it would be basic, like: Rebel World, Imperial World, Neutral World, Stronghold), so peoples can have something to shoot at.. and done.
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I dont know.. but this is why I've always wanted a universe where there were neutral enemies that we could fight without needing anyone else to post.
What do you mean neutral enemies? This is an interesting idea.
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Anything, really. Hapans, warlords, pirate armadas.... The VONG!!!!!!!
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So are we dead or what?
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Neutral enemies, or even NPC rebel and imperial enemies if we must. Perhaps we should have simultaneous flashpoints. I would be up for working on this, although I will be very busy the next two weeks with family stuff. NO VONG!
Ideas...
Imperials: During the reign of the Galactic Empire, many skirmishes occurred along the Hapan boarders, enabling them to capture some Star Destroyers. Imperial mission potential.
Rebels: Capture of Bahalian Shipyards in the Vergesso Asteroid Field from the Tenloss Syndicate. Not much history available on how the Rebels got the shipyard, but Death Squadron destroyed it some time between Hoth and Endor. Some fun neutral tech for this conflict would include the Hornet Interceptor.
Any other ideas are welcome.
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Ok so can I get a running count of who all is still playing, cause I wanna kill someone and it seems im the only one here. God dam it I just spent 4,000KC putting this fleet together and I wanna use it!
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VOOOOOOOOOONG!!!
Also, Im here. I should probably collect taxes soon, eh?
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I thought you said you were here X?
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I am, I've just been preoccupied. I'll get scans up n stuff within a day or two tops. Sorry, man.
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Oh no problem, like I said, im just bored to death and seeing as we are the only 2 people here, might as well end this with a bang. =)
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I've been giving that some thought. I'm not advocating abandoning this at all cause I don't think its dead just yet... But I was thinking maybe we could start putting something together with bigger fleets n a more oldschool feel.
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I've been giving that some thought. I'm not advocating abandoning this at all cause I don't think its dead just yet... But I was thinking maybe we could start putting something together with bigger fleets n a more oldschool feel.
Ah, the number of times we can put something together ...
I say free-form it, storylining. Make it fun. Make it interesting. takes less time. On a whim.
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I agree. You can have the best of both worlds. Let it flow without the time limits. Adhere to a base set of rules and fleet limits but overall, go wild. I know you guys have the epic-ness in you. I've seen it before. Nothing would make me happier than for your characters to be as familiar and infamous as Medivh, Karen or Dementat. I just hate to see the back and forth. You put forth all this effort into setting something up then it falters or people clash over the lack of activity. Why not use the framework you have (which is wonderful) without the pressure?
I, too, have an insanely busy real life. However, nothing thrills me more than creating a post over the course of a few days that contributes to what Med and I have built together. This outlet keeps me balanced and takes me down a few notches. We acknowledge we have our own lives with our own set of responsibilities and this relaxed approach allows us to live these lives while maintaining interest. I think you could all make something fantastic over the long haul. It's my hope for you anyway.
And I'm quiet now. :P
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Well to start with, my infamy speaks for itself. I did all of what your doing now a decade ago. At one time there was no place in SW simming you could go and not find someone who knew the name Ramano. Ive been there, Ive done that, twice actually. Now I just wanna sit back, crush some math and kill people.
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You say that like we all weren't on the AOL:SWSF at one point in time or another. The VE/SAM concept I began back then too but I was too young to flush out the main storyline the way it has been done now. You may have done it before but there are always new angles to take on.
Also, bite me sideways. "Infamy?" More like "severe douchebaggery mixed ever-so-subtly with obnoxiousness."
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Now that almost offends me... I dont do anything subtly!
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Dry those eyes and note the sincere sarcasm in all things I write to you.
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You know without me to keep you on your toes you'd get soft and squishy and your minions would smell the weakness like sharks in the water. =p
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Soft and squishy? Me? Now I'm offended. :P
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You missed the point of that all together. I was more commenting on complacency breeds weakness, and we cant have you complacent now can we?
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Hells no. The claws must be sharp at all times.
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Hells no. The claws must be sharp at all times.
they don't sharpen themselves?
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Nah, I have professionals for that. 8)
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Hey all, I've been without internet for a few days. Not sure when it will be fixed. Can't post effectively on my phone. I'll be back as soon as I can.
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1) Scientists actually use Valerie to create Mara. Mind = blown!
http://www.geekologie.com/2011/07/now-why-you-do-that-scientists-create-li.php
2) Per usual, I'll be taking my euro-escape but this time in mid-September to early October with IRL Melanie, her husband and IT-Guy. We decided to include the boys this time because they no longer want to hear us harp about how much fun we had unless they can be a part of it. It only mildly spoils the girls-only euro trip thing but I suppose we do love them so it wouldn't hurt us to be a little more inclusive. Aannnwaaayyyy, although I will be taking a small LOA everyone has laptops and wireless so I may be out of the country but I'm not dead and certainly not going to stop the drama train from rolling on. I will just be considerably more intoxicated and therefore slightly less attentive since our apartment is boutique adjacent. Just a heads up.
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Well im gunna go ahead and call this game over. Im the only person out here playing, and ive been to every imperial planet with my fleet and I cant even get someone to post scans. So by the rules, I own all of your planets as you had no defenses to stop me from taking it, all imperial players are erradicated, I win by default. Yay!
Told you I could still beat you by myself. =p
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Gentlemen! Terribly sorry for the delay, things have been... eh... interesting, to say the least. Scans will be posted within the next few hours. Well... SOMEtime today, for certain as I only have a few errands, a meal to partake in at some point, and nothing else on my agenda. I was gonna put em up now, but then I remembered that after my unfortunate computer crash I lost my Log n never got around to filling in the blanks. x.x
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Is there any point in me coming back? I hope so!
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Yes, come back! I just restarted too, so you aren't behind anyone really but Ramano. Things are slow, but Hale should be back from his honeymoon soon.
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I thought getting a netbook would have helped me be more productive here but it did not. I am looking into a tablet. Perhaps that will help! lol
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So, where should I be? What do I need to do!?!?
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Pick a faction and start building. Currently the Empire has Hale (just married), XCal (internet/comp issues), and I. The Rebels have Ramano (currently far ahead of everyone in strength) and Hoppus (MIA?).
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FAR ahead of everyone, lol. BTW, X, are you still under internet problems, or am I just being ignored due to my power? If im just getting ignored please, let me know so I can capture the rest of your fleet, and then next time someone attacks me, I can ignore them too. =p
If its still internet problems, just lemme know and disregard the last sentance there, lol.
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I guess I will go Imp then lol.
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Umm... ok, we have come to an issue. Im gunna attack dathomir since none of you is capable/willing to battle me. Seeing as Hale isnt here, who wants to head up the PDF for that world? I dont personally care, any imp player can run it, and I dont have a clue what the PDF would even look like. I would guess something along the lines of my Base with 1 LV5 building of each type, 4 shipyard facilities a golan and 5CP worth of fleet. However I really dont have a clue what Hale had planned for it. The only thing I do know is im going to attack it, and if no one volenteers to defend it, im just gunna SL out the battle and call this chapter of the game dried, cleaned, and smoked.
Also, just incase you guys dont look at my thread, Tat and Gall, I gifted 1000KC to each of you to help you build, I got more then enough credits with nothing to do with it and im tired of playing by myself. For SL purposes, just say you had an operative steal it or something, I dont care.
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I am still here just doing stuff/working post Irene
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Ok, so, Im "back". While its true that a lack of e-mail was only an inconvenience, it did dictate how much of my computer time could be spent doing whatever and how much had to be devoted to yelling at various idiots for their lack of competency. Cleared that up. Then my computer crashed again. My brother and I have no idea why (again) but it does seem rather strange that my email was presumably hacked twice, followed by a mysterious crash. Therefore, I strongly hesitate to declare my triumphant return. (Doesn't help that I'll have to go through and create a new log again.) So... yeah. I dunno. Wish I could say more than that but I really don't know. I've played with my passwords and firewalls and blah blah blah. Im hoping that if some douche out there has targeted me I've managed to cut him off, but Im no hacker so who knows. If things continue to appear to be running smoothly I'll make a new log (...and remember to make a backup) and then jump back into the mix. So, no, not ignoring anyone. I'd love to blow something up, but Im afraid my computer will blow up (again) before I really get a chance.
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The joys of having a computer programmer for a brother in law. People hack my stuff I have him find them, then I send them to jail for about 16 months. I just got done with a 14yr old kid who thought he was funny hacking people's facebook accounts to screw with their gaming profiles. He's serving 90 days and can not touch another electronic device until he's 21. In this day and age, thats pretty rough lol.
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So. I don't know if anyone is actually on the boards anymore who wants to battle sim however I am going to play around with the rules some here. Can someone make me an administrator so I can play with the calculation stuff? Thanks.
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I might get involved in this!
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If ya'll haven't noticed already... I've been creeping in the background and updating the specs for GCW - Episode II: Twilight of the Empire. It should be fairly seemless once I finish updating everything (rules and all), so at that point if ya'll wanna go at it be my guest. =)
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I have noticed. And I am more excited for this than the other game we were playing. What can I do to help make this happen sooner?
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Tell me what you want the game to be like! Here are some things that I'm working on:
1. Players will be given a flat paycheck of 1000 KCs every Action Day (1st and 15th of each month).
2. Construction times for facilities are 14 Days. Everything else has its own time.
3. Each planet you control has an Industrial Output of 100 KCs, and facilities can increase this. The overall idea is that more money = more units = more flexibility = more willingness to get stuff blown up in combat = more action!
4. The Fog of War is lifted: players can assume knowledge of all major fleet movements and facilities on enemy planets (exact locations in the system can only come via scanning, however). No more "finding the hidden rebel base" stuff.
5. Hero Units are going to be actual production-style units and add tangible bonuses to your setup. Right now I have the following: Imperial Sith Lord, Republic Jedi Knight, Admiral, General, Grand Moff/Secretary of Republic, Captain (fringe), and Bounty Hunter. Basically here's the jist of the hero units: the players themselves are in fact one of the units and then they get an extra one for free at the start of the game. Basically I wanted to have the game setup for the Empire be a Thrawn-C'Boath style tag-team... so the player could be a Sith Lord and have a pet Grand Admiral, or the other way around. Let me know what other style Hero Units you think I should include! They will all have 5 Levels for extra bonuses.
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So far I like. I see specs for Trade Federation stuff. Want me to drudge out my old Hapan specs? And what were your thoughts for GE/IR? I am guessing GE would be the Isaard/Thrawn type people while the IR would be say, the Pentastar Alignment?
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Actually I was thinking the reverse. Imperial Remnant would be your Thrawn-type people... basically those that still want to keep the Empire going, squash the Rebellion, and maintain control of the galaxy - essentially continue fighting the War as if Endor didn't happen, but at the same time realize that they are splintered and are all that remains. The "Galactic Empire" would be the Zsinj/Isard types, basically people who have most of the "real" power (based in Coruscant), and could in fact be Emperors in their own right.
Feel free to post some Hapan specs here, I'd be more than willing to convert them to GCW-format/pricing/etc. I don't want to get too crazy with the specs though, because while this is "After Endor"... it's not "too After Endor" if you catch my drift, considering the relaunch will start directly after the Battle of Endor (much like Ashes of the Alliance started with the Battle of Hoth).
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I will forgo hapan specs since I will be doing imps anyway lol. What about reserve fleets? Like you have your set CPs but if you have the cash you build more to replace losses as they occur? Still looking at rather small fleets eh? Let's get this thing moving!
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I throw up some basic Hapan specs anyway just in case players want to invade Hapes =)
Players are going to have 23 CPs to use for their personal fleet (7-ship limit). Player-controlled Space PDF fleets are still limited to 20 CPs. Stronghold/capitol worlds will have a considerable NPC defense fleet, and players can allocate an additional 23 CPs as a Reserve Fleet. The only restriction on the Reserve Fleet will be a 3-day "activation" period, just to limit abuse. Neutral Worlds are going to be similar. 20 CPs in Space and roughly 20k troops/200 GAVs on the surface. A basic template will be made so players can attack at their own leisure.
I'll be finishing specs before getting to rules. I appreciate the enthusiasm but its also finals week for me so bear with me =)
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You did? Where? lol
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Neutral specs. Check it y'out!
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I like. I also like the new class stuff for the Imps-grins-. I do sort of wish that CPs were bigger.I mean, if you have an ISD, you are pretty much nearly maxed on a fleet-whimpers-
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Everybody is up to 23 CPs now. If you're a Naval Officer you can get up to 25. If you're an Army Officer you get a bonus Acclamator.... not too shabby. Starting off you can do ISD + Carrack + Lancer. Easy.
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Okay....everyone should be done with finals. Lets move!@K!@KJ!@JKL!@JKL!@
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What, if anything, can I do?
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Chillax brah!
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NIEN!
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Why dontcha e-mail some peepz and get the buzz going! Let 'em know GCW is rebooting soon for Episode II: Twilight of the Empire! See who is interested... aside from you =)
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I am trying. I think Cardinal might be in, as well as Beast.
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Cool. To be honest, the specs are 90% done and the rules are about 50% done (revised)... so I might get everything done for a BETA launch sometime this weekend.
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-splooges-
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-The shadows buzz slightly as a high pitched near demonic giggle echo's through the room-
You rang?
And no Tat, no ToR for me. I tried it when it came out, spent 110$ on a new graphics card, still cant get better then a 17 framerate in an unpopulated area. Not paying money every month for that. And yes, I tried during free weekend a couple weeks ago, its still just as bad. The game is built for computer technology not readily available on the market yet. The game will be good probably about 2 years from now when PCs can catch up to what they used to design that.
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Also if you guys are looking for some new blood around here, you might want to check out forums.spacebattles.com
Seems to be a few thousand people there doing SL only simming, might be cool if we can siphon some of their numbers.
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forums.spacebattles.com? I will check it out! Also, I believe you are wrong. I just got a Republic of Gamers laptop. It looks AWESOME!
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Well, gimme 2000$ so I can get a new top of the line comp then ill come join your server lmao! My comp just doesnt have the power to run that game. Only 3.2ghz quad core, 1gb Nvidia graphics card, 6GB RAM. Not enough for the game to run better then 17 framerate.
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Wait... GCW, this is the one I played before and everyone just up and quit on me! Hell no, I never got to finish, and I have a fully working fully built, fully outfitted fleet thats so full of cobwebs I might have to scrap it! And it wasnt my fault that they all left that time!! I was nice and played by all the rules! (See, when im nice you people get too bored to keep playing!!)
I think if we are doing this again I should get a bonus not only for being the most active person last time but also being the last man standing, as my last official post was Nov 4 2011 in Brental IV when Tat asked if anyone was still here lmao!!
And for the record, if you are enthused about this as you sound, im down to beta test any rules you need to play test with you. Just hit me up here or with a PM.
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You won't get bonuses for shit!!
If we're doing it this time we need to be realistic and understand that it's pretty much gonna be a 2v2 setup... so that even if one person has to take a leave of absence, the other person can cover their shit.
Think of the fleet possibilities with 23 Command Points... plus (with Naval Officer hero) a chance to go up to 25!
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-shrugs- No I dont have a clue the possibilities, I dont remember the rules hahaha!! And uhh, it was just a joke about the bonus's hence the "lmao!!" Also, im down with the leave of absence, just so long as in the 2v2 set up, the other 3 people all take a leave of absence. lol
Oh yeah, and if your board game thing is still running, ill jump in that, looked kinda interesting.
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ANd look here again, you fuqers are not here, and im drunk and your not and that sucks to be you and yeah. No one ever fuqing posts here and fuqing people being around talking about how they are done with their doctorates finally and sht. Thats because yalll think you better then someone, but thats cool, cause you can only win cause you cant post. And if you cant post that means I cant fight you and that fuqing sucks too. Now people... this is some fuqing bullsht! GOD DAMIT post fuqing. Yeah, someone be here and do something before I die myself of alcohal bordum. And if that happens, its gunna mean a world of sht! Cause wehn I get bored I get fuqing bored and that means fuqing people gotta need to post. POST DAM YOU POST!!!
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Wow did I really post that last night, lmao! For the record, im not even sure what I was trying to say with that hahaha. Anyway, back on topic. For all of you ToR fans out there, might want to start looking for a new game. EA has now eaten its share of the fallout from Mass Effect 3. The servers for this should be shut down in a matter of months, lol.
http://games.yahoo.com/blogs/plugged-in/star-wars-old-republic-loses-400-000-subscribers-233012275.html
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Ramano.. I really hate how you spell fuck.
Get over the FUQ.
And the FAH-Q.
That was so 1998.
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oh yeah, thats right, I can swear on these boards and it will show up HAHA! Sorry, grown accustom to all the more child friendly shit out there, lol. And besides, I was drunk, I dont even know what the fuck I was talking about.
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I see Satan has reared his ugly head again. Typical.
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Why look, the bride of frankenstein still rotting in the flesh I see! Thought I smelled fish. LMAO! And I was PMed so nyah!
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I'm well aware of the ritual used to summon your sorry drunken ass here but I was hoping for a little more substance and a bit less of your juvenile antics. Clearly, that was wishful thinking considering your ranting but at the very least you are amusing. You would make such an interesting case study. I wonder what goes on in that demented head of yours.
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My drunken ass? Excuse me, im not the one with a pic on here passed out in my underwear holding a half empty bottle of beer! BTW, I'd be careful about job choices, you can find that pic on google images, lmao.
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And uhh, if I do recall, you've already proven you dont have the skin to go to a troll match with me, so as a rating suggestion, you might want to quit while your ahead. ;)
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It was a black slip dress, not underwear and I have more than enough job security. Obviously it's impossible for me to stoop to your level completely being that I actually win at life but pushing your buttons has always been a charming past time. Nothing makes me smile more than watching you try to justify your behavior. So, now that you are back from whatever filthy rock you were under, can you play nicely with those that have asked you to participate? I give it five minutes. Tops.
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And yet you continue to sit here. You know, it gets real hard to believe a person has such a life when you got so much free time here. I think someone is a liar. ;)
Anyway, you bore me, I came here to game (hopefully) not have a trolling match with the boards resident attention slut. So please, with all the so called life you have, go do something constructive with it, people dont want to see this shit anymore. So by all means, feel free to join one of the sims going on, or as the rest of us are thinking of you, disappear back to whatever boring ass SL your writing that no one is going to read.
And no that was not an invite to keep it up, im actually serious, im bored doing this shit and I dont feeling like flaming with you anymore. Either join a game or stop reading my posts and forget I exist, cool?
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Okay I need to take a roll call:
Who is going to play as which faction? Read the rules to figure out what the differences are, but your choices are:
Galactic Empire, Imperial Remnant, New Republic, Rebel Alliance, Independent, Hapes Star Consortium, or Trade Federation (reborn).
If anybody wants to go Independent with a unique character story, I might consider drafting up some unique specs for a unit or two as part of your faction. Independent Hero Units are just like the Imperial and Republic counterparts for now (Army/Navy/Leader/Force-user), with faction-specific ranks naturally.
I still need to draft up the rules to make the galaxy "automated", so hopefully I'll get those finished this weekend.
Thanks,
Hale
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Count me in: Rebel Alliance
Ill have to work up a fleet later, quick question maybe you can answer before I start working everything, How many QFBC can I have in a single fleet. It says no more then 7 of any 1 ship, 23CP, uhhh... you really gunna let me run 5 with an extra 3CP to use up?
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Ok, heres my ideas for a fleet, the first one is the one I want, as I cant see anything stated in the rules about it being illegal, but I should say, you have no hope if you let me take this. And im sure ive misread something that hale is about to correct me on. ;)
Hammerhead-class Frigate (HHF) x5
Cost: 400 KCs
Production Time: 4 Days
Length: 315 meters
Hyperdrive: x2
Shields: 315
Armor: 315
Hull: 180
Systems: 96
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (120)
12 Laser Batteries (36)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Craft:
1 A-Wing Squadron
2 B-Wing Squadrons
2 A-Tran
40 Infantry Squads
Notes: Capable of entering the atmosphere and performing planetary landings.
3 B-Wing Squadrons
1 Republic Naval Officer
And after Hale explains to me where I missed why the previous loadout is illegal this:
Venator-class Star Destroyer (VNSD)
Cost: 1457 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1140
Armor: 1140
Hull: 640
Systems: 340
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (200)
50 Laser Cannons (50)
4 Proton Torpedo Launchers (12)
Onboard Units:
(8 Starfighter Squads)
2 A-Wing Squadrons
6 B-Wing Squadrons
30 A-Tran
(500 Infantry Squads)
300 Republic Assault Trooper Squads
200 Republic Vanguard Squads
Notes: Capable of entering the atmosphere and making planetary landings.
Hammerhead-class Frigate (HHF) x2
Cost: 400 KCs
Production Time: 4 Days
Length: 315 meters
Hyperdrive: x2
Shields: 315
Armor: 315
Hull: 180
Systems: 96
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (120)
12 Laser Batteries (36)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Craft:
(3 Starfighter Squadrons)
1 A-Wing Squadron
2 B-Wing Squadrons
2 A-Tran
(40 Infantry Squads)
40 Republic Assault Trooper Squads
Notes: Capable of entering the atmosphere and performing planetary landings.
1 B-Wing Squadron
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And for my 2000KC of buildings I would like:
1 Rebel R&D Center -1000kc (1000left)
1 Rebel Comscan Outpost -300kc (700left)
3 Rebel Cell Base -600kc (100left)
1 Rebel Shipyard -100kc (0left)
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If you recall one of the FAQs from last time, I stated that out-of-factory on-board units could be no higher than Level 3. Since (under the Rebel Shipyard) A-Wings are a production Level 4 and B-Wings are production Level 5, rolling out the VNSD with 8 B-Wing Squads was a big no no. You can read the FAQs yourself.
For purposes of GCW Episode II, that rule is going to be amended to "Production Level 1" units, given the following specs for the revised shipyard:
REPUBLIC SHIPYARD
Production Cost: 100 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Upgrade Cost: 100 KCs
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Production Capabilities:
Level 1 -- AUX, Z-95, Adv Z-95, X-Wing, Y-Wing, Rec Y-Wing, CORV, CGUN, QFBC, NSBC
Level 2 -- MC60, NEB, DREAD, A-Wing, E-Wing
Level 3 -- MC80, B-Wing
So either way, you still have your choice of X-Wings and Y-Wings out of the box if you want a heavy starfighter. Other than that, both your fleets looked good CP wise. I know you really wanted to ravage people with all those B-Wings, so if you're looking to do heavy damage go with the Y-Wings... with Proton Bombs and UCR4, they can do some serious damage to capital ships.
The new Rules set will incorporate all the previous FAQs so you won't have to check everywhere for everything twice over just to find out if something is legal or not.
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Ahh, yes now that I think about that I do remember that rule. See, this is why I said, you would look it over and tell me why it was godmode, lol! Now, im not arguing the lv1 starting units, but if im already max level on everything, am I still limited to that or in said situation would I be able to start out with A and B-Wings? One of my starting buildings is the R&D Center so im comming out the gate at max level.
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I am going to take Remnant.
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R&D Center would get your Shipyard to Level 3, yes, but not the "out of the factory" onboard units produced by the shipyard... those must still be Production Level 1. Here's what you can do to make room for those precious B-Wings: as soon as a VNSD rolls out the shipyard with 8 X-Wings or whatever, simply put those squadrons into your Reserve Forces.
8 B-Wing Squads only cost 680 KCs...
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Fine, no more flaming. Shame though since you tend to be so good at it. And as for free time, it's called a smart phone. I can check the forum from anywhere. I made the satan comment from a board meeting. Disappearing back into my boring storyline now! Ass. 8)
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Ahahaha, I guess I should check things before I start throwing a show together. So am I even able to start the game with an R&D center? I never checked to see if we start with a command center or not. I assumed we did but assumption is the mother of all fuck up so I better check first.
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This is Epsiode II, so it's assumed that your Stronghold world is in fact a "stronghold". I'm not sure what the initial starting condishes are going to be yet, but you're probably gonna get a command center + 1000 KCs or just 2000 KCs to plop "instant facilities" on your planet.
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Well its kind of important to know cause theres a huge difference between 2000KC and a LV5 Command Center vs 2000KC to build everything. As I look at the command center specs again, I notice you have to have a certain level CC to even have certain buildings. So by your examples both ways tie back to the first as without a CC you cant build anything else. Likewise, your going to have to use your starting KCs to level up the CC to even be able to utilize the full amount of money you have.
Now, are we allowed to level buildings up with out initial KCs or does that have to wait until after start? As I said, we all had pre-set starting bases so I assumed Endor would auto have a level 5 CC, which if that is the case and I still get a full 2000KC to start with, yes then my initial building setup would be fine. If that is not correct, im gunna have to redo it as I cant have an R&D center until the CC is lv5.
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I'm wondering if facility upgrades are even meaningful at this point? The only thing about having to upgrade your facilities is that it slows the game down somewhat. But I say let's scratch that idea and just have standalone facilities just to make things simple.
What do ya'll think?
"Out of the box" capital ships will still come with Level 1 onboard units, just to prevent spamming.
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Im down with that idea, but with that being said, then whats the point of the R&D center?
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R&D Center would be deleted, naturally. I might replace it with a different facility.
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Okay, all facilities have been revised. Be sure to check the price tags. Because of that, I'm going back to 2000 KCs to purchase facilities for starting conditions. You're money wont go as far as it used to, but you'll have some degree of customization.
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Umm, I had a thought, seeing as we are getting rid of game slowing mechanics. What about making building/ship production instant? If you can afford it, you post building it, you have it?
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Hey now, something's gotta slow the game down...unit production has to be it. =) Plenty of cash will flow, so units are expendable - you just gotta wait on them.
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Okay, check out dem Indy Heroes.
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Alright, we just need a "Twilight of the Empire" sub-thread opened then we can rock and roll!
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-yawns, stretching as he wakes up from his nap- Mmm... still nothing happening. -goes back to sleep into diablo III world-
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Lmao, come on people, my ass is hurting and my thumb stinks, lets get this show on the road!
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Waiting on the new thread! You got any questions about the starting setup? (Check the Twilight of the Empire quick rules reference thread in the Rules tab).
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Not that I can think of at the moment, I believe we covered it all last week.
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So uhh, which admin is in charge of the new thread makings... GET OFF YOUR ASS!! lol!
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Ok so seeing as the admins here are like blinked from existence heres a thought. Couldnt we just make some threads in here or something then just transfer them over once the admins return from the void and make our threads for us? It would allows us to operate without having to wait for the sub-glacial pace of the PTB. (Powers That Be)
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Could we be any more boring here people...? See, fuck you for telling me to be an adult and not argue with Syren. Now look at the boards, silent, in fact, even silence makes more noise then this place right now. This is why no one wants to play here, its so fucking boring you cant stay enthused about it. Yes, I understand we are waiting on non-existent admins but come on! We could be doing something! Review the rules, look for loopholes to close up, do some mock testing, jesus, this is why your games are so broken and the ones back in the day worked (When we wernt cheating anyway). You do realize that GRU (Galactic Rhelms for those who didnt play there) was play tested for months before they started us up. This is my point all along, through any instance on these boards. If you half-ass your sim, you will have a half-assed sim. Dont be a half-assed sim.
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Hey man... it is Memorial Day Weekend and such... perhaps the admins are enjoying themselves?
Why not go battle King Leoric and jerk-off some more and we'll summon you back to GCW once the Twilight of the Empire thread gets created.
Thank you for your consideration.
~The Management
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Yeah, so just dont worry about it man. By the time those threads even get created we are all gunna hate each other too much to even play together, and obviously if this is how its gunna run you guys wont have a chance anyway. Might I suggest some facebook clickies for you if your bored, they are more suited to the time constraints of people here.
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They told you that? I'm touched. Look don't worry, once the holiday weekend is over I'm certain they will get the boards up. Don't give up. Despite it's occasional silence, I love this place. It gives me a creative outlet even if you think it's boring. Besides I thought you would be kind of happy ramano, Karen is dead. :)
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No worries Ramano. Holiday Weekend, moving into a new apartment, finishing classes, and father with cancer equals a silent but here Gall!
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Well dam, im just saying, do you have any idea what I just went through to clear out my summer for this. I got 3 kids for fuck sake. How many carpools had to be set up, summer school schedules planned, babysitters set up. I mean, you asked me to play, I made a commitment to play, but if im the only one thats gunna be into this, no way dude. I got a life now and way more important things I could be doing. As I said before, simming isnt like sitting down and playing some video game. If you half-ass it you end up half-assed, and walked all over by everyone who actually is putting 10 minutes into their faction.
Listen, I got a group of friends here in town we play D&D with, and if I wanted to sit around arguing about when we are gunna play, I can do that there, where I can throw an over-sized d30 at anyone not paying attention. If we want to play, then come on and lets do this. If not, and people are gunna show up maybe once an income period to collect and make a build post, then say so now so I can get back to my real life that could probably use more of my attention. Im not here for a game thats only going to be given as much attention as a facebook clicky. I got facebook clickies for that.
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And im sorry to hear that Gall. I hope he has a quick recovery, or painless end. Preferably the first. Fortunately, simming is a good way to escape when you need to take your mind off it. Trust me from a person who went through this very thing 12yrs ago. But yeah I wish you the best with that either way.
And way to make me feel like a dick for complaining about inactivity! (lol, thought that might brighten your day a bit. ;)
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So... are we ready to go or do we wanna finish the mock first to make sure everything still works the way we want?
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The responsible adult in me says: "finish the mock so we can make sure the game still works". So let's do that.
In the meantime, I'll start populating the TOTE thread with planets and schtuff like that.
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-Does the happy dance-
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Question... for continuity's sake from Ashes of the Alliance, would ya'll prefer: 1) to have your original planet as your Stronghold, 2) pick a new Stronghold for yourself from the planet list, or 3) Stick with the current setup.
Let me know what the consensus is. The game is still flexible.
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Uhh... as im already working on my start out SL, I think we should stick with the current setup.
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Stick with current.
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I added some yummy new units to the mix:
Starfighters:
1. Elite X-Wing Squadron... for you Rogue Squadron fans.
2. Elite TIE Interceptor Squadron... for the 181st.
3. TIE Fighter Mark-II ("TIE/F2")... and this was added for balancing purposes. It's a stronger and more powerful, but less maneuverable version of the TIE Fighter that can replace the TIE Fighter for onboard compliments (ESCs, VECs, NEBs, etc). It costs twice as much as a regular TIE Fighter (40 KCs), so you can't go completely hog wild on them.
New capital ship:
1. MC90
That should be it for specs and shit for now. Gonna be busy this weekend so I'll be adding content to the TOTE thread come monday while participating in the mock as much as I can.
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Umm... With the amount of fighters that imp ships carry, the T/F MkII will not be a stock unit im hoping?
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TIE/F2 is NOT a stock unit. You have to pay to play with those.
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ISD I
CP Cost: 19
Damage Output: 1140 + 1000m tractor power
Fighters: 7 squadrons
Aux: 48
Troops: 1000 squads, 60 GAVs, and a Base
MC-90
CP Cost: 23
Damage Output: 1050 + 1000m tractor power
Fighters: 8 squadrons
Aux: 34
Troops: 1000 squads, 50 GAVs
Can someone please explain the logic behind why the MC-90 being a smaller less capable ship costs more command points then an ISD I? At worse case scenario for the MC-90 shouldnt it be equal, or more so, less then an ISD? I just dont understand 1 fighter squadron and a few shield points making up all that difference.
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Adding that rebel fighter squadron is the equivalent of adding a frigate. That would be my reasoning. The ISD has a "fixed" compliment of TIE Fighters, which basically suck. Unless... Hale, is that a mistake? Do the ISD's carry only TIE Fighters, or are we free to mix the variants of TIE?
On another note, I share some of the questions raised by Ramano in the simulation. My opinions are as follows:
1) The hull integrity thing is kind of unnecessary. Clear the field sooner, or lower the hull points significantly.
2) ION damage for Fighters and Auxiliary should be treated as mandatory, same as lasers. Clear the battlefield sooner, save time. I like that they don't have "hull" points the way capital ships due also.
3) Fighters should get a return fire at least with dogfights. Call it "winners damage" if you will, but they wouldn't just sit still and be vaporized without dishing something back to their attackers. I think this good for dogfights only. Just consider the difference in scale of weapon between a capital ship and a fighter.
4) I agree on proton bombs not being allowed in dogfights. If someone wants to develop a mine tech down the road, that is fine (and up for voting). Bombers shouldn't inflict more casualties to snubfighters than other superiority fighters.
5) I'm torn on the post limit thing. If we want to keep people involved, we need to allow a little slack. Notes or private messages should be used to inform the party if you will not be able to make the deadline for a post, and civility would allow agreements on short recesses. However, if a conflict between parties in agreement, they should be able to post as swiftly as they are capable.
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And lastly... Ramano, if you have all this time for posting, how about beautifying your posts a little. It is like reading a freaken legal document! ;-)
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As far as I know there is no rule against loading other types of fighters onto an ISD, so long as you pay to build them. And considering you throw a few squads of T/F MkIIs and some AGBs on there, your fighters are every bit as powerful as mine, so where's the even out for the MC-90?
And im in agreement with everything Dem said on the rule discussions.
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T/F MkIIs and Elite X-wings have limits of 1 squadron per fleet in their specs.
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-sniffs the air- Oh my, what is that delicious scent floating past. Oh wait, I know, YOUR WRONG!!! Sorry, I dont ever get to say that to you, wanted to treasure and savor it, lmao!!!
c/p'd directly from the stats:
TIE/F2's can replace all regular TIE Fighters that make up onboard unit compliments (after purchase, of course).
You are most certainly not limited to only 1 squad per fleet with those. And being basically on par with an A-Wing, theres nothing I can field that will break through that. So I ask again, why does the MC-90 take so many more CP to have then an ISD which is superior to the MC-90 in every way?
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My mistake, I confused it with the Elite Interceptor. Honestly I don't like the TIE Mk-II because I'm nostalgic and it isn't common canon tech.
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Im just saying, I think both the ISD I and the MC-90 should have the same CP cost, either 23 or 19 but both have their own strengths and weaknesses and neither stand above the other on any mark by enough to justify them not having the same CP in my opinion.
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The ISD is superior?
MC90 is a unqiue command cruiser with Tier 1 stock units that kick ass. Rebel Assault Troopers, V-Wings, B-Wings, and yes, "a few more shield points" account for much, so does that x1 Hyperdrive compared to the x2 on the ISD (you want rapid response? you gotta pay for it). With an ISD, you at least get 4 more Command Points to use to make up the difference. ISD + ESC is a great combo and can certainly challenge a MC90 especially after you upgrade your fighters. Lastly, I threw in the MC90 so that if anybody is inclined to play the New Republic or Rebel Alliance other than you, they can have a powerful ship to lead the way as opposed to a one-sided fleet, so that if anyone does go with a VSD + NEBs combo, or a VEC + ACC + ESC combo, you in your 1 big ship can stand a chance. With the MC90, you're ready to go from Day 1.
Play it out yourself. As soon as that ISD's CSP is gone... so is the ISD. The ISD simply can't keep up with the fighter damage. Even with all those AUX pounding away at the MC90 as well.
Honestly... it all comes out in the wash. How you pick your fleet is crucial. I realize the New Republic doesn't have nearly as many options as the Empire, and so you might get forced into that traditional MC80 + NEB + NEB + NEB kinda of fleet that leans heavily on starfighters and decent capital ships.
What you don't understand how badass Rebel fighters are until you try to kill them. I was only able to knock 3.5 Y-Wing Squads down in my last post, and that was only after I threw EVERYTHING I HAD at them. And you killed what? 7 of my squads? AND stunned my leading ship? AND damn near killed the second? (BTW, if I was using TIE Fighters, you would've killed close to 9 squads).
PLEASE!
The classic tactic of Rebel SFs vs Imperial CAPs must be used if you wanna play Republic. Every Rebel Fighter devastates capital ships. Who cares if you loose a third of your total flight taking out the CSP? Next post you own the fucker. That's what you have to understand. It's not your 8 squads to his 6. It's your A-Wing to his TIE Interceptor. Your X-Wing to his TIE Fighter. Your B-Wing to his ISD. TIEs in this game take heat off capital ships for a round so that you can go pound for pound against the Rebel SFs. That was one other big reason why the TIE Swarm rule was added, because if we let Reb SFs steamroll through a TIE space patrol on a 1:1 basis, you'd only need a few squads to kill them all while the rest blast the capital ship to dust! Independent players have it no better. StarVipers are the GO TO starfighter if you wanna win. Everything else is just a watered-down version of a Rebel fighter.
Reb/Rep players simply outclass the Empire. It's the whole quality vs quantity dynamic all over again, only with more shit to throw in the fire.
We don't need to argue semantics... or create over inflated ships to make sure there is a 50/50 balance in everything.
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No, I fully understand that, what im saying is in late game. When the ISD is no longer running 4 T/F's and 2 T/B squads but running 3 T/F 2s, 1 Elite T/I, and 2 AGBs. Suddenly im not facing off against ties, im facing off against fighters that are every bit as good as the fighters im running. Thats when the advantage the MC-90 has justifying the extra 4CP is neutralized and we are left with an over-sized under powered ISD. And for the record, even without its fighter screen, 1140 damage in 1 shot is hardly defenseless. Thats all I did with 7 squads of Y-Wings attacking you. Also, your calculation seems to think after taking out the fighter screen on the ISD im still gunna have a full compliment left with which to keep attacking with, which im sure even Dem would disagree with you on that.
But alas, I just wanted to say my piece. I will defer to your ruling on the matter. Its not that big of a deal, either way I dont plan on fielding one, I just thought it was odd and was wondering if someone had some logic behind it.
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I can see your concern. Though I have to point out that Assault Gunboats can be interchanged on a 1 for 2 basis, so you need to take out 2 TIE squads to put 1 AGB squad in. And it's 1 for 12 for AUX. At most an ISD can have 7 Assault Gunboat squads if it removed all TIEs and most all AUX (including landing barges). This would run the Imp player 420 KCs.
And when both players are pulling in 2000+ KCs a month, who cares?
I would be more worried about the ISD with 6 TIE Avenger squads than anything else.
The solution to all this is to make SFs way more expensive, so that if you loose your entire compliment you are legitimately set back for the month. If I used the same cost formula for Capital Ships with SFs, then all starfighters would cost x6 more than what they do right now. So for X-Wings we're looking at 330 KCs, for TIE Fighters 120 KCs.
Suddenly that 1000 KCs per Action Day just got spoken for. And those 6 TIE Avenger squads just ran you 2340 KCs.
I wanted to have the credits roll freely in this game, so that battles could be often and replacements cheap. That one fleet didn't work out for you? No problem, buy a different one. If SFs go up in price, so should ground units then (though not as severely), right?
If ya'll want a game where you have to pinch pennies, let me know and I can rework the specs right away. I'm actually kinda leaning that way myself, because with 2000+ KCs a month, players will easily stockpile credits or focus their spending on facilities. Either way it's more than enough to fight.
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Actually, I think I have to agree with that. Say dropping the auto 1000KC per month and you just get what you generate. I mean, if you can get credit generation up to 2000KC+ every month awesome, but it should take a massive amount of work to achieve that. Otherwise, like you said, we are gunna have multiple lv6 hero's by 3rd or 4th collection day.
Furthermore, I think you should leave the stats exactly as is for prices. The extreme low income generation teamed with the current prices stands to fix any problem with making replacements too easy to come by. Not to mention will finally add an heir of true strategy to the game as replacing things like ships and fighters will be difficult at best and make people think twice about so many "victory or death" situations, as well as making retreat a prized option again as it should have always been. And think Dem, it would make an INT usable again as well!
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Can I get a quorum to rollback the Income to 500 KCs / Action Day?
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Well... perhaps, but whats the difference. 1000kc, 500kc, 10,000kc, if we are getting for free lets just leave it as is and have a huge battle every action day cycle. I mean im down for that if its what we want to do. But remember, even at 500kc, thats over a ship every action day, and thats not even counting anything you generate on your own.
I was simply thinking of a strategy perspective, imagine how much more important your choices in combat are if a single squad of fighters 80KC, your fielding 15 squads in your fleet, and you only generate 140KC every action cycle. God forbid you actually lose a capital ship. An INT would literally be the outright nightmare of everyone playing, as it should be! It just adds so much more to the game to have the low income generation and high costs, as I said, decisions start to matter. Strategy, planning, and scanning become important again, instead of just send in the fleet, if it dies, oh well, i'll just rebuild it.
It really comes down to, do we want a high strategy, high planning game, or do we just want an assembly line of destruction rolling for the next 3 or 4 months until we get bored with it?
And for the record, I just want to play so I dont care either way, but I lean a preference more toward high planning high strategy.
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Also, while im thinking about it, let us not forget that there will be flashpoints that happen we can use to generate income as well. At least I hope there will be, hale really made it sound like there would be. So if you suffer a major loss, you could always recoup at the next flashpoint, as well as anything you destroy I believe we get paid for too. 1KC per meter. So in honesty there are all kinds of other ways to make money, I dont see a need for the free stuff.
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Economics will have everything to do with it.
If you have no money, then with the current assembly line prices strategy becomes necessary. Which is kinda why I was learning towards upping the SF prices to x6.... so replacing an ESC's loadout would cost you 660 KCs. If we did that and went down to 500 KCs/Action Day, suddenly the game is way more realistic, but still very "assembly line" because everyone will at least have a baseline level of income to sustain fighting. With extra income coming from Industrial Output, players pulling in ~700 KCs/Action Day are in pretty good shape. Heaven help the guy who gets his ISD blown away. He'll be saving for months.
My proposal:
1. Income lowered to 500 KCs
2. Starfighter prices increased x6
3. Ground unit prices increased x5
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And whats to stop me from just scrapping a ship and rebuilding it if I lose all its fighters? If it becomes cheaper to rebuild the whole ship then to simply replace its fighters, and I just use stock units. (Ok rebel players could get away with that more then imp players) Just saying, if its 400KC to build a QFBC, and its 660KC just to replace its fighters, whats stopping me from just rebuilding the QFBC and just getting more stock units with it? More over, whats to stop a person from say, building ships for the stock units, taking all the units off, scrapping the ship, and rebuilding to get more stock units.
Perhaps its just me but I dont see a grey area here. If we are gunna give out free money and having a running assembly line, why change anything? Just leave it at 1000KC and call it good. There really are only 2 types of gaming when it comes to pen&paper RPGs. You have slow and planned, or you have everything is expendable cheap. Its the economics that determine the pace of the game.
Basically what im trying to say is, if we are going to give away free money every cycle, lets just not worry about changing things, otherwise, take it all away. As I stated before, any free money every month turns the game into a running assembly line of destruction, which if thats how we want to play, just leave the 1000KC.
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Also, why did you guys wait for me in the mock? You had a wide open chance to take me out when I couldnt post last night. I mean I appriciate the mercy, but once the real show starts, I would suggest not offering such in the future, as you will almost certainly receive none from me. Remember, that is my one weapon, the fact I can be more active then everyone else playing combined. Its also why im not nearly as good here, because I cant make 6 posts per day vs your 2 or 3. God bless flashpoint, lol!
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Yeah that's the thing, onboard units are cheap enough that say even if you replaced everything on an ISD, it would not run you more than the ISD itself. So I'll start working the numbers and try to find a good balance. I do in the end believe that SFs need to cost more. There has to be some ethical oversight here as well, so that players can respect the fact that capital ships cost way less relative to their unit compliments.
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BTW, hale, are you gunna get back to me on that message I sent you?
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Hey everyone, Ramano sent me a request to have a custom modified capital ship based on his character story he's developing. If you have a really cool SL to back it up, I would be willing to approve/compromise with you regarding this ship. Please keep in mind though that these custom mods will be unique variants - so once they are destroyed they are destroyed. I won't give away the details of Ramano's ship until he does, but I will say that it's a 15 CP Heavy Dreadnaught.
Basically if you have a favorite class of ship, and can justify the modifications (namely compliment switches, heavier armor/shields, etc.) through a good SL, I can work with you. To give you guys an example (and a standard to uphold), this would be something I might use if I decide to play Imperial again:
VNSD HMS Illustrious
Type: Venator-class Star Destroyer
Cost: Maintenance (100 KCs/Action Day)
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1710 (Boosted Shields)
Armor: 1140
Hull: 640
Systems: 570 (Redundant Systems)
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Quad Turbolaser Cannons (320)
40 Dual Light Turbolasers (480)
80 Concussion Missile Tubes (160)
5 Tractor Beam Projectors (500m)
Onboard Units:
6 TIE Interceptor Squadrons*
500 Stormtrooper Squads
30 Stormtrooper Transports
Capabilities:
1. Atmospheric Flight (can enter and leave the atmosphere at will).
2. Ground Landing (can land on G-grid units from atmosphere).
3. Assault Missiles (may fire CMs while conducting orbital bombardment).
4. HOLONET Transceiver (for instant comms with HOLONET-equipped units/facilities).
5. HyperComm-IV Transceiver (sends messages at x0.25 Hyperspeed).
Historical Background: Belonging to one of the final production runs of the Venator-class, the Illustrious was constructed as a prototype test platform for the Victory-class Star Destroyer technology during the onset of the joint KDY-RSD "Victor Initiative Project", and so this ship has all the Victory's weapons systems, command tower, computer systems, sensors, reactor core, and internal decking configurations to the greatest possible extent. After just a few short months, the ship's success and recognition in military service was remarkable to such as extent that Imperial High Command considered launching a competitive "Avenger Initiative Project" to challenge the Victory-class for full production with a proposed "Avenger-class Star Destroyer" as a mass-produced version of the Illustrious. Unfortunately, Kuat and Rendili's bid on the Victory-class won out, mainly because by then plans for the Imperial-class were already on the table as well. Over many the years of its service, the Illustrious was kept running at top shape with heavy maintenance and continual upgrades with additional technology for new ship classes being tested onboard routinely to see if actually worked. Thus, the ship has unusually higher shields for a ship its class as well as improved internal energy systems for increased resilience by way of redundancy.
Recent and Present Service: The Illustrious flight decks were rebuilt to accomodate a full wing of TIE Interceptors. This specialty rack mounts being developed just for this as a proposed variant to the Imperial Escort Carrier, however this launch system was scrapped in favor of the ESC being able to accomodate TIE Bombers. The numerous internal system upgrades also greatly reduced the houndreds of support fighters and auxiliaries the Venator was famous for carrying during the Clone Wars to just 500 Trooper Squads and 30 Auxiliary Craft. Despite all of this, the Illustrious found its way into Darth Vader's DEATH SQUADRON at the Battle of Endor as a distant rear flank guard for the Executor, where it was presumed that this would be the last deployment the Illustrious would make, being placed under the command of Commodore Lucidius Hale...
Appearance Notes: At first glance, the Illustrious looks like an oversized Victory-class because it has the same Victory-style command tower, but after a longer look, an observer will notice the lack of atmospheric maneuvering wings on either the port or starboard side. The Venator's snubbed-tip bow nose was replaced with the more sharper dagger-wedge bow nose of Victory-class, and so the only thing that distinguishes this ship as a Venator is the port and starboard "cutaways" in the hull.
Real-Life Reference: The U.S. Navy often tests or ports entirely new systems platforms on older classes to make sure the technology works before dedicating it to a newer class. So the logic behind this background story makes sense.
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Speaking of SLs, perhaps we could get the initial SL threads up in the TotE boards so we can get started on our entrances. I have multiple storyline arcs with multiple chapters that I have to get up here. You know how it is, gotta show syren (-snickers-) how SLing is really done. ;)
Lmao, and way to take the fun out of having a secret command ship. I wanted to see the look on Dems face when I came out with basically a VicStar with all rebel fighters hahaha. You do realize if everyone has one, it takes all the fun out of mine away. -sniffles- Your making it awful hard for me to cheat here, roflmao!
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Oh, and how is it done exactly?
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-Snorts triumphantly- Stay tuned...
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Whatev! Jason Starhammer can blow me. :-*
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Not if favor of modified or custom ships. I just want to keep this simple, quick, and without room for abuse.
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I don't want the game to degenerate into superships as well, which is exactly what Ramano proposed to me the first time around!! I had to make him something from scratch that fit his character and was considerable CP cost to limit its abuse. But I hear ya...
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Dem, you dont seem too in favor of playing at all, lol. You know, thats supposed to be my job running around yelling about how shit sucks lmao! And Hale, an RAF with 2000 shields is hardly a supership lol.
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And Syren, its Ramano not Starhammer, much more to be feared. And unfortunately no he can not blow you, I dont want to see you smile. ;p
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Alright, I posted new combat rules on the Episode II Rules Reference. Here's the short and dirty:
1. Proton Bombs can only be used during Bombing Runs. Bombing Runs are TIE Bomber and Y-Wing abilities. Proton Bombs do 5 Damage directly to a target's armor and another 5 damage to Hull. If a starfighter goes on a Bombing Run, it can't perform any other attacks that round (lasers/warheads, etc). It's the same damage if they used lasers and warheads, but the shield bypass damage makes up for the fact that they can't shoot everything now.
2. Ion cannons hit shields > systems > hull. Cap Systems are Length / 2. Starfighters hit by ions take it as Mandatory.
3. TIE Swarms are now "E Pluribus Unum" or Out of Many, One. Any number of TIE Fighter or Interceptor Squadrons can assemble into 1 Swarm. While a Swarm is on CSP, an attacker needs to A) engage it 1:1 (for each Swarm Squad) AND B) deal enough damage to destroy it in order to "occupy" it for CSP purposes. To repeat that, you need both A and B in order to occupy it, not one or the other. This takes away the confusing 6:1 ratio rule while preserving the "there's too many of them"-esque nature of the TIEs.
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Anything on the Death actions?
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You can read below for details, but basically death actions are Return Fire, Launch Craft, and Abandon Ship. No movements.
Ion Cannons, Planetary Weapons, and Damage
1. Ion Cannons hit Shields first, then Systems, then Hull. Ion Stunning has been removed in favor of a more traditional approach. The new values for a Capital Ship's Systems = Length/2. Starfighters and Auxiliaries will not have Systems values, thus all Ion damage will be treated as mandatory damage against the Armor.
2. Considering planetary scale weapons eject large volumes of energy, they are capable of plowing straight through a ship's shields and hitting a target where it hurts: Planetary Ion Cannons impact a ship's Systems first and then Hull. Planetary Turbolasers hit Armor first and then Hull. A player firing a Planetary Weapon can scale back the energy of the attack by any percentage if the desired effect is to DISABLE rather than DESTROY.
3. If a Capital Ship's Systems or Armor reach 0, that ship is DISABLED. A disabled ship's shields are immediately reduced to 0. If a ship's Hull reaches 0, it is DESTROYED.
4. On the turn a player's ship becomes DISABLED, they may: Fire Weapons, Launch Craft, and/or Abandon Ship as final actions for that ship. Sublight or hyperspace movement is not allowed. Abandon Ship involves sending the crew via escape pods to the planet below (they will arrive on the ground in the next round). Crew = Length/10 = # of Fleet Trooper Squads. If a crew Abandons Ship or fails to Repel Boarders before it's DESTROYED (with the Hull is still intact), that ship becomes DERELICT (UCR=0), and can be tractored away.
5. If a Starfighter Squadron is DESTROYED, that Squadron may only Fire Weapons in the same grid it was destroyed in as a final action. Movement is not allowed. Also, TIE Bombers and Y-Wings cannot perform Bombing Runs either if they were destroyed.
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OMG, this may be a first... but... the rules look good to me. My lord what has happened to the universe!? I have no argument to make... this has never happened to me before. -pouts-
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Yeah I think the Revised Combat Rules bring balance to the Force. I understand Dem is out of town until this weekend, so I'd like to take the time now to tidy up the rules and do a "soft launch" of the Uni on Monday perhaps. Do we see any other issues with the mock? I'm not sure if there are any more lessons to be learned from it.
I think the economy still needs some work. I did some number crunching and this is what our setup will most likely be:
1. Cut scrapping payout to 25% Cost as opposed to 50%. Captured ships will be a fatter 75% (to encourage Salvage).
2. Adjust starfighter prices to x2 original. (TIE Fighter would cost 40 KCs, X-Wings would be 100 KCs).
Under these conditions, a player attempting to refurnish his ESC would pay 230 KCs. If he used a "scrap and re-buy" method, the scrapped ESC would render him 75 KCs, leaving the remaining 225 KCs to be paid out of pocket...just a mere 5 KC differential. Similarly, replacing a QFBC loadout would run 300 KCs, or the player could "scrap and re-buy" to get 100 KCs out the old QFBC, and then put 300 KCs into the pot for a new one to get fresh stock X-Wings. It's the same either way.
If for some reason a player took an MC80 into combat and lost all the onboard units, this would run him something like 3000+ KCs to build replacements, so in this situation "scrap and re-buy" would get him 475 KCs to put towards a new MC80, which he'd have to pay 1475 KCs for -- and even with our liberal paycheck system that is still a lot of money to burn. Not to mention the player will be sitting on his ass for the next 14 days waiting for the MC80 to rebuild, which pretty much says "attack me now", and that's all of course if the player had a good chunk of change stashed away to cover the rebuild cost to begin with...
The checkbook has finally been balanced. Bam!
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Well, I would have to say just because you have no fleet really doesnt mean anything. Take Endor for instance, we have an MC-90 just sitting here at all time, thats not including the NR PDF stationed there, then even after you get past that, Hale you know for a fact I got 1000 squads of troopers down there. Hardly defenseless.
Also, I think we should do another mock using the revised rules, as well as someone find out what happened to Gall. I know he was having family medical issues and as much as I had my issues with him, it might be considerate to wait for him if he has some time and feels the need to escape reality for a bit. However, we need to limit the launch to SLing only until Dem gets back or he will throw a ramano level fit. Which, I can understand as I would do the same thing lol.
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I agree that the "Soft Launch" of the Uni should be SL-only until everybody is go for launch. We only have 4 players. It would be a shame to leave people at the starting line.
What's funny is there probably won't be enough players combined to challenge the SSD at Coruscant, so this game basically can't be won. There are enough defenses at a stronghold to keep players on the offensive, so it will take some coordination for sure. Combined with the Reserve Fleet Force units, players could time an assault properly.
But that's what those Flashpoints and Epic Quests are for. Players might be able to unlock bonus units or something to get an advantage over somebody's defense. (Think "Sabotage" on the scale of blowing up a Golan once you enter the system).
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Well its not JUST 4 players though. Arnt there neutral factions and what not flying around too? I always assumed for an assault against the SSD I could SL the help of the Hapans and what not. I know what a Charuba can do to an SSD when it gets behind it, lol. Ask Laswell, hahaha!
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Laswell's hubris abides.
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Err... ok help me out here, I been staring at that post for half an hour now and I cant for the life of me figure out what you meant. I know what the words mean but the context makes no sense. Laswells ego obeys? I dont get it... ?
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Damn havn't you seen The Big Lebowski? "THE DUDE ABIDES MAN". Abide also means "withstand, withold, wait, endure, remain, dwell".
If we ever do get up to a Battle of Coruscant in this game, it will be fucking epic.
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Uhh no, Ive never seen it personally, though I have a great article on it in one of my bathroom readers. Lebowski 101: Bowling and what have you. As far as movies are concerned if it takes place on earth, im probably not watching it.
Oh and on a lighter note, you guys will only have to deal with my DNA until 2023. I've signed my family up to be one of the first mars colonists. In the words of Eric Cartman... "Screw you guys, im goin home!" And to answer your next concern, yes its a 1 way ticket so there will be no chance of me ever making it back. Well in a single life-time anyway. After 7 months on a spaceship i'll probably never want to be on one again with in the next 1000 years. LMAO!
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You know what's funny? Watching Star Wars in German. I keep thinking the Empire is the Third Reich; and that
Han Solo Indiana Jones is the pilot of the Millennium Falcon.
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Know what's even funnier? That Ramano had trouble grasping the word 'abide.' Stick to the monosyllabic or try grunts and snorts. I hear that's what they use in his neck of the back woods. ;)
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I live barely an hour outside of downtown chicago are you serious lol! And this coming from the woman who lives in Colorado, which has even less population then Wisconsin, yet im the hillbilly? Your the one who lives in mountain country girly. And I did know what the word meant, I just didnt understand the context due to the fact it was an inaccurate statement. Nothing of his remains as I ate his soul. Thus using the word abides to mean withstanding or enduring wouldnt apply to this situation, thus explaining my confusion to the statement. That and the fact i've never seen the movie he's referring too.
So by all means retreat back into your land of blackberries and texting code while you comment on my grammatical abilities. Let me guess, a typical goodbye for you is ttyl? Thats not very proper either, I hope you dont type you business stuff in that. However it might explain the state of the economy due to big business. ;)
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I live seven minutes outside of downtown Denver. You know, the city. With the buildings in the people. Mountain country, maybe. More like high plains, bitch! A mile high. And you are insane if you think I use things like brb and ttyl in my actual life. We joke about them in social settings but they have no place in business, big or small. I support both. Cuz I can have it both ways. I've bought the rights. 8)
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Need to take that money and buy some consideration, some manners, and some honor lmao! And whats really funny is you consider denver a big city. Its got what 600,000 or 700,000 people? Chicago, 3 million bitch, and our buildings are still taller then yours, and your 1000 feet higher above sea level then us lol. Its ok though, the country bumpkins always think their city is big till they get to a real city. ;)
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I'm from Los Angeles, Mister. I know what a big city is. :-*
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I like that everyone in my city isn't trying to kill each other, like Chicago ;-)
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I'm less than 20 minutes out of DC. It's no LA, NY, or Chicago.
Not really a Boston, Philly type either
Or a Las Vegas, Houston, Miami
Or Baltimore, or Seattle
OK, well DC is probably the only place where the building permit height is artificially lowered to keep a seat of government as the highest building nearby. So HA! that makes us ... um .. unique?
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Hey, this isnt New York or Tokyo, we dont have that much to do, if we arnt killing each other we get bored and start killing people from other cities. Best if we keep it located in house. And if your back Dem you need to post in the mock, we have new rules to test out, then I need to test a theory on the SSD in a mock, so you will at least get to use it once, lol.
And Med, you need to come snag the TF in the new sim so we have another player and can assault the SSD at some point without me having to do a bunch of bullshit SLing to get NPCs for it.
Syren, your from L.A.? I'd say you should go back an die in an earthquake, but alas, im sure like me, you dont want to see me smile. And just so you know, if you died, I would smile. Please put it in your will so im invited to your funeral so your loved ones can see me do it. It would make for an epic day! Being able to insult you, and flower-bomb your rich ass family, I would feel truly loved. Hell that might make me believe in god, lmao.
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Back on game topic here, just throwing this out there, but due to how bad they suck, do we just wanna list Tie Fighters as free. Basically for Dem if he wants to use T/F's he can just have what he needs with in statistical allotments. Lets face it, if your using them its either because you have to or for them to simply get into the way of attackers. Even if he were to field 14 squads of them thats only 336 damage per post and they can pretty much be wiped out at will.
Dont get me wrong, im not saying there should be a boost to them, they are supposed to suck. Im just saying it seems pathetic to make someone pay for them on top of it. Not to mention it might encourage their use a little more.
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I like the idea of TIE Fighters turning out of the shipyards for free. As Ramano said, their only use is to keep you off my capital ships for a round.
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I mean, I understand its not very realistic, how are you building anything for free, but in the essence of balance against the rebel fighters firepower... Yes, its not a total fix for the situation, especially IF im gunna be running 20+ squads of rebel fighters on my fleet, but that is a huge advantage as regardless he will always be able to field a full compliment of fighters. First time I have to replace 16 squadrons of Y-Wings im gunna cry lol.
And when I said free, I meant he shouldnt even have to build them. Basically anyone that wants to use tie fighters, you just have as many as you want up to your fleet allotments. The abuse is a non-issue as with no hyperdrive, he cant carry them without a ship so even at free, he will be limited by how many fighters his fleet can carry. And as we've seen, they are so weak and so easily destroyed, it should effectively encourage their use without making them abstractly over-powered.
However I draw the line at the Tie Fighter on that. I dont care if the T/Is suck too, you only get 1 instantaneous and free fighter. Although, it should be noted you have to go back to your base to restock lost fighters. No spontaneous fighter spawning mid battle because you get them free and dont have to build them lol. However, that could be an idea for a custom flagship for you. Something like Palleon had that acted as a mobile fighter factory. Imagine a ship that can produce a swarm of tie fighters every post. You would never be without CSP.
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And yes, if you havnt figured it out yet im desperately searching for a way to get the focus off of nuking any more power out of MY fighters lmao!
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Nevermind the fact that TIE Fighters are the cheapest starfighter in the galaxy... a full wing replacement costs 240 KCs, not to mention that stock starfighters come free with purchase of capital ships. Using my pricing formula, I already gave TIE Fighters a 10% discount by virtue of them being "mass-production starfighters", so their price is already weighed appropriately. Combining this with the new TIE Swarm rules, and you can have one beast of a TIE Fighter Wing. Observe the following battle scenario:
(6) X-Wing Squadrons attack TIE Swarm (6) with 288 LCs + 144 PTs x UCR (6/8) = 540 Damage.
TIE Swarm takes 540 damage and has 324 Armor remaining, then fights back with 144 SLCs for 288 Damage.
(6) X-Wing Squadrons attack TIE Swarm again, finishing it off. TIE Swarm gets death attack and nukes 1 X-Wing Squad.
So you actually get 2 full rounds of defense, and you get to knock off a squadron. But here's what I would consider doing: lowering the TIE Fighter price to 20 KCs. At that level a full wing replacement costs 120 KCs whereas a single X-Wing Squadron costs 100 KCs...
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The idea is that TIE Fighters suck and will always suck going man-to-man against Rebel Starfighters. You might be paying more but in the end they give your capital ship some damage insurance by virtue of CSP. If you want a badass CSP that can spit in the X-Wing's face, then upgrade your SFs and go with TIE Interceptors. Observe:
1. (6) X-Wing Squadrons attack TIE Swarm (6 TIE/Int) with 288 LCs + 144 PTs x UCR (6/10) = 432 Damage.
TIE Swarm shrugs the damage off as a flesh wound and stands strong at 1008 Armor remaining, then fights back with 288 SLCs for 576 Damage, killing one X-Wing squad outright and damaging Squad #6 with 108 points.
2. (6-1) X-Wing Squads continue with same attack of 432 Damage, bringing the TIE Swarm down to 576 Armor.
TIE Swarm pushes back and does 576 more damage, killing a second squadron outright and punishing Squad #6 with 108 more damage.
3. (5-1) X-Wing Squads try to break the CSP again with 240 LCs + 120 PTs x UCR (6/10) = 360 Damage, taking the Swarm down to 216 Armor. Victory is near... sort of.
TIE Swarm kills another squad outright, Squad #6 gets 108 damage again (it's now down to 144 HP).
4. (4-1) X-Wing Squadrons continue with 360 Damage, finally killing the TIE Swarm.
TIE Swarm makes its last counterattack by stinging the X-Wings one last time with another squad kill and wounding Squad #6 (now it's at 36 Armor).
5. (3-1) X-Wings attack the ISD.
Final Damages =
4 X-Wing Squadrons killed ... cost: 400 KCs.
6 TIE Interceptor Squadrons killed ... cost: 360 KCs. 4 Rounds of CSP against 6 X-Wing Squadrons... cost: priceless.
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Ok, so I have a question about some things. First off, syren, why are you such a snotty slut?! No im just kidding, but seriously (alcohol might be involved here bare with me)
First off: How do we officially determine the CP cost of a ship, cause I know last go around it was the production time, but now you seem to be using the price /100. So how many CP does an MC-80 cost to field, 19 or 14, cause if its 19, I can tell you right now why I never considered using it, lmao! Even with 8 squads of B-Wings, cause being CSPless and not having enough CP to have any other ships in my fleet, id get wiped out by the first bombing run that was done to my ship... which brings up my 2nd point which im now drunk enough to not care if you dont like my opinion on it.
Point #2: Wtf with the bombing runs?! Armor and hull, with shield bypass... NON-SENSE!! This system makes a Y-Wing the most powerful unit in the game. Are you mad?! How about shield bypass only? Anything less would be uncivilized. Remember, "history like our king, judges us not only on the outcome of the war, but by the manner in which it is fought." - General Cornwallis 1774 (Haha, im drunk im still smarter then you syren! And they let you run major businesses... this is why the economy sucks, lmao!)
Question 3: Why is Cherry Schnopps so good? Yes I understand it is elvish water, but its so smooth and tasty. And much like vodka, it mixes with almost everything, trust me, ive been testing this out tonight, lol! Also amazingly, at only 37 proof, you can most certainly get drunk on this shit. Its the nectar of the gods! And unlike vodka, I dont get violent on it, goofy yes, but calm, I love this shit!
4: Why does using a custom ship automatically cause a +1CP cost to a ship because its not stock? So? I cant let it ever get destroyed, which makes it an auto-target for Dem's ship eating ass. Hes a fucking Mog I swear to god. Not to mention, there is no law that says everyone else cant have one, and what does not being a stock ship have to do with anything? Your simply saying, fuck you, its a custom ship so it has to suck more then a stock ship because... well im GM and I say custom ships have to suck. I mean, I dont mean the ship sucks, I just mean pound for pound its not as good as a stock ship, which isnt the point that its supposed to be better? Personally I think custom ships should have no CP cost and you have to pay 1/4 or 1/2 of its KC cost every month in maintenance to field one. I mean, I want this thing so bad im willing to hamstring my fleet to get it, but thats the point, I shouldnt have too. Im sure Dem wouldnt be completely opposed to having a Palleon class Factory Ship but im completely certain he isnt going to spend half his CPs for it. If you want to have any chance at PVP combat you just cant do it. I mean, if your gunna shit on it cause its a custom ship, then why not just say piss off no custom ships? Would I whine and cry about it, probably as i've already gone a quarter way through the SL on it, but will I get over it, aint got much choice do I?
And for my last point: You do realize you fighter explanation completely re-enforced my point to why Tie Fighters should be free, lol. They are worthless outside of CSP. Without being able to change fighter compliments, and half of his ships fighter compliments are listed Tie Fighters, are we seriously going to be assholish enough to charge him for them? I mean, you are the GM, its your call, and you actually hold power over me this go around as I really do want to play, but frankly... thats a bitch move santa.
I think thats all I have for now. Thank you for your time. Except Syren, your rich, you owe me 9,716.71$ per second of my time. And yes, there is actually a equation behind that too.
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Put down cheap liquor. Choke on bag of dicks!
Aren't you on like, strict orders not to fight with me? Granted I'm just that hard to resist I know but surely you realize I'm probably one of the only females who would fight you to the death. I live purely to antagonize you. I wander around during my busy day of actually doing things secretly plotting your demise. Most of which barely involve me moving much less breaking a nail. And for the record, you scathing troglodyte, three serious boyfriends does not a slut make. So after all the slanderous yet highly entertaining crap you sling my way, now you expect me to what? Give you a play by play of your glorious actions on the holo?
As if.
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#1 -- I used a different formula for Mon Cal cruisers when calculating cost and another one for CP. It's a 14 CP ship that costs 1900 KCs because Mon Cal ships are special, and that's all you need to know.
#2 -- If Proton Bombs do 5 damage a pop to armor only, it's less damage than attacking with other weapons. Given the choice, most players would probably opt to do more damage to the shields than half damage to Armor/Hull. Yes, it makes Y-Wings/TIE Bombers dangerous - but that's the point.
#3 -- Cherry Schnapps is good because a Russian pissed into every bottle destined just for your mouth.
#4 -- Only ships that say "you can't change the compliment due to special launch bay/rack configurations" apply. For most ships, listed starfighters do come as "stock", but you can certainly replace them after they blow up with whatever you want.
#5 -- Next time you're drunk, stick the bottle that you drank up your ass and don't stop until you spit that bottle out your mouth.
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Well not so much orders as a respectful request, which I would say I have done quite well with exception of a little playful jabbing now and again.
Hale, you are incorrect, it was a canadian that pissed in every bottle, not russians, and taking alcohol anally is high discouraged and the chances of alcohol poisoning rise exponentially as your large intestine will absorb the liquor too fast. And besides, if I could do that, I would have a party trick and thus wouldnt need to be here with you guys for entertainment, lmao!!
Also hale, if we can change fighter compliments you should go in and fix the rule that states:
Changing Compliments
Unless otherwise specifically noted, players cannot change a ship's onboard unit compliments.
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The intent behind the "changing compliments" rule was to prevent Imperial ships from dumping all their GAVs and reloading them with all AT-ATs, so I'll go in and make the changes.
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Well my thing is I dont so much care about that as I do VECs and ISDs loading up 100% with avengers and bombers. The whole point behind the imp ships having so much firepower is that they dont carry squat for fighters. Once you start messing with that you remove all the balance in the game and the imps have the best of all worlds. All strength and no weaknesses to speak of, especially seeing as we dont use fire-arcs here thus getting behind the ship does nothing. We dont have shield towers to target, now with all Tie Avengers and Bombers, how are you supposed to fight against that?
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When is the firm start date for this? I finally have moved out of my house and am on my own and am still following the stuff here just not posting. I am in as Imps! I believe remnant I had said. Don't forget me! BTW. I drive in and out of NYC on a daily basis practically. So BOOYA KASHA!
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Ok, I bow to far superior knowledge of big city living with gall being in NYC, lol. Unless you live in Tokyo your not beating that. But yeah, fear not, we are waiting for you if your still interested. =)
As far as the start date, I believe unless any major problems erupt, we are going to run 1 more small mock to make a last test of the rule set and then we will be good to go, Hale by all means correct me if im wrong?
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Yes. This final mock is to get the rules concrete. It's supposed to run 12 days, ending on June 24th.
Currently the "Battle of Endor" is open for Intro SLs.
"Soft Launch" will be on June 25th (players can move around in-uni).
"Hard Launch" (and First Action Day) on July 1st.
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Put down cheap liquor. Choke on bag of dicks!
Aren't you on like, strict orders not to fight with me? Granted I'm just that hard to resist I know but surely you realize I'm probably one of the only females who would fight you to the death. I live purely to antagonize you. I wander around during my busy day of actually doing things secretly plotting your demise. Most of which barely involve me moving much less breaking a nail. And for the record, you scathing troglodyte, three serious boyfriends does not a slut make. So after all the slanderous yet highly entertaining crap you sling my way, now you expect me to what? Give you a play by play of your glorious actions on the holo?
As if.
Im sorry... please come SL with us?
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Republic Stock Units:
Corellian Corvette (CAP)
Z-95 Headhunter (SF)
Lambda-class Shuttle (AUX)
Republic Fleet Marine (GI)
Combat Landspeeder (GAV)
Imperial Stock Units:
IPV-1 Patrol Vessel (CAP)
TIE Fighter (SF)
Lambda-class Shuttle (AUX)
Imperial Fleet Trooper (GI)
Speeder Bike (GAV)
Stock units are produced entirely for FREE but with added production times to offset this bonus. Stock units cannot be "stockpiled" ad infinitum in a player's Reserve Force for unlimited units.
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Bombing Run Capable Units:
Skipray Blastboat
TIE Bomber
XG-1 Assault Gunboat
B-Wing
Y-Wing
You will notice that "Proton Bombs" have been removed entirely. In lieu of this, Bombing Runs are Proton Torpedo-only attacks that can penetrate the shielding of any unit and hit the Armor directly (no Hull damage). Bombing Runs can only be used on targets with equal or less UCR than the attacking unit, and cannot be used in a post-mortem attack.
Love the new modifications to the rules, lets see how they work out. For once I have no argument lol.
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The added benefit of the new stock unit rule is that players can now produce a ship and be unable to turn around and scrap the vessel + all of its onboard units. Since stock units are Free, their Salvage value = 0 KCs. I've gone through all the specs and listed generic units for everything, so there should be no more confusion.
MC80 with (8) B-Wings will run a player 1200 KCs.
A "Premium" ISD-II loadout would be:
(1) TIE Avenger ... 120 KCs
(1) Elite TIE/Int ... 120 KCs
(1) TIE Advanced ... 90 KCs
(3) TIE Bombers ... 240 KCs
(36) Skipray Blastboats ... 1440 KCs
(1500) Clonetroopers ... 3000 KCs
(90) AT-STs ... 1800 KCs
Grand Total: 6810 KCs.
You want the best? Pay for it.
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Beautiful! Good work Hale! And thank you for your time, not enough people say that to those who put the time and effort in to make a GOOD sim.
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GOOD rules only make the sim a fun game. What makes a sim GREAT is the players.
I've been doing some more mulling over the Hero Units. With recent changes, players are probably going to be spending nearly all their money every month on premium units, leaving nothing to upgrade the Hero Unit.
To get back to the basic principles of easiness and simplicity, I was thinking about having the Heroes be more like the Freelancer: you can pick what skill you want to add to the Hero buy purchasing it. Here's what I had in mind..
Republic Officer
Unit Cost: 2000 KCs
UCR: 10
Armor: 200
Health: 300
Attack: 200
Capabilities: These units begin as either an Army (Colonel) or Navy (Commodore). Additional abilities can be purchased for 1000 KCs each. No more than 1 ability can be learned each Action Day.
1. COMMODORE: Your Fleet Flagship has +10% Attack Damage, +10% Shields, +10% Armor, and +10% Hull.
2. COLONEL: Ground units in your same grid have +1 UCR, +10% Attack (round down), and +10% Armor (round down). This unit's Armor is increased to 400, Health to 500, and Attack to 400.
3. ADMIRAL: +1 Command Points. (Prerequisite: Commodore)
4. GENERAL: Your ground units can move from G-grid to G-grid without penalty during a planetary battle. This unit's Armor is increased to 500, Health to 600, and Attack to 500. You may add (1) NSBC to your Fleet without Command Point penalty. (Prerequisite: Colonel)
5. EXECUTIVE MANAGEMENT: This hero gains an Industrial Output of 100 KCs/Action Day. All infantry units you purchase cost -1 KC less. GAVs are -10 KCs. Starfighters cost -10% KCs less. (Prerequisite: Admiral/General)
6. FLEET ADMIRAL: All ships in your fleet receive the Flagship bonus. (Prerequisite: Admiral)
7. LORD GENERAL: All ground units on the same planet receive the same Colonel bonus. Your ground units on same planet are immune to the Logistics limitation. This unit's Armor is increased to 700, Health to 700, and Attack to 700. You may add an additional (+1) NSBC to your Fleet without Command Point penalty. (Prerequisite: General)
8. STRATEGIC LEADERSHIP: Industrial Output is increased to 200 KCs/Action Day. (Prerequisite: Fleet Admiral/Lord General)
9. GRAND ADMIRAL: +1 Command Points. (Prerequsite: Fleet Admiral)
10. SUPREME COMMANDER: Prestige Rank. Industrial Output is increased to 300 KCs/Action Day. If this Hero's Fleet is attacking Coruscant, he may bring his Stronghold PDF Fleet along with him for the battle (up to 23 CPs). (Prerequsite: Leadership)
These abilities streamline the Hero and make the Prestige Rank accessible through either the Navy or Army skill trees. The cool thing is that the Hero can cross-train and learn opposing abilities as well, so it adds a little more customization to the Hero. With the extra income and manufacturing discounts, this should help players out tremendously when it'll be time to purchase premium replacement units.
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I dont understand the prestige rank, how do you achieve this? It says prereq: leadership, but there is no such skill listed?
And yes, the players make a sim great, but without good rules, there are no players. ;)
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Prereq: Leadership was shorthand for "Strategic Leadership".
Basically, your progress tree could be:
Commodore --> Admiral --> Fleet Admiral --> Strategic Leadership --> Supreme Commander
I changed the abilities slightly...
Executive Management is now the standalone manufacturing ability that gets you all the discounts + added income. Given the above progress tree, a Hero could have skipped Management altogether, so I wanted to make it more attractive.
Grand Admiral for Navy players is simply an optional CP boost, and not required for Supreme Commander.
It is conceivable to have a 25 CP Fleet + (2) NSBCs. Not too shabby.
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The revised Leader specs. It'll be the same capabilities for the Imperial and Independent equivalents, just different names for ranks/abilities. I wanted to make the Leader on-par with the Military Officer in terms of utility, so many of the abilities are the same. Below the unit is the first of many "Missions" to be available to each Hero. These missions will allow players to make galaxy-shaping actions related to the Hero's profession.
REPUBLIC LEADER
Unit Cost: 2000 KCs
UCR: 10
Armor: 200
Health: 300
Attack: 200
Capabilities: These units begins as a Consular or an Ambassador in the New Republic Diplomatic Corps. Additional abilities can be purchased for 1000 KCs each. No more than 1 ability can be learned each Action Day.
1. CONSULAR: Your Fleet Flagship is hereby designated as the "Consular Flagship of the New Republic" and has +20% Shields, +10% Armor, and +10% Hull.
2. AMBASSADOR: Your Fleet Flagship is hereby designated as a "Consular Ship". Ground units in your same grid (operating as your "Military Escort") have +1 UCR and +20% Armor (round down). This unit's Armor is increased to 500, and Health to 500.
3. GOVERNOR: +1 Command Points. Your stock units take -3 Days to build. This hero gains an Industrial Output of 100 KCs/Action Day. (Prerequisite: Consular or Ambassador)
4. SENATOR: Your ground units can move from G-grid to G-grid without penalty during a planetary battle. This unit's Armor is increased to 600, Health to 600, and Attack to 400. You may add (1) NSBC to your Fleet without Command Point penalty. (Prerequisite: Governor)
5. SECRETARY OF DEFENSE: This hero's Industrial Output is increased to 200 KCs/Action Day. All infantry units you purchase cost -1 KC less. GAVs are -10 KCs. Starfighters cost -10% KCs less. (Prerequisite: Governor)
6. CONSULAR ADMIRAL: Your character can be referred to as "Lord". All ships in your fleet receive the Consular Flagship bonus. (Prerequisite: Governor)
7. CONSULAR GENERAL: Your character can be referred to as "Lord". All ground units on the same planet receive the same Senator bonus. Your ground units on same planet are immune to the Logistics limitation. This unit's Armor is increased to 700, Health to 700, and Attack to 700. You may add an additional (+1) NSBC to your Fleet without Command Point penalty. (Prerequisite: Senator)
8. SECRETARY OF STATE: Industrial Output is increased to 300 KCs/Action Day. (Prerequisite: Secretary of Defense)
9. CHANCELLOR: +1 Command Points. (Prerequisite: Consular Admiral)
10. PRESIDENT OF THE NEW REPUBLIC: Prestige Rank. Industrial Output is increased to 400 KCs/Action Day. If this Hero's Fleet is attacking Coruscant, he may bring his Stronghold PDF Fleet (up to 23 CPs) along with him for the battle. (Prerequisite: Secretary of State or Consular Admiral)
DIPLOMACY
Mission Requirements: Republic Leader (Consular/Ambassador)
1. Take the Consular Flagship to a neutral, non-Stronghold world. Once you exit hyperspace and move into the C-Ring, you can declare neutrality and consular status in order to move about the system freely without getting fired upon by the PDF.
2. Move your ship to the A-Ring, and then take your Hero to the surface via shuttle in order to engage in "Diplomatic Relations" between the host system and the New Republic.
3. Once Diplomacy has begun, refer to the following time-table below for mission results. Players are required to write a storyline post in addition to fulfilling the time and action requirements in order to achieve each Mission Milestone:
Milestone #1 [7 Days]: Host System temporarily joins the New Republic Galactic Free Trade Association (GAFTA). On your next Action Day, this system will render a one-time credit of 100 KCs to your Account.
Milestone #2 [14 Days]: Host System permanent joints the NR GAFTA; on your next Action Day and every one after that, this system will credit 100 KCs to your Account.
Milestone #3 [21 Days]: Host System agrees to become a conditional Municipality System and Protectorate of the New Republic. Required Actions: Build a New Republic Embassy on the system in an open G-grid. Also, replace their Space PDF Fleet with 23 CPs worth of units (this can be done with stock units); once the Embassy and Replacement PDF is completed, this Milestone will be done.
Milestone #4 [28 Days]: Host System agrees to become a Member System of the New Republic. All Space and Ground facilities on the planet are immediately scrapped and the System transfers 1000 KCs to your Account. Required Actions: Build a New Republic Sector Operations Base to replace the Host System's Alpha-class Command Operations Center. Once the RASOB is completed, the Host System is officially under your control as a player, and you can build new facilities at your leisure.
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CONQUEST
Mission Requirements: Imperial Officer
1. Take your Fleet Flagship to a neutral, non-Stronghold world. Once you exit hyperspace in a Deep Space Zone, perform an Active Scan of the System. Please post locations for the System's units once your scan is completed (24 hours).
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and give you a warning. If you move to the B-Ring, the System will consider your presence hostile and send out a galaxy-wide distress call (x1 hyperspace). You are now free to move about the System and engage neutral units at your leisure. As the "Mission GM" you will now take direct control of the PDF forces and post for them as you would defend your own world.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1 [7 Days]: Disable all units making up Space PDF. For each platform, capital ship, starfighter squadron, or auxiliary craft destroyed, add 10 KCs to your Account.
Milestone #2 [14 Days]: Destroy all ground units making up the Ground PDF. For each Infantry Squad and GAV you destroy, add 1 KC to your Account.
Milestone #3 [21 Days]: The system can now be declared under control of the GE or IR; Immediately add a "spoils of war" victory prize of 1000 KCs to your Account. You can now start building facilities on the System.
Milestone #4 [28 Days]: Build an Imperial Sector Palace on the System. Once you complete this Milestone, your character gets a free ability upgrade (if fully upgraded, transfer 1000 KCs to your Account) due to the experience gained from battle.
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Ok, making a last proof read of the rules, few things quick.
Changing Compliments
Unless otherwise specifically noted, players cannot change a ship's onboard unit compliments. For simplicity, a ship's crew is equal to 1 person per meter of length. Ship's Crew are considered Fleet Troopers for boarding actions. Most capital ships come with non-designated units (i.e. "Rebel Starfighter Squadron"), so in these cases compliments can be added accordingly. (You said you were going to remove that from this rule. Just saying something cause I dont want it to come back and bite me in the ass later)
Strongholds and NPC Worlds
1 PDF Fleet consisting of 23 Command Points worth of: HHFs, NEBs, AVIGs, IPVs, CGUNs, and CORVs
1 Omega-class Command Operations Platform
1 Gamma-class Space Defense Platforms
2 Sigma-class Starfighter Platforms
1 Alpha-class Command Operations Center
3 Beta-class Military Industrial Complexes (Seriously, this is more powerful then my starting base, and thats saying a lot. This should be about half of that, from PDF down the list unless it is a main stronghold world. I mean seriously, what the fuck is a place like Dagobah or Rothana doing with a defense like that. And please excuse my bluntness I do not mean to offend, but im looking at some of these planets, and the defenses they will be carrying with this set up and im like, no fucking way. And lets be realistic, this isnt some complex multi-million $ computer game, not every planet not owned by someone is going to have a set up uber pirate base on it. So im gunna go through, make a PDF for all of the planets in the map based on size, importance to overall SW cannon storyline, population, and industrialization and if you like it you can use it, if not you can throw my hard work away, but at least then I cant say I didnt try to strive for realism. And do remember, you can always throw a pirate base or 2 in at your leisure and augment the defenses as you see fit, your the GM, its your job. But this way the PDFs will match the planet we are fighting for. For game purposes say I wanted to set up a small secret outpost on say Dagobah, should I really have to fight all that for an uninhabited swamp? Come on now.)
Space PDF Fleets
While PDF Fleets are limited to 23 Command Points, up to 10 capital ships can be in a PDF Fleet as opposed to a normal player-controlled 7. (Ok, I know I know, how unpopular can I be but im gunna suggest it anyway. Perhaps we could remove the CP limit from this rule. Not even making a real argument, I just think with a 10 ship limit, and no "rogue" fighters/aux allowed, why limit it. Especially considering that the end-game ability for the hero's is the ability to use your PDF fleet in the final battle. I dont know about you but for such epicness, do we want to be limited to just patrol craft to be our extra's?)
Logistics
When a commander has more than 4,999 troops of 29 GAVs deployed on the surface as an aggressor, their forces must take into account a penalty. This penalty states that no force may remain operational for more than 7 days (or 7 turns). At this point they *must* withdraw to their mother ship to be resupplied and treated. After 24 hours (1 turn) onboard the mothership, they may be re-deployed. Ships that may land on the surface need no leave the surface. If you deploy 4,999 troops / 29 GAVs or less from any one vessel, this rule does not apply. You can't wage war on an empty stomach. (This is fucking stupid. I will leave it at that. I understand the logic behind it, but keep in mind, some of these bases can carry a quarter million troops or more. This is not feasable for said system, especially with a minimum of 24hrs between posts. Just added math to keep track of.)
And thats all there is to say about that. - Forrest Gump
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You bring up some valid points. I'm using the Episode II Rules Update thread to post all the big changes. I need to comb through the old rules so that everything is up to spec.
1. Changing Compliments will get removed in favor of Stock Unit Default with Replacement Option as discussed.
2. In order for this game to be "automated", there has to be a default PDF template for every planet, but I'll change it to this:
1 PDF Fleet consisting of: 1 DREAD (PDF Flagship) + 3 HFFs + 2 AVIGs .. (12 SF Squads between them all)
1 Omega (6 SF Squads, 10 AUX)
1 Sigma (3 SF Squads)
1 Alpha (500 Infantry, 50 GAVs)
1 Beta (300 Infantry, 30 GAVs)
In all, you're going to have to gun through 21 SF Squads to break Space. Ground is no joke too with 800 Infantry and 80 GAVs. This should be sufficient. I really would like to have planet-specific PDF templates, but I just don't have time for that. If you wanna do that, awesome. Try to keep it it simple: Class A, Class B, Class C kinda set up, that way players can reference a Master Planet List with a simple class by it..
example:
Coruscant (GE Stronghold)
Dagobah (Class C)
Naboo (Class B)
etc.
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Well before you just regurgitate some standard PDF thing for all planets like this was Galaxy at War, give my PDF list a chance, I should have it finished by wednesday.
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Alright, finished with the PDF list. I think this works as a better system as every planet becomes unique to itself making them a specific planet and not just a blip of computer code floating around. It also shows how not all planets are equal to another. Some planets are better, some worse. Few things of note: First, can not be conquered does NOT mean can not be attacked. It just means certain players cant control it, you are still free to kill everything. Next, the planets are all in line with were they were at the start of the Alliance of Free Planets era, or the time period directly after the battle of Endor. So in case you look at a planet and go "Where is everything?!" keep in mind, the planet may have been destroyed and at this time period hasnt been rebuilt yet. Yavin IV for example, shortly after the battle of Yavin the imps cleared it out then abandoned it, the rebels didnt come back to it until 7ABY, which is about 3 years in the future of where we are now. Also, after the battle of Endor and the death of the emperor the galaxy was in complete chaos. Just because a planet has rebel/imperial PDF DOES NOT MEAN that planet is friendly to said faction. You will still have to SL or destroy the PDF to capture it. Planets that are friendly to your faction are listed in their known features section, denoted by "Faction may interact with this planet at will".
The long and short of it, I think this list works better for the PDF keeping it cannon to the storyline we exist in. You can find the list in the developers corner section, and should you choose to use it, will need a home in the rules thread.
Oh yeah, and if you notice, some of the planets have more then 1 of a facility they can only have 1 of. As I stated, not every planet is equal in value and stature, and to express the magnitude of some planets, they needed more then 1.
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Outstanding work with the Planet List. I'm taking my first glance at it now and like it a lot. I like the fact that each planet has some character to it as well. I'll post my edits when I finish them... it wont be a lot though.
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Thank you. Personally ive never been one for the one size fits all PDF system a lot of sims have had. Planets are like people, each one is different, has its own character and personality. I think this accurately represents that while maintaining the simplicity of the game itself. And im very glad you like it. =)
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So, is there some sort of organization to all of this hullabaloo? Even if I were entertaining the beginning of a fragment of a thought of playing -- and that's a big 'if', believe you me -- I have no idea where to begin.
But it does look a bit interesting... And I do love reading into a good set of sim rules and stats regardless.
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Well, you start by picking what faction you wanna play. ;) That is "if" you wanna play hehe. Currently we have Hale with the New Republic, Me with the Rebel Alliance, Dem (who by far has been kicking everyones ass) who is playing Galactic Empire, I believe Gall is going to be playing Imperial Remnant, and open are still, and hale correct me if im wrong, Trade Federation/Hapans/Independent.
After that, go through the stats and you design yourself a 23 command point fleet (CPs are price /100, so if its 2300KC, its 23CP to use) then find the corrisponding planet for your faction, and design 2000KC worth of buildings. After that, it plays basically like any other sim thats ever been. Every once and a while Hale will throw a little "thing" for us all to go participate in to get some rewards. But yeah, its simming the same as it has ever been.
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And technically we arnt set to start till July 1st. But everything is in the GCW section of the boards. Right now we are just SLing our entry stories and mocking the rules out to make sure they work the way we want.
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Nice. It's just a little confusing as I've been stalking the boards this week seeing various rules and such posted in this thread and elsewhere. The Hapans seem to be calling my name.
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Well by all means, feel free to throw together a fleet and jump in the mock we got going. Get you a good feel for how combat works. Basically this game is a star wars modified version of AD&D Birthright, just no dice. You manage your faction, and when you get bored you go attack someone if we havnt gotten to the next flashpoint scenario yet. However I seem to be the only person that has this problem lmao!
And let me say, the hapans are a nice choice. The fighters leave a little to be desired but the ships have both good firepower and good amounts of fighters. Next best thing to imperial ships.
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Speaking of, Hale, I got a question about atmosphere transition. Now how does engagment work for atmosphere stuff? I read the rules, but im left a bit curious to a few things.
Can units in the "atmosphere transition zone" attack units on the ground?
Can capital ships be hit in an orbital bombardment?
Can the A-Ring attack the atmosphere transition zone?
For moving from ground to A-ring, it would go post 1) enter atmosphere, post 2) enter A-Ring?
And I believe I read this but want to confirm, unless a ship states it in its notes, it can not enter the atmosphere transition zone or land on the ground?
And in case this is not defined anywhere and is up for debate, for the first one, so long as its a capital ship I dont see why not, they get 1 grid space range. No for fighters/aux. For #2, this seems improbable as first off, ships can move, fairly quickly. I dont see why the ship wouldnt just move out of the way. From what I know of SW targeting systems, they couldnt lock on a ship in the atmosphere from orbit so... For the 3rd one, I refer to physics on this one. SW weaponry is laser weaponry. A laser beam, regardless of its power, is a beam of light. Light is refracted when passed through water. Atmospheres, on livable worlds anyway, contain a lot of water. Therefore I would summerize that SW weaponry could not accurately hit a target in the atmosphere from space, thus this should be a no by my logic.
And as far as how would orbital bombardment work with this logic, do remember, your not actually aiming in an orbital bombardment, your just destroying the entire general area.
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...Currently we have Hale with the New Republic, ... and hale correct me if im wrong, Trade Federation/Hapans/Independent...
Yes this is correct. =) Currently my character is an Imperial (my base was on Chandrila in Episode 1), and right now I have a juicy Battle of Endor SL going with him commanding the canon ISD-II Avenger. It's entirely possible I may stick with the Imperial Remnant or jump ship to the Trade Federation for uni-balancing purposes. The way I'd like to see it is everybody for themselves. In terms of timeline, it's immediately post-Endor so the galaxy is literally in shards.
1. Units in the atmosphere can only attack other units in the atmosphere. The exception to this are starfighters while doing a Bombing Run: they can attack any ground unit (at x10 damage).
2. I'll add some stuff to the rules to say A-Ring cannot fire at Atmosphere targets.
3. It takes all movement points to enter or exit the atmosphere.
4. Only ships that specifically state "Can enter atmosphere and make planetary landings" can do so. Aux and starfighters can move around at-will so I didn't list that as a specific capability.
5. I know how Orbital Bombardment works, but for the purposes of this game specific targeting is needed to make the numbers work. In terms of cannon, theoretically we could muster a few ISDs at a planet and perform a Base Delta Zero... but that would make things crazy.
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Uhh... if I do recall a BDZ tactic requires at LEAST 6 ISDs... we dont even have enough players to field that many hahaha!
And to my explaining on bombardment, it was just to show how you could preform a bombardment and obliterate a city, but not be able to target a ship in the atmosphere from orbit. No offense or challenge at your intelligence was intended. Im sure you know what a bombardment is.
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Base Delta Zero: The Imperial Way of saying "Fuck You"
(http://i790.photobucket.com/albums/yy185/americanhero1984/Capture.jpg)
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I thought a Base Delta Zero was were the imps line up ISDs on the planet then use an orbital bombardment to rip the crust off of it. As I do recall that takes a minimum of 6 ISDs in a 6 point hexigonal zenith.
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Oh yes Med, I see you lurking down there. We got a Trade Fed spot with your name on it. And yes, we had some nonsense between us, but your not the GM here, and I would excitedly welcome the SL ability and challenge you would bring to the game. And you dont even have to be that active, the game is set that you can get away with only 1 post every 15 days if you keep to yourself. If you want combat you'd probably need a bit of activity here and there but hey, thats a choice here, not a given.
You know you want too, you cant resist the Trade Fed, they call to you!
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Hmm, I crunched the numbers and Trade Fed can put together a better fleet in terms of damage over the Hapans by like 760 points, plus like 300x better ground troop numbers. But I like the SL opportunities of the Hapans better, so I'm on the fence. Really wish I could field more than one Battle Dragon and still be effective, but oh well.
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Let me know what you'd like... I only developed spaceborne Hapan tech because I didn't think anybody would use them, but I could certainly throw in Star Home, plus some Hapan Honor Guard or some other kinda related ground unit just to make things more interesting. In terms of a Hero Unit... I could even make a specific one just for the HSC, like the "Prince" or whatever character you plan on using that could give you +1 CP right off the bat so you can field x3 Dragons and x3 Nova's which will get you 15 Starfighter Squadrons and 2220 Damage to boot... more than a match for the battle-hardened Trade Federation!
See all the dog bones I'm throwing you!? :-*
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Perhaps you misunderstood the CP costs of ships but you could effectivly have 4 battle dragons in a fleet. A battle dragon is only 5CP. You get 23CP to use. Personally I would throw 1 CFC, 2 HBDs, and 2 extra squads of Hetrinars. Keep in mind, although the TF ships carry a horde of fighters, a couple squads of X-Wings will decimate them.
And it would be a Princess... Hapans have a Matriarchal society. A man would never be allowed to command a ship.
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Haha I appreciate the the bones, Hale. And that's what she said too.
Believe me, I really did crunch the numbers. Best fleet available for total capital ship + SF damage output is 6 novas and like 2 hetrinar squads or something, but that just seems stupid. As of now my most balanced fleet is 1 Battle Dragon, 5 Novas, and 1 squad of Miy'tils.
I'll see what an extra CP does when I'm home tonight or tomorrow and have the spreadsheet I made (nerd). I like being at a disadvantage in turbolaser power because that's canon, but the Hapans always had those shit-your-pants scary fleets of Battle Dragons. So yeah, I'll have some sort of princess-admiral charged with leading an expeditionary force that's sort of unpopular with their isolationist culture, so it's poorly funded and supported, which'll explain the lack of prestigious ships.
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Base Delta Zero: The Imperial Way of saying "Fuck You"
(http://i790.photobucket.com/albums/yy185/americanhero1984/Capture.jpg)
Can I ask a question about this picture... well a few actually. First off, why would you use a picture of earth for a star wars graphic. 2nd, why would the imps be bombarding africa, and lastly, what the hell is blowing up like that in the middle of the indian ocean? Theres no land there to facilitate explosions of that magnitude, and turbolasers dont blow up in water. They just instantly evaporate it to steam. Well, not sure about a "turbolaser" per-say as we dont have anything on earth even close to compare it too, but I do know what happens when you fire a 2Mw cutting laser into a pool of water and its not explosive. Excellent if not expensive way to create a heavy fog bank though.
And Erasmar, your not taking into account 1 thing, all that extra firepower from the 6 Nova's means nothing if I can kill all your ships in a single post. Ask hale about that, im good at it. ;) You are gunna want to look into staying power as well.
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Ok, by all means you do what you will, but this would be me if I had the Hapans and 24CP to use for a fleet.
1 Charuba fleet carrier
2 Hapan battle dragons
1 Nova battle cruiser
The CFC alone makes sure you dont get ghosted in the first post, carries 21 squadrons of fighters, and would pump out 1800 damage in just ship board firepower ontop of it. Which is enough alone to kill just about any ship in the universe under MC-90 in size. But thats just me.
Then save the 6 NBC fleet for PDF, OUCH!!!
In an attack on Coruscant that would give you access to 1 CFC, 2 HBDs, and 7 NBCs. And with a bit of SLing im sure you could aquire the usage of the 3 MC-90s im gunna have in the frey. Oh yes hale, I found it. With a lv7 leader I have 1 MC-90 in my fleet, 1 I will build for PDF, and the 1 Endor gets for PDF as I will be able to use my full PDF in an attack on the SSD = 1 VNSD, 2 HFFs, 3 MC-90, mwuaahahahaha. (Yeah thats 38 squads of fighters and almost 200 aux craft, HAHAHAHA!)
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First off, not my graphic.
Secondly, Africa? Could be a random-ass planet for all we know.
Thirdly, the turbolasers could be blowing up the sky itself creating a turbolaser induced-fusion air-firestorm, not necessarily the ocean.
Lastly, Ramano is right, and we have the Mocks to prove it. A Fleet with fewer bigger ships is tougher than multiple smaller ships. This game is high-damage all the way, so shit will blow up often... which is why I'm planning on retreating often in my ISD-II, lol.
The Battle of Coruscant will be epic, and the SSD can certainly hold its own, but it's not invincible... nor is it defenseless. You'll have all the normal platforms plus any GE Player Fleets in the fray. Including a temporary GE/IR alliance... that's another Fleet in there too. The main weakness of the SSD is the UCR 1, which effectively cuts all of its attacks on the bigger capital ships down to 1/3rd what it can do.
But don't you worry... for all the bonuses and shit players will be able to throw at Coruscant... Imperials will have tricks up their sleeve too.
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All I know is as hard as im coming in there, if I got prior scans, i'll ghost that SSD in my exit post. Then its just surviving its death post, lol.
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Do you hear that sound...?
Yeah... it's the sound of your mouse clicking the webpage to look at the Imperial Specs.
Do you hear that sound...?
No... it's the silence... of you mouth dropping.
...Asshole! :-*
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Ok, by all means you do what you will, but this would be me if I had the Hapans and 24CP to use for a fleet.
1 Charuba fleet carrier
2 Hapan battle dragons
1 Nova battle cruiser
The CFC alone makes sure you dont get ghosted in the first post, carries 21 squadrons of fighters, and would pump out 1800 damage in just ship board firepower ontop of it. Which is enough alone to kill just about any ship in the universe under MC-90 in size. But thats just me.
Then save the 6 NBC fleet for PDF, OUCH!!!
Yeah, that's the other fleet I'm looking at. It does have more firepower.
Do I also get the currently listed stock PDF for Hapes? :D I like it.
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Wait, i just now thought of something... Hale, I thought you were playing NR. Otherwise its you and gall both playing IR... how does that work?
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I think that exploding ploom in the indian ocean is Madagascar.
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**Victory Star Destroyer Mk-II Right Hand**, Victory Star Destroyer Mk-II Left Hand, Charger Consular Cruiser Throbbing Cod...
Seriously now, i've heard of taking pleasure in gaming, but this is rediculous, hes masturbating on the field!! LMAO!!! I tell you what, I get nut in my eye and im gunna be angry hahahaha!
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I thought you would like that, lol.
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You know, if your shit is fishy enough to call it a cod... you need to find some cleaner women... I told you to leave syren alone didnt I, look at you now! Got a case of throbbing cod, lmao!
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Galactic Championship Wrestling.
Faction Strongholds and PDF Bonus...
1. Galactic Empire (Coruscant) + (1) SSD
2. Imperial Remnant (Bastion) + (1) ISD-II
3. New Republic (Mon Calamari) + (2) MC-80s
4. Rebel Alliance (Endor) + (1) MC-90
5. Independent (Tatooine) + (2) PBCs
6. Hapan Star Consortium (Hapes) + (1) CFC, (3) HPBs, (3) NBCs
7. Hutt Syndicate (Nal Hutta & Nar Shaddaa) + (1) VNSD, (1) PBC
8. Trade Federation (Mustafar) + (4) TF-DREADs
9. Corporate Sector Authority (Bonadan) + (2) VSDs, (4) MCCs
GE: Dementat
IR: Gall + (Hale)
NR: (Vacant)
RA: Ramano
INDY: (Vacant) + (Hale)
HS: (Vacant)
HSC: Erasmar
TF: (Vacant) + (Hale)
CSA: (Vacant)
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Woah activity! Let me read and catch up!
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Okay just read through the mock... Count me in on this!
I need to spend some time reading over the rules specs and everything as I have forgotten lots... and I need to choose affiliation and all that. I'll be back later today/tonight posting questions :P
Good to see you're all alive and well!!
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Take your time getting caught up, we're shooting for a July 1st Launch. =) The official reboot started a few months ago, and I've slowly been retweaking specs and rules to accommodate the new timeline and factions. Everyone here has been a great help, namely Ramano and Dementat, in working through various ideas to improve the overall gaming experience. Under the Rules thread, there is an "Episode II Rules Update" topic that I posted which has all the major changes from v1.0 to v2.0 of the rules set. I would have to say that Heroes and Missions will no doubt be the biggest change overall of Twilight of the Empire, as with them you get some combat bonuses and special capabilities that can dramatically shape the game, so please take a look at the Republic Heroes to get an idea (still working on the Imperials and Independents). If you want to put in some work, you can overhaul the UCR Attack Calculator if you want. Then again, I've gotten used to doing it all manually at this point as I'm sure the others have, so I'm not even certain the UCRAC is worth it anymore.
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Awesome, who all is playing and on what sides?
Is the empire divided now in the timeline?
As for the UCR Calculator, I'll have a look - is it just a matter of changing units and their UCR ratings? I think the UCR is probably the best invention ever btw! :D
And Hale you give me way too much credit. I was there to have ideas sounded off of me, but you're the real creative drive as well as who ultimately found ways to implement abstract conversation into actionable game play!
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Also I haven't seen any ground combat mocking - i think we ought to test that out. The one thing that always depresses me is seeing only space conflict, when ground assets are ultimately what should be the prize. I'm going to keep reading, then look at the UCR code again and see if I can get that fixed up so we can have it in action.
Any comments about its functionality, etc would be good feedback as I tweak it.
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Actually this will be focused much more on ground combat as many neutral planets have HUGE ground armies. In some cases upwards of 3000 squads of troops. The thing is ground combat works exactly the same way as space combat. So if it works in space, in theory it should work on the ground, ground will just be larger scale. However, this last mock we are doing im going straight for the ground so im pretty sure we are gunna find out here if it works or not.
As far as players:
GE: Dementat
IR: Gall + (Hale)
NR: (Vacant)
RA: Ramano
INDY: (Vacant) + (Hale)
HS: (Vacant)
HSC: Erasmar
TF: (Vacant) + (Hale)
CSA: (Vacant)
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Hmm.. Hapans could be fun, or NR. What's HS? Hutts?
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I believe Erasmar is already playing hapans, and currently I think im gunna get out numbered 3 to 1 against the imps, so I could use a bit of help with you taking the NR. And yes HS is Hutt Syndicate.
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Not that it matters to GCW but I'll be in Europe til July 5th for some meetings. They could care less about American holidays and I get dibs on the collection which softens the blow of the nightmarish flight. So if I'm not lurking about sniping down Ramano, that's why. Medivh knows and will be able to continue our SL while I'm away.
The game is shaping up nicely, boys. I'm proud to see the forum's return to glory.
Go GCW!
XO
K-Lish
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I can handle NR I think.
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YAY!! Im not gunna get crushed right off the gate!
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I dont see the information about missions, etc? Is the planet list posted recently by Ramano the same as our old one?
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By the way I'm going to move the calculators out of the site itself and into another website/dashboard type deal. You can copy & paste the info you want. This way I can have more liberal access to modifying the files when needed - which I recall was a problem the last time.
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The list of planets itself is the same but this is about 4yrs after the last game took place so whats actually at the planets as well as their affiliation will be drastically different. There wont be "missions" like last time, just a flashpoint for us all to participate in once and a while that hale will set up. This game is simming as usual with the exception each player is their own faction.
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And we can still build outposts and cells, etc?
Also, you should assign terrain qualities to the ground grids of each world. That'd be nice to have set in stone from the beginning.
is there an updated v of rules somewhere?
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http://www.swsimforum.com/index.php?topic=560.0 <--- Updated Rules
I think we abandoned the outposts and what not in favor of just having people capture worlds. There are a few out of the way planets in the list that have no PDF for whatever reason that could be used as an outpost planet though. And unless your hitting a stronghold world, none of them are overwhelmingly powerful to begin with.
As far as terrain qualities, I have no idea about that. Not sure its even been discussed. The way I have the planet list set up basically all ground battling would be in a major city. -shrugs-
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The old rules for ground combat use the 4 squares int he center of the map as the surface, and if you read there it is setup so you have to fly between them (cant walk troops from one to the next).
Thanks for the link, thats the one I was reading as it happens ;)
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Umm... good question, hale, what are we doing for ground maps?
Edit: I also have kind of a stupid question, but can we put up CSP for our Aux and Bombers? Like could I have an Aux group in say A-1 with 3 squads of Z-95s running CSP for them? I guess basically is CSP limited to just protecting capital ships, or can we use it to protect any general group of units?
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Another question here about production: does 1 shipyard allow you to build 1 squad or 1 starship at at a time? or as many as you want/can?
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Ok list of questions for you :)
1) Construction - Quantity producible by each Factory/Shipyard, etc.
2) Diplomacy/Expansion - To build units on another world that is neutral, is it required to use force/diplomacy? For example, if I wanted to go to Planet Y and build an NR Embassy there - could I? How does one acquire allegiance/parternship with another world? Are there shades of agreement? For example, if I went to storyline and agreed with planet to put an Embassy - would I get everything there then or just have permission to put hte embassy and continue SLing until I get more from them, etc... This part of the game is murky to me. I assume it works like old school simming - you go and SL a storyline and they agree to join or agree to some middle-ground with you?
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Construction is unlimited but completed by a first posted first finished cycle. IE: You can put 200 MC-90s into production, but they will only complete 1 at a time per each ship yard you have. Facilities build at will. Not sure what the limits on each planet is for total number though...
For your second question, if the planet has a population, yes. If the listed population is "none" then you can do what you will as you will with the planet. Keep in mind, just because the listed PDF and population is none, that doesnt mean Hale hasnt thrown some pirates or something on it. All planets must be scanned before actions can be made against them.
As for diplomacy, its just basically you SLing against Hale (or someone he appoints to do it). As far as the outcome of the SL, its pretty much a judgment call by the GM, basic pen & paper RPing format.
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Ok great. :)
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Last @: where do stock units from your ships go when you replace them with new builds?
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Either PDF or simply disappear if you have no room.
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Ground Grid which consists of G-1, G-2, G-3, and G-4 is the MAP. Ground Units cannot walk/march from one sector to the next (unless you have a Colonel or Hero ability to allow this). Players are encouraged to use a common sense approach when selecting which sector has what terrain modifiers. For example... Coruscant would be ALL Urban... Endor ALL Forest. Places like Corellia might be mixed, etc. Look under the rules in the Ground Section for all this.
Combat Space Patrol is limited to protecting specific areas of space rather than specific units. AUX on CSP block attacking AUX, SFs on CSP block attacking SFs. If you have SFs on CSP, then any SFs that want to attack targets in that Sector must go through your CSP first. So no, you can't have your SFs do "Escort CSP" for your AUX.
Manufacturing Facilities are unlimited. If you can buy it, they can build it. This way, thousands of troops can be trained at a time, as well as entire PDF replacements.
Outposts have been removed and replaced with Strongholds, which are heavily fortified Player-controlled planets. If you want to expand your faction, you'll have to take over another planet to do so. As Ramano said, some planets are "blank slates" (like Hoth or Rhen Var) or have "minor NPC presences" (like the two Asteroid systems), and so players could certainly go to these worlds and set up shops if they so choose.
Missions are not completed yet for all the heroes, but here's a brief overview below. Nearly all missions will take 28 days and will have 4 milestones that have to be completed before the Mission is accomplished.
1. Diplomacy: Will allow Leaders and Jedi to take over a planet without the use of their military.
2. Conquest: Will allow Officers and Sith to take over a planet with their military AND rapidly set up shop afterwards. (Leaders can still take over planets, but they won't get the benefits of Conquest).
3. Jedi/Sith Training: Will allow Jedi to advance in rank faster than every other Hero.
4. Freelancers: Will have a set of mini-missions (like Smuggling Runs) to do so they can make lots of money.
Quests/Special Projects/Epic Missions will be the same as regular Missions, but with more criteria. Here's what's on the drawing boards:
1. Build the Death Star III.
2. Find the lost Katana Fleet. Which for purposes of this game will be (20) Katana Dreadnaughts with CP 1 (because of slave-rigging).
3. Establish the Jedi Order: This will open up a large tech tree for the Jedi, to include lots of Old Republic technology such as Jedi Pilots (which can be added to any Starfighter Squad to give it Maneuver +2), Republic Clonetroopers, Jedi Knights (which will be treated as GAVs due to their power), and Jedi Star Destroyers (which will be modified VNSDs).
4. Establish the Sith Empire: Same as the Jedi bonuses basically with Sith Pilots, Sith Troopers, Sith Warriors, and Sith Star Destroyers.
5. Expand the Empire: Complete (3) Conquest missions and get some huge bonus.
6. Declaration of the New Republic: Complete (3) Diplomacy missions and get some huge bonus.
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Awesome :D
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As for construction line of construction - with Academys - it can only build 1 squad of troops every 14 days? that's 10 troopers... seems a little slow for 500 KCs ;)
Also can we move ships from PDF to fleets and vice versa or is it like old rule : PDF = PDF forever?
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I'm not sure I understand your question. The Republic Academy costs 500 KCs and can be built in 7 Days. It can train all infantry, which themselves have separate costs and training times.
Here is how Fleets work now --
Primary Battle Fleet: Player-controlled, 23 Command Points, 7-capital ship limit.
PDF Fleet: Player/GM-controlled, 23 Command Points, 10-ship limit. Ships can be taken from PDF directly into Battle Fleet.
Reserve Fleet: Exists outside Deep Space of your Stronghold, up to 23 CP, no limits. Takes 3 Days to reactivate.
Fleet Escort Groups: Up to (3) SF Squadrons w/ hyperdrives at 1 CP each & (12) Auxiliary Craft at 1 CP each. Fleet Escorts can only accompany your Battle Fleet, and you need 1 Capital Ship in your Fleet for every 1 SF Squadron or 4 AUX.
Bonus Units: Can exist through Strongholds, Hero Abilities, or other instances.
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Construction is unlimited but completed by a first posted first finished cycle. IE: You can put 200 MC-90s into production, but they will only complete 1 at a time per each ship yard you have. Facilities build at will. Not sure what the limits on each planet is for total number though...
For your second question, if the planet has a population, yes. If the listed population is "none" then you can do what you will as you will with the planet. Keep in mind, just because the listed PDF and population is none, that doesnt mean Hale hasnt thrown some pirates or something on it. All planets must be scanned before actions can be made against them.
As for diplomacy, its just basically you SLing against Hale (or someone he appoints to do it). As far as the outcome of the SL, its pretty much a judgment call by the GM, basic pen & paper RPing format.
Just to clarify:
Construction is unlimited AND simultaneous. If you can buy it, your manufacturing facility builds it. This way you can buy hundreds of infantry squads or GAVs and build them all at once.
Facilities build at-will on Strongholds, but when expanding, you'll need a presence of some kind (like some troops on the ground or anything really).
Diplomacy is a Mission.
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Err... so wait, I can build anything I can afford. Like if I could afford it I could build 200 MC-90s in 23 days?
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Yes.
If you can build it, they will come.
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So with one shipyard you are good to go to build 10 CGUNs at once?
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If you can afford it, yes sir. As Hale said, if you can build it, it will come. Keep in mind though, being NR, you are relegated to only rebel tech. Ok yes, thats kind of a hamstring, but the fighters are nice and shit, you get me as a team mate, which, as we all know, if you can tolerate my mouth, this will be fun. ;)
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Yes. One shipyard you are good to go.
Keep in mind... if you only have 1 Shipyard and somebody nukes it... you're going to be slowed down for a while since they all take 7 Days to build. Even if you plan on rebuilding your PDF with stock capital ships, that'll be 7 Days for the Shipyard + 7 Days for the stock units.... leaving you wide open for 14 Days....
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No I know, I was just curious about functionality - - So all Independent tach is off limits to me? Excluding Space PDF I'm guessing? like Omegas and Sigmas?
BTW - New calculators are almost done :D
I will be putting them up on my server this week. I need to so a alot of data entry.. anyone that wants to help wiht that let me know :) its copying numbers from specs to a text file. not that hard... ;)
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Yes, everything independent is off limits with exception to the PDF facilities which anyone may use.
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Ooohhhh colors....
Galactic Empire: Imperial Tech only
Imperial Remnant: Imperial + Indy Tech
New Republic: New Republic Tech only
Rebel Alliance: Republic + "Rebel" (Indy) Tech
Trade Federation: Trade Federation Tech + Indy Facilities
Hutt Syndicate: Independent Tech only
Hapes Consortium: Hapan Ships + Indy Facilities
Corporate Sector Authority: VSDs, Marauders, and CORVs + Indy Ground/AUX/Facilities
Independents: Independent Tech only
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You know what is missing are the Ssi-Ruuvi :P
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Not in our timeline yet. We got about another year before the first crashed ship is discovered, another 2 before they actually make an attack. And we dont personally like the SSI because they're ships and weaponry is too godmode to be used in a game. Theres nothing we have that could survive an ion onslaught from even a small SSI ship. Perhaps around January if we are still going strong the Vong might make an appearance as a GM controlled race we can all team up against, but no SSI.
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Yep that's always been the problem with them.
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Its the heavy SSI ions they use. Its just too game imbalancing to allow usage of them. In games like this everyone basically ignores system power on ships because lets face it, a wing of Y-Wings or an ISD are the only things with enough ion power to actually be feared. I just dont see a way to balance their stuff to work in game without hamstringing them to a point they are unusable. And lets face it, you take away the ion power and its just not SSI anymore, now its Vong with crap tech, lol.
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I think with the ion damage going shields>armor>systems their tech could be more reasonable. Isn't that how its set up now?
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As I understand it, ions here bypass shields and only effect systems.
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Yes thats true was thinking of VS starfighters (considered mandatory damage i believe)
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Yes that is correct. SFs take everything as manditory damage.
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A quick question hale, Stunned vessels receive no return fire correct? Not disabled, I mean I hit them one time with enough ions to take out their systems, thus making them stunned.
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You guys are all wrong! lol j/k
Please reference this religiously: http://www.swsimforum.com/index.php?topic=615.0
Ion Cannons, Planetary Weapons, and Damage
1. Ion Cannons hit Shields first, then Systems, then Hull. Ion Stunning has been removed in favor of a more traditional approach. The new values for a Capital Ship's Systems = Length/2. Starfighters and Auxiliaries will not have Systems values, thus all Ion damage will be treated as mandatory damage against the Armor.
2. Considering planetary scale weapons eject large volumes of energy, they are capable of plowing straight through a ship's shields and hitting a target where it hurts: Planetary Ion Cannons impact a ship's Systems first and then Hull. Planetary Turbolasers hit Armor first and then Hull. A player firing a Planetary Weapon can scale back the energy of the attack by any percentage if the desired effect is to DISABLE rather than DESTROY.
3. If a Capital Ship's Systems or Armor reach 0, that ship is DISABLED. A disabled ship's shields are immediately reduced to 0. If a ship's Hull reaches 0, it is DESTROYED.
4. On the turn a player's ship becomes DISABLED, they may: Move, Fire Weapons, Launch Craft, and/or Abandon Ship as final actions for that ship. Hyperspace movement is not allowed. Abandon Ship involves sending the crew via escape pods to the planet below (they will arrive on the ground in the next round). Crew = Length/10 = # of Fleet Trooper Squads. If a crew Abandons Ship or fails to Repel Boarders before it's DESTROYED (with the Hull is still intact), that ship becomes DERELICT (UCR=0), and can be tractored away.
5. If a Starfighter Squadron is DESTROYED, that Squadron may Move and Fire Weapons normally as a final action.
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Yes I thought it was being changed because of mock but I read the mock thread wrong/remembered it wrong ;)
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You changed it on me! lol.
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The Hapan fleet will be able to deal 560 ion damage I think at full strength, enough for a 1120m ship, sooo, don't drop your shields around me. Or please do.
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Just so you know, BTW, that those ION rules are not reflected in the rule document it needs to be updated.
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The Master Rules I'm still working through. Temp changes and such are the the Ep2 Update until I do since some of those were works-in-progress.
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Yo Hale you ever on AIM anymore?
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Nah... deleted AIM. Feel free to PM me though.
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Yeah bitches.... got some juicy new Indy Tech.
+ Hapan Honor Guard to the HSC.
+ Outer Rim Coalition Tech (NPC fringers)
Gonna work on Heroes & Missions next and then the final Rules Update, after that we should be go for launch.
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All this tech is making my life more miserable with the calculator :P
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I can't believe this. I'm currently simming again, playing TOR, and just started reading the X-Wing series (man did I choose a great series to skip and save for over a decade later). I've also been listening to the Star Wars soundtracks all day at work.
I'm officially 12 again.
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lol ... I'm rereading Wraith Squadron now. You should be reading Courtship of Princess Leia though ;) Its funny, the past few weeks i had been wanting to sim again... then i finally visited and saw all of this in motion. I just hope that we can get through the first month with momentum and carry on. This set of rules looks really nice, once we get comfortable and all the stuff is setup for each sim, I think it will be very manageable. And there is lots of room for storylining which I know a lot of us enjoy more than we did back in the day.
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BTW, if you guys want to test out the rule set, feel free to jump into the mock at any time.
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You mean that thread where everyone just moves their ships around and does nothing? ;)
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Never been one to really battle, but I may just hop in tonight and go balls to the wall and just force the issue. And get destroyed.
And yeah with all this Hapan shite I was thinking I might as well reread Courtship, except I distinctly remember disliking that one. I think I only disliked The New Rebellion and (shudders) The Crystal Star more. Zahn's the best, Stackpole's immediately winning me, and Anderson is at least upper-readable. ...Even though he single-handedly destroyed Dune (yes, single-handedly, because I think Brian Herbert was just credited to put the Herbert name on the cover).
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Zahn is my favorite as well. Stackpole and Allston are readable (in another genre I doubt I'd read to the end though). I never read any of the NJO stuff.. always rejected it for some reason. I keep going back to the X-Wing series and Zahn. I should finish Black Fleet Crisis one of these days, too.
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I avoided NJO for a long time for the same reason, Hop. I finally gave in, and the second time around it interested me more. I'm on the last book now, finally. Already bought the Dark Nest trilogy to read next. If I trusted George Lucas to not mess it up, I would love to see the X-wing series animated and produced like the Clone Wars stuff.
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My sister is getting married on Friday, so my activity is going to wain a little until Sunday.
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I think I'll give in and start the series then once I finish rereading the X-wing and thrawn books. There are a shit ton of those NJO books at least.
In other news I suck at making a post format (thanks for letting me steal everyone :D). I can't seem to find something that looks nice, is easy to read online, and easy to work with offline when preparing the post. stupid styling tags are annoying.
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FYI I am working on a WYSIWYG editor so you dont see tags just the styling in the post-writing box... along with my calculator however I am waiting until specs are finalized to release the calculator.
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Fuck it, I'm in.
It looks like a one player one sim deal, someone care to catch me up a little with what's going on in terms of style/direction and what options are open for roles?
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Trade Fed or Indie, or I guess we are letting some people double up as Imp Remnant has both Gall and Hale in it so... I guess its open field. What you want to play that existed in 4ABY. (No SSI)
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Just saying, STILL HERE! Dad is having a major surgery right now so I am still not "here" but yeahl
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best wishes to your padre and family Gall.
I was hoping Jay would pop in here! Woot!
Its one player. There's a basic RPG part to it (you have a player character, see end of spec files) that can become more badass by doing shit (which Hale is finishing up but mostly missions via SL like diplomacy or other stuff I imagine). Combat is simple and I have a calculator to help. You build facilities to increase your income from the base paycheck you get each month. You spread to other planets, consolidate, harass enemies, eventually try to conquer Coruscant or I believe there is one other aspect.
So yeah. Lots SL room if you want it, fun battles with smaller fleets (and smaller ships), simple but effective combat (not all out simulation but theres quite a bit to be tactical and creative with, especially in choosing targets and how you attack), tools that reduce some of the mathematic aspects for you, a basic economy built around facilities, more nuanced planet lists, etc... fun times I think.
The tough part will be starting and getting all your ducks in a row, after that it shouldnt take crazy amount of time to be plenty active.
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Thanks. He is getting his stomach taken out to get rid of the "c" word but yeah. Also, I would like to say if it wasn't for me bothering half of the people involved, this probably wouldn't have gotten off the ground as soon. So, gome!
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I wish you and yours the best with that gall, and if its not too awful can I ask a question... how does he survive after the surgery if they take his stomach out? Im sorry but this intrigues me as to how they are pulling this off... ? And please dont misunderstand I am not under any circumstances calling you a liar or insinuating anything of the sort, I just dont understand how this works out?
And yes, if you would rather not talk about it, I will totally understand, ive been there.
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Fuck it, I'm in.
It looks like a one player one sim deal, someone care to catch me up a little with what's going on in terms of style/direction and what options are open for roles?
Could also double-up with me for the Hapans. I'm treating the Queen Mother as an NPC and just controlling the fleet of Gallinore, in a sense. You could be the leader from another world in the Cluster and we could either be rivals or working toward the same thing. Either double-up the defenses/facilities of Hapes, or create to different planets, not sure how that would work.
Just thinking outside the box. A Galactic Hapan Empire!
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I am excited to go through the rules over the next few days and really sink my teeth in. That being said.
They take the stomach out and pull up a piece of the small intestine and attach it to the esophagus. You can't eat big meals or too fast but you live and eat what you want(Again, slowly,lol) No disrespect taken. I am a Nursing Student and an EMT so aside from the personal factor involved here I actually am curious in how it all works and would be watching it if they would let me.
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Fuck it, I'm in.
It looks like a one player one sim deal, someone care to catch me up a little with what's going on in terms of style/direction and what options are open for roles?
Thank you to everybody who helped answer this question, but I'm the fucking Editor-in-Chief around here, and *I* answer the questions! ;) lol, j/k
Actually Jay, you let me know what you wanna do, but this is the current setup:
Episode II: Twilight of the Empire | Factions, Worlds, and Players
Galactic Empire: Coruscant [Dementat]
Imperial Remnant: Bastion [GallPizi, Hale]
New Republic: Mon Calamari [Hoppus]
Rebel Alliance: Endor [Ramano]
Trade Federation: Mustafar [---]
Hutt Syndicate: Nal Hutta & Nar Shaddaa [---]
Hapes Consortium: Hapes [Erasmar]
Corporate Sector Authority: Bonadan [---]
Independents: Tatooine [---]
Outer Rim Coalition: Vergesso Asteroids [---]
The game model is "one-player, one-world, one-sim" although Gall and I are doubling up for the Imperial Remnant, however I might have my own Stronghold elsewhere just to make Bastion a tad more conquerable, lol. The factions are a conservative interpretation of the canon post-AE timeline, with the Trade Federation thrown in the mix for 3rd party balancing. Outer Rim Coalition is going to be an NPC sim that I'll use as the GM for various events, but for the most part, what you see is not necessarily what you get.
If you have an idea for a cool character or Stronghold, let me know and we can make it work. I've scoured the databases to include just about every kind of capital ship a player could want, and every faction (more or less) has their own version of the DREAD, so there's a lot of flexibility in terms of what you want to do. If you want to piggy-back off somebody else like Ramano or Hoppus per se, and let them manage the Stronghold while you simply collect your paycheck and do what you want, that's also an option. Independents are limited on tech but have the most flexibility in terms of Stronghold location (Tatooine is listed, but it's an "intergalactic amnesty" kind of state that anyone can visit and do shit on).
I remember in AE you had the Sovereign State of Eriadu... so if you wanna do something similar that's cool.
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So, how will Hale and I being on one side work? (Reminder, I have not read the new updates to rules so this may be a dumb question)
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Every planet can only have (8) facilities that you can build on it. I imagine we can share usage of said facilities, but not the income they produce. Or simply divide Bastion in half and say G-1 and G-2 is yours, and G-3 and G-4 is mine. PDF could be controlled by either of us. Both our fleets would share space.
Kinda like being room-mates now that I think about it =) But the more I start pondering how to get around this problem, the more I'm inclined to simply shack up elsewhere. In Episode I, my character was at Chandrila, so perhaps I could return there for continuity's sake and to remedy our issue...
We'd still be "one the same side" but the way this game works that doesn't even matter. We could both be independently attacking other targets at the same time and not give two spits for each other. lol
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IR was run by a bunch of moffs... so being each of you on separate planets would make fine sense.
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(Tatooine is listed, but it's an "intergalactic amnesty" kind of state that anyone can visit and do shit on).
If I can stay active, I'm going to create a second, independent character and just keep at Tatooine and storyline him literally doing shit all the time. Like just a holomarketer with irritable bowel syndrome going from cube to bathroom, cube to bathroom, cube to bathroom.
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(Tatooine is listed, but it's an "intergalactic amnesty" kind of state that anyone can visit and do shit on).
If I can stay active, I'm going to create a second, independent character and just keep at Tatooine and storyline him literally doing shit all the time. Like just a holomarketer with irritable bowel syndrome going from cube to bathroom, cube to bathroom, cube to bathroom.
LOL that was supposed to be "do shit" not "shit on".
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This looks tempting... also it is borderline impossible to register here. The stupid letters don't show up that you have to type to prove you're human.
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Could also double-up with me for the Hapans. I'm treating the Queen Mother as an NPC and just controlling the fleet of Gallinore, in a sense. You could be the leader from another world in the Cluster and we could either be rivals or working toward the same thing. Either double-up the defenses/facilities of Hapes, or create to different planets, not sure how that would work.
Just thinking outside the box. A Galactic Hapan Empire!
If I could have another Hapan planet that'd be sweet. . .if your cool with it and the rest of the crew is willing to go for that. Story would dictate that we always align against outsiders, but a little stripper rivalry is always a fun dynamic ;D
If the group consensus is against the Hapans having that advantage I can understand and will likely try and do the Hutts some sort of justice.
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Im cool with have 3 seperate Hapan factions so long as I get to watch a hapan civil war hahaha!
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Like just a holomarketer with irritable bowel syndrome going from cube to bathroom, cube to bathroom, cube to bathroom.
Simming has been needing an IBS homage!
Let me get some doxycycline and loperamide!
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Now dont get me wrong guys, im not trying to be an asshole here. I know I come off a bit crass for all of your rice paper skins, but im not trying to go after anyone, im not out to get anyone. Im just trying to play. My concerns with the rule discussion issues have to do with we had a launch date set, and if we go back into building mode, we will not meet said date, meaning we are pushed back another 2 weeks, if not a month into august for a start. I worry in said amount of time people losing interest in it and when we do finally start, well now people will post when they get around to it, maybe once a week. I mean, look at the activity here right now, we need to use this for a good launch, have a game with enough activity to really garner attention.
I understand everyone has ideas for how to improve things, good ideas, and I dont want to take anything away from your creativity, but we cant afford to be back in building mode right now. I implore you, please, lets just use the rules we have. (Yes I know we need to get them all down on the thread too.)
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I agree with you Ramano. I don't want to go all crazy about rules. As long as it is understood how things work by current rules, I'm fine with it. However, current rules also allow bombardment at 100% accuracy of anythign on ground grid. ;)
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And in other news the beta of calculator should be ready tomorrow!
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Yes, bombardment is 100% accuracy, as all weapons are in this game. But its also why there is no damage modifier for it, to signify that not every shot is gunna hit where you want it too. A single heavy turbolaser is enough to take out the entire downtown area of a major city. So in actuality a bombardment should be doing 100s of thousands of points of damage, but the easy way to add in the errant way a bombardment is fired, we just leave the weapons at base damage. Well, with the exception of this x10 damage for space units, but for the record this is the first ive heard of that. Last I recall hale you said specifically no modifiers for ground damage.
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Now that I think about it, seeing as we are discussing the topic anyway, im seeing a broken mechanic in the bombardment rules... namely the mechanic itself. With allowing bombardments, especially on the scale we are discussing right now, why even bother with ground combat rules? If I can just sit in the A-Ring and bomb a planet off the game, why would I even bother sending troops to the ground? I see Dem moving in to do that right now, the "I dont have to fight you, i'll just sit in orbit and blow you away" tactic.
In light of this I think we have a decision to make, do we render ground combat irrelevant by allowing orbital bombardment, or do we just do away with bombardment all together and force ground combat? You have to admit, with allowing bombardment, any move into the atmosphere of a planet basically just made you a fish in a barrel. I know doing away with bombardment is a bit unconventional, but this is simply unfair and game imbalancing.
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Right now, bombardment works like this.
ISD fires 900 damage at GAVs on surface.
A T47 can take 200 damage.
So in a turn, an ISD kills a mere 4 T-47s with all its firepower because it is 100% accurate.
Thats why this should happen (imo):
* First, I am adjusting all ground specs by a degree of 10 (200 becomes 20) in Attack Rating and DT - so now no need to x10 space units coming in to ground combat, everything is at same level (no real change to gameplay here besides for bombardment).
* Bombardment shouldn't be 100% accurate any longer, instead, bombarding ship has UCR 1 for any turn it is bombarding, and if bombarding cannot fire weapons at any other targets in space.
(ex) So it is 100% accurate vs static targets like a building with UCR of 1, and quite inaccurate vs those T47s: ISD fires 900 damage * 0.125 (1/8 UCRs) = 113 damage, 5 T47s destroyed, 1 damaged.
There is a risk, of course. Fielding VSDs and ISDs leaves you weak in space to fighters, which with no support craft can make quick work of you. It would take many turns to destroy by space. You cant defend yourself against attackers while bombarding. Imagine if several fighters punch through the CSP - the ISD has to break off the bombardment or engage. For a VSD, its UCR of 3 or 4 goes to 1, so other ships can raise hell on it, etc.
I would not be against just removing bombardment all together though. I like that idea best :D
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But wait, if you redo the specs of the ground units, but DONT put the x10 multiplier in it. So now that 900 damage kills 45 tanks, which is way more in line, because the tanks are gunna move around and dodge some of it, the turbolasers are raining down over a 400 square mile area, and its not so over powerful that fear of a bombardment makes ground combat irrelevant, but still does enough damage to signify it was a bombardment. 45 tanks is an entire bases compliment of GAVs.
But more-over I am with Hop that just removing bombardment rules all together is for the best, that way we will actually see ground combat at some point, outside of capturing someones ship.
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"If a rule has to have an exception for the mechanic to work, I would question that mechanic."
This is sound logic. Perhaps we can change Orbital Bombardment to this only...
Destroying Planetary Regions or "Base Delta Zero"
This is a special Orbital Bombardment attack that can wipe out all the units, facilities, and terrain features of a planet which can be accomplished by inflicting 10,000 Damage onto a single G-grid space. Once the damage has been done, refer to assessment below for planetary affects:
G-Space #1 Destroyed: Grid space is converted into a "Wasteland" (-1 UCR for infantry and vehicles).
G-Space #2 Destroyed: Grid space is converted into a "Wasteland"; the planet experiences a cataclysmic climate disaster that affects the remaining G-Grid spaces (one of them becomes a Snowy Tundra, the other Mountainous).
G-Space #3 Destroyed: Grid space is converted into a "Wasteland".
G-Space #4 Destroyed: Grid space is converted into a "Wasteland". All previous planetary features and capabilities are removed from the game.
With this setup, in an ISD-II, it would take me almost two weeks to BDZ one Grid. This makes Orbital Bombardment a last resort siege-mechanic rather than a full frontal assault due to the prohibitive time requirement. According to cannon, this is exactly why the Empire needed a bunch of Star Destroyers to BDZ an entire planet quickly.
By removing the specific unit targeting mechanic of bombardment, we arrive at a more realistic destination. Even with Bombard UCR 1, I'm not going to waste my time knocking out half a dozen T-47s each round. That's what I have Dropships and AT-ATs for.
To simplify the above rule, it could be written as this:
Orbital Bombardment or "Base Delta Zero"
Orbital Bombardment is a special attack that Star Destroyers, Mon Calamari Cruisers, and Dauntless Heavy Cruisers can perform that is capable of destroying all units, facilities, and terrain features of a G-grid space by inflicting 10,000 damage on it. Orbital Bombardment must be conducted in the A-Ring and only Turbolaser-type weapons can be used. (When attacking a Planetary Shield, all weapons can be used). As a special feature to the Victory-I Star Destroyer, it may fire its concussion missiles, but no other capital ship may fire any other warheads during Orbital Bombardment. Once the 10,000 damage is done to a G-grid space, it becomes a "Wasteland" (UCR -1 to all infantry and vehicles). Once all G-grid spaces have been bombarded into Wastelands, the planet looses its special features and characteristics.
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I like that, leave bombardment as 'blanket attack' - and it would enrage the planet too so thats a turn off. Mayeb 10,000 points is too low though.
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I like this idea a lot actually, more so then removing it all together. So something that looks like this:
Bombardment special attack blah blah blah, takes all of your ships and may be your only action. Does 10,000 damage to a grid space to be distributed among all units in the grid (kill one move to next) facilities take damage first. (Hey why couldnt troops take cover in the buildings and sewers and what not.) G-Space #X Destroyed: Grid space is converted into a "Wasteland" (-1 UCR and half move for infantry and vehicles). Do not figure UCR into this attack. (that should take care of 10,000pts not being enough)
Then, we could think about adding an interesting aspect with that, say any grid space that takes 3 bombardments in a single battle becomes uninhabitable, untraversable wasteland. Then you really could "kill" a planet if you so chose. Just think, you get all 3 of you imp people you really could pull a BDZ manuver. Not sure if thats a good idea, but ultimately the game is playing for a real end so, perhaps it could be fun. Adds a civilization type aspect to it I think.
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We could also if we allow total destruction of ground grids, add something like 2000KC + 14Days to "rebuild" a grid space to be habitable after it was destroyed. (IE: you can build on it again) Not sure I see a use for it unless someone decides to go absolutely crazy with the bombardments (no I swear to god I will NEVER use this tactic, not bombardment, but total destruction manuver, im playing a rebel for godsake. Yeah a bit loose with collateral damage, but not genocidal. I cleared out Drev'strad before I blew it up if you recall.) or perhaps one of the hapan players as they are pretty xenophobic and like to stay behind the veil so they might want their planet back. Still, a fun idea to play with anyway.
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Well, say 2000KC + 14 days for a destroyed grid space
500KC + 7 days for a damaged grid space (took less then 3 bombardments)
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10,000 is a lot... even for my +10% attack ISD-II...we're looking at 1210 points every 24 hours, which means in 9 Days I'd be able to nuke one grid space. 36 Days for the whole planet.
Chances are, I'd nuke one grid space while my troops handle the action in another to speed up the conquest.
Or we make Bombardment more like the Armor/Hull concept with capital ships.
10,000 points to wipe the grid clean, and another 10,000 to Wasteland it permanently.
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I wouldnt distriebute damage ... Instead damage applies to surface only... At 10k, everything still on surface = dead. Me likey this set up
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In other news....
Hapes Consortium
+ Star Home added to the specs.
+ Royal-class Super Battle Dragon added to the specs (to simulate Prince Isolder's Song of War).
- Charubah Fleet Carrier weapons toned down.
+ Hero unit added: Hapan Royal Officer (more bang for the buck in terms of abilities).
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Hop, you cant just deal 10,000 damage to every unit in the grid space, nothing could survive that, where as things would most certainly survive a bombardment. But seriously I like the idea of bombardment being a special attack that does a set amount of damage, otherwise im in favor of just doing away with it completely.
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Thats the idea. You are making the grid space a wasteland. Anyway. I am leaving this in Hales hands. I dont want to have a debate about it.
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HGM Card played -- here's the new rule:
Orbital Bombardment or "Base Delta Zero"
Orbital Bombardment is a special attack that Star Destroyers, Mon Calamari Cruisers, and Dauntless Heavy Cruisers can perform that is capable of destroying all units, facilities, and terrain features of a G-grid space by inflicting 10,000 damage on it. Orbital Bombardment must be conducted in the A-Ring and only Turbolaser-type weapons can be used. (When attacking a Planetary Shield, all weapons can be used). As a special feature to the Victory-I Star Destroyer, it may fire its concussion missiles, but no other capital ship may fire any other warheads during Orbital Bombardment. Once the 10,000 damage is done to a G-grid space, it becomes a "Wasteland" (UCR -1 to all infantry and vehicles). Once all G-grid spaces have been bombarded into Wastelands, the planet looses its special features and characteristics. If Orbital Bombardment is canceled an a G-grid space still has any number of terrain points remaining, the G-grid space regenerates at a rate of 1000 terrain points per day. While a G-grid space is regenerating, no facilities or units can be built on it.
Example:
VNSD Venator holds position at A-1 and fires 10 DHTCs at G-1 for 200 damage. G-1 now has 9800 terrain points remaining.
49 Days later... the Venator finishes off G-1 with a final Orbital Bombardment of 200 points, reducing its terrain to 0.
G-1 is now a Wasteland permanently.
Example 2:
VSD Victory fires 10 QTCLs, 40 DLTLs, and 80 CMs at G-1 for 960 damage. G-1 now has 9040 terrain points remaining.
7 Days later... the Victor fires another round but is forced to retreat, leaving G-1 with 2320 terrain points remaining.
8 Days later... G-1 regenerates 8000 terrain points and is at full strength again. Host player may now rebuild facilities there.
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This part is unclear: " that is capable of destroying all units, facilities, and terrain features of a G-grid space by inflicting 10,000 damage on it."
Does that mean that after 10,000 is inflicted, all UNITS (troops/gavs/etc) & FACILITIES are DESTROYED as in poof, now they are gone? Because later it sounds like it just makes UCR ratings drop: "Once the 10,000 damage is done to a G-grid space, it becomes a "Wasteland" (UCR -1 to all infantry and vehicles). Once all G-grid spaces have been bombarded into Wastelands, the planet looses its special features and characteristics"
This is the confusion for me :)
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I think it's UCR -1 for infantry and vehicles that try to use the wasteland after the land has been wasted as such.
I will now inspect these new specs and hope that the Charubah hasn't been completely nerfed.
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Destroy the Ground first.... anything still present is nuked.
Any units that come back to the Wasteland are UCR -1.
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Ok thats always how i've understood that. Love it.
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So much new math!!!! And who is keeping track of all these numbers? Remember, with this amount of people playing there could be a lot of planets eating a lot of bombardment, and thats gunna be a lot of time updated everything to make sure it stays current. Im not doing all that.
And I still say we just do away with bombardments or there will never be any ground combat. I know im not putting my troops on the ground if its just a fish in a barrel scenario. I guess if you wanna spend a month and a half blasting away at my planet to kill it, whatever but it is what it is. I just say if your going to make it so difficult to destroy a planetary grid space, why even bother with the rules to do it at all, a waste of page space in my opinion. Just make it something that can be done or dont worry about it. Your getting into ultra-complexifying (gotta love kings english) what should be a simple do or do not thing. It was just supposed to be a fun idea, I didnt realize you guys would go into trying to assign grid spaces with hps and what not. I retract my statement on it and strike it from the record.
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Ramano brings up a good point in terms of game administration. The planet list as is pretty long and it might be difficult to keep track of all the bombardments. Granted, I'm not planning on nuking an entire world, but there's really nothing stopping me from bombarding one or even two Ground grids if it only takes a few weeks, and nobody answers the distress call...
This version of the game is meant to be "automated" to such an extent that we don't need GMs, just a clear and concise Rulebook that has all the answers.
In light of this, despite the fact that I think Orbital Bombardment would be a cool element to add.. my official stance is to strike it from the rules. I know Ramano would prefer this. And Hop, I know you're either way, so how about we just be done with it?
If you wanna take over a world, you gotta get your feet wet.
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Well that and it adds an element to the game that no other sim has ever really had before, which is ground combat is a must. Unless you can talk the person into surrendering, you have no choice. It separates us from every other sim thats ever been.
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I'm fine with it, but this still doesn't prevent a VNSD entering the ground grid and hovering over units and destroying them without really having 'ground combat'. Though true, the ground can open fire in response... 8)
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Which yes a person could in theory still do, but like you said, you can open fire back, now, with even 250 squads of republic commandos im gunna take 1 shot with each of them and bomb the bottom out of that VNSD. 5000pts in 1 shot, VNSD has no such armor/shields/hull combined. Which if you got a ship thats about to die anyway, might be worth doing, but otherwise it would be pretty dumb unless the troops your going against cant damage armor, such as republic fleet marines.
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Well it would be 250 squads * 0.2 = 50 damage ... and a VNSD can handle that. But if there were some T-47s... 20 of those could dish 500, which is more of a concern for the VNSD.
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Err... yeah, your right, we nuked the ground units by /10. Forgot to figure that in haha. But yeah, either way, its something that can be done, is effective to do, but not so much that the ground units are defenseless, so you have to make sure their death post cant kill you in the process. And more importantly, doesnt involve having to come up with a new set of rules or modifiers for bombardments. Not to mention gives that "Can enter the atmosphere" ability a use as well.
I also thought of something else. By only allowing ships that can enter the atmosphere participate in ground combat, that finally gives a weakness to that big ass ISD I and II without actually hurting it. Yeah, it is the king of the galaxy, but you can hide from it on a planet and make him actually use that huge troop compliment. I mean ok, not allowing the ISD to bomb a planet is kinda rediculous but as I said, its just too complicated to add to the game without coming up with a whole rule-set for it, which then leaves room for interpretation, which means we need a GM. Simply one of those area's where we have to sacrifice realism for workable game mechanics.
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Personally I'd like to see Orbital Bombardment stick. I have no plans to raze planetary surfaces unless it were to really serve some overarching story purpose as well as finite strategical value. Perhaps add Income penalties to razed planets in some fashion to add an element of negative value to discourage razing a planet you might want to actually keep and build up. Building penalties or whatever.
I'm never in favor of remove facets of gameplay, the more options the better. Just my opinion.
If you have to spend the better part of a month or more, thats plenty of time for people to coordinate to spank your ass, knowing you're planning on being in the same place for so long. As a guide, how can you justify razing a planet if you're NR or RA anyways? It's pretty much a ruthless imp tactic. You're not serving the cause of galactic liberty by blowing up planets. *shrug* just other thoughts to consider.
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And for the record, if im trying to argue a point, and you can clearly see the point im trying to make, but it came off too tactless, feel free to re-word that for me. Many times I have a valid point to make but lack the verbal articulation to explain it without coming across as an insulting pompous prick. Picture a person from the trailer park sitting down at an upscale dinner with a bunch of 1%'ers. Yeah I got a good point, but only enough vocabulary to communicate at, like syren says, a neanderthaulic level. As some would say, all intelligence, no wisdom. So yeah, if I say im not trying to be offensive, I really do mean it, even if I still come across that way, and like I said, if someone can find better wording, feel free to re-word it. Trust me when I say, if im trying to offend you, you wont be able to mistake it. lol
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Remember the Mandalorian Liberation Army Flashpoint?? I damn near destroyed the landed Mandalorian VNSD with those AT-ATs!!
Perhaps we can change the rule to Atmospheric Bombardment? This way capital ships can participate in ground combat in some limited fashion.
Atmospheric Bombardment & Surface-to-Air Combat
Ships that can enter the atmosphere can fire on ground targets in the related Ground Grid. All energy-based weapon attacks become UCR 1 because of parallax targeting errors and weapon arc alignment difficulties. Warheads take no penalty. While ships are in the atmosphere, ground units can attack them normally. Damage is dealt as if the capital ships were vehicles.
And now one last attempt... Orbital Bombardment is no longer a damaging attack... it is simply a status modifier. It also counters a potential General's ability to move from one grid to the next with his troops, adding some nuance to that as well.
Orbital Bombardment
This is a special space-based attack that Star Destroyers, Mon Calamari Cruisers, and other designated ships (see specs) can perform that is a broad area attack designed to destroy terrain and cause fear. Bombardment requires that the listed ships must fire ALL weapons to the ground while they are in the adjacent A-Ring grid space. While Orbital Bombardment is in progress, infantry and vehicles cannot move to or from the Ground Grid being bombarded, and all ground units suffer a -1 UCR penalty (including friendly units) because of the hazardous conditions. This effect lasts for 24 hours after the player posts his ship commencing Orbital Bombardment.
I believe this should handle it?
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Personally I'd like to see Orbital Bombardment stick. �I have no plans to raze planetary surfaces unless it were to really serve some overarching story purpose as well as finite strategical value. �Perhaps add Income penalties to razed planets in some fashion to add an element of negative value to discourage razing a planet you might want to actually keep and build up. �Building penalties or whatever.
I'm never in favor of remove facets of gameplay, the more options the better. �Just my opinion.
If you have to spend the better part of a month or more, thats plenty of time for people to coordinate to spank your ass, knowing you're planning on being in the same place for so long.� As a guide, how can you justify razing a planet if you're NR or RA anyways?� It's pretty much a ruthless imp tactic.� You're not serving the cause of galactic liberty by blowing up planets.� *shrug* just other thoughts to consider.
Do recall I had an NR character that killed a quarter of the population of coruscant. Rebel or Imperial is the same as saying Democrat or Republican, literally. I could show you many examples of imperial genocide tactics employed by republic members. There is no law that says a rebel player cant act like an imperial tyrant.
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I like the atmospheric bombardment rules, but I stick by the original of not allowing orbital bombardment. Lets face it, that is simply a lazy way of handling ground combat. If your not trying to destroy the surface of a world, whats the point of it then? To fight ground troops without having to actually go to the ground, which is the whole point of NOT allowing orbital bombardment in the first place.
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Do recall I had an NR character that killed a quarter of the population of coruscant.
Sounds awful
Rebel or Imperial is the same as saying Democrat or Republican, literally.
Depends how you want to look at it. If the NR is a proxy for the Light Side of the force and the Empire is a proxy for the Dark Side, then they do have a scripted ideology to which each ought to stick. Beneath the surface of Political Ideals, Nationalism, Specie-ism, it is the clash of Light and Dark the drives the SW Universe at all times.
Not trying to have a debate though, whatever Hale does with it is fine
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Oh no, I see what your saying, but its more of a Jedi/Sith thing then rebel/imperial. The jedi fight for the rebels because their ideals fall more in line, but if you look throughout the history of SW, many times the jedi split from the republic due to differing ideals, the mandalorian wars for instance.
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I like the Atmospheric Bombardment and new Orbital Bombardment rules I just posted. They look simple, easy to follow, and add some nuance to ground combat without taking away or nerfing Bombardment in totality. Unless I hear some serious opposition to those, I say we roll with them. On paper those rules look like they're going to work so well I don't feel like we need to test them.
The reality is, it's T-minus 4 Days until launch so I'm really not trying to overhaul the rules again.
The rules work. The specs are tight. The game is ready to be played.
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I've always thought of orbital bombardment being the analog of strategic bombing in WWII. There can be military focus or it can be generalized, civilian fire-bombing like the Allies did to Dresden and a couple other German cities. I can imagine complicated rules for us based on the distinction of pinpoint vs general, but I think we should keep it simple.
Honestly I haven't really read these chunks of rules discussion, more like perused. Ultimately I won't give two shits, I'll just use whatever the council decides. Unlike Tatooinian holomarketing call center specialist Pepto Bizmaul, who gives many shits periodically throughout the day.
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Okay I love the bombard concept: (generalized attack, all weapons, effectively interdicting the grid space (nothing comes in, nothing gets out), and -1 UCR to any ground based units (troops/GAVs). Perfect, and fun use of it (you can trap enemy forces in parts of the grid while attacking other parts).
This should just be deleted though (sorry!):
Atmospheric Bombardment & Surface-to-Air Combat
Ships that can enter the atmosphere can fire on ground targets in the related Ground Grid. All energy-based weapon attacks become UCR 1 because of parallax targeting errors and weapon arc alignment difficulties. Warheads take no penalty. While ships are in the atmosphere, ground units can attack them normally. Damage is dealt as if the capital ships were vehicles.
I get confused reading that - so can X-Wings in Atmosphere fire PTs at ground targets, and be immune to fire from surface, for example?
PLEASE let us get rid of "atmosphere" and just use space and the 4 ground grids. having the atmosphere zone makes its more complicated and less straightforward - we already saw how each of us interrpreted what "atmosphere" and "surface" consisted of. Its always been a problem.
Without atmosphere it is really simple:
1) Battles in space using UCR and firing weapons.
2) Battles on surface that can include space craft capable of atmospheric flight (with penalties to UCR) using UCR and firing weapons.
No questions about where one thing ends and the other begins, where the unit is if its just 'hovering' and not landed, etc, there is no gray area whatsoever.
Very very simple. And really no different in actual gameplay, you're just removing 1 grid space and possible confusion/debate area.
Please remove atmosphere grid space! CAP is for Ground_Grid space (G1, G2), and works just like in space but the ships protected are facilities, troops, and GAVs on surface (so SFS on CAP prevent SFs from engaging those units until occupied or destroyed).
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If you can shit out the new Space-Ground Grid Map, then by all means!
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lol all right.
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Fresh out the crapper!
(http://i782.photobucket.com/albums/yy103/gehoppus/space_grid.jpg)
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One last request... can you make another Space-Ground Grid with the Atmosphere divided into 4 different sections?
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::grumble grumble:: atmosphere.... ::grumble grumble::
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this one gave me diarrhea...
(http://i782.photobucket.com/albums/yy103/gehoppus/space_grid_ATMO.jpg)
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Here's what I like about the separate Atmosphere Grids:
1. They allow Starfighters and AUX to be on Combat Atmosphere Patrol and have a clear zone to protect.
2. It allows bombers to perform Atmospheric Bombing Runs on a related ground grid.
3. It allows atmospheric capable starships to enter the Atmosphere, take the -2 UCR penalty, and participate in ground battles via Atmospheric Bombardment.
4. It gives players an opportunity to defend against a massive Landing Barge drop. With no atmo, I could deploy from A-1 and land in G-1 immediately, with Atmo grids there is a 1 turn delay.
5. With Atmosphere grids, rules won't need to be overhauled.
6. In the MLA Flashpoint from Episode I, the Atmosphere worked in terms of logistics, was fully functional, and added some nuance to the game. It wasn't confusing.
7. If a ship is in the atmosphere, it's hovering and flying, if it's on the ground it's landed. No in-betweens. Without the Atmo grids, I could simply say "Atmosphere G-1" or "Landed G-1"... If I'm still referencing the Atmosphere offhand, why not make it official by giving it it's own grid?
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Then where do hovering T-47s battle? And AT ATs? Are on in "G1" and the other in "A1"?
If you're going to have atmosphere you need to be explicit, I think.
Atmosphere = High Atmosphere (> 60k feet), nothing can fire into it from space or ground, and units in Atmosphere cannot fire out of it (present rules, I believe, say this). -1 UCR penalty to space craft that can enter atmosphere.
Ground = Surface to 60k feet. -1 UCR (stacked) to space craft that can enter atmosphere. The "Ground Grid" encompasses all surface-to-surface and surface-to-air/air-to-surface/air-to-air combat as we know it in conventional Earth warfare. Units interact using the basic principles of combat: fire weapons, modify damage based on UCR. No special footnotes, whether its TIEs attacking Troops or Troops attacking a VNSD. Units cannot move between Ground Grids (must traverse through atmosphere again).
Orbital Bombardment = Can be carried out by Star Destroyers, Mon Cals, etc. form adjacent A-Ring (A1 fires at G1). Must fire all weapons at surface for the bombardment to count. The bombardment effectively interdicts the Ground Grid targeted, meaning no units can leave it, and no units can enter it (excluding friendly units?), and all (enemy?) units operating within it suffer a -1 UCR for 24 hours following the orbital bombardment.
Example.
MC80 Bombards G1.
TIEs in G1 now have -3 UCR for the 24 hours following the bombardment (-1 UCR Atmo, -1 UCR Ground, -1 UCR Bombardment).
TIEs can engage and attack normally within the same grid but cannot go into atmosphere.
Combat Air Patrol = CAP can only be deployed in an Atmosphere grid, and it effectively screens enemy units from passing through to the adjacent Ground Grid unless engaged or destroyed (see Space Combat CSP rules). As in Space Combat, SF block SF, while AUX block AUX. Capital ships cannot be prevented by any CAP and can blast right through it.
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DING DONG THE WITCH IS DEAD.
The circle is now complete, Version 2.0 of the Rules have been made. Please check them out at your earliest convenience. Instead of 5 Volumes it is now 3.
Now for Heroes & Missions and we'll be Go For Launch....
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Ok, MY MAKEOVER IS COMPLETE!
:D
Ima go start gorging to really get in the mind of this Pawa guy. . . ;p
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By the way Hale you took advantage of me, I see what you did there with the maps ;)
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PIZZA THE HUTT!
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http://www.youtube.com/watch?v=33n-IS8a1S4 (http://www.youtube.com/watch?v=33n-IS8a1S4)
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+ Ground Units specs updated for current rules.
+ Planet List posted under THE GALAXY.
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Is it possible to perhaps add a couple of worlds that would geographically be located somewhat nearby Y'Toub System (Nal Hutta/Nar Shaddaa)?
Hutt Space basically does not exist in this version as none of the planets within it are accounted for, granted I realize we are not trying to include every known system, but as a Hutt pursuing Hutt agendas. . I need some place to extend!
Planets I'd be interested in seeing. . .
The Si'Klaata Cluster - includes planets of Kintan (homeworld of Nikto), Klatooine (homeworld of Klatooinians, obviously) and Vodran (also obviously homeworld of the Vodran). All these species are part of the general entourage of species seen in Hutt service (their worlds were subjugated and their races enslaved by the Hutts)
Toydaria - Watto's peoples homeworld.
Gamorr - Green Pigs home.
Just a query/suggestion.
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If so, they can be SL-worlds only. With Full Launch on Monday, I'm not trying to make any last minute changes/ =)
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Damn its tough to choose a starting fleet . . . MC80? Or combination of smaller craft? Arg!
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Some of my favorite NR/RA Fleet Combos:
MC80 Carrier Fleet MC-80 + NEB + NEB + NEB = 14 SF Squads, 33 AUX, 600 GI Squads, 30 GAV. Balanced enough to get the job done and give any Imperial Fleet a bad day. (Cost: 2500 KCs)
Rebel Strike Fleet RAF + RAF + QFBC + QFBC + NEB = 12 SF Squads and lots of firepower from the RAFs while your QFBCs hang back in Deep Space with the NEB standing guard. If the going gets rough, the RAFs are fast enough to book it and escape. (Cost: 2400 KCs)
MC60 Assault Force MC60 + QFBC + QFBC + (3) X-Wing Escort = 12 SF Squads, 12 AUX, 1200 GI Squads. Plenty of starfighters to plow a road for your MC60 and buy time for the GR75's to land and battle. (Cost: 2500 KCs)
FREEdom Fighters CORV + CORV + CORV + CORV + (3) Z-95 Escort + (12) L/SHU Escort = Wait, these guys should be on PDF! What are they doing attacking a system! Only 784 max damage out of this fleet! (Cost: FREE)
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Haha! love the last one ;p
My big debate is the MC80, or no MC80. MC80 is expensive to replace but i guess its free to start :P. But the fleets with a MC80 are very weak on ground - though with X-Wings or Z95s onboard, you can raise some hell still with fewer troops I guess.
If no MC80, then I really like that MC60 set up.. hadn't come up with that one yet.
The RAF is sort of not tempting at 4 UCR... though i guess against most targets that arent ISDs it would do well enough ;p
Thanks for these suggestions!
Now to decide if its a Jedi or an Officer Hero Unit.. :P This is fun!
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I were running with the Rebels, I would be half-tempted to go with this setup:
MC60 + QFBC + NEB + NEB + 1 Elite X-Wing escort. You get 10 SF Squads, enough ground units to actually take over a decently defended planet... AND the ability to split your fleet up if you need to respond to a crisis but don't want to commit everything (QFBC + NEB brings 6 SFs to the fight).
MC60 is also UCR4 with 400 damage to boot. Throw on the Jedi bonus and that's 440 damage and another 160 Armor points to the MC60 (which it needs). Not too shabby of a ship if I say so myself... because you'll have enough hitpoints to take a full attack and still skimp out alive (my ISD-II would only do 990 damage with guns alone). Granted, you might be close to getting disabled... but hey, at least you'll survive and be able to hyperescape.
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Well then.. I think that settles the debate between the ISD-II and an MC-80 Fleet now does it?
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That the MC80 fleet is superior? Or vice versa?
The MC80 fleet should win, but "winning" means escaping with a few aux craft and starfighters. At least head on. The MC80 may be a little SF heavy? Both the ISD and the MC80 get destroyed in this scenario, though. I *should* have some craft left over. I don't think that this sort of engagement would be likely, though. I guess it depends on how players actually do things - will we expand, placing a few facilities here, a few there, etc? Making diverse targets with varying levels of defenses? Or will we move slow, build up, move on, build up, and only do full-fleet actions? The good thing is the x2 hyperspace-news rule, so if you're out banging around with all your fleet, and someone gets wind of it, your other assets are ripe targets. I'm really curious to see what happens, but I think it is going to be some time before there are any realistic targets to go after - home worlds are fortresses.
I like the MC60 setup you've shown quite a bit. You can go strong in space (like my current mock fleet) but that is pretty weak for taking a planet - only 600 trooper squads and like 30 GAVs I believe? You won't get much done with that, I don't think. But then, I think most of us are going to be in space most of the time, and attacking expansion planets with facilities rather than going head on against the homeworlds, at least for a good while. That ground contingent would be enough to knock out some facilities on the surface maybe. But if the MC80 gets caught out it can be crushed, especially if its SF escort has been weakened.
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The mock has shown that the ISD-II is "the most powerful warship in the galaxy". I chose to pursue you just to selfishly see what my life expectancy is, not necessarily to "win". With your MC-80 on the run, I could have turned around or targeted your fighters and aux instead... or simply ran away, having accomplished my goal to get your ship out of the system. Once the Real Game starts, you can bet your ass I'm investing in some starfighters though! Either way, I think the MC-80 fleet is at tactical parity with the ISD-II... so for balancing purposes I'm satisfied.
The first month or so is really going to be interesting... The way I see this game fanning out is everybody making a mad dash to expand to Barren Worlds or other worlds with meager defenses. Those are the places that are going to get hit hard first. Nobody in their right mind would attack a Stronghold alone early on, except for maybe Ramano. After that, people are going to try and hit other expansions because those are easy targets. Going all-out Space Superiority has never been a bad idea. The nice thing is just about any fleet configuration will run you 2400-2500 KCs to build from the ground up, so if a player's fleet gets knocked out.. he'll be able to get back up within a month's time, or run a Budget Buster fleet to save money.
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Yall do what you need to, im quite happy where im at on my highly built defense specialized stronghold PDF. Dont need other planets, you guys can have em, im gunna use my credits to build my hero, and then I will just beat you cause I will have more ships then you can legally field, mwuahahahaha!
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Some of my favorite Imperial Combos:
"Cry Havoc! And let slip the Dogs of War!"
VSD-II + ACC = 5 TIEs, 60 AUX, 1500 Infantry, 90 GAVs / 1184 Raw Damage
A real Aux Carrier Fleet... It could literally send in the 60 AUX first as a Skirmishing Force and have them do damage until they all die before the main fleet moves in.
"IT'S A TRAP!" (24 CPs)
ISD + INT = All the power of the ISD with the INT to prevent you from retreating! Rack up the kills!!
"Full House... DREADs over NEBs"
DREAD + DREAD + NEB + NEB + NEB = 10 TIEs, 33 AUX, 900 Infantry / 1274 Ship Damage
Imperial Strike Force
STRK + STRK + ESC + ESC + SGAF = 16 TIEs, 41 AUX, 440 Infantry, 24 GAVs / 840 Ship Damage
A very effective space superiority fleet that can certainly match any Rebel Fleet in terms of SF Squadrons. With some advanced fighters it could even come out on top.
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Yeah the "its a trap" one... I dare you to use that garbage vs me, watch what happens when I fly circles around that slow ass ISD, and an INT is still a 1 shot kill, lol.
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ISD isnt slow... 2 speed
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Say wha? In what rhelm of existence is that taking place, cause in every game that has ever existed an ISD is SLOW. SLOW SLOW SLOW. 1 speed. I will have to have an uproar over this...
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Yes, I assumed it was 1 as well - you can see the results of that in Mock thread ;)
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Yes, the ISD is "slow", but only in terms of acceleration. Once it picks up speed, there's no running from it. This explains why the Devastator was able to run down the Tantive IV in ANH. The realm of existence is the films.
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I was just going to add that bit about running down the blockade runner. The millenium falcon has trouble getting away from a pair of ISDs as well, doesn't it? Anyway it makes the ISD more fun and deadly. If it was speed 1, no one would use it because it would just be avoided easily.
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And the fact it carries 6 squads of fighters, 48 aux craft means absolutely nothing, not to mention... how do you kill it? Even at 1 speed, you cant get near it without losing a ship, and thats not deadly enough? At this point everything in the game has a 2 movement, why even have movement ratings then, just say everything can move 1 grid and call it good if we are gunna go that route, makes it way easier. (just in case, that was sarcasm)
I just dont see why the games most powerful battle platform needs to have 2 movement to boot, seems rediculously out-balanced. Remember, the rebel cruisers are SUPPOSED to be able to out run an ISD. Also keep in mind the reference you are using for you example also calls a par-sec a unit of time, so I have to question its credibility.
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ISDs are supposed to be the biggest bad asses on the block. Mon cal cruiser specs here are inflated as it is against any canon spec source, just to allow them to more closely compete against an ISD. If you're seeking to further nerf the ISD, then Mon Cal cruisers should also be more officially represented as well. Citing games against book or against movies or whatever way you want to go is redundant because the entire body of SW material from all the Lucasart/film camps has terrible cohesion as far as consistency and clarity.
Remember mon cal cruisers are retrofitted civilian starships. The MC90 was the first Mon Cal Cruiser designed as a warship and it never appeared until a few years after we're occupying in the timeline anyways. There are infinite angles you can take. I'd just as soon leave it all as is for now. If in practice things turn out incredibly lopsided, visit a spec change then?
*shrug*
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^^ agreed
also would people find a calculator or a table more useful?
http://swsf.gnfisher.com/dashboard.php <-- calculator type (still a work in progress)
http://swsf.gnfisher.com/test.php <--- a table of rows like this side by side that shows ship name and UCR (imagine a row of rebel ships, then independent, etc alongside this row). Click on ship name to see specs like guns etc). There would be a toggle at the top of this page for space, atmopshere, ground, which adjusts all the UCRs accordingly.
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What's the plan for "System" Thread postings? New Ones for the Ep II? Hopefully one single folder for all System Threads? A sep folder for Faction Transaction Threads?
Sorry, getting antsy! ;p
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If in practice things turn out incredibly lopsided, visit a spec change then?
*shrug*
The problem with that is at that point the damage is already done. If the ISD with 2 move is incredibly lopsided, me and hop are nerf'd before the game even gets going. Say we leave it alone, then later on we decide yes its just too powerful... how many people lost how many ships to get to that point? God forbid its off the chart, dem figures it out and someone looses a stronghold. In such an event, how do you reimburse the other player without alienating him by making him start completely over? Now on a planet that doesnt come with stock PDF stations. In my opinion this is just one that we cant afford to hump the bunk on. Maybe we should test this out a little before just co-signing it?
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You speak as though there is some set of physics to which we are bound when in reality tangibility is a typed word away ;p
I don't anticipate the drastic unbalance you speak of, but in that event, GM gifting to right the wrong is not a taboo.
When has any sim uni not been a constant work in progress? We can nit pick hundreds of facets for ever. This has been proven time and again.
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The Specs and Rules are done. The Game is ready to be Played. When my ISD-II gets blown up, which I'm sure it will at some point, I won't be crying "balance!"
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I can see some of Ramano's point. An ISD-II fleet would be untouchable, unless planned for carefully. You can drive it off, but it will cost you everything to get there, because it can run down any unit in the game (mostly). I can see this not being so fun - IE everytime the ISD-II shows up you have to run, rather than having af un battle with a mix of craft.
That being said, the player with an ISD-II isnt impossible to defeat, its just an all or nothing battle, or someone turns tail before it gets to that.
The question at the end is this I guess: will an ISD with 1 speed be that much different than one with speed of 2? How much different?
I was sloppy in the mock and didn't realize Hale was just below me in A1 or wherever he was at. The correct thing to do there is to avoid him and use my SF and pickets to chew through his screen - you saw how fast the swarm and CSP was engaged and destroyed. If I had just kept my MC80 out of range for the first salvo until after some of his AUX were neutralized it would have been a differnet scenario.
Besides there's this: any ISD in the game will be hard to replace, once you blow up the first one. Hell thats a fun objective: catch the ISD and kill it, while everyone is expanding :P
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On another note the MC90 is piss for 23 CP :P
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On another note the MC90 is piss for 23 CP :P
It had to travel back in time five years to get here man. Time Space Continuum Tax is a mother fucker.
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Lmao, I made this argument twice already and got shot down both times, but you guys are free to give it a go on the CP cost of the MC-90
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On another note the MC90 is piss for 23 CP :P
It had to travel back in time five years to get here man. Time Space Continuum Tax is a mother fucker.
hahaha..
I'll just grab my MC80 its better anyway :D
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Hale, seriously man you gotta beef up MC90 shields and armor at least or something, how is their shielding lower than an MC80 but they cost nearly double the CP?
Pretty please. :)
I really wanna keep track of only one ship :P
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Thank you guys so much for the gracious welcome back! I can see you're all dieing to welcome me back into the fold. No but seriously, I thought the leaders of an ancient battle sim such as this would be clamoring for more members? Perhaps not... I'll assume Dementat missed my last posts as he would have jumped all over it... but christ, the rest of you show some fucking initiative.
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I figured Dementat was pimping you in AIM and PMs or something to get you to join in.
Join!
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This is close to a "canon Home One" for spec interpretation.
MC90 Mon Calamari Battle Cruiser (MC90)
Cost: 2300 KCs
Production Time: 23 Days
Length: 1300 meters
Hyperdrive: x1
Shields: 3000
Armor: 1300
Hull: 1300
Systems: 750
Speed: Slow (1)
Maneuver: (2)
Weapons:
35 Turbolaser Batteries (420)
35 Ion Batteries (175)
10 Tractor Beam Projectors (1000m)
Onboard Units:
10 Starfighter Squadrons
36 Auxiliary Craft
800 Infantry Squads
60 GAVs
Notes: Previously functioned as the mobile headquarters for all Rebel Alliance activities. Now being the standard bearer and ship-of-the-line for the New Republic, the MC90 Cruiser is capable of giving fleet commanders the power they need to command systems and ensure peace and prosperity for democracy. Includes a HOLONET transceiver. Can only be manufactured one-at-a-time at MON CALAMARI SHIPYARDS. New Republic or Rebel Alliance players can acquire this vessel at the Battle of Endor if they so choose. If taken at the Battle of Endor, the Rebel Alliance will get an MC80 for their Endor PDF instead.
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I see where your off now hale. "Home One" was not an MC-90. It was a modified MC-80 that Ackbar used as his flagship. The 90 technically didnt exist yet. The Calamarians didnt develop it until around 9ABY with the Vong invasion. However, the stats I have, which would be way more in line for this game and an ISD where it should be.
MC90 Mon Calamari Battle Cruiser (MC90)
Cost: 2300 KCs
Production Time: 23 Days
Length: 1500 meters
Hyperdrive: x1
Shields: 3000
Armor: 3000
Hull: 1500
Systems: 750
Speed: (1)
Maneuver: (2)
Weapons:
75 Heavy Turbolaser Cannons (750)
30 Heavy Ion Cannons (120)
6 Proton Torpedo Launchers (18)
8 Tractor Beam Projectors (800m)
Onboard Units:
9 Starfighter Squadrons
39 Auxiliary Craft
1200 Infantry Squads
60 GAVs (My stats have over 200, but we are talking 140 speeder bikes, where as this could be tanks, so I think this should be left alone)
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I see where your off now hale. "Home One" was not an MC-90. It was a modified MC-80 that Ackbar used as his flagship. The 90 technically didnt exist yet. The Calamarians didnt develop it until around 9ABY with the Vong invasion. However, the stats I have, which would be way more in line for this game and an ISD where it should be.
MC90 Mon Calamari Battle Cruiser (MC90)
Cost: 2300 KCs
Production Time: 23 Days
Length: 1500 meters
Hyperdrive: x1
Shields: 3000
Armor: 3000
Hull: 1500
Systems: 750
Speed: (1)
Maneuver: (2)
Weapons:
75 Heavy Turbolaser Cannons (750)
30 Heavy Ion Cannons (120)
6 Proton Torpedo Launchers (18)
8 Tractor Beam Projectors (800m)
Onboard Units:
9 Starfighter Squadrons
39 Auxiliary Craft
1200 Infantry Squads
60 GAVs (My stats have over 200, but we are talking 140 speeder bikes, where as this could be tanks, so I think this should be left alone)
this is an MC90 except for the length, i always see it listed as 1255, but i get impression that Mon Cal cruisers are never identical builds from ship to ship, even within the same class, it's varied. But aanyways, yes the other spec is just a modded out MC80 Home One. Call it whatever, I'll take Home One for shits n giggles =) 23 CP still steep as hell but I'll let the cards tell the tale and see if it gets me anywheres! ;D
There's MC80 and Mc80a which I'm fairly sure not meant to be same ship. There's Mc80B, the Mon Remonda was the first, which Han took after an Imp Warlod (Zsinj? i forget who). Then Mc90 was first purpose built warship around time of Dark Empire comics. Think 9 ABY like ram said, they were in orbit around Mon Cal when the World Devestators attacked as part of the resurrected Palpatines bid. And of course the Home One Mc80 variant which was a unique flagship at time of Endor.
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Home One, through film analysis has been calculated to be in the realm of 3200~3700 meters. Sourcebooks typically list it between 1300~1500 meters. The problem, as Jay as pointed out, is that pointing to any source is a matter of interpretation, and that really the specs we use in this game exist for gaming.
Clearly, we need the MC-90 to be an ISD equivalent. (Sorry, ISD-II is still gonna be the #1 gun). So let's compare stats:
ISD
Shields+Armor = 3200 / Damage Ouput = 1140
Units: 6 SF Squads, 36 AUX, 20 Support Units, 1000 Infantry, 60 GAVs
What the MC-90 needs to be for balancing:
Length: 1400 / Shields: 2800 + Armor: 1400 = 3200 [check]
Damage: 75 TBs + 30 IBs = 1050 [close enough]
Units: 8 SF Squads, 24 AUX, 12 Recon Y-Wings, 12 Medium Transports, 1200 Infantry, 60 GAVs [check] but for cost balancing and to lower the Command Points, let's realistically remove the ground units, because Mon Cals weren't assault ships anyhow.
Okay, so let's draw up the new specs...
MC90 Mon Calamari Battle Cruiser (MC90)
Cost: 2000 KCs
Production Time: 20 Days
Length: 1400 meters
Hyperdrive: x1
Shields: 2800
Armor: 1400
Hull: 1400
Systems: 700
Speed: Slow (1)
Maneuver: (2)
Weapons:
75 Turbolaser Batteries (900)
30 Ion Batteries (150)
10 Tractor Beam Projectors (1000m)
Onboard Units:
8 Starfighter Squadrons
24 Auxiliary Craft
12 Recon Y-Wings
100 Infantry Squads
Notes: Previously functioned as the mobile headquarters for all Rebel Alliance activities. Now being the standard bearer and ship-of-the-line for the New Republic, the MC90 Cruiser is capable of giving fleet commanders the power they need to command systems and ensure peace and prosperity for democracy. Includes a HOLONET transceiver. Can only be manufactured one-at-a-time at MON CALAMARI SHIPYARDS. New Republic or Rebel Alliance players can acquire this vessel at the Battle of Endor if they so choose. If taken at the Battle of Endor, the Rebel Alliance will get an MC80 for their Endor PDF instead.
This MC-90 gives you the same firepower as a Star Destroyer IN SPACE. Taking out the ground units was the only way to lower the inflated cost and CP value, so that's what had to get done. This is a really good ship, and at 20 CPs you have room for 1 more ship (or two) easily.
This MC-90 will be the *official tweak*.
Now.. any other last minute requests??? ;D
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i like it. *golf clap*
does it come in perrywinkle blue?
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Only wait... I messed up the pricing. It's gonna cost 2700 KCs. Still 20 CPs though. =)
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Only wait... I messed up the pricing. It's gonna cost 2700 KCs. Still 20 CPs though. =)
That's one changes too many now damnit, you're always push push pushing. A habitual line crosser!
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Looks great. Troop movement is going to be the Republics weak point, our fighters our strong point. Empire is the other way around, and with a bit more guns in space... I like this! Should be interesting.
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And thank you Hale for listening to all of our whining :)
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uggggggggggggggg cant figure out my character :(
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uggggggggggggggg cant figure out my character :(
*Miyagi voice*
Jarod Qualus not here! *gently slaps side of Greg's head*
Jarod Qualus, here! *gently thump's Greg's heart region*
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Shermy! Dude, good to see you back. No, I haven't been following the OKC thread, or I would have greater you.
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Almost ready... just a final decision between Leader or officer :P
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So umm... hale? Are we go?
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Tomorrow is the big day, correct?
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We are go for launch. I've been cracking at summer semester finals this whole weekend, but the uni technically began today. I'll be posting tomorrow though.
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New Threads? =)
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I DON'T KNOW WHAT TO DO!!
Also, Shermy, hello and welcome back.
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I'll send hale our starting PDF fact sheet this evening and do my first posts tonight!
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Let's take our Hangars full of Z95s somewhere to put to use to clear room for the good stuff =)
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Is the starting money to BUILD facilities, or are they STARTING facilities (already built at start) ?
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Hale, give us some new threads/folders damnit! Not saying erase old ones, but they are a bit clusterfucked/disorganized/full of info not pertinent to Ep II. Give me a clean canvas and I shall paint it!
Greg, I'm under impression that our Stronghold only starts out with the things listed there in the Planet List file under "Galaxy"
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You make your own threads, lol. Just type the name in all caps and start posting in it. In the twilight folder.
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BTW - my question was overlooked a few pages back
IMPORTANT!
But do people think a CALCULATOR for battle would be more useful, or a reference sheet that lists UCR based on location, and clicking on a ship will show its specs for further reference?
For the second idea, see this page: http://swsf.gnfisher.com/test.php -- and imagine that there are parallel rows for Rebel tech, indy tech, etc... something like that.
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You make your own threads, lol. Just type the name in all caps and start posting in it. In the twilight folder.
Im big time OCD for neatness and presentability. I need organization, format and consistency =P
*anxiety kicks in*
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Yo I made us a thread have at it :)
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Yo I made us a thread have at it :)
Grr. Nothing like simming in a Shanty Town!
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Come move out here in wisconsin by me, you get used to it. Tent cities and all, lol.
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I been to Madison for Wisconsin Concrete Paving Association hooplas and in to port on Lake Freighters at Green Bay. I preferred seeing it from boat, safe distance =)
Then again my day to day work routine takes me to southwest Detroit proper so *shrug*
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those crickets are deafening! where is everyone?
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I may get in a post tonight or during work tomorrow, but it's just poor timing with the holiday. Ironically, I'll be able to get in a post or two Wednesday morning for sure. After that, I'm off hiking the next weekend, but then I'm solid.
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I'll be active. Had riots two days in a row, so I haven't been able to get out of work at a decent hour.
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Erasmar I think your collection missed a few things. Your starting stuff should have given you more then 25KC alone... Hale he might need some help.
Also ive noticed the missions section of the rules for hero units is gone. I would like to start a diplomacy mission at Bakura?
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Diplomacy posted under Bakura. I wasn't able to finish adding Missions to the rules before launch. Diplomacy and Conquest is done, so I need to write the Jedi/Sith missions now.
Also a note to everyone... you get 2000 KCs to BUILD facilities, NOT 2000 KCs worth of facilities that are already PRE-BUILT.
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That makes no sense, cause then how did we already have the Sector bases? Keep in mind we cant build anything else without them, so we are talking a month to actually get facilities, the 2000KC needs to come pre-built or we'll be here forever.
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You get the Sector Base right off the bat, so really we're only talking a WEEK at most to sit on your ass and wait for everything else to build. That's not a tall order.
Work with me on this one. It'll add some "realism" to the game.
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Ohhh... ok nvm, I misunderstood what you meant. Well im gunna need to re-work a couple posts then, no biggy. BTW, diplomacy takes too long, so we are just gunna have to duke it out for bakura.
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Also some time to get everything set up, no problems here.
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Lowered Diplomacy to 5 Days for each Milestone. Later on if your Hero becomes badass, you get a -3 Milestone modifier if I'm not mistaken, so that will take it down to 2 days for each milestone minimum (granted you have other things to do, but at least the time requirement is short).
20 Days is pretty good to get a system for free without casualties.
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Oh I definitely missed the boat on the 2000 kc not being pre-built too. I'll re-do my post eventually. Also, the only facility that gets me any credits is the Delta base, unless I'm really missing something. Is there another thread for facilities somewhere other than the independent specs?
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I think it should just go action day to action day. You start dip, then at the end of that action period the planet is yours. Remember, there is supposed to be like 6 months in between action periods game time, I dont recall diplomatic alliances between nations to ever take over a year, after a couple months its either gunna happen or its not.
So for example of what im talking about:
7/3/12 fleet exits at Bakura begins diplomacy
7/15/12 planet now belongs to RA but not counted for money generation (things just happened, takes time to get stuff in place)
8/1/12 planet is now counted for money generation
Now, this takes just as long to pull off as your stuff already in place BUT it doesnt involve the player having to keep his character and fleet in place for an entire month to do it. We would only have to remain until the next action day, and the second action day for money generation is too keep people from going in on say the 14th or 30th and starting diplomacy to quick gain a money boost the next day.
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15 days isnt enough to win a planet without any losses only via diplomacy (unless its a high level LEADER). I think the schedule Hale has laid out is fine, and leaves room for lots of writing, even if your playing in restricted free time (I know we all have lots of responsibilities outside of this).
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Perhaps simply a hardcap, saying you can diplomatically only align one free world with your faction per month and that it requires significant "back and forth" role-playing activity. To say you can just show up and be like "ok, start the count down, in X # of days it's mine and I don't have to do anything else cept wait around" is a little bunk in my book. Maybe in some situations if your writing is lackluster and your premises make no sense, you get penalized with a "uprising" or "resistance" where the GM (hale) controls a local (indep) light-modest force that you have to fight off in order to keep it.
Just brainstorming.
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Think of how long it would take in order to capture an average PDF planet forcibly (2 platforms, small fleet, 800 ground units, etc). Chances are, you'd take 1 day to scan, 1 day to move into the system, 2-3 days to kill all the space defenses, and then another 2-3 days to kill all the ground defenses. At minimum we're looking at a week... for an average PDF planet.
Diplomacy should easily be twice as long since you get the added benefit of not sustaining any losses. So this puts us at roughly two weeks, which according to your argument Ramano... I would agree with. Acion Day to Action Day is very "simple", BUT think of the bonuses you get with doing the Diplomacy Mission... the Galactic Free Trade Association (100 KCs/Action Day) plus 1000 KCs cash money at the end.
All that is worth 20 days!
Diplomacy Mission stands as is!
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I have to side with keeping it as it is. And I expect to be more diplomatic than belligerent, but it makes sense that getting a planet without any losses would take longer.
Though also, it can't be just show up and the counter starts, like Eid is saying. Gotta be more effort.
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I think the milestones aren't just ticking off a clock, but also involve working via storyline with your Hero to negotiate. I guess I assume that is the case, anyway. And everyone here loves writing stories so... yah :P
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yes, I read more thorough and you do have to engage with new SL posts for each milestone. Sounds good overall.
Ram can't sting together that many words in a row. jk dude ;)
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Yeah I had a complete misconception of what the diplomacy mission was, after seeing it in more understanding and detail, thats not in my cards at the moment. Got other SLs im working on if I want to SL. And seeing as my ground is basically defenseless, im gunna need to keep my fleet around for a minute.
And someone delete the bakura thread please, thank you.
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Will do.
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Just FYI I contacted Empier to see if I can get the nav computer included in the new forum as well. I need to edit the code a smidgen to get it there.
Still NO ONE HAS RESPONDED TO ME re: the table of reference vs combat calculator!
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I do everything longhand, so I have no preference.
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same, i wouldn't be inclined to use it really but if it makes you smurfy
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Im just going to make a list of UCRs for myself then as that is all i need :P
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Spreadsheet with all units UCR, weapon damages, damage tolerances, etc. Bookmark it:
https://docs.google.com/spreadsheet/ccc?key=0Ankeb2DRreTjdE52SGZMdUszcjdFMDB3akMzRHJqY3c
Note: You can sort the columns and what not, right click on them or go to the menu after highlighting the column you want to sort by!
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I got some throwback questions for everybody: What was the first ship you ever remember commanding? What was your most favorite ship you commanded? Etc.
This was all in GR: I remember my first command was an Interdictor Cruiser, and I think that lasted a couple weeks until I was deemed worthy enough for a VSD of all things. After a while I got to fly the Royal Guard Star Destroyer...which was pretty badass.
I think my favorite ship was the ISD-III Nightmare. Not only did I design the ISD-III for the GE, but I got to command the first one built, which I named the Nightmare (due to its scary ship-to-ship weapons among other things). Interestingly enough, when I took a break from simming, the Nightmare wound up being captured by the NR and was converted into a Republic ISD. After I came back to simming, I joined the NR and guess what ship they gave me. =) This of course made for some good SL material, lol.
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Technically, my first ship was an Interdictor who's name I can not remember. I was recruited on the fly by KSingle97, who had found me in the AOL: Spacewars chatroom, to the Remnants of the Empire in AoR. My ship was quickly destroyed, as I had no experience yet. I was then given a Lictor-class Imperial Dungeon Ship, who's name I also forget, which I controlled for a very long time.
My favorite ship was the Lair-class Star Destroyer I had designed for LotF. That was when we had customized flagships. It was a large ship designated as a fleet carrier command ship. I believe it was my original Pallida Mors.
*Update* Found her in my old e-mails along with the LotF Warbook.
Lair-class Star Destroyer
Tech Owner: SMBeast
Cost: Unique
Build Time: Unique
Length: 5,850 meters
Crew: 150,000
Ground Troops:
20,000 Stormtroopers
20 AT-ATs
40 AT-STs
10 Landing Barges
1 Prefabricated Garrison
Hyperdrive: x2
Manuverability: 1
Sublight Speed: 1
Shields: 4,388 per arc
Armor: 11,700 total
Systems: 11,700
Weapon Systems:
150 Heavy Turbolaser Cannons
Arc: 60 Bow, 45 Port, 45 Starboard
Optimal: Bow- 75%
120 Heavy Turbolaser Batteries
Arc: 56 Bow, 32 Port, 32 Starboard
Optimal: Bow- 75%
40 Heavy Ion Cannons:
Arc: 20 Bow, 10 Port, 10 Starboard
Optimal: Bow- 75%
40 Quad Laser Cannons
Arc: 14 Bow, 8 Port, 8 Starboard, 10 Stern
Optimal: Port/Starboard- 50%
8 Missile Launchers
Arc: 100% All
Warheads: 250 Concussion Missiles
20 Tractor Beam Projectors
Arc: 12 Bow, 4 Port, 4 Starboard
Optimal: Bow- 100%
Sensor Systems:
Level III Sensor
Level III Transmitter
Level II Jammer
Launch Bays: 1 Medium, 2 Large
Onboard Craft:
60 TIE Fighters 8 Lambda-class Shuttles
24 TIE Interceptors 5 Stormtrooper Transports
24 TIE Bombers 4 Combat Utility Vehicles
24 Assault Gunboats 12 TIE Avengers
Special Capabilities / Notes: Operates as a flagship. It has fair weapon capacity for it's size, but is not considered a full combat vessel.
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The MC-80 Danaan back on day 3 of flashpoint in may 1994. This is when battles were still done in chatrooms with dice, lol. Poor walker lost his WSSD to me parking inside of his engine wells and opening fire inside his shields lmao! (We had 6 OGFs, we were allowed to do such things with a good enough story) You guys dont know what simming is until you've done it on AOL 1.0 in DOS format with a 2400bps modem. Those were the good ol days of simming.
My favorite ship would have been about 4 months later shortly after orchestrating the assault that captured the HSSD from the IGE. (HAHA Dravin! You know you remember that!) Tillek ordered me into an imperial controlled system by myself trying to get me killed and I took out Laswell, Cygnus, couple other no name people in the MC-90 Ghettysburg. My crowning achievement in flashpoint, 1 MC-90 vs 1 ISD IID, 1 ISD III, 2 ISD I's. Killed all 4 of them and survived with 24hull points remaining. That or my RSFC I had in Galactic Rhelms that I chased laswells SSD around with for 2 weeks, lmao!
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I believe my first sim uni was actually New Horizons (version 1). I was in the NR with AckbarTB and I believe I had a wing of star fighters in the first fight and then was promoted to an MC60 or possibly a Fleet Carrier... I remember Ackbar had the SSD Lusankya at the time. I would get back from school and coordinate with everyone for the battle posts, planning in chat rooms. It was great back then! A dozen per side in just a single battle, maybe two dozen per side active in the sims, multiple sims raising hell all over. I went to AE after that and I think was briefly in the RA there but then later was in SRI with Ackbar again, but by that time simming had taken a turn towards inactivity for some reason.
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.. I have the feeling we're going to be facing 3 Star Destroyers :P In which case, I need a bigger ship....
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Killing star destroyers is my forte, just need to get me an MC-90 mwuahaha.
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So how about a rule on Star Destroyers that they can only fire into forward facing grids, lol!
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The UCR differential handles everything. The SSD is UCR 1 so it will only do a third of its damage against the biggest ships in this game. That amounts to 1260 points against Mon Cals, which is ISD-II territory when you think about it. The only upside to the SSD is that it has enough hit points to go blow-for-blow with you, which means you'll retreat before it will. 4 full wings of fighters helps a little bit too, lol.
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Yes but ISDII and ISD are 3 UCR so they do 75% or higher versus most targets (all capital ships from rebs of any size/power) plus can disable the shit out of things they dont blow up. I don't know how a RAF+RAF+QBFC+QFBC+NEB fleet would fare against an ISD. Basically my point is, without a big MC 80 and lots of fighters, every confrontation with an ISD will end in loss of multiple capital ships, and probably a forced retreat because they have speed 2 to chase you if you try to move away and breathe a little between those assaults. but we'll see how it plays out, can't really get a good feel just guessing. I'm just a little sad that it looks like all Imp players are using 1 big ISD and not smaller craft (like my dual RAF/QFBC fleet :D)
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I should rephrase that - I love seeing ISDs in use. I remain a little concerned about balance on the battle field (1 large indestructable target that you cant get close to or you'll never escape its range). Fighter screen is weak though, so there's a chance its not as bad as I'm imagining it will be. I think we'll see a lot of star fighters vs imperials while rebel ships sit back and watch combat - which usually drives the Imp players nuts :P
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For those who missed it, this is a spreadsheet with most of the units, their UCRs, damage outputs, and damage tolerances for quick reference. BOOKMARK IT or print it out:
GCW Combat Cheatsheet Companion (https://docs.google.com/spreadsheet/ccc?key=0Ankeb2DRreTjdE52SGZMdUszcjdFMDB3akMzRHJqY3c) (<- click)
Go to VIEW -> LIST to change the view to one you can sort easily and browse better :D
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The above post needs a sticky thread for it. Also, with what Hop is saying about the ISD, I think that thing needs a 23CP cost. You want it to be a stand alone destruction platform, then its needs to "STAND ALONE".
We also have another issue to address which is, what happens when we have to face off against THIS in battle:
Imperial-II Star Destroyer (ISD-II)
Cost: 2300 KCs
Production time: 23 Days
Length: 1600 meters
Hyperdrive: x1
Shields: 1800
Armor: 1800
Hull: 1600
Systems: 900
Speed: Fast (2)
Maneuver: (1)
Weapons:
50 Turbolaser Batteries (600)
50 Heavy Turbolaser Cannons (500)
20 Ion Batteries (100)
10 Tractor Beam Projectors (1000m)
Onboard Units:
1 Elite Tie Interceptor Squadron
1 Tie Avenger Squadron
2 Tie Advanced Sqaudrons
2 Tie Bomber Squadrons
61 Gamma class Assault Shuttles
1500 Imperial ARC Trooper Squads
30 AT-ATs
1 Prefabricated Imperial Fleet Depot
Imperial Star Destroyer (ISD)
Cost: 1900 KCs
Production time: 19 Days
Length: 1600 meters
Hyperdrive: x2
Shields: 1600
Armor: 1600
Hull: 1600
Systems: 800
Speed: Fast (2)
Maneuver: (1)
Weapons:
60 Heavy Turbolaser Batteries (900)
60 Heavy Ion Cannons (240)
10 Tractor Beam Projectors (1000m)
Onboard Units:
1 Elite Tie Interceptor Squadron
1 Tie Avenger Squadron
2 Tie Advanced Sqaudrons
2 Tie Bomber Squadrons
56 Gamma class Assault Shuttles
1000 Imperial ARC Trooper Squads
20 AT-ATs
1 Prebricated Imperial Fleet Depot
Imperial Star Destroyer (ISD)
Cost: 1900 KCs
Production time: 19 Days
Length: 1600 meters
Hyperdrive: x2
Shields: 1600
Armor: 1600
Hull: 1600
Systems: 800
Speed: Fast (2)
Maneuver: (1)
Weapons:
60 Heavy Turbolaser Batteries (900)
60 Heavy Ion Cannons (240)
10 Tractor Beam Projectors (1000m)
Onboard Units:
1 Elite Tie Interceptor Squadron
1 Tie Avenger Squadron
2 Tie Advanced Sqaudrons
2 Tie Bomber Squadrons
56 Gamma class Assault Shuttles
1000 Imperial ARC Trooper Squads
20 AT-ATs
1 Prebricated Imperial Fleet Depot
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The above scenario I understand is a far off picture, but what happens when everyone gets maxed out, and you really do have all that. There is ABSOLUTELY NO WAY to face off against that with ANYTHING. Not to mention, ontop of the 3 star destroyers, you got a combined 15CP MORE to play with!! Yet you have the audacity to complain that the MC-90 has to be a stand alone vessel because of some extra shields...
-sniffs the air- I smell bullshit...
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Ok, doing a bit more math here, this is a worse case scenario, which is so imbalanced it would take a combined assault from the entire combined non-imperial game in a hit at one of OUR strongholds to simply make this retreat, and we would all lose everything...
1 ISD II, 2 ISD I, 2 ESC, 1 Neb, 3 IPV-1, 6 CRAK... This is including all hero bonus's, and keep in mind the ISD specs above... unbeatable. And dont even begin an argument about how you 3 imp players wont be working as a single cohesive unit. That would be a lie as you've already shown it. Combine this with an SSD and all 3 of their PDF fleets, the entire universe combined could never touch coruscant. As I stated, it would take all of us at one of our OWN strongholds just to make that retreat, at a loss of everything we own.
I dont understand how this is not imbalanced?
Edit: And keep in mind, with 2 max level rebel leaders, the best me and hop could ever throw at that is 4 MC-90... 4 MC-90 vs all that... lol.
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Each rebel fighter squadron has the firepower and MORE hp than the average small capital ship. I have 6 squadrons with which to defend myself. I'm the one who is worried.
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Sorry for bringing it up again ;) ... Its not so imbalanced ram ... Do the math for a mc80 and escorts (17 squads i think) with pimped sf and aux.. Thats a beast as well
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Okay I just went through a few scenarios and the result is that ISD is bad ass but so are fighters. We will be losing capital ships to an ISD (my fleet the two RAFs will prolly blow all the time because an ISD can disable one in a turn so putting one in range of an ISD is literally sacrificing it and accepting the 600 KC loss) but the fighters can drive off the ISD or destroy it if it gets trapped in... so its a gamble for the ISD player. He can inflict $$ damage, but rebels should be able to drive them off if they are desperate enough. and with a favorable set of circumstances, they can win easily (just like ISD can as well with circumstances).
I still am not crazy about the 2 speed though, for playing purposes. If the UCR was 2 not 3 and it was slower, then ships like RAFs would at least have the idea of a chance of surviving the first round of combat :P
The only real danger, though, is that rebels will be replacing 1200-2000 KCs every battle while Imperials will be replacing < 600 KCs in losses OR replacing an entire ISD because they stuck around too long... and an ISD is only like 2700 KC right? So rebs have much more expensive combat costs. That's the danger (it happened in NR in LotF, we couldnt afford to replace our fighters anymore).
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My first ship ever was a Modified Frigate in IGE, 3rd fleet maybe?, I named it Spearhead, appropriately. =)
My earliest IN DEPTH simming exploits were first Flashpoint, one of the Imperial sims, but I got kicked out like in first couple weeks cuz a dude came at me talking about overthrowing the emperor and starting an internal war, and that sounded like a super cool concept right! but I just got imprisoned! =(
My favoritest simming was the first few years of AE. SIU with KJustice, Sovereign Imperial Union, VSD Audacity.
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Haleski, can any Hero Unit do diplomacy or only Jedi Knights/Leaders as stated in the Diplo rules youd posted?
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Another reason to hate ISDs: Tractor Beams. They can hold smaller faster ships and pummel them with 100% accuracy (hold 3 NEBs at a time, just to give you an idea, which cant withstand accurate fire from an ISD and its escort at all) - so it makes no sense to field anything small. The only ships you can look at or consider are carriers and MC80 or MC90.
There should be a UCR-involved bit for tractor beams, otherwise an ISD can pin down 3 NEBs and disable/destroy them 100% in 1 turn ($$$$$). Or pin down an RAF, destroy it in 1 turn, then pin down another, destroy it in 1 turn, and the RAFs; return fire would be 33% accurate (UCR =1 for tractored vessel, ISD = 3)
Perhaps tractors should only go against ships without shields and cant lock onto a ship until the post following destroying it shields (so in 1 post you cant do 300 dmg to drop a NEBs shields then lock tractors).
But i mean come on. Yes it only has 6 TIE Squads but:
It can do 1000+ damage at UCR 3
Speed of 2 and can run down ANY capital ship (no one gets away)
36 AUX (best case scenario = 648 dmg at 5 UCR and 2 speed)
Enough troops and GAVs to take on any planet surface
Enough TBs to trap 3 NEBs at once and destroy/disable them all in 1 turn!
I mean why dont we just get 23 CP worth of starfighters since our capital ships are absolutely useless cannon fodder that will just be expensive to replace? (4 QFBC + 3 Squads)? Do you want to face that fleet? Going in range = your ship dies next turn 99% of time, just a big waste of money to do 2 turns of 300-500 dmg max if that (less if it gets tractored).
My problem isnt so much with "fairness" as with "FUNness" here... i mean its extremely limited, the ISD is covered from every direction, you can go at it with small ships, you cant go at with MC80s, we dont carry mcuch AUX, all we have are fighters. And if we have a fleet with any number of those, it means sacrificing our ability on the surface entirely.
Sorry to be annoying and keep complaining about this but the more scenarios I run and math I do... something has to give on the ISDs. Speed, UCR, changed tractor beam rules, SOMETHING.
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Come be a Hapan! You get the following:
- Battle Dragons: battle combined with dragons. 'nuff said. Don't even need to consider their specs, which are pretty good. Once I have 3, they'll be named Fus, Ro, and Dah.
- Hetrinars: kick ass bombers, I think. I don't really know.
- Beautiful women everywhere: no explanation required.
- Charubahs: fantastic carriers, even after being toned down a little. Can take damage and dish out a lot of fighters.
- You get to use the phrase "what's hapaning?" all the time: again, no explanation necessary.
Now maybe I shouldn't have put that list together, because now we'll have everyone being a Hapan and the game will just suck, but I had to. Take a while, think on it, have some beers, watch some flash-bangs, come back, and I forgot where I was going with this.
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You shoulda put that "whats Hapaning?" Line over on me prior to Greg tricking me in to NR! ;p
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Ok hop I dont get it, you told me my argument held no merit then sit here and make the same arguments... ? As ive said all along, the ISDs are fine as is, so long as ALL variants of them cost 23CP to field. It should be a big bad ass monster if its the only ship you can have. Then we just put a 1 per game and make the imp players fight over whos gunna get it for the ISD II.
Its literally that simple guys.
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Ramano I never claimed to make sense! :P
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Only Leaders and Jedi Knights can do Diplomacy. Officers and Sith Lords can do Conquest.
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I think this is the first time I've felt depressed on the 4th of July (while living abroad) :(
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aw, there there, would it make you feel better if we went and blew up an ISD? :)
look at it on the bright side, if you're not involved with fireworks or drunk people with fireworks, you have less of a chance of losing a finger =D
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What if we flipped the ISD's ratings to 1 Speed 2 Maneuver? It's still at UCR 3 but at least now you can run away from it.
Also Tractors should work against ships without shields. I'll add that into the rules.
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Thats where the ISD was, and thats where I said it should be from the start lmao! Yes, that will be perfect hale.
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So ISDs now have a speed of 1 and Sith can't do diplomacy on behalf of the Empire? Now I have to rethink my entire sim >:(
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If Jedi can do diplomacy then Sith should be able to - Palpatine was a politician, wasn't he?
And the ISD is plenty strong at speed of 1, run a few scenarios. Once anything gets in range its toast, and if an ISD shows up you have to deal with it at some point, or get your planet conquered.
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The diplomacy limitation is quite hampering. I think any hero unit ought to be able to take part in diplomacy, perhaps diplomacy just easier for Leaders or Force Sensitives, less time required or something perhaps?
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The plebeians have spoken!
The logic behind Sith being Conquerors and not Diplomats is due to their Dark Side alignment and natural predisposition to be warriors.
The logic behind Jedi being Diplomats and not Conquerors is from their heritage of being "defenders of peace and justice".
BUT... I will add an extended time requirement if you are attempting a cross-class Mission. Maybe something like +2 Days for each milestone should suffice?
Also.. the ISD/ISD-II has officially been changed to 1 Speed / 2 Maneuver.
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Hale you're too good to us! Too good!
And I'll be the first to vote for a reversion to old ISD specs if it doesnt balance well!
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Okay I added new Missions --- Conquest and Diplomacy are done. Expansion was added as a Barren World-only mission. Force Training to come later.
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Am I reading wrong or are we supposed to control the PDFs we are attacking? We play against ourselves?
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Yes, you play against yourselves.... that is the only way to make this universe "automated" without HGM control.
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That's.... not very fun :( Why bother playing at all if you're just posting against yourself? Can't another sim leader take over PDF like we've done before?
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If it would make people feel better and would take some of the burden off hale, I can play the neutral PDFs. Its not that big of a deal and that way no one is playing against themselves. No offense hale, I see what your saying, but hop is right, that is a terribly boring way to play. Not to mention it adds a whole element of giving a less then standard response from a potentially hostile planet. I can nearly assure you if thats how it goes I could slam Bakura head on right now with absolutely no fear of losing my RHD, the PDF will never shoot at it as long as other targets remain, which takes basically the only weakness in my fleet right out of the game.
So yeah, if its all the same to everyone else, and this is beyond hales activity rating, ill run PDFs for neutrals.
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I kind of like the idea of controlling PDFs myself because then I'll be able to do interesting things with them, like having mistakes or whatnot. Certainly not to roll over and die every time, but having the battles be narratives instead of just competitions, which is how they are when it's PvP. Because yeah, if we want someone to control PDFs and know they'll do their damnedest to destroy us, it's Ramano ;)
Could it be an option either way?
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I'd opt for just leaving it the way it is as written, but in practice, the "aggressor" of a neutral world, has the option to control it himself, or dole it out to someone else if there is a willing party.
It'll be good practice either way and it's better left up to the player. No indian giving though, if you don't like how someone you gave control of PDF of is playing it, too late, should have thought about that when giving up the right to control your own opposing neutral PDFs
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I like Eidolon's answer - control yourself but you have option to give control away.
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Also, fuck it, I'm going to play a fringer in addition to the Hapans. That Independent Hero spec is awesome; perfect balance of some details/rules while still leaving it open-ended. I'm tempted to have both a smuggler character and a pirate actually. Or one of each and have a whole family saga: father is the corporate leader, one wayward son is a smuggler, sister is a bounty hunter forced to hunt the smuggler, uncle is a feared pirate, etc.
I don't need TOR's legacy system; I've got GCW.
And oh man, the revolutionary? Absolutely beautiful.
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Freelancer is fucking awesome if I may say so myself. You won't be sacking Coruscant with that Paramilitary Army, but you can definitely do some damage to most other systems... if you have the patience to wait long enough for the Army to grow, lol.
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Ok, few things, and as usual, im not trying to offend, so if you can word it better do so but:
A) Are we sure we want to let people have more then 1 character in the game at a time? Im not saying anything about anyone here, but this seems like a loophole found to increase fleet size. I know thats how "I" would/will be using it. I mean if we can have another character, I want another RA character with an MC-90 for his 23CP. Short of saying that players multi's cant interact with each other, which just seems silly to me, how do you prevent me from having it tag along with me everywhere and now I have an extra MC-90 to fight with. Like I said, im not trying to say anyone is trying to cheat, im just showing what COULD be done with this, and to say that yes, I will use it to cheat. Just being honest.
B) Im against having players control their own opponents in battle, for reasons explained earlier. Again, this is another of those loophole things that I will use to my advantage when necessary. For example, bakura. Yes, I can easily take down its PDF regardless, but, the point is the difference between loosing some free fighters and aux vs potentially loosing an irreplaceable flagship or a forced withdraw to save it.
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You bring up some valid concerns:
A) I imagined the secondary Hero as more like your main character's "right hand man". If you have a fleet that can be broken up, one guy could do diplomacy while the other conquest, etc. The new character wouldn't get endowed with 23 CPs and 1000 KCs/Action Day, they would just be in your Fleet as part of your character's entourage. If you had the time and money to have two Officers fully upgraded on the Naval side to give you +2 CPs each, you'd be looking at a 27 CP Fleet. Granted, that's 2000 KCs for the 2nd Hero and then another 3000 KCs to get him to Grand Admiral (if I remember correctly). To me that seems like a risky investment, since I'd prefer putting money into income-generating facilities so I can max out my Flagship with Tier 1 Units, but hey... to each his own.
B) If I were attacking a system and took control of the PDF, I would do exactly what I would do if I were defending my own stronghold: go after the Flagship. Period. We also have community oversight in place too... let's say for example I invade some world with two PBCs and I have both of them target my aux and fighters first until they are all gone... I would raise the BS flag on that one. in reality those PBCs would go after the Flagship and drive it off. When I'm asking players to take control of the PDF, I'm asking them to exercise some reason and be an adult about it. I don't want to run into a situation like AE where we had hold-ups because sim leaders couldn't cover one another. With the "play yourself" system regarding NPC PDFs... that is not an issue. I'm in favor of the rules as is. If somebody wants to give another sim leader power over PDF, that should be their perogative, but I'm not going to legislate it in the rules one way or another.
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Eras, I LOVED that Revolutionary Freelancer to! Incredibly tempting. If/when I get blown up, I might have to reincarnate as a Freelancer!
Viva la Revolucion!
(http://i266.photobucket.com/albums/ii262/jjstepanski/SWSF/21764jpg.png)
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First, awesome graphic, Eid. Don't know where you found that, but brilliant.
Second, I think, Ramano, that's where you and I differ. You bring up valid concerns for people that approach the sim as a competitive game, and yeah, absolutely, I wouldn't want anyone really using additional independents or heroes to unbalance things. And I think Hale fully explains it, sounds about right to me. The thought of using it to somehow "cheat" didn't even occur to me; in fact, the concept of "cheating" doesn't even make sense to my mindset based on how I approach it, because I've never been one about competing, which I know is not the norm at all. To me there's no cheat, there's no advantage, because I'm not at odds with anyone. If this were an MMO, I'd be on the RP server and Ramano and most others would be on the PVP-RP server -- both totally valid and respectable ways to play the same game.
And I love that difference, and I love Ram's honesty. If I had an indy character, I doubt it'd really interact with the Hapans at all, based on where I plan on taking the Hapans and what I'd plan on doing with the indy character. In fact, I totally plan on using an indy character (in addition to Pep'to Bizmaul, my Tatooinian holo marketer with IBS) to have a little more fun -- at least one. Maybe more, because I like the family idea like I describe. But never to gain advantages over others.
That said, I cannot WAIT to start a revolution on a neutral world. It shall be a cult. A dark cult, peaceful on the surface but dark and insidious in its depths. And maybe Ram and the RA will be just the person to bring its leader to justice and its people into the light!
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I play this game like you eras--i think all of us do--and as for heros im fine with multiples, whatever people want.
I do find the idea of controlling the pdf ourselves to be very not-simming in nature though. It removes all the surprise and fun of combat and, well, SIMMING. Is it so hard for one player to step up and comtrol pdf? In all other sims any other sim leader would grab control-- whoever had time and desire to do it. No hgm needed.
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i see your point Hoppupatamus, just have a volunteer group of people willing to do PDFs, create batting order and let it ride, passing optional, if full batting rotation pass, player on his own, (but if we at that point why be posting anywa)y ;p i'll volunteer for group to so
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I'm confused, how does controlling a second hero give anyone another 23cp? I must have missed something, Ramano.
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No no you misunderstood me or perhaps I misunderstood someone else down the line, a 2nd hero is fine, and is well defined in the rules, I am speaking of 2nd factions. Too me it looked like Eras was not asking about a 2nd hero, but a whole 2nd independent faction. And again, I never once thought of Eras cheating on that, or even using it to his advantage, I was simply saying, if he gets a 2nd Faction, I want one too, but unfortunately ill cheat with mine, whether I want to or not. Like he said, im too competitive not too.
As far as PDF controlling, I was saying "I" had to be the guy, I was just offering my time to do it seeing as I have much more then the rest of you combined. If hale or someone else wants to do it, by all means. My whole argument was simply there is no reason to have people control both sides of a battle, we have players here willing to step up and command it.
And I do understand what your saying about having as little GM involvement as possible hale, but this is for all intents and purposes a pen & paper RPG, in which a GM is necessary. And lets face it, most of the issues come from math miscalculations and over-looking parts of the rules, which are easily pointed out by any other player and can 90% of the time be fixed without a GM ever needing to be involved. So id say its more of an informal thing, but yes hale, you still have to be GM, basically just the higher power to handle any rule misunderstandings. Even with my extended library of D&D books, you still need a dungeon master to play D&D, same holds true here.
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So be it.... Jedi....
Here's what I propose: when a player begins a Conquest Mission, he can continue to proceed according the to requirements of the mission and not slow down for anything. If another sim leader can step in to helm the PDF, awesome, more power to it. In the meantime, if the other sim leaders are dragging their feet, I'm not going to stop the player doing the Conquest Mission from commandeering the PDF simply so the Mission can progress without him having to wait on anybody.
Basically here's how it should work in practice: the first priority is to get another sim leader to control the PDF; when or if that is not happening, or the other sim leader misses a posting cycle -- the player is empowered to temporarily control the PDF to advance the Mission until the assisting sim leader is able to post again for the PDF.
I don't want the player to be screwed, but at the same time I want the rules to be flexible enough to handle schedule mismatches, which are bound to happen even in an active 5-player uni.
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Err... im not talking about missions, how is someone else needed to perform a mission? Isnt that just a storyline and time and its pretty much automatic? Why do you need a battle for that, just storyline some shit out, lol. I thought that was the point of doing a mission instead of just outright attacking a planet.
What im talking about is for impatient motherfuckers like me who dont want to wait however long to conquer a planet, we just want to straight up exit and engage these fools and crush them under the thunder of divine San Diego fireworks fail level hell fire.
On another note, hale, please, I beg you, dont make me break out the Ramano and kill you, what happened to the MC-90 for the max level rebel leader? I mean seriously, look at these 2 and tell me what the difference is? Its the same freaking abilities with a 10% boost moved around on the early levels. These need new abilities, as one should be all about fleet power, the other should be all about money generation. For example, when the fleet commander gives a bonus to your flagship, the leader should give a bonus to your PDF. When the FC gives a bonus ship, the leader should give a bonus whatever KCs. Something that differentiates the 2 beyond what missions they can preform.
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I know there are quite a few Vader dub-overs from ANH, but this one is freaking hilarious:
http://www.youtube.com/watch?v=aKEg6fJ-7P4&feature=related
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Hale that conquest of Dantooine was impressive! ;p
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Lmao, I know right. I was trying to picture what that lone major would have thought sitting there with a total of 100 soldiers and the flagship of the imperial fleet just showed up in orbit. HAHAHA.
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I know there are quite a few Vader dub-overs from ANH, but this one is freaking hilarious:
http://www.youtube.com/watch?v=aKEg6fJ-7P4&feature=related
haha loved it thanks for sharing.
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Before I forget, I'm on vacation starting in an hour and going through most of Monday. Once I'm back from conquering mountains and such, I'll be able to get into this game properly.
Peace mofos.
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Question for you guys. Now that Gall is back, we were thinking about making another Stronghold for the IR for simplicity's sake. Either Gall or I would take Bastion permanently and the other person would settle elsewhere. Some ideal candidates would be Barren Worlds since those don't have many features and wouldn't matter too much, but most of the Barren Worlds aren't exactly "Imperial". Obviously whatever the new Stronghold is, all the present features and PDF bonuses and such would be wiped clean and the planet would be given the standard Stronghold template instead. That or some planet in the lower half of the galaxy to keep an eye on Ramano ;) That or some place closer to the Core like Wayland or Onderon.
BTW -- I love all the interesting side and back stories everyone is posting about the Battle of Endor. Awesome.
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Uhh, no, I dont like that idea at all, I like being the only person in this part of the galaxy, lots of nice open planets and no one to screw with me. 5 days trip with a x1 hyperdrive just to get close to me, mwuahaha. Leave me alone I leave you alone lol. Dont worry, if anyone starts getting bored, you can come run neutral pdf for me when I start attacking. =)
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Hmm. It seems like it'd be unbalancing in your favor, but maybe not. More income to start combined but more spread out. I wouldn't really be opposed unless an extremely convincing argument otherwise were presented.
I'd rather see it a traditional imp world though but up to Gall if it go that way anyways, don't care barren or not. But traditional imp world make more sense, since it's a 'start' position and days after endor n all
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Carida
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Ive got no problem with it - Jay its the same scenario with us if you would have taken another planet as a stronghold. No real advantage one way or the other you get the same $$ each month in any case.
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Also just wanted to post and congratulate everyone on the interesting stories they've been writing.
Let's stay motivated and keep active so that this thing gains momentum. The early weeks will be slower as people find time to settle in but I am positive everyone will be rolling soon and the real fun will start in a month or two. Let's make it a goal to stay focused and make it that far! Yeah, pep talk! Woohoo!
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The case to have "one player - one planet" is really for administrative purposes. Of course, yes, it would be logical to have both Gall and I holed up on Bastion, but since planets only have 8 facility slots, that leaves 4 for the both of us and we may have conflicting ideas about what to build.
We'll be pulling in the same income regardless, so it's not like we'll be economically at an advantage, I just think for simplicity's sake it would be easier for us to manage the IR better.
I already suggested the NR should perhaps do the same if ya'll dont want to share DAC. Yavin IV or Hoth would make for some cool "secondary Strongholds"... or maybe Bestine since its also an ocean world if you wanted to keep with that theme. Just throwing out some ideas.
My vote for the IR is either Wayland, Carida, or a Barren World. And no, Dantooine is too remote to make an effective demonstration. =)
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Sooooo I am confused. Hale and I share the income or we each get our own to play with?
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Ive wondered this myself...
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You each have income (1k a month plus any from your facilities).
What Jay and I do is pool that income and consult over expenditures. Each of can do what they like with their half of the money each month, usually its spent how we both agree to spend it - at least so far :P
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Yes, in this relationship greg manages the checkbook, so that makes him the wife.
If he wants to buy something special for himself like shoes he has to ask first, but groceries and shampoo and things like that he decides on his own :D
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This is kinda why I was pulling for the "second system" for Gall and I.
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Thats funny because my wife does take care of all the checkbook shit haha
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Hale, rules say Mon Cal Bonus PDF unit is an MC90, Planet List in Galaxy Thread say Mc80 x2, we get all tree? =)
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Hale and Ram, two part question
Ram, is your starting fleet 24 CP? 10 for your custom DRD plus 14 for your Venerator. I realize you get +1 CP from your increased Hero rank. But wouldn't you still have to build your Bonus CP ships rather than be able to start with them? This creates a conflict because theres no way to drop 1 CP from a VNSD, so the whole other 13 CP would have to be redone?
So Hale is that legit the way rams doing it? Because If so, then I get the NSBC for free to start from my increased Hero rank of General as well =)
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Well, that would work out Eid, except to get general you need 2 upgrades, which you wouldnt be able to get the 2nd until the action day on the 15th. (I know cause I get mine at that day too. Already tried that on hale, he said there is ABSOLUTELY no way to get 2 upgrades on the first action day, and if I found a way to pull it off, he'd change the rules, lol) So to get to general you'd have to already have purchased colonel, which I assume you did on the first action day, so you'll have to wait until the 15th to get that 2nd one. Besides, you wouldnt have enough money yet to purchase 2 upgrades for your hero unless you have no facilities on your stronghold... prolly not a good idea.
As far as my fleet, I picked the ships after I upgraded my hero. From what I get out of it, everything happened on the first action day, IE: Picking fleets, upgrading, etc. I just did everything the same day. Trust me, hale and I went rounds about what I was gunna be able to start with, I been picking away at loopholes since day 1 of concept inception. Mostly to find them, but partly because that to me is half the fun of a pen & paper RPG, figuring out a way to legally break the rules in the players favor. IE: That hallowed moment when the player makes the DM stop and cuss, lol.
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General requires 1 upgrade, you can start as either Commodore or Colonel.
That aside, the separate issue stands of hero upgrades that come from starting money and how their benefits translate over to starting fleets. If they carry straight over, then we both get the perk, me the free NSBC for General, you the +1 CP for Admiral, allowing you to use that to have extra CP needed for VNSD, which otherwise we'd both have to build and wait for
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Oh, yep I guess you are right, I was under the impression they all started with just commodore. Carry on.
However this does bring up a question that will apply to me down the line. I get Eid will get his NSBC free cause it came with his start, but for people who gain this ability later, say on the 15th, do these ships come for free, like we have it when we gain the ability, or do we have to build it seperately?
To me, its an ability, so it should just come automatic like an ability should, but Im not sure as to how you envisioned these working hale so perhaps a little clerification on the subject is necessary?
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I need some troops so I hope they just carry over.
Hale's lucky i don't have a phone number for him or i'd wake em up! ;p
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Im only awake cause my tooth is fucking killing me, and pretty soon here im about to get a pair of pliers and rip this sumbitch out.
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Well since I havn't explicitly written it in the rules, I can see how there is a confusion.
If you start the game as a Colonel and upgrade to General to get the free ship, you get the free ship the day you upgrade. Keep in mind though that "the first one is free", that is... you have the ABILITY to field an extra NSBC... not an unlimited supply of them. So the day you upgrade, you get the free ship, but if somebody comes and blows it up, you'll have to build a new one from scratch.
The same thing applies to the Admiral CP bonus. Since everything was happening on Day 1, we can pretend that the Hero was an Admiral before picking units as opposed to a Commodore who picked units and then became an Admiral.
Hope that clears things up.
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Crystal ;D
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Sounds good to me
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Also, anyone who wants to go ahead and take the poor bespin PDF for me quick here id appriciate it, thanks.
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Ram stop posting OOC in System threads, at least when it's involving me. You can address those concerns here or PM me, please and thanks ;p
And my bad, I'll adjust my location (soon as you delete junk post!). I had my location listed at first (its DS-1) but changed to ?, forgot active reveals me.
EDIT: Although, HALE!
If I'm active scanning, and nobody is in the system and there's no PDF there anyways, do I still have to post my location? there's no one for it to be revealed to, accept people/units who aren't even at Yavin, in which case, even if I'm active scanning, they aren't going to receive pings from those sweeps from across the galaxy. *shrug* just asking/justifying my good ;p
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My bad, noted for future reference. And he brings up a good point.
I would say yes at first glance for what if someone wanted to attack you while you were sitting in this undefended system. But after thinking about it, an enemy would still have to scan upon exit to find you, so that would make the first point pretty pointless. So yeah, perhaps we could use a quick ruling on this.
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My bad, noted for future reference.
thank ye ;D
Doesn't amicable resolution seem so unfulfilling? :D
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Scanning a Barren World does seem a little trickier than what the rules would suggest the proper course of action is. Realistically, if the world is barren, you could go in there and not make a single peep and nobody would know anything about it... but the catch with the "General Information travels at x2 Hyperspace" takes into account not only civilian communication networks, but ultra-secret espionage networks as well.
I understand the concern really...because posting your location allows people to meta-game and ambush you when they had no real proof of your location in the first place, and yet "coincidentally" exit hyperspace on top of you. Since it's a Barren World - go ahead and hide your location, but keep in mind that if anybody else exits hyperspace and you're still active scanning, you have to post your location.
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Scanning a Barren World does seem a little trickier than what the rules would suggest the proper course of action is. Realistically, if the world is barren, you could go in there and not make a single peep and nobody would know anything about it... but the catch with the "General Information travels at x2 Hyperspace" takes into account not only civilian communication networks, but ultra-secret espionage networks as well.
I understand the concern really...because posting your location allows people to meta-game and ambush you when they had no real proof of your location in the first place, and yet "coincidentally" exit hyperspace on top of you. Since it's a Barren World - go ahead and hide your location, but keep in mind that if anybody else exits hyperspace and you're still active scanning, you have to post your location.
sounds good =D
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Umm... Although I dont see what exiting on top of a person would do anyway. We have no visual distance rules in place. As I understand it, even if you both are in the same grid space, you still have to scan to know the other persons location. I also see absolutely no reason to change this, as it as you stated, prevents meta-gaming. (We always called this godmoding, lol)
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Must PDF fleets follow normal Fleet rules? i.e. only 7 ships in a fleet, etc?
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Its depends, for NPCs or for players? For players PDF fleets are limited to 10 capital ships, no more then 23CP (+ any applicable bonus) and any limitations listed in the stats.
For NPCs, there are no limitation rules. They have what ever made them seem cannonically appropriate. Many of them do not hold to normal PDF rules.
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Also, I have a question as I cant remember covering it before, and it could raise a serious issue here if Dem catches on. Do the ships listed on our strongholds, IE: Endor has a free MC-90, do these count as part of your PDF when attacking another players stronghold? Cause if thats the case, Dem can go ahead and win the game right now by sending the SSD after Mon Cal. Theres nothing any of us could do to stop that currently. Likewise if Hop and I teamed up to hit Bastion, we'd be running an MC-90 and 2 MC-80s without even having to touch our fleets.
And another thing im going to throw out for shits and giggles because it crossed my mind, can units choose to drop shields to be tractored? IE: Can I turn the shields off on my Omega platform and tow it around with me if I had enough tractor power? I mean, how do you think they got these big stations into position to begin with, something has to move it around.
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Also, I have a question as I cant remember covering it before, and it could raise a serious issue here if Dem catches on. Do the ships listed on our strongholds, IE: Endor has a free MC-90, do these count as part of your PDF when attacking another players stronghold? Cause if thats the case, Dem can go ahead and win the game right now by sending the SSD after Mon Cal. Theres nothing any of us could do to stop that currently. Likewise if Hop and I teamed up to hit Bastion, we'd be running an MC-90 and 2 MC-80s without even having to touch our fleets.
And another thing im going to throw out for shits and giggles because it crossed my mind, can units choose to drop shields to be tractored? IE: Can I turn the shields off on my Omega platform and tow it around with me if I had enough tractor power? I mean, how do you think they got these big stations into position to begin with, something has to move it around.
I don't know about the whole bringing PDFs on attacks anyways, isn't it only if you're attacking Coruscant you can bring your stronghold PDFs? Thought I read that somewhere. .
Regarding moving plats around, if you're talking about in to HS, I'd say hell fucking no. That's gay. If you mean moving them around within a system, I don't see why not, otherwise they'd be stuck where you first place them for eternity, not to mention I'd anticipate a space platform would have to at least have thrusters to hold/adjust orbit and such? So one way or the other, they ought to be movable. I don't think anyone's going to want to leave PDF plat locations static after an enemy has scan info and a battle ensues. If you fight them off and keep your system, you'd have to shuffle Platform/Station locations.
IF you want to transport a plat through HS, you should have to break it down. Maybe like same as construction cost you could say? At which point you can presume it stored on a larger warship or several of them or whatever and enter HS with the plats building materials in your cargo holds or whatev. .. this could make a fun little game out of stealing peoples plats =D
Sounds fucking awesome actually. Raid a rival system, beat up the PDF, disable plats, break them down and take off with them and put back together at no cost (except time) where you want them!
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No im talking specifically about using tractor beams and HS capable aux from my ship to tow a golan platform around the galaxy with my fleet, lmao!
And yes, I know its only Coruscant and Mon Cal you get to bring PDF with, but at the current point in the game, the SSD is invincible. Dem could end it right now just by attacking Mon Cal. The battle would be over before I even got there, and I still couldnt touch an SSD with my fleet.
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And yes, I know its only Coruscant and Mon Cal you get to bring PDF with, but at the current point in the game, the SSD is invincible. Dem could end it right now just by attacking Mon Cal. The battle would be over before I even got there, and I still couldnt touch an SSD with my fleet.
If PDF left Coruscant, and everyones goal is to get Corucant, wouldn't everyone else go to Corucant when Dem left it with the SSD to be at Mon Cal?
But besides that, I trust Dem's discretion and judgement. I don't think he plays for the purpose of winning. And if he does, I'm sure he'd rather do it in a tasteful manner. *NUDGE*
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I believe he would need to be at the highest level of his hero to do that (you cant take PDf fleet unless youre the grand admiral or what have you). Still in 4 action days or less he could. And bring it on, I'm ready for an epic battle vs an SSD whenever!
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Oh and so am I, just not with Z-95s and Lambda shuttles, lmao!
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I'm officially back. I may work up a post this afternoon, depending on how much work I want to ignore on my first day back. Then likely something tonight. Time to get the Hapans moving.
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What enables the creation of a PDF fleet? 1 facility? a sectors ops base?
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The completion of any facility on the planet, from a sector operations base all the way to a little delta base. Anything enables PDF production afterwards. At least this is how hale explained it during the mocks, not sure if he changed anything since then.
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LOOKS LIKE DADDY HAS SOME Q&A!
Must PDF fleets follow normal Fleet rules? i.e. only 7 ships in a fleet, etc?
They must; PDF Fleet = 23 CPs / 7-ship limit, per the rules:
Space PDF Fleets
Space PDFs are limited to 23 Command Points, and operate the exact same way a Player Fleet. Bonus units to a PDF do no count against the 23 CP Limit.
Ground PDF and RGF
Ground PDFs are limited to facilities, that is, only the units that can be housed in a facility are the ones that can be permanently stationed there. Reserve Guard Forces (RGF) would be the equivalent to National Guard units employed by many nations today. Ground RGFs are comprised of entirely stock units at first but can be upgraded if a player so chooses, and they are always "active". The RGF has the following standing limits: 1 Starfighter Squadron, 100 Infantry Squads, and 10 GAVs to be placed in any Ground Grid with a facility.
What enables the creation of a PDF fleet? 1 facility? a sectors ops base?
To build any other Facility, you will need a Sector Ops Base or Sector Palace or Alpha-class. Some facilities don't need an HQ Base to be built, such as Embassies/Depots/Deltas. You need CONTROL of a planet to build a PDF. Control comes when you have a ground facility that is uncontested.
Also, I have a question as I cant remember covering it before, and it could raise a serious issue here if Dem catches on. Do the ships listed on our strongholds, IE: Endor has a free MC-90, do these count as part of your PDF when attacking another players stronghold? Cause if thats the case, Dem can go ahead and win the game right now by sending the SSD after Mon Cal. Theres nothing any of us could do to stop that currently. Likewise if Hop and I teamed up to hit Bastion, we'd be running an MC-90 and 2 MC-80s without even having to touch our fleets.
Where does it say Dem can bring the SSD to Mon Cal? You're extrapolating a conclusion based on the fact that everyone else can muster their PDF to attack Coruscant, but check the profiles for the Imperial Heroes. There is a little phrase that says "if defending Coruscant, then the SSD gets the Flagship bonus". Key words: "if defending".
And another thing im going to throw out for shits and giggles because it crossed my mind, can units choose to drop shields to be tractored? IE: Can I turn the shields off on my Omega platform and tow it around with me if I had enough tractor power? I mean, how do you think they got these big stations into position to begin with, something has to move it around.
Sounds odd, but feasible under the rules. 2000 meters is a helluva lot to tractor. Just don't pull that shit when attacking... or I'll create a gravity shadow so fucking big it'll make your ass implode and cause a blackhole.
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And yes hale, my whole point was to try and figure out how to bring a PDF station with me into combat, lol.
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So, it takes 8.8 days for Bespin's distress signal to reach Hapes. Hrm.
That hyperspace calculator is cool, btw. Good job with it!
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Ramano, be advised, if you can bring PDFs to foreign battles via tractor beam, the Empire can too, and we have more tractor beams than you ;-)
By the way, I'm against this tactic. PDFs should not be moveable through hyperspace in our game.
Now, Bespin and Dantooine bring up an interesting thought. Should the planet list include a "leans rebel / leans empire" notation? That way diplomacy would be more necessary at "friendly" worlds and conquest of a friendly world could cause other friendly worlds nearby to change their status.
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I'm torn. I kinda like the idea of it being like an army lugging siege weapons to a well-fortified city. But would you really risk that? And it's just not Star Warsy.
The political stance is a good thought. Kind of what I'm doing with my Diplomatic Status updates in the Hapes thread, though that's really purely for storylining purposes. Be nice if influence changed, but I'm afraid that'd be too complicated. But a basic stance might be kind of cool. No one likes me though :-/ Cry.
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I like you. I would like you more if the hapans took down ramano and crammed that mc-80 right up his ass. In all seriousness, erasmar I'm a huge fan of your stories. I look forward to reading more of your adventures. :-*
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Haha well that means a lot, Sy. Though I was talking in-character in terms of no one liking me ... I hope haha.
That said, there are plenty other worlds in the Cluster for you to start your own noble (or ignoble) family on... Just a thought, if you feel like developing different characters from your epic.
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Ok, for the record, it was more of a joke about the hauling stations around, I was expecting to get shot down at the get go, lol. Just tossing it out to see what levels of nonsense we can get away with. Personally, I think if I was GM I would have to rule against lugging PDF stations into battle with us, like others said, whether or not its doable, its kinda goofy lol.
Also, if we really want to get into bespin, that is technically an imperial controlled garrison at this point in the timeline so I would have been well with in my rights to invade it. With that being said wasnt it also stated that at this point in the timeline, for our game we were calling all NPC planets basically their own political sovereignty, and thus unless listed in their notes, dont associate with any faction. So with that being brought to light, I dont see what the political issue is here, im merely demonstrating to the people of bespin the error of that line of thought.
As far as my guy acting imperial, I beg to differ on this line of thought. Did my faction under orders attack without provocation another world, yes, but just because someone attacks you doesnt mean they wish to see your death and destruction. Think mandalorians, they are most certainly not imperial, yet they test others through combat. They make a point through battle. As I said, if you look at my attacks, those ships are unhurt outside of shields and armor. There shouldnt be an injury on those vessels outside of a few scrapes and bruises. I didnt come out to kill them, I came out to show them how woefully unprepared for the universe they are, much the way the mandalorians would have. Adopting the tactics of an enemy does not make you said enemy.
And Hop, Eid, keep in mind if you look at the notes under my ship, this is my character. A republic operative who the NR chose to "unleash" rather then control. The one person in the galaxy capable of taking the empire on under THEIR terms and still winning, by any means necessary. Being NR you guys should already have prior knowledge of this, its why I "fight" for the NR but am not so much "associated" with the NR, to do the things your politics dont allow you to do. If you want to break off ties with me over that, I am cool with SLing it out, but do keep in mind, just like I wont be able to count on you guys for assistance, you will also not be able to count on me, and remember, if Dem attacks me theres no possible way he can bring the SSD with, if he hits you, well your probably still fucked even with my help but breaking our alliance hurts you WAY more then it hurts me. But just so you know, this is the way my SL is supposed to work out, and the NR is "supposed" to be ok with it. This is what your commanders appointed me into this position for.
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And Dem, you have more tractor power then me until I go get the tug stats for Aux, lol. AND I MAKE IT REBEL ONLY MWUAHAHAHA!!
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Ch ch ch ch ch chh, ha ha ha ha ha
Ch ch ch ch ch chh, ha ha ha ha ha
Happy Friday 13th :-*
It's Yavin Landing Day! :D
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Personally I don't have a problem with Ram's character at all. It's one of those cool action movie cliches. But the other half of the cliche is often the government that sanctioned the renegade having second thoughts and sending in an elite team to take him out ;) Or similar to Apocalypse Now. Not Rebel-like? Certainly. Belligerent? Yes. But the storyline has made it somewhat plausible, so that's good enough for me.
But we can storyline too 8)
I think it'll be great for some story telling and exploring what war is about, what it does to people, and the difference between freedom fighters and terrorists ... if anyone besides me wants to go that deep haha. If I were Dem/Hale/Gall, I'd be saying to neutral worlds -- "See! They really are terrorists! Come back to law and order." Even if that's twisting the truth, even if Ram is doing things that aren't terrorism despite being belligerent, that would definitely make sense for Imperial propaganda.
Hapans will have their response, I can guarantee that. I look forward to the possibilities. Play on, I say! Play on!
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Dem attacks me theres no possible way he can bring the SSD with, if he hits you, well your probably still fucked even with my help but breaking our alliance hurts you WAY more then it hurts me/
The SSD cannot leave Coruscant.
Where does it say Dem can bring the SSD to Mon Cal? You're extrapolating a conclusion based on the fact that everyone else can muster their PDF to attack Coruscant, but check the profiles for the Imperial Heroes. There is a little phrase that says "if defending Coruscant, then the SSD gets the Flagship bonus". Key words: "if defending".
And secondarily we have double the player fleet presence ;p
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I still like my "leans rebel" or "leans Empire" idea. It would widen number of tech we could use. Bespin, for example, is supposed to be an Imperial garrison. Why does it not have Imperial troops and vehicles?
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I still like my "leans rebel" or "leans Empire" idea. It would widen number of tech we could use. Bespin, for example, is supposed to be an Imperial garrison. Why does it not have Imperial troops and vehicles?
I agree with that aspect, PDFs should be tailored with a tad more consideration for presumable and already defined states of things, granted its there in many cases, just not reflected in Bespin. There ought to be stormy and TIE squads at least! =)
that even affects diplomatic issues as has been discussed here. RAM attacking an Imperial forces garrison is more socially acceptable in terms of Diplomatic RAMafuckations(c)JJS 2012 than him attacking a independent free settlement/system :D
oh well, still story wise you could presume all that
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What part of NO PLANET is rebel or imperial unless stated in its notes are people having issue with? What you guys are failing to realize is after the event of the last 4 years in the SW timeline, no one likes EITHER of us. Everyone is neutral unless otherwise stated. What I do at any planet should not have any ramifications to any other player. This is the point in SW were after the death of the emperor all the planets tried become individual sovereignty's. The fact it was an imperial garrison on bespin means nothing, as those imps no longer associate with the empire.
The point of the matter, this is the GFTA (Galactic Free Trade Alliance) era in star wars, in this time, no one is really rebel or imperial but the individual fleet commanders. Nothing really reinstates until about 7ABY, which would be 3 years after where we are now. So even if I am acting somewhat imperial (And that would be arguable at best) it would have no baring on the NR as a whole.
Basically... if you dont want to be my ally, just say so and stop trying to hide behind storyline and bullshit... Just remember, yep you got 2 players in the NR, but unfortunately the imps have 3, which still leaves you outnumbered, and Dem is a better number cruncher then all 3 of us combined.
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Ramano brings up a good point, which is the current galactic state of affairs...
This uni is set between 0~1 years After Endor (although tech level is more so 7 ABY), but we need not debate the "real timeline" or setting, because after all, this game is just a representation of the larger comings and goings of the Galactic Civil War that focuses on the stories and careers of individual fleet commanders and their exploits. We are all "shadows of power".
There are countless star systems not featured in this game, but Greg and I selected a really good batch of "name recognition" and "film canon" worlds that gives players a really good feel that this uni is definitively Star Wars.
Politically, the galaxy is much like it was in Europe after WWII ended... nobody really knew where to draw the political lines until a year or two later. The same can be said for many planets in this game. Some are aligned towards a faction outright (through Amnesty), but many are skeptical of politics and so they retain their sovereignty that was gained by virtue of a broken Empire or disorganized Republic.
This game still captures the essence of what it was like After Endor, which is that the NR was on its Campaign For Coruscant; while Coruscant itself was being subjected to infighting; the Remnant was getting mobilized by Thrawn; the Hapans were getting more involved... etc. If we created a more complex political alignment system for this game, I fear it would complicate gameplay even further. Remember, the "original intent" is to keep things as simple as possible.
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Ram, You dictate our response through your actions. We don't make decisions based on OOC preference or dislike, we make it based on an interpretation of what's going on In Character throughout the galaxy. Based on interpretation, you are making a friendship between the NR and RA increasingly strenuous any time you "INVADE" a non imperial planet.
As the NR, we have made a conscious decision as players that to act within the traditional boundaries of NR activity, we annex independent systems only through peaceful means.
You are breaking that standard. Hence the fork in the road as far as faction relations go. Does it mean we are going to attack you openly? doubtful. Does it mean IC we would seek to distance ourselves from you? probably
Regarding the balance of power, isn't it conceivable for Imperials to fight Imperials? Doesn't the IR have to capture Coruscant to? (I thought?) I know if I went Imp i'd be more interested in fighting Imps. Infighting is always more fun ;D
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Your logic is poor Ram, sorry. What you do SHOULD have ripples throughout the rest of the game. A sovereign government attacking another without provocation - that's going to be on the news, and in diplomatic circles its going to cause trouble.
Also an attack is an attack - hostile actions without provocation - so your *intentions* mean nothing, its the actions that people and governments see. Whether you are just disabling or whatever - thats not how you would realistically show a government they are vulnerable - by destroying/damaging/terrifying its population, lets be realistic.
If you want to play that way go for it, I won't tell you not to - no one will try to stop you. But in the same turn, don't tell the other players how they should respond to your actions IC either, let them play how they want to without being upset that they 'misinterpreted' your true motivations. They have only your actions and what they believe their character's response to those actions would be to go by. And for us NR folk, thats this: a wild and unstable government previously associated with RA that uses terror to force worlds into the fold - which is totally against the entire idea of what the RA and NR fought for.
That's all :P
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And you also have to keep in mind, at this point in the timeline, the republic had government, but a majority of their military strength was obliterated at Endor and the few battles that preceeded it. The empire still having a majority of its military strength but no actual government to speak of. (Think about leaderless armies) Neither of these parties would have ANY diplomatic pull with anyone right now.
And for the record, my character is not an NR sanctioned terrorist, and fuck you very much for thinking so, lmao! (That was a joke btw) He is simply a "The ends justify the means" type person, like any hardcore lifer military man would be. Im not going in wiping out entire civilian populous's for godsake. But, you need to remember that war requires sacrifice. And the given lives of the few go to strengthen the remaining lives of the many. This does not make me a terrorist or even imperial, it just makes me efficient. Yes, I play a little loose with the "ideals" of the republic, but then again, this is why I am my own faction and not simply a republic fleet commander. But lets not get it twisted, I still stand for freedom from oppression, and the idea of the greater good. Im still a rebel just like you hop and eid, im just more willing to do what needs to be done to win the war.
Bespin for example, yes, I could have played the whole NR goody goody route and went in all diplomatic like, and had them laugh in my face like should be happening to most diplomacy actions right now. Your government either doesnt exist or carries no power, why should they join you? My route I went in and showed them first hand just how woefully under-prepared they are to stand alone in the galaxy, and thus any storyline actions I make here should reflect that, and the fact I never actually hurt anyone. Like I stated, I only "assaulted the planet" because thats all the rules allowed me to do. But what many of us have forgotten about simming is the rules simply define the actions your allowed to take, its the STORYLINE you send with it that shows us what the action really was.
Maybe this was before your time, but back when simming started, an OGF had the ability to toss an entire post because it had a crap storyline, and also had the ability to over-ride set in place rules because of a well written storyline. This is the true essence of simming, and I understand I am the worst person for SLing laziness, but it doesnt change the facts. Its the storyline that determines whether or not an imperial war machine is out slaughtering every living thing on your planet, or a rebellion force is moving in to prepare your planet for inevitable war, or even a simple smuggler running to an out of the way outpost to drop off some illegal contraband.
So the moral of the story, wait for the SL before you try to determine a players actions. That or if unsure of what im doing, just ask me, im an adult, I dont need to lie to you.
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And what im saying hop is there is no grey area with this, if we are not allies, then by definition we are... yeah not a good situation for any of us fighting the unified imperial war machine...
And I dont get it, your telling me not to do something your sitting right here doing. You just said dont tell others how to play their game, yet you sit right there telling me either I never touch anything without an imperial stamp on it, meaning its 8 months before something gets close enough to make a move on it, or I can go fuck myself and we are enemies. And lets face it, you can sugar coat it all you want, but in a game like this, if your not allies you ARE enemies. So what your saying is either I play by YOUR rules or we all go into a 3 front war, which means the imps basically already won the game.
And if you even look in the rules, isnt this the point of our 2 factions. Friends with different ideals? The whole reason the RA left the NR was because they had a difference in opinion on how to fight the empire. The game is set up for our factions to be allies, your the ones sitting here screaming about how im a terrorist and should be nuked by the galaxy.
But hey, fine, to each his own. But consider this OOC a bit of an information leak then for an SL IC. You want it this way we will have it this way, but you bring them fleets anywhere close to my quadrant of the galaxy and Mon Cal is gunna have a wide open shot for a game ender. If we arnt going to be allies, then I will attack you on sight... consider that into your calculations.
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And what im saying hop is there is no grey area with this
only a sith deals in absolutes, all the more suspicion of your conduct! :)
And you cohabitate with ewoks. You don't scare us :D
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Im not telling you how to play at all! I'm just saying you cant expect Mon Mothma, Ackbar, and other characters in the NR to not mind or have any blow back from the fact a close associate of the alliance is going hardcore out there. Your logic is fine for your character - i get it - but you cant demand that every character in the universe adopts your vision of what is acceptable losses and what is not, etc - you said it yourself, your character is extreme. Well ours aren't.
Im not trying to make you do anything. But I'm also going to play the game the way I think is realistic and fun for the story, the same way you are playing. I have no problem with your IC actions OOC i think it makes an interesting dynamic and a bit of tension in the story for all parties.
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First, I don't think anyone's screaming at all. I think people are confused by the Alliance's actions that you're having them take, BUT I think they're perfectly in keeping with your character and the background you wrote. It's a common plot mechanic to have that "ends justify the means" character as you said, and I think it's perfectly acceptable in this game. But other people can react to that character (in-character, people! let's remember to keep it separate!); that's the beauty of simming and writing, because we all have our own characters with their own motivations.
Second, I'm the one that first mentioned terrorism (I think). I don't know if Ram you've *actually* done anything with your character that could be construed as terrorism, I just know how I'd expect Imperials to slant the news of the conquering of Bespin. They receive the distress call, they set their propaganda machine spinning branding it just more Rebel terrorism. Then maybe the NR says, hmm, we'll give him the benefit of the doubt but let's check in on our ally and make sure he's still doing things we want to be allied with. I don't think that's unreasonable at all, and it makes for a great plot and character interactions.
Third, we ALL need to remember that for certain things our in-character knowledge is limited. No one should know about the assault at Bespin unless the distress call has reached them -- right? Or am I missing something in the rules? And that distress call would basically be a fleet under the Alliance banner attacking Bespin. I don't think the NR, as allies, would immediately jump all over the RA without investigating. The Imperials would be like, "Woo hoo! Propaganda!"
And fourth, me as the Hapans, I'm the wild card in the middle. I get that distress call in a couple days. How will I react? 8) We shall see.
Ultimately, I'm eager to pursue this angle, but I don't think it should be the focus of everyone either. Just another plot. I really, really just wish we can keep this as a civil OOC game while having lots of twists and turns IC. There is no screaming, no conspiracies, no one's out to get anyone else. I strongly hope no one is "hurt" OOC because IC relations head south. No one should be taking it that seriously! A game, people! A game of writing and silly space opera-ness! A game of thro-- no, wait, not that.
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Yeah, what Erasmar said. Im just pissed off my allies just basically told me to go fuck myself and got called an imperial and they shouldnt even know anything was happening yet... Im trying to believe its just coincidence but its awfully hard to think you guys arnt just hating on me over past bullshit and looking for an excuse to come after me.
Its simply if you dont like me, fine, say so, I appologize for all the past non-sense. You still dont have to like me, thats your perogative. But if thats the case, come out and just say so so we can get it out of the way. Otherwise, get off my ass until I give you a reason to be on it, lol. Yeah my actions at bespin might not have been "canonical rebel" but it was far from an imperial fleet wiping out all life in the system. Lets just be straight about that.
Give me the benefit of the doubt just once and I promise i'll keep the collateral damage to a minimum. Remember, if I wanted to play an imp, i'd have just been an imp, they have better ships anyway. Please, just let me get the stories up before you kick me in the balls ok?
And speaking of the fact, by the time the distress call was sent all their ships were disabled, there is no transmitter in the system... how did they even send a distress call to begin with? I dont really care one way or another, sure, it will be on the news, and let me guess, you believe everything you hear on MSNBC Fox and Friends too right? (Well syren probably does but thats besides the point!) The point im making though, even IF a DC was able to be sent, the only thing its going to tell you is an unfriendly force just entered the system. Its not like im rolling around in an MC-80, and I never sent any message, how the fuck do they know im rebel to begin with? Perhaps you NR boys might, but I know I sure dont roll around the galaxy with a big rebel flag hanging off the outside of my ship either, and if you read my storylines, I supplied my own ships, not the NR, so I ask again, how did they know it was a rebel force for the DC?
And you speak of my logic... tsk tsk. ;)
Edit: So now that I think about it, this whole issue is you using OOC knowledge to try and sever all association with me. So you know, I WANT to be your guys ally, and fight with you, not against you. But if you dont want that, fine, im not opposed to that idea either. Just be straight with me, and the rest of the game about what you WANT here.
Edit Edit: And just so we know where im coming from here and why my whole big issue is. I feel like your doing me like a high school girl would. One of them situation where you dont want to hurt someones feelings but godforbid you be seen talking to said person. That shit pisses me off right there. I can respect someone coming out and saying "Hey, I dont fucking like you" everyone is entitled to an opinion. But what I cant stant is when people try and act all face with you when your around, then hate on you up one side and down the other when you walk away, and thats really what I feel is happening right now. Like your trying to subtly tell me to go fuck off while saving face in front of everyone else here. Whether thats whats going on or not, thats how I feel right now.
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There's no specific vendetta against you so stop citing that, I think everyone participating is pleasantly surprised to have the turnout/activity we've got going on so far and that's a kudos to everyone. All the talk has been on the OOC board, hence the OOC nature of the knowledge being discussed, but at some point it will present itself IC. The Imperial forces are our enemy because of their conduct. That's what determines all faction relationship. All me and Hop are saying is if you want to count on NR being a friendly than you have to match us in terms of a standard of conduct, the action at Bespin is treading a line granted the whole outcome has yet to be finalized and there's much to be determined that is in your hands as well as far as the ripple effect.
But that's the point of discussion.
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I see you've reached the butthurt portion of the OOC convo. Fox and Friends? Christ, what do you think I am, a Republican? Forget the party system. I'm in it for myself. Cuz when you are in it for yourself, you always end up on the winning team.
As someone looking in from the outside of the GCW, I'm impressed with the turnout and activity level in the forum as a whole. It's something I would love to see continue. OOC discussions are necessary for clarity and the occasional sniping but that should not affect the IC happenings. I say just roll with it, see where it goes. The most thrilling part of my storyline's with Medivh is that although we bounce ideas off one another, I never really know which direction he's going to take things or how I will react in the storyline. We play off each other and enjoy the unpredictable and sometimes deeply flawed nature of the characters we've created. That's what makes simming so great. Keep calm and play on, darlings.
Also, let's take a moment to all wish Med good luck as he is studying for the BAR exam at the end of this month. Go Med! So proud of you.
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Yeah Med! I'll have a mai tai please! Get it? The BAR exam? No one's EVER made that joke before. I am so original and hilarious that it almost hurts. Actually it does hurt.
Side note, or new note: can we get the "THE GALAXY" thread stickied/pinned? Thank yuh.
And whatever happens, Eid and I will go about our merry business putting on a good revolutionary show for you, just you wait and see. Just a sideshow, a sideshow of a sideshow. Storm in a teacup.
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Ditto on what Eid said - Ram we have no OOC vendetta against you at all, seriously, and I mean it. You're a little paranoid :P We're not going to find a way to destroy you entirely or anything that crazy. Most of whatever potential fall out IC would be in storylines and fun stuff like that. Obviously IC we have no knowledge of events - have we reacted to anything yet? no :P
and good luck Med. I can't believe you're already taking the Bar! time flies...
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I put forth the motion to ban Workaholics terminology from the OOC boards.
Also, good luck with BAR Exam Med! Worse case scenario you've got more SWSF time SILVER LININGS ABOUND!
Anybody been on any comic books lately? I must confess I've had a resurging interest/devotion.
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No workaholics? But we gotta, we gotta be fresh. Besides, ders is kinda hot.
In comics, xmen vs avengers was siiiick with the resurgence of the Phoenix force. And the schism storyline is solid with the xmen separated, half with a far less pansy Cyclops and the other with wolverine.
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Never had time for comics, every spare moment of my life was always spent simming.
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I see you've reached the butthurt portion of the OOC convo. Fox and Friends? Christ, what do you think I am, a Republican? Forget the party system. I'm in it for myself. Cuz when you are in it for yourself, you always end up on the winning team.
First off, just calling it like "I" see it. As I said all along, I know im wrong on it, but that dont mean people arnt acting like it.
And to answer your question... with the amount of money your rolling in you have to be a republican, you are probably just one of them closet republicans that screams "democrat democrat democrat" in public, but when it comes to the privacy of the voting booth, we know where your loyalties lie. MWUAHAHA. Like I said, I can see through you like glass there missy. Your god, I, dismiss you back to your daily routines. And as always, tell your minions a man has yet bested you again. BRWAHAHAHAHAHAHA!
Edit: Also, on a more serious note, I realize there is an SL necessary at Bakura, I am getting to that, just dealing with a nephews birthday, trying to keep up with the OOC thread, and the lovely family drama as always so I will have that up some time tonight or tomorrow morning. No worries, I understand those rules now.
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I lean Republican because I have things to lose, and I'm tired of people taking my shit! It's my money, I worked for it, all ya suckas can piss off! I can not be my brothers keeper if I'm struggling to keep myself, Mr. President!
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Lmao, dem your far from anything that I would even consider needing to worry about taxes, besides, dont you live in california? Everyone knows californian's dont pay taxes. Look at your states deficit, lmao! And what you dont understand is no one from either party is trying to take your money and give it away. The democrats are just saying you dont need 185 million $ a year to live on. If you make the amount of profit that some of these fortune 500 CEOs make and DONT immediately dump it back into the company, you should have your ass taxed off. You took money away from the country that should have been given back.
Or perhaps you can explain why its fair for anyone to have to pay taxes while the CEOs of BP received a 9 BILLION $ disaster loss write off on their taxes making no one on the board of directors have to pay taxes. Yes, the CEOs of BP paid less in taxes then you, after nearly destroying the northwestern hemisphere, and making 10 million times more money then you will see in 10 years.
Or perhaps the CEOs of god knows how many fortune 500 companies who are loosing more money a second then all of us combined, including syren, will see in our lifetimes. You know the CEO of Citibank only paid 12,000$ in taxes in 2011? Oh, and he made 87.7 million $ AGI last year, while his company lost nearly a TRILLION FUCKING $. But sure, lets keep voting republican right, 4 more years of bush should be just what we need right!!
Edit: Unless of course any of you actually fall into the 1,000,001$ - 1,499,999$ range, in which case im so sorry and yes, I agree you caught the bullshit end of an awful stick. For those of you not blessed enough to ever have this problem, thats the range in which if you did things just right you can actually be taxed for 102% of your total AGI. However, if you are in that range, and had this happen to you, your probably also smart enough to get an attorney and contact the IRS and not have to pay all that anyway, so I guess I still dont feel sorry for you THAT bad.
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Oh good, politics!
Let's not and say we didn't, please. We'll end up at each other's throats in no time.
Changing subject, anyone play Spec Ops: The Line yet? I am blowing through it today -- less than 5 hours on Steam and already approaching the end -- but it's still worth it. A real experience. Amazon has it for $25, activates on Steam. If you want to have a conversation about war and the depiction of violence, play this.
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lol... I think all this banter is great.
Even I may disagree with Ramano's IC actions, but the whole reason why the Rebel Alliance is continuing without the New Republic is because RA characters (a la Garm Bel Iblis) don't want to nor have to put up with the "bullshit" NR protocols, policies, and practices (such as taking planets Diplomatically, etc.). In this game, the RA is borderline terrorist. When you think about it, Ramano is a great fit for the RA because he is a loose cannon. You don't know what he's going to do or how.
The same could be said with the GE-IR split. Dem represents the more hardline top-down power structure with a "we need an Emperor to run the Empire" kinda philosophy, whereas the Remnant says, "no, we don't; we got this on our own", which is more bottom-up. At the end of the day we're both Imperialists, so our schism shouldn't be nearly as severe as the NR-RA split.
That's what I love about our current player list. Everyone's personality is coming through, even in what faction they represent. So let's have fun!!
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Wealth does not always equal Republican. And you don't know me, bitch! I earn my shit, started from the ground up. Aside from taxes, the only thing I spend my money on is me.
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LoL, your rich, you dont spend money on taxes either hahaha!
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Fair Tax, enough said. ;D
Hale, you really think our personalities are coming through in our characters? Haha, I fear you may be right, because deep down, I would love to manipulate my way into controlling everything.
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Ok, we need to pick a new word other then terrorist for me, im not in blowing up buildings dam it. I blow up whole cities, a terrorist could never achieve such a thing, lmao! Not to mention the word registers in my head as mid-eastern rag head camel jockey motherfucker screaming something about allah before blowing up a school yard. My character has targeted no women and children, get it right! lol.
Edit: And the civilians at Bothawui were a necessary sacrifice dam it! How the hell else are you keeping the imperials thinking there is nothing going on if no one is on the streets, come on! It was broad daylight, the streets had to be filled with people to keep it realistic! Fine, I will say most of em were rich people so they arnt missed! LMAO!!!
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I would imagine the GE-IR would be at war - not allied - the GE would not be happy about admirals taking worlds and military resources to start their own thing. In the books the factions warred with each other basically until Thrawn showed up and took the reigns.
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This would normally hold true, with the exception that it was brought to so much light that everyone is basically playing their own thing, thus giving them storyline-able justification for unifying all 3 of their fleets and spanking our asses from one side of the galaxy to the other... but yeah I agree with you.
And see, I told you if you just give me time to get a fucking storyline up I wasnt going in trying to exterminate bespin, I was giving myself a tactical edge for negotiations, and the rules dont allow me to do diplomacy at 2 planets at the same time. Remember, people are much more open to negotiation when they feel like their lives are on the line. Whether they are or not is unimportant, its the appearance that counts. The difference between me and the imps, the imps would have really killed everything. The only way I plan on continuing any level of hostility is if Dem really feels these people would just gun my ship commander down, in which case my troops and ship will lay waste to everything in this system. (And if he actually does this im going to have to argue only a commander out of his right mind would ever do such a thing, and such a commander would not be in charge of a system trying to maintain its sovereignty.)
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Wealthy but not one percent rich. I pay an assload of taxes. Not married, No kids, they practically penalize me for it every year. The only credit I get is for the house I bought a few months ago, on my own, No parents, No spouse. Suck it, tradition! I do what I want, whateva! ;)
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Yes I know syren, I just like giving you shit because your the wealthiest person ive ever personally spoken too. However it is a statistical fact that most wealthy people are overwhelmingly republican. However I have once personally had a 112,600,000$ government grant check in my hand. It was for some land deal the audobon society was brokering with a corperation around here. I thought about making a run for the door, but the 12 armed police officers, 6 bank officials, and 2 FBI officers were just too much to make it through. What can I say, a 10yr old is rather limited in his escape/combat choices.
On a lighter note, did anyone know the penalty for operating a motor vehicle in wisconsin without a license on a county road carries a penalty over twice as much as doing the same thing on an interstate highway.
Fine for operating a motor vehicle on a county road with no license: 200.50$ minimum.
Fine for operating a motor vehicle on an interstate highway with no license: 99.50$ maximum
What the fuck!?
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No workaholics? But we gotta, we gotta be fresh. Besides, ders is kinda hot.
In comics, xmen vs avengers was siiiick with the resurgence of the Phoenix force. And the schism storyline is solid with the xmen separated, half with a far less pansy Cyclops and the other with wolverine.
I love the show it's just that I got a co-op kid at work that talks in Workaholics verbage!
And I haven't been on the mainstream marvel's in a long time but I hopped on the DC bandwagon when they started renumbering. Scott Snyder is an awesome writer and Greg Capullo great dark illustrator and they were doing new Batman, of which I had never really been a huge fan but now because of them two love. Image and Darkhorse have been doing awesome short runs though lately. There's an great couple sci fi runs on Image right now Planetoid (fantastic story and art!) and Saga (a weird blend of fantasy sci fi). Darkhorse had a cool series called "Dawn of the Jedi" that took place only in the Tython star system and was pre Republic era, no HS travel, force users all concentrated in one star system. It tied the Rakata in kind of nicely.
Oh good, politics!
Let's not and say we didn't, please. We'll end up at each other's throats in no time.
Changing subject, anyone play Spec Ops: The Line yet? I am blowing through it today -- less than 5 hours on Steam and already approaching the end -- but it's still worth it. A real experience. Amazon has it for $25, activates on Steam. If you want to have a conversation about war and the depiction of violence, play this.
Aw man I hate Steam more than I hate politics. I HAVE to use it for Total War games which I play religiously. :'(
Yeah I get taxed like 28% or so but it's been like that for twelve years so
I would imagine the GE-IR would be at war - not allied - the GE would not be happy about admirals taking worlds and military resources to start their own thing. In the books the factions warred with each other basically until Thrawn showed up and took the reigns.
I hope the Imps fight. It's only proper damnit. I promise to not even intervene and take advantage when engagements are ongoing :-*
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Lmao, I make no such promises hahaha.
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Aw man I hate Steam more than I hate politics. I HAVE to use it for Total War games which I play religiously. :'(
OK, finally an opportunity for me to figure out why people hate Steam without inciting a flame war. What gives? It keeps all my games organized and up-to-date and it gives me great deals on games I don't have. I can't find something negative about it, game-breaking or computer-breaking. Is there something I've escaped that others haven't?
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It's the baggage aspect of it. It's completely unnecessary. The older Total Wars always needed patches, and the new ones get patched frequently as well but I don't see why you need this whole out of game server system to make that more stream line, granted I know nothing of computer technical aspects. There are some occasions where it won't let me run TW games in offline mode, not that internet connection is a frequent problem or anything but on the rare occurrence it's obnoxious. I dunno, I always managed to track down patches back in the day when you had to go looking for them and I didn't mind it and I get a OCD fix from organizing things on my own as is anyway so maybe thats a part of it to. The advertisement is a turn off as well.
I'm a picky bitch tho!
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Friendly reminder guys: Action Day #2 was yesterday. Please collect your paycheck at HR or sign up for direct deposit. ;D
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Yep, I was kinda unavailable yesterday due to the devil crawling inside my head and trying to shove my eyeballs out of my face. (Migrane headache)
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Ohhhh right, action days.
....OHHHHH right, I completely forgot to re-do my original post and have had no constructions going. Hrm. Well, better late than never.
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Heres a question seeing as its getting about to that time in which people are gunna start knowing something is going on at Bespin. What about canceling missions in progress? For example say I had to quick rush to bespin to defend my position there, what would be the penalties, if any, for just canceling what I have going at Bakura to send my RHD to bespin for reinforcement?
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Greg and my girl must be coordinating because just like my normal paycheck, this one is pretty much spoken for before I even see it! :-[
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Heres a question seeing as its getting about to that time in which people are gunna start knowing something is going on at Bespin. What about canceling missions in progress? For example say I had to quick rush to bespin to defend my position there, what would be the penalties, if any, for just canceling what I have going at Bakura to send my RHD to bespin for reinforcement?
I think your position there (wherever other action is in progress) should maybe go on "pause" that is there is no set back persay just no progress maybe? Unless of course someone else were to rush in and steal your seat.
Yep, I was kinda unavailable yesterday due to the devil crawling inside my head and trying to shove my eyeballs out of my face. (Migrane headache)
You have coaxed a bit of empathy out of me, my lifetime lady friend gets terrible migraines sometimes. It's an incredibly debilitating affliction. :( Even had to take her to ER for one once.
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I thought about going to the ER after I started vomiting yesterday, but luckily with enough smoke, you can basically put yourself into a coma and fall asleep through any amount of pain.
Edit: Does anyone else think the HS travel times are absurdly long? Doesnt it only take a standard issue ISD 48hrs to go from Nal Hutta to Dantooine... which is on the exact opposite side of the galaxy...
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Yeah, thats how I help solve/medicate my chronic vomitting episodes to. It's only thing that will balance my stomach/GI tract long enough to get a reprieve from heaving and feel well enough to try and eat and build some strength back up.
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Oh I was just trying to make myself fall asleep until the headache went away lol. I dont normally have too many health issues, outside of caffeine withdrawal if I dont have any soda. Thus was my problem yesterday, I was being lazy in the morning and waited to go get any soda when I ran out, and wham here comes the migraine.
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Ok, another question. I understand why this is set for an NR player, but being RA I can utilize neutral stuff, so under the diplomacy rules:
Milestone #4 [20 Days]: Host System agrees to become a Member System of the New Republic. All Space and Ground facilities on the planet are immediately scrapped and the System transfers 1000 KCs to your Account. Required Actions: Build a New Republic Sector Operations Base to replace the Host System's Alpha-class Command Operations Center. Once the RASOB is completed, the Host System is officially under your control as a player, and you can build new facilities at your leisure.
Alpha-class Command Operations Center (ALPHA)
Production Cost: 500 KCs
Production Time: 7 Days
Size: 500 meters (tall)
Shields: 500
Armor: 500
Hull: 500
Defense UCR: 10 (Prefabricated Ground Facility)
Industrial Output: 0 KCs (Military Facility)
Onboard Units:
500 Infantry Squads
50 GAVs
Capabilities:
1. Provides continuos PASSIVE SCANNING of system (up to C-Ring), and ACTIVE SCANNING up to A-Ring.
2. Includes: HyperComm-I Transceiver (may send messages at x1 hyperspeed)
3. Enables production of all Independent facilities in the same system.
Notes: Limited to 1 per planet. The Alpha-class Center is a standardized command and control facility designed to provide a planet with all the military and commercial communications capabilities it needs to maintain law and order. Due to a modular and mostly prefabricated construction design, the Alpha-class has an incredibly lower cost compared to traditional capitol-type facilities.
So my question is, being an RA player who can use independent buildings, do I still HAVE to build the NRSOB or can I just leave the Alpha Center and only be able to build independent buildings on the planet?
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Okay. So you are all going to see a lot of stuff soon. Pops is home and doing good after two and a half weeks. With everyones permission I would like to post date my banking from July 1st since well, I would have been active if I wasn't spending night and day in a hospital. Sound good y'all?
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It doesnt bother me.
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Okay. So you are all going to see a lot of stuff soon. Pops is home and doing good after two and a half weeks. With everyones permission I would like to post date my banking from July 1st since well, I would have been active if I wasn't spending night and day in a hospital. Sound good y'all?
Smurfy with me.
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I'm good with that. Glad to hear he is doing ok.
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So my question is, being an RA player who can use independent buildings, do I still HAVE to build the NRSOB or can I just leave the Alpha Center and only be able to build independent buildings on the planet?
No. You have to use the "RASOB".
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I can not find a galaxy map anywhere
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Rules section, under the space battle grid. If you click it, it enlarges.
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I do not see it still.
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Here's a small version of it.. an uploaded version should be attached to this post.
(http://i790.photobucket.com/albums/yy185/americanhero1984/Untitled.jpg)
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Nothing attached that I can see unless I am an idiot lol
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I dunno man.. make wanna check your browser settings or something? I uploaded it using Firefoxy.
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I see it however I can not see how to make it bigger lol.
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I do not see it still.
Try Firefox webbrowser if you're not already using it. I had same issue with I.E. long time ago. Switching to FF solved probem.
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I see it however I can not see how to make it bigger lol.
the image embeed in post cannot be made bigger, the one at bottom of post (if its appearing for you as attachment down there) should be able to be pulled up though
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I am on firefoxy and still can't see the attachment.
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I am on firefoxy and still can't see the attachment.
hmmmmm
are you on a normal home network or maybe a workplace network that's locked down tighter?
I can never get embbed images to appear on my work network PC, no matter what browser or what tools i mess with.
if not that, i'd think got to be something in your browser settings. . tools > options, maybe somewhere in there?
I'm not very savvy on the matter though. Hoppupatamus may have some troubleshooting tips?
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I have request since we are seeing new people on the forum. Perhaps a formal introduction would be nice so we could call each by something other than our handles. I know some of you guys but not all.
Syren - Karen
Presently, I'm the only active female on the forum given the stats. Sad, but true. I miss Ruby.
So give a shout out!
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Well, I could tell you my real name but then it would take all the mystery out of my character, not to mention i'd have to kill you afterwards.
However, Ramano is known throughout facebook, twitter, pintrest, and various other social media outlets as well as 3 or 4 dozen different messaging forums, 6 different gaming forums, and XBox Live.
So in closing, dont worry about who I am, im just a poor boy from a poor family, sparing this life from the monstrosity. It is your god-king Ramano you should, and will know. Scourge of the internet, hunter of stupidity on social media, blasphemer supreme.
Or you can just call me the All Powerful All Knowing Dwarven Miner who is so badass he doesnt need a name. -Que dwarven miner song-
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Oh, and let us not forget, High Champion of GaryCon.
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Um you click on the attached thumbnail at the bottom of the post... that's all it takes.
You can also see one here:
http://swsf.gnfisher.com/dashboard.php
Go to NAV COMPUTER (also use it to calculate HS times).
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I posted Greg's link to THE GALAXY thread... so we will all know where it is now! Huzzah!
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BTW that calculator is not up to date or even functional.. didn't finish it as no one really needed it. I'll clean up that site and put the nav/map plus some cheat sheets with ship specs.
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Sounds good. At least for now it can function as the galaxy map.
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I have request since we are seeing new people on the forum. Perhaps a formal introduction would be nice so we could call each by something other than our handles. I know some of you guys but not all.
Syren - Karen
Yeah, I dislike handle reference but some people prefer it, *shrug*
J or Jason.
And I'm like 1 of 10 or so dudes that are active, but I also have the least pelvic hair (don't ask how I know) and coincidentally the least wind resistance. I've also been told I have no couth, but I just don't see it. :)
Well, I could tell you my real name but then it would take all the mystery out of my character, not to mention i'd have to kill you afterwards.
However, Ramano is known throughout facebook, twitter, pintrest, and various other social media outlets as well as 3 or 4 dozen different messaging forums, 6 different gaming forums, and XBox Live.
Scourge of the internet, hunter of stupidity on social media, blasphemer supreme.
The only mysteries I care about end with a Scooby Snack!
And Dude, with that many social media outlets, you cannot possibly be the hunter of social media stupidity, you are a contributor to it ;p
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And Dude, with that many social media outlets, you cannot possibly be the hunter of social media stupidity, you are a contributor to it ;p
Not at all, I am not making any argument in any of those posts, im just flaming people for the stupidity in theirs, lmao! Its called trolling... learn it... understand it. ;)
For example, like when people post a picture of a 6yr old girl sitting in the middle of 5 pitbulls with a caption "This is the luckiest most protected girl in the world" to which I must respond "Not at all, in fact, shes in the worst place she could be, for when I start shooting at all of those pitbulls she's in the line of fire."
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Hi, J. Thanks for not being a pretentious ass about it. I just thought it would be nice to actually address each other by name if we are all simming together. In regards to the lack of pubic hair, I take it you are a swimmer or cyclist? I work out too except it's called shopping. :D
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Lmao, syren the only thing you work out is your mouth, hahahaha.
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I hear the same can be said about your ass.
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Hi, J. Thanks for not being a pretentious ass about it. I just thought it would be nice to actually address each other by name if we are all simming together. In regards to the lack of pubic hair, I take it you are a swimmer or cyclist? I work out too except it's called shopping. :D
LOL, hell no. I swim to survive and i cycle if my cars broke down. :D It's got more to do with reciprocity than anything.
most my shopping is comic shops or done online or at gas pumps or food yielding establishments, i shop at a mortgage company and utility providers a lot to ;p bleh
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Karen, the fact that you didn't dispute J's claim to least pubic hair disturbs me a little. I would have guessed different. :P
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Nah, shes one of them ultra-hardcore liberal women, all hairy like a sasquatch. French almost.
And as far as my ass, it hasnt seen a speck of physical activity since the XBOX 360 launched, so nyah! Well... no I lie, I guess chasing 3 children around the house all day is actually quite a bit of physical activity now that I think about it. I always wondered how I stay so fit while spending 12hrs a day on a computer, and a lovely diet consisting nearly completely of McDonalds and Taco Bell. However fit being a relative term. Im 6'2" 190lbs but I smoke to much to run more then about 50 feet lmao!
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Dem, darling, I believe he was talking about the guys on the forum. Clearly, it's brazilian for moi. A ltitle drafty but far more comfortable than the alternative. :-*
And Ramano, no, liberal does not mean hairy. I was just at the spa yesterday afternoon in fact. Being a business woman means we always have to look pretty. It's a double standard but none the less true. Clients prefer attractive people. That's a fact. But in my industry we are mainly up against the gays who always manage to out accessorize us somehow yet they can't pull off the heels quite like I can. We have the leg up on that, no pun intended. :P Although how you have managed to survive on that diet I'll never know. Whole Foods, sweetie. Check it out.
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Good genes, and an army trained iron stomach. And what you speak of is not food, it is what food eats. Give me a 3lb jumbo burger with bacon, extra bacon, all the condiments, dripping with grease and fat, salted... mmm... thats good eat'in there. You know when you take a bite of it and that greasy juice just goes running down your face and falls onto your plate like a waterfall. Thats the spot.
And also syren, I can tell you have NEVER been to wisconsin before. Around here liberal = hairy, on a near chewbacca level. However we dont have the problem with the gays here. They are terrified to live in this state, I dont believe we have any hate crime laws here. Not that are enforced anyway. Oh, and I heard about that mass shooting out in Colorado, what did I tell you was gunna happen when you keep mistreating your minions!! (Sorry, too soon?)
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Oh, and I heard about that mass shooting out in Colorado, what did I tell you was gunna happen when you keep mistreating your minions!! (Sorry, too soon?)
Just one more asshole giving someone a reason to take my responsibly owned firearms away. What do you bet this becomes a distraction on the campaign away from jobs and economy? Oh, and the CO shooter was from CA, of course.
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Just one more asshole giving someone a reason to take my responsibly owned firearms away. What do you bet this becomes a distraction on the campaign away from jobs and economy? Oh, and the CO shooter was from CA, of course.
FINE! I will weigh in politically! GRRR
The idea that politics should be based on prosperity is dangerous in my opinion. It's upholding the ideal that all that matters is money. Oh wait, I forgot we're Capitalist. Money IS all that matters. Carry on ;p
But that shooting is f'd up. My bet is he's a disgruntled Chris Nolan detractor.
Regarding firearms, if you want to keep them, you should have to rejustify them based on a premise not relying on a 200yr old document written by slave holders declaring all men created equal when firearms fired 1-3 rounds per minute and before there was a standing national army or local police forces. =)
I do own a couple hunting rifles! But as far as people crying about automatics, assault weapons etc, give me a break.
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"Let a regular army, fully equal to the resources of the country, be formed; and let it be entirely at the devotion of the federal government; still it would not be going too far to say, that the State governments, with the people on their side, would be able to repel the danger. The highest number to which, according to the best computation, a standing army can be carried in any country, does not exceed one hundredth part of the whole number of souls; or one twenty-fifth part of the number able to bear arms. This proportion would not yield, in the United States, an army of more than twenty-five or thirty thousand men. To these would be opposed a militia amounting to near half a million of citizens with arms in their hands, officered by men chosen from among themselves, fighting for their common liberties, and united and conducted by governments possessing their affections and confidence. It may well be doubted, whether a militia thus circumstanced could ever be conquered by such a proportion of regular troops."
~James Madison's Federalist Papers No.46
The right to bear arms isn't about hunting, it is about the right of the people to defend themselves against an overbearing and out-of-control government if necessary, you know, the way they did against the King. Never forget, this nation is a Union of States, a representative Republic, and that the States are not to ever be shackled completely to the Federal Government.
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The right to bare arms isn't about hunting, it is about the right of the people to defend themselves against an overbearing and out-of-control government if necessary, you know, the way they did against the King. Never forget, this nation is a Union of States, a representative Republic, and that the States are not to ever be shackled completely to the Federal Government.
Oh I don't hunt. I just shoot. If you work it out economically it's cheaper to buy your food at a grocery store anyways. Hunting license, cleaning, etc.
And that term "completely" you use in referencing Federal Power over States is interesting. I wonder what it could be expanded upon to mean? That the Fed Govt can trump State law in "extreme common good" instances, extreme, common, and good all being defined by Federal standards of course?
I partially agree with you that State law should precede Federal. But there's just a lot of problems with that as well. Inevitably, you'd end up with total polarization from state to state, even more so than now I mean. In the long run, you'd have states warring with each other because of the steep divides that State dominance would create.
I disagree that a Representative Republic is the FAIREST way to run a democracy, although Direct Democracy is logistically unmanageable (though those same problems enter Representative Elections as well).
The Constitution. . it had some good ideas, but we like to think we invented this whole revolution/democracy thing. Consider the ethical contradictions between the specific language of the document and it's authors, and regarding the 2nd Amendment itself further consider the difference in the world of 1791 and today. The forefathers could never have imagined the country the USA is today from it's humbled beginnings back then. I hesitate to say it for fear of being misconstrued as espousing the ideals myself but from an extreme perspective, do you think they would have written the 2nd Amendment in the terminology it was written in now if the slaves were already freed? They didn't consider that. Do you think if the 2nd Amendment were never passed, that it would ever get passed today? Even in a 100% Congress/Senate of EITHER Party? The current state of America? no way.
I'm not willing to give up my guns either, but I'm not going to lie to myself and be under any illusions about the whole issue either. That's like honestly believing we are a just upright country because we say so. I don't know, no matter how you slice it, Manifest Destiny seems like some bullshit from the Indian Native American (whatever we decided they are to be called for time being!) perspective. I guess since they'd have never built NYC or huge corporatations or Wine Country or more importantly and dear to my heart the Blue Moon brewery we did the right thing though. That being said, I'm super happy to be here :D I'm just not going to kid myself that everything I/We have isn't at someone elses expense. C'est la vie!
BESIDES, we should all really be directing our Contempt at that dirty Expatriate Greg! You should have just moved to Texas if you liked the Chilean Flag that much!
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And GameStop, because I traded in my xbox360 bout a month ago and now I see they offer double trade in values for limited time on systems. >:(
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Yeah USA is fucked. That's why I don't live there.
Total illusion. Everything about the USA is one big illusion - in terms or rights, state rights, the entire political process. USA is a Corporate state nothing more or less. It suits that Corporate state to keep the populace entertained and beguiled thus our continued illusion that we are so enlightened. Not to discount personal comfort - the USA can afford a great deal of it - but personal comfort is already less than what it was and will be less still. And when Americans stop feeling comfortable enough not to care about anything, and start really giving a shit -- well that will just be scary.
Suckers.
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Yeah USA is fucked. That's why I don't live there.
Total illusion. Everything about the USA is one big illusion - in terms or rights, state rights, the entire political process. USA is a Corporate state nothing more or less. It suits that Corporate state to keep the populace entertained and beguiled thus our continued illusion that we are so enlightened. Not to discount personal comfort - the USA can afford a great deal of it - but personal comfort is already less than what it was and will be less still. And when Americans stop feeling comfortable enough not to care about anything, and start really giving a shit -- well that will just be scary.
Suckers.
I agree but it's about the same anywhere. The global motivation. You can live same life as you live in Chile in US, i could move to some remote semi tropical USA plot of land and not bother turning on the news. It's all about the perception you choose to have, which is inevitably all voluntary. We're both bastard children of Europe ;p So you enjoy your coffee and your cocaine and bask in running away from the glorious illusion!, I'll enjoy my . . . coffee and cocaine and soak up the familiar insanity as opposed to insanity in spanish that I can't understand! =D
jk btw, coke sucks ;p Coffees great though. it keeps me having a job more or less!
I presume you own a coffee bean farm. =)
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Yes, yes masacre in Colorado. Ug. The entire city is up in arms which, yes, it's a tragedy but it's a city. People get shot like, every couple of minutes. It only gets media attention because a) it was all at one time and 2) minors were involved. Something like 12 dead, 38 in local area hospitals. My friends in California were freaking out wondering if I was okay but I'm like, let's be realistic here.
1) At 1am any day during the week I'm asleep. I have a career. One which starts early in the morning.
2) It's Aurora. I wouldn't be caught dead there.
3) I never go to opening night/ midnight showing of anything. Too many people. I need my theater to be virtually empty to enjoy a movie otherwise I just wait for the DVD.
And lastly, everyone around here is acting like their best friends or family were gunned down when, in reality, they knew no one involved but feel compelled to get all deep and introspective which I have very little patience for. My minions all arrived safely at work today. I push them hard but they are well paid. So they can just shut the fuck right up or be unemployed. That's the way it works.
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ICY IN HERE! And it's the middle of july! ;)
Take a vacation and cultivate some empathy Karen :-* distancing yourself from the scenario makes it no less unsettling! I think a 3 month old was shot even, granted if the shooting hadn't happened and I was at that movie premier, I'd probably be cussing that baby out. Weird how a tragedy can change my opinion of an infant! hehe
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So I dusted off my old XBOX and started playing some games I never got into: Splinter Cell... which is pretty badass. I read a couple of the novels so playing the game takes it to a whole new level.
BTW, the trailer for Splinter Cell: Blacklist looks F'n'A.
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I dig the Ghost Recon's, still haven't got most recent yet but planning on it for PS3. Last reg Xbox game I rocked was Crimson Skies. EPIC alternate reality WWIIera-ish prop driven fighter plane game.
Has anyone ever played Valkyria Chronicles for PS3? It's an AWESOME squad scale strategy game, beautiful water color look, WWII tech levels again but blended with some fantasy rpg themes. Turn based interlaced with real time shooting aspects and battlefield movement. I had it and beat it few years ago but I bought a used copy again anyways cause it's so fun and amazing.
(http://swotti.starmedia.com/tmp/swotti/cacheDMFSA3LYAWEGY2HYB25PY2XLCW==/imgvalkyria%20chronicles1.jpg)
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Okay, so perhaps that was a bit heartless. I thought I was talking to men. The 3 month old was released this morning. Kiddo is fine. And I'm not saying it is not tragic and frightening but people too quickly leap right into the fear mongering and then comes the inevitable gun control conversations and tales of narrowly averted disaster and news coverage grasping as straws trying to draw comparisons to Columbine. I was a high school senior in los angeles when Columbine happened and with that, it was a reaction to something. Kids were bullied, they reacted. Poorly, yes but reacted. This is more horrifying because there isn't a clear motive. There was nothing those people did to make this kid react. He just...snapped. And all day, my stunned coworkers come to me and want what? A hug? They should know better than that. Dem lives in Cali, you know what the news is like there. The entire days top stories are always babies being impaled, kids kidnaped, someone's body found in a barrel in one of the canyons, gang violence, yet another drug ring...these things are common place. Colorado has been lulled into a false safety since it's been over a decade that something truely terrible has happened. This just doesn't shock me as much as it does everyone else. I pretty much assume I can be murdered anywhere I go. Does it stop me? Nope. But you can bet your ass I'm going to look damn good when I am gunned down. I realize this paints me as a cruel bitch maniac since, as a woman, I'm supposed to have feelings. And I do. Kind of.
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A guy I worked with "snapped" this week also. The difference is he had the courage to turn the gun on himself and not others.
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Here is the only question to ask when it comes to gun control... Why do you NEED a gun?
This isnt the wild west, we have a police force, and a military that controls the worlds LARGEST NUCLEAR ARSENAL. Who the fuck is going to invade us, are you fucking stupid?! So protection is out.
Vigilante justice is illegal, so if you want to call yourself a civilized being you have to abide by the laws. So thats out. If on the other hand your NOT a civilized being, then you are an animal, and in america we destroy dangerous animals. Whoops.
Hunting, well an argument can be made for this, but then again, look at Norway. Guns are outlawed yet people still get to hunt. They just have all the guns in the country locked up in giant underground police bunkers outside of hunting season. So no need for a gun in your home there either.
The fact of the matter comes down to, the only people that NEED a gun are on duty military and police. If your not that, you got no excuse. I guess you could say you want a gun, but well, I want a million $ but I dont see me getting that either, so what makes you so special? Your not, so go fuck yourself, your not getting a gun. (Damn I should be a politician. Imagine how much more would get done if when some bullshit republican tries to filibuster and one of the other delegates just stands up and said "Shut the fuck up, you aint important!" I'd bet you my house at least the first time, it would end a filibuster.
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And on that note, I dont even think we have a need for a military anymore now that I think about it. A single MinuteMan III ICBM carries 20, 25Mt thermonuclear warheads. Thats 20 Castle Bravo's on a single missile. This planet is supposed to be civilized so we shouldnt be out attacking other nations, so with having 2400 MinuteMan III missiles active and in-silo, why do we still need a military. Attack me, I fucking dare you, lmao! Isnt this basically how we do things anyway?
Edit: And if you dont know what Castle Bravo was, it was the largest on-planet nuclear detonation the USA ever did. We have detonated a 100Mt'er in orbit, but no one is willing to test anything bigger then 50Mt on the earth as it produces a heat corona so massive and so hot it runs the risk of starting an uncontrolled fusion reaction of all the nitrogen in our atmosphere. In otherwords, it could start our air on fire.
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Agreed. Guns don't really go with anything. What shoes would I wear? :D
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Army boots, lol. 2 billion soldiers world wide cant be wrong...
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Average Police Response Time to 911 Call:
Atlanta, GA - 11 minutes
El Paso, TX - 11 minutes
Denver, CO - 11 minutes
Kansas City, MO - 10 minutes
And those are major cities. I live in a city of 45,000 people, and we only have 2 officers on patrol at night. Imagine living outside the city limits.
The average length of time it takes a burglar to gain entrance to a home is 57 seconds.
How long does an average fight last? They say 30 seconds feels like 3 minutes. A rape can occur in 30 seconds, maybe even less.
I would prefer a confrontation in my home last only as long as it takes me to pull the trigger than the 10 minutes of beating and being killed that occurs every day around us.
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Heres the thing with your whole argument though Dem, I already covered this. Your asking for vigilante justice, which is illegal. What your saying is you dont trust the police to do their jobs and that we still basically live in the wild west. This falls under the civilized being option, which again, I told you what we do with dangerous animals in this nation.
Secondly, you have to be off on your numbers. 45,000 people with only 2 police officers?! My city only has 30,000 people and at any time of the day or night there are over 90 officers on duty. And the average time it takes someone to gain entrance to a home is way quicker then that. I can be in, clean it out, and be back out of a house in 50 seconds. Now, keeping that in mind, most home break-ins the criminal is 9,999 times out of 10,000 just looking for a quick score. By you coming out of your room with a gun, you simply escalated the situation that would have been done and over with in less than a minute had you just locked yourself in your room. Now perhaps you live in a ghetto apartment with no insurance, but last I knew, to hold a mortgage on a home, it is REQUIRED you have home owners insurance. Your really gunna put your life in danger for insured property?
As far as rapes, it happens about 2000 times nation wide each year. There are 400 million people living in the USA, which means your odds of actually having this happen to you are 1 in 200,000. So using that logic let me guess, you think you actually have a chance at winning the lottery too huh?
So when it comes down to it, your probably not going to be raped in your lifetime, and if you consider yourself a civilized being, if you have a break-in at your home, as the police will tell you, the best option is to lock/barricade yourself in a room, call the police and wait there for them. As I stated, the average robber is not looking for a confrontation, and the few who are fall back into lottery odds territory, and lets face it, you can replace your "stuff" with the insurance check. In closing, no good can come from your owning a fire-arm.
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Two words: Trayvon Martin
Most people aren't even good drivers, you want to trust them with the power of life and death?
I'm sorry but I see no reason for any civilian to have a gun. Hunting can be a special case with special regulations. People like guns because they like guns, Self-defense is total bull shit especially in the USA. And all this 2nd amendment talk, well I'll just echo Jay's thoughts on that and the world-view at the moment it was drafted.
Strict gun control would have a chance at lessening the availability of firearms, and make these one-off shootings much more rare. You can come up with a thousand ways it might not, but give me one way having no real gun control is helping anything? Besides all these macho BS "defend ourselves from teh government" people - who incidentally are the ones voting in all the assholes anyway. :-*
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The problem is, people in america are not only stupid, (I said stupid, not uneducated. You'd be surprised how many people have college degrees and wouldnt have a clue what to do if a computer told them to "press any key". Look at syren for example. ;p ) but on top of it we all have an undue sense of entitlement. We feel the world "owes" us something because we are fucking america god damn it. No one feels they should have to put in a hard days work anymore, we should just be given something.
And dont give me no shit about how you guys work hard. You work a LOT yes, but you dont have to do shit. You think you work hard, you go spend 12hrs on an assembly line somewhere, then come home and take care of kids, by yourself, go back to work another 4hrs late-shift at some shit fast food place just trying to call yourself broke at the end of the month. Then you come talk to me about what hard work is. You have any idea how many people in this nation call that "life"?
Now, thats a bitch, not even worth living life right there. I wouldnt do it, I know for a fact syren wouldnt do it, and I know the rest of you wouldnt have no more love for it either. The ultimate in bullshit living, worthy of suicide. This alone shows how entitled we feel as a nation. Do you have even an imagination of how many people worldwide would kill their children just to get even a fraction of that "shit" life. Over 2 billion people in china and india alone. Another half a billion africans.
And there-in lies the problem. You have an "entitled" nation of people, who are stupid, and you have to tell them no. Well its the same situation as dealing with a teenager, how do you tell a teenager no and not end up with a world of bullshit on your hands. And unfortunately these teenagers have guns! This whole debate right now is because an entitled teenager got told no and had a gun.
Edit: Yes I know the guy was in his early 20's, coming from experience, thats still a teenager now days.
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Fuck you guys, I have a right to protect myself. If you break in my house, and I defend my family, that is not being a vigilante. If I roll over and barricade myself, let you invade my privacy, that is called being a victim. Fuck that.
You want to talk about odds? There are 12 people in CO who probably would have liked to have seen their odds change. There are countless people around this nation who are thankful that they are not victims because they were allowed to defend themselves. Check and compare murder rates of states with right-to-carry laws vs. those with gun bans. Hell, Chicago has less than 10% of the population that Texas has and yet has a murder rate of equal to 1/3 of Texas.
If you become a threat to me and my family, I'm sorry, I'm not going to be civilized.
Edit: I agree about the "entitlement" rant. But I do work hard. I'm within arms reach of murderers, rapists, and child molesters for 8 to 16 hours a day. Do you know what hyper-vigilance is? It is that thing that destroys the relationships and lives of the people in my profession. It is being on your toes and watching your back all day long, just to go home and completely shut down emotionally because you are mentally exhausted. And that is a day where nothing goes wrong.
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Guns on streets = no control on guns. There would be fewer violent acts (in domestic homes not in high risk areas, such as the situations you are discussing) involving firearms with strict gun control (after a few years).
As for someone breaking in - 99% of such cases would be to steal. Let them steal. By challenging them with a firearm you only put yourself and your family at greater risk.
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And yes I am aware of the irony of roleplaying a violent interstellar warring game :P
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NY and Chicago defy your logic, Hop. Read some statistics. Do the wolves only pick off a sheep here and there when they don't defend themselves, or do they slaughter the herd?
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That is my point exactly though Dem. This is not how people act in a civilized nation. You want to be like that, might I suggest moving to Eastern Europe. Then you can have all the guns and explosives you want to "defend" yourself and your family. This is what im saying, you cant call yourself a civilized being, then claim to be willing to take life any time you feel a sense of danger. And unfortunately, if you are not a civilized being living in america, you are in fact part of the problem.
Now dont get me wrong, im not saying your a bad person. Im sure you and I could have one hell of a party together, and your smart enough to have an intellectual conversation with. However having a fire-arm does in no way prevent you from being a victim, and more often then not, creates more victims then would have happened had you just stood down.
Also, your whole argument Dem, is dependent upon the person your dealing with to be in a "right" state of mind. Lets be realistic, if you are staring down an armed gunman you didnt have time to get your gun out. And as we saw in that movie theater, by the time you would have known what was going on you'd have already had bullets inside of you, meaning your gun was again useless. However had you, and everyone else in the nation been told NO you cant have fire-arms, the chances of this happening at all drop by I believe the report was something like 6200%. Would it still happen, of course, shit happens, theres nothing anyone can do about that, there will always be bad people. But when even being in possession of a fire-arm is illegal, it gets real easy to point out who's carrying the gun for identification. Then you need only do what your ONLY choice would have been in the first place, which is to duck and cover until police can arrive. I mean seriously, if im going on a rampage, anyone in my vicinity with a gun is an automatic target simply because you pose a threat.
And again Dem, you are an exception to the rule, being a LAW ENFORCEMENT OFFICER! I already said you have to be allowed to own a gun. Its your job for fuck sake. And like I also said, you are not the average person, proven by being a law enforcement officer. You have training that the other 390 million people in america dont have, and have shown that your judgment is to be trusted. Also, I wasnt saying you should actually move out of the USA, I was just making a point.
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And on another point, if the police are so inept at protecting us that we have to all own guns to protect ourselves, why are we still paying all this money to have police in the first place? Seems like an unnecessary redundancy and a waste of money at that point...
Edit: Although I would be willing to entertain the argument that fine, lets just do away with the police then lol.
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I'm up in the air on the gun issue. On one hand, they do protect but only if you know how to use them properly. On the other, unless you are Daria, there is no way combat boots work with a skirt and a gun. Most weapons are heavy and loud. And I'm not necessarily keen on justifying murder with someone breaking in a house. True, they pose a threat but they may not want to harm you. But then again, what if they do? If you don't have a gun and they do, the odds are not in your favor. But if you do and they do not, it could be considered extreme.
Dem you can't seriously be thinking those people in the theater should have been packing heat to defend themselves? Concealed weapons permits for the general public is a horrendously bad idea. The public is fickle, stupid, and prone to falling into a mob mentality. If everyone had a weapon, we'd be blowing each other away left and right over perceived injustices.
Hard work is relative, Ramano. You can't compare people's lives like that, especially if you've never lived them. I don't dare assume I know what you are all about or what you go through on the daily. Being better than most at what I do got me where I am today and that position comes at a price. Relationships are sacrificed, schedules adjusted, planning offset - all for the sake of a rewarding career. These days everyone has to work in order to survive. ?
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Also, I heard the police responding to the theater in something like, 90 seconds. I feel like it's a price and participation may vary sort of scenario. :-*
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And syren, you do make a good point, however, I do kinda know what your life is all about. I wasnt always dirt poor living on a 24,000$ a year house hold income. I have relatives in Utah and Florida that are billionaires. Ive lived the high life and I know exactly what its all about. I know from experience that you think you worked for your position, and im sure you put in a LOT of hours and much sacrifice to achieve it, but the fact remains, without the millionaire back-drop able to move (read as pay for) you along, you wouldnt be where your at. People look at you differently because of your family, whether you like it or not. Back when I was 10yrs old, hell a bank would have given me a loan, cause mommy and daddy had over 100,000$ in that bank. I got my first car loan, and the mortgage for my house because of the business my family did with that bank back in the day. Never even ran a credit check on me, which I would have never gotten either had they done so. The only reason im poor now is because people in power will retain the power at the cost of everyone around them, which is why I hate people, and think they should all be exterminated like a virus. My great-grandmother had money above even what you know syren, and the thought of her daughters having to give away 300 million $ of that money upon her death to the REST OF THE FAMILY was just unacceptable as they would only have like 1.1 billion $ left. So using loopholes in the law, and PoA rights on a senile 103yr old woman, we all got nothing, and they refuse to even accept a phone call from anyone associated with the family anymore. So you would be wise to trust me that I know as much about your way of life as you do. The amount of work you do is irrelevant, its the name you carry with it.
And also syren, for being a fashionista you sure dont know how to pull of a look. If you cant pull of army boots and a gun its cause you have too much clothing on. Remove the skirt, switch to cammo-bikini and try again.
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Ramano, you are operating on the false premise that people are civilized. You of all people, living between Detroit and Chicago, should understand this not to be the case. So why is it considered being uncivilized if I defend my family against a threat? Why capitulate to the aggressor on moral grounds if he is acting immorally?
Training is and should be required. Teach them young, teach them often.
Karen, places like Texas prove that widespread ownership does not lead to free-for-all gunfights in the streets. It is like the nuclear arms race. If everyone has it, everyone else will think twice about using theirs. A criminal values his life too, you know. Ask a criminal. They do not knowingly break into places where there is likely a firearm, they choose the weakest targets. Sort of how I pick my victims on the forum ;-)
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Actually Dem, most mass shooter dont care about their lives, thats why they are out shooting people to begin with, they feel their life no longer holds any value, and they just arnt coward enough to commit suicide. Thus, the go out in a hail of gunfire trying to kill as many people as possible with them. If they had no access to a gun, these events would drop drastically.
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Lax Gun Control, finally something the Inmates and Prison Staff can agree upon ;D
I never understood the idea that more people with guns (in public or at home) was going to curb gun violence. People are reactionary. You'll just end up with more "crimes of passion" excuse nonsense or "he was wearing a hoodie so I stalked him like a predator, and it was part of God's plan" BS.
Granted I'll shoot anybody that comes in to my home unwelcome. But I don't feel the need to wear a sidearm when going to the Mall or a summer city festival and I live in Detroit area. And if the government could ever coax the military to invade my region, nothing I can buy legally is going to "repel firepower of that magnitude" anyways. And I seem to have misplaced my Anarchists Cookbook unfortunately! :-[
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Exactly, its like saying im going to kill the earth before the meteor hits so the people wont have to suffer through the meteor impact. It makes no sense! Fighting fire with fire only works on a forest fire.
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That's fine, continue to live in your nanny state mentality. Government will protect you, lol. That has always worked out so well. Government is like the machines. They are great until they become self-aware. Then they victimize you for your "protection." As far as mass murder, name the last time someone went on a shooting spree where there were guns available. Columbine was a school, no guns allowed. Fort Hood? Hasan targeted an area of the base where guns were prohibited. Virginia Tech? School where guns are prohibited. Every postal office? Guns are prohibited in Federal buildings. NASCAR events? 0 shootings.
"Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety" -Ben Franklin
Edit: Haha, now they are talking about kids not being allowed to late showings or "R" rated films even with parent supervision. Awe, the ever growing list of things you CAN'T do.
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Yes Dem, but your talking having weapons in case you need to start a rebellion some day. In said situation, you will be able to find guns, even if they are outlawed. So no need to worry yourself of that. Trust me, I am waiting for the day the police force fails and we descend back into anarchy. And I am prepared to handle it, even if guns are outlawed, in fact, so much the better.
Edit: And in said situation explosives, which can be made from common house-hold chemicals work WAY better anyway. Im irish mother fucker, you dont want to argue with me about hosting rebellion, lmao!
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Relax, babe, no one is coming for your weapons. I'm not saying no one needs gun. I am saying that not everyone needs them. We need laws and people to enforce them. Otherwise, I give it a week before people are running around with war paint in their faces and people head's on a stick. And I don't know about you but I am so not built for a post apocalyptic society. I'm selfish that way. I like my pretty things.
And Ramano, you have a semi-point. In LA, my name did provide some openings. Okay, lots of them. My parents were wealthy and well-connected which paved a path not many others could afford. I will give you that. When I moved, I got cut off. Granted I got it all back once they died but that is beside the point. When I moved no one knew me here. My name meant nothing. Their names meant nothing. All I had were my wits and thankfully, a entry level job I have interviewed for over the phone and got when I met them in person. The rest I did myself. I made my own name in this industry which proves if you want it badly enough and work like a slave to get it, it can be yours. I made my own dreams come true.
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Nascar and Franklin? Come on man, you're not even taking the discussion seriously at this point if that's what you're hanging your hat on. A gathering of rednecks and a 250yr old quote. what's next? justifying gentrification and genocide with biblical passages? ;)
Based on available statistics the only countries with a higher firearm murder rate per 100,000 capita than the USA. . .
South Africa, Columbia, El Salvador, Jamaica, Honduras, Guatemala, Swaziland, Brazil, Estonia, Panama, Mexico
According to Gunpolicy.org, all of them except Jamaica provide for civilian gun ownership at varying levels of restriction from licensing and renewal to background checks and competency tests.
Most of these countries have internal stability issues, drug wars, widespread poverty, partially third world, etc. What's our excuse? ;p
BUT, just wait until you see the NR Gun Policy on Coruscant when we return :D Tarkin would be rolling in his grave if he weren't reduced to space dust!
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I can flip that argument using the same website you sighted! Switzerland, for example, had a privately owned firearm in nearly half of its households and yet has fewer homicides by firearm than most U.S. cities. The statistics work both ways.
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True Dem, but you fail to add one key number into your equation. That is, how stupid people in the USA are compared to people from switzerland. In switzerland you dont have to actually tell people you cant be like Wiley Coyote and strap a rocket to your ass and fly down the side of a mountain. Here on the other hand, people are dumb, and so long as you have to tell them you cant be like a cartoon, they cant own fire-arms either. If you have no common sense, you have no ability to safely own a gun.
Edit: And for the record syren, lets look at it. Would you have even been considered for that interview had it not been for the benefits you received while still attached to your parents? Keep in mind, in a poor family you cant afford school to get a degree to get the entry level position. In that situation you'd be a dock working nobody like everyone else, with no hope, and dreams shattered by a busted system that dont give a shit.
Now, dont get me wrong, im not saying you should apologize for being born into a wealthy family, far from it. You just get to be one of the lucky few that doesnt have to deal with life the way the rest of us do. However, the difference is, I do know what its like to be in your position, but you on the other hand, have no clue what its like to be on the other side of the tracks, which is exactly the problem. Having no frame of reference for what its like to live like that, how could you ever have sympathy for anyone else who does? Not your fault, but true none-the-less. Always remember syren, I dont hate "you", I hate the system that created you.
Edit edit: That and its fun to pick on you because you bite back instead of just crying about it.
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I can flip that argument using the same website you sighted! Switzerland, for example, had a privately owned firearm in nearly half of its households and yet has fewer homicides by firearm than most U.S. cities. The statistics work both ways.
Agreed but the point was the US is RIGHT UNDER that specific group of countries. "We're not as bad as Mexico, Colombia or Brazil" that's our current schoolyard defense. I dare to guess that half of the guns used in the homicides in those countries were made in the US as well.
Like I say, I own guns as well and I'm not interested in giving them up. But there's a problem in our country and availability is a major factor in it. No one's going to take our guns away anyways though. The attack on gun ownership is completely invented for partisan kindling.
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Ok so reading through the diplomacy rules, for the #3 milestone it says you have to fully replace the PDF, a few questions about this.
A) What happens to the current PDF. For example, Bakura has a Dreadnaught. I cant foresee this ship just disappearing into the air simply because the planet is under my protection. What about space installations?
B) Can we use the standing PDF in the system as part of the over-all PDF replacement?
C) Can we scrap the existing PDF/Installations if we are not allowed to keep them?
D) Unless of course your Storyline was dependent upon the protection aspect being the big selling point such as mine, why would you need to touch the PDF to begin with? Take Dantooine for example, say someone decided to take it diplomatically, what the hell would you need a 7 ship/23CP defense for 1000 people for? I mean, im sure those people would praise you like a god for the protection, but it seems a bit over-kill for such a low value world.
Edit: Sorry to change the topic but I assumed in-game questions would take priority over a debate on laws we have no power to change.
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Ok so reading through the diplomacy rules, for the #3 milestone it says you have to fully replace the PDF, a few questions about this.
A) What happens to the current PDF. For example, Bakura has a Dreadnaught. I cant foresee this ship just disappearing into the air simply because the planet is under my protection. What about space installations?
B) Can we use the standing PDF in the system as part of the over-all PDF replacement?
C) Can we scrap the existing PDF/Installations if we are not allowed to keep them?
D) Unless of course your Storyline was dependent upon the protection aspect being the big selling point such as mine, why would you need to touch the PDF to begin with? Take Dantooine for example, say someone decided to take it diplomatically, what the hell would you need a 7 ship/23CP defense for 1000 people for? I mean, im sure those people would praise you like a god for the protection, but it seems a bit over-kill for such a low value world.
i probbed with a few similar questions, based on my understanding (per Hales answers), it pretty much all disappears and you have to replace it. But you use CRVs, build 7 CRVs for free, and send them to the planet in question. This fulfills the 23CPor7Ship PDF Fleet requisite. Yes you lost the systems default defense fleet, but replacing it doesn't really cost you anything. Facilities disappear per Milestone 4. Only shit that remains is "Known Features". but there lies the built in dynamic, you have to choose if you want to bring a planet to full membership of not. You can just leave it at Milestone #2 and get the minimum bonus w/o having to invest anything else or lose the planets defenses. Then if someone else tries to attack, it's still got it's own defenses, plus you got a relationship with it anyway/IC excuse to intervene
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We are allowed to do that?
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We are allowed to do that?
From what I gather, Hale stated Diplomacy progress goes on "Pause" wherever you left off at when your Hero leaves, so whatever point you are at is where it stays until something happens about it.
Regarding the CRVs for Free for PDF Milestone Requisites, yes, thats why the Impys been makin and movin IPVs around. Presumably
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Yes we are allowed its part of the fun of this game - the idea of having facilities/investments on worlds without having full standing armies. They make nice targets for enemies and fun storylines for battles :D
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Greg, for one, out of curiosity would it be possible to set up the Nav COmputer so that you had to input every system you were passing thru along way? and that you COULDNT pass thru hostile systems along those routes so that you'd actually have HS blockade strategy n shit?
Just a thought. I mean, IN THEORY, suppose I wanted to go to Bastion. I shouldn't be able to go there straight thru dantooine.
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Keep in mind, in a poor family you cant afford school to get a degree to get the entry level position. In that situation you'd be a dock working nobody like everyone else, with no hope, and dreams shattered by a busted system that don't give a shit.
I take great exception to that remark. I am sick and tired of the self pity of people who don't create opportunities for themselves. My family is filled with rags-to-riches stories, as are many many others. Quit blaming "the system" for your inability to improve your situation. Victims and lemmings, I'm truly sick of this failure mentality in this country and the need to blame everyone else for their problems.
As for the PDF question:
Scrapping and Salvaging
Only units that were originally manufactured by the player can be scrapped by him, and the payout is 25% of its original cost. Salvaged units are any units that the player captured or discovered; the payout for these units is 50% of the original cost. Scrapping and Salvaging must be done at a system with a Shipyard or Factory, or with one of the following System Features: Salvage Yard, Heavy Industry, or Heavy Mining. Scrapping stock units do not pay anything.
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Once again, everyone's personality can be seen in their characters and faction of choice...
Just sayin. =)
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First of all Dem, you live in California, the land of victims and lemmings and your gunna say that about us? The one place in the nation were you can actually sue a person cause they walked past your house on the sidewalk and you dont happen to like them. You know Dem, not every place in the USA is california, land of the no taxes and uncared about debt to be paid for by the rest of the nation. Perhaps if you people out there paid for yourselves once and a while the rest of us wouldnt have all the problems we do...
Edit: And before you start in on how wonderful cali is, do keep in mind the other 49 states have to pay a combined 300 BILLION $ a year to cover all the rich people in your state that dont have to pay taxes. And there is actually a petition online to remove california from the USA. Not going to happen I know, but perhaps you should look at your detachment from the rest of the country before you comment on us.
Edit Edit: Another little factoid I found, in wisconsin, we have less then a 50% college attendance rate. The simple fact of the matter, out here, people cant afford college. Keep in mind in my city, a good paying job is 9.50$/hour. Most jobs here only pay minimum wage, and walmart is the largest employer in the city. And our minimum wage is only 7.25$/hour, unlike your nice 14.75$/hour out in cali. So please, dont sit here telling me its my fault people around here cant go to college. Its your illustrious systems preventing people from getting ahead out here, the system you so support by being a law enforcement officer. But do remember, one day the poor will have nothing left to eat but the rich, then california becomes the worlds largest buffett, lmao.
Edit Edit Edit: And I think ill go ahead and call this debate now before it ends up mean. Its pointless as its 2 biased opinions about the same matter. Everything you say is going to be about how wonderful california is cause you live there, and everything im going to say is how horrible it is because in my opinion, the people of california are the embodiment of everything thats wrong with america. Not you as an individual, but the people in general, especially when you get down around the San Fran and Hollywood areas. So lets just agree that california is a special case and call it an argument.
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This may come as a surprise to you, but I absolutely hate California. This is what a state looks like when you have no conservatives. There are no checks or balances on power here. Our tax system is so bad and screwed up that thousands of businesses are leaving each year. California is what it looks like when ONLY the rich pay taxes. Our rich live here, but their businesses are in other states.
Welfare Offices in the nice cities like SF encourage recipients to relocate to the Central Valley, where the welfare check will go farther. Problem is there are no jobs in the Central Valley, so they never get off welfare.
Our politicians have learned to fund every pet project by mandate so that those budgets can not be cut, while the general fund is filled by teachers and public safety. We give sanctuary to illegal immigrants while our own people are out of work.
A college education is unnecessary, and not everyone should go to a university. I did, and I can tell you, it does nothing for you. I could have been just as successful by going to a Tech School. Oh, and I paid my own way into college. Still paying, almost 10 years later. My illegal alien counterparts, however, get their education paid by the taxpayer.
I support splitting California up into 2 or 3 states. No state should be worth more than 25 electoral votes.
If I didn't live 3 blocks from the ocean, I would leave this state in a heartbeat. Half my family is already relocating.
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Well if your looking for a cheap standard of living, you can come here, nice houses are selling for like 18,000$ right now. Theres a bi-level + basement, total 3800sqft with 2 car garage, 1/2 acre yard on a dead end so very little traffic going for 42,000$ today just down the street from me. Ok keeping in mind there is no work with in 200 miles in any direction and most of the city resembles a 3rd world nation (yes we even have a hobo tent city downtown under the bridge). Being a prison guard already though you could easily get a job at Rock Country Jail making like 40k$ a year. However, I believe all the guards walk around in full body armor as the jail is mostly just a transitional holding area for criminals on the way to Waupon MSP or CCCI in portage. (CCCI is the one where Jeffery Dahmer was killed at.) So yeah, cheap as dirt to live here, if you dont mind living in Somalia. And yes, with the weather we've had lately it even looks like somalia out there right now. We've picked up less then 1/10 of an inch of rain since March... im in wisconsin, its supposed to rain significantly more then that.
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Once again, everyone's personality can be seen in their characters and faction of choice...
Just sayin. =)
That's not true. That's impossible! because Greg twisted my arm to be NR ;p
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This is true, cause my IRL personality is way more alligned with prince Xizor.
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While I can concede my education did help my chances, this was back in '03 when there were jobs aplenty. However, the interview I nailed on my own. Charisma goes a long way. But you are wrong if you think I haven't lived the other side of the coin, Ramano. Like I said, my choice to leave Los Angeles was not well received by my parents. They were furious and cut my ass off. I believe my father said something along the lines of, if you want to go ruin in your life pretending to a commoner, knock yourself out but don't be surprised when you end up back here a month later telling us we were right. So supportive, right? The only thing I got to keep was my car and I drove myself out to Colorado with anything I could fit in it which wasn't much. True, I got the job but starting out, it paid barely anything and I was unable to maintain the lifestyle I once had but I was determined. Shitty studio apartment, no furniture, no weekly spa days, no shopping sprees, barely could afford food, lying to my family and friends telling them everything was great! I was not about to let my parents be right about the person they thought I was. So I suffered through it and worked my way up, got a promotion then another one then got headhunted by the firm I'm with now. Needless to say I got the apology I was looking for from my father in his hospital room before he died. So, you may think I had that silver spoon in my mouth my whole life but that isn't true. I took a huge risk because I believed I could do it. People are capable of so much more than they think they are. They just have to go for it. Stop making excuses for who you are or what hand you were dealt. Anyone can change their lives if they really want it badly enough, despite the system you so firmly believe is designed to set you up for failure.
I agree, Dem, I'm not a fan of California either for some of those same reasons. I knew an independant future there would be bleak which is why I opted out. True, I miss the ocean sometimes but then I step out on my balcony and gaze out at the mountains and feel a glorious peace.
And Ramano, I never cry. Public emotion is a weakness any clever business woman simply cannot afford. If given the option between cry and fight - I'll fucking claw your eyes out. 8)
On a different note, I believe Medivh's exam is Monday and Tuesday. Let's focus that positive energy on our friend as he goes for the glory. You got the forum behind you, Med!
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That is exactly my point though syren. Give me a piece of paper that says im supposed to be important and a chance at any company on earth and watch what I do, but thats exactly why they are not going to let me get that. Cause someone like me actually has the intelligence and stubbornness to change something. And also syren, dont get it twisted, its not like I live in the dirt bottom of poverty. Yes my income appears that way, but you also dont take into account I have jack squat for bills too. Mortgage, Cable, Utilities, which only come out to about 780$ a month. My wife does make about 2000 a month. We arnt broke, we just dont have the money to do ANYTHING that involves luxury. The fact is though, I have a damn genius level IQ, my wife has a degree in nursing, and all that accounts for precisely dick. Given an actual chance, most of this nation could go on to greater things, but try as you might you cant create a chance, it just falls into your lap. Yes syren, you were smart enough to jump on yours, but it doesnt change the fact of the matter you were afforded a chance most of us will never see. I mean, I wish I was so well off that hardship meant I had the money and ability to just pick up and move to a different city cause I dont like the way my life is turning out. Come on now.
And like I said, I dont honestly think your a bad person, I just like to give you shit because its fun. Im a bully, what can I say. And besides, you know you love it.
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True, you are fun to snipe at but let me ask you to consider something. My transition took place almost ten years ago and back then, that piece of paper virtually guaranteed you a job. Jump to the present where college grads get themselves thousands of dollars in debt and no job on the other side. What employers are looking for these days is not a degree, it's experience. So if this had happened to me now, it probably would not have worked out that way. I had no experience when I left Cali, only the degree. I got the experience over the ensuing years and with almost a decade of it under my belt, I'm a far more valuable candidate in this economic climate. So really, it's not about the piece of paper anymore. That's merely another excuse to bemoan the system. And if you really are that smart, you would figure out a way to capitalize on it. It's the American way. Instead, you throw blame which gets you nowhere. Not very smart if you ask me.
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So, I did not read every little tid bit however I would like to weigh in on the Gun Control issue.
Give me a mental health screening. Check my background. Require me to qualify every year with 100 rounds of ammunition at my expense. Require me to take a safe firearms course. But at the end of all that, after I jump through your hoops, let me carry a weapon concealed on my person wherever and whenever. One of the victims who shielded his girlfriend served in the Navy for 8 years and was going re-enlist to try to become a SEAL. If he, and a few others in the movie had firearms, perhaps things would have turned out differently.
Like has been said. More guns does not mean more crime as long as we have responsible ownership. Switzerland has responsible ownership. It works.
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Syren, you just re-affirmed everything I said while disagreeing with me. Ok now that takes some skill. And what you said is exactly true, right until the end. Things are even harder now then they were when you got into the workforce. At the current climate, if you dont already have experience, you are relegated to fast food or government dependence. So, had you had to go through the same experience all over again, you'd be a dock working nobody just like me. And more then likely back on your way to your parents, like it or not. Its still better then the alternative. For just a minute, try to imagine your life if that company hadn't gave you that early chance, if no matter how much drive you had you still got shot down at every interview, your charisma be damned. Every place just has a stack of resume's and your even being there is considered a waste of time. You walk into a company and get told your interview was canceled because the interviewer is tired of interviewing "3 dozen losers and he went home." Im actually quoting his secretary. Your charisma means nothing if the people wont even stay long enough to see you... When that happens to you, you come back and talk to me of the american way.
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Do remember, of the roughly 36,000 people in my city 28,826 of them receive some form of government assistance. My city is a shining example of UN Agenda 21 in action. Get the people stupid and dependent and you can do with them as you please. Around here, people are more afraid of eminent domain laws then gang violence and drug dealers. So please, do tell me about all the opportunities afforded to me. In wisconsin, the gov makes it impossible to get OFF public aid. Scott Walker has actually been quoted as saying "The poor should be considered an untapped resource for utilization of cheap labor." These people dont even consider us human anymore, no better then oil in their eyes. So again, do tell me all about the american way.
Edit: And I spend a LOT of time in that office. You can trust me when I say those numbers are spot on.
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To Anyone, I was told/heard that there's a limit of 2 Facilities per ground grid space. I'm trying to find that note in rules to no avail, but is this the case and if so where can I see it written?
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im not sure where its written but yes, its 2 facilities per ground grid, except on uncontrolled neutral worlds which really have no rules as to what they can have.
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im not sure where its written but yes, its 2 facilities per ground grid, except on uncontrolled neutral worlds which really have no rules as to what they can have.
gotcha, thank ye
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Your wife is a nurse, No? IT and healthcare are two industries that still grow within a downturn. If you don't think you can change your situation, she can. Pick any major city and she can probably score a job. Problem solved! See and I'm not even a genius. Just a sinister pal. :)
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Wow, it must be nice. In what world can a person with 49 cents in their checking account, no savings what so ever, and only an 18,000$ house thats not paid off yet, just pick up and move to a new city? Im getting my stuff their how, im getting a place to live there how? Keep in mind, in most cities houses cost over 100,000$ and my wife and I have a combined credit rating of a 432. Have you ever tried even walking into a bank with a 432 credit rating, they wont even let you open an account there. Not to mention I cant sell my house legally, I have leans against it. I know thats probably out of your vocabulary but its what happens when you owe collection agencies thousands of $ from medical bills and your not allowed to sell anything without giving it to them.
So I understand this concept if hard for you to accept with your utopian views of america, but in certain places in this nation, you can be fucked without a hope of salvation. This is how 36,000 people live in my city. We are given just enough money to keep us operational but too little to do anything with it. People do not go to college here, people do not graduate high school here, people do not get jobs here. Your survive off what the gov is willing to give you, and if you start to get ahead the city will come take it all away from you. Its not mindless complaining, its reality here, and until you come to my city and see how the other side has to live, you DONT KNOW what its like. This is one of those places if you get here, they are NOT letting you leave. As I said, you dont believe me, come visit. Well have a party, smoke a bunch of weed, and I will show you what absolute squalor looks like. Cars burning on the side of the road, gun fire at all times of the day, hearing a police siren every 90 seconds... and I live in the good part of town. They dont call us little chicago for nothing.
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Ram, I agree picking up and moving with baggage or little means is difficult, but who made the life decisions that put you where you're at now?
"Every bums lot in life is his own responsibility regardless of who he chooses to blame" - Big Lebowski
You said yourself, people don't seek an education there. And while I'm under no illusions that a degree automatically equals well paid work, it does help. I also wouldn't expect to be paid a competitive wage or salary in small town america. That's simply how supply and demand dynamics work.
My parents grew up in Small Town America, and most of my extended family still lives there (Alpena Michigan) so I know very well the plight of middle America. Alpena is same size (about 30,000 residents) and isolated in terms of urban concentration. There's probably 30 bars and 30 churches in that town though. The nearest "respectable" center of Academia is about 300 miles away, and most the local kids grow up "scared" of living in the city, so the families stay there and never carve out a "larger" life for themselves because they expect wealth to show up on their doorstep in rural America. I'm not attacking small town life, I wouldn't mind when I retire, or saying it's impossible to be prosperous in a small town, but the majority of people living there will not be.
And it's not that I care about prosperity, or I mean prosperous in terms of being "rich" or "well to do", I just mean prosperous in terms of growth, constantly striving for something better, or at least living comfortably and not having to go without.
I could give a shit bout wealth, I just want clean clothes, decent reliable transportation, a stack of comic books every weds, a bag every other week or so, some internet access and a home with the usual furnishings in a neighborhood where if I think I forgot to lock my front door I don't have to hurry home. Karen apparently strives for bougeois standards, but to each their own. Whatever gives an individual a sense of fulfillment without denying another the same.
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Well, firstly my parents made the choice to be here. A short-sighted error on their part that my entire family line will now have to pay for as long as this nation stands. Keep in mind, when they moved here, we had money, basically as much as we needed for whatever. Nice vacations, new vehicles, nice furnishings. Not syren level rich, but quite well to do. 1985 having 120,000$ in the bank and a 62,000$ a year income was phat living. My god i'd cut off an arm to get that NOW, fuck 1985. And on top of it we had a billionaire family support structure to compensate anything additional.
However as rich people usually will do, when it comes time to have to part with even a fraction of that money, they are not going to let that happen. So by 1990 we were living in the pit bottom of destitution. Couple that with the late 80s recession where my father and mother lost their jobs, whats left. No bank accounts, credit is shot, how the hell you put kids through college with that? Do you realize I was accepted to over 100 colleges in this nation? How does it get paid for though? Student loans require a co-signer with credit, not happening in this family. No money to speak of so its not coming out of pocket. Grants, sure I could now, but I got 3 kids and a wife, I cant go out of state to go to college for 4yrs, its just not an option, dont matter who's paying for it. Back when it was time for me to go to college though, white middle america, late 90s, yeah right. They told my parents to go get a job, literally. Not black, not mexican, you shouldnt need help. My high school has metal detectors on every door, a police station located ON CAMPUS, and total lock-down policy during school hours. Seriously, im supposed to get an education in that?! The school library was a joke, didnt even have internet access. No text books to speak of, teachers that are more concerned with reading the paper and doing their nails then teaching something, and why should they, the teachers have to be escorted to their vehicles after school so some crazy mexican kid dont shoot them cause they failed english class. And for teaching in this demilitarized zone they make maybe 25,000$ a year on the high side.
Sorry Eid, my city is not rural america, it is the bad part of inner city chicago transported up to the country side to get it out of sight, and left to be forgotten by the wayside. And as I said, at any time you dont believe every word of what comes out of my mouth is true, you think there is no possible way it could be that bad in a small city in the middle of no where, I invite you, come visit me. I'll show you around. I promise by the time you leave you will have a new view on what america really is. It is a black hole from which there is no escape.
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And for the record Eid, no one actually "chooses" to live here. You simply get born into a family already stuck here, to which your life, your childrens lives, their childrens lives, will forever been trapped here. And if by some weird chance you actually start to get ahead, as I said, the city will use eminent domain laws to come TAKE it from you. You know how many people on my street alone paid 100,000+$ to buy houses on the other side of town where the new subdivision went in, then the city came in, seized ALL of the property, paid these people 35 cents on the $ for their houses and relocated them all back to the west side of town declaring it "An emergency situation to raise funds due to extreme falling property values and dwindling tax income."
So please, you'll have to excuse me if some of my speech borders on near terroristic. I have anger toward my gov for the way it has treated us, who never chose to live here in the first place. It is not my fault what family im born into, and my family shouldnt be punished for it either.
Edit: Oh and by the way, that whole 255 unit subdivision the city put in where all these people got duped, its a corn field now. And not corn for us either, every square inch of that 600 acre area is cow feed.
Edit Edit: Oh but fear not, we will have 75 new jobs coming next year, when they build our CASINO. A FUCKING CASINO!! Yeah, isnt america wonderful!
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When you go looking for scapegoats, they are easy to find.
Self victimization is INCREDIBLY self defeating.
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I certainly wouldn't put my money at risk opening a business of any kind in a community in that condition. What would I want with a bunch of self-deprecating employees and the likelihood that I would suffer thousands of dollars in losses, probably at their hands. Why would I want to take my chances with the pleasures of flash mobs ransacking my business.
The vicious cycle. Costs go up, the business leaves, the people grow resentment, the people victimize the business, more business leaves, more people grow resentful....
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Here the problem though, if a few of these business megalomaniacs could decide they dont need 50 billion $ to make it though the year, everything would change. Its a horrible circle because you business leaders cause us to be like that. Why would a business move into these conditions, because people live here and we need jobs too, and being a business leader YOU have a responsibility to create jobs for us to pay our bills. Dont like the system, quit running your business and give it to someone else. I'd happily take it, for a fraction of what you make doing it.
And I dont want to hear about how these business leaders get the job cause they are so superior to me. I fail to see how you can do worse then losing 700 BILLION $ and causing a 2nd great depression. Please... my 2yr old can do better then that.
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I mean seriously, big business sits here and ruins themselves with bad business practices, and when we tell them we dont want their services anymore, you take the entire country hostage. Big business leaders are no better then fucking terrorists. Fucking iraqi raghead camel jockey terrorists, and should be treated as such!!!! And you have the fucking audacity to literally sit here and tell me its my fault im where im at?! Seriously fuck that.
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And I dont want to hear about how these business leaders get the job cause they are so superior to me. I fail to see how you can do worse then losing 700 BILLION $ and causing a 2nd great depression. Please... my 2yr old can do better then that.
Yeah, I feel like I could have a fucking awesome slam dunk to if they'd just give me a chance to play and crash course in basketball fundamentals ;p
And you have the fucking audacity to literally sit here and tell me its my fault im where im at?!
Yes. If you had as much interest in DOING as you did in TALKING. Your problems would be solved already ;p No offense intended.
Listen, I partially agree with what you say, but greedy FAT CATS are only half the problem. Scapegoating, laziness and a culture of social assistance is the other half. Most people are unwilling to admit their own role to themselves though. They build their worldly view around a convenient perspective that alleviates any personal blame for their status.
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I mean dont get me wrong, I agree at some level the problems on this earth are everyones fault, but the point im making is those with the power and ability have the responsibility. By what logic do you think we get to control 95% of the wealth and NOT pay 95% of the taxes? By what logic do you think you get to make all the decisions while having none of the actual power? By what logic do you get to control slaves and claim you do all the work?!
This my friends is called blind ignorance, and so long as business leaders make it impossible to achieve change, people are going to continue to take to the street with assault rifles, and no amount of gun control is going to change that. And it will get worse long before it gets better. And god help us all if someone with my level of intelligence decides to lose it. And no, I may be angry, but im not going to turn the hospital MRI machine into a low-yield thermonuclear device unless the gov tries to take my kids away. And im on the low end of the genius scale...
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On a game note, I know it says there is a city on Myrkr, but I thought it sounded more interesting to act like it had been abandoned then just have another planet just surrender like scared little girls cause they have a total of 100 soldiers, lmao. So just say you cleaned up the city and repopulated it, it would have been yours either way. Just tossing a little flavor into the mix.
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Dude. You got what, 3 kids? Two less and you, your wife and one child would be much better off. Unless the other two are earning you government money, which is a separate problem ;p
The point is Every single day of your life up until this point there have been decisions you made that could drastically change what the state of things is NOW.
I have no kids, I'm not married, I'm an only child. One parent deceased. The other still works by choice (she could retire if she wanted). I earn tween 40-50k a year. I pay 28% of that in taxes. I get no government money back.
You get government money yes (thought you said that)? Why? They should give it back to me right? I worked for it. So for starters, send me my money. Now you're on track with setting things in the world right and the chances of it coming back around for you are that much better ;p
You're expecting Fairness? I don't ever expect fairness out of anything in the world. Whether that's attributed to my spiritual convictions (militant atheism) or some other set of absorbed qualities *shrug*. To me, Human beings are just animals with freakish intellectual capacity that does us as much harm as good, and complex social behaviors.
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On a game note, I know it says there is a city on Myrkr, but I thought it sounded more interesting to act like it had been abandoned then just have another planet just surrender like scared little girls cause they have a total of 100 soldiers, lmao. So just say you cleaned up the city and repopulated it, it would have been yours either way. Just tossing a little flavor into the mix.
I think planet surrendering is bupkis. The IR acquisition of Dantooine in such a manner is BS. Can I have Raxus for free like that? ;p
Whatever the time estimated to fight the PDF (2 days/1 days of exchange?) inbetween the other actions made at Dantooine should be assessed as a penalty against the ISDII/pertinent units. For said period of time it is frozen.
It's bad enough that the Empire has the personality luxury of invading independent systems to get them, and the NR is bound by IC behavior to do most annexation through diplomacy, but to make it even easier on Imperial elements as to have surrenderings going on (negligent PDF or not), that's a bit far.
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Diplomacy and Democracy is what has, is, and will always make the Republic weak!
"ENTER THE BUREAUCRATS, THE TRUE RULERS OF THE REPUBLIC..."
mwhaahahahahahahah
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(whoops. .)
Surrender at Myrkr and Dantooine,
Am I the only one (who has not benefited from these instances), that considers it rule bending bullshit?
Taken directly from Rules > Missions, Flashpoints section. I don't see anything regarding option for Surrender, and i'd like to call special attention to Note #2, which specifically spells out what is suppsoed to happen according to rule of rules. I'd note, none of that happened at Myrkr or Dantooine.
CONQUEST (GE/IR)
Mission Requirements: Imperial Officer or Imperial Sith (Sith Lord)
Cross-Class Penality: Imperial Leaders attempting Conquest must take a +2 Day stacked penalty (+2, +4, +6, +8) for each Milestone (i.e. Milestone #4 will require 28 Days).
1. Take your Fleet Flagship to a neutral, non-Stronghold world. Once you exit hyperspace in a Deep Space Zone, perform an Active Scan of the System. Please post locations for the System's units once your scan is completed (24 hours).
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and give you a warning. If you move to the B-Ring, the System will consider your presence hostile and send out a galaxy-wide distress call (x1 hyperspace). You are now free to move about the System and engage neutral units at your leisure. As the "Mission GM" you will now take direct control of the PDF forces and post for them as you would defend your own world.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1 [5 Days]: Disable all units making up Space PDF. For each platform, capital ship, starfighter squadron, or auxiliary craft destroyed, add 10 KCs to your Account.
Milestone #2 [10 Days]: Destroy all ground units making up the Ground PDF. For each Infantry Squad and GAV you destroy, add 1 KC to your Account.
Milestone #3 [15 Days]: The system can now be declared under control of the GE or IR; Immediately add a "spoils of war" victory prize of 1000 KCs to your Account. You can now start building facilities on the System at will.
Milestone #4 [20 Days]: Build an Imperial Sector Palace on the System. Once you complete this Milestone, your character gets a free ability upgrade (if fully upgraded, transfer 1000 KCs to your Account) due to the experience gained from battle.
Hale, I would like a Ruling and Explanation on all of this, including your own assimilation of Dantooine. For starters, no one should be allowed to command a PDF for someone else if they are just going to surrender since a player is by default expected to control their own enemy neutral PDFs and to do so realistically with the intention of beating themselves. I realize we are talking about nominal PDF's here, but the fact remains losses could be sustained, there is a well defined Order of Operations when performing a Conquest, and Surrender is never mentioned in it. These various Actions require a specific set amount of time to be completed. Step #2 (not milestone) alone 48hrs or more. These time constraints on one player effect EVERY other player because units are being moved that would otherwise be occupied for longer durations of time etc.
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I'm going to step in here and agree with Jay.
You are taking an operation that should be 4+ days and making it 1 day, and leaving defenses intact. The rules CLEARLY outline the milestones just like we have for diplomacy:
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1 [5 Days]: Disable all units making up Space PDF. For each platform, capital ship, starfighter squadron, or auxiliary craft destroyed, add 10 KCs to your Account.
Milestone #2 [10 Days]: Destroy all ground units making up the Ground PDF. For each Infantry Squad and GAV you destroy, add 1 KC to your Account.
Milestone #3 [15 Days]: The system can now be declared under control of the GE or IR; Immediately add a "spoils of war" victory prize of 1000 KCs to your Account. You can now start building facilities on the System at will.
Milestone #4 [20 Days]: Build an Imperial Sector Palace on the System. Once you complete this Milestone, your character gets a free ability upgrade (if fully upgraded, transfer 1000 KCs to your Account) due to the experience gained from battle.
PLEASE TAKE NOTE OF THE "DAYS" EACH MILESTONE TAKES!! At a minimum, 10 days must be allotted just for space and ground battling. Whether the outcome is inevitable or not does not matter. This show the rules say the game is played.
It makes expansion 1000x's FASTER (and speed matters) for Imperials and Ram who is not really playing an Alliance character anyway. The shit that went down at Bespin was BS as well -- specifically the mixing of SL with battling to try to get out of having to use a hero unit and go through the process the RULES CLEARLY OUTLINE. I can see where Ram is coming from -- a sort of RPG approach that you might try if we were sitting in a room with dice and notebooks -- but this game isn't played that way.
BOOYAH.
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Amen
Fuckin A
The Prosecution Rests
Adele has dun sung.
And that tag team was just a prelude of what to expect from the NR Dynamic Duo in The Galaxy at large ;p
There is no disputing the rules were not followed. We expect compensation being the only ones who haven't gotten in on the flagrant fouls yet. What is your offering? ;D
Regarding Myrkr, it is recent enough to go through the process properly so we can demonstrate for the group and all see how it works. :-*
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I planned on pummeling Myrkr into submission without landing any troops. If yall wish me to still do this, no skin off my back.
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I merely expect the rules of Conquest to be followed when you embark on a conquest and a GM to enforce rules indiscriminately. Surrender is not an option (hehe). Rules for Conquest are CLEARLY defined in terms of required actions and time line.
Dantooine, Bespin and now Myrkr have all broken those rules. I had a problem with it when it went down like that at Dantooine and tried to raise the question but no one had any input. Now the "Cheating Surrender" is rampant practice.
Accountability of some sort for the previous violations are a must to balance the pace of the game. The NR is behind everyone else because of those invented surrenders. Myrkr should be done proper since it is a fresh poo.
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Here here! Jay for class president!
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Here is a full list of "Barren Worlds" that existed at the start of the game. If there is a single settlement like a Delta Multipurpose Base, the planet can still be classified as "Barren" for all intents and purposes because there is no planetary defense force or government that can be either Conquered or engaged in Diplomacy with... which is a HUGE difference compared to every other planet in this galaxy. So, for all the systems below, players can exit hyperspace and set up shop AT WILL. For every other planet.. I expect there to be BLOOD (I was a little disappointed about Bespin, in all honesty. There should've been combat).
This isn't "cheating the rules", it's simply operating within the parameters of the rules and expanding onto another planet outside of the parameters of Conquest or Diplomacy. Case closed?
Hoth
Boz Pity
Dagobah
Dathomir
Roon
Rhen Var
Yavin IV
Korriban
Toprawa
Myrkr
Alderaan Asteroids
Ilum
Iridonia
Dantooine
Ithor
Oh, and before you go quoting Missions, try reading ALL of them first:
EXPANSION (Any Faction)
Mission Requirements: None.
1. Take your Fleet to a Barren World.
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and will send out a galaxy wide information report (x2 hyperspace). You are now free to move about the System and engage neutral units at your leisure. As the "Mission GM" you will now take direct control of the PDF forces and post for them as you would defend your own world.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1: Destroy all units that make up the PDF (if any) and deploy your units to the Ground to build a new facility.
Milestone #2: Once a facility has been completed, the system can now be declared under control of your faction. News of this exploit will travel the galaxy at x1 hyperspace.
That being said, I'm voiding Ramano's post. Dem must complete the Expansion milestones per the rules. NO SURRENDERS!
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Myrkr is listed as a barren world, thus, this is an Expansion mission. Plus, I was told by Hale that you can take a planet without following the mission rules, but that you would not receive any of the bonuses for doing so. Just the same, I'm going to raise that Delta Base via storyline anyways.
Edit: That is what Hale told me when I asked how Ramano was doing both a Diplomacy mission and a Conquest mission simultaneously with only 1 leader character. Bespin gave Ramano no building bonuses along the Conquest milestones.
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Hale, Improper Conquest, Improper Expansion what's the diff? ;p It's all been done in contrast to the written rules.
Thank you for explanation however the matter is still unresolved in my opinion. I'll let my complaint go after this, but I'd like to note. . .
Expansion Milestone #1 for Expansion: Destroy ALL PDF.
Didn't Dantooine have a ground PDF facil, that per this requisite you'd have to destroy? before taking control of system, beginning constructions, and leaving? Ground PDF was not destroyed at Bespin either, though that was a Conquest Mission but an infraction all the same. This is a small but still significant amount of time both yourself and Ram got for FREE.
If I'm mistaken in remembering a ground facility at Dantooine, then I am satisfied. Regarding that particular issue.
I am satisfied with the explanation/Myrkr ruling and the verbal condemnation of Bespin record will suffice for future deterrent hopefully.
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I've vocalized that I didn't expect Dantooine to surrender, nor was I happy with how Bespin turned out because I don't want surrendering to be the de facto response to hostilities. Then again, a Delta Base is nothing compared to an Alpha...and Dantooine was also listed as a Barren World.
Either way, if I see anymore surrendering of non-Barren Worlds, I'm going to void those posts and take over PDF to ensure bloodshed. If you want a free planet, grab a Barren one.
though that was a Conquest Mission but an infraction all the same.
Only at Bespin, Ramano was simply invading and annexing and he will not get any of the benefits that come along with Conquest. Since there was no Conquest Mission to begin with, there are no infractions.
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though that was a Conquest Mission but an infraction all the same.
Only at Bespin, Ramano was simply invading and annexing and he will not get any of the benefits that come along with Conquest. Since there was no Conquest Mission to begin with, there are no infractions.
Huh? That is an option? Is it written anywhere (apologies if so, I hadn't seen)? Based on the presentation one should assume Conquest, Diplomacy and Expansion are the only ways to take over any planet. Anything else is filling in gaps with presumption, which is the first step on the windy road of loophole gaming.
Isn't "Conquest" a well defined form of Invasion? I thought the purpose of Conquest WAS to fill the normal role of how we would simply move about and conquer systems in simming and instill a time line with it to enable people with less free time IRL to equally compete against people with more free time IRL?
but this statement paints Conquest as intended to be a supplement to simply showing up and Invading like normal simming invasion has always gone?
if that's the case, who's going to waste the 20-28 days to go through conquest? I wouldn't. I'm just going to show up and "Invade/Annex" a la Bespin. You can expand twice as fast if you don't bother with the whole Conquest timeline and the little bit of bonus you get from it isn't enough to offset the increased pace, especially when you consider systems with bonus +KC income traits which presumably are gained through control of a whole system anyways. So you're still benefiting more with the short cut Invade/Annex than you are with the long term Conquest process. It seems in theory anyways.
And I'm not trying to be a dick here, but in light of your explanations, I still honestly feel as though we are being gotten over on.
You're ignoring the time constraints associated with having to confront the PDFs that "surrendered" at Dantooine. Your own rules specifically state, for your Barren world Expansion on Dantooine, the PDF must be destroyed. It was not. Because of this LACK of rule specified/required engagement, your Heroes/Ships were free to make moves and actions they would have otherwise not been free to do.
Regarding regular INVASION (i.e. NOT Conquest) where is this stated in the rules or implied? Right nextt to the "Surrender" clause? ;p
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Well what is it that you want here? Rules that define every possible way to take over a planet?
Conquest allows you to take over a planet and get some bonuses in the process. Cash bonus for kills, 1000 KC victory prize, and a Hero upgrade? Between those three bonuses you offset the loss of your units and gain some money to establish a permanent presence. The same can be said for Diplomacy.
If you don't want to go that route, then how are we going to handle "non-Mission planetary take overs"? For Barren Worlds, we have the Expansion Mission. For non-barren worlds, I figured writing up a mission wouldn't be necessary, but it looks like I'm going to have to so that if anyone is taking over a planet, it is covered under the rules with a defined process. As far as the "no surrendering" goes, that is implied by virtue of the other missions which state that the player must KILL the PDF.
And I'm not trying to be a dick here, but in light of your explanations, I still honestly feel as though we are being gotten over on.
Then what is your whole point of all this? Are you upset that players are taking over other systems at an alarming rate using non-Mission means? Conquest IS NOT the standard to which I am holding every other player when it comes to taking over a planet using hostile force. It is NOT some kind of procedure, it is NOT what everyone must do in order to take over a planet. Conquest is an OPTIONAL way to take over a planet IF the player wants the bonuses that come along with it.
Regarding Bespin, Ramano clearly did not state he was starting a Conquest Mission, therefore I was not going to hold him to each of those Milestones as mandatory objectives. Is this where your confusion was?
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My confusion is that my interpretation of how rules are presented and worded is that MISSIONS (i.e. Conquest, Diplomacy and Expansion) are ONLY means of acquiring more systems. NO WHERE any place else in the rules is any other means stated (that i've found), so where is this idea of a basic invasion outside of Conquest coming from? This is the first I've ever heard of it. I was supposed to presume that outside of a clearly defined set of standards there's other non-mentioned methods? Just checking but is there any kind of Non Mission Diplomacy I can engage in that isn't written that is maybe a little faster?
If you honestly don't feel anything wrong in terms of benefiting by saving time through the stretching/bending/late revelation of rules has occurred, just leave it the way it is, because I don't want anyone to take a penalty they don't think they deserve and breed OOC resentment.
You clearly have a different interpretation of rules being the person who wrote them, and apparently there are some voids between what you wrote and what is in your mind, i just don't see how I'm supposed to presume any of that. We can agree to disagree though. I've said my final peace and for me the issue is closed as far as I'm concerned for sake of focus on progress.
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This should cover all of our bases, yes?
INVASION (Any Faction)
Purpose: An Invasion is a fast-track version of the Conquest Mission that allows players to rapidly take over a system using military force but without the prolonged Milestone requirements. Players simply need to show up, destroy, and plant their faction's flag.
Mission Requirements: None
1. Take your Fleet to a non-Barren World.
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and will send out a galaxy wide information report (x2 hyperspace). You are now free to move about the System and engage neutral units at your leisure. As the "Mission GM" you will now take direct control of the PDF forces and post for them as you would defend your own world.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1: Destroy all units that make up the PDF (if any) and deploy your units to the Ground to build a new facility.
Milestone #2: Once a facility has been completed, the system can now be declared under control of your faction. News of this exploit will travel the galaxy at x1 hyperspace.
ACCESSION TREATY (Any Faction)
Purpose: The Accession Treaty is a fast-track version of the Diplomacy Mission that seeks to add a new system to a faction without complex negotiations or arrangements made by a visiting or hosting faction. Diplomats simply will meet with the planetary leaders, engage in minor talks, and then the system will convert to the visiting faction.
Mission Requirements: A "Diplomat" which can be either a Leader, Ambassador, or Jedi Knight
1. Take your Fleet to a Barren or non-Barren World.
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and will send out a galaxy wide information report (x2 hyperspace). You are now free to move about the System and engage in diplomatic negotiations at your leisure.
Milestone #1: Bring your Diplomat to the surface and begin negotiations with a storyline.
Milestone #2 [5 Days]: The host system signs a Peace Treaty with your faction and agrees to disarm its planetary defense forces so that your faction can provide protection. All space units and platforms are scrapped by your faction for 25% of their base cost. Storyline required.
Milestone #3 [10 Days]: The host systems signs a full Accession Treat with your faction and becomes a member system. With exception to some planets (check with Hale), all ground units and facilities will be scrapped by your faction for 25% of their base cost. Storyline required.
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Again I have to agree with jay on all this.
Jay and I see the rules as, simply, what you are allowed to do and how to do it.
You are speaking as if they are rules on what you are not allowed to do.
There's a big difference. If I come up with some whack idea that the rules don't specifically prohibit, then I can do it (you really want this door opened?) with your interpretation.
But apart from that, this is the real issue we're grinding on here:
Jay and I had assumed the MISSIONS for conquests were how things were handled regarding expanding to new worlds in any form (and hence everyone waiting for them to be published to start moving).
In the end, I don't really care. But if we are going to play the game lets respect the game and play it by the rules. I'm not saying anyone intentionally tried to skip things quickly - Ramano is the one surrendering to everyone, anyway - but having heard Jay's argument and his points, can't you see how there is no upside for a sim who cannot just use violence to expand (and stay in character)?
I think it is clear: By using violence in a "non-mission" takeover of a system, things can go blindingly fast (instant conquest because outcome is inevitably in attacker's favor, a la Ramano) while anyone stuck with Diplomacy has to go through a 28 day process plus lose ALL of the units on the surface and orbit and rebuild from scratch. There's a huge difference here!
But now, returning to your post Hale and how you read the rules:
Conquest is an OPTIONAL way to take over a planet IF the player wants the bonuses that come along with it.
...does this mean I can do diplomacy as a "non-mission" and just have Ramano post "Hey sign us up with the NR!" when I arrive and I am willing to give up the "bonuses" of the DIPLOMACY mission?
By your logic, it looks to be fair game. It would be faster and better for me - the 1000 KC bonus has to be spent to build an NR OPS base anyway, and I lose ALL OF THE FACILITIES AND DEFENSES after successful diplomacy and have to rebuild. Surrender/conquest/expansion keeps all units and facilities and has immediate dominion, instantly.
I don't think you need to write any new rules. I think you just need to enforce the perfectly clear rules that you have already posted, instead of saying "well, it's ONE way you can do it, IF YOU WANT TO, but you can do whatever else occurs to you too, with no bonuses"
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I don't know if my post before yours covers anything, but between Conquest/Expansion/Invasion and Diplomacy/Accession Treaty... there is no other way to take over a planet now.
Let's also make one more thing clear: the use of violence will always trump the use of diplomacy, so let's not enter into a debate about how violence and non-violence should be "equal" means of taking over a system when clearly they aren't. Yes, violence will go blindingly fast. This is how Hitler took over Europe and how a well-equipped military will always have the advantage when being aggressive as opposed to passive-defensive one engaging in diplomacy.
Again, I believe now that with the Accession Treat and the Invasion missions added to the rules set, there is no more room for misinterpretation. There might be confusion, granted, but if anybody wants to take over a system they will have to do so using one of the Missions.
Did I miss anything else? If so, I am more than willing to edit the rules to make them more rational. It might be the fact that I am an ENFJ that I don't see the rules in any sort of legalistic light, but more so as guidelines, but I am more than willing to take into account everyone's consideration if they need to be tweaked. Per our original intent:
Our continuing goal and intent with GCW is to provide clear, simple, and universal rules with easy-to-follow gaming mechanics that make gameplay both easy, exciting, and encouraging for multiple players to join in and game each other.
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This.
I don't think you need to write any new rules. I think you just need to enforce the perfectly clear rules that you have already posted, instead of saying "well, it's ONE way you can do it, IF YOU WANT TO, but you can do whatever else occurs to you too, with no bonuses"
(i really wanted to be done with it)
I don't think Accession helps the situation necessarily, more so complicating it, it's not adding anything NEW to the universe ;D, just speeding things up. I'm not sure some of those SCRAPPING numbers couldn't get too inflated either, isn't 1850KC for 4 days of Accession at Corellia a bit much? Not that I don't want more money, but I don't want it in a screwy way. Then again not many places yield THAT much.
And isn't making Accession avail to IMPs defeating half the purpose of this discussion? You're giving EVERYONE another annexation option. The origin of this debate is the actions at Bespin and Dantooine did not follow WRITTEN RULES (exacerbated by another routine surrender at Myrkr). Then you make elaboration that you are following UNWRITTEN PRESUME RULES.
NOW, the explanation of UNWRITTEN RULES - INVASION are a further point of contention, because it gives IMPERIAL factions opportunities for RAPID annexation that NR simply does not have. NR DOES NOT HAVE ACCESS to CONQUEST OR INVASION on STORY CHARACTER PREMISE unless it were an Imperial element controlled world, because what are you going to say to yourselves if you see the NR go in to Sullust or Kashyyyk guns blazing? Shooting up Nein Numbs and Chewbaks? "what the fuck?" Imps fight ANYONE NR fights IMPS. Unless you want NR players to simply explain away CONQUEST/INVASION by saying that whatever we are attacking are remaining Imperialist Loyalists, but was that "practice" not touched on and thrown away when we were dabbling in discussion of Bespin? We can easily go that route, and attack Neutral worlds at same leisure as Imps, simply saying that IC, those PBCs and Indep ships or whatever they are are manned by Imperial Loyalists. But I'm not sure that is a desireable practice for the good of the universe either.
I really have to agree with the Greg blurb I quoted. What is wrong with following WRITTEN RULES AS THEY WERE PRINTED? Much less problematic. It all made sense then. Now it's getting cloudier and cloudier. If INVASION were Imp Only and ACCESSION were NR only, it makes a little more sense. Then we all have 1 viable rapid option for use of annexation as opposed to us having 1 and yous having 2 and it enforces the "identity" of factions as a plus, and we still retain both diplomatic and hostile long term MISSION options? Otherwise I'd prefer we stick with the WRITTEN RULES me and Greg been following up to this point which is NO rapid annexing except in cases of TRUE Barren Worlds (those with no PDF for definition purposes) which require show up and build a facil. I'm not opposed to rapid annexation in any case, just don't think imps should get easy diplomacy and easy invasion while NR has pretty much use of only easy diplomacy cuz other than Imp Player controlled worlds, who we gonna invade?
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So high right now. Though I'd break the tension up in here.
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So high right now.
"Shut up Towelie!"
:D
My girl brought home fruity pebble rice crispies made w bud butter today, i had some for dessert bout hour ago. I'm in outerspace (no pun intended. . .aww ok, guilty pleasure, pun intended =D)but the argument still make-a-puuurrrrrffeect cents. ;p
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"You're a towel!"
Someone brought me a cupcake and I was like, I love cupcakes and then I was like whaaaaaaat? It was chocolate with pink frosting as if they knew I would never be able to resist that. Cupcakes. Yes.
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"You're the worst character ever Towelie" =)
Every cup cake I ever eat since i've had a red velvet, i've wished were red velvet
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I see what the problem is here. The rules are written in RPG format. They are not set in stone "THOU SHALT NOT KILL" type things. They are more a set of guidelines on what is and isnt allowed. Some people here have never played D&D before so they have no clue how RPGs work. They think RPG means Final Fantasy video game, which could not be farther from correct.
In essence what your argument is Eid and Hop is you think these planets should all fight to the death, it dont matter, when in reality no force is going to take a head on engagement being outnumbed 1000 to 1, and against a star destroyer, are you mad? Its called realism. If you show up and attack a planet that only has 10 squads of troops for defense and you got an MC-80, they will surrender to you too. No one is going to realistically fight a hopeless situation, and your insane for thinking they should.
Its kind of funny, you complain you dont care about fairness and that life isnt fair, then you sit here screaming about how its not fair that the imps are getting all these planets because they showed up in a tactically and strategically superior position. And lets face it, sugar coat it all you want, this is exactly what you are saying, just trying to be delicate about it.
Basically, it comes down to your argument is irrelevant as it defies common sense. Its called role playing, for the same reason you wont openly attack a planet, planets will surrender to a far superior force. Or in the case of myrkr which was small enough to get away with it, role played out to same conclusion with a little flavor. If its your planet getting attacked, feel free to order your men to their deaths, and perhaps they might actually do it, but as far as neutral planets are concerned, they will not throw their lives away needlessly, short of a direct GM ruling to the contrary.
Another thing I dont think your argument takes into account, openly attacking a planet, such as I did at Bespin or Dem did at Myrkr, is not a mission. Its just an attack action. Missions as we discussed earlier around page 34 of this OOC, are for taking a planet without losses. If you dont care about losses, you can just attack them. Thus why I attacked Bespin and did diplomacy at Bakura, because bakura would have forced an attack, which I did not want to do. Bespin on the other hand could be out maneuvered into a no-win situation thus justifying a surrender, same with Dantooine, same with Myrkr.
So for the record, I am against changing rules and punishing people for careful planning. I mean, im sorry Eid and Hop, im on your side, I really am, but in all fairness, your asking for a rule change because the role play YOU chose basically makes it impossible to win the game on your own. Which is fine, I like your guys role play you have going, and I look forward to seeing what happens when our factions meet, and its also why you have me to help you should we be in a position to lay some hurt down, but I can not support your argument on this. Your asking for 100 part-time planetary militia to stare down a star destroyer, come on... Thats like asking for a national guard squad to go head on against the 3rd Reich. Yeah right, they'd laugh your ass right off the base while they deserted around you.
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I was GMing RPGs when you were uncle sams bitch ;p
No. you miss the god damn point entirely as usual. Yeah, life not fair. What's that got to do with an engineered game? jesus youre a mutant ;p i mean that lovingly
you're playing by an entirely different set of rules in a structure game. whats the fucking point in that? switch your meds up dude.
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Umm... not only am I older then you, but I gamed with the creator of D&D sir. Do you forget I live 20 minutes outside Lake Geneva? I knew Gary, and know Luke Gygax personally. You do not want to test me when it comes to pen & paper gaming. I helped to build it.
And the point im making is why cant an engineered game be realistic? Because its a game 100 lone soldiers should charge out across the battlefield like rampaging lunatics?
Edit: Fuck it, I dont know what the hell I was trying to say with that. But yeah, im shooting for realism here. And realistically, 100 national guard soldiers are not going to stand off against a star destroyer.
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I don't give a shit if lucas got his idea for at-ats while you were blowing him, i would still blame you for jar jar binks and 3PO being smithed by a young Vader. ;)
The well defined options with specific requisites to me insinuated room for improvisation was extremely limited. A disclaiming clause in rules somewhere about "hey if you can think it that way, good enough for being rules valid!" would have been appreciated.
All I got to do to speed up diplomacy at Raxus by that logic is land some troops, i'll engage some made up Paramilitaries as say t hey are the Junk Droids (originally run by PROXY) and that I'm cleaning them up to win residents affection. Booya, done in a couple days. Creativity is not the matter, if you want creativity me and Greg will have NR worlds hemmed up in a month with clever story premise. I thought the purpose was some chess boxing here?
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Space Defenses: Marauder Corvette x2, Action VI Gunship x4
Ground Defenses: Beta-class Military Industrial Complex x1, Delta-class Multipurpose Base x1
Gunna take a bit more then a squad, but if you can wipe out the space defenses, and you got something with 700+ squads of troops on it, yeah I would support your case the planet would surrender.
Edit: And do remember, at any time, just like in D&D, if you want to do something "weird", throw together a brief RP summary of it and tell Hale what you want to do. As I said, A good RP (And I mean good, if you want to circumvent rules, hey, in life stranger things have happened, but its gotta be believable. Whats believable, use your imagination. When I GM something, if you can make me see it in my head, and I could see it happening, im game, lets see where it goes.) is more important then rules. I personally feel keeping the game interesting and fun to read should be given higher priority then making it work like a text version of starcraft.
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Space Defenses: Marauder Corvette x2, Action VI Gunship x4
Ground Defenses: Beta-class Military Industrial Complex x1, Delta-class Multipurpose Base x1
Gunna take a bit more then a squad, but if you can wipe out the space defenses, and you got something with 700+ squads of troops on it, yeah I would support your case the planet would surrender.
this is diplomacy, that's the residents stuff. they're my friends when I kill some stupid robots. come on man, we're making shit up as we go along here. THINK! ;p
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As GM, I can't nor won't hold people accountable to Conquest and Diplomacy as the only means to take a planet. This is "the point" to which I believe you and Greg are arguing, because this would require no new rules, just a more strict enforcement of the current ones.
Unfortunately, even within the parameters of a highly detailed rules set, there often exists scenarios that happen outside of said rules where there is no guidance or law to govern said scenarios. When this universe launched, one could have lumped non-Conquest military strikes into this category. As the HGM, I could have stepped in and said, "sorry guys, Conquest and Diplomacy only"... but that just rubs me the wrong way because I don't want to tell players how to play the game. What I do want to have is a rational set of rules that tell players how to interact with the galaxy they are playing in. Obviously I can't predict every "outside-the-rules" scenario that could creep up, but at the same time I don't want to legislate the players to death either with more rules and regulations. So in a very literal sense I'm caught between the two extremes of tighter enforcement as GM or more legislation.
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Thats the point Eid, you cant do diplomacy and attack at the same planet at the same time. They are mutually exclusive. And lets look at it from a realism point, what society is going to sit there in diplomatic talks with you while you bomb their population out of existence. See, you can be snide all you want, but even through it, im a good RP GM and have dealt with people way worse then you at that.
And being an RP vet like you claim, you also know the GM, can step in at any time and tell you yes or no, and there is nothing you can do about it, like it or not. You could be completely with in the rules of the game, and hale could still step in and tell you nope, not gunna happen. I dont see him doing it, but the point is he COULD. Likewise you could do something totally against a rule of the game, but because you had a beautiful and interesting story behind it, he allows it.
This is what im trying to say, this is an RP, and like a pen & paper RP, rules are there for structure, but at no time are you chained by them. You are chained by the GM and what he will and will not allow with in the SCOPE of the rules. Its a common sense thing.
Edit: And thats why RPs like this have a GM, to determine what common sense is. If you and I differ on our views, the GM is there to step in and say "This is how its gunna be." As I said at least 5 times, think of the rules more as a set of guidelines, not commandments.
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RE: Hale's last post
Then the original argument over "Rule Violation" is put to rest. The resolution is how to get equal opportunity RAPID expansion (because MISSIONS provide long term option).
The NR cannot within character scope engage in hostile annexation of neutral worlds, be it by the defined INVASION method, or left open to interpretation as it has been up to now. The only way we can reckon that is within the scope of story, we are engaging "Imperial Elements", otherwise there is no equal opportunity expansion with regards to INVASION, it is moot from the NR angle. The only worlds we would ever INVADE is a world Imps occupied. That means we have to fight players to conquer aggressively while you guys push over neutrals.
The ACCESSION method is a fine option for the NR to be able to rapidly expand, but enabling it for IMP factions along with INVASION, when NR cannot and will not use INVASION is maintaining the imbalance in expansion opportunity. If you don't want to clearly define annexation outside of MISSIONS and are going to allow hostile annexation via any method, than you can't hold us the NR to MISSION DIPLOMACY either. We will conduct diplomacy on our own terms outside of the MISSION parameters, as everyone else is invading. Does this seem fair?
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And thats my point, YOU chose that RP, not us. No one is telling you that you cant invade a planet but you. And like I also said, if you can show that the planet holds "imperial" troops on our timeline, by all means we will run with it. Its the RP and the story thats important. What I have to ask is, removing fairness from the equation as we have already determined it doesnt exist in reality, by what justification do you have for a rule change because YOU chose a pacifist storyline? (And thats a serious question, not sarcasm)
Edit: And for the record, I can show at least 2 examples of the NR attacking sovereign worlds with no provocation and holding no imperial presence. So even under your own SL, there is nothing saying you cant invade another planet. It was not unheard of for the NR to "liberate" lesser advanced planets to prepare them for imperial invasion. Thats the SL im playing. (In other words, stop being a bunch of pussies and come join the game with the rest of us, lmao!)
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RE: Hale's last post
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Honestly I can tell you within the scope of my character, I would either do Invasion, Conquest, or Diplomacy. With Diplomacy I'd take the extra-time penalty, so chances are I'm just going to attack. The Imperial Remnant might be the more reasonable Empire, but its still the Empire and we're going to kill you Imperial style. If you're in my way, I'm going to attack you, plain and simple. If there's a system I want, I'm going to take it from you by force. Now, for planets like Kuat with Imperial Amnesty, you can bet your ass I'm going to use Diplomacy. =)
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Truth be told, this is why I was against the mission system to begin with. Diplomacy and aggression should be determined by the SL accompanying the post, not a set system in place for how these are done. I mean, realistically the mandalorians considered attacking a planet in force to be a diplomatic action by making sure the planet was strong enough to join the mandalorian empire. That was the whole point of the mandalorian wars, they were testing the republic to see if it was worthy of an alliance. And it was a pacifistic approach to the mandalorians that caused the republic to suffer the losses it did.
So im in favor of just scrapping the whole mission system in favor of a more direct storyline approach. This way there is nothing saying the imps cant use diplomacy, which they most certainly did, and makes sure the NR isnt being hamstrung by their pacifist SL and can still expand, and still allows anyone who wants to do a good ol' fashion invasion can go ahead and do so. We could just put a small set of guidelines in that says diplomatic actions take a minimum of X amount of SLs and should take no less then X days. (And as always, again, this may be changed for the better or worse depending on how the GM views the SL, if its exceptional good, maybe you get it faster, if your SL sucks and is just there for rule purposes, maybe it takes a little longer, or you fail all together.)
So actually, I guess im in favor of your original plan hale that you just take a more direct GM approach to the game. Just keep in mind, your playing a character too and thus what you make apply to us should apply to you as well. No making the game easier for you cause well, your GM and that makes you god. In that case, I have to unite the game against you and we come kill you lol. (Mass Effect ftw)
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I don't have the time to keep watch over everyone's conquest, diplomacy, or whatever other mission.. so there's no way I'd be able to eject the missions from the rules and take a GM-overseer position. The rules even keep me accountable.
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Also, take my SL for instance, for all intents and purposes, my characters actions are decidedly imperial. He uses the tactics of his enemy to beat his enemy, Bel Ibis style. The thing that differentiates me from an imperial though, is the intentions behind those actions. Where as an imperial would attack a planet with absolutely no concern for its population and only intention of subjugating the planet, my character most assuredly does care about civilian casualties, and has no intention of subjugating anything. He just wants to take over their defenses to make sure they can fight off an invasion and truly be a sovereign entity. Free from both Republic and Imperial control, free to write their own destinies. But he also understands that glory can not be achieved without sacrifice, and unfortunately at times, collateral damage can not be avoided, such as bothawui.
This is what im saying all along, when it comes to in game actions, we should not be limited by systems and "rules". Just storyline as simming intended, and leave the rules for combat and economy.
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Thats the thing hale, you dont have to. You just need to read them as you already seem to do. If you see something wholly unbelievable, THEN you step in. Or as I said, you see someone doing something wholly exceptional, you can choose to step in. But as far as actually doing the SLs, thats what the players are for. The same way we do PDF for one another, we can SL with one another as well. And if you think someone is out to get you and will sabotage your SL, then just respectfully ask them to let someone else do it. I mean, Id like to think as childish as some of us act (-coughs me and syren coughs-) we are all adults and can respectfully game together without the pettiness we had as teenagers. (Holy shit did I really say that?)
So I guess maybe im missing a few parts of the equation involving you having to "lord" over all the SLs?
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And this also goes without saying, but should we go this route, we need to all step up and make a community agreement like civilized beings and agree that, if Hale is going to be GM, he is going to be THE GM. What he says goes, so if he says no, and tells you to fuck off, thats where it sits. Im not saying you shouldnt be allowed to make a point in favor of your position, but Hale has final say. And if he says no, its no and we get on with our game, if he says yes, its yes and we get on with our game. Do it kinda like a court room, hale says blah, if you disagree, you state your case (RESPECTFULLY, yes this applies to me too), then hale says blah, CASE CLOSED.
If we all agree to this now, theres no complaining about it later, and it greatly expedites the job hale has to do and assuring him of no 2 week long arguments such as flashpoint and galactic rhelms had. And if you dont like his ruling, tough shit, thats part of the game.
Edit: And no whining and crying about how the GM is cheating and needs to be replaced. Grow up and realize, sometimes even if your right your still not gunna get your way. As I stated, we arnt teenagers anymore. -whistles innocently-
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Well as GM, then I order you to spell "Galactic Rhelms" as Galactic Realms. Fucker. =)
Your post does go without saying. Greg and I made GCW happen in the first place. I've brought it back to life. Just because I took creative initiative though and wrote most of the rules doesn't make me the King. I've demonstrated on more than one occasion that I've been willing to entertain different viewpoints and opinions to see them to their logical conclusion and if that involves reversing a decision, repealing some rules, or writing new ones, I'm all for it. If there's a question to answer, I'll answer it. If a system surrenders when it shouldn't have, I'll void it. Other than that, I'd really like to keep my hands as clean as possible. Consider me a Jeffersonian GM. =)
Now fuck off and go play.
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I'm drunk and confused. I see post after post of arguments about god knows what when people should be playing. It is simple. Follow a mission, get bonus. Don't follow a mission, no bonus. Bring your creativity to life. If you want to conquest a world but fear the NR wouldn't do that, pick a world that at this time, canon, would still have Imperial rule and conquest the damn thing.
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If you say so, but we spelled it Galactic Rhelms, why I dont know. I distinctly remember there being an H in there somewhere though.
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The rules even keep me accountable.
Disputable.
So Hale, your final stance is MISSIONS are purely for the bonuses, any other means of annexation is open including SLed Fast Track Diplomacy?
I'm drunk and confused. I see post after post of arguments about god knows what when people should be playing. It is simple. Follow a mission, get bonus. Don't follow a mission, no bonus. Bring your creativity to life. If you want to conquest a world but fear the NR wouldn't do that, pick a world that at this time, canon, would still have Imperial rule and conquest the damn thing.
Cool but don't be surprised when an entire Alpha base of "Imps" surrenders to me cause I don't feel like doing the number crunching and want to save myself some time.
If you say so, but we spelled it Galactic Rhelms, why I dont know. I distinctly remember there being an H in there somewhere though.
If you're talking about GR Galactic Realms in terms of Dwalkerx, it was Galactic Realms, I made the original Help File for him.
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I dont know. I see the spirit in leaving the door open and not stiffling "creativity". As long as we are able to use creativity to get shit done quickly too I have no problem. Though I will warn you now, this is the beginning of the end. "creativity" in spanish is "finding ways to get away with shit that following other rules or guidlines wont let you".
Also if this is the case I think everyone owes Ram a huge apology for Bespin - it should have surrendered immediately, event hough Dem was going to fight and forced Ram tobring more troops to the fight. Unneccessary, his SL is plausible - shooting out the stabilizers and killing everyone ... him that gives me an idea - since he is RA and playing that way, I guess NR can be brutes to. Its our CHOICE TO PLAY THE RP HOW WE WANT, right? Great. I'm sure all you players will be happy that we are leaving things wide open so we can be creative, and in the process totally disfigure the true spirit of SW...
And Ram, that bit about troops you posted - where does it say a planet only surrenders if you have more troops or more anything? It's all open to creative game play, isn't it? You can't have it both ways. You either have written rules that must be followed, or you have guidelines and no unwritten rules can be enforced.
This isn't just a waste of time either. If we are going to invest hours of our lives in the game, Jay and I are justified in being a little worried about what we saw as an accidental oversight on the part of Hale (that these worlds were being surrendered in a day, while we could never keep up with that pace and in the long term), as this would bite us in the ass and ruin the game we had invested hours and hours into as it hit the breaking point. But apparently it isnt an oversight, its how Hale and the rest of the players here (the other 3 our of 5) want to do things.
Just no one get in our way when we play under the open door policy please, thank you. I anticipate near instant diplomatic victories at many world shortly, since in "reality" they were strong allies of the RA and later member worlds of NR.
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Also from an RPG stand point in the books there were some damn creative ways that Star Destroyers were destroyed and stuff, so I guess I could SL my way on to the Avenger, plant a charge, and destroy it and that would be cool too right? Creative, right? :D
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Oh i just got some other great ideas... solar flares and other space anomalies that I could use in a storyline if I were ever to be attacked at Mon Cal. I'd imagine that would raise hell on a ship's electronic systems, disable an entire ISD even.
Creative is the tits!
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I anticipate near instant diplomatic victories at many world shortly
Oh I'm just going to have other worlds send delegates to me/us. I got more free time than anyone else would ever know what to do with. Plenty of time to will us all sorts of shit through the virtue of the written word. There will be a congested space lane of diplomatic traffic stretching all the way from Mon Cal to the Core.
Hey Greg, did you spend those KCs Corellia secretly transferred to us yet? If so I'll just PM you another secret Corellia money transfer.
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Dude that is brilliant. The NR is the shining beacon of justice and light in the universe now, that seems reasonable to me. :D
And actually to be fair i do recall lots of worlds sending reps to the new NR to discuss shit and some joined some didnt etc..
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exactly, I mean based on my creative instincts, the position of everything in COruscant should always be known to us. How many NR sympathetic people are on that planet anyways? 10 billion?
I hope you guys enjoy eating worms as much as me and greg will! =)
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Thats a very valid point, I would assume a world that populated and trafficked, its defenses should be public knowledge. Seriously. Dem can we get that posted please? At least for the platforms and ground installations. Ships can remain hidden since they move in and out of the system. Just to be realistic.
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Oh shit I just realized for the first time since... NHU was it? We are so going to have cloaked star destroyers again, what with Mount Tantiss and Wayland, its realistic. Go for it Hale. If the Avenger is cloaked, I'll have to put my creativity thinking cap back on to figure out how to sneak my wampa rat-suicide-bomber onboard... damn... maybe with the foodstuffs when you take on supplies ... yes.!!!!
Unsanitary foodstuffs will be your downfall!
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Now someone explain to me where the line gets drawn in all of this? Some arbitrary decision? Because for me, all of this is just as outrageous as handing over a world, even with a small defense force, instantly to an aggressor - at least make the "neogitaiton of surrender" take time, not just a one sentence fucking post.
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The rule of law is out the window at this point. According to Ram, Dem and Hales words and actions, you just do whatever you want, provided you have the creative inclination to think up a whole entire sentence about it.
Given the fact that I write paragraphs compared to lines and color coded dialogue coming from most others, I'm going to be super generous to myself about it to. Might even get some free money to use tangibly.
Are we seriously considering this piece of shit meeting an SL requisite?
OOC Note: Milestone #2 SL
Jason signed the final piece of the document assuring Bakura of their construction contracts and their alliance with him. He placed the datapad down standing to shake hands with the various delegates and business men around him.
"This will be a new day for your people, one of peace and prosperity."
"We look forward to it. You will already find this years defense credits transfered to your accounts. Dont let our hard earned money go to waste admiral."
"You shall see the fruits of this labor quite soon to bolster your own defenses."
The men all walked from the room to the awaiting dining hall for the celebrations to follow.
TBC...
Yes ram, I am bowing before your creativity. I hope one day I can piece together a phenomenal written sequence with all the glitter, glam, descriptive depth and regalia of this.
Like I said. Why bother with rules at all then. I don't know what planet you guys are from, but rules clearly state STORYLINE, a LINE is not one single post. Or three posts of one paragraph each. It's a freaking short story, you know, a couple pages printed?
Wait wait, I get it. In character Ram's Hero has carpal tunnel, so he can't type a lot, especially when all his keying efforts are reserved for OOC comments that make about as much sense as if they were in WingDing font.
So ok, if you want Story to precede everything, GREAT. Let's not count a 100 word summary as a freaking story then though. You're going to have to put that near genius creativity to work.
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Geez guys, settle down :P
Edit: And I have to agree on Bakura. Terrible storylining unworthy of credit. At least at Bespin I forced you to write something.
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ANARCHY!!!!! :P
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I was perfectly settled before people started pulling actions and explanations out of their assholes. Inventing ideas and chalking it up to undocumented regulation.
Greg and I are merely demonstrating the problems of the points upon which the three of you have hung your hats. You guys want a more free form and liberal interpretation, you got it. You can count on me and Greg to deliver.
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I admit to having grown frustrated with the responses and explanations for what I (and Jay) thought a pretty clear issue with a very clear resolution, which could be pointed to specific rules (or are they guidelines now?)
And yes we are being dramatic but serious in what the repercussions to "free for all" gameplay could mean -- it leaves everything too wide open and something that takes one player weeks to do and build could be undone in a n instant with a 3 sentence storyline.
But here's the big hitter, and final word from myself on the matter.
MY OFFICIAL AND FINAL OPINION
If it affects gameplay directly, as far as monies, units, or any other 'tangible' matter, follow the missions and rules to the letter. So if you are taking over a world and want to build on it, move its units or anything else, see the missions. Follow the milestones. To the letter.
If it does not affect gameplay directly, be as creative as you goddamn like.
And there is so much room to be very creative even using the missions. It has a system of milestones - but you can SL whatever you want between them - even threatening to destroy a floating city (Ramano could have followed the rules there and used that as his diplomatic gimmick, just via SL. He didn't because he wanted to exploit the rules and take over two worlds at once which was not possible if he were following the MISSIONs rules. It wasn't because he had a flash of poetic inspiration, so cut the shit. Creativity is limitless even using the missions.
And then of course you can just write SLs to write them if you want to get CRAZY creative. Like Erasmar and so many others. There is an ENDLESS variety of stories to write and weave doing whatever the fuck you want to do, so long as it doesnt have direct impact on tangibles (so no SLing a wampa rat with a nuke on its back infiltrating an ISD and blowing it up :D)
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Agreed.
Oh, and for the record, the Mrkyr surrender was not arranged between Ramano and I. I intended on handling the PDF myself and just strafing the surface instillation to death.
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MY OFFICIAL AND FINAL OPINION
If it affects gameplay directly, as far as monies, units, or any other 'tangible' matter, follow the missions and rules to the letter. So if you are taking over a world and want to build on it, move its units or anything else, see the missions. Follow the milestones. To the letter.
If it does not affect gameplay directly, be as creative as you goddamn like.
And there is so much room to be very creative even using the missions. It has a system of milestones - but you can SL whatever you want between them - even threatening to destroy a floating city (Ramano could have followed the rules there and used that as his diplomatic gimmick, just via SL. He didn't because he wanted to exploit the rules and take over two worlds at once which was not possible if he were following the MISSIONs rules. It wasn't because he had a flash of poetic inspiration, so cut the shit. Creativity is limitless even using the missions.
And then of course you can just write SLs to write them if you want to get CRAZY creative. Like Erasmar and so many others. There is an ENDLESS variety of stories to write and weave doing whatever the fuck you want to do, so long as it doesnt have direct impact on tangibles (so no SLing a wampa rat with a nuke on its back infiltrating an ISD and blowing it up :D)
Thank you. Agreed. It's becoming one excuse after another and a series of unclear statements regarding a path forward.
At this point I'd like a carefully considered and weighted FINAL RULING from GM Hale that results in a conclusive interpretation of what exactly, the annexation rules/guidelines/lack there of are from this point onward.
Note that NR participants are unobliged to accept a RULING that makes distinctions between FREE FORM HOSTILE ANNEXATION and FREE FORM DIPLOMATIC ANNEXATION. If you want one you must accept both.
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I am happy I am just about to post for the first time and missed all this
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Right now there is too much sarcasm and emotion on the table for me to consider anything at the moment. Let's stay rational people.
We have multiple planet take overs currently in process right now.. Raxus Prime, Myrkr, Sluis Van, and Rothana by the looks of it.
Myrkr is a Barren World so it is subjected to Expansion/Invasion as posted. Raxus Prime and Sluis Van are both under the Diplomacy Mission, yes? If ya'll want to pursue the Accession Treaty route (which takes half the time as Diplomacy), then you may do so at this time. I'm either going to do Diplomacy or Conquest at Rothana, so that leaves no planet currently being taken over by a player unaccounted for, yes?
I have to ask again for the sake of clarity, Greg and Jay: What is it exactly that you guys want? A game where players are bound only by Diplomacy and Conquest when it comes to taking other planets? Because this is what "enforcement" would mean to you guys right?
Or do you want a conclusive interpretation of what exactly, the annexation rules/guidelines/lack there of are from this point onward.
...but wasn't this already given with the addition of the Accession Treaty and Invasion Missions?
I really do want to work with everybody on this one, because I think we can find an agreeable solution, I just want to know what kind of solution you're looking for.
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We are happy with rules, what is nagging us is that you seem to "leave the backdoor open" in your previous responses - saying if players dont want to follow a mission they can just SL or attack their way through however the like (but get no mission related bonuses) -- which means essentially to take over a world you can just do a BS SL and claim you own it in 1 post. We want THAT door CLOSED. So you follow one of the missions and its timelines to take a planet or do dealing with a planet, period. You follow the milestones. You are free to use whatever story you want between milestones, to make it creative and fun, but you must follow milestones. In case there is any doubt, you must follow milestones. :)
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If there was a "backdoor" that I implied to be opened, it was the ability to take over a planet using any means other than Conquest or Diplomacy. I apologize if the message I was communicating was "SL free for all", but what was getting at was Conquest and Diplomacy were optional. If a player didn't want to go the long-track method, then it shouldn't be mandatory otherwise. So now that we have that cleared up, I'll make a ruling.
IF YOU WANT TO TAKE OVER A PLANET, YOU MUST DO SO BY COMPLETING THE PRESCRIBED MISSIONS: CONQUEST, DIPLOMACY, EXPANSION, INVASION, OR ACCESSION TREATY. WHEN ALL MILESTONES ARE COMPLETED PROPERLY AND ON TIME, THE PLANET CAN BE ASSUMED UNDER YOUR CONTROL. ANY OTHER ACTIONS CONSTRUED OR DETERMINED BY ME THAT ARE ATTEMPTS TO TAKE OVER A PLANET USING THE METHODS NOT PRESCRIBED ABOVE WILL BE VOIDED. THANK YOU FOR YOUR COOPERATION.
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You forgot to sign "-the management" but otherwise satisfactory.
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LMAO so in other words after whining and crying for 3 days now, the game just got turned into Empire at War just like Eid and Hop wanted. Congradulations, I will never again make another SL as you just rendered them pointless. Prepare for the extended math sessions of old I guess... how un-original. For the record, nice trap you built here. We join for an RPG and get stuck with a text based RTS... wish someone would have told me that before hand.
Edit: And for the record seeing as you just ruined the game, im going straight for Coruscant to end this now.
Edit Edit: Take at as you will, but I also think thats absolute trash the rest of us should be punished for 2 peoples pacifist SL cause they dont want to do any actual combat, but they expect 100 troops to take on a star destroyer to the death. Thats hileriously hypocratic in my opinion.
Edit Edit Edit: I would also like to point out, for throwing such a fit about people not letting you play YOUR sl the way YOU want to play it, your sure out to not let the rest of us do a damn thing Eid. Oh and way to act like me with the over-acting off the wall dramatizations.
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Who said SLs are pointless? Many Mission Milestones have required them. It's still the same game as far as you're concerned Ramano, just now that stunt you pulled at the Battle of
Tanaab Bespin now has a name -- "Invasion".
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Oh, you boys. :P
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After making and deleting a bunch of posts I've finally come to the rational conclusion. .
Forget it, I don't want any decision made based on my opinions, never did, I wanted YOU GUYS to see the point of what me and Greg were saying. Ramano has reaffirmed my pre-existing belief that I can't possibly partake in anything he is involved in. I was knowingly lowering my standards by playing a game with him to begin with, and I should have known better. He's the worst kind of insufferable human being I can think of.
Compulsive liar, clinically narcissistic, sociopathic tendencies. No thanks. I've seen and heard enough.
Sorry for wasting time! I don't know how you guys do it, but my hat goes off to you for being able to troop through it. There's simply too much of my time I want to lovingly invest in this game, but his presence sours it all for me and I was foolish to believe I could stomach it, so in everyone's interest I willfully withdraw my participation in GCW.
Consider all my activity in benefit to Greg's NR Faction. MC90 PDFed at Raxus unless he wants to move it to Yavin. Raxus Diplomacy I will finish to any level he asks me to if that's fine with the rest of the gang.
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LMAO seriously, your the one crying like a spoiled teenager. How the hell can you say I caused this, I made 2 posts concerning it, both long after your entire argument, and both pertaining to HALES ruling. Shut up dude seriously, im not the problem, you are. Lest we forget the 2 pages of posts preceding this all but 3 from you. Dont even go there dude.
Edit: Dont use me as your scapegoat this time, not only am I not having it, its not my god damn fault this time. If you want to quit, you go ahead and do that as it is well with in your rights, but dont you dare sit here and try and pawn it off on me. You quit its fully on you.
Edit Edit: And not only that, I can prove it this time. Since June 26th you've made 89 posts, ALL of them complaining about something, or telling me its my fault the country is broken. You've actively tried to make sure there is no alliance between me and Hop, and you've been just as insulting and childish as I ever was. So please, either sit down and play the damn game and come join me in killing Coruscant, or quietly stop posting. But this is on you this time my friend.
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didn't say you caused it, said I can't stand you so much it ruins whole experience for me, I tried to view you in sugar coatings and with grains of salt, but ultimately me and you, don't mix. Water and oil.
The happiest I was in any exchange we had was when you said you were older than me, because it gave me hope that maybe you would die first and then I could SIM again when I'm 60. I'm barely even joking, can't help it. I'm not playing any game you're involved in. Observing you in action is like drinking mercury to my soul. You were here first, I'm bowing out. Don't take it personal, I'm not.
You and me, that issue has nothing to do with the debate on MISSIONs etc. If you want to think it does, by all means embrace that. I consider that matter closed and won't respond to you directly any more because that is the very reason I'm withdrawing, just offering you a final explanation.
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So in other words what your saying is the whole reason you even joined the game was to try an sabotage my faction, when that didnt work, you tried to piss me off into quitting, and now that you know that isnt going to work either, you decided you never wanted to play in the first place and we know you were just here to troll people... Wow, and you say im the issue around here...
And if your saying the debate on the missions is not the issue then really, your that childish? I dont particularly like you either but I was still willing to be an adult and play like a normal person. Wow dude, wow.
Edit: While we are on the subject I guess here, is there anyone else who only joined to try and sabotage me? I mean seriously, I thought it was funny the sudden surge of activity after I showed a spark of interest, but hey. Either way, can we get this out of the way now so we can make sure we got the planets and factions situated right. Please remember, your not effecting me in the least, I can work around whatever you guys do to the rules, but your ruining the game for the rest of the people here that actually DO want to play, and dont care if im here or not so long as im playing nice.
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Anyway, back to business, seeing as the rules were changed for Eid and he was just here to cause problems anyway, can we get into a serious discussion about doing away with the mission system and just going to a more Storyline oriented system for actions in the game? As I pointed out earlier, the mission system puts I feel too much structure to the game, turning it from an RPG to an RTS. With all due respect, if I just wanted to play an RTS I could put in StarCraft, Age of Empires, or Empire at War. Now please, correct me if im wrong, but I was under the impression people joined for an RPG experience, Dungeons & Dragons but star wars based.
Now also, dont get me wrong, im not saying im gunna go crying somewhere and quit if things stay as is, but with an RTS it basically renders storylining irrelevant outside of meeting the milestones for missions, which as we've seen most people are doing with as little as a 3 line paragraph. Wheres the character building, wheres the drive to continue the story? This current system has us basically just sitting around until we get all lv5 ships then just go beat on each other. Mark my words, it wont be as fun or interesting to keep track of. The difference between getting intricate SLs to read, and just staring blankly at expense documents.
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No, it's like I said, I just can't stand you, in all ways and forms. I don't turn on FOX NEWs because it just pisses me off, why place my self in an aggravating situation? If it's Childish to remove yourself from a situation you can't stand to be in because of people in it, OK. I've turned down promotions because I don't want to work with particular people. It's not that I don't realize severe tendencies in my own identity, it's that me being me and you being you, doesn't work for me. And I'm not going to not be me, so I'll let you be you.
I don't think it appropriate for you to leave when you were here first and I'm the one that can't stomach you, so I'm being logical and removing myself. If you want to keep running your mouth and not making any sense as you normally always do, proceed.
if I'm pissing anyone else off, my sincere apologies. Not at all my intent. I knew who I was dealing with and I made the mistake of thinking I'd be able to co-exist. I can't. So it's me, not him. I genuinely wish all luck and i hope GCW goes to full term and someone conquers Coruscant! =)
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Yeah, whatever, so anyway, for the people who are playing, any thoughts on my ideas?
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Wow. It's come to blows already. Eid, if you have withdrawn from GCW but still wish to continue simming, I'm sure there is plenty of room for you within the universe and storyline Medivh and I have created. Just something to think about.
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Well now that the universe has exploded over a minor rules quibble, how about this:
Exception Storyline Award
To be determined by GM Hale. The Award will reduce an individual Milestone by 3 Days. This award is a once-per-mission and applies for the next Milestone after the award is given.
Fuck you guys. ;)
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This makes me sad. Eidolon, I hope you reconsider. You do not need to interact with him.
Hale, does Brentaal IV qualify for that 3 day reduction???
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I like the original rules and missions. Why cant we just follow them? Everyone was following them. Then ramano did that crazy shit at bespon. The ramano stepped in uninvited and surrendered dantooine. Then ramano stepped in uninvited and surrendered myrkyr. Everyone else had posted clearly their intentions to do a mission. This is literally an issue of 1 person famous for bending and straining rules doing just that, followed by the gm not stepping up and being clear about the rules and how they are to be followed and instead avoiding the issue and supplying vagaries about not wanting to limit creativity, as if that was an issue. That is what happened here, and why jay reasonably doesnt want to continue, because we all know this will happen again as soon as there is a battle or ram tries to get away with something else that to him seems
perfectly reasonable.
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I like the original rules and missions. Why cant we just follow them? Everyone was following them. Then ramano did that crazy shit at bespon. The ramano stepped in uninvited and surrendered dantooine. Then ramano stepped in uninvited and surrendered myrkyr. Everyone else had posted clearly their intentions to do a mission. This is literally an issue of 1 person famous for bending and straining rules doing just that, followed by the gm not stepping up and being clear about the rules and how they are to be followed and instead avoiding the issue and supplying vagaries about not wanting to limit creativity, as if that was an issue. That is what happened here, and why jay reasonably doesnt want to continue, because we all know this will happen again as soon as there is a battle or ram tries to get away with something else that to him seems
perfectly reasonable.
Agreed. I am no the GM of this game, Hale is, but I am now considered a moderator of this forum and I have said for years that a certain individual caused way too much strife. I take full responsibility for bringing him into this universe since I PMed him awhile ago when I was trying to get some, any, activity here. I quit a sim once due to him, I am not going to do it again but I see why people do it.
The way I see things here, this is what was trying to happen.
You had missions. You got benefits for doing things the mission way and you DID NOT LOSE UNITS doing it. If you did not want a benefit, you could invade a planet and risk losing units(like a player invading Kuat for example. Good luck). This being said, that second piece about invading with no benefits was NEVER CLEARLY STATED IN THE RULES. Hence the confusion I believe.
And then, as was said. A certain individual steps in and starts surrendering things.
Ramano. I may not be able to ban you from the specific sim however if you continue to cause strife, or respond to this message by cursing me out I will have you banned from the entire Forum.
Eid, knowing that Ramano will be around(For as long as he behaves that is) will you come back?
Hale, moving forward, can we go by the logic I just stated. No player can start surrendering planets to other players until at least one week has passed sound fair?
Thank you.
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I like the original rules and missions. Why cant we just follow them? Everyone was following them. Then ramano did that crazy shit at bespon. The ramano stepped in uninvited and surrendered dantooine. Then ramano stepped in uninvited and surrendered myrkyr. Everyone else had posted clearly their intentions to do a mission. This is literally an issue of 1 person famous for bending and straining rules doing just that, followed by the gm not stepping up and being clear about the rules and how they are to be followed and instead avoiding the issue and supplying vagaries about not wanting to limit creativity, as if that was an issue.
I don't know if the situation is that bad, honestly. I voided Ramano's crazy shit at Bespin and made him battle it out instead, although Dementat crunched the numbers and didn't feel like battling it out - and I certainly didn't have the time either to intervene and force a battle, so I let it slide. I also publicly denounced what happened at Bespin after the fact and said I don't want to see any more surrendering.
Dantooine was a Barren World and was wide-open for subjugation per description of a Barren World, which I quote:
Barren World (Players can visit this world, build facilities, and conduct any other operations without impedance.)
...Which effectively translates to "no conquest or diplomacy needed". Ramano surrendering the planet was uninvited yes, but it was also pointless and unnecessary. The same can be said about Myrkr. It's a Barren World. But did I allow Ramano's interruption to set some kind of precedent? NO, I didn't. I voided and deleted his post after a 24 hour public notice.
Does everyone see what's going on here? We had players that wanted to take over another system without having to do the mission, which for shits and giggles lets go and see what the Rules say about Missions:
Missions
Much like an RPG Quest, Missions will be specialized tasks that Hero Units can seek to accomplish in order to gain more notoriety, immense wealth, strategic power, or perhaps even win the game! They will often involve traveling to numerous planets, completing specific objectives, and then finally reaching a climax where the mission is completed. Each Hero will have a specific Mission related to their class that is repeatable so long as Mission Milestones are completed. Note: Only (1) Mission can be active at any time.
Is there any language in this description that would suggest Missions are mandatory? Or the exclusive means to completing a goal?
That is what happened here, and why jay reasonably doesnt want to continue, because we all know this will happen again as soon as there is a battle or ram tries to get away with something else that to him seems perfectly reasonable.
Do you want to know what really happened? --- Whenever a player wanted to move on another system, they contacted me via PM asking "hey Hale, is there anyway I can do this without the mission?" and my answer was "yes, you can take over a planet using conventional methods but you wont get the bonuses from the Mission because you aren't on the Mission". Dem and Ramano asked about this. You guys didn't because of your commitment to capture worlds using Diplomacy only, and since no "conventional fast-track" method existed prior to this shitstorm, Jay threw up the bullshit flag because other players weren't using Conquest when it was their prerogative not to in the first place. That is what happened.
Don't put this all on Ramano either, because I have corrected him on every occasion of rules infringement since Dantooine publicly and he has more than been compliant in the process because it's usually a situation of misunderstanding the rules rather than deliberate attempts to bend them. You may call me a fool for seeing it that way, but I am just as skeptical about Ramano as anyone else here.
Here's my plan for everybody:
1. Grow up.
2. Re-read the rules. Get back to me about anything you don't understand. I'll fix it and announce it on the Q&A thread if necessary.
3. Play by the rules to the letter. By the looks of it now we have a pretty good set of them with a Mission for every method to take over a conquest and an Award to reward exceptional storylines for completing mission milestones. What more do you want? It's all there now.
4. Get back into the game and play.
5. Have fun.
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All right Hale, fair enough. And I apologize, Ramano, if I try to pin everything on you, but I was disappointed that when I looked at it, you were present in every situation. But I did not know what happened or was discussed via PM. Hale, fair enough you corrected the overstepping Bespin situation.
I can live with this and carry on, so long as we official drop this topic form here forward. We can return to the original format. Missions are optional, you can always just attack and after destroying all units, you can build on the planet or whatever. If people want to surrender, I only ask that they draw it out in a few back and forth SLs, short or not, so that a system can't be taken by force instantly AND that any surrendered units are lost units, which seems fair?
Cool. Hopefully we can move forward.
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Even better, I'll throw in a "Surrender" clause to the Invasion Mission, so that even if the system does surrender, you'll still have to go through the bureaucracy and logistics of standing down the troops and replacing them with your own. No free meal tickets.
Let's move on and play!
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Thats even better and tightens it up in terms of time invested for results. Thank you.
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Wow, I guess I apologize for stepping up and doing what I was asked to do on here. Good to know that any time something happens that Hop, Gall and Eid dont like, even if they arnt involved that its still going to be an issue that I some how caused. Perhaps like hale said, you guys could maybe get over yourselves long enough to play the game?
And yes I accept your apology Hop, but this shit is starting to get a bit old. Thats 3 times now you've hung me out to dry for shit that not only was I ok'd in doing, but was asked to do by the people involved. Its stated unless you say not to, that im in charge of neutral PDF, and I will play it as realistically as I see fit with in the scope of the rules, and hales wishes for the overall direction of the game. If you feel 10 squads of troops should take on a star destroyer to the death, no one said you couldnt ask to take over and see them to their death. Basically im trying to say, I know you dont like me, but maybe you could back off a few steps and understand im not here to wreck the damn game. I helped build it for fuck sake.
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I"M DONE!!!! WOOHOOO!!!! FREEDOM!!! FREEDOM!!!!!
::DOES A VICTORY DANCE::
::stops, looks around::
oh wait - that's not what everyone here is talking about?
Thanks, Kar for your good-luck wishes! I am (G-d willing) done with taking the bar exam and one step closer to being a practicing attorney. I promise to get back into our SL early next week, once I have recovered a bit.
As for the rest of you: I don't really care who is responsible for doing what or what not. The rule of thumb should be this - if you have fun playing, play; if not, don't. It's not like any of us can reach through the computer and suck the joy out of us (though that would be a pretty nifty trick). So have fun, and ignore anything that negatively impacts your play in the game. Now, if you'll excuse me.
::runs out, dancing:: WOOHOO!!!!!
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Yay! So proud of you! No worries, I needed a bit of character introduction and development for the supporting cast.
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It's Friday!!!
(http://images5.fanpop.com/image/photos/26600000/FUNNY-star-wars-comedy-26698368-1920-1200.png)
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Grats med
And whats your point syren? Why is friday so special? Guess I missed a memo somewhere.
And its so quiet because well, no one wants to say anything in fear they give fuel to someone with an agenda. So not much else to do but sit around and wait for the 1st to collect income...
Edit: And for the record, no im not just going to relegate myself to a back corner somewhere like a good little tool after spending full days of my time helping to create this. Now im getting real tired of people holding the game hostage to get their way. Thats the shit I used to do, and it was most decidedly agreed it was unacceptable. This game was built for 3 or 4 of us to have a good time with what free time we had to give. It was not here to be a 10 person bitch-fest by people who have no ability to play as a group, no ability to compromise on anything, and only want to make my life miserable because your bored little men with no life and no reason to live. We had a working rule set, things had been tested and worked, and look, now because of 1 persons fit and agenda against me, we are for all working purposes on pause and right back in build mode again.
The fact of the matter is, I was asked to do all the bitch work that no one else has time to do, such as PDF and reading through every post for minor rule infringements. It was also stated if you didnt want me involved in your stuff, you could simply make a 1 line few word sentence saying so and I would happily not involve myself. So this shit happening now is unacceptable and im dropping the hammer. There is no excuse if you want to be here you cant put your past bullshit on hold and at least be civil. Look at me and med, I absolutely cant stand that fucker, but id still be honored to have him come play, and can be civil enough to at least not have a snide comment about his hard work doing something with his life.
So in closing, if you dont like the rule set, by all means dont play. If you have an opinion or suggestion about something, by all means we are all ears to hear it. But no more of this bullshit "well we are going to change this or I quit" nonsense. If you dont want to play, fine, dont play, and please, keep your opinions of the game to yourself as we dont care to hear it if you dont want to be here. It doesnt take 3 days worth of OOC posts, trolls, and flaming to quit. Quit being a Ramano and either leave quietly, or play the fucking game!
Ok, im sorry and done now.
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Also on a more rule related note. I say fuck the redo on the missions and just go back to the original format where we have some missions, you can do them, perhaps even institute some rewards for doing them, but at no time leave our actions dependent upon them. And Hop, I apologize but your just going to have to understand that no one is telling you that you cant, or even shouldnt play the SL you have picked, but you need to know your going to be playing from a disadvantaged position. But isnt that the point of it after all, any idiot can play an imperial character, but it takes skill, activity, and devotion to pull off a good rebel one. You also need to trust in our alliance. Im not going to leave you out to dry dude, our OOC bullshit is exactly that, OOC and should be kept out of the game. I will happily sacrifice my flagship to keep one of your planets under your control. So yeah, under the original rules things would be slower for you, but your position isnt as bad as your making it out to be. As I said all along, my character is still very much a friend to the republic, he just doesnt agree with your rules of engagement, thus why he broke away in the first place.
But yeah, having all this structure where all your actions you can make are dependent upon some obscure mission system feels to me like we are sucking all the creativity and free-forum aspect out of the game. It makes it no longer an RPG. It just makes it feel too much like StarCraft II, and starcraft II sucked... I dont want our game to suck. =(
Edit: For example, for the diplomacy mission, perhaps we could up the rewards for it. That way yes, its slower to do diplomacy, but the added rewards for taking a planet diplomatically equal out the disadvantage players would have at not being allowed to invade a planet due to a creative storyline. Say at 5 days you get a 1 time addition of 500KCs, and any planet that goes through the full 20 days of diplomacy action gets a 1000KC starting bonus and gets to keep its original PDF. Likewise we could say a planet thats been invaded, once under your control has nothing on it as far as defenses. Either they were destroyed or captured from planetary rebellion activity, and the planet forever looses its planetary bonus. (IE: Bespin would never get the 100KC per action day bonus cause it was conquered by an invasion)
With the above system, bonus's for using diplomacy are great, meaning its worthwhile to do it, likewise there are penalties involved with invading a planet to get it instantly. This would in essence eliminate the penalty for Hops SL, while still not limiting every action in the game to some mission protocol.
Edit Edit: See, if you just give us a chance to address concerns before slamming people with attacks, accusations, and wholly unrealistic scenario's we can accomplish things to a satisfactory end. Civilly I might add!
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All great ideas Ram, but with all the change that has happened lately, I'd prefer to let the dust settle and see how the game functions as is for the time being. In a month or so we can revisit the Missions to see if they are hindering or helping the game out.
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Good job, Medivh!
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It's so quiet. Not even crickets. Where is everybody?
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I was in Hospital, Ram put voodoo on me. Touche. ;p
God damn garage crickets though.
Do you think they think the echo is more crickets?
Chewie's gettin a movie apparently!
http://entertainment.nbcnews.com/_news/2012/08/02/13084710-fanboys-director-preps-film-about-star-wars-chewbacca-actor?lite
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For the record, if I put voodoo on you, you'd have been hit by a bus doing at least 50mph. Your not worth toying with, id just kill you and wash my hands of it.
And im in the process of dealing with IRL bullshit, both cars broke down and trying to figure out where to get the money to get them fixed, a law firm trying to force me to sell my house, and still cleaning up from the storm last week. Probably gunna be out of commission for another couple days yet, then I got court on Monday and again on the 16th. Monday for the lawfirm, and on the 16th for the ticket I got for telling the guy on the phone he could force me into bankruptcy only with the help of the national guard behind him. They tend to take that kind of thing seriously now days, lol.
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Aw, you are such a ball of sunshine! ;)
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Put your children up for sale. Problem solved.
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Well I could just eliminate the prison you work at and the money we'd save we could distribute to the less fortunate in your state too, but that sounds almost as offensively pointless as an option. -shrugs-
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Ah yes, lets let more criminals on the street and at the same time give more money to all. HA
BTW,I am STILL going to post. Backdated constructions and all. Pops took a downhill turn and almost got himself re-admited to hospital but all is well. Expect post in 1-2 days. Everyone still cool with backdated finances/constructions?(Not movements or anything)
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I'm cool with backdating for that. Sorry things aren't going well for pops.
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Backdated construction/income is cool. The only thing you'll be falling behind in is expansion onto other worlds. Everybody at least has 1 system under their belt if not 2.
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Well technically gall, isnt that what we are allowed to own guns for. Seems like after that the police are an unnecessary redundancy. But in all seriousness, I was just making an asinine comment to go along with Dems. Also, if bullshit judges quit throwing people in jail for misdemeanors, and put an auto-death penalty in place for any crime carrying over a 25yr sentence, our prison system wouldnt be bankrupting the nation. Lets face it, misdemeanors arnt worth jail time, and its a statistically proven fact that after 20yrs in a jail you will never be the same, institutionalized. After that amount of time, you can never let the people back on the street, so why keep wasting money housing them?
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Well technically gall, isnt that what we are allowed to own guns for. Seems like after that the police are an unnecessary redundancy. But in all seriousness, I was just making an asinine comment to go along with Dems. Also, if bullshit judges quit throwing people in jail for misdemeanors, and put an auto-death penalty in place for any crime carrying over a 25yr sentence, our prison system wouldnt be bankrupting the nation. Lets face it, misdemeanors arnt worth jail time, and its a statistically proven fact that after 20yrs in a jail you will never be the same, institutionalized. After that amount of time, you can never let the people back on the street, so why keep wasting money housing them?
why not just institute ancient penalties for all crimes including misdemeanors?
cut off hands for any theft
death penalty for just about any crime
That'll take care of things real fast
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I like the American system better where you can buy your way out of everything. Besides, those prison jumpsuits clash with the color of my hair. :-*
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crucifixions and national razors only if we're going to get archaic
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I like the American system better where you can buy your way out of everything. Besides, those prison jumpsuits clash with the color of my hair. :-*
doesn't it match the color of your hair?
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I like the American system better where you can buy your way out of everything. Besides, those prison jumpsuits clash with the color of my hair. :-*
Yeah uhh, this is what there are riots happening over. The zero accountability factor the rich have right now. And that is precisely why im voting for Obama this time around. He gets another 4 years and all his stuff goes through. A lot of it I disagree with, but if we can put accountability back into business, I will learn to deal with the rest of the bullshit. How a person can loose their company and the country billions of $ and not only keep their job, but still get bonus's and golden parachutes, will never register in my mind. I loose a 10$ bill out of the register at Taco Bell I get fired, you can loose your company 50 billion $ and still get a bonus. No, for this, I will start a revolution. Violently if necessary. Im talking full out civil war if thats what it takes.
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I like the American system better where you can buy your way out of everything. Besides, those prison jumpsuits clash with the color of my hair.? :-*
doesn't it match the color of your hair?
My hair is red. Jumpsuits are orange. So, no, they clash. If they came in something like tan or green and could be tailored then I'd be good to go. I'd be quite popular in jail. :D
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Lmao, that I can assure you of. Hahahaha. No defensive skills, pretty little spoiled rich girl, absolutely nothing without your money, oh yeah, you'd be someones prize in a jail. In fact, unless you get down on rough lesbian sex escapades, I would suggest suicide over jail for you should the situation ever arise.
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I'm pretty sure there are some green jump suits, depending on the facility you are in and the crime you committed. So obviously, it's something you'd really have to think about in advance.
I like the American system better where you can buy your way out of everything. Besides, those prison jumpsuits clash with the color of my hair.? :-*
doesn't it match the color of your hair?
My hair is red. Jumpsuits are orange. So, no, they clash. If they came in something like tan or green and could be tailored then I'd be good to go. I'd be quite popular in jail. :D
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Lmao, that I can assure you of. Hahahaha. No defensive skills, pretty little spoiled rich girl, absolutely nothing without your money, oh yeah, you'd be someones prize in a jail. In fact, unless you get down on rough lesbian sex escapades, I would suggest suicide over jail for you should the situation ever arise.
Oh, how you underestimate me, Ramano. I have plans and exit strategies for everything. If my laywer couldn't get me off (highly unlikely but we'll roll with it), I'd take a hard-line approach to the system. Find someone not entirely hideous but still intimidating and strike a deal. I'd offer myself to them in exchange for protection. A little box munching to spare mangling my face? I could manage it. Suicide is for quitters and besides, I'm too fabulous to die.
Admit it, you would miss me. :P
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I dunno, I imagine a prison butch snooter to be something like a persian armpit, except with no discernible bottom and probably even less inviting.
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Oh that was terrible, lmao!!
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No it wasnt me! The shooting in wisconsin is not my style, Id have used a low yield tactical nuke. However, Yay for more legalization of guns right!!
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And this is why I do not end the human race. We have successful touchdown on Mars by Curiosity. Absolutely textbook and not a single hitch. There is still yet hope for humanity. And even better, they were aiming for an area 20km in diameter, and hit the center of it with in the size of a 50 cent piece. 300 million miles, 8 months, and no ability to make human adjustments, and hit their target with in 3 inches. God damn thats some targeting tech!
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I'm waiting for another country to launch an intercontinental rocket to Arizona and on the video feed call it Mars by adding red tint. =)
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Uhh... not sure how much of Mars you've ever seen hale, but no part of arizona looks like Mars. There is no sand on Mars, and the grand canyon there is 50 miles wide, you cant really mistake that.
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In the words of Arnold: "Get your ass to mars!"
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Im trying damnit! This is not exactly like driving down to the store you know. LoL.
On a better note, im not going to loose my house. Got hit with 150.50$ contempt of court fine for jumping in a circle around the Citibank lawyer chanting "stuff it up your ass, stuff it up your ass." Money well spent, lmao!
According to the judge, so long as you have received money from the defendant with in the last 12 months, which they got when they garnished my wifes check back in Feb, you can not force a person to declare bankruptcy. Even better, I am in a position to go back and counter-sue citibank due to a 2009 ruling making it illegal to offer credit to people under federal poverty level through solicitation.
The moral of the story, you dont get bailout money from me unless "I" agree to it. And considering aint no business out there trying to help me with a bailout, they shall receive none from me in return. Got my 9000$ of bailout money to the banks back from citibank, and now im gunna get to add interest to it. MWUAHAHA. Dont it suck when the poor fight back, and actually have an intelligence level to fight with.
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On another note. I promise to be posting soon. I simply have my father back in the hospital again.
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I feel for you brother. Hope to have you back with us soon under better circumstances.
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A question regarding the Battle of Ord Mantell has come up regarding tractor beams.
Would the following rule change be more preferable:
1. Tractor Beams are promoted first in the Order of Battle, so that a defender's UCR is immediately effected by a tractor lock prior to taking actions in his post, as opposed to taking actions and then resolving battle damage and effects.
2. Tractor Locks reduce a target's Speed to 0, but their Maneuver remains intact when computing UCR. This means that even if an ISD gets a tractor lock on a CORV for example, the CORV won't drop to UCR 1 (which is what the current rules state), but instead will be Speed = 0, can't move, and UCR is still 4 due to its small size and tractor resistance.
I like the above changes much better, because although the defender gets screwed immediately with a tractor lock, the UCR differential is still in his favor.
What do ya'll think?
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I like option 2.
Edit: Also, looking over Ord Mantel, Im calling bullshit Hale! You could have killed his VSD and instead went off and attacked some L/SHUs with the remaining damage. Seriously, you did 1,011 of a needed 1,017 to take it out, with other damage to spare. You purposely saved his VSD... -narrows eyes- If this is seriously how shit is gunna start playing out, im gunna throw a fit that I should get my PDF position back for reasons A: The only real person complaining no longer plays, and B: That was a straight chineese attack. (If you dont understand my sarcasm go look up what China did in the olympics at badminton.)
For the record, had I been in command of that PDF, your fleet would be fucking toast right now Dem. You better go thank Eid for that fit he threw, cause its the only reason your still alive.
Edit Edit: And im not saying you should go back and edit your post either. Im just saying, I saw that shit.
Edit Edit Edit: And also... you might want to be careful playing like that. Im playing a straight game, not pulling no bullshit, but if we gunna start this, you already know im better at cheating then you are. ;p
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Haha lol. He had a full TIE Wing on CSP. In my first post I wasnt able to commit enough SFs to engage the TIE Swarm, so I went after the LSHUs instead since I could kill more of those and they were actually attacking and doing damage as opposed to the TIEs that weren't. I still have a few MARCs left that can fire their weapons before they blow up, so, that VSD is getting disabled next round whether Dem likes it or not! lol
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Hey everybody, this is just a public notice that I am going to be tacitly AFK for the weekend on anniversary vacation with the wifeski. Have fun!
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Happy Anniversary! Got mine coming up in a month myself. 11yrs, I cant believe its been that long already... nor can I believe she stayed that long lmao!
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Congrats to the both of you. In other happy news, guess who got proposed to in a hot air balloon 9000 feet above boulder this morning? :-*
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Oh that poor man... thats a long fall from a hot air balloon after you tossed him out. I know you didnt accept, that means short chains, fighting, and oh lets not forget what a baby does to that perfect figure... all things that come along with it.
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I can see how you would think these things given my aversion to such traditions but IT-Guy and I have been together for almost three years. His romantic ideals have grown on me and when the man you love gets down on one knee that high in the air with exactly the ring you have always secretly dreamed about...you say yes. And I did. Then I cried and he was startled because he thought I was incapable of having human emotions so he took a picture which is now leverage to prove I have feelings. He gets me.
Also, no babies.
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PLEASE tell me this is the star wars geek who proposed to you!!!! Please tell me he was wearing a Vader outfit and you a Mara Jade one....PLEASE OH PLEASE! lol
In other news, I WILL BE POSTING SOON! Dad is getting better and almost about to be discharged.
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I can see how you would think these things given my aversion to such traditions but IT-Guy and I have been together for almost three years. His romantic ideals have grown on me and when the man you love gets down on one knee that high in the air with exactly the ring you have always secretly dreamed about...you say yes. And I did. Then I cried and he was startled because he thought I was incapable of having human emotions so he took a picture which is now leverage to prove I have feelings. He gets me.
Also, no babies.
Ramano does have a point -this might hurt your reputation a bit :-) On the other hand, if the man knows what he's doing and plans a really smart, smooth proposal, it's sometimes hard to say no.
Otherwise, congratulations to you and IT-guy!
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Damnit, yet another woman whisked out of my grasp! Congratulations, Karen. We better be getting invitations ;-)
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Thank you, darlings!
Gall, he is a SW nerd but no costumes. Lemme run you through how this went down. He wakes me up at 4am and says he has a surprise, something about the sunrise to which I mumble something along the lines of, "I've seen it, baby. It's pretty." So he finally rouses me and as we speed up I-25 I'm wearing giant sunglasses even though its still dark out. When I realize what's happening, I'm impressed since I had mentioned casually, like a year ago, that a balloon ride might be nice and he tells me that since I look down on everyone, it would be even better to do so from such great heights. Like I said, he gets me. Once we're up there, it's spectacular and as I'm dazed out by the coloros of the sky, I turn around and he's down on one knee with the box and the ring and then comes the tears and the picture and yeah...I'm engaged. Like a boss!
Med, my reputation is still intact. Mostly. I have yet to announce this at work but in my industry, they notice accessories right away. I expect seizures before the weeping and cries of betrayal from the gays. Monday should be fun. Also, post something!
Dem, there was no whisking! You'll always be my forum sweetheart. And if I still lived in Cali Cal, I would have jumped you long ago.
I'm so happy I could explode!
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Wow, not so much as a slanderous statement. Not even from Ramano? I'm a little taken aback. And this announcement will not impact my forum time or storylines although I have been labeled a traitor and a conformist at work. It was a rough morning.
So, like, what's the deal? No storylines? No hostile planet take overs? No smooth diplomacy?
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Im protesting the mission only action system. Feels too dictatorial to me. Communist even. Dont want to be a whiny bitch complaining about it, so I just stopped doing missions. Dont worry, im still there, im just being as boring as this system currently is. And I still got the most powerful fleet in the galaxy so, im in no hurry to get anything done other then collections. If someone decides to hit a stronghold, im certain I can get at least my RHD there in time to stop a game end'er. 0.75x hyperdrive ftw!
And as for slanderous statements, I have none, im happy for ya. Like I said, I dont hate you, I just think your fun for a flame war when things get boring. Besides, I been too busy playing Minecraft (360 edition) to pay much attention to anything else.
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Wow, not so much as a slanderous statement.
All women are suckers for a little romance. The oooole Balloon and a Box trick! Hook, Line and SINK HER!
jk, CONGRATULATIONS! :-*
So, like, what's the deal? No storylines? No hostile planet take overs? No smooth diplomacy?
building reference material and plot for a story! =) hope to have a FF thread up soon
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Is disappointed to see the purchase of so many high end starfighters by my peers. Is there no nostalgia left in the galaxy far far away?
Ramano, this isn't solely pointed at you. Hale is running all T/A and I saw a lot of E-wings on the part of the NR even though those don't exist at this point in the timeline.
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If I wanted to be "nostalgic", I'd probably have the following setup:
1 Elite TIE Interceptor Squadron
1 TIE Avenger Squadron
1 TIE Advanced Squadron
1 TIE Interceptor Squadron
2 TIE Bomber Squadrons
If I had more squads to go around, I'd mix it up a bit, but as it stands... I'm working with 6 squads to everybody else's 9+ so you can betch your ass I'm gonna run all TIE/A's!! =) Unfortunately "Advanced" just means "Average" compared to Reb SFs.
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I thought about it, but it costs too much for nostalgia in reference to what I get lol. And I gotta keep the strongest fleet in the galaxy spot to compete with hale. Just wait till I finish upgrading my hero and get all that money for Aux, mwuahaha.
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I hope everybody has their battle calendars cleared for next month... there is an exciting new Flashpoint currently being developed right now by myself and a top team of one other person, and unlike the previous Flashpoints... this'll be one you can't ignore!
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I beg to differ. I can ignore the apocalypse if I so choose to lol. Unless you invade my little 3 planet corner of the universe down here, in which case im gunna spank your ass all the way back to where you came from with my RHD. Im faster then you, i'll beat you to your retreat position hahaha.
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Ok, I know where Pizi is, but Hop, what is your excuse? Where is everybody?
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Hop and Eid only joined to cause problems for me, hoping they could piss me off into a rant session and you guys would kick me out. Im not sure they ever had any intention of actually playing but im still here, still kicking, and if at any time you would like to test the show, my fleet stands ready. =)
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Oh, don't flatter yourself. :P
I'm still here. Just work busy this week. Fall lines rolling out. Apparently, burgundy is the new black. So, there's that. Working on a few posts, Med. It's coming.
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Hop and Eid only joined to cause problems for me, hoping they could piss me off into a rant session and you guys would kick me out. Im not sure they ever had any intention of actually playing
I almost didn't join because you were already a part of it, hence the "Fuck It" opening line of my first ever GCWII OOC post. I joined to play, the proof of that was in my posts. I quit because I thought I could stomach you enough to play and have fun but you steal the fun out of it for me.
People have not participated in SIMS based solely on the merit of your presence in them since AOL days, no different here. Somewhere along the line you convinced yourself it's because you're this awesome simmer, if there is such a thing, when the reality is you're just incredibly irritating, loathsome and are locker room poison.
If in future you want to utter my name or refer to me, do so in PM, because no one else likely cares to read our little soirees.
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Eidolon Eidolon Eidolon, lol. There, and not in a PM so screw you tool.
At any rate, point proven.
Edit: And for the record Eid, this game was being designed for Me, Hale, Dem, and Gall, no one asked you to play, no one wanted you here, and no one cares that you quit. They asked me to be here because, when I dont have an angry little succubus following me around causing issue after issue over nothing, I am a good simmer, Im active, and I get things done, which is more then you've ever been able to say. So by all means Eid, you believe what you need too, but the truth is, your the one being a spoiled little shit here, not me.
Edit Edit: And you should work on that man, all that anger is gunna eat you up like a cancer. Trust me, I know.
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Oh, don't flatter yourself. :P
I'm still here. Just work busy this week. Fall lines rolling out. Apparently, burgundy is the new black. So, there's that. Working on a few posts, Med. It's coming.
No rush. the extra time I'm spending not posting is being used applying for jobs in the legal profession. Stay tuned!
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Angry succubus? 8)
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A lower class demonic creature that feeds off human feelings of despair that has an enlarged medula oblongatta.
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Lower class?! I'm class all the way. :P
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Job Qualifications needed for Gangsta Administrator: be the best, be able roll on dubs, roll blunts, stack racks on racks, be able to "make it rain", ride dirty without getting caught, possess swag, own a "9" (bonus if unlicensed), have at least once busted a cap, fail a criminal background investigation, spoken to a police officer for any reason, be unfamiliar with Microsoft Office Suite, be able to perform a two step dance with an alcoholic beverage in hand, be able to wake up and feel "fly" everyday, and not care what anyone thinks about you.
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Can I get an interview for that, I pass all of those qualifications.
And Syren, I wasnt calling you a succubus, I was calling Eid one. You would be... hmm... i'll have to check through my various monster manuals and see. Off the top of my head, I would say you are either a Lich or a an Illithid.
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Obviously she is a siren :P
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Speaking of Liches... I always thought a Sith Lich would be a badass villain. You wouldn't need the kind of immortality Palpatine was chasing if you didn't have any fear over the Dark Side ravishing your body.
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The Sith Mingling was a shameful fate and a stain upon the forgotten lineage of Bogan!
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I found it, Syren is a Silver Dragon. Silver dragons are obsessed with vanity and accumulating wealth. Upon reaching adulthood the dragon will seek out minions to protect it and its treasure horde. After so long the dragon will eat its minions and treasure to achieve wyrm status. Chaotic Neutral in alignment the Silver dragon is also one of the most fiercely territorial dragons.
Thought that fit perfectly.
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*Tears
That's the most beautiful description of me I've ever heard. I will cherish it always.
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I almost felt as if I was reading your autobiography, lmao.
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Ok so anyway, back to game issues... How the fuck do I attack a planet now? Say for example I didnt own bakura and wanted to attack it, how do I do it with this stupid ass mission system? Like I dont care about any missions, I just want to go do something that doesnt take a 3 week long SL, or any SL for that matter. Basically im bored and I want to blow something up, and I dont want to end someone elses fleet doing it. And without any of the other NR people here, I dont have to worry about keeping to a story and can just play the game for what it is, a turn based RTS.
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Invasion mission.
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Dem is correct, Invasion Mission reads as follows:
INVASION
Mission Requirements: None
1. Take your Fleet to a non-Barren World.
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and will send out a galaxy wide information report (x2 hyperspace). You are now free to move about the System and engage neutral units at your leisure. As the "Mission GM" you will now take direct control of the PDF forces and post for them as you would defend your own world.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1: Destroy all units that make up the PDF (if any) and deploy your units to the Ground to build a new facility.
Milestone #2: Once a facility has been completed, the system can now be declared under control of your faction. News of this exploit will travel the galaxy at x1 hyperspace.
This is literally what you did when you attacked Bespin... the only thing that changed about the whole process is we've given it a name. You don't have anything to worry about. =)
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I know but it shouldnt be named. Its so bad ass it doesnt need a name, lmao!
But thank you for clearing that up.
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Heya Dem, can I ask a favor of ya? On the 30th, can I get you to run the PDF for the planet im about to attack? Ill make the thread and everything when I exit and you can go ahead and take over from there if you would please. Im bored, and attacking myself doesnt seem that fun.
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Ok
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Okay bitches new Star Wars video game... http://www.youtube.com/watch?v=BQyGu4EqZsU
Web documentary: http://www.lucasarts.com/games/1313/
I don't know how I feel about this one. Looks too Action/Adventure for me. I suppose LucasArts is hoping to bank off a game built around non-Force users and such since KOTOR is going strong. If that's the case though, why not bank making Battlefront III? or Republic Commando II? I could be mistaken though, because I really liked Star Wars: Bounty Hunter just for it's non-Jedi action/adventure (plus, playing as Jango Fett was badass). And let's not forget Shadows of the Empire...
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Ew, below coruscant? That's where all the poor people live! If they want to break into new markets they should turn Vogue empire and alive into a game. All the action of Mara's saga combined with the fashion and high drama of Vogue empire. Girl nerds would clamor for that shit and No game story line has focused on imperial socialites or replica droids as complex as Mara. The fashion aspect and supreme scandal of Vogue empire would convert girls and most gays into star wars fanatics. Just saying.
The graphics are pretty tight though.
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If you really want to capitalize on the SW game market, you need an SW based game in the era after RotJ, based from the KotOR game style, and give it an open expansive explorable universe with at least 60hrs worth of questing, and an intricate crafting system.
If you got the programming know-how I got the game set and ready, and I will only ask a meager 1% of gross sales. Im not greedy. -shrugs-
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Web documentary: http://www.lucasarts.com/games/1313/
Been tracking that game for a minute, as I understand it's content is meant to stroll much closer to a 'mature' fan base than any SW game work prior, hence the Coruscant Underworld setting, ripe and seedy. I'm psyched for it personally!
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Its gunna end up a Starwars based Halo game. And its gunna have the bugs of a Bethesda game. I wouldnt expect much from this one, it hasnt been getting very good reviews from the major game magazines, and anything by Lucas Arts lately has to be taken with a grain of salt.
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Yeah the thing is, from all the buzz generating on gaming forums related to Star Wars... I've noticed there's been more of a demand for Expanded Universe content rather than protracted GCW-era settings. I think Kare Bear is right though, if we're going to open up Coruscant to a game setting, there are so many other possibilities. I'm just as excited about 1313 as the next fanboy, but I got a couple questions for LucasArts:
1. Why not bring back Shadows of the Empire? With the success of the Force Unleashed, the inter-Episodic GCW-era timeline is just as ripe as it was in the 90s when SOTE was first introduced. Imagine replaying those classic SOTE levels with current gen gaming tech. From the looks of what 1313 is about, I'd rather play as Dash Rendar doing the same fast paced run-shoot-cover gameplay involving the just-as-relevant Coruscant-based criminal underworld anyway.
2. Why now?
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Its because the galactic civil war and old republic era's have been done to death. People want to see what happens AFTER the fact now. We need a skyrim type game based around the Vong invasion. That would make a billion $ in sales inside of 30 days.
Edit: Even better, just port over the entire KotOR combat and crafting systems.
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Imperial Remnant
User Account: General Lucidius Hale
Account Balance: 142 KCs
Income: +1000 KCs (Rothana Diplomacy Bonus)
New Manufacturing Orders:
ROTHANA*
-0225 KCs [001] Delta-class Multipurpose Base ... Due: 30 AUG 2012
-0080 KCs [001] Imperial Operations Center ... Due: 31 AUG 2012 (construction begins when Deltas finish).
-0400 KCs [001] Imperial Fleet Depot ... Due: 1 SEP 2012
-0225 KCs [001] Zeta-class Starfighter Platform ... Due: 1 SEP 2012
Ending Balance: 212 KCs
Other Fleet Movements/Orders:
1. IPV-1 PDF Fleet deployed to Rothana is recalled to Fleet Reserve Force outside Bastion (ETA 3 SEP 2012).
2. *Newly acquired manufacturing bonuses applied to Rothana.
Not sure how the missions work exactly but dont you have to use that 1000KC for a Sector Palace as is stated here:
CONQUEST (GE/IR)
Mission Requirements: Imperial Officer or Imperial Sith (Sith Lord)
Cross-Class Penality: Imperial Leaders attempting Conquest must take a +2 Day stacked penalty (+2, +4, +6, +8) for each Milestone (i.e. Milestone #4 will require 28 Days).
1. Take your Fleet Flagship to a neutral, non-Stronghold world. Once you exit hyperspace in a Deep Space Zone, perform an Active Scan of the System. Please post locations for the System's units once your scan is completed (24 hours).
2. Once you move your ship to the C-Ring, the System will be fully alerted to your presence and give you a warning. If you move to the B-Ring, the System will consider your presence hostile and send out a galaxy-wide distress call (x1 hyperspace). You are now free to move about the System and engage neutral units at your leisure. As the "Mission GM" you will now take direct control of the PDF forces and post for them as you would defend your own world.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1 [5 Days]: Disable all units making up Space PDF. For each platform, capital ship, starfighter squadron, or auxiliary craft destroyed, add 10 KCs to your Account.
Milestone #2 [10 Days]: Destroy all ground units making up the Ground PDF. For each Infantry Squad and GAV you destroy, add 1 KC to your Account.
Milestone #3 [15 Days]: The system can now be declared under control of the GE or IR; Immediately add a "spoils of war" victory prize of 1000 KCs to your Account. You can now start building facilities on the System at will.
Milestone #4 [20 Days]: Build an Imperial Sector Palace on the System. Once you complete this Milestone, your character gets a free ability upgrade (if fully upgraded, transfer 1000 KCs to your Account) due to the experience gained from battle.
Unless your saying you get 1000KC twice for doing a conquest mission, once for milestone 3 and again for milestone 4, which is just confusing. Either way I dont see a sector palace unless I missed it somewhere, and it says you HAVE to build one.
Edit: Also, while we are on the subject, do we see my point now with having all this structure to do anything? This is going to produce confusion and mistakes across the board. We need to just have a simple mission in place for diplomacy and all other actions are dictated by the SL accompanying it. Also, why are there so many rewards for attacking a planet? If anything there should be penalties for taking over a planet violently. This has us basically being rewarded for an occupation, which if we look through history, occupations ALWAYS fail, and they cost huge sums of money. I just makes no sense to me.
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First off, I was doing a Diplomacy Mission, not a Conquest Mission.
Secondly, look at Bastion again, and note the Imperial Sector Palace I ordered on August 15th, which I paid for with my own money. Additionally, my time on Rothana (despite some late Milestone SLs) was more than enough to satisfy all Milestone requirements. All other extra requirements such as replacing the PDF and building an ISP I completed successfully.
Thirdly, please send me a PM next time you want to call me out on something.
Mission accomplished.
Edit: Also, while we are on the subject, do we see my point now with having all this structure to do anything? This is going to produce confusion and mistakes across the board. We need to just have a simple mission in place for diplomacy and all other actions are dictated by the SL accompanying it. Also, why are there so many rewards for attacking a planet? If anything there should be penalties for taking over a planet violently. This has us basically being rewarded for an occupation, which if we look through history, occupations ALWAYS fail, and they cost huge sums of money. I just makes no sense to me.
We do have simple missions in place... they are called Invasion and Accession Treaty. Conquest and Diplomacy are prolonged missions that prevent your Hero and fleet from really doing anything else, and every RPG has rewards for those.
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Actually I wasnt calling you out, I was asking a question about the system in which you explained to me before, but wern't going along with now, but I also see in the other posts where the stuff is. Another inherent problem with the prolonged time system, things get filed away and forgotten about by the time anything is accomplished.
And as you have stated on more then 1 occasion, this is not an RPG, its an RTS. RTS games are supposed to be based off of reality, and I can name you a number of them that impose penalties for "occupying" another territory through force. Penalties ranging from increased building times such as various command and conquer games, all the way up too riots and underground resistance with some of the Civ games.
So I guess what im trying to say is either way you argue it, the mission system simply doesnt fit the game. As an RPG its too limiting to allow proper SLing and character growth by making everything a simple black and white, and as an RTS it doesnt fit as its not realistic to the events they encounter.
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Finding that balance between the perfect amount of rules and free-flowing gameplay is an incredible challenge. Between Combat Fatigue and the Logistics rules for Ground Combat, that seems to be "enough" for me (as I see the game) to "keep it simple". More restrictive penalties for invasions could be applied, but I would err on encouraging people to blow shit up as opposed to challenging them with rules and forcing them to count the cost of war before going into battle. When you boil everything down, this game is about collecting income, building war machines, and going to battle. So on one end GCW is very much an RTS in terms of the macro-management, but how you micro-manage your fleet and your Hero I believe adds an important RPG element as well.
I know I have been dropping hints that Quests are in the works -- believe me I am developing Quests for all Hero classes, but this takes time. These quests won't be so much about Conquest and Diplomacy but rather exploring the galaxy and expanding your Hero's capabilities by undertaking unique challenges, etc. I do very much want to increase the RPG elements of GCW as I think that is as much of a draw to play the game as the RTS elements are, but for right now we'll have to settle for blowing shit up. =) Right now for the Jedi I am working on "Rebuilding the Jedi Order" as well as the comparable "Rebuilding the Sith Order" for the Sith Hero. If you have any suggestions for Quests feel free to drop them in my PM box.
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Quests are cool and all, but where is this big flashpoint we wern't going to be able to ignore?
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It's just around the corner. My secret developer and I have been working close together this past month and are anticipated production finish was the end of this month... and we're putting on our finishing touches now to make everything look good. I have Navy Reserve this weekend so I can guarantee you our launch won't be very soon, but it will be soon... mwahahahah!
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Ok heres another question then, wasnt I supposed to get 1000KC to use to build both Bakura and Bespin? Ive never gotten anything for finishing those 2, and Bakura I did use the mission system on, but you went and changed it after I was already done... which is where my whole question line regarding your post came from.
I mean I guess if you tell me to go fuck myself I wont have much choice, but that seems real shoddy as I finish my mission lines with these planets but dont get any reward because well, go fuck yourself you were using old rules... My my my that would almost feel like I was playing a... facebook clicky. I may feel obligated to take offense to that. lol
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Bespin was an INVASION. No reward is given. You did build a facility of some sort, right?
Bakura was... DIPLOMACY? I can't tell due to the lack of storyline and I don't remember the old mission rules before they changed. I could see allowing the bonus for Bakura, though I think we all would enjoy more storyline than that next time.
What are your thoughts, Hail?
Oh, and Ramano, damn you! I was gonna scan Thyferra, lol. Guess I'll move to another target.
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I concur! More story line! All that conquest and war must make someone frisky. Let's see a little scandalous behavior! And where the hell is erasmar? Jonsing for some hapan drama.
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Yeah, if Erasmar doesn't show some interest, I might have to take his beloved Onderon away.
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Bespin was an INVASION. No reward is given. You did build a facility of some sort, right?
Bakura was... DIPLOMACY? I can't tell due to the lack of storyline and I don't remember the old mission rules before they changed. I could see allowing the bonus for Bakura, though I think we all would enjoy more storyline than that next time.
What are your thoughts, Hail?
Oh, and Ramano, damn you! I was gonna scan Thyferra, lol. Guess I'll move to another target.
Uhh... thats not good, I choose thyferra cause its a bit away from everyone. LoL.
I dont remember the old rules off hand either, but it was like 4 SLs with 5 days in between which I did, but people where in the process of screwing with shit when I was finishing so I believe thats where the SL dropped off at to just quick one line bullshit, lol.
Also, from looking through the rules, whats the difference between conquest and invasion. Looks like the same mission, just one gets rewards the other doesnt?
Edit: And unless someone else is planning on sending fleet, can Dem and I get a waiver of the 24hr posting rule and get this show on the road?
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The difference between Conquest and Invasion is that Conquest gives rewards due to it tying up your fleet for a period of time.
As for Thyferra, no need to rush. It is the beginning of the month and I will be doing a 16 hour shift tonight. We are so overstaffed that they are forcing us to do overtime against our will ;) Yeah, they want to lay people off, lol!
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Ok so I had a thought, which will in the long run probably hurt me more then help me, but about the UCR ratings for damage. I get that a lower UCR should do less damage, but what about ships that are beating the UCR ratings by extreme amounts? Shouldn't a UCR rating of over 1 give a damage bonus? For example, I have a craft with a 4 UCR and im going against a craft with only say a 2 UCR, shouldnt we get a damage bonus for that?
Why not just make the UCR universal on both ends of the spectrum, a higher UCR gives damage bonus. Say we have a 5/3, shouldnt that give a 1.6 modifier for damage instead of just full damage? Not to mention this would make Tie Fighters invaluable as they are the only thing in the game with an 8 UCR.
Edit: Also it doesnt really change anything as no one really uses the calculator anyway, so when you figure your UCR you just completely transfer the number over, whether it be a bonus or penalty, and adds another element of strategy to the game by having to carefully choose which units attack what, as you could end up on the raw end of a 2x+ damage modifier.
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I don't know, it seems to me that this would ruin the spirit of the game. It will send everyone immediately to the ships with the highest UCRs, and I already don't like that we aren't seeing any Dreadnaughts or Lancer Frigates out there. I appreciate nostalgia, and am disappointed that we didn't think to put a cap on Elite fighters as per fleet instead of per ship. This is just my opinion, as a purist.
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The "Elite" fighters are per fleet. The Elite Z-95 isnt really an elite fighter, in fact, its even weaker then an X-Wing. Its just the name.
Edit: And for the record, those LAAT/c's are not old ships lol. They are re-designed with upgraded technology and space flight capable... AND THEY ARNT CHEAP ASSHOLE!!! Lmao!
Edit Edit: And you could field all A-Wings and MC-60s (the highest UCR stuff Rebs have) and it still wouldnt match an ISDs firepower, even against the SSD which would give the A-Wings a 6x damage multiplier. However, the VSD would instantly become the most feared ship in the game, lol.
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And just a quick clarification, what im doing at Thyferra is a CONQUEST mission yes?
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If it's CONQUEST you need to follow the Milestones and collect income for your kills. If you don't want to be on a clock (20 days) and don't want to do anything else associated with the CONQUEST mission then you are launching a de facto INVASION of Thyferra.
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There seems to be some confusion on language. May I recommend that the 20 day process be called a SIEGE, to distinguish it from more active battle?
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No no, I want the one where I get paid for attacking the planet.
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Then you need CONQUEST. Please read up about it in the Rules section. It follows a step-by-step procedure; so if you have any questions send me a PM.
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Yeah, im not sure where the misunderstanding is coming from, ive said at least 4 times im doing the one where I get paid for it and have to wait so much time, thus why I havnt posted moving my ships to the atmosphere yet, I gotta wait till the 7th.
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Question, how long can I keep a derelict ship floating around a planet before I either have to scrap it or lose it? Specific example, do I have time to build a shipyard around thyferra and get the 50% salvage credit for those PBCs?
I ask cause I see the thing under salvage, and I assume neutral planets still count as salvage, however I only have 600m tractor power so not enough to tow them to HS according to rules. (Although I fail to see how a derelict ship hull could exert enough force that even 1 standard tractor couldnt pull it around) But, it would most certainly be enough power to keep the burned out hulls in a stable orbit and not let them go crashing into the ground.
So uhh boss, what be the rulin on this one?
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Under the rules you need full tractor coverage to take it to a planet with a Shipyard or Factory to scrap it (or a planet with Heavy Industry, as the rules say). The ship will remain derelict so long as it has a hull to stay intact. So theoretically, as long as you don't blow it up completely the wrecked hull can float in orbit indefinitely without tractors to hold it.
Keep in mind that pirates and junkers love to visit systems after a battle to check for scraps, so don't leave it there too long. =)
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I was just wondering if I had time to build a shipyard on thyferra before I'd lose the hulls for salvage. And I greatly invite pirate to come try to raid my plunder, I am sorrily low on funds from making sure my hero is built properly for combat. Pirates = extra salvage for my accounts. =)
And pirates dont run around in fully outfitted front-line heavy cruisers either!! Unless of course the Black Sun faction is declaring open war on me. In which case... hmm... unprecedented but... still irrelevant. Resistance is... futile.
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Nah if any pirate incursions happen I'll be using the "Outer Rim Coalition" specs. I made em just for these kinda purposes.
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-chuckles lightly- Ahh, ok. I always thought those were examples for private aux craft for hero's lmao!
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Finally some sexy time in the gcw! Way to go, Hale. I knew he was going to bang Elena. :)
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I think implied sexy time is way sexier. =) Wouldn't want any trashy pulp romance going on in my SLs... lol.
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IT'S A TRAP!
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Ok, as of my last post the battle was over correct, meaning it was into SL territory before you showed up?
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Yeah that's right. Mission accomplished. My presence doesn't "add" to the mission requirements - it's just a "side problem" you'll have to resolve. =)
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Now Hale... you have a decision to make regarding sacrifice. After taking down my Elite X-Wings on CSP you MMMAAAYYY, and I stress may, still have enough damage left to kill my flagship, but it will require you ISD II to fire... if that ship fires, by my understanding of the rules, you cant enter HS, meaning regardless of what you kill, you lose your ISD, which by cost, is pretty much as irreplaceable as my RHD.
However, what you must also keep in mind is if you lose your ISD II, your entire faction is basically defenseless. If I lose my RHD... thats not even the most powerful ship in my fleet, merely the most expensive.
So you gotta ask yourself here, do you turn around and enter HS thus saving your ship, or do you lose your entire fleet to kill my not really so important flagship? Ahh... perhaps today IS a good day to die eh commodore?
Although you do hold a firm tractor lock on my NSBC, do keep in mind, you've not disabled it, and every 24hrs all the way to your planet its going to be shooting at you. I dont see you having enough time to make it home with all the current damage.
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And he charges down the lane, he jukes right, drops back... and BOOM goes the dynamite.
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DOWN GOES FRASIER!
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Uhh, ok. So are we really allowing people to just basically keep fielding ships at a battle so long as we have PDF somewhere? With all due respect, I think we need to have rules instituted that a battle has to officially end before you can start shipping reinforcements there. Otherwise literally battles could never end so long as we have PDF left somewhere. Otherwise whats to stop me from throwing my entire fleet into PDF duty and coming back, with full firepower, AND an MC-90.
So, like I suggested, instead of opening up a whole new door of abuse, how about we just say a battle has to officially end before you can send new stuff? And for the record, yes thats what I was doing as I didnt see how it could be legal to come back in with a 23CP MC-90 when I still have 14CP of fleet still fighting. Trust me when I say, this is a door we dont want to open.
Also, perhaps im missing something here, but dont communications travel at 2x HS speed? I ask because at that speed its 6 days from Thyferra to Rothana, so how could they know the ISD was destroyed when I only killed it 2 days ago? As I said, more asking for my own information then calling you out on anything, but the way I understand it, it should still be 4 days before Rothana finds out, then another 6 days to get back, and thats all provided we dont rule the battle has to end before a player can send more stuff.
And do keep in mind, this is only for individual players im complaining about. Basically what im saying is 1 on 1 player action has to end before either of the involved players can send more stuff. Other players would be able to enter and reinforce still, but as I explained earlier, allowing single players to pretty much infinitely keep shipping reinforcements so long as they loose something and have PDF available somewhere is a terrible idea. As I said, if we allow that, I have enough PDF to basically keep any battle going on forever.
However on a more IC note, if you surrender, I give you my word I will NOT fire on you while you leave the system. In that case, the battle would be over, and you could form up a new fleet and send back anything you like without any complaint from me. Do keep in mind though, as soon as this battle ends, im putting my whole fleet on PDF and you got 45hrs till the MC-90 gets here and I haul the ISD to Endor to repair it and stick it on PDF. Really though, I dont see you being able to stop that short of changing the rules to see it happen, which I can assure you, I will consider that to be cheating.
Edit: On another note, dont be stupid man. Ive done the math, you are outnumbered on every front, and I can easily transfer those troops/vehicles on the Nefrane onto the Cybean and put them on the ground, which you dont have the firepower to stop. You can-not-win-here unless Dem or Gall shows up. Dont throw away perfectly usable and expensive stuff. Yeah, those SGAFs are free, the first time, you have to pay to rebuild them, that wing of T/As arnt cheap either. Im offering you safe passage out of the system, take it and reform your battlegroup. Ive no wish to end the game yet, I just got it into my head to tolerate the mission system. Go back to your stronghold, and lets have a flashpoint so everyone can get some much needed funds.
Edit Edit: And just making sure im covered from all angles on this, the current fleet set up you have with what you sent from Rothana is illegal. You will have more then 3 squads of fighters/aux craft without a capital ship to house them. As the battle sits, their capital ship was destroyed so obviously they would still be legal, but if you form up a new fleet, anything else that enters the system would be an illegal fleet by my understanding of the rules.
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Oh, and I thought this sounded funny to add into my next post if you dont leave.
The Cybean, watching the shuttle and escape pods abandon the Avenger moved to C-1, and quickly locked tractor beams on them. After being hauled onboard, the Lord General was taken into custody, shot with a stun blast, shackled feet and hands, gagged, and placed inside of a cloth sack and tied off with a bow, placed on a shuttle and sent back to imperial space UPS style.
UPS Delivery Man: "Emperor Dem, I have a package for you, first class delivery from Ramano of the Rebellion against the Empire. He wishes you a merry christmas."
The delivery man drops the large cloth bag on the ground at the Emperors feet.
Edit: And im kind of disappointed in being a rebel character as I could easily capture your character and make one of my legendary torture SLs as I did in GRU. Luckily for you, its against my current storyline. Ramano this go around is efficient, not very concerned with collateral damage, but not a monster. Anf for the record, I can post at any time. I will allow you until 1pm eastern time to pull your fleet out of the system before I send your character back to the emperor gift wrapped. I agree to allow you to over-ride the posting times to pull out your remaining vessels in an SL.
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There's a lot you said so let me see if I can't break it down point-by-point:
Uhh, ok. So are we really allowing people to just basically keep fielding ships at a battle so long as we have PDF somewhere? With all due respect, I think we need to have rules instituted that a battle has to officially end before you can start shipping reinforcements there. Otherwise literally battles could never end so long as we have PDF left somewhere. Otherwise whats to stop me from throwing my entire fleet into PDF duty and coming back, with full firepower, AND an MC-90.
The only thing that's stopping you from doing this is money. If you can afford to have MC-90s ready to go at various systems on PDF, then you can keep sending stuff in. In game with so few players, there has to be a more creative way to field more ships into battle without increasing the player Command Point limit to a point of absurdity.
So, like I suggested, instead of opening up a whole new door of abuse, how about we just say a battle has to officially end before you can send new stuff? And for the record, yes thats what I was doing as I didnt see how it could be legal to come back in with a 23CP MC-90 when I still have 14CP of fleet still fighting. Trust me when I say, this is a door we dont want to open.
Per the rules you only have 23 CPs (+1 CP Admiral bonus), so with that VNSD at Thyferra that's 14. Since the RHD left the system you could send 10 CPs worth of additional ships to the system. So long as at no point you exceeded 23CPs in the current battle or with ships under your command in hyperspace, I don't see a problem here. It's not like in football with "too many players on the field"... my ISD-II is DISABLED and DERELICT. It's done. By abandoning command of the ship, my character can use his command points in other capacities.
Also, perhaps im missing something here, but dont communications travel at 2x HS speed? I ask because at that speed its 6 days from Thyferra to Rothana, so how could they know the ISD was destroyed when I only killed it 2 days ago? As I said, more asking for my own information then calling you out on anything, but the way I understand it, it should still be 4 days before Rothana finds out, then another 6 days to get back, and thats all provided we dont rule the battle has to end before a player can send more stuff.
HOLONET is instantaneous. I have Imperial Palaces at Rothana and Bastion. Imperial Palaces are equipped with HOLONET. Sometimes it pays to be the Empire.
And do keep in mind, this is only for individual players im complaining about. Basically what im saying is 1 on 1 player action has to end before either of the involved players can send more stuff. Other players would be able to enter and reinforce still, but as I explained earlier, allowing single players to pretty much infinitely keep shipping reinforcements so long as they loose something and have PDF available somewhere is a terrible idea. As I said, if we allow that, I have enough PDF to basically keep any battle going on forever.
It's not infinite. Granted, if we had one battle where two players kept sending in stock units over and over... this would be infinite. But I only have so much money to spend. And only so much care to give over Thyferra that at some point I will cut my losses and back off. I chose to keep fighting.
However on a more IC note, if you surrender, I give you my word I will NOT fire on you while you leave the system. In that case, the battle would be over, and you could form up a new fleet and send back anything you like without any complaint from me. Do keep in mind though, as soon as this battle ends, im putting my whole fleet on PDF and you got 45hrs till the MC-90 gets here and I haul the ISD to Endor to repair it and stick it on PDF. Really though, I dont see you being able to stop that short of changing the rules to see it happen, which I can assure you, I will consider that to be cheating.
The only rules governing the course of action here are the Space PDF Fleets and the Fleet Reserve Force, which specifically state that I can pull any ships from a PDF fleet and put them into my main battlefleet without any penalty. There's nothing stopping you from pulling your Thyferra fleet back to Endor, putting it on PDF, and them bringing in your MC-90. Under the current rules that is permissible. At that point I would scuttle my ISD-II with the ships I'm bringing in and then retreat... so if that's how you want to play it... so be it.
Edit: On another note, dont be stupid man. Ive done the math, you are outnumbered on every front, and I can easily transfer those troops/vehicles on the Nefrane onto the Cybean and put them on the ground, which you dont have the firepower to stop. You can-not-win-here unless Dem or Gall shows up. Dont throw away perfectly usable and expensive stuff. Yeah, those SGAFs are free, the first time, you have to pay to rebuild them, that wing of T/As arnt cheap either. Im offering you safe passage out of the system, take it and reform your battlegroup. Ive no wish to end the game yet, I just got it into my head to tolerate the mission system. Go back to your stronghold, and lets have a flashpoint so everyone can get some much needed funds.
I've done the math as well, and I've considered it all a loss. It's a war of attrition now. I've already lost the ISD-II. If I can make your capturing of Thyferra all the more painful, that's the game I'm going to play.
Edit Edit: And just making sure im covered from all angles on this, the current fleet set up you have with what you sent from Rothana is illegal. You will have more then 3 squads of fighters/aux craft without a capital ship to house them. As the battle sits, their capital ship was destroyed so obviously they would still be legal, but if you form up a new fleet, anything else that enters the system would be an illegal fleet by my understanding of the rules.
That's a valid point and something I overlooked. The current units I have in the system are capable of forming into a Fleet Escort Group. I will create the Fleet Escort in my next post and send the over-capacity units into hyperspace.
I'll cut you an In-Character Deal in my next post to allow for desirable outcome. I don't want this battle to turn into a sim-breaking event, so give me a couple days and I'll be out of your hair.
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I feel I must agree with Ram. My proposal would be:
1) No more than your total CP limit may be utilized in any single battle. If entering battle with less than limit, again, you could bring more ships later provided no more CP enter the battle than your total allotment.
2) No ship may leave a battle and then return. This prevents leaving the system and returning with new compliments of fighters, troops, and auxiliary.
3) Define "battle" as full control over the planet (i.e. base).
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All good points and things worth mentioning explicitly in the rules. When Thyferra is over I'll add some new rules to combat to address the issues here so that we can have a "fair contest" in the future over systems, etc.
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Fuck you you voodoo ass mother fucker! I see how you are, I make you an ultimatum and then you send a fucking thunderstorm at my house and knock the power out for 6hrs!! Tree branch came down on my power lines. You'd think by now id be running out of tree but nope, they grow back as fast as they come down. Either way, yeah thats why I been gone today. Cant get online with no power and no internet. So let me see what we are dealing with here at Thyferra.
And personally, I thought thats what the CP limits are for? To limit how much was being fielded in battle. If we are going to allow near infinite resupply mid battle, whats the point of fleet command limits at all? Why not just give everyone 1 large, 1 medium, and 1 small ship and let us go so long as you own more somewhere at that point?
This current way is just sloppy, its hard to keep track of, and its just not becoming of an imperial. When the imps loose something like a flagship, they retreat, regroup, and come back in force at a more opportune time. Fuck the fact it has so many ways for confusion and abuse, its just tacky.
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I'm with Ramano. This needs to be addressed and fixed now. See my recommendation above.
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I'm drafting some "clear and concise" rules right now. I'll be posting them for review as soon as they're done.
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The following is posted under Volume I: General Gameplay Rules.
It is somewhat of a complex rule, but I think it adequately addresses the issues at hand. If there is anything ya'll feel like needs to be added or reworded please let me know.
The Burden of Command
Although a player may have up to 23 Command Points (plus additional bonus points and units) worth of active ships in his or her fleet at any given time that can be deployed to multiple locations, only a player's maximum command limit may be used for the duration of a battle.
1. The scope of command points includes all capital ships as well as support craft, starfighters, and ground units onboard those capital ships. To use even a single auxiliary craft, starfighter squadron, ground vehicle, or infantry squad attached to a ship constitutes an act of will that represents the total command points of the capital ship those units are attached to. For example, if a Rebel Assault Frigate is destroyed but its starfighter squadron is still active, then all 6 of the RAF's command points are still being utilized.
2. Capital ships that become DISABLED or DERELICT actively take up a player's command points as well, so until a capital ship becomes fully DESTROYED and all its other support units are destroyed as well, is a player finally relieved of that capital ship's command points.
3. Players cannot assume command over new units until their character is physically in the same system as those units. The only exception to this rule is making direct swaps between newly constructed units or those on PDF duty. For example, if a player has his/her fleet deployed to an away system and places a ship in his main fleet onto PDF duty, a newly constructed ship can be transferred directly into his main fleet without the player needing to be physically present to do so. Additionally, if a player wants to make a 1-for-1 swap between a ship in his main fleet and one on PDF, both of those ships DO NOT have to be present with each other. The final caveat to this rule is that any new additions, transfers, swaps, or any modifications to any player fleet cannot take place if units are involved in combat operations or will be entering combat upon their arrival to a player's current location.
I also added this to Volume III: Combat Rules...
A Concise Definition of Conflict and Occupation
When a system has an active hostile presence, it is considered "in conflict". Any participating or belligerent units in that system are thereby also considered "in conflict", actively engaging in "combat operations", etc. Only until a system is wholly cleared out by a single faction for a period of 24 hours will a system no longer be considered "in conflict". Occupation of a system occurs when all military units and facilities of a host faction have either been destroyed or surrendered to a foreign faction. While a system is being occupied, it can be claimed by your faction if a ground facility is built there.
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How about an addendum to this as such: Any planet that is "in conflict" can not restock PDF, build, or produce units until said conflict has ended for 24hrs.
Basically the way I see, a planet that is being blockaded and invaded will have no way to acquire resources to build anything, personnel will be too preoccupied to produce anything, and sending in new PDF is covered in the conflict section. Pretty much, enemy fleet presence at a planet puts said planet on pause until conflict is concluded.
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I added these to the neutral specs. Have fun.
Notes: In GCW - Episode I: Ashes of the Alliance, a popular feature of the game was the venerable "auxiliary facility", well now I am excited to bring back these aux facilities into Twilight of the Empire. Like before, aux facilities are modular add-ons to existing facilities that increase that facility's capabilities. No more than (1) aux facility can be attached at any given time, and no more than (4) total aux facilities can be built on any given planet.
BARRACKS
Cost: 200 KCs
Production Time: 7 Days
Onboard Units:
100 Infantry Squads
10 GAVs
STARPORT
Cost: 200 KCs
Production Time: 7 Days
Onboard Units:
1 Starfighter Squadron
SUPPLY DEPOT
Cost: 200 KCs
Production Time: 7 Days
Industrial Output: 50 KCs / Action Day
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And today I watched syren desecrate the temple of apollo, and the gods did not strike her down!
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Troy... classic movie. I love the kung-fu style zoom-in they do on Odysseus when he's visiting Achilles for the first time.
Speaking of Troy, I used that movie as inspiration to interpret your character as "the Achilles of the Rebel Alliance". You don't control him. You just unleash him.
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"The one you face, he is the biggest man ive ever seen. I wouldnt want to fight him."
"And that is why no one will remember your name"
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Oh, it would take much more than the God's to strike me down. ;)
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Ok, so I have a question about the missions. What happens if im not able to meet a milestone by the date it supposed to be achieved at? For example, for milestone 4 at Thyferra I have to build an RSOB, however, even if started today (which it wont) it still wouldnt be finished by the 27th. So what happens then?
Edit: And an addendum to this question. When I do finally complete milestone 4 it says I get a free upgrade to my commander. Do I HAVE to take that upgrade or can I just take the 1000KC as the only upgrades left for my hero are economy based, which I dont need.
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Meeting a milestone requirement is an "A+B" scenario. You need both A) the minimum time requirement & B) whatever the Milestone requires you to do (such as building something). You have to take the character upgrade - as the only way to get the bonus cash is to already have your character fully upgraded.
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Gotcha, thank you much.
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Does anyone else think the Delta class multipurpose base costs way too much for what it offers? All in favor of dropping it to like 100KC cost so its actually usable?
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Deltas can be built in 3 days, which means you can take over a planet quickly. They offer ComScan and income generation, and the ability to upgrade into an Ops Center/Underground which allows unit production and extra defense. If anything they should cost more. =)
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Yes, but for game mechanics that actually mean something, it carrys 100 troops, and has almost no staying power.
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They also give you the ability to have another 100 squads, 1 fighter squadron, and 10 vehicles as RGF, so they do have value.
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No they dont, cause you can only have 4 of those pod facilities per planet, and im quite sure you already have more then 4 buildings. However if you dont, you should probably not tell me that haha.
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Coming to a HOLO near you...
http://io9.com/5938188/us-spies-summon-star-wars-for-3d-hologram-displays
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Like many other advanced research projects, im sure by the later stages of this, under-funding and limited man-power will render it inoperable and left to rot by the wayside, like so many other "starwars" level projects.
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Yeah to me it seems like these agencies get this huge check to explore the technology to some extent where they say "okay, we did some tests... and it looks like you won't be able to get what you want how you want it, so we can bang out some new experiments and reports by friday if you want but as of now we're out of cash and human resources" ... and then the congressman says, "alrighty then, well thanks for trying. at least we spent some good taxpayer dollars keeping you boys employed and making America look scientifically advanced, even if a patent for nothing came out of it".
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Half the time the money doesnt even go for what they are designing. You have any idea how many "research projects" dont really exist and they needed the money for some other covert thing.
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So question: PASSIVE ~ Passive scanning is available to all units and detects energy signatures and classifications of units. If a ship moves at all, exits hyperspace in the C or B-Ring, raises shields, or fires its weapons, this energy can be detected passively by a receiving unit without that unit revealing its location and classification. Ships that perform the listed actions must post their location.
So does this mean if none of my PDF or fleet ships are doing anything at Thyferra I dont have to post anything for his passive scan?
Just playin, i'll post scans. But yeah, for future reference in case someone decides to get pissy with people, or other people decide to come back and play that dont have the honor system us 3 are playing with, maybe the passive scan rules should be re-worded so it doesnt have such a loophole.
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Your question could have been avoided if you had read my post. I even put it in caps, ACTIVE scan. Oh, speaking of reading, your PDF is over capacity. The rules clearly state a limit of 23 CP / 7 Ship max. Your ships can never exceed 7 in number.
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To answer your question regarding a PASSIVE scan, if your ships "are just sitting there" then they can be detected PASSIVELY so long as their shields are online or if they move... that being said, the ship performing the passive scan - if in Deep Space - will not be detected by you as well... so it's kinda like two blind folded people listening for each other's moves.
In Thyferra's case at hand, Dem's probe droid as well as all your forces must reveal their location since its an active scan scenario.
Also... PDF Fleets are under the same restrictions as Player Fleets (23 CP/7-ship limit). You might be recalling an older version of the rules when there was a 10-ship limit but that got changed a long time ago.
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Oh, im sorry, I didnt realize we changed it from the 10 ship PDF limit. I will adjust accordingly. Just take it from 10 CORVs to 7, and ill fix the locations shortly.
Edit: Oh and I see where the misunderstanding came in, I thought you had to be in the C-Ring to do an active scan, either way, not a big deal, ill fix it. =)
Edit Edit: All better =)
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Ok, was looking through stuff and came upon another anomaly.
ELITE LAMBDA-CLASS SHUTTLE (ELSHU)
Cost: 17 KCs
Production Time: 1 Day
Length: 20 meters
Hyperdrive: x1
Shields: 100
Armor: 100
Systems: 100
Speed: Very Fast (3)
Maneuver: (3)
Elite UCR Bonus: +10
Weapons:
6 Heavy Laser Cannons (12)
6 Concussion Missile Launchers (12)
Capabilities:
1. STEALTH (Invisible to both PASSIVE and ACTIVE ComScan).
Notes: These Lambda-class shuttles are designated as special operations transports or low-profile special escort vessels, and come with custom paint jobs depending on their owner's preferences. They feature an impressive sensor jamming suite capable of deflecting any passive or active ComScan sweeps. Does not count against a player's Command Point Capacity and also can be stowed aboard any ship due to multi-purpose airlock tubes (for ships that don't have onboard unit capacity). Each Hero gets (1) of these shuttles for FREE at the start of the game.
Now, it says these can be stowed aboard any ship, which is cool except for the fact it doesnt say how many, nor how many may be possessed in a fleet. By the current rules, which yes I know if someone tried it the rules would be immediately fixed, but for the sake of time savings, lets address it now? But with its description, I dont see whats stopping a person from pumping out say 100 of these and just attaching them to a fleet? No CP capacity, can be carried on any ship regardless of aux compliment size, and no listed limit on how many can be carried.
And im not trying to be a dick and say "haha look what I found". Just doing my job in finding loopholes and imbalance and pointing it out before they cause issues.
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I'll edit that to "each Hero gets (1) AND may only have (1) at any given time"
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That works.
Or perhaps we could just say every hero always has one and they are an SL only ship. Thus dont have to be built, cant be destroyed, cant be used for combat, basically creating a controlled loophole to make sure there is no unnecessary character death. Unless thats what your going for, in which case, just disregard.
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What's this... Ramano actually READING the rules?? GHASTLY!!!
Your probe is ACTIVE scanning as you so elequently put it. According to the rules for active scanning I automatically know where its at. So it should most certainly be detected and destroyed.
From your original Thyferra post
A single probe droid emerges from hyperspace in DS-3 of Abregado Rae and begins an active scan of the system.
Summary:
Exited in DS-3.
ACTIVE scanning.
Your OOC post pertaining to it
Your question could have been avoided if you had read my post. I even put it in caps, ACTIVE scan. Oh, speaking of reading, your PDF is over capacity. The rules clearly state a limit of 23 CP / 7 Ship max. Your ships can never exceed 7 in number.
ACTIVE ~ A capital ship, auxiliary craft, or facility (with ComScan) is actively transmitting sensor sweeps to verify locations and details of in-system units. Active Scanning reveals the location of the unit performing the scanning.
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I do that a lot actually, lol. However what I read and what it means tends to usually be 2 wholly different things like I speak some different language or something lmao.
Edit: Wait, I figured it out! You guys are all British arnt you!
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Question:
Byss
Population: 19.7 Billion
Major Cities: 1, many small settlements
Known Features: Heavy Commerce (+300 KCs/Action Day); Military Tradition (Infantry cost -1 KC less and half time to build.); Heavy Manufacturing (Ground vehicles cost -20% KCs less and half time to build.); Heavy Industry (Ground Facilities cost -20% KCs less and half time to build.); Heavy Fortifications (Space Facilities cost -20% KCs less and half time to build.); Imperial Amnesty (Imperial Players can travel to and build facilities on this world at their leisure).
Space Defenses: Super Star Destroyer, Imperial Shipyard x4, Golan-class Space Defense Platform x4
Ground Defenses: Imperial Sector Palace x4, Alpha-class Command Operations Center, Imperial Academy, Imperial Factory x2, KDY-10x PDTL, Orbital Relay Shield Generator
Notes: Cannot be conquered or taken over via Diplomacy.
Does that mean it can not be invaded either? And how does he get 2 SSDs?! At this point in the story I dont even think they had that many left. Yeah, cause they lose the Executor at Endor, the Razors Kiss at Bimmissari, leaving only the Intimidator at Coruscant left.
Edit: Nvm, I withdraw my argument against the 2nd SSD, the 2nd Battle of Bimmissari is in 7ABY, we are only like what 5ABY? Either way, can the planet still be invaded?
Edit Edit: While im thinking about it, you know the 2nd Battle of Bimmissari could be an interesting flashpoint to run later on in the game. It was one of the largest battles in SW history with the empire having an SSD and a fleet of SDs and the Rebels running a pair of Bulwarks and a Dauntless. If you needed stats for either of those 2 I can get em for you, keep in mind they are all 3 on par with an SSD.
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If you got an idea for a Flashpoint send me the PM with details. Remember that GCW: Twilight of the Empire, is a microcosm of the larger Galactic Civil War going on as well as functioning as an alternate reality of sorts... I'd say technically we're in the 1~2 years After Endor in terms of canon timeline but in terms of tech, political dynamics, and gameplay everything is "post-Endor, pre-Battle of Coruscant", since Episode III is going to be after that event.
But anyway send me the stats and whatnot. If anything they'll slide into the Episode III specs when all tech is up for grabs by everybody.
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I believe this would be shortly before Coruscant, and was much bigger in scale. It basically was the largest imperial battle group ever assembled vs everything the rebellion could pull together from every planet in the galaxy that wasnt part of the empire. I dont have any exact numbers on anything, it just says the imperials had amassed a fleet larger even than that at endor, and the rebellion matched them ship for ship, and the Razors Kiss lead the imperials with 2 unnamed Bulwarks and the Dauntless Calamari's Pride leading the rebels. Like I said, it was just an idea, im more interested in seeing this thing you have planned. Its the only reason Dem still has a fleet, lol.
Edit: And uhh... when you say any... do you mean anything already there, or any as in... bwuahahahaha it sucks I have the SW bible and you guys are stuck with the wookiepedia? And mark your words carefully, I have stats for an Epsilon Coalition class Super Star Dreadnaught. And this thing makes the Eclipse look like a corvette.
Edit Edit: Oh, and the Suncrusher... cant forget the suncrusher, lol.
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I never heard of this battle. Also isn't in Wookieepedia, which seems odd. Where is it referenced? book? source?
Does that mean it can not be invaded either? And how does he get 2 SSDs?! At this point in the story I dont even think they had that many left. Yeah, cause they lose the Executor at Endor, the Razors Kiss at Bimmissari, leaving only the Intimidator at Coruscant left.
Edit: Nvm, I withdraw my argument against the 2nd SSD, the 2nd Battle of Bimmissari is in 7ABY, we are only like what 5ABY? Either way, can the planet still be invaded?
Edit Edit: While im thinking about it, you know the 2nd Battle of Bimmissari could be an interesting flashpoint to run later on in the game. It was one of the largest battles in SW history with the empire having an SSD and a fleet of SDs and the Rebels running a pair of Bulwarks and a Dauntless. If you needed stats for either of those 2 I can get em for you, keep in mind they are all 3 on par with an SSD.
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You forgot Lusankya, which was built simultaneously with Executor, although it was buried and did not resurface until much later.
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Exactly, which is why you wouldnt have it to use right now.
Also, the book I have is "The Comprehensive StarWars Encyclopedia." I got it at the opening on the StarWars Smithsonian exhibit in 97. By rights my book is getting rather old, and it has always clashed with the wookiepedia. However, I do agree its rather strange the wook doesnt have any mention of a major battle in 7ABY, nor does it mention either of the battles of Bimmissari. The closest thing I could find was the Battle of Mon Calamari. But I have that in my book too so, I dont get it.
Although I know the wiki has to be missing info on it as I can remember one of the novels talking about the battle of bimm too, not off hand which one, ill have to go look it up, but I distinctly remember it. It was one of the few novels I owned.
And perhaps, although I wouldnt bet on it, but just perhaps my book has outdated itself with Lucas loosing his protection on SW all them years back. I dont honestly know, but this is why I always told people not to use the wookiepedia as its full of what ever any fan boy cares to put on it.
And for the record I can show you as much inaccurate information on wiki as I can with a Fox News search, lol.
Edit: Also, I have no listing for a ship ever being named the Lusankya, my book only refers to the Empire having 3 Executor class SSDs. But you do have to keep in mind, most of those behemoth ships are fan fiction, and were never part of any canon starwars. All its says about it is "The Empire held many designs for the Super Star Dreadnaught class ships, but few were fully constructed." Then it lists the Intimidator, the Executor, and the Razor's Kiss. Then you had the Eclipse, and the biggest thing I can find (not in my book by the way, its fan fiction) is the Epsilon corporations Epsilon Coalition class Super Star Dreadnaught which was 26,700m long and carried almost as much conventional firepower as the Death Star and was created during the 2nd Galactic Civil War in 137ABY.
This is why I said perhaps you should define some parameters around the words "any technology". For example, if your planning on that chapter taking place AFTER the GCW, I would limit tech to say 32ABY, or this could get absurd in a hurry, when there are as many SSD class ships as there are letter combinations in the alphabet.
Edit Edit: However, I officially request the vong faction for the vong invasion for the 3rd chapter. It just seems fitting, im basically the universal antagonist for just about any SW sim, and it would give that much more meaning for you guys to all team up against me.
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BTW, did anyone ever figure out what happened to Hop, Gall, and Erasmar? Its getting kind of lonely out here all by myself with only imperials to keep me company. They dont tend to live long enough to have a good conversation with. And its a shame too, cause I was looking forward to some nice SLs between the Lord of Arrogance and the Society that holds men to be inferior beings. I always envisioned it as a strong alliance between 2 factions that hate but respect each other.
Perhaps if nothing else and these people are completely and uncontactably MIA, maybe Syren could take over the Hapans if nothing else to add another angle to the universe. I know its built for just us, but you gotta admit, our same tired old SLs are starting to get stale, and we could use a fresh story into the mix. If your that concerned with combat, just make a quick alliance with me, and if someone ever happens to attack you, just send me a holo-com and transfer your PDF command to me, ill come running with my fleet and you can have a shiney metal asteroid belt around your world from an ISD too. =) Either way all you'd have to do is a 2 times a month 30 second economy post, and SL which is all your interested in anyway, and it would give me someone to talk shit too. =p You know you wanna see the SL between Ramano and the Hapan Matriarch, and who better to play the part then the most arrogant women I know. That would be sarcastic platinum right there.
Edit: Also Med, I have no choice but to defer to your argument as I cant find any reference to Bimmissari outside of my book and a few fan sites that were awful. So short of coming to your house and physically showing you, which I cant afford to do, I have no way to prove myself. And I cant remember the name of, nor find my copy of the novel either. So I got really nothing to tell you other then you win the argument due to lack of evidence on my part. -shrugs- Not worth starting a big issue over anyway, it was just an idea for something to do as the game is starting to get real stale real quick. I grow far to old for teenage shouting matches over fictional material any more.
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Edit: Also Med, I have no choice but to defer to your argument as I cant find any reference to Bimmissari outside of my book and a few fan sites that were awful. So short of coming to your house and physically showing you, which I cant afford to do, I have no way to prove myself. And I cant remember the name of, nor find my copy of the novel either. So I got really nothing to tell you other then you win the argument due to lack of evidence on my part. -shrugs- Not worth starting a big issue over anyway, it was just an idea for something to do as the game is starting to get real stale real quick. I grow far to old for teenage shouting matches over fictional material any more.
I didn't realize I was arguing with you - I meant it as a question, not as an accusation.
The Lusankya (I forget how it was spelled) features prominently in either the Rogue Squadron series or the X-Wing series - I forget which one, but it is the set where the Wedge Antilles rebuilds Rogue Squadron, Corran Horn is introduced as a character, and the Republic successfully takes Coruscant from the Emperor's paramour, Ysanne Isard.
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Oh no, I know of the ship, im just saying I have no reference to it in my book. I was trying to use it as an example that there is a lot more to star wars now then there was in 97. And due to the copywrite expiration on it, basically anything carrying a starwars logo can be considered canon. Just pointing out that I may have come to a point in time where im out of date.
And I wasnt saying we were arguing, I was saying "I give up" before it turns into one.
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RULES UPDATE
Changes are in red.
ComScan Sensors
There are different types of scanning options available to players. A player must post which scan he is using. It takes 24 hours to complete all scans (information is gathered in the post following the start of the scanning). All capital ships and auxiliaries can perform scans. Only specifically noted starfighters can do it as well. Ground facilities equipped with ComScan suites can scan as well (see their specs for details).
ACTIVE ~ A capital ship, auxiliary craft, or facility (with ComScan) is actively transmitting sensor sweeps to verify locations and details of in-system units. Active Scanning reveals the location of the unit performing the scanning. If a ship is scanning from Deep Space, only units up the A-Ring can be detected. Atmospheric and electromagnetic "background noise" is too great for sensors to overcome from Deep Space.
PASSIVE ~ Passive scanning is available to all units and detects energy signatures and classifications of units. If a ship moves at all, exits hyperspace in the C or B-Ring, raises shields, or fires its weapons, this energy can be detected passively by a receiving unit without that unit revealing its location and classification. Ships that perform the listed actions must post their location.
ATMOSPHERE ~ Scanning the Atmosphere either Passively or Actively can only be done if a ship is in the C-Ring or closer.
GROUND ~ Scanning the ground is done Actively, and can only be done once a ship is in the B-Ring or closer.
DEEP SPACE ~ Ships in Deep Space Zones are invisible to Passive Scanning, and can only be detected by Active Scanning from other ships in the same Deep Space Zone or bordering C-Ring grid spaces. Exiting hyperspace in a Deep Space Zone is undetectable to other capital ships in the C-ring or further (so ships in the same DSZ can detect you). Units performing an Active Scan from Deep Space must reveal their location, but all other information about that unit cannot be assumed by the player/system getting scanned (thus, players will know they are getting scanned but not know from what, only from where).
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Umm... ok, but why? I thought the rules on this were already clear cut, easy to understand, and worked quite well. Why for do we change this?
Edit: Actually, now that I put more thought into it while plotting both of your demise when you show up at Thyferra, while thinking more about it, what would be the point to that. Its 2 extra sentences that dont do anything. Ok, so I dont know exactly what kind of craft is scanning, how did that change anything? My CRV could still make it to the DSZ, being in firing range (as i count visual range) it would still be destroyed? So why add them to begin with?
Wouldnt it just be easier to say probe droids/recon y-wings are undetectable? Seems like it accomplishes better what your looking for with this, and doesnt involve having to add/remove anything from the rules.
Edit Edit: Man, im getting flashbacks from Mon Calamari back in Galactic Rhelms. Now, lets see who has any kind of memory here. And a test for Syren. >=)
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Test? I wasn't in GR. I was in SiS but never joined the ranks of any of the larger galaxy faction sims. I had a social life and my friends gave me enough shit about my involvement with the SWSF as it was. Hell, they still crack on me. More so now that I killed their characters.
As far as GCW and I are concerned, I believe you made a point of telling me my storylines were boring and no one read them. The beauty of working with Medivh is that we bounce ideas off each other, we respect the characters and the places we want the story to take them. What we don't do is harp about rules and nit-pick each others posts, sucking every last ounce of creative joy that comes from expressing our collective vision and ultimately, telling a vivid and complex story. I enjoy that very much and have grown tired playing within rule based factions long ago as evident by our move to the Freestyle. I don't begrudge anyone else who thrives on that kind of structure, in fact, I quite enjoy reading the storylines of those involved. It's just not my bag, baby.
So do me a favor and choke to death on a dick. ;)
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No, I said your freestyle shit was boring and no one read it. Come to a real sim and then you wont be boring anymore. Also, please do me a favor and dont confuse what I do with your night life. How is IT guy btw? =p
And please, do tell me 1 time I nit-picked a person's SL that wasnt a battle post?
And as far as the test, ok, now im convinced you are not Sariah. Had wondered about it for a while, but if you were, you'd have known what I was talking about when I said Mon Calamari in GRU, and would have found the reference quite hilerious.
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Oh, just my freestyle shit? That makes it all better then...said no one ever! No, I am not Sariah or whatever. I was SyReN then as I am Syren now. IT guy is fantastic, thanks for asking.
The nit-picking is always about battle stuff which goes back and forth in an irritatingly public way when such things should really be handled through PM and corrected in the post. But nooo, you like a spectacle to bemoan whatever tragedy has befallen your town or how the rules prevent you from being a galactic tyrant. Garnering interest and recruiting outside storyline assistance requires a tact you simply do not possess.
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But nooo, you like a spectacle to bemoan whatever tragedy has befallen your town or how the rules prevent you from being a galactic tyrant.
Says the person who has to take an entire paragraph to say, "nah, I dont want to play." Way to over dramatize everything as you say I do so often. We call that hypocrisy, or as I like to call it, republicanism.
And you say I possess no tact, which you are correct on. But have you ever considered its not that I do not possess any, but simply dont feel it worth it to sugar coat myself in order to be accepted by a broken and backwards society? Other people's acceptance of me is not relevant to my survival. However, I did have an idea I thought you might be interested in, so I asked, way to be a Ramano with the answer. =p
Edit: And for the record, no one nit-picks better then Dem, and he's like your secret boyfriend, lol.
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To answer your question Ram, the rule change was made because there is some ambiguity between Active/Passive scanning and its relation to units in Deep Space. For instance, in order to detect a unit in Deep Space you need to be in the C-Ring and perform an active scan, but does this not mean the unit in Deep Space couldn't be detected passively? It may sound confusing, but it was something brought to my attention, and so if I can spare adding one little sentence to the rules to make things clearer, then I will.
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Oh no its fine, I dont disagree with it, just seems like it would be easier just to make probes and recons undetectable.
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Iist finished Dark Nest series. What should I read next?
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My post killing your fleet, bwuahahahaha!
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Thanks for the help. I just picked up the first two books of Legacy of the Force, since they were the next books in line.
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Sorry, I couldnt resist a little trash talk on the eve of such an epic battle. (I assume its the eve and all your ships have an x1 hyperdrive anyway) But seriously, you couldnt go pick on Hop? Hes not even here, thats easy kills! And what is it about Thyferra thats so damn popular all of a sudden, its like 5 days away from any of your planets and right outside my door. Even at a 2x hyperdrive its only like a 30hr trip for me. In the words of Agent guy on the Matrix: Why Mr Anderson? Why? Why do you persist?!
And as far as the books, the only novel I ever read was Rebel Dawn, and I found it rather boring. Im good for stats, and pre-new republic knowledge. After that, my stuff is arguable at best. However I am currently researching the Vong, although you must bare with me, my learning equipment on this is limited to the Wookiepedia, as I have nothing else to go on, my book doesnt cover them. Truth be told, until... oh wow I forgot his name. The LotF GM before Med... Until his cheat ass uber faction he tried to use on everyone came out, I'd never heard of the Vong.
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I've now read 68 of the novels. I didn't realize what a loser nerd I was until just now.
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While I dont disagree with the statement, why does reading novels make you a loser nerd? So they were starwars. Ive read just about every Tom Clancy novel ever produced, and that doesnt make me a loser. (The fact I sit on a computer for 20hrs a day does lol)
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Also hale, you never answered my main question. Can Byss be invaded? I know I cant own it, but can I attack and kill everything at it?
And if so, I need someone to jump on the Hapans quick. Im gunna need a pair of CFCs to take down an SSD solo, and they are gunna sell em to me, or im gunna take em over and force them to build em for me.
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Oh sure, you can attack Byss all day long. I'd advise against it, but by all means... test your mettle against the SSD there.
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Someone get ahold of Erasmar and tell him I need him to get back or im going to take over his faction, lol.
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So, have you guys decided you dont want to pick on me anymore and I can go back to screwing around in my little corner down here? lol
And for the record Dem, you need to share some of that Navi-computer technology you got on those ships that can make a new HS calculation mid jump. ;p Id be willing to trade a piece of my intelligence network throughout the galaxy lmao!
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I could have exited in DS and moved. Same difference. Didn't care about the technicals when I was writing the SL.
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I know, I was just giving you a hard time, its cool.
And for the record, it wouldnt matter, I got CRVs in all the DS grids, lol.
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So I have a question, what happens if a player comes to a planet another player has begun diplomacy at, but has not yet reached any milestones? Who gets control of the PDF? Would the PDF fight at all? Is there a way to counter diplomacy?
Insight to this inquiry is necessary and speed is of the essence.
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So I have a question, what happens if a player comes to a planet another player has begun diplomacy at, but has not yet reached any milestones? Who gets control of the PDF? Would the PDF fight at all? Is there a way to counter diplomacy?
Insight to this inquiry is necessary and speed is of the essence.
Here's how I would resolve it:
1A. Any Mission progress would be halted. | Regarding the recent rules about the "Definition of Conflict", I think a system in conflict would be unable to entertain any mission efforts.
1B. An attack on a system might validate the presence and intention of he who began the Diplomacy in the first place. | While that's strictly from a Storyline perspective, it is worth mentioning.
2. The System would likely become neutral, unless it otherwise had Amnesty with a particular fashion. | For example, if you attack Kuat while I was there for some reason, I'm pretty sure the Kuat PDF would say "oh, look here we got some Rebels to kill".
3. The System, in its neutrality, would defer to itself to protect its own interests. | Which is to say, the system's PDF will operate under conservative rules of engagement (i.e. it wont fire weapons until fired upon). In the unlikely event a system does get fired upon, one of us would command the PDF to prevent any perceived conflict of interest.
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Damn you, you guys finally figured it out. 1 of you runs heavy ship power, the other runs fighter screen. Removes all the weakness from an imperial fleet. However it does leave me in a rather stalemated position. With you combined like you are, I can never engage you outside of a place that has heavy PDF support on my side. So as such, it leaves me with really no other option but to make a request.
I would like permission, in order to combat your combined forces, and with no other players to speak of in the game to even attempt an alliance with, be allowed to puchase an independent freelancer character as my 2nd Hero with the exception I can NEVER take the Legend ability with him. This would allow me the ability to actually fight against you outside of Thyferra or Endor. And the exception with the Legend ability still puts me at a disadvantaged position as I would be faced off 2 to 1 as the best I could ever field would be 35CP and a 250kc shuttle. And id still have to pay for everything, 2000KC to purchase him, and 1000KC per level-up, and only one level-up per action day.
It would be basically my 2nd allowed hero, but as I said, I would need special permission as the Indi Freelancer is not open to my faction as a hero unit, and in essence if I brought him in for a battle, could give me a potential 35CP combined fleet. If you truly feel the need to leave the game stalemated that is fully your option, but I beg you to give serious consideration to my proposal. Thanks.
Edit: And thought I should clarify, the fleets combined could equal 35CP but I wouldnt be able to have a single 35CP fleet. Like I couldnt roll an MC-90 and an MC-60 at the same time. I would have 1 thats 25CP, and a seperate 2nd fleet that is 10CP (when fully leveled).
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Try figuring something out. There's always the option of sending your main fleet to Reserve while you build an MC90, send that in on a suicide attack mission and once it blows up reactivate your main fleet and send that in.
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Thought about that, but I dont know. Sacrificing a 2300KC ship just so my main fleet can have a chance at every battle not at one of my planets... seems a bit steep of a price to pay just to engage in combat. Not to mention a real pain in the ass way of doing things. I still think the idea of letting me have an indy freelancer to tag around with and utilize still works way more efficiently. Im still disadvantaged as it should be, but not so much so that I cant move outside of my own space with the exception of weaker neutral worlds. And lets face it, everyone is getting tired of picking on neutrals, thats why you started coming after me to begin with. Why else would attack me at a planet after ive already secured it?
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OR you could work to convince someone to come back and play. I have no intention of double-teaming you.
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Ok, we are back and running! Thank you Empier. If everyone would please donate so that we don't have Emp footing the bill for the rest of us, we might avoid this from happening.
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I just put in $10. How long does that cover?
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Well, you kind of are double teaming me right now, lest you forget the 2 ESCs you got Hale running CSP for you. Otherwise I would have already hit you at Eriadu thus all my questions about attacking a person during a diplomacy mission.
Also I do all my donating in Feb. as its the only time of the year I have money to do so.
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Okay, so like what the fuck just happened? Our hosting lapsed or something? How much does it cost to host this beezie? I mean, per year. RAARRRR! I hate when the forum goes away. IT-Guy has been on red alert since yesterday afternoon.
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Licensing had expired. Fortunately with James' help I was able to e-mail Emp and get it fixed.
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AAANNND WE'RE BACK!!!
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Hehe, it made me giggle a little. All I thought about all weekend was poor syren, lmao!
But it does lead me to ask, why are we located here where it costs money when there are thousands upon thousands of free message board services out there?
And if we plan to remain here, perhaps either syren and med should get a backup of all their threads here, that or syren should connect this board to her credit card seeing as by far she is the one with the most expendable money here, and has something to actually lose should these boards ever perma-fail.
And for the record, I dont give money to places that can kick you out for exercising a persons right to free speech. -Winks at Med-
Edit: That last part was a joke btw.
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That's the thing, money is not the issue. I just need to know costs per year to host this wonderful thing. So someone PM me details so I can work it out.
And you always think about me Ramano. I haunt your dreams. :P
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You would be the one way more haunted by them, MWUAHAHAHAHA!!!
Edit: And I promise, its far worse then your thinking, hahaha. Something about being poor and a democrat... and greasy stringy hair...
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...with bad lighting. Yipes.
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Yeah it wasnt pretty. There were torches on the walls and statues of people in horrified stances all around, I can only guess them to be your minions. There were snakes everywhere and oh my...
wait... wait... im sorry. That wasnt a dream, I was reading "The Odyssey". I apologize, I easily mistake you for Medusa. Common mistake, my bad.
PS: You guys might want to hand out some radiation suits for that burn.
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Oh, snaps! That was good. You know damn well I'm far more attractive than Medusa. More of a Circe, really. Turning men into swine. Or what I like to call "my twenties."
If the forum disappeared, who would you harp on and on about such things to? You'd miss me. And you wouldn't get to play the free-speech martyr card every time someone disagrees with the nonsense flowing freely from your keyboard.
Now go PEWPEW someone's planet. 8)
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Im working on it! Im trying to figure out how to bang a stronghold planet solo, it just doesnt seem like its going to happen. 1 Omega Station and 3 Golans is just too much to handle for a planet not worth anything...
Edit: However, as soon as I figure it out im gunna light up Mustafar like a christmas tree.
Edit Edit: Hale, what do you think about an idea of a player capturing a planet that offers other, tech opportunities... such as Mustafar, Naboo, Vergesso, etc said player can utilize that section of the tech tree. Add some kind of a small penalty for using it, such as increased cost/build times or decreased combat efficiency?
Edit Edit Edit: And for the record, Circe is a tramp, I much prefer Daenerys. Besides, she's got fucking dragons, bitch could look like a water buffalo, I still wouldnt care, she's got dragons... dragons... god damn fire breathing fuck yo shit up dragons...
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I wouldn't have any problem building planet-faction tech at that planet, but using out in your fleet is a whole 'nother issue. If you took over the Outer Rim Coalition, I wouldn't see any problem building ORC Asteroid Bases but then again those are only limited to Asteroid systems anyway. The Naboo NEBs for example state in their specs they've been modified for local defense and not prolonged deep space missions. I would be fine allowing the N-2 Starfighters, seeing as how they are priced/balanced accordingly with every other starfighter. Maybe if the Naboo NEB came with a 10% maintenance fee (which would amount to 50 KCs) every action day... I might consider allowing it into a main fleet.
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I'm going to try to get my head around things in hear but no guarantees that I can actually pull it off...
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Strike him and he recovers, lol.
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Operation CPR completed. =)
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Well I was more concerned with say allowing me usage of the Trade Fed tech tree if and when I take over Mustafar.
Also Hop, if you need some assistance over there, im only a distress call away.
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I'll be rolling back into things, will probably catch up 100% on the weekend when I can do the numbers and read through the threads more carefully.
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Well if you need help with anything record keeping-wise, just hit me up with a PM ill be happy to pull you up to speed and let you know where everyone is sitting financially/militarily. However, direct assistance with imperial fleets must be sent through the proper channels in accordance with the rules. Sorry, even I couldnt get around that one.
And on an OOC note, seriously, I was never out to get you, or even piss you off. I know our personalities clash, but for the record, I need you here playing. NEED you here. I cant do anything outside of pick on neutral worlds without some kind of outside assistance, so for the love of god please get back here and help me crush something worth while. I will even change my damn SL if that is what was bothering you, you can have the MC-90, I dont care, what ever it takes to get you back here, playing again, actively.
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Aw, it's like the softer side of
Sears Ramano. :P
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And feel free to pay no attention to the peanut gallery over there. =p
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You don't have to change anything and thanks for the offer. I'll be in touch soon as I get things underwraps as far as in-game goodness.
Well if you need help with anything record keeping-wise, just hit me up with a PM ill be happy to pull you up to speed and let you know where everyone is sitting financially/militarily. However, direct assistance with imperial fleets must be sent through the proper channels in accordance with the rules. Sorry, even I couldnt get around that one.
And on an OOC note, seriously, I was never out to get you, or even piss you off. I know our personalities clash, but for the record, I need you here playing. NEED you here. I cant do anything outside of pick on neutral worlds without some kind of outside assistance, so for the love of god please get back here and help me crush something worth while. I will even change my damn SL if that is what was bothering you, you can have the MC-90, I dont care, what ever it takes to get you back here, playing again, actively.
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So, I have a question... who is the player in charge of the Trade Fed at Mustafar? It has it listed as a player base, but we got 5 people here kind of, 2 are imperial, 2 are rebel, 1 is supposed to be Hapan if he ever shows back up, so why is Mustafar a player base?
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As GM I can take charge of the PDF for Mission related stuff if needed, or use the Trade Federation in a Flashpoint or other events; but since there is no official TF Player -- so the entire faction is just sort of sitting there.
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Then why is it listed (and protected as) a player base? An Omega, 3 Golans, and a DHC for an NPC... seems a bit over-stacked for not having an actual player. This planet is better protected then Coruscant...
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...something stirs in the dark...
Mission Time Requirements have been lowered for each Milestone. Instead of the 5/10/15/20 day schedule, it is now 4/8/12/16. I lowered it to speed up gameplay because the related hyperspace travel + constructions associated with the Missions add enough "slow" to it. Please take this into account for the Missions you are on right now. If you had just finished a mission under the old format, credit yourself 4 days of time to use towards constructions pertaining to that Mission.
Happy hunting!
Edit: This rule will go into effect on November 1st.
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Wait!!! Hold on now, this can not be adjusted yet. Both Hop and I have plans dependent upon the current mission time frames. I mean dont get me wrong, im ok with instituting this as the new system, but it needs to wait until the next action day. As I said, plans have already been placed into motion and fleets are in HS. I do apologize but I have to call foul on this at the current time frame.
Like I said, im ok with changing the system up a little to speed up game play, but we need some sort of warning and a time period to prepare for such changes, not when an attack is being planned, set into motion... then... well, sorry guys but we are gunna change some stuff and give people essentially 3 "past tense" days to change stuff around. That would put you nearly complete with your conquest mission, and put Dem well into milestone 3 instead of not achieving it yet.
And I can show posts and messages on where this stuff was discussed between the 2 of us (hop and I) and launched YESTERDAY morning. So for the record, im not challenging the rule change itself, simply stating we need to be given an action day cycle before instituting ANY rule change that was not publicly discussed before hand. Starting with this rule change. And no, I do not wish to be able to void our entrance posts, I wish for the rules to stay as is until after you and dem take your asswhoopin's and force you to spend some of those gajillion credits you have stored up and punish you for being imperials using diplomacy in the first place, lmao!
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That's a good call and something I didn't consider. I was only thinking about Milestone logistics and not active plans/planning by everyone else.
CONSIDER THE MILESTONE RULE CHANGE TO BE CURRENT ON NOVEMBER 1st. THANK YOU THAT IS ALL.
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Thank you, much appreciated.
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So, the MC80 that entered HS from Mon Calamari yesterday is supposed to arrive at Thyferra, restock, enter HS, and arrive at its destination by tomorrow? How does that work?
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Storyline actions (entering HS from a friendly system, restocking, general roleplaying) take place instantaneously as has been throughout the game since its inception. Lest you really want to bring up issue with what you and Hale just did after I killed his ISD II when you sold him his VSD II. No one accounted for correct HS travel time, no one took a post to reload and restock anything, it was storyline thus happened as of the post.
As far as actual rule validation we have
#3 under Burden of Command: 3. Players cannot assume command over new units until their character is physically in the same system as those units. The only exception to this rule is making direct swaps between newly constructed units or those on PDF duty. For example, if a player has his/her fleet deployed to an away system and places a ship in his main fleet onto PDF duty, a newly constructed ship can be transferred directly into his main fleet without the player needing to be physically present to do so. Additionally, if a player wants to make a 1-for-1 swap between a ship in his main fleet and one on PDF, both of those ships DO NOT have to be present with each other. The final caveat to this rule is that any new additions, transfers, swaps, or any modifications to any player fleet cannot take place if units are involved in combat operations or will be entering combat upon their arrival to a player's current location.
I met all of the above qualifications.
under Turn Cycles: Players are allowed 1 post per day, with a minimum of 24 hours between any two posts. As a courtesy, post editing may be done up to 15 minutes after your initial post if it changes the impact on another player (stylistics edits can be done at any time). Entering hyperspace from a friendly system or while not in combat does not count against your 1 post per day limit. Players can make a "Withdrawal" (enter hyperspace) from battle at any time, so long as all damage is account for. Withdrawing from battle DOES count against the 1 post per day limit. (Tactical Note: Interdictor Cruisers effectively prevent Withdrawal capability.)
I violated nothing there as I am not in combat, and it was a storyline post.
under Launching craft: All capital ships can launch or recall any or all of their onboard craft each round.
That justify's the no wait restock.
Im sorry Dem, but this has all been analyzed and reanalyzed, planned out and instituted. Your trapped at Eriadu and short of simply abandoning this planet, which is going to make a counter-diplomacy action very easy, your going to have to use that pretty fleet. Besides, you've run the galaxy, unchecked, since the game started, its about time someone picked on you.
And might I say, finally, after many years of waiting, my revenge for the DCS in LotF is at hand! Either you fight me and lose your fleet, or you flee and make the GE look like a group of cowards, terrified and on the run from the Rebellion even further, which I vow to exploit to the absolute utmost of my SLing abilities, lmao.
Edit: However, you do have that awful ability that allows you to use OOC knowledge, so your character would know there is a disturbance in the force, and your still under SL time. So you can still re-position your fleet so it doesnt get hit on my exit post when im in the same grid as you and dont need to scan.
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Magic, duh. :D
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GM Commentary
1. Ramano's actions were entirely legal within the scope of the rules. Phrased sloppily and lacking logical organization perhaps, but legal.
2. Since Dementat has completed Milestones 1 & 2 at Eriadu, in the hypothetical scenario that Eriadu is attacked I would rule in favor of Dementat taking command of its PDF because the system has shifted its alignment towards the Empire. If he wants to proceed with Milestone 3 and scrap its PDF to send his own units in, that is his prerogative...but either way, the PDF can now be considered "Imperial" for battle purposes.
To repost something I said a few days back:
So I have a question, what happens if a player comes to a planet another player has begun diplomacy at, but has not yet reached any milestones? Who gets control of the PDF? Would the PDF fight at all? Is there a way to counter diplomacy?
Insight to this inquiry is necessary and speed is of the essence.
Here's how I would resolve it:
1A. Any Mission progress would be halted. | Regarding the recent rules about the "Definition of Conflict", I think a system in conflict would be unable to entertain any mission efforts.
1B. An attack on a system might validate the presence and intention of he who began the Diplomacy in the first place. | While that's strictly from a Storyline perspective, it is worth mentioning.
2. The System would likely become neutral, unless it otherwise had Amnesty with a particular fashion. | For example, if you attack Kuat while I was there for some reason, I'm pretty sure the Kuat PDF would say "oh, look here we got some Rebels to kill".
3. The System, in its neutrality, would defer to itself to protect its own interests. | Which is to say, the system's PDF will operate under conservative rules of engagement (i.e. it wont fire weapons until fired upon). In the unlikely event a system does get fired upon, one of us would command the PDF to prevent any perceived conflict of interest.
So what we have here would effectively be a 1A + 1B scenario, with 1B "validat[ing] the presence and intention of" Dementat's Diplomacy, and given that Eriadu has already become a member of the Imperial Network, "Imperial Amnesty"/political alignment can be assumed at this point for purposes of #2, thus Dementat would take command of the PDF or use his own units.
I hope this GM Commentary helped everyone. If shit is about to go down - which I'm pretty sure it is - I'd like to make sure everyone is aware of what will happen under the rules.
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This is why I said at the very start of the game, someone(you) needed to step up and take a total GM position.
And I think its crap, but as happens often in D&D type situation, you dont always agree with the ruling of a game master, but you get over it. -grumbles-
Either way, he has till like midnight to move his stuff or im gunna wipe it out, right out of the gate. And I can justify the move as I ALWAYS exit HS in DZ-1 and move to C-1, without fail, feel free to go back and look through ALL of my battle posts. Every time. I believe it was discussed at the outset of designing the scanning rules that with the exception of deepspace zones (due to the amount of space they encompass) if you were in the same grid you could see them.
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How do you propose knowing the locations of my ships in deep space upon exit? You are still the stranger to the system, and would still need to perform a scan.
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Ok, and just for clarification purposes, he gets an either or situation on his PDF right? Like he cant keep the stations, either he has the stations, or he has what he just shipped out there? By my understanding of the rules and the posts around page 60 of the OOC here, when you put your own PDF on the planet, the planet looses everything it had at it. So if he sent ships, he would have the 2 VSD IIs, but he'd lose the Omega platform, the Golan, and any ground installations as it "evaporates" when you replace the PDF?
As I said, proof of this discussion is around page 60 of the OOC in relation to my diplomacy at Bakura when I asked if I got to keep the dreadnaught and ground stuff as part of the replacement. If you want to push the issue I can go pull it out and quote it, but it would be way quicker for you to go look for yourself. Between page 58-62, I just looked at it, cant remember which page it was off hand though. Eidolon posted it, Hale confirmed it.
So just so we know what we are dealing with as we all start ripping the rules into pieces looking for another loophole for that little extra bit of advantage, my question exactly is: Seeing as he shipped stuff out there to act as PDF, are the rest of the PDF installations gone now?
And yes this is important because it is the difference between him having 4 VSD IIs to fight with, and 4 VSD IIs, 1 Omega, 1 Golan, 1 Sigma + whatever ground stuff it had to fight with, which im sure is what he's thinking right now, and have had explained to me in the past as wrong. (Why else would he nuke all that power for 2 VSD IIs, lmao)
And to answer your question you posted while I was, you have a VSD II listed currently in C-1, if I am in C-1 how would I not see it out of the viewport? Yes, id still have to scan for the other one, and your PDF ones, but im still taking this one home with me. =p
Edit: And for the record, we can argue about this all night, im happy to go without sleep. But the fact of the matter remains, either you make a post at Eriadu moving stuff either into a strike formation and use this VSD as bait, which I assure you im going to pounce on, cause even with 4 VSDs, your still not going to win this. Or you can pull everything in the system back into a defensive position and force me to rethink where im going to exit and have to scan before I kill you. So your position remains the same either way, you got 4 VSD IIs to fight with, pick your positions cause nothing you do will prevent this battle other then fleeing, and that would be very unfitting of the new emperor. It would show fear, and fear is a weakness. We ALL know full well what happens when a sith, especially a sith lord, shows weakness...
Edit Edit: And as a concession to show I am a team player, as im sure it was a simple rules overlook when he shipped the new stuff out there, if he would so wish too, I will not voice opposition to him voiding the post of him sending the 2 VSD IIs (which im quite positive thats where they are going). The omega alone is worth more power then both of the VSDs combined. Unless of course he already knew that, and really wants to loose EVERYTHING in favor of 2 medium cruisers. If that is the case (-boggles at the concept-) then just disregard this 2nd edit.
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What kind of fool do you take me for? When figuring for UCR, those stations are next to useless. This is misdirection anyways. Unless you are going to try and double-team me, in which case Hop would arrive days late, this will not be so easy as you think. Come on, we both know Hop is going after Rothana ;-)
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Lmao, well if thats what you think then my spynet is better then your use of the force hehe. And yes, the stations do have a fail UCR, but the simple math of it makes the stations far more desirable. Youd have twice the hit points, twice the attack power, and nearly 3x the fighters/aux, as well as a defended position to post your ships up at. But hey, if you think you can do better with a pair of VSD IIs, that is absolutely your call.
And uhh... Dem... you know me better then that. >=p
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I consider all of this discussion to be pre-battle "trash talk", so this is the last time I'll address the PDF issue.
Dem has two choices:
A. Begin Milestone 3 and scrap Eriadu's ENTIRE PDF (platforms, ships, and ground facilities) to replace it with his own.
B. Let Eriadu's PDF stay as-is until he wants to begin Milestone 3.
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Well with the exception of the rule change issue thats all my side on this has been. Besides, a little pre-battle trashing and loophole searching is what makes simming the great game that it is!
In fact if you go through any battle taken place in any simming universe ever, you'll find far more time was spent dissecting the rules then were ever spent actually posting lmao.
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On a separate note, the ComScan Outpost for both factions has been made cheaper, tougher, and more useful. I know before with its high cost people probably were not interested in it, but I wanted to make it more competitive with the military-industrial facilities... so hopefully the new changes will do the trick.
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-rubs hands together greedily- Oh come on 5pm... tis not every day one gets the Emperor in a position to engage him in open combat. And no Bothans had to die to achieve it, Mothma eat your heart out, haha.
However Dem, you know, its never to late to come back from the dark side. None are above redemption as was taught by KotOR. I could see a very promising future for you as a rebel. ;p
Edit: Ahh, psychological warfare, you know I love it. Just remember Dem, it is easier for a camel to crawl through the eye of a needle then it is for a proud man to enter the gates of heaven. And you should have kept the installations... even if the space facilities were crap, you just lost all the ground facilities too. I mean seriously, why not just give me the planet haha.
Edit Edit: Ahh yes!! I remember my question now, what kind of mission is this with attacking another player with intentions to hold in all perpetuity the planet he is at? Is there any mission that allows us to get paid for this? Like can it be classified as a conquest mission or does it have to be an invasion?
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We are still limited ot 8 facilities per planet right? (2 facilities per grid) ?
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Last I heard yeah.
Edit: For ground facilities. Orbital facilities have their own limits, listed in their stats.
Edit Edit: Dem hurry up and post damn it! LoL!
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Milestone #3 [12 Days]: Host System agrees to become a member of the Imperial Senate (GE) or the Council of Moffs (IR). Required Actions: Build an Imperial Fleet Depot on the system in an open G-grid. Also, fully replace their Space PDF Fleet (23 CP/7-ships), which can be done with stock units; once the Depot and Replacement PDF is completed, this Milestone will be done.
Milestone #4 [16 Days]: Host System agrees to become a Member System of the GE/IR. All Space and Ground facilities on the planet are immediately scrapped and the System transfers 1000 KCs to your Account. Required Actions: Build an Imperial Sector Palace to replace the Host System's Alpha-class Command Operations Center (or next highest facility). Once the ISP is completed, the Host System is officially under your control as a player, and you can build new facilities at your leisure.
As I understand it, the ground should remain unchanged until the Depot is complete. It clearly states nothing is scrapped until Milestone#3 is completed. Otherwise, I should get the 1000KC for the scrapping now and not later.
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I consider all of this discussion to be pre-battle "trash talk", so this is the last time I'll address the PDF issue.
Dem has two choices:
A. Begin Milestone 3 and scrap Eriadu's ENTIRE PDF (platforms, ships, and ground facilities) to replace it with his own.
B. Let Eriadu's PDF stay as-is until he wants to begin Milestone 3.
Posted directly from Hales post. If you even begin milestone 3 EVERYTHING is scrapped there. Not partially, not specifically, everything. Which is why I told you that you should void sending the VSDs at all. Yeah, they are better then the space facilities, but you loose ALL of the PDF when beginning milestone 3, ground and space.
And yes, I understand what your saying, but you shipped PDF here. You cant keep the PDF and send more PDF in, its an either or situation. You get whats there, or you get what you send there. Trust me, ive already tried this at Bakura, its a no go.
Edit: And for the record at Eriadu, I have nothing in DSZ-1, can confirm with Hale as I sent him a message of my ship positions, just making sure to cover my ass. When your going to engage the best player in the game, you make sure to dot your I's and cross your T's.
Edit Edit: And that is a hell of a fleet by the way. Shame im gunna have to kill it. ;)
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I agree that the rule isn't well put (the little niggles in semantics and syntax when doing a close reading and applying it in the moment). However, logically and in the spirit of the rule, I agree with both Hale and Ramano. You either have to decide the rule means for a 4 day window there are double PDFs (until space pdfs are placed and a fleet depot is completed) or that by beginning the process all of the units are wiped clean and at milestone 4, you are not the owner nothing left to do. The milestone 4 bit needs to be rewritten, the part about units being wiped out moved into milestone 3 to clarify the language.
EDIT: And they MUST be wiped clean, because some worlds have 8 facilities and to build a Depot or Embassy, you'd need to destroy one!
EDIT: Also the $1k isnt for scrapping, its the mission complete bonus, so it isn't that youre getting paid to destroy their facilities.
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Regardless of my own words, I cannot rewrite the rules -- which have more weight than my interpretation of them. Clearly Milestone 3 suggests that you replace the Space PDF, while Milestone 4 suggests that you replace the Ground PDF, although "ALL" can be ambiguous if used out of place/order.
The rules need to be rewritten such that in Milestone 3 the player must rebuild everything, but now that we are in the middle of a battle that kind of ruling would not be fair.. so to make a compromise:
1. Eriadu's former SPACE PDF must go.
2. The GROUND PDF remains as-is based on the requirements of Milestone 4, which Dem has not proceeded to complete, nor can he since the system is now "in conflict". That means that 1 Alpha + 3 Beta's can be used by Dementat.
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Milestone #4 is effectively the end of the mission. It isn't "reach milestone 4, then begin these tasks (build something etc)", but rather "you reached #4 and you are done now if you built the shit you're supposed to".
This, in tandem with the idea that to build a Depot on a planet with 8 Facilities (like Corellia) you would need to have the ground PDF wiped clean.
For that reason, I think the interpretation that all PDF units are wiped clean is more in spirit with what the rule intended. But I'll leave this up to the GM, HOWEVER, I think whatever is ruled here needs to be the rule going forward. IE from now on, during the milestone 3 to 4 gap, defenses remain intact until you replace something - ie space remains in tact until you bring a space defense unit, and ground remains intact until you bring or build a ground unit. Yeah?
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Actually, Milestone#4 requires I complete a sector palace. I agree with the #3 "space is scrapped," #4 "ground is scrapped" approach. Hey, this is how we find things that need correction.
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But he started building something on the ground, would that in essence be him replacing the stuff on the ground as he could not start building until he had scrapped the old stuff?
This is what im getting at, he's trying to use the rules through a loose interpretation, that is clearly not intended, to get the usage of BOTH what he's sent in, and whats already there. From what the rules say, as soon as you send ANYTHING into a planet, ALL of its PDF is scrapped, as was ruled on me back at Bakura in July. Again, feel free to read through the posts on pages 58-62 in the OOC thread on this. Its already been ruled upon before, and it was ruled IF you send anything in, you loose EVERYTHING thats there. As the post states, it "evaporates". In fact fuck it, here, i'll go get the post.
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This is all on page 60 of the OOC if you would like to go confirm it is there and unmodified.
Re: GCW: OOC
? Reply #888 on: July 21, 2012, 08:32:14 pm ?
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Ok so reading through the diplomacy rules, for the #3 milestone it says you have to fully replace the PDF, a few questions about this.
A) What happens to the current PDF. For example, Bakura has a Dreadnaught. I cant foresee this ship just disappearing into the air simply because the planet is under my protection. What about space installations?
B) Can we use the standing PDF in the system as part of the over-all PDF replacement?
C) Can we scrap the existing PDF/Installations if we are not allowed to keep them?
D) Unless of course your Storyline was dependent upon the protection aspect being the big selling point such as mine, why would you need to touch the PDF to begin with? Take Dantooine for example, say someone decided to take it diplomatically, what the hell would you need a 7 ship/23CP defense for 1000 people for? I mean, im sure those people would praise you like a god for the protection, but it seems a bit over-kill for such a low value world.
Edit: Sorry to change the topic but I assumed in-game questions would take priority over a debate on laws we have no power to change.
? Last Edit: July 21, 2012, 08:35:39 pm by Ramano ?
Re: GCW: OOC
? Reply #889 on: July 21, 2012, 10:12:05 pm ?
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Quote from: Ramano on July 21, 2012, 08:32:14 pm
Ok so reading through the diplomacy rules, for the #3 milestone it says you have to fully replace the PDF, a few questions about this.
A) What happens to the current PDF. For example, Bakura has a Dreadnaught. I cant foresee this ship just disappearing into the air simply because the planet is under my protection. What about space installations?
B) Can we use the standing PDF in the system as part of the over-all PDF replacement?
C) Can we scrap the existing PDF/Installations if we are not allowed to keep them?
D) Unless of course your Storyline was dependent upon the protection aspect being the big selling point such as mine, why would you need to touch the PDF to begin with? Take Dantooine for example, say someone decided to take it diplomatically, what the hell would you need a 7 ship/23CP defense for 1000 people for? I mean, im sure those people would praise you like a god for the protection, but it seems a bit over-kill for such a low value world.
i probbed with a few similar questions, based on my understanding (per Hales answers), it pretty much all disappears and you have to replace it. But you use CRVs, build 7 CRVs for free, and send them to the planet in question. This fulfills the 23CPor7Ship PDF Fleet requisite. Yes you lost the systems default defense fleet, but replacing it doesn't really cost you anything. Facilities disappear per Milestone 4. Only shit that remains is "Known Features". but there lies the built in dynamic, you have to choose if you want to bring a planet to full membership of not. You can just leave it at Milestone #2 and get the minimum bonus w/o having to invest anything else or lose the planets defenses. Then if someone else tries to attack, it's still got it's own defenses, plus you got a relationship with it anyway/IC excuse to intervene
? Last Edit: July 21, 2012, 10:14:35 pm by Eidolon ?
Re: GCW: OOC
? Reply #890 on: July 21, 2012, 10:26:33 pm ?
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We are allowed to do that?
Re: GCW: OOC
? Reply #892 on: July 21, 2012, 10:56:08 pm ?
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Yes we are allowed its part of the fun of this game - the idea of having facilities/investments on worlds without having full standing armies. They make nice targets for enemies and fun storylines for battles
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This was the ruling about Bakura back in July in regards to standing PDF vs replacing it. By this, Dem has no, zero, ziltch, nada, nothing, for PDF other then what he sent in.
Edit: And I will take great offense to him being told "well, your getting double teamed so we'll allow it and change the rules later." I spoke up about people teaming up and was told for all intents and purposes "fuck off and recruit someone then." So, I do apologize but I really find no justification to feel sorry about it now. I also said, I cant count how many times, not to send anything in yet if you were getting PDF control of the planet. I told him about this, told everyone about this, now your telling me "oh there was a misunderstanding". I warned you about the misunderstanding days before it happened, you cant turn around and use that as an excuse now. I also allowed him a free re-post of it after he did it, and still he pushed the issue, told me I was a moron due to UCR calculations.
Im sorry, you dug this hole and I say you should have to be buried in it now.
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Okay, the rule is pretty clear actually.
Milestone #2 [8 Days]: Host System permanently joins the IMPNET; on your next Action Day and every one after that, this system will credit 100 KCs to your Account.
Milestone #3 [12 Days]: Host System agrees to become a conditional Municipality System and Protectorate of the New Republic. Required Actions: Build a New Republic Embassy on the system in an open G-grid. Also, fully replace their Space PDF Fleet (23 CP/7-ships), which can be done with stock units; once the Embassy and Replacement PDF is completed, this Milestone will be done.
Milestone #4 [16 Days]: Host System agrees to become a Member System of the New Republic. All Space and Ground facilities on the planet are immediately scrapped and the System transfers 1000 KCs to your Account. Required Actions: Build a New Republic Sector Operations Base to replace the Host System's Alpha-class Command Operations Center. Once the RASOB is completed, the Host System is officially under your control as a player, and you can build new facilities at your leisure.
The rules say he has to replace the PDF FLEET (not pdf structures, which are in place yet). AND to build a Depot to complete the #3 milestone. He hasn't done the latter, so the system is still just a part of IMPNET and not a conditional member.
Now this brings up a question to Hale's OTHER ruling, that the system forces are Dems to control.
So far Dem has only completed #2, he has not completed #3 because there is no depot. So this system is part of the IMPNET but not a conditional municipality system.
So the system is half in the bag and the Imperials have no ground presence, just brought more ships to defend the world with.
Would the ground fight for the empire, there being no imperial facilities on the surface yet and with the system not entirely signed up, not even conditionally, to be a full member of the Empire?
EDIT: Clearly, we need to say what each stage means - ie a IMPNET sytem will give you X support in conflict, a conditional member world X support, and full member is a 100% support... in teh future. right now those stages mean nothing in the game itself when it comes to combat.
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This all sounds convoluted right now but I think the rules (which need to be re-worded after this) plus my previous rulings are rather clear on the matter.
After this battle is over, I will rewrite the rules such that Milestone 3 is Space PDF, and Milestone 4 is Ground PDF... for both Conquest and Diplomacy.
Other than that, there isn't really any more discussion on the matter at this point. If Dem was building a Fleet Depot on the Ground, that was in accordance with Milestone 3 - thus the rest of the Ground PDF remains until the Sector Palace begins construction.
It looks like this is going to be a fun battle (at least from my observational vantage point). I will mediate stuff as it happens since we're dealing with big fleet on fleet action.
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So what your saying exactly, is the next time I do a diplomacy mission, so long as I never build and RSOB I can have ALL of the ground PDF of the planet, + anything I send in or build myself? That will be good to know for Mustafar and Naboo, lol.
Im just kind of riled up because this was all discussed months ago, agreed upon, but now that it actually effects someone, oh well, we are gunna change everything around mid battle. Furthermore im getting a little tired of having rules in place, but then having the rules ripped apart because "Well to me this means this." Quite honestly, it doesnt matter what it means to "you".. These rules were supposed to have been built so that they were not open to interpretation. I think its about time people start being punished for this shit as its getting a bit too convenient, "well I thought the rules meant this?" Sorry, no, thats not what they mean, fix your stuff, as I am told so often.
I mean, im not trying to start something here, Hale has ruled and his ruling will be upheld. But, you have to see this from mine and Hops perspective, this is out right bullshit. We had a plan, in place, but due to some "new interpretations" of rules, our entire attack now is doomed to failure. He should have had no PDF, he should ONLY have his fleet, and there should be NOTHING on that planet as far as ground defenses, thats how the timing was planned, in accordance with all rules. What ever happened to telling people "No, thats not what it means" and leaving it at that?
And my big problem with this is it is clearly not in the interest of how the rules were written. The whole point of having to scrap the current defenses at a planet is so there is that time period in which you've left yourself open. Thats what the spirit of that rule was written for. But now, because Dem is getting ready to loose something finally, and because he has some kind of law degree and knows how to argue, the rules mean nothing and we are gunna re-write everything so that he doesnt get pounded the way he should have for starting a diplomacy mission that the only point of it in the first place was to get out of loosing his fleet at Thyferra. He makes bad decision after bad decision and now we are going to "re-word" rules to protect him. Its not right.
Edit: Here is a thought, how about we add a rule to the missions that you are not allowed to "half-complete" a mission. Once you start a mission, the mission progresses, whether you do the stuff or not, and if you dont meet the requirements in the time frame, the mission fails? What your doing now is adding loopholes to circumvent the mission rules, which I cant find a point to. Whats the point of having the missions if we are going to go ahead and develop everything to circumvent them now?
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Hale: I wouldn't say its clear, you've made contradicting rulings.
I think it'd be best for us to be allowed to void our hyperspace jumps as such and iron out the rules exactly. I am irritated as well but I can see the logic in deciding the way Hale has posted from reading the rule.
But as we entered based on the ruling of Hale - all or nothing, one or the other - I'd like us to be given the optoin to void the jump and sort it out.
For future rules: why not just simplify the milestones?
#1 - 100 KC/month and its a member of treaty. This means it will defend space and defend on the surface so long as you have units in space or on the surface (you could land troops). Once your presence is removed in battle, the world goes neutral again and any sim starts from 0 again.
#2 - Joins and all of its units join as part of your sim (never been a fan of destroying everything). You can scrap units and build new shit on the surface if you need the space. You can scrap anything in space and rebuild if you want.
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Fuck it, if you already read this post, just dont worry about it. I will deal with the bullshit ruling, and still crush every fucking thing he has out there! Do you hear me Dem, KING FUCKING KONG AINT GOT SHIT ON ME!!
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Actually that is in the rules under the space grid, and always has been. Sorry rambo.
WTF?!?!?!
? Sent to: Ramano on: Today at 07:52:43 am ?
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If you exit hyperspace, you can't move anymore.
If you move into the A-Ring from anywhere, you can't move anymore.
If you move INTO Deep Space, you can't move anymore.
So if you exited hyperspace and then moved in the C-Ring in the same post -- that is illegal.
When the fuck did that become a rule!? That has not only never been discussed, it has never had anything said about it at all?! Not a post, not a notification, nothing. No way, that dont fly. You cant just institute rules and not tell anyone, even as a GM. And if thats going to be the new rule, it needs to be lumped into the Nov 1st rule update with the rest of it. As far as im concerned, this battle should happen with the current rules, regardless of the outcome, and all Dem should have is what Hale has ruled is legal there, no more argument one way or the other until Nov 1st.
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Hyperspace ~ When exiting hyperspace in a non-friendly system, all ships must do so in the DEEP SPACE ZONES. After exiting hyperspace all movement points are exhausted. If the system is friendly or previously scanned, you can exit hyperspace in up to the B-Ring
Thats the rule
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Lmao, well for the record I been cheating then I guess, as I moved on my exit post at both Bespin and Thyferra. Fixing my post now.
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I apologize for making contradictions between my interpretation of the rules and the actual rules. I'm trying my best right now to make a good judgement call based on the rules that are written right now.
What bugs me about all of this is the "meta-game" aspect that's going on right now, which is using OOC knowledge to make IC decisions. I know that cannot be avoided, and is justifiable to some extent (if we assumed IC spy networks, informants, double agents, etc.) - but BIG decisions are being made without any way to have possibly known how far along Dementat was in his Diplomacy mission - and so to try and time a perfect attack in the middle of a PDF swop-out is a little precarious.
So far, Dementat has followed the rules of the Diplomacy mission precisely. He did the required actions of Milestone 3, which was to build a Fleet Depot and replace the Space PDF, and he did so PRIOR to knowing about any Rebel invasion because he began construction of those two VSD-IIs on October 1st!
To void the 2 VSD-IIs would be to void the very mission itself. He's using a Shipyard at Kuat to build everything, so the VSDs completed construction on October 6th, and it takes 3+ days for them to get from Kuat to Eriadu, so essentially they could have been there on October 10th but he was still in the middle of Milestone 2 at that time. Not only were those VSD-IIs ready to go, but they departed as soon as they could to complete the Space PDF replacement action of Milestone 3 immediately.
There will be no ruling against those VSD-IIs. Eriadu's Space PDF has been replaced. Personally I'd prefer taking on two VSD-IIs instead of an Omega, Golan, and Sigma... so if that is the situation you preferred, please do not ask me to make a ruling when from my point of view the only thing that has happened for the Rebels and Republic is REALLY BAD TIMING.
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Actually, I would have known, lest you forget my spy network post I made when he first exited HS in the system. I knew exactly when he got there, and exactly how long things should take as I have done diplomacy missions myself.
And come on now, it doesnt matter about how fast he was able to do something, what matters is the posts. His ships didnt post entering HS until they were able to on the 16th, and thus would still not be here until tomorrow. Unless your saying that I should be able to pre-post sending stuff into places I dont have ready to send there yet? And that is exactly what you just said. His VSDs should count because he had to wait to send them due to mission constraints. Seriously?!
Edit: Anyway it doesnt matter im not trying to FUCKIGN ARGUE ABOUT IT ANYMORE. He's got what hes got and i'll kill it anyway. All of that is still no match for 2 MC-80s so either way its a stupid thing to sit here fighting about. Just do what you gotta do with the rules and lets get this show on the road.
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Sometimes in war we don't get the situations we planned for. Shit happens. You can continue your attack or sound the retreat like Ackbar tried to do in Return of the Jedi... so what's it going to be Ramano? ARE YOU GONNA ACKBAR OUT? OR LANDO THE FUCK UP AND ENGAGE THOSE STAR DESTROYERS AT POINT BLANK RANGE?
But seriously.. Dementat if you could clarify as to FROM WHERE those VSD-IIs entered Hyperspace from and WHEN they were DUE TO ARRIVE.. that would be great, because that might change things up a little.
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Look to edit above, lol. And im gunna Lando the fuck up motherfucker! Like I said, KING FUCKING KONG AINT GOT SHIT ON ME!
Edit: And dont worry about his dam VSDs, it was an anger post anyway that I deleted.
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lol, okay.
Let's play.
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Well at least weve have identified some langauge that needed tightening and are moving ahead without a total meltdown... As for ooc and ic things. Its hard to avoid with everything being posted publically, and everything that happens is common knowledge after 24 hs plus hs time right? So we would know about the diplo anyway... And soon my char will have the same vision as dems dlos :D
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And for the record, my spynet knows everything that happens everywhere in the galaxy as it happens. Think shadow broker from Mass Effect.
Also, no one answered my question from yesterday, can this be counted as a Conquest mission, or does it have to be an invasion mission cause its a player?
Then, because this is going to be a 2 person assault, if it is a conquest mission, which of us gets paid for it, or do we both collect as per the mission milestones?
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I'll tweak the Missions accordingly, but here's what I have so far:
Milestone 1 (4 Days): System joins your faction's economic network BUT is still neutral (it will protect itself, not you).
Milestone 2 (8 Days): System joins your faction's political network AND will defend you if you are attacked.
Milestone 3 (12 Days): You replace the Space PDF and build a Fleet Depot/Embassy.
Milestone 4 (16 Days + Remaining Construction Time): All ground facilities are scrapped, build a Sector Facility, and the planet is fully yours (System Features can be used. Planets with Amnesty can allow you to build facilities there and take advantage of their System Features but not the System's industrial output.).
If more than twice the allotted time to complete a Milestone passes by and none of the associated actions have begun or are in progress, then that Milestone fails and the Mission is failed (you must start over).
Is there anything else you guys think needs to be added?
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Why do planets with amnesty have listed industrial output in the first place if you cant conquer them?
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Yeah i dont get that at all how does it work if i do diplo at corellia for example. Also the milestone is completed when its been the rit number of days AND the shit has ben built right?
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You can conquer them... it just takes extra time from an opposing faction. Whereas if you are trying to take a planet with Republic/Rebel Amnesty and use Diplomacy, you'd get the time reduction bonus. When I took Rothana with Diplomacy that Amnesty Bonus cancelled out my Officer penalty, but I was still able to do it. I was actually planning on Conquering Rothana but decided against it.
Let's say I begin construction of an Imperial Sector Palace on Day 13, the day after Milestone 3. Technically I'd need 3 more days to complete Milestone 4, but with the rollover construction time from the Palace I won't finish the mission until 12 days later.
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Then it should take you 12 days to complete that milestone in my opinion.
You know, perhaps instead of re-writing rules over this, why not just put certain key buildings related to mission milestones at correct build times to keep up with the mission parameters.
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Okay in that case the Milestone Schedule would follow this format:
Milestone 1 [4 days]: Complete SL.
Milestone 2 [8 Days]: Complete SL.
Milestone 3 [+7 Days]: Embassy/Fleet Depot.
Milestone 4 [+15 Days]: Sector Facility.
With 12 days to complete Milestones 1 & 2, and then 22 for the next milestones... perhaps consolidating Milestones 1 & 2 for time constraints would be better for gameplay? I think that is best. With all the other extra time constraints like replacement PDF construction and hyperspace travel.. I think this would help out a lot.
We could do 4 Days for the new Milestone 1 (which would incorporate #2 as well), and if you're the wrong Hero doing a cross-Mission, then you take a +3 Day penalty. Systems with Amnesty give you a -3 Day Bonus, so that pretty much if you're attempting Diplomacy at an Amnesty world you can just show up, shake hands, and break dirt.
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I like using the facilities. But why not fewer milestones?
1 . Sl only to get 100kc monthly + you provide replacement pdf fleet.
2. When fleet depot complete the world fights for you as long as fleet deopopt is intact. I it is destroyed planet returns to neutral.
3. When ops base completes you inherit all facilities and bonuses, and they pay you 1000kc which covers the cost of the ops base. You can also now build any facilities you like scrap shit etc.
When. World is at stage 1 only, if an enemy shows up and destroys your pdf fleet, they go back to neutral.
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I'll tweak the Missions accordingly, but here's what I have so far:
Milestone 1 (4 Days): System joins your faction's economic network BUT is still neutral (it will protect itself, not you).
Milestone 2 (8 Days): System joins your faction's political network AND will defend you if you are attacked.
Milestone 3 (12 Days): You replace the Space PDF and build a Fleet Depot/Embassy.
Milestone 4 (16 Days + Remaining Construction Time): All ground facilities are scrapped, build a Sector Facility, and the planet is fully yours (System Features can be used. Planets with Amnesty can allow you to build facilities there and take advantage of their System Features but not the System's industrial output.).
If more than twice the allotted time to complete a Milestone passes by and none of the associated actions have begun or are in progress, then that Milestone fails and the Mission is failed (you must start over).
Add that time frame to this system and I think it works out.
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2. Combat Space Patrols prevent any units of the same type from attacking Capital Ships in the same Grid Space. Starfighters block other Starfighters, Aux block other Aux. Starfighters cannot block Aux, nor can Aux block Starfighters.
Ok so before I proceed into any other impromptu rule "interpretations" here, what does this mean exactly. Can I attack his aux group with fighters then cause im not going after a capital ship? And vice versa?
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Let it never be underestimated the value of paid for units vs free units! Still a tad concerned with what the return fire from that cloud is going to look like, but at least it will only get 1.
Edit: And you may ask yourself why? Well my friend, yes, those were all free units, and a lot of damage that could have gone to things which needed to be paid for... but you just saw how much damage my support screen did... yeah its getting at least 1 more shot... and you have no protection against it. MWUAHAHAHAHAHAHA.
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Starfighters and Auxiliaries can be targeted at will. The only time CSP comes into question is if you are trying to attack a Capital Ship in the same grid and that grid has units on CSP that would prevent you from doing so.
Hypothetical scenario:
1. ISD-I Imperial is in X-1 with 6 TIE/F Squads and 36 LSHUs on CSP.
2. (12) X-Wing Squadrons attack LSHUs in X-1 and deal 1440 damage (all LSHUs have been dealt lethal damage, therefore the AUX CSP has been satisfied).
3. 24 Rebel LSHUs attack the ISD.
Note that if ANY unit on CSP is dealt lethal damage, it doesn't matter who or what attacked - it is considered "engaged" for purposes of CSP. Otherwise you would have to follow the normal 1-to-1 engagement rule to satisfy the CSP.
Make sense?
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Lmao, oh I already knew that. I was being sarcastic. Little bit of the old Rambo still left, sorry.
Edit: For the record though, let it not be said I am doing my damnedest not to be like that anymore though. Even during a full out near nervous breakdown I still stopped before it went over the edge into a complete and utter catastrophe, and fully abided by any and all rulings!
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And since when did Lord Algoz become the Emperor? lol -- Per the quasi-canon Timeline, the Galactic Empire is still being run by Grand Vizier Sate Pestage and Director of Imp Intel Ysanne Isard.
You Rebel types are giving him more acknowledgement than the Remnant!!
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I was under the impression the person in charge of the GE was the Emperor? Seems rather goofy the Emperor would be answering to someone. Kinda defeats the purpose of being Emperor dont it?
Edit: Also, after this battle we have to discuss these shuttles. If they are going to be 4 UCR they need to be 2-2 movement. It makes no sense my shuttles are manuverable enough to stop mid flight and spin on their axis, yet could not even keep up with my old Bulk Cruisers.
On another note, dont you just love it when 2 uber-vets go after each other lmao. Both of us are so afraid of what the other can do we are gunna rip these rules into pieces looking for an advantage, haha.
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Nah man, Dem's character is a Dark Lord of the Sith and commander of the GE military. If he takes over Coruscant later on in this game, THEN he would become Emperor - but the current status quo of Pestage/Isard running the GE, with Pellaeon/Council running the IR is in effect. Same applies to the New Republic's Mothma/Ackbar combo, etc. And nobody knows who's in charge of the Rebels, lol.
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Well im in charge of the rebels. Answerable to no one but myself and Ares, God of War, who blankets his bed with the skin of men he's killed.
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Sorry Hale but Eriadu ruling is bs. It was an honest mistake and his post should be able to be edited to that the attack takes place as he intended - obviously the attack was his goal, and he would have moved his ships closer had he realized. He overlooked a stat. A battle shouldnt be determined because once person made an honest mistake. he isn't trying to CHANGE his attack. just keep it the same.
EDIT: and this is my only protest. But I wanted to make my opinoin on the matter public. Specifically that since he doesn't want to change the majority of his post, just the location of ships NOT in combat, he should be allowed so that his original post may stand. If he wanted to change his attack around considerably I too would be opposed. I hope the difference between the two makes sense to you all.
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It isn't BS. At best, he could have gotten his LAAT/c within range by moving his DREAD. If the MC80 had moved, then launched the ATRs, and then the ATRs moved, they would have still been a grid away and out of range, no matter what path they took, as the MC80 has only a speed of 1.
What difference does it make? The auxiliary are still alive. They still deal the same amount of damage. They will still receive return fire if attacked. Nothing has changed except the extension of an awesome battle that will be decided when Hop exits hyperspace. And no matter what the result, it will still cost you more than it cost me :-)
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3 times, this is bullshit and im calling bias. At no time in this game has a post been thrown out like that, and you can piss off now. You tried to change the rules on me AFTER we entered HS. You allow him to have PDF that its been discussed before he does not have, and no you just toss out my post?! Done.
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We've all seen games when the Ref makes a call we don't like and think its bullshit from our vantage point. Thank you for throwing the BS flag on my call, but I've been very patient with Ramano in the past when it has come to this sort of thing and very willing to even let an "honest mistake" slide completely without making a ruling, but this a different situation.
It's not a huge impact one way or another anyhow. Those shuttles will still be able to attack later on, they'll still participate in the fullest capacity Ramano wants/needs them to and do all the damage they were designed to do. The entire battle will not be determined over the initial attack of two dozen or so auxiliary craft.
I'm not tossing your post out Ramano... I'm letting it stand while making a ruling on the minor parts of it where you over-exerted yourself. Don't Ackbar out on me now. It's only two dozen AUX we're dealing with here. Lando up and get back in the game.
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ITS HALF MY FUCKING ATTACK!!! And its never happened before, why now?! Why is the line all of a sudden drawn here? Why not back when we had out battle, or at Bespin? You have outright tried to change the rules to fuck this attack over, you allowed a bullshit loophole that EVERYONE knows was not the intent of the rules, and now you just fucked my post with the "Oh well, quit making mistakes" bullshit line. Whatever dude.
You had it out for this attack right from the start, and if you gunna sit here and say otherwise, im outright calling you a liar! You saw an opportunity to get every fleet in the galaxy destroyed leaving you unchecked, and your manipulating/allowing manipulation of things that will see that happen. Im not stupid, ive simmed longer then you've been walking and talking, I know bullshit when I see and smell it. Ive used this tactic before, so you can understand I have some experience with it.
Edit: And as far as redoing entire posts being a problem, thats kind of funny. You had no problem allowing it when I attacked Thyferra when I fucked up how movement worked with my NSBCs. In fact, you told me to go back and completely redo the post. So, that would be one of them rules that, so long as an imperial player isnt being attacked its ok, but if you attack an imp, by god your shit better be perfect or you just get ignored.
Please, tell me how I should not be thinking your protecting him?
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Dude chill. It's just a game. I want to see everybody have fun and battle each other out. I didn't say shit when my ISD-II went down cause I fucked up and we both didn't break any rules.
Your post isn't "fucked up". You still did tons of damage and those AUX can quite easily move to where they need to be next round and do it all over again.
Please do me a favor... let my ruling stand, and then wait today to write one more battle post. If at the end of that post you aren't where you want to be in the battle in terms of damage and mayhem, then don't attack again and sound the retreat instead.
Edit:
Look man, me and you go way back to GR. I was "AdamSmash" remember? You were my CO, and we both had Victory Escort Carriers and fucked shit up. So please do not patronize me with accusations of bias and favoritism. If you're attacking a neutral PDF and you make mistakes, I tend not to give a shit as much because it's not making an offense against another player.
That's where I draw the line.
It would have been a completely different situation if Dementat said "okay, Ramano, you can fix your post and I'll fix mine", but if he doesn't want to do that, what is the least I could do as a GM? The answer is: fix the smallest things first.
What can you do about it? Roll with it, learn, and move on.
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For the record, if we are not allowing modification, a correct ruling on that should have been:
RHD is located in B-8 with the 2 NSBCs, 20 LAAT/c attack is legal.
MC-80 is located in either DS-1 or C-16, with 20 ATR in either C-1 or B-8 and attack is invalid.
Please everyone adjust your locations and damage accordingly. And Ramano, shut the fuck up and quit being a spaz. And Dem, from now on if you see a problem with someones post, you need to say something. You do not have authority to ignore a post, or even a portion of it.
That is how a ruling is done with keeping the player in questions best interests at hand. Im not questioning your authority on this, but if your going to do the job, can you at least do it right and try to at least keep the appearance of not being biased towards your faction. A simple mistake is easily correctable without having to throw out entire portions of people's posts. It wouldnt be anything for Dem to go back and mod his post accordingly now, its been done, in this game, before.
So perhaps you should go re-mod your ruling placing my stuff where it should be, and not where I put it to begin with. You know, simple mistakes and all.
And know, Ill eat your fucking ruling. But for the record, this is not fun. This is unjustified rule manipulation and bias, nothing more. In any universe ive ever played in, including flashpoint, I have never had a post thrown out without a chance to be modified correctly, or even part of one. This sets a dangerous precedent that turns this from the friendly game its supposed to be to a spiteful pissing match seeing who can nitpick posts apart better.
Edit: And also, wasnt this why we decided we would allow mistakes to be fixed back in june when we designed the game? So we didnt end up with shit like this happening right now? It doesnt matter if you can nitpick a post well or not, cause the person will be allowed a chance to fix his mistakes. So we are just throwing this whole policy out now because Dem's fleet is on the line?
Edit Edit: And for the record, you just confirmed what my last line just said with your edit... how is that not biased? Its ok until its Dem's fleet?
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Also, could I get you to go fix your ruling placing my stuff in the correct locations. As per YOUR ruling, my locations should be
B-8: NSBC Nefrane/Cybean
DS-1: MC-80 Mon Remonda, m/RHD Destiny Ascension
C-1: 20 LAAT/c, 20 ATRs
B-1: What ever fighters I have left after this bullshit where he was supposed to hit my aux...
You currently ruled my aux in B-1, which if his stuff was in B-1, and my aux were in B-1, why couldnt they attack? Unless you are really telling me your ruling them in B-1 but not letting them attack, in which case I swear to god I quit. Id like to think it was just a mistake, you know, like all humans make. Guess its just a good thing your not gunna be crucified for yours...
And for the record, I had him beaten, even with your crap ruling about the PDF, I still had him beaten. Even before Hop got there his ass was beaten. I think you might want to go pay some homage to the GM who just saved your ass Dem. And you might want to take this moment to bug out while you have a chance, cause I promise NOTHING on that planet survives my wrath from this! I WILL SCOUR THE GALAXY AND STRIKE YOUR NAME FROM EVERY PLANET AND SHIP, PERSON AND DROID. NO ONE, ANYWHERE, Will ever know you existed. Your people will burn, your cities will crumble, I will wipe your very existence from space-time itself! None under your banner shall be spared my RETRIBUTION!
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Ooo, it's gettin all heated up in here. Will tits help?
(*)(*)
TITS!
8)
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Fair enough Ramano, I'll correct my ruling:
RHD is located in B-8 with the 2 NSBCs, 20 LAAT/c attack is legal.
MC-80 is located in either DS-1 or C-16, with 20 ATR in either C-1 or B-8 and attack is invalid.
Please everyone adjust your locations and damage accordingly. And Ramano, shut the fuck up and quit being a spaz. And Dem, from now on if you see a problem with someones post, you need to say something. You do not have authority to ignore a post, or even a portion of it.
Although I would change that last line to:
"And Dem, request a ruling before posting." Because we can always backlog posts instead of worrying about the 1-post/day limit.
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I always thought a post took place at its time stamp, not its last edit, in the first place. So I dont understand why that would even need clarification. Mistakes will be made, and we agreed people would have a chance to correct them, thus preventing breakdowns like this in the first place. People make mistakes, and usually we are happy to go and fix them, without argument, as I have done since day one. But sitting here crucifying people, throwing out posts, even parts of them and just taking a "sucks to be you" attitude about it, that is what causes problems. I tend to go over the deep end when im told a simple, easily correctable stat error, that wont even modify the initial post, is grounds for just tossing shit out and leaving not just me, but my partner in this basically at a loss, and then the GM telling me "tough love" make a mistake in the ruling. I apologize but damn! You seem to take peoples feelings too much into account when making a ruling, and its not about the persons feelings, its about their intentions with the post in question, and the rules that matter. If there are hurt feelings there are hurt feelings. Unfortunately though, you will hurt WAY more feelings by making a bad ruling trying to keep everyone happy then you will just telling one person "This is what the rules say, either fix it or void it." Had someone sent me a message any time between 5:30 when I posted that and 11:20 when I went to sleep, Id have happily fixed my post and never said another word about it. This would have never happened.
And your a bit more articulate then I am, and as I said from day one, if you can word something better that I said, by all means do so. lol
Edit: Also, can we get the ruling moved to its own thread, and i'll delete my bullshit off the battle thread and we can clean that up a bit.
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Oh yeah, I got distracted and never asked the question I was going to.
On the Hero rules, it says I am allowed 2 hero's. Now being common knowledge that this does not allow you 2 fleets, its basically there for stat purposes and ground combat only. Now with that in mind, could my 2nd Hero be a sort of... split personality of my original character? (-runs to check if syren has a copywrite on schitzo characters-) Like I would still treat it and pay for it as a 2nd Hero, but it would just be an extension of my original character.
Somewhere along the lines of my guy became so angered by this battle that his personality split into 2 different people that work both in tandum and against each other at the same time. Then I pay for it and level it up as a new Hero using all assorted rules.
And as a secondary question now that I think about it, does a 2nd Hero gain abilities just like the first? Like if anyone here had a 2nd Hero they paid for, and that hero gains the ability to add another ship to the fleet, does it get it. Just as an example, Hale, you have your 2 SGAF from your Hero, now say you got a 2nd Hero who gained the ability, would you get a 3rd and potentially 4th SGAF for your fleet?
Edit: Or for that matter any of the abilities. Say I had 2 Republic Officers, would that double my flagship bonus as well?
Edit Edit: And because this question wasnt complicated enough, say its said it does add 2 flagship bonus's, how are the bonus's figured. Would it be 10% bonus, then an additional 10% bonus of that, or would it just be a 20% bonus?
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Nope, no copyright. I've got the gender equality and LGBT covered as well as drug abuse and family issues. Alexia Winton was severely mentally unstable, yes but that was due to Force possession not because of a disorder.
Actually, I quite like that idea, highlighting a characters mental illness as means to deepen your storyline. Done well, it could add an original depth to the character.
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Two Heroes will afford you the bonuses of both, like Dementat has right now with his Sith Lord and Imperial Leader.
The only difference is players will only get 1 Fleet.
There may come a time in GCW when we can expand the game and let players roll with 2 Fleets (1 per Hero), but that time is not now.
If you have two Heroes in the same Fleet, you have to pick which Flagship bonus you want.
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So.. game on at Eriadu then?
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Two Heroes will afford you the bonuses of both, like Dementat has right now with his Sith Lord and Imperial Leader.
The only difference is players will only get 1 Fleet.
There may come a time in GCW when we can expand the game and let players roll with 2 Fleets (1 per Hero), but that time is not now.
If you have two Heroes in the same Fleet, you have to pick which Flagship bonus you want.
You just contradicted yourself?
Two heros will afford you the bonuses of both. If you have 2 hero's in the same fleet you have to pick which flagship bonus you want.
So which is it?
Edit: Nor did you answer my question as to, if I have hero's affording extra ships, do I continue to get them. IE: Could I get up to 4 NSBCs accompanying my fleet or you 4 SGAF? And you didnt answer me if I could have 2 hero's operating out of the same person.
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All that over a couple of Lambda Shuttles. I didn't ask for you to make a correction because I am fucking sick and tired of doing so. I mean seriously, have you made a single post that wasn't fucked up in some way? I thought you were supposed to be some sort of fucking genius? And we wonder why people don't want to come back, and why we can't get new players.
That is all I have to say.
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Well, I could point out all the mistakes that have been made in yours, but we just over look them because its menial. Like perhaps you should check your locations currently on your stuff, and figure out how I got shuttles attacking my fighters in B-1 from B-3 where you have them listed? Stuff that nonsense dude, you aint perfect neither. And being a genius has nothing to do with getting excited and over-looking minor details. Im sorry you tried to cheat and now feel the need to tell me im the problem.
And for the record, have you made a single post that didnt involve you "misinterpreting" the rules to mean something else? -sniffs- Yeah, perhaps you should wipe your own ass before complaining about other people's shit. Oh, and if you go through and look at the battles, every battle you've had verses another player, has come with a rule change due to "your interpretations" of it.
Just pointing that out.
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Fire and Movement
During combat, starships can fire all weapons and then move OR move and then fire all weapons.
And yet again I have to hold your hand and walk you through this. Explanation was in the summary.
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Yes but aux craft also work like a starfighter in such that once they *engage* a target, thats their turn. Again, you interpret the rules into something they are not... Unless there is another reason that slips past me on why we differentiate between engaged shuttles and those just flying around?
Edit: Do you see what im saying here. For every mistake that I make, you "interpret" a rule different from everyone else in the game. So, how are you such a saint while im such a devil when in the big picture, we both are doing the same WRONG things... over and over and over. And for the record, I dont sit around saying your everything thats wrong with the game either.
Yes, I will do a better job to pay closer attention to what im doing, but how about you back off the bullshit on expecting people to be perfect.
Unless of course your telling me I have to sit here and be a silent beat dog when I am ruled against, but your allowed to act like me when it happens back? Now Silence! That is enough of both of our bullshit! Its time to be handing out beat downs, and your distracting me from mine.
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Were you referring to this?
Combat Space Patrol
1. Starfighters and Auxiliary Craft can take up CSP to protect a single Grid Sector anywhere in the Space Grid. In order to "occupy" a Starfighter Squadron, it must be engaged by either another Starfighter Squadron, a Capital Ship, or be dealt enough damage for it to be destroyed. In order to "occupy" Auxiliary Craft on CSP, they must be engaged by another AUX craft or dealt enough damage to be destroyed.
2. Combat Space Patrols prevent any units of the same type from attacking Capital Ships in the same Grid Space. Starfighters block other Starfighters, Aux block other Aux. Starfighters cannot block Aux, nor can Aux block Starfighters.
They were not engaged one-to-one by other auxiliary, nor dealt enough damage to be destroyed. I did, however, return fire, meaning they are no longer on CSP and your auxiliary can now attack a capital ship... if they catch up. I don't believe I read that wrong.
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No one has said you've ever read anything wrong. But what you understand from what your reading, and what the rest of us understand from reading the same things are beginning to reach almost alien perspectives. Aux craft here are basically cap ships that attack and group together like fighters. Last I check, cause ive tried it, fighters cant engage a target then move away from it. So if aux work the same way, why would they not be considered *engaged*
Again, its a menial issue as it doesnt matter if they are in B-1 or B-3, either way they are still in range of what I attacked them with, but im just saying, dont be a dick and I wont be a whiney bitch. And not giving a person time to correct a simple mistake in their post is most certainly a dick move, and I dont think anyone else here would disagree with that. I mean seriously, thats asking an awful lot to do shit like that to me and expect me not to get upset about it. Just because I have a past label as a trouble maker doesnt give you the right to be a dick either.
Like I said, had you just, in the 6hrs my post was up before you could post, let me know I made a mistake, I could have fixed it and prevented this entire ugly incident. So for every bit of this that is my fault, and equal portion is your fault, so if im a problem around here, that would make you one too. How about we not be problems and kick some ass huh?
Edit: And we gotta knock off the shit, we keep burying my question about the Hero's before Hale can answer it!
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So, should I claim that your mistake means your post should be voided because its over an hour early while we are working on some pretty exact time constraints, and im just tired of dealing with fuck ups? Or maybe claim that your everything thats wrong with the game and the world and that no one wants to play cause of you?
Now of course you understand im speaking sarcastically but I thought it important to point out that the king of perfection here isnt quite so perfect either.
Re: ERIADU
? Reply #14 on: Yesterday at 11:50:35 pm ?
Re: ERIADU
? Reply #17 on: Today at 10:23:04 pm ?
And no I dont want you to go back and fix it, I dont care, just making a point for posterity that everyone makes mistakes, and no one should be crucified for it.
And personally, I dont give a shit about posting times, I say we have this shit out right now. Hop can just dodge debris and pick off the ground troops when he gets there. But me and you sir, it seems we got some beef that needs to be sorted out, at the end of some turbolaser batteries.
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My mistake. I'm a different time zone. Guess I was overly focused on beating the double-team that I had the courtesy not to do at Thyferra when I had the chance.
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You got Thyferra yes, but let us not forget my original plan to hit you at Eriadu, when you had a little help from a pair of Escort Carriers not under your control running an impenetrable CSP screen for you. I mean seriously, you do something and its ok, then when I do it back, now its time to make an issue out of it. Im going to start calling you Mitt, lmao!
And your not going to beat the double team, thats the point of it. Do you honestly think id put my RHD in harms way if I wasnt absolutely sure someones fleet was coming with it? Lets face it, your the top dog right now, and the problem with that is, everyone else in the game is conspiring against you. Thats why I been happy running a close 2nd place, cause it keeps the focus on you and not me, lol. When your on top of the mountain, everyone below you can only look up in jealousy and envy.
Also, lets be realistic, eventually someone was going to get double teamed, how else are you planning on taking out a stronghold planet? I mean, your running 46CP out here and can still barely keep up with my fleet, all you can do is fire and run desperately to stay away from that MC-80. If with all that you can only match odds with me, how are you planning on taking it on at one of my planets? Run the numbers all you want, thats not happening without both of you, you know it and I know it. So, knowing that, I chose to make a first strike when it was most convenient. Didnt end up being as convenient as it should have been, but none the less, the concept still holds.
And truthfully, the only reason I even have help coming is because I grossly under-estimated my own fleet. But I felt it was time for a lead change, as it was in my best interest with the current game set up, and the only person with a built fleet that would have to fear me, I would basically give my faction too to keep him playing, so Hop obviously has nothing to fear from me.
Edit: And technically, you havnt even been double teamed yet. Its still just me and you out here, which had I not been forced to reveal that due to attempted mission time frame change, you would still be thinking Hop was enroute to Rothana. And again, thats a non-issue, I offered to toss out the posting time limits and me and you could have it out and finish our match before he even gets there. So quite frankly, although yes, you sit with the knowledge you've lost this planet either way you look at it, I have however offered you the same courtesy back. So please do me the favor of not impinging me honor.
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I actually didn't ask Hale to send ships to Eriadu. Turns out he was gonna do diplomacy and I got there first. Oh I know double-teams are gonna happen, but a little one-on-one now and then is healthy. We would have exchanged blows, taken losses, and someone would have withdrawn to fight another day. As for your Dreadnaught, I have no intention of destroying that hulking liability.
Oh, and as for Hop, he can take that hour I misposted off his hyperspace travel, which by my math, puts him at Eriadu some time on the 21st?
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12:04, as without the hour it was 1:04, but im not looking for you to change it, its unimportant. A little mistake that effects nothing. I was just using it to point out that when people get excited, details get over-looked. I start making assumptions, you start losing track of time, shit happens. Im just trying to say, I made a mistake, I didnt murder someone like you just made it appear. And you know what you did was a bullshit move, cant say I wouldnt have thought to do the same thing, but ultimately I would keep in mind im not trying to be an asshole either.
I mean, yeah, we could take this to that level because well, we are both intelligent individuals, both veteran simmers, and we should both know well enough of what we are doing. But, as we just saw, thats not fun. That just makes people angry, sends me into crying rant fests, sends everyone else into accusation mode, and every hates eachother. We dont have enough players here to hate eachother like that. I dont want you to be mad at me, and I dont want to be mad at you, so you can kind of understand my shock to such a move being used, even in this situation.
And I know you didnt ask Hale to come to Eriadu, you didnt even know I had plans to come after you. Hell I just showed the outright fear I had of you with the PDF moves I made to Thyferra, if you had any indication I was planning an attack Id say you were in control of the force IRL. But the thing it did show is the possibility exists, and you know my motto: Do unto others as they would do unto you. Just do it first.
But as I said, the offer remains, we can make this an honor match and throw out posting limits, me vs you all night long. Hop will just have to occupy himself with the ground when he gets there, lol.
Edit: However Ive been running the numbers, and your current tactic is unsustainable. By the time you've dealt with the rest of my fleet, you wont have enough left to get near my MC-80, which, if your in weapons range, I am also in weapons range, cause your going the wrong direction to use this tactic on that ship... And I appreciate you not going after my RHD. Yeah its got a 350 a month price tag, but I got a frigate thats more powerful then one of your VicStars. It would be like you getting to run an ISD and an Acclimator in the same fleet. And why even with a 46CP combined fleet you can still only match me. I told you to design a flagship, it was worth it. =)
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Oh, I understand and probably would have handled it differently against someone who didn't have a history of exploiting loopholes ;-)
As for this battle, I know my fleet is no match for yours. Every squadron of rebel fighters is the equivalent of a capital ship, so that makes a whole lot of capital ships on your side of the equation. I will lose the battle, and never touch the MC80.
My tactics, however, still elude you.
You have poked the bear!
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Your tactics have my head spinning harder then when im drunk. Its like watching me play chess against one of those super-pro players who knows what your going to do before you do it. Then move a pawn for no reason what so ever and watch them sit there for 30 minutes trying to figure out why you did it. Same concept. You got 600 damage per post just sitting in your hangers, knowing your going to loose it, yet still wont launch it?
Again, knowing full well you've lost everything that remains at this planet, you fight like your not going to have another MC-80/Dread combo dropping right on your head? Why havnt you just suicide slammed me yet?
Your tactics make no sense!!! Why, why are you making me chase you?! Why Mr. Anderson, why, why do you persist!
Edit: For the record though, the difference in this battle is the fact your using all stock units. This battle would have been a completely different story had you been running 12 Squads of T/As and 80 fucking Gamma's.
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So I was gonna stick it out but couldn't get some questions answered in time. The difference would have been significant, so I had to bug out. Call me what you wish.
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No, I was actually expecting you to do that as soon as you took down my fighter screen, lol. But I do have a question, are PDF ships allowed to just take off after a battle like that? Your basically fleeting them to use them for tractor power like you did, and 3 VSDs is way more then 23CP. More want to know for future reference then to decide anything at this battle, but yeah, some clarification on that would be appreciated.
Edit: And remember, if you have a question or something and time sensitive posts are on the line, just make a place holder post. We're all supposed to be being civilized and friendly here, its allowed.
Edit Edit: And Dem, I have a question for you... your already half way to the death star anyway, why dont you just sit at home and dump all your money into it and you've won the game in 2 action days... ?
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I didnt realize he's that close! I think I'll just wait til the next chapter to get invested timewise if that's the case. Pointless to participate so far behind.
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I have to agree, Dem is close enough he can basically win the game at will. So do we just want to call this match up as Dem's win and move on to chapter 3? Lets face it, short of Me, Hop, and Hale all teaming up together, which even with my SLing abilities I couldnt justify, no one is in any position to assault Coruscant before Dem can finish the Death Star. So, with all this being brought to light, I say congratulations Dem, my simming abilities are no match for your Meta-Game Management.
I guess unless someone has any objection, I will go start working on my Vong stats then. >=)
And yes, I want, need, and must have the Vong. I called dibs a month ago, and lets face it, none of you can RP genocidal maniacs like I can.
Edit: Also, for winning this round, I think the imps (or just Dem, however) should get a starting bonus. Only fair.
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I don't have any intent on building the Death Star and winning the game so early. Besides, look how long it takes to construct? Why would we call it now when you still have time to find and destroy the R&D Facility?
Does nobody enjoy a little nostalgia anymore? As you can see by my use of the free tech, I am very nostalgic. Hell, I want this game to go long enough for me to use some Dreadnaughts and things, lol.
And Hop, I would have allowed a placeholder if I didn't have one more post turn before you arrived. You entered HS from Mon Calamari at 12:51pm (Edit: I think, as you have another post that says 1:04pm and edited the 12:51pm post several times). My next post could have been made at 10:23pm but I was hoping to get that clarification first. I wasn't trying to be a dick.
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Ok fair enough on the posts.
I'm nostalgic too, but going up against 4 VSD-IIs, you cant be using much else than good SF and MC80s. I'm not going to arm a fleet that cant win for nostalgia. You use TIE F, but you also use VSD-IIs which are brutally effective against most everything including fighters, AND they carry 87 shuttles
I really wished a lot of the rebel ships weren't so useless. But unfortunately all of them are. You can use them, but they are more expensive and less effective. RAF is a great example. 6 CP, less than 500 damage at 4 UCR, and 1 squad. 1 aux i think. A pair of those takes more CP than a VSDII, which is vastly superior in ground, space, and aux/sf. The CGUN is more expensive and takes more CP than an X-Wing squad which is much more effective. The NEB is decent and useful, but the MC60 is CP hog and only good for ground, no sf basically. Dreadnaughts are low UCR and slow, carry next to nothing for fighters and CP expensive, etc etc. You pick a nostalgic fleet and do the math yourself against a pair of VSDIIs and tell me who wins or forces a retreat every time? The Imp ships have better firepower so low UCR craft get bombed out and disabled in 1 turn if they aren't huge mon cal ships. Meanwhile the 2 squads your fleet carries get eaten alive by a swarm of shuttles and a dozen TIE F squads remain on CAP untouched :)
I wish there there was more incentive to use these ships. I wanted a a pair of RAFs with NEB support as my main fleet until i started simming through battles to see how they performed, and they'd get destroyed quickly or disabled and at their cost, its not effective. Speaking disabled, Imperials also have fuck tons of tractors so they can bail out as you did with disabled ships in tow.
There's some thinking to be done in this regard. I'm not really sure what can be done but yeah. For now, you'll see Mon Cals with a few smaller support ships in CP and lots of fightres, because without the fighters there is zero chance of survival.
I don't have any intent on building the Death Star and winning the game so early. Besides, look how long it takes to construct? Why would we call it now when you still have time to find and destroy the R&D Facility?
Does nobody enjoy a little nostalgia anymore? As you can see by my use of the free tech, I am very nostalgic. Hell, I want this game to go long enough for me to use some Dreadnaughts and things, lol.
And Hop, I would have allowed a placeholder if I didn't have one more post turn before you arrived. You entered HS from Mon Calamari at 12:51pm (Edit: I think, as you have another post that says 1:04pm and edited the 12:51pm post several times). My next post could have been made at 10:23pm but I was hoping to get that clarification first. I wasn't trying to be a dick.
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Well thats kind of the point Hop. Imps get the heavy ship power, rebs get the fighters. Your supposed to be using lots of shuttles and fighters, its where all of the rebel firepower comes from.
As far as ending the chapter, you need to hurry up and do it so I can fucking start using the Vong and eating the galaxy 1 planet at a time until you kill the Koros-Stronha, MWUAHAHAHAHA.
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Sorry to be a party pooper, but I personally would not be interested in a Vong-era sim. I never had interest beyond Thrawn. I'd prefer a next chapter to build from where we are, maybe going off in our own parallel SW universe rather than picking up the story from the canon material.
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Yeah, that kind of really sucks as the next chapter is supposed to basically be the Vong invasion and everyone gets free reign of the tech. And we need at least the 4 people to make a game out of it...
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Not looking for Vong either. We still have the eras of Thrawn, Black Fleet, Corellia.... Hell, we even skipped the Sri-Ruuvi, which would make for a good flashpoint right now.
Hop, I wouldn't have fielded 2 VSD-II if it weren't for Ramano's fleet. I was perfectly happy with 1 and a pair of Strike Cruisers. I was actually hoping to see enough turnaround that people would be forced to use cheaper, smaller ships. Hmm... this could happen yet.
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Ruuvi are godmode as shit. Not even part of canon SW, fan fiction and nothing more. (Personal opinion, but backed up by fact.) And I was under the impression we were skipping all that because its just more of the same. No significant technological upgrades, no great shift in the scope of the galaxy, just more of what we are doing right now. I dont see what the point would be to just restarting, which is what that would be?
Also, I take offense to being told my fleet is not Nostalgic, im using old republic tech, lmao! Would you feel better if I took 3 RHD's and a QFBC?
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We need to think creatively on specs for the next round or even for this round I think. It's difficult. The formula Hale uses has been worked over a few times and its as close to money/value that any sim has been. At least it is a template that's used and we're not just eye-balling units, ya know.
It can't just be cost that limits players, b/c eventually money is found. Ships have to be worthwhile on the battlefield.
I think we need to use the same creativity we've demonstrated in other parts of the game in fleet/building. Right now its the same as ever - save money build the most effective ships and use them. Or by adding in another level of hero specialization.
By winning battles or even losing battles you earn TACTICAL POINTS.
With TACTICAL POINTS you can purchase HERO MODIFIERS (up to 3 per hero can be active).
An example Hero Modifier = Dreadnaught Master - Dreds do *X more damage and get +1 UCR. Wing Commander - For fleets with less than 6 squadrons, add an additional 3 squadrons as a bonus. Raid Force - no ships over 500m, less than X SF Squads and get a 40% damage bonus, +1 UCR rating for that force.
I dont know, just throwing things at the wall but you get the idea. There are ways we can get creative here. I think the trick is not building a pyramid shaped system of benefits - you get more money and get better and better. Instead you get more money/points and get more options, each not different but not necessarily better or worse.
Or find a way to tweak the formula so that the most powerful ships are more expensive. etc etc I dont know. We also need to figure out a way to encourage engagement, to make battling essential to advancing.
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Now this Tactical Point idea is definitely from outside the box. I think it has a lot of potential. Make less popular technology more appealing through bonus', thus diversifying the battlefield. An interesting idea.
I have issue with the current hero tree anyways, as you can stack (i.e. General AND Admiral) when it should branch out and keep you to that specific ability.
Good job, Hop.
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THE PEOPLE HAVE SPOKEN!
I definitely hear you guys and have my own personal observations and concerns about GCW which I have made myself which are along the same lines. As everyone could imagine, I'm a little bit more sensitive to the overall enjoyability of our game since I'm the one who launched Episode II.
The bottom line is, GCW Episode II is entirely playable and enjoyable as is in its current format...so I don't necessarily think the game is broken, but at the same time there are several reasons why the game hasn't really excelled:
1. The number of total players really limits the amount of PvP we've seen thus far. Imagine if Erasmar and GallPizi were active. The inner rim, core worlds, and northern outer rim would be an entirely different landscape right now, and there would be a lot of PvP friction. This tends to happen with every single game on this forum anyhow, so I'm not entirely surprised. The question is, where do we go from here knowing that only 3~4, and hopefully an active 5th player might be involved?
2. I like the Heroic Units and the idea of the player being an actual unit, but I think this can be improved upon. Honestly, I wouldn't mind bringing in something closer to the SWSF Legends we had going a while back. If simplified and tweaked for interstellar combat as opposed to a D&D style game, then I'm sure that would be awesome.
3. While Missions give incentives to expand, I think we'd see more expansion and friction if we didn't rely so much on facilities for income and instead on systems themselves. This has something Hop has brought to my attention.
4. A single player fleet isn't enough to break a Stronghold or even a slightly less defended system. I think the Command Point system works, but clearly we need more units on the table, not to the extent that at the beginning of the game I could launch an immediate attack at Mon Calamari and blow it up... but perhaps something on the order of 30 Command Points and no bonus units would be more favorable.
5. I'm sure some players feel a little "stuck" playing their faction. I know I do. I was leaning towards the Trade Federation at first but went Imperial Remnant simply for balancing purposes. What I liked about the AE Reboot on this Forum a couple years back was the "name and claim your own faction, stronghold, and technology" idea. I think that would be really cool in GCW.
Other comments I have: I really like the current timeline and technology, as well as the political landscape of the After Endor universe. So what I propose is this... let's keep playing Episode II for now. Hop and I will hit the drawing boards and we'll see if we can't create a "GCW: After Endor" game system based on everyone's concerns and observations. Swell?
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Sounds good to me.
And I WILL be posting at Eriadu today for those concerned where my fleet my disappear to in HS :P
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I disagree, after what was just shown me at Eriadu, I could most certainly solo a stronghold planet. Let me finish up at Eriadu and I will demonstrate at Mustafar.
And I dont know, to me it just seems like if we are going to change a bunch of stuff up, we need to go ahead and just advance the chapter. It really seems like everyone wants to play, they just dont like the current storyline behind the galaxy, which I mean, if we are doing starwars, theres not really much that can be changed.
As far as raising CP limits, your just adding math at that point. Adding more ships will not change the scale of combat, it will simply add more to each attack post. The problem we have is only having 4 players, but we knew that before we even started the game. Everyone just got spoiled when they saw 8 people try to join the game at the start, which I tried to tell you once we got playing that wouldnt be the case. Era and Gall flat out disappeared, Eid never had any intention of playing and Sherm never even made a starting post. And bitch as you might Dem, only 1 of those can even from a certain point of view be blamed on me, and thats just convoluted as he only joined to make me miserable in the first place.
So my 2 cents worth on the matter, either leave things as is, or lets advance the chapter.
And for the record, this game is already much closer to an RTS then I would have liked to begin with, anymore swing in that direction and unfortunately, im just not interested. I joined for a D&D-like RPG, if I want to play an RTS i'll go put in StarCraft. No offense.
Edit: And back on the raising CP limits, do remember, that raises my CP limit as well. Your making comments now as to how over powered my fleet is, you really want to allow me another dreadnaught to that mix?
Edit Edit: Also, my fleet is so powerful because I understand something none of the rest of you seem to not be able to catch onto. Those big giant ships with all the firepower are worthless. Why do you think my only ship with a 1 move is a carrier. I dont have to get it near you, its power comes from its support craft. That and im absolutely preying on you with your thinking that the poultry 350KC an action day my m/RHD costs me is actually slowing me down. Pound for Pound thats the most powerful ship in the game (thank you btw Hale) and none of you will even think about targeting it cause, well it costs 350KC every pay day. Yeah, my fighter/shuttle cloud is expensive to replace, but I am more then set up to keep rebuilding it. And it takes me 1 day to rebuild vs taking you a week if not longer. Reassess your tactics then come back to this discussion later.
Edit Edit Edit: And for the record, if there are any complaints about my flagship, I didnt design it and have the messages to prove it. Hale tossed it out as an idea to me, I jumped all over it, so yell at him before saying its more of the "Ramano-ism" to kill the game.
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No one has any problem with your ship, Ramano.
And no one has any problem with the storyline. To the contrary, every one of us other 3 love this period in Star Wars, we DONT want to go to Vong timeline.. so not sure where you are coming from there.
There is a sweet spot with CP/fleet size. We have to make sure planetary defenses are in line with the fleet. I personally believe that most worlds should have pretty minimal defesnes, and defending a world will ALWAYS require a player fleet to respond. Otherwise you get the problems Hale mentions of it being difficult to take a planet + PDF fleet + Player fleet. If you want to hold on to worlds, you have to have units to respond. This has always been a problem. Force players to make fleets that can be split up and used for defense as well as attack .Give me 30 or more CP TOTAL, and no PDF fleets. Very minimal defenses - maybe a few SF squads, a gunship or two. On the major worlds the defenses will be more substantial but most planets should be next to nothing. IMO this alone would up the level of engagement.
Also Hale isn't talking about going all D&D. I think just having selectable 'abilities' would be enough - you can use your earned points/monies to purchase modifiers that give your character certain bonuses for combat with your fleet or ground forces - like in my example, a bonus for any Dread's you command, or for X-Wing squadrons under your command, or for certain fleet types, etc etc. No one is talking about rolling dice and shit. I also dont want to complicate that too much. In my mind, i just see these bonus modifiers with conditions, like playing cards, that you can buy and swap out, only allowed to use X at any given time and once you replace it you lose it forever and have to buy it again later. Something that you might find useful for certain missions, etc. These could even involve expanding CP points until you suffer a defeat, and after taht hostile action is finished (all units out of danger), the card expires, etc.. Could be cool and throws in a variable.
I am happy to go on as now but I think there are some obvious things we could do to enhance gameplay and starting Chapter III isnt a bad idea.
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Ram how did u make income from eriadu?
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Conquest mission.
As far as vong, I just throw it out there cause that pretty much thats what tech era Hale was talking about. If we are running that timeline for tech, why wouldnt we have the vong invasion as the back drop for it? Seemed pretty common sense to me.
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duuhhhhh he says 8)
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I was expecting Dem to stick around in which you'd have gotten paid too, but he took off so we'll get you in on the ground invasion and you can get paid too. =)
By rights I was expecting this battle to be way uglier, I just sorrily under-estimated how vulnerable ships are to undefended fighter attacks.
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Also Hale, we have a list of questions adding up that havnt been addressed yet due to distraction and IRL.
1: Can 2 Hero's operate out of the same character, kind of like a split personality disorder?
2: Can PDF withdraw from a battle?
3: If 2 or more players work together for the same conquest mission, how do payment rewards work?
4: Do multiple hero's allow multiple hero bonus's. For example if I have 2 hero's on the same fleet, do I get all associated bonus's of both heros. IE: Added ships, extra shield/hull/damage, double KC bonus's where applicable?
5: Where exactly is chapter 3 supposed to take place in the timeline?
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My completely unsolicited opinion - I loved the way AE was set up. When I first joined the original SWSF years ago and started posting in Freestyle, it was Ramano that goaded me into joining the main sim. I was hesitant at first but the freestyle feeling of AE really allowed me to explore my own storyline within the larger framework of what everyone else was doing. This led to the massive collective storyline with Medivh. The reason the GCW is unappealing to me (and this is by no means a dig, Hale darling as I know how hard you worked at this and am very proud of you for doing so) is that the uni is set against an actual timeline and canon which makes me feel all restricted. Clearly I'm not a battle post kind of gal and in the AE when it was claim your faction, set up your tech, etc, I used that information to create my own storylines that was influenced by the battles everyone else had with one another. So, in the future, if there is a return to that kind of format as in a GCW:AE that moves away from the canon, I would be open to slutting up that sim with drama and scandal.
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Oh no no no Syren, you are misinformed on this. Yes, the uni is set according to canon events, but thats where it ends. I assure you the rebellion was never in command of an officer capable of engaging the imperials as I am currently. The canon events are only to set the stage, our characters are what will progress the storyline. Which is why I was so interested in getting you to join, cause you have the SL ability to aim the game into new directions that people havnt seen before. Thats half the joy of simming, taking the backdrop of events how they happened, and putting you own different spin on them.
Its kind of like Assassins Creed III coming out. The backdrop of the story is the revolutionary war, but they changed it up as Washington is some maniacal dictator trying to become King of America. Same concept here. The story starts off as canon yes, but where it goes from there is where our SLs direct it. There is no rule or law that says things must be maintained to full SW canon timeline of events. Not that im aware of anyway.
Edit: And if we were keeping to canon events as you assume, then we have until the end of Nov to complete the battle of Coruscant. As it has been described to me, 1 month = 1 year in our game, so as of Nov we are in 10ABY, far after the battle itself. I assure you, no one in this game combined is ready to make a run at Coruscant. The SSD alone would take my entire fleet to deal with, and even then I would have nothing left to take on any of the other PDF, let alone when Dem comes out.
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Also Hale, we have a list of questions adding up that havnt been addressed yet due to distraction and IRL.
1: Can 2 Hero's operate out of the same character, kind of like a split personality disorder?
I'm not sure what you mean. If Hoppus trained another Jedi Hero, and ran two Jedi's (one master, one apprentice), as the controlling player he could post for both... but otherwise you're going to need to clarify that question.
2: Can PDF withdraw from a battle?
I'm going to go with "it depends if you have room at another system to take the PDF Fleet in", otherwise it will have to stay. Currently all my systems have their PDF Fleets maxed out, so I would not be able to withdraw the PDF, since technically this would be a "unit transfer" according to The Burden of Command.
3: If 2 or more players work together for the same conquest mission, how do payment rewards work?
What you reap is what you sow. Your kills = your cash. Shared kills/milestones = shared cash.
4: Do multiple hero's allow multiple hero bonus's. For example if I have 2 hero's on the same fleet, do I get all associated bonus's of both heros. IE: Added ships, extra shield/hull/damage, double KC bonus's where applicable?
No. Only 1 Hero is the "commanding officer" of the fleet, so you only get 1 "buffer" bonus and must pick between who. If you split your fleet and your Heroes, then their respective halves would get their respective bonuses. Bonus ships can be added to either Hero's command.
5: Where exactly is chapter 3 supposed to take place in the timeline?
Episode I was After Yavin. Episode II is After Endor. Episode III is After Coruscant. This is why right now everyone is gunning for Coruscant. According to the canon timeline, the New Republic invades Coruscant and liberates it: http://starwars.wikia.com/wiki/First_Battle_of_Coruscant_%28Galactic_Civil_War%29
Technically, Episode III will be 9 ABY, which is when Thrawn showed up. So if we went to Episode III right now and also went into an alternate reality of some sorts where one of us took the mantle of Thrawn, then that's where we'd be at. Default Strongholds would be Coruscant (New Republic) and Bastion (Imperial Remnant)... but I'd let people pick their own Strongholds and factions if they wanted to play a different faction or even an off-shoot Imp/Reb faction.
And yes Syren, Ramano is correct in his description of current affairs. This game is more of a "sandbox" than anything else. The stage has been set, actual canon characters exist (Pellaeon, Mon Mothma, Ackbar, Sate Pestage, and Ysanne Isard), etc. but we the players functionally and actually determine the course of history. Theoretically, Erasmar playing as the Hapans could have taken over Coruscant and established the Hapan Star Cluster as the ruling power of the galaxy... wouldn't that have been something.
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Ok, specifically what im asking with the Hero's is: Can I operate 2 hero's out of the same character? Something along the line of Ramano's personality splits, he is mysteriously endowed with some power, and becomes both a Republic Officer, and a Republic Jedi, yet treated as 2 seperate hero's in terms of costs and gaining abilities.
Which is why I bring up the point can I get 4 NSBCs tagging along with my fleet with appropriate hero's?
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Split Personality Disorder. That explains a lot.
No. =)
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Hey, I am not officially perscribed any meds! Its not that bad, lol.
And you suck, that could have been awesome to SL.
Edit: Or did not not give me an answer to the dual classed character and mean no 4 NSBCs?
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Oh you want to multi-class? Hmmm.... I'd be okay with it. You will have to pick which bonuses you want though categorically for your Fleet. Basically you want to be some Supreme Jedi General? lol
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I want to be god, but I guess we can settle for something in the middle. =)
And please bare with any typo's, im kinda drunk throwing this together. We turned the debate into a drinking game, rules as follows: Every time Romney stutters, drink (That rule lasted for 12 minutes as it about killed us, we were using 94 proof Wopatui), every time Obama says the word "Uhh..." drink, and every time one of them interrupts the other, drink. As you can tell, this was an interesting debate that im not sure what they were talking about lmao!!! But im doing my best through the dizziness, and this is taking an exceedingly long time to type without all the typo's. Anyway, as I was saying, here goes.
Now keep in mind, all associated pre-reqs would need to be purchased before the next ability can be taken, but I have to choose which one im going to use for each level 1-10. Basically, its giving me only one ability for each level, but allowing me my choice from either the Officer, or the Jedi tree, at a great credit expenditure I might add. With great power comes great cost. And gaining abilities is still limited to 1 per action cycle as per rules. Yes I understand what thats saying, but as everyone just made their point clear, the game is in no danger of ending any time soon. As an example of what im talking about, I will diagram exactly where I would go with my character hero wise with the abilities, then I guess you can decide if you want to allow it due to balance and rules issues.
Republic Officer/Republic Jedi: Ramano
UCR: 14 (15)
Armor: 900
Health: 900
Attack: 5100 (1700 x3)
CP: 25
Powers:
Jedi Speed (may move to another G-grid while on a planet or make a 2nd Lightsaber attack during your combat post)
Jedi Healing (can be used once per combat post to restore all Health.)
Jedi Defense (can be used once per combat post to deflect up to 1000 points of incoming damage)
Jedi Combat (can make a 3rd Lightsaber attack for each combat post)
Jedi Control (+1 UCR when defending against an Imperial Sith)
Abilities:
1. COMMODORE: Your Fleet Flagship has +10% Attack Damage, +10% Shields, +10% Armor, and +10% Hull.
2. 2. JEDI PADAWAN: This unit is now equipped with a Lightsaber (+800 Attack) and can attack any number of targets until all damage has been dealt. Due to Jedi Training, UCR is increased to 11.
3. JEDI KNIGHT: UCR +1, Armor +300, Health +300, Attack +300. +1 Command Points. Gains (1) new Force Power: Jedi Speed (may move to another G-grid while on a planet or make a 2nd Lightsaber attack during your combat post).
4. GENERAL: Your ground units can move from G-grid to G-grid without penalty during a planetary battle. This unit's Armor, Health, and Attack is increased to 300. You may add (1) NSBC to your Fleet without Command Point penalty.
5. JEDI SENTINEL: UCR +1, Armor +200, Health +200, Attack +200. Gains (3) new Force Powers: Jedi Healing (can be used once per combat post to restore all Health), Jedi Knowledge (Industrial Output +100 KCs/Action Day), and Jedi Control (+1 UCR when defending against an Imperial Sith)
6. JEDI GUARDIAN: UCR +1, Armor +300, Health +300, Attack +300. Gains (3) new Force Powers: Jedi Defense (can be used once per combat post to deflect up to 1000 points of incoming damage), Jedi Combat (can make a 3rd Lightsaber attack for each combat post), and Jedi Stealth (this unit may use the Force to cloak himself or any shuttle/AUX he is onboard to make invisible movements; if any actions are taken, the Stealth is voided). (Prerequisite: Jedi Knight)
7. LORD GENERAL: All ground units on the same planet receive the same Colonel bonus. Your ground units on same planet are immune to the Logistics limitation. This unit's Armor, Health, and Attack is increased to 400. You may add an additional (+1) NSBC to your Fleet without Command Point penalty.
8. JEDI GENERAL: All Infantry cost -1 KC less to produce, GAVs cost -10 KCs less. All units deployed to the same planet as the Jedi General are immune to the Logistics Penalty, and have +1 UCR, +10% Attack Rating and +10% Armor
9. JEDI ADMIRAL: +1 Command Point. All Starfighters and auxiliaries cost -10% KCs less to produce. Your Fleet is hereby designated as the "New Republic Fleet of the Jedi Order" and each ship gets the same Flagship bonus.
10. JEDI GRANDMASTER: (Prerequisite: Jedi General/Admiral) Pick (2) new Force Powers from any previous class that were not learned and add them to your list. Industrial Output +100 KCs/Action Day. May rally your Stronghold's PDF Fleet (23 CPs) and combine it with your Jedi Fleet when invading Coruscant. Mission Milestones take -3 Days less each to complete for this unit.
Now yes, like I said, this is basically a demi-god as pertaining to the current rules, but you must also understand how long, and how much this will cost to actually achieve all that. I basically have to gain 16 abilities to get the use of 10 of them, not to mention how much SL'ing im going to have to do to justify it. However Dem, my current idea has you being portrayed stronger then Naga Sadow. Dont know why, just thought I'd throw that in there. I guess I just assume you know something about the most powerful DLoS that ever lived according to SW canon. (Opinion yes, but piss off, that man could use the force to bring people back from the dead! Even Jaina Ramano couldnt do that.)
Edit: The idea I have for the SL is basically Ram flips after this battle, and after a rage fit session on his bridge he's going to fall unconscious. Maybe he hits his head, maybe someone stuns him, maybe he just passes out, havnt sorted out details, not important unless you allow it. During his unconscious session, various members of the galaxy from one time period or the other are going to visit him and explain how Algoz is so powerful in the force it has created an imbalance, that can only be rectified by creating an equal imbalance for the other side of the spectrum. With no one else in the galaxy possessing the power, the will, or the ambition to do so, Ramano is gifted with force sensitivity.
Think KotOR II, a person who has lived their entire life learning to operate without the force, now suddenly given the knowledge of the universe. From a storyline perspective, all the Jedi force users that ever lived endow their power to Ram to combat Darth Algoz before he can assume total control over the galaxy, and from there the entire universe. In essence, tying in his own storyline with the darkness on the horizon, only he doesnt understand, or doesnt care that he himself is the darkness he's seeing. Kinda like Darth Nihlius but on a far more grand scale. How do you combat the ultimate evil, you create a vessel of ultimate good.
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Slow down there, drunkie. That's some heavy shit. Potential problem - if your character and Dem's character become the Force god's of the GCW, where does that leave everyone else? No one else's hero, regardless of rank, would be a match for either of you.
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ROFL Ramano.... well when you put it that way, NO you can't multi-class all the way to Jedi Grandmaster. The highest I'd let you go is Jedi Knight, so if you want to use your 2nd Hero Unit slot to do that, I'd be cool... otherwise no demi-godmoding will be allowed =)
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Slow down there, drunkie. That's some heavy shit. Potential problem - if your character and Dem's character become the Force god's of the GCW, where does that leave everyone else? No one else's hero, regardless of rank, would be a match for either of you.
Yeah, how many people do you know would be a match 1 on 1 with a DLoS to begin with? Show me a character who would survive even a single assault from Dem's character right now? So in essence, being a force user in the first place puts you at nearly untouchable rank to all basic characters in the game. I guess I dont understand how that would change anything?
And Hale, its nothing more then an idea currently, specifics of allowance are still to be determined. So lets hash something out with this. =)
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An overwhelming ground force is enough to stop any Hero. So far everyone's been up against Speeder Bikes and shit. Imagine if on Onderon I went up against some AT-ATs? Even if I was a Sith Lord I'd be a goner.
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From what i understand high level jedi/sith deflect all damage... so i dont see how they could be stopped. i need to look at the specs again to see though.
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No, once per battle they are allowed to ignore 1000pts of damage, and once per battle they can heal all damage, with said abilities, but nothing that just lets them deflect everything.
And even the guy I had listed could be wiped out by an overwhelming ground assault...
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On another note I just thought of something... what would it matter what hand to hand combat power my Hero has unless me and say Dem were to go at it? Are you insane? Do you honestly think im stupid enough to use my character in a ground operation and risk a game over!? My hero isn't just some unit like the rest of yours. When I designed him from the start I said I was going to make my character the hero unit im using. I lose if he dies, im not putting him into ground combat unless im allowed to SL out battles, which is not allowed outside of special circumstances. Alright, ill give you it would probably make it a really bad idea to board my ship, but with that being said, would any character here currently board a vessel with Algoz on it?
I mean, I understand what your saying, but isnt this entire argument already happening with Dem's character? The only thing about that "god" that Dem doesnt already have is the use of 2 NSBCs in my fleet. I didnt add anything, I just went though the 10 level list, and showed you exactly what I was talking about with my character. He would be a Fleet Commander with jedi powers, Jedi powers that any other jedi character in the game can already gain making him equally as powerful. Hand to Hand at Level 10 Dem's character will have the exact same stats. The only difference between our characters would be the fact that I have to pay twice as much for my character and he gets 2 NSBCs that Dem doesnt, but would simply by purchasing a 2nd hero and locating him on his fleet.
We are the exact same thing, just mine is operated out of a single character where as Dem would have to use 2. It still doesnt offer me anything I wouldnt already get by purchasing a 2nd Jedi hero, I just feel this is far more interesting and worthy of my time then just smashing out a bunch of units in a text based computer RTS. Adds a bit more of the RPG aspect back to the game, but he would be no more of a god then Dem, or Hop after leveling a bunch.
Edit: Please, dont let the idea for the SL overwhelm the idea, stat-wise the only thing thats being done is im going to have a jedi character with the fleet officer flagship bonus (instead of jedi flagship bonus, which I would have, but you said I had to pick one or the other to be in effect) and 2 NSBCs for my fleet instead of 2 extra powers for hand to hand. Everything I talked about as far as force gods is just storyline and has no basis on the actual effect of the game. Its just supposed to be entertaining. Im just trying to buy a 2nd hero, but instead of having to SL for 2 different characters, I would only have the 1. That list I showed is simply the abilities that would be in effect, I would technically have just about everything from both tree's. 1 ability is in effect, the other doesnt exist outside of pre-requisites for other abilities. The one not chosen would have no in game effect.
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You aren't going to stop talking until you get your way, are you? Just create a second character like the rest of us. Geez!
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Btw dem those troops you dropped will be useless soon -- no mother shop to supply them, right?
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Listen here Dem, if all you want to do is mash out units and sit here doing nothing but Diplomacy missions, thats fine. If thats where the people want the game to go, that is most certainly your option. However, as everyone made it quite clear to me what they are and are not interested in, I will let you know a straight forward RTS with no entertainment value and no role playing im not interested in, so guess you got a decision to make huh...
And I also apologize for not falling into your "just shut up and do what your told" place-ism what ever city you live in conforms too, but im not content to just sit back and eat a bullshit reason. Dont use obscure logic to try and cover shit up or I will point out the flaws in it as pertaining to why cant something be done. That seems to be your only real problem with me, and you can get the fuck over it. Im not your sheep and I will not just silently follow bullshit logic. Because I said so is NEVER an acceptable answer.
Edit: And do not even try to twist that as me saying "Oh if he doesnt get his way he's gunna quit." If you have a logical valid reason why something should not be done or allowed, by all means speak up. If there really is something im over-looking in the hero stats that really would create an imbalance, fine, I will say no more. However I am saying we need to get something going here. Im tired, and im bored, and if there is going to be no role-play and creativity here, then im out. Like I said, I dont want to just sit here and play a text based command & conquer. I want to see the galaxy go somewhere, not just run diplomacy missions and once every 3 months someone engages in a small battle where its nothing more then math homework. And no, I will not shut up to a simple no answer. If your going to tell someone no, you need to tell them why, and if you dont feel you owe people that courtesy, then I dont feel the need to owe you my time for this game.
Edit Edit: And to directly answer your question Dem: Because thats a boring way of doing things and I choose to be more creative then that. And for the record, it is everyones loss that you dont choose to be more creative then you are. You have a fucking DLoS. Your imagination is the limit with that, my god. You can do anything you want without need of justification, and you choose to sit here and run standard diplomacy missions, with every day run of the mill SLs. Where is the fury? Where is the ego? Where is the demonstration of power? Shame on you for criticizing me while you sit here content to let the game run stale.
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lol, Just because Algoz is the DLOS doesn't mean he has a demigod-complex like *ahem* some Rebel "Jedi" do. :P
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You can't dictate the way someone wants to story line ramano. There is such a thing as a slow build toward something greater. You don't know What dem has planned for his character nor should you criticize how he decides to let his story unfold.
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Oh no, im not trying to dictate his SL to him, but there are just certain things to be expected from a DLoS, and being a peaceful ambassador is not usually known to be one. Have you even killed a single person to date? What kind of DLoS never murders anyone? And no, theres nothing wrong with a slow buildup to something great, but the pace at which his SL is moving makes a glacier look like lightning by comparison. Perhaps ive overlooked something in the many points I had to make, but from what I can see im the only person who has done any actual character building other then Dem's one line about a darkness on the horizon, and ive only made like 2 actual SLs since the game started. And now when I try, I get told no, and no one even offers a logical reason as to why. Im just told it will create imbalance yet no one will say what said imbalance is. That approach might work for Romney but it dont fly with me.
So yeah Syren, no one is trying to dictate anything, im just saying lets fucking get on with it already.
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My comment about getting your way was tongue-in-cheek. As for the rest of what you wrote... I kinda blanked out a few lines in like I was reading an editorial in the NY Times. Not sure what you said or what it was about. My storyline is lacking because my time is lacking. I have a job. I go to the gym. I'm three blocks from the beach. I don't spend my day here.
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Excellent for you, im glad your life has so much to do in it. I on the other hand do not have all that too occupy myself, so I have to find other things, like simming. So perhaps its not I that am having the problem here but you. If your too busy going to the gym and beach perhaps you need to stop and re-analyze how much you want to be here. If people want to do something, they will make the time for it. If your not willing to make time for it, then you obviously dont want to be here. So why are we even bothering?
Furthermore, if your so busy, what is the concern with what I want to do with my SL in the first place. You just said yourself your too busy to be active? So because your more concerned with beaches and gyms, the rest of us arnt allowed to do anything either? Im sorry, but what world do you think you live in? You got some serious entitlement issues going on you need to work through. We got 4 damn players, if everyone of us is not going to be committed to playing this, then we are all just wasting our time.
So whats it gunna be Dem, herpes victims, polluted water, and thallidemide needles, or you gunna play the game?
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Could you both please stop? This is a perfect example of why several people don't come back to play ever. Because every thing degenerates into this, and people get annoyed and irritated.
From now on, Ramano please direct all your questions about what is or isn't allowed via PM to Hale privately. These questions youre asking have nothing to do with us and we don't even need to read them. Once you hash something out and get a definitive answer go ahead and update us on it, or let Hale.
There should be a ban or something on certain conversation in the OOC, just so that we dont keep having these mindless little cat fights. Leave OOC for just fucking around. Maybe make a separate thread for questions about rules and stuff -- oh wait we have one! Please lets start using it! And yes i know im guilty of this as the next guy is so lets all work together to make this place a little less annoying, maybe some players will come back.
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I picked the perfect time to poke back around!
Greg, who's both? :P
But on the other subject, I rather prefer group discussion, PMing conversations can lead to one individual gaining better understanding/knowledge of mechanics/possibilities than another, but as I'm not re-partaking until GCW act III, I don't have an opinion on II stuff.
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"Could you both please stop?"
Hey, I've posted the least on this thread ;-)
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Hey I'm just trying to be diplomatic :P
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Hey I'm just trying to be diplomatic :P
You forget it Election Year and we're all in the USA. We are getting our fill of diplomatic BS day in and out!
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Eid, im not letting you into Act III if im there, sorry. You ruined that on the last play through, done speaking on it with you.
And unfortunately, Eid does have a point. I make everything public because as was shown in LotF, when you do it privately everyone starts screaming about cheating as everything starts changing around and no one understands why. If you have a discussion to make, it needs to be public so we can all discuss it together, as a group, as it should be.
What it comes down to is Dem is salty that even with 3 completely and utterly terrible rulings in his favor, he still got his ass kicked by me, before hop got there. So now its all going to be an issue cause as has happen 4 other times in the past, and I can go through the archives and pull out the posts, every time Dem gets beat in a battle, he basically all but stops playing due to having better things to do with his life. Quit being a sore looser.
And your right Dem, you have made the least amount of posts of any active person here. Not sure thats something to be proud of...
Edit: The fact of the matter still remains, we have 4 people here. If every one of us is not going to be committed to it, then we are all just wasting our time and need to just let it go by the wayside with all the rest of the sims out there. Personally, I want to play, and I was under the impression everyone else did too. And yes, not everyone has 20hrs a day to sit here like I do, but its why im the best at it, with hard work comes great reward. (In video games anyway) I dont feel its right that people should be punished because we choose to be here and be active, yet we have to be held in line with someone who, in his own words, is more concerned with going to the beach and gym then making a simple SL post at least once a week to keep things interesting. If you only want to give a half effort to the game, thats your prerogative, but you need to understand that if thats how your going to do it, you have no right to be distraught when you get beaten.
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Unfortunately Ramano you aren't able to have a civil conversation with a group (with a few exceptions) hence the reason I ask to keep your conversation private or in the appropriate thread "ask the developers" or whatever, not here in the OOC. If anyone has questions about the answer to the question in that thread, they can PM Hale and ask for clarification and then if anything about Hale's answer were to change he would post the clarification in the thread.
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Im sorry but I fail to see how im NOT being civil? Im being more then civilized with my argument here. The correct terminology your looking for is im not being "submissive". That has not, nor will ever happen. Im not going to be someones silent slave just to be allowed to play a game. I wont play if thats how its gotta be, I thought I made that clear from the start?
There is a difference between playing as a team member, and being someones slave. I am no slave. If thats what your expecting out of me, then yes, we most certainly have a serious issue.
Edit: On the contrary, im the only one remaining civil with this. Im the only one providing valid points to back up what im saying, all the rest of you can do is talk about how im trying to kill the game because I wont silently sit back and eat bullshit rulings that completely distort what the game was built to be. Because I wont take "No, because I said so" as a valid answer. That might work for your boss at work, but you dont pay me, your not my superior, and your not my mother. I dont have to accept such an answer from any of you, nor will I. If thats a problem, then just say so, Eid can have my faction and i'll go back about my business. Otherwise, I do apologize but im gunna need a bit more elaboration on "no" answers. Where is it breaking a rule, where is it creating an imbalance? If its not doing any of those things, then whats the problem? Is providing that little courtesy really that much for everyone to handle?
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CUT THE CHATTER RED TWO!
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Negative red one. I can not in good conscience follow said order in its current form and is my duty under article 21.001a of the code of USMJ to question said order. (Not sure if thats really where its located, but ive read the hand book. Its in there somewhere.)
If there is a problem with my storyline idea, I want to know what it is, citing points and examples, and done so without telling me im trying to ruin the game. Do so and you will have complete silence from me, for a while anyway.
Edit: And for the record, the only valid reason ive gotten so far is because Dem doesnt want to SL. And thats fine, but I have to ask, if thats the case, why are you here? And no, im not trying to make you quit, but as I learned myself through my failed boycott, if your not going to SL, theres not much point to playing at all, thus why I shut up and just ate the stupid mission system. Storylining is kind of a pre-req to playing here.
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Im sorry but I fail to see how im NOT being civil? Im being more then civilized with my argument here. The correct terminology your looking for is im not being "submissive". That has not, nor will ever happen. Im not going to be someones silent slave just to be allowed to play a game. I wont play if thats how its gotta be, I thought I made that clear from the start?
There is a difference between playing as a team member, and being someones slave. I am no slave. If thats what your expecting out of me, then yes, we most certainly have a serious issue.
Edit: On the contrary, im the only one remaining civil with this. Im the only one providing valid points to back up what im saying, all the rest of you can do is talk about how im trying to kill the game because I wont silently sit back and eat bullshit rulings that completely distort what the game was built to be. Because I wont take "No, because I said so" as a valid answer. That might work for your boss at work, but you dont pay me, your not my superior, and your not my mother. I dont have to accept such an answer from any of you, nor will I. If thats a problem, then just say so, Eid can have my faction and i'll go back about my business. Otherwise, I do apologize but im gunna need a bit more elaboration on "no" answers. Where is it breaking a rule, where is it creating an imbalance? If its not doing any of those things, then whats the problem? Is providing that little courtesy really that much for everyone to handle?
Highlighed and struck out parts that were not civil and uneeded, and only there to stir trouble.
Your post could have easily read
I believe I'm being civil, I'm just concerned about how I might combine two hero stats into my one character, and so far I haven't been given a clear reason.
but you always choose the over dramatic style with lots of passive aggressive insults and attacks on the other players. I know that it is in your nature to be that way. But for the sake of game play, if you REALLY care about the quality of game play as much as you always say you do, why don't write your posts in notepad then sit on them for ten minutes, then look at them again and try to make them without any emotion and keep it simple and without all the fireworks?
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Good point, I will take that into consideration from now on.
However, what you said is not what I meant. I guess I just dont understand how calling something what it is is being overly dramatic? I dont care about the dual classed character as much as I do being told "No, you cant do something because I said so." This is what im ranting about. I already said, if there is a real reason why I should not do this storyline, I will abandon it with no further word. Im not trying to be an asshole, truly, but "No, cause I said so." is most seriously in my opinion an asshole move. Its what you do when you consider a person too immature to warrant an explanation. That is offensive to me, I know I may challenge the system like a teenager, but I will have you know, I am 32yrs old and am most certainly not a child.
And as I also have apologized for on multiple occasions, I am a person of deep feeling. I have no way of conveying my point without the emotion behind it. Im not some unfeeling robot contrary to popular belief. I simply dont know any other way to say stuff. I do care about the quality of the game, I want to see it succeed, I want to see it progress, but not at the expense of who I am. You cant even say im not trying here, in 6 months no one has yet been told to go kill themself, IC or OOC. In 6 months I have not outright tried to quit a player, in fact, even through everything I begged Eid to stay, but realistically it just wasnt going to work. There is just too much animosity between us. But as he even said in his own words, it was his choice and not something I did. He just dislikes me to that degree, unfortunate but it happens to all of us. That one person you just not willing to get along with, sometimes its a neighbor, sometimes its a person you went to school with, sometimes its me. I cant change that.
So even if I did things as you suggest, and it is a good idea btw, but its not really going to change my posts simply because we have to completely different views on what uncivilized behavior is. I truly dont feel im being uncivilized, Im just not being submissive.
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For the record, if you want to dual class into a Jedi, the farthest I'll let you go is Jedi Knight. Otherwise if you want a full on Jedi Grandmaster you will have to create a second Hero. Case closed?
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Yeah, I got that point, I was trying to work out with you how that would work. Then Dem had to comment on it. As I have said for years, yes I could keep my mouth shut, but so could other people. Had Dem never said anything, id never have went on with my rant. This is my biggest problem with people here OOC, you cant start something with someone, then say its completely their fault. Stop doing that to me and I wont have to be like this, problem fixed.
And the whole point to my first giant post was to show the flaw behind the logic that a dual classed character would imbalance the game. He would be nothing that another jedi wouldnt already be at level 10. Would the argument have been as strong if I just said "Well at level 10 everyones equal"? No, it would not have been. We'd have spent the next 2 weeks with each person taking a chance at picking an ability that would imbalance things, and me showing that they're character already had said ability. Can you at least kind of see what im saying there? The emotion behind it was what made the argument strong, it was simply looked upon as "oh here goes another ramano rant" and no one actually read it. So of course you wouldnt know what im talking about, no one is paying attention to what im saying, they just groaned and "blanked out a few lines in like I was reading an editorial in the NY Times." Stop that and I will make more sense to you and wont seem like such an asshole all the time.
But anyways, getting on with the show, we've established point and purpose. Hale, I need specifics on what your talking about now for it. How are you seeing it work, and how do I have to go about achieving it?
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Greg and Dem, stop trying to make Ram miserable.
You two are THE worst.
Damn antagonists. >:(
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Incorrect Eid. The only person here guilty of purposefully trying to make anyone miserable was you. And Dem is not making me miserable, he's just instigating responses out of me so he can try to get me frustrated and make a mistake. Common tactic, when you cant beat them physically, beat them psychologically.
Edit: And no Eid, your not bothering me either. You dont even play here, so that makes you nothing more then some little insignificant troll... I feed off that shit.
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You know what I would like to see? Less yapping and more storylining. I crave character development and I would love love love to see you guys continue development in the current game. Is there a time limit for Episode II or is it action based, like, once you achieved a certain goal you move onto the next one? Battles are good and all but brawls can be tempered with interaction and growth. I like to read about what really drives these characters.
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*soaks it up*
you eat troll shit? Gross. I guess that explains some of your personality disorders.
But Whatever you gotta tell yourself to get to sleep at nite buddy ;oD
See you on the III game board ;D
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Just to let everyone know... Greg and I are currently developing GCW: Episode III, which will be set during the Thrawn Era (9 ABY). We are nowhere near close to getting done with this one, since we are building entirely new game mechanics from the ground up in many categories. Episode II is still kicking and potentially could run indefinitely since the game works, so I will continue playing the Imperial Remnant and continue moving forward with my plans, mwhahahahah.
To give ya'll a "sneak preview" regarding what's ahead:
1. Facilities will be entirely done away with. Systems will become what facilities are in Episode II: manufacturing centers and income generators. Systems like Muunilist, Kamino, and Bilbringi will be added, among others - but the galaxy will remain roughly the same size (~50 systems) in the end. Systems will have light PDFs (with exception to Capitols) and will require a response of some kind if attacked.
2. Technology will primarily remain the same, but will be reorganized into the first Galactic Empire! Common, Imperial, and Republic. Many ships are location-dependent for manufacturing, such as Mon Calamari cruisers and Star Destroyers.
3. Capitols will be Coruscant (New Republic), Byss (Dark Empire), Bastion (Imperial Remnant), and Hapes (Hapan Star Cluster). And while those are the "canon" factions, we're going to allow the continued presence of "unofficial" factions like the Rebel Alliance, Imperial Warlords, Sith Empire, Hutt Syndicate, Trade Federation, etc. with the option to create your own Capitol if these interest you. Depending on how it all goes down, I'm leaning towards the Imperial Remnant, Imperial Warlord, or Trade Federation.
4. Canon leaders will be done away with. We the players will take to the stage and forge the future of the GCW Star Wars Universe! If somebody wants to run with the Imperial Remnant, they will play the role of Thrawn, for example.
5. The current rank and ability system with Heroes will be abolished and will be replaced with more streamlined abilities that will focus on Warfare, Leadership, Command & Control, and Force Powers. Characters will begin the game with a Prestige Rank of some variety... there is no more "experience" to be earned or "upgrades" so to speak, this is the final chapter of GCW so the Characters will be fully developed to a large extent.
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I'm going to continue in this uni as well until III starts, doing what damage I can to everyone :D
Next time round the Hapes Star Cluster looks good. :D
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3. Capitols will be Coruscant (New Republic), Byss (Dark Empire), Bastion (Imperial Remnant), and Hapes (Hapan Star Cluster). And while those are the "canon" factions, we're going to allow the continued presence of "unofficial" factions like the Rebel Alliance, Imperial Warlords, Sith Empire, Hutt Syndicate, Trade Federation, etc. with the option to create your own Capitol if these interest you. Depending on how it all goes down, I'm leaning towards the Imperial Remnant, Imperial Warlord, or Trade Federation.
Dark Empire, Imp Warlord or Hutt Synd pour moi
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Yeah, im not having a 2 week argument every time I make a post. Make a decision for chapter 3, him or me. Not saying im gunna just quit or anything on chapter 2, but we both cant play in the same game. I get this one as I was here first and he already quit, but as for the next one, im interested, but not enough to get along with him.
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Ok, quick question about Eriadu. The rules state this:
Logistics
Infantry and Vehicles cannot move from one Ground Grid to the other because these regions represent vast continental zones and as such are "unmarchable".
Ground-to-Ground Combat
All infantry and vehicles must be in the same Ground Grid in order to attack each other.
My question is this, is there ANY plausible way for Dem to attack my forces there in GA-3, other then the BMIC there, without his character being at the planet with its abilities?
Edit: Addendum to the question as every other conceivable scenario is plotted under the combat rules but this, can ships in the atmosphere target the ground?
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Atmospheric Bombardment
Capital ships that are in the Atmosphere may fire at targets on the surface freely with a -1 UCR penalty. Ion cannons have no effect on infantry or vehicles.
From the rules. Must be atmospheric capable though.
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Hey Med, dont you live in the northern Appalachian mountains in the New England area? I thought I remember you saying something along those lines a while back, and if so, you should start making preparations. If this hurricane meets up with that cold air pressure front over New York your going to be looking at like 10-16 FEET of snow. As a person who lives in Wisconsin and has seen 2 feet of snow at one time, you dont want to be stuck in that, your roof wont hold it. I wouldnt be quite so worried yet, but if that thing makes a turn back towards land you might want to evacuate from that one.
And if your not in the mountains, probably not that big of a deal then.
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Hey Med, dont you live in the northern Appalachian mountains in the New England area? I thought I remember you saying something along those lines a while back, and if so, you should start making preparations. If this hurricane meets up with that cold air pressure front over New York your going to be looking at like 10-16 FEET of snow. As a person who lives in Wisconsin and has seen 2 feet of snow at one time, you dont want to be stuck in that, your roof wont hold it. I wouldnt be quite so worried yet, but if that thing makes a turn back towards land you might want to evacuate from that one.
And if your not in the mountains, probably not that big of a deal then.
I live in the D.C. area. if we get six inches of snow, the whole world comes crashing to an end. Federal and local governments close. Originally from NJ, where we at least knew how to walk in 3 feet of snow (my grandparents are from Rochester, so they basically laughed at anything less than six feet).
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I went to school in Geneseo. My Wife is from uruguay but lived in Brighton - I'm from Buffalo. Small world!
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Thats good, just make sure you get the meat taken care of in the fridge in case of power outages, curl up with a blanket at home and all should be well. No real worry of major snow like that except at the higher elevations. But when the news starts talking 10 FEET of snow, I start checking where people live. The Franken-snowicane. Kind of fitting for halloween though lmao.
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Thats good, just make sure you get the meat taken care of in the fridge in case of power outages, curl up with a blanket at home and all should be well. No real worry of major snow like that except at the higher elevations. But when the news starts talking 10 FEET of snow, I start checking where people live. The Franken-snowicane. Kind of fitting for halloween though lmao.
hurricane won't bring cold to DC - only north and mountains.
But we are expecting rain. and wind. Lots of rain and wind.
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Snow in D.C. can shut down the Government for a few days? God, please give us a superstorm!
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Post modified at Thyferra. Guess it makes my question about the IPV irrelevant then, lol.
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FRAKENSTORM!!! I live in southeast Virginia so it's hurricane party time.
Oh BTW, tomorrow night I'm going to a Halloween party... and totally rocking the cheapo Vader costume! Oh yeah! I'm thinking as soon as I step through the door and people say hello to me, I'll give em the "You may dispense with the pleasantries..." line.
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This is why I like living off of Lake Michigan. All the ocean-type experience, none of the extreme weather. And I dare you to tell the difference. Ocean, body of water so large you cant see the other side. Lake Michigan... body of water so large you cant see the other side. And yes, there are big super tanker ships way off shore too.
However, if I get stranded in Lake Michigan, I can drink the water, lol.
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Nice Hale! I was thinking about dressing up as a Mirialan Jedi. Not sure yet.
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The Vader costume was a hit... I made a little toddler cry. The iconic Dark Lord still strikes fear!
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Take cover med, its making landfall like 20 miles north of you, and it got stronger!
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there's a remake of Red Dawn now?
when will it end :'(
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Yes, Red Dawn and the Cabin in the Woods were both shot then put on hold when MgM went bankrupt. It also stalled the latest Bond flick. But now that they got it sorted out, Cabin was already released, Bond set to do so next month and Dawn a bit later, if not into next year. My step father is in the industry so I keep up with the trades so I have superficial yet somewhat insightful knowledge when I ring the house on occasion to check on him.
Wishing everyone on the east coast the best. IT-Guy stupidly flew into Richmond yesterday for a business trip he thinks he's going to complete there, DC and NY. I told him to scrap it and go next week but noooo, someone had to be a professional. Now he's trapped and I can watch my DVRed General Hospital without the color commentary. "Oh look, it's the hospital...that is general." This girl loves her soap. Just the one. I used to watch it every afternoon with my mother when I was little and never stopped. Made the mistake of watching the Walking Dead yesterday evening and freaked myself the hell out all alone in the house. Slept with the bedroom door locked. IT-Guy teased that I'm less scared of zombies than I am of someone setting my closet on fire. True. *sigh I love that man.
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Hes not going to NYC. That place is utterly devastated. No transit service, 3 mil people without power, half of manhattan is under water, a dam break and levi breaches, and currently queens is burning to the ground and both airports are under water.
No, you cant get into NYC right now.
However, did anyone get any info on the building that collapsed? I heard about it last night, now nothing?
Edit: As of 6:32am est time the director of FEMA has warned everyone to stay away from NYC and New Jersey, it will take days if not weeks to get things up and running again.
Edit Edit: All plane and train service into DC is suspended as well, so he's not going there either, lol.
Edit Edit Edit: Yeah, not sure if anyone wants to know this one but the New Jersey Oyster Creek Nuclear Power Facility has issued an alert due to its pumps being submerged by storm surge. If anyone is in that area, might be a good time to get out before it ends up another Fukashima.
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All clear in Virginia.
Richmond should be safe for IT-guy, it's literally a city on a hill, so all the water runs into the James River sooner or later. Richmond has some great restaurants so if he's stuck there and likes food, Urbanspoon it!
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Well being in Richmond he should be able to catch a flight home if he dont want to be there. They didnt get hit very bad and should have the airports operational again.
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IT-Guy teased that I'm less scared of zombies than I am of someone setting my closet on fire. True. *sigh I love that man.
Now, imagine a zombie breaking into your home and he sets your closet on fire!
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Disney just bought Lucasfilm for $4Billion.
(http://thewaltdisneycompany.com/sites/default/files/styles/490_scale/public/DisneyLucasFilm_489x295_0.jpg)
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HELP ME OBI-WAN KENOBI!!!!!!!!!!!!!
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full story, apparently Disney is aiming for one new SW movie per 2-3yrs after launching Ep 7 in 2015.
http://money.cnn.com/2012/10/30/technology/disney-buys-lucasfilm/index.html?hpt=hp_t3
i dunno. how much worse than EP I could any SW film get?
There were those 2 Ewok/Endor oriented movies that I think were in co op with Disney, at least they aired on Disney infrequently anyways.
Ep 7, THE RETURN OF CINDEL
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Heya Dem, in regards to the Eriadu populace... its not like we just base delta zero'd the planet lmao. Its a targeted bombardment of a military installation, so unless Eriadu is one of those massive planet cities, I highly doubt we are "setting communities ablaze with their indiscriminate fire." My men have better aim then that hahaha!
On a side note, this shit is great. We need to figure a way to institute propaganda bonus's or something. Perhaps maybe Hale just take a more "action/consequence" position on SLs. Do like a real D&D DM and be like: "Ok, realistically that BMIC would be located inside a city. You just basically blew it off the earth, imperials on the planet are broadcasting it planetwide (or at least assumed from his SL) and as such a consequence happens." Could be anything from mission objectives now take longer time to complete. Or perhaps the people are so angered by it a small militia raises up added to the defense. Any number of things really, would be at GMs discretion.
We would just have to make a gentlemens agreement that, if we go this route, the GMs consequence rulings are UNCHALLENGEABLE. You may whine about it lightly, but you may not argue against it, ask for a ruling against it, or do anything other then cry like a beat child if you get fucked up. Cause lets face it, watching a person cry about getting fucked up is mildly amusing. Not to mention it would put a solid emphasis on storylining with our posts. Any SL could reward or punish you due to your actions, or lack there of. Thoughts?
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i dunno. how much worse than EP I could any SW film get?
The Ewok Adventure... the prosecution rests. And yes, that was the Disney one. Oh... I sense disturbance in the force. A darkness on the horizon. As if an entire galaxy cried out at once, and was suddenly... disgusted...
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So can I get a time frame on how long people are planning on Chapter 2 lasting yet here. Im not trying to start a big storyline to have the game over in a month...
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Realistically, 2~3 months. Commence big Storylines!
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Umm, im not sure what you know about complex SLs Hale but it will take me that long just to chapter out him discovering his powers...
And I apologize for my absence as of late, IRL problems and halloween there limited my availability. With all due respect, my children are more important then a game lol.
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It's good to know that SOMETHING is :P
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Yes yes, its unfortunate I know but as I said, im not a kid anymore and thus responsibilities tend to get the better of me. Damn these reproductive organs... lol
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For the record, delaying my scans so you can finish Eriadu, then restock, is bullshit.
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Sent both you and Ram a GM PM, I will GM intervene tomorrow. Let's keep all commentary to this to PMs. However for everyone's future notice, if any scans are not posted after 72 hours, then I will GM Post the PDF for that person or if I am unavailable then the People's GM (Hoppus) can.
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For the record I had no intention of delay posting Eriadu, if you look, half of my ships are still on the ground so dont give me that. I simply forgot about it with everything else going on. You know, im entitled to an IRL life as well you know. And if you didnt scan 15 planets at once lol. Anyway, yeah, I forgot about it with everything else going on, and I will post for it immediately. And no, no restocking is going on. And my stuff has to go to Thyferra to restock anyway.
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You guys should collectively have enough for this Record you keep talking about with all the For's it ya got!
How much could one album be? It's not going to be better than Tool - Aenema, that much I guarantee
Happy Voting Day All!
GIANT DOUCHE v TURD SANDWICH!
PS: Except you Greg. Outsourced Citizen You.
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Which one is the douche and which one the turd lol?
And even then, you still need to go vote. The vote itself is more important then who its for. The first election we register less then 50 million popular votes will be the last one we are allowed to have. If we arnt going to exercise our right, they will sure as shit take it away from us.
Edit: And also Dem, I have no intention of coming to Bespin until you are located deep with in the A-Ring, and do remember, this is my planet, I can exit anywhere I please. ;p
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Question: Probe droids still count as effectively "engaging" a planet yes?
Just wondering if im still allowed to make "SL actions" or if I am counted as under assault, and thus the PDF is locked in?
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Yay voting! I sent mine in almost two weeks ago. Mail-in. It's so much easier to do in the comfort of your own home...with a cocktail.
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Takes all the experience out of it. You gotta get out there and stand in the miles long lines watching people literally fist fight over their choice in candidates, police running around like it was hurricane sandy (too soon?), and a bunch of 90yr old ladies who cant see the paper let alone read it try and hand you your ballot. Thats half the fun of it!
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Oh no, no, no, I don't do lines and I most certainly do not wait for things simply for the experience of it. Mingling with the unwashed masses is not my idea of a swinging Tuesday. 8)
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On another note an asshole at my wife's work keyed the shit out of her car. He washes cars in the private garage of the office building (illegally and without permission) and she is trying to get him out of there as he is a strange guy who scares the people that park down there. Apparently the guy in charge of the building lets him and probably gets a cut of what he charges people (and that guys boss doesnt know about it, wouldnt allow that). That guy hates her too. Fucking pricks.
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Which one is the douche and which one the turd lol?
Either could be either really!
On another note an asshole at my wife's work keyed the shit out of her car. He washes cars in the private garage of the office building (illegally and without permission) and she is trying to get him out of there as he is a strange guy who scares the people that park down there. Apparently the guy in charge of the building lets him and probably gets a cut of what he charges people (and that guys boss doesnt know about it, wouldnt allow that). That guy hates her too. Fucking pricks.
This falls under Foreign Policy. Drones on the way buddy! :-*
Does she carry a weapon? You should get her a small caliber handgun, or at very least some mace and a collapsing baton.
Oh no, no, no, I don't do lines and I most certainly do not wait for things simply for the experience of it. Mingling with the unwashed masses is not my idea of a swinging Tuesday. 8)
If you wash too much your body will lack the healthy bacteria it needs ;p
But I did Absentee to. Pretty much because I have no patience for people in general. =)
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guns i think are illegal without hard to get permits. but mace is a good idea. there's security and everything, its just this one specific dude...
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http://www.guardian.co.uk/film/2012/nov/06/harrison-ford-star-wars-episode-7
"Harrison Ford 'open' to returning as Han Solo in Star Wars Episode 7"
Looks like they'd have to do the New Jedi Order time period - the actors are the right age for that time period I believe.
Can't say I wouldn't look forward to it, no matter how corny or awful they might come out. Wonder if Disney would ignore the books or make some of the books in to movies or what?
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As much as a love the actors who played our favorite SW characters, they are too old to reprise the roles. They pretty much implied they would ignore the books in favor of new adventures featuring the characters we know and love. Despite the fact that it will be difficult to accept new actors in these roles, it has worked in the past.
Example: Professor X & Magneto in X-Men trilogy vs. Professor X & Magneto in First Class.
If you scout the right kind of actor, it could work out rather nicely. Plus, if they land a solid director they could take it to a whole new level, ala Dark Knight. It was still dark and compelling without being profane. I'm hoping they move in that direction as opposed to the frilly mess that was the prequel trilogy. Even the Clone Wars show is hedging into crazy dark territory. Even though I was initially upset about the purchase by Disney (since they tend to rape my childhood for profit), a fresh set of eyes may be just the thing to revamp and reintroduce the saga to a whole new generation.
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Disney wont put out a Dark Knight style SW trilogy unfortunately. it will be geared towards kids even more than the episodes 1-3. Probably time period when Leia has had the twins and all the gay little adventures they go on. Thats why the original characters might work, because they'd be the right age (or maybe a little too old but with makeup etc itd be all right).
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Vote Palpatine 2012 for Supreme Chancellor. Reorganization you can believe in.
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where's the like button?
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Hale, could I get an answer to my question though?
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Probe droids, Recon Y-Wings, and related are "non-combat" units that don't count for engagements.
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"Enter the bureaucrats: the true rulers of the Republic... and on the payroll of the Trade Federation SuperPAC may I add..."
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On Disney, they own Marvel and are behind all the recent Marvel feature film activity. So you can expect the same sort of thing for SW.
I'll see them no doubt, with reserved skepticism. I'm just a cranky old "Nothing is better than Empire Strikes Back" kinda guy though.
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Agreed! Empire Strikes Back is the best. I used to run around my living room in white thermals with my hair in braided loops when I was little watching it over and over and over again while reciting the lines flawlessly. To me, nothing will live up to the original trilogy since they were the first three movies I fell in love with and watched until the tape actually wore out and they had to get me another set. Those movies were such an important part of my childhood. Leia taught me that princesses didn't have to sit in castles all day waiting for a prince to love them. They could get out there, kick ass and get shit done.
Okay, done with the rant. Created a new drink just for election night. Simple syrup, cucumber vodka and tonic. It's called the calculating bitch. It's refreshingly witty! At least I will have passed out before I start to take these polls seriously.
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God help us all.
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Yay! Not only will my family not be sold into slavery, but I dont have to deal with Tommy Thompson anymore either!!
And Syren! You can legally smoke weed now!! If I come visit you will you get me high, lmao!!
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If you don't believe that debt is slavery, then you are a fool. Your masters will come a calling soon enough.
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Debt is part of the economic system we use in the world today. Not all debt is bad.
We have too much debt. Or rather, we don't produce/export nearly enough compared to what we import.
But a lot of the problem comes from having a once in a century economic crisis.
How does every one forget that Obama took office when:
- we had a HUGE FUCKING DEFICIT already
- we were at war in two countries with series resources committed
- we had just had a near world economy ending critical moment that literally could have made paper money useless the world over! And this happened for combination of reasons, partly because there was too much of a push from congress to get home loans made (Democrats), but more so because Bush took down a bunch of regulations that allowed wall street to invent exotic instruments to trade that obscured the real value of assets (shit house loans get packaged in this instrument which uses exotic math, rated AAA reliable and sold off to 401k funds). This was the kicker because now because the debt (mortgages) was easy to sell off because it could be sold on wall street as a safe bet. So what happens? Billions of businesses open just to sell mortgages. And since it was so easy to sell on the debt (the mortgage) and make a profit in the process, they would give a loan to ANYONE. It didn't matter how risky, because in the end it ended up on wall street as AAA rated investment, which the hundrds of millions of working people's 401ks then bought up as standard practice as traditionally thats a really sound investment. Only now they managed to stuff in shit assets that were volatile and never getting paid back. And when that house of cards collapsed it took with it a huge amount of our countries real wealth!
So enough of this OBAMA the socialist created all our problems. Republic, Democrat, etc, any president would have struggled with the situation on the USA's plate. Maybe they would have done marginally better or worse. But our problems would still be staring us in the face. And the healthcare system, regardless of what you think about obama care, HAS to be reformed or it will SINK the country with all that DEBT you hate so much! All Romney can say is he's going to repeal what Obama did. And that obama is bad. He never once gave any clear plan, just vague bullshit like "im going to create jobs, jobs are good! Obama hates creating jobs!" or "obama isnt tough on iran. Ill be tougher. Really, Im gong to be tough. Oh what will I do differently? Oh nothing, I'd do exactly what obama has done. But I'd do it TOUGHER, see." What a fucking toss pot. Romney just taps into the american illusion that all of us will EVENTUALLY be rich, so higher taxes on rich are bad because it will be a tax on me. Which is bullshit. Social mobility is limited and you ain't getting rich unless you are an exceptionally hard working person who also gets a very lucky break at just the right moment.
So poo on you!
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and BTW and FTR USA is fucked no matter what until a huge crisis totally cripples us and there is no choice but to correct our ways and the system itself which is rotten.
Thats why I moved South. Andes on one side, ocean on the other, when world war comes I'm in one of the safest places ... well besides the major earthquakes ever 20 years... :P
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With the exception your located on a major line of latitude so when the nukes start falling, all the radiation is going to concentrate on your head, lmao. Need to be located directly on the equator. The Coriolis Effect will pull all the radiation away from it and toward the poles. So no, your just as fucked as the rest of us for WWIII.
And yeah, seeing as I have a fallout shelter in my basement (my house was built in the early 60s) and plans to get to the local airport and steal an airplane headed to northern Brazil in the event of a nuclear war, im still betting im gunna do better then you, lol. And although no, im not so good at landing a plane, so long as the electronics are in tact, the plane does that itself anyway, and I know how to operate the navigation and throttle.
So, in closing, ill stick with waiting to move to a 3rd world nation until the apocalypse actually happens.
Edit: However, plan A still calls for driving to the largest population center I can get to in 40 minutes, lighting a blunt and cracking open a bottle of Bacardi and welcoming the end with stoned drunken open arms.
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Some post election humour for you all:
Bronco "2-Termz" Bama vs "R-Money" f/ Abe "No Lies" Lincoln
http://www.youtube.com/watch?v=dX_1B0w7Hzc
And just so Star Wars aint left out: =)
http://www.youtube.com/watch?v=lwSKCZJxLXg
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Greg, I take it you've never seen the South Park Episode dealing with Peruvian Pan Flute Bands and Guinea Pigs.
if you only knew the risk you've walked right in to!
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Im gunna have to google that episode, sounds great!
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post gunna have to wait til tomorrow at eriadu. I think I'm up. wife's b-day tonight and im exhausted after entertaining..
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Ahhh... x1 hyperdrives for the win!
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Ok, its about that time of the week again, lol. I would like to challenge a minor rule quick here. The stopping in A-1 when exiting the atmosphere seems a bit unnecessary. I can understand the logic for entering the atmosphere, as you wouldnt want to charge head long into a planet with your fleet, you'd either bounce off or burn up, and thats at an atmosphere like earth, some of these planets have twice that. But when leaving a planet, other then the fact it give the enemy time to pounce on you, which if we look at Empire Strikes Back, was not the case. Those ships come out of the atmosphere at full ahead flank and went nearly straight to hyperspace. I know, im watching it right now, they didnt have to stop to calculate a baring or computate the navicomputer, they came out of the atmosphere like missiles and went immediately into HS.
So I would ask that the rule for stopping in the A-Ring when EXITING the atmosphere be removed and inquire others thoughts to this. Thank you for your time.
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Thank you for your opinion on the rules, the Management will review it for Episode III implementation, if at all. Have a nice day.
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please excuse any activity lapses, Halo 4 is out.
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Yes, I know. I discovered a nearly zombified IT-Guy upstairs in his office playing it yesterday afternoon. He didn't come down until well after ten. I've got the forum. He's got his video games. It's a symbiotic relationship of nerds. We respect that.
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LMAO!?! Seriously Dem? Are you tired of playing or trying to re-outfit your fleet or something? I thought I made it apparent this was the 2nd most defended planet I own. Its my main re-supply base for god sake lol.
-shakes head- Well if your looking to loose your fleet, by all means. But the same applies to your fleet that did to Hale's. You will loose, and you wont kill anything of consequence. However, might I suggest scrapping your ships instead of just throwing them needlessly at me. They are worth far more that way, and I dont have enough here for you to kill to equal out that VSD.
And I assure you, im not trying to disable it this time. Im going to add it to the debris belt circling this planet.
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Dem = Rommel
Ramano = Patton
Hale = Monty
Hop = Ike
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I disagree. Im more like Admiral Yamamoto.
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Im more like Admiral Yamamoto.
His Death is interesting. Was on inspection flight of forward positions in Solomons, escorted by 6 Zeroes. Ambushed by 16 P-38s. I suppose being the architect of Pearl Harbor warrants such dirty tactics though.
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True, but still the architect none the less. =)
Also Dem, those ships that just exited HS at Rendili, they can not restock anything. You still have their units in combat at Thyferra and as per ruling, units that have sub-units currently engaged are also considered likewise engaged, as such can not yet restock until Thyferra is concluded. So they can be there, but they can not restock, even if you have units ready to go. Refer to ruling made about my MC-80 from Eriadu when I tried it.
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In terms of Admirals, you might be Yamamoto... but in terms of Generals, you are every bit of the warmongering prima donna Patton was.
The referred ruling is: The Burden of Command.
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No problem.
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Yeah, I dont know too much about Patton other then name. I always focused more on the pacific where we had an actual challenge. Germany may have walked all over 2 dozen countries that had no standing military, but Japan actually knew how to fight. And had Yamamoto not turned his fleet around after Midway, we'd all be speaking Japaneese right now. It was kind of funny, even without their carriers they still had the largest fleet the world had seen to date, and we had just lost the majority of our carrier fleet killing theirs. That fleet would have wiped the entire west coast off the map and we'd never have been able to stop it.
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Being a former submariner, I must inform you that American submarines destroyed 50% of the Japanese navy and 75% of their merchant shipping, while U.S. Subs only accounted for 10% of the total Navy at the time (in terms of number of boats/crew). So yeah, we may have traded carrier for carrier, and ship for ship, but submarines did the rest.
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They would have never taken the mainland. They didn't have the numbers, and the American population is too well armed.
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Thats the problem. Guns dont mean much to an aerial bombardment. They wouldnt need to have marched across the mainland, they just needed a foothold on the West Coast and they could have bombed us into non-existence. Not to mention had they made it to our mainland, the war in Europe would have been far different as the majority of our fighting force would not have been there, we'd have had to call it back to protect our own shores, leaving Hitlers 3rd Reich with total control over Europe.
Needless to say, no one can know for sure what would have happened, but I think its safe to assume it would have made the war drastically different.
Edit: Another thing you dont take into account is how little % of the general population actually own guns, and the even smaller % of those who actually know how to use them. If we are relying on the civilian population of this nation to protect us, we've already lost. Red Dawn might be a decent movie, but its still fiction.
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Industrial Capacity won the pacific war for us before the bombs were dropped. Japanese Empire was islands and coastlines. They fought incredibly well with sound tactics and fanaticism but they could never hurt us long enough to have a lasting effect after PH. Their interests likely rested with keeping US out of the pacific i.e. enforce their sphere of influence/resources. Their main mistake was underestimating the American public's resolve for a war of revenge.
Patton was a romanticized relic of a time previous his own, which he'd probably eagerly admit to.
But all in all, Old Men Talking, Young Men Dying.
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Thats because they dont fight wars right. You have to hit the command centers to kill the old guys. Once you take them out of the equation, the young guys just stand around wondering what to do. 1 single attack, wipe out the pentagon, air force 1, and NMCC/NORAD and watch the USA Military might fall apart. If you cant make the old men die, your just fighting trench warfare.
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YES I love our WWII discussions, they always happen every 3 years, lol.
In the hypothetical scenario that America was dealt a "decisive" blow to our military-bureaucratic command and control centers, then contingency plans at the local, state, and national levels would provide direction for the future (and if you've ever read any, some of them are a little scary). The military-bureaucratic complex of the US is so interwoven that eventually somebody or an oligarchy would take control. Plenty of movies have explored this topic.
You also have to take into account our allies. If America was disabled by some decisive attack, then the entire world would erupt against whoever made that attack. This is precisely why we may never have WWIII because mutually ensured destruction AND total war is a powerful deterrent, and exactly why wars of the future will be regional conflicts at best over negotiable national interests (which always come down to water, land, or oil -- all of which have a price).
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Monty was a pussy and a prissy egoist. Patton was in love with the character he created for himself, but that character inspired the 3rd army and lead to some great victories.
We can thank Uncle Joe for destroying Germany though. Isn't it something like 1:8 the forces Hitler had committed to the West:East? I read a book recently and it talked about how much tension there was between west and russia even as allies, how we moved down troops to block russi aout of parts of the north of europe because if they entered, it would be part of the empire and everyone knew it. I forget the city but in one battle Russia got the locals to rally and fight the germans, then stopped at the gates of teh city and let the germans massacre the locals. then they rolled in and took it over easily - with allt he local govt/military gone, so an easy conquest... fucking russians.
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Hale, I want you to look at any natural disaster thats happened over the last 10 years and tell me again those contingency plans work. There is no situation where any good could come from the civilian populous of this nation having to defend it, nor would it be effective enough to actually post some sort of defense. At best we would be a minor annoyance thats easier to ignore then deal with.
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Oh, I don't know. Take away my right to shoes and I'll shoot you dead.
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With all due respect syren, you wouldnt make it through the first day of occupation alive to have to worry about it. People like you are usually gunned down on sight in such situations. Too loud.
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Confronting Natural Disaster is much more complex of an endeavor than confronting a belligerent invading force on your home soil. Should we even be heavily attacked and invaded, politics would be out the window and unity in the face of the common enemy would prevail. Every individual I know has at least one fire arm in their home, and some have dozens.
Consider that the United States is likely the most well equipped and potentially brutal fighting force in the world. You need to look no further than Iraq and Afghanistan for proof of civilians and their willingness/wearwithall to effectively and relentlessly engage professionally trained and equipped military personnel. Syria, Libya, etc. All paramilitary/civilian forces fighting on 'home soil', all poorly equipped in comparison of their adversary. All (eventually) victorious in ousting their Invaders/Oppressors.
Most Americans live a life of comfort and luxury and excess right now. But that's because we can. It's easy to turn that off and go in to survival/reprisal mode.
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An invading force would have to get quite a ways into the US. It's not like they can just sail up to Colorado. Any air assault would be gunned down before it got this far - from either direction. Remember I live in NORAD country. By the time occupation of any kind began, forces from Ft Carson and the Air Force Academy in the Springs would be mobilized. And, if all else fails, I flee east into the plains then north into Canada. They can't seal off all borders. I'd be in Montreal with a cosmopolitan without even breaking a nail.
I'm crafty!
:P
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With the exception of the one assault they havnt planned for because they dont consider it a possibility. Mexico teams up with China and marches right up the heartland of the USA and splits us in half before we can even know whats going on. Then while we recoil trying to recover, China has all the time in the world to figure out how they are going to set a foothold.
The only problem any of them have is that still doesnt knock out the missile silo's here in Wisconsin and Minnesota. The 1 MM3 out in dodge county would be enough to remove most of Asia from the earth...
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I'd be in Montreal with a cosmopolitan
Vous parle francais mademoiselle?
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Oui je le fais, monsieur. La France est une capitale de la mode essentiel de mon travail.
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I speak 2 languages, english and bad english... I have no wish to EVER travel to another country, therefore I feel no need to learn any of their gibberish. And yes, even if I could afford it, i'd still never leave the USA. Nothing out there I cant see here. Just more of the same garbage with a different graphical skin. I firmly believe there is nothing left for me to see on this planet. Next time I go on a sight seeing vacation its going to be on Mars or Io. Possibly the moon, but ive already seen what the earth looks like from space up close in god knows how many movies and pictures, I feel its again would just be more of the same.
Although ive been told by satellite techs that at about 600,000 miles out, the garbage cloud surrounding the planet is something to behold. Yes, your pictures are wrong, from space the earth is not a pretty blue marble, its a brown hazy ball of trash. Hahaha.
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Pak jsem, že to je to nejlepÅ¡ÃÂ, co z?stali ve svém malém sv?t? nudné, takže my ostatnànemusÃÂme ?eÅ¡it s vámi. Nejsem si jist, že dalšàzem? by mohly ?eÅ¡it s vaÅ¡ÃÂm hovno. Jste nekulturnàsvin?.
:-*
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Although why it added all those question marks after I posted it blows my mind and basically throws off the entire meaning. Silly forum. I speak four languages therefore I am sent to conduct business in those countries which explains why I will always make more and have more than you. Your narrow perspective is why you will remain stagnant forever.
Basically, what I said was, the world will breath a sigh of relief you won't go anywhere else. Because you suck. Smooches!
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Ramano tenes un visto del mundo bien tipico de los estados unidenses. Lamentable, y en mi opinion parte de la gran problema cultural/politico de nuestro pais. Todos piensen que EEUU esta bien, esta el rey, porque hace 80 anos o 60 anos fuimos un poder mundial. La realidad hoy en dia es que nuestra fuerza va dismuyendo rapidamente mientras que China y estes piases de sudamerica van aumentando lo suyo. Pero cada uno lo suyo asi que si no tenes ganas aprender y ver todo lo que ofrece el mundo no hay nadie que te va a joder!
Saludos y la concha de tu madre! ;)
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It would mean more if the business you conducted wasnt to the detriment of your city, state, nation, and people of the world... You speak so highly yet forget your job is to sell people things they never wanted and cant afford. Your a vampire. A parasite that feeds off of the suffering of others so that you can have... shoes and stuff. All your fancy titles and education still dont change that.
Next, before you start bragging about your possessions, do you actually OWN any of it, or is it all still being paid off? Hell even with my 426 credit rating I got a mortgage for a house lol. Remember, any idiot can get a mortgage for a house, but you dont technically own it until its paid off. Next, how many car loans do you have currently, and let us not forget the ample credit card debt im sure you have. When we add all that in, im betting I got more money then you do. ;)
So for all your money and "on paper" power, you're still totally and completely worthless. Smooches!
PS: And for the record, that sounded awful Arabic. Remember, terrorists go to Gitmo. ;) Although it might just be all the added punctuation haha.
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And Hop, I refuse to learn spanish out of spite. I would rather go to jail then learn to speak that mouth diarrhea. Mostly because all the damn mexicans around here refuse to learn or speak english. However it really fucks with them if you start yelling at them in Klingon or something.
See, the problem with them is they know english, they can speak english, they just dont cause they think its funny to watch us stare at them like retards. So in the words of the great magic card Orcish Artillery: So they want to kill my men ey? Well... 2 can play that game!
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jIH DIchDaq 'uQ'a' Daq the porghmey vo' lIj Heghpu' SoH DIchDaq parish Daq the wov vo' wIj divine qul. SoH 'oH bIng wIj qamDu'. K'plah.
See, I can do it too, bastards!
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Quite a lingual group we got here.
Oh yeah, how do ya'll like the new Imperial Remnant logo? I hipster-fried it.
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Well by rights Klingon is not a very useful language to know, but I like it so fuck off. Yeah, you have to learn shit for your job, I get to learn it just because I want to and enjoy it. N'yah.
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Well by rights Klingon is not a very useful language to know, but I like it so fuck off. Yeah, you have to learn shit for your job, I get to learn it just because I want to and enjoy it. N'yah.
I lol'ed!
haha fun thread.
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The only debt I have is my house which I purchased in May. Car is paid off. No credit card debt. It does help that my work expense card pays for virtually everything I do up to and including outfitting myself with new accessories. What good would I be at selling things if I wasn't wearing them myself? And I didn't learn those languages specifically for my career. I learned Spanish because I am from California and it helps to know the native tongue. I learned Czech because two of my friends growing up are Czech and I couldn't stand when they would talk to each other and I didn't understand. So I learned it. Now I visit them in Prague as often as I can. My father used to take my sister and I to France for holidays and so I chose that as an elective throughout high school so I could do things on my own in Paris. The only language I had to learn for work was Italian since we must go to Milan once a year.
And yes, I may be the downfall of the human race but at least I look fantastic while taking everyone down. I tell people what is trendy and they buy it even if most of the time it's a joke to see if they will. They always do. Force a celebrity to wear something and it flies off the shelf even if its hideous because people are stupid and will do and buy anything to be famous. I did not create the society we live in. I just perpetuate it for profit. Either play the game or get the hell out of the way. Such is the way of things. You can rage all you want, my darling Ramano but it changes nothing.
Muhhahahaaaaa!
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So instead of using some of that intellect you claim to have to change things for the better and do some real good with your life and that high priced education, you continue to perpetuate the problem. Well, just remember when you have to learn chineese in 10yrs on top of it that you helped to cause it. And in china, they outright take your money, your shoes, your house, and your cars and tells you how much your allowed to have.
And no, its not going to be because they attacked us and took us over, it will be because people like you thought it was more important to make a profit then it was to be a human being. Always remember, all the cloths, make-up, accessories, and money in the world wont cover up an ugly personality.
Edit: You want to impress people, sell the board of directors at your company a deal to give 50% of their yearly wages for 2013 to the various schools in the Denver area. And DONT raise prices and fee's to cover it. Just take it out of their pockets, no strings attached. Im sure even at 50% of their current pay they will be far from impovershed.
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Aw, if I still had feelings and you weren't a spiteful little shit that may have resonated a bit more. Somehow I think I'll manage.
;)
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If you still had feelings you wouldnt be in the position you are now, cause you know damn well you'd never be able to look at yourself in a mirror. Theres nothing wrong with being wealthy, only with how people obtain it and what they use it for afterwards.
Edit: And get it right, there is nothing little about me. I am a Huge spiteful shit.
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And dont get me wrong Syren, I give you a hard time only cause your fun to toy with. As far as bitching at you about business, well, technically your a business leader (still some subject of debate) and being the only business leader I actually have the ability to speak to (without being arrested for tresspassing again), you get to be my complaint department as you have the ability and position to do a better job. If you can put me in contact with someone higher up on the ladder then you, i'll be happy to send my frustrations their way instead. Until then, as the saying goes: if you have the ability, you have the responsibility.
So no, I dont actually think your a bad person, and I dont think you torture people, and ive never seen a pic of you to know if your ugly or not. (Half dressed, drunkenly covered by hair does not give enough info to make such a judgement.) Your just the only person with thick enough skin here to fight back and not get all offended.
However I do think you are a person who is using all that fashion and money to hide how ashamed of what you've sold out to become what you are now. Claim to the contrary all you want, but your psychological profile depicts a person who has cried herself to sleep on more then 1 occasion.
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Trolano.
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The taxes fom the pot law we just passed will take care of the schools. Yaay kids and pot! America.
There are businesses that are in the business of helping people. Mine is not. And you speak of it like it's mine personally. It's not. I do not own it nor do I dictate how it is run. I'm a director of a division of that company. Everyone has a boss. Mine doesn't care. He's gay. And the devil. Those two facts are not related but should be mentioned. He has no family and no equal rights. So why should he care about school children or someone else's family? These are things he cannot have. Perhaps he, and by extension the community as a whole (who has, by far, the largest chunk of disposable income), would be more willing to give back if he/they were equal. They are not so it's profit, ho! And fuck everyone else in the process. Sad but true.
If I were to pitch some bleeding heart project like that, I'd be dragged into the street and shot. In the face. I got enough hell because of my engagement which, I might add I tried and failed to keep on the downlow to avoid the blowback of my inevitable legal union and benefits. One might say, Jesus Christ Karen, what a terrible working environment that is - why don't you leave? Two reasons. I love what I do and I want to retire at a reasonable age where I might be able to sit on a beach with IT-Guy and knock back percocet-colada's until I die. We all have our motives to do what we do.
And you have seen a face picture. Remember when Cardinal declared he was the most attracted of the forum so we revealed ourselves? Also I posted one of me and IT-Guy like, a year ago and you said something along the lines of, "is he wearing a bullet around his neck? what a douche!" He was. He's a vet.
I don't hate myself nor is there shame. Being a bitch just comes so...easily. Given my family history and all. And by saying I sold out would imply I had reservations about what I do or who I grew to be when, in actuality, this was the plan all along. I set goals. I achieved them. I don't expect you to understand that, despite our fights but we have two completely opposite perspectives and points of view. They clash. Hence the hissing and verbal clawing. We're still cool. Neither of us is going to let the other get away with anything.
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Ah Ramano, poster child of the liberal cause lashing out at the successful while sitting comfortably in poverty and making no effort to be successful himself. Preach on from that pulpit my friend ;-)
Karen, where was I when these pictures were posted! I've only seen the ones you sent privately :-(
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Ah Ramano, poster child of the liberal cause lashing out at the successful while sitting comfortably in poverty and making no effort to be successful himself. Preach on from that pulpit my friend ;-)
Ramano does NOT speak for the liberal cause! I just want to make that very, very clear.
Isn't Karen a liberal? and a successful one at that.
As for me ... well I hope to be a successful liberal someday soon. I found out this week that I passed the bar exam, so in December, I'll be sworn in as an attorney at law. Maybe that means I can finally get a permanent job!
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Oh, snaps Dem!
You were here, I assume, when I posted them. The drunk one was to tease Med about not posting like, eons ago. The normal one was in competition with Cardinal. The couple one was just because it was cute. They were all taken down of course but they were, in fact, there.
Yes, Med. I am very liberal. CONGRATS on passing the exam! I knew you would!!
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I've said it once, I'll say it again. Our political ideologies are manifested in the personalities we portray in-character and in the factions we align with. Judging by this, I'd say:
Ramano = Libertarian
Hoppus = Moderate-Republican
Dementat = Federalist
Eidolon = Conservative-Republican
Syren = Progressive-Democrat
Myself = Conservative-Democrat
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Trolano.
If we're working on Nick Names, I'm partial to Provalone (sic)
Eidolon = Conservative-Republican
Couldn't be further off. I'm a weed smoking atheist since age 14 (now 30). The only subject I lean Cons/Republican on might be along the lines of Sentencing Guidelines for Criminals. I think all Murderers, Rapists and Violent Criminals ought to simply be executed, provided a well defined difficult series of checks assures that they were not wrongly convincted. Minimum REQs of DNA, Admissions, etc etc, something like that. I'm opposed to all forms of Union Busting (my father was UAW, Unions built the middle class like it or not. If the right to organize were to be taken away, in another generation we'd be fighting for it again a la Hoffa).
Although the concept of completely eliminating social programs/welfare etc is interesting, I think it'd be destined to inevitably back fire. Can you imagine how the crime rates would blow out the ceiling if free money suddenly stopped for the Inner City?
But I'm closer to a godless communist than anything. I renounced my citizenship in an e-mail to Senator Carl Levin when I was about 16. I'm still getting taxed though, so I don't think that one made it through ;p
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Im am not a liberal. I hold my own views, and they dont hold particularly well with any current party. Democrat or Republican, liberal or conservative. Personally, I think an elected dictator would be a much better form of government. 1 single person with all the power, with the only rule being he cant change the election process. No more red tape, no more bickering back and forth, but if we dont like the job he's doing, next election we vote his ass out. This way we would know exactly who's fault it is if the country is shit, and exactly who to praise if its running well. If your company looses 300 billion $, that man can just walk in, take your shit away from you, and kick you in the balls for being a dumb shit too. And with no one to answer too, theres no more partisan politics. If you can find logical fault with that system, id love to debate it.
And for the record Dem, I do not live in poverty dick head, lol. I may not be rich but we are certainly not poor. My wife is a nurse for a private nursing home for fuck sake, lol. I can simply afford not to work, and it works out well as im here to run the kids around and do all that bit. However nearly all of my friends and family are poor, and unemployed, and its because of companies like Syren works for, that produce nothing but hatred, jealousy, and greed, and leave nothing but a destroyed polluted wasteland in their wake. So yes Dem, I do preach, for those who cant or wont do so for themselves.
And also, I think people who have to classify themselves (liberal/republican/etc) are simply looking for an excuse to say "Im better then you." Modern day politics has become very much like religion in that sense. Its simply nothing more then another tag to further segregate the nation, and humanity as a whole.
Edit: Oh yeah, and for the election process we make it illegal to receive donations or financial assistance of any form from a commercial entity. Had to add that.
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IRL I am no Federalist. I am a Moderate Libertarian.
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And also, I think people who have to classify themselves (liberal/republican/etc) are simply looking for an excuse to say "Im better then you." Modern day politics has become very much like religion in that sense. Its simply nothing more then another tag to further segregate the nation, and humanity as a whole.
Right, but if you had to pick one, the only affiliation a sane person who did not have the oppression of another group of people on their agenda and who doesn't buy in to the concept of Trickle Down economics would be Liberal. ;)
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Golden Showers Always Trickle Down.
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Can't label me?
I've said it once, I'll say it again. Our political ideologies are manifested in the personalities we portray in-character and in the factions we align with. Judging by this, I'd say:
Ramano = Libertarian
Hoppus = Moderate-Republican
Dementat = Federalist
Eidolon = Conservative-Republican
Syren = Progressive-Democrat
Myself = Conservative-Democrat
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Oh Liberals oppress other groups without even realizing it. Who do you think created the ghettos. Blacks and hispanics are frogs in a pot of water that is being slowly heated and they won't know it until it has boiled and is too late. Democrats jingle shiny things at them and convince them the other side is against them, all the while laughing their way into every nook and cranny of their lives.
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I disagree, I dont feel conservatives are trying to oppress anyone. But I say that the same way as I say Oppenheimer wasnt trying to create a weapon either. And I also feel trickle down economics would work if we were allowed to hold business leaders accountable for their actions too. Thats the thing, if all the sides wernt so polarized against each other, they would realize that all of them have good idea's that need to be combined together. We need to expand the free market while also reigning in the bad business practices they are allowed to make. If you have to lie to sell your product, you should not be allowed to produce it. Likewise, if you are producing a quality product that people want, conducting business ethically, then yes, you should receive bonus's and incentives from the government your helping to keep afloat. We simply need to get to a system that rewards good behavior AND punishes bad decisions. Not just one or the other.
I do not feel taxes should be increased, on anyone, but I do feel that a multi-billion $ companies should be forced to pay their fair share. We do that not by increasing their tax liability, but closing down many of the loopholes they receive. Why should a company get to claim depreciation? Thats just part of owning things. No one else gets to claim such a thing. If I sell my car, do I get a tax write off for the difference in price from what I paid vs what I sold it for. Absolutely not, and business should not either. And I also feel that not-for-profit corporations should not be allowed to have paid employees either. If your not for profit, then people should not be making a profit from you either.
Then we take the defense department and scrap every nuke we have above what it would take to destroy the earth, which is like 90% of our arsenal. Why do you need more then it takes to destroy the planet? Wasted money. Then we take a quarter of the defense budget and give it to the educational budget and get back above china and japan for education. Fix that problem and many of the rest of them fix themselves because smart people will actually be around to deal with it.
Immigration: Closed border system. We have too many problems to deal with all of rest of the worlds welfare cases on top of it. Anyone here as of such and such date will be immediately nationalized no questions asked. After said date, all caught illegal aliens will be arrested and executed. It costs too much money to keep deporting them so they can turn around and come back next week. Stop sneaking in or we are going to start killing you. International problems... potentially. But we are the most powerful nation on the planet and its about time we quit acting like a beat dog on the international stage. You dont like our policies, well, you havnt been able to do anything about it for the last 250yrs, I dont see you being able to do anything about it now.
Middle East situation: Pull out and just let them kill each other and their Allah can sort it out. In fact, I dont feel we should have a single base in any country that hasnt officially asked for it, and in said situation helps field the cost of it.
Womens Rights: A womans body is her body, let her do with it as she pleases. And in my opinion, a fetus is not "alive" until it can survive outside of the womb. Meaning anything after 6 months is off limits. As far as discrimination, im not saying it doesnt happen, but I am saying its already covered under just about all of the other discrimination laws, so does it really need any more attention? You have the same rights as everyone else, anything else is special rights and your just not that entitled.
And I feel adequate health care is a right, not a privilege reserved only for those who can afford it. This is not a 3rd world nation and its about time we stopped acting like it in that regard. Do you understand the USA is the only modernized nation on earth without nationalized health care? Time to get with the program people.
There, you have my views on the various topics out there. If you can think of anymore, i'll be happy to give you my views on them as well.
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Oh yeah, I also feel we need a wage ceiling. It should be large of course, how else do you encourage people to actually achieve something, but put a cap on it. Thats another major part of the problem, theres no limit to how much money a person can make, meaning there is no checks what so ever on greed. Now, if a single person could not make more then 50 million $ a year, which lets face it, is an absurd sum of money, but imagine how differently business would work. Things wouldnt cost so much because whats the point? More money could be put back into the business, back into the employees pockets, and things will still be cheaper. The current system just says there always has to be more. That is not a sustainable system, at some point you have to draw a line and say "that is enough." No single person needs to make a billion $ a year, and there is no possible way you could be doing that ethically. Its physically not possible. If you are making THAT much money, you are breaking the law somewhere. I challenge you to prove me wrong on that.
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I agree with a surprising number of points there... with some small adjustments.
Nukes: Look up the cost of decommissioning a bomb. Better off putting them in storage... or using them.
Immigration: Close border first, amen brother! As for deportation, I'm all about flying them home... and releasing them at 30,000 ft.
Middle East: Agreed. Every middle-eastern person I have known said we should not bother with that part of the world and that it can not be helped. Bias alert, they were all Christians who had to flee their homes. Hey, we can combine the Middle East problem and the overstock Nuke problem and solve both! Turn the desert into glass.
Womens Rights: You want an abortion? I don't care, as long as I'm not paying for it. Buy your own abortion, or keep your legs closed.
Health Care: Problem I have with nationalized health care is there are no incentives for being healthy. Why should I pay the same as someone who smokes, drinks, and doesn't work out? I spend a lot of time and money to look and feel this good.
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Oh Liberals oppress other groups without even realizing it.
upper class white christians?
Who do you think created the ghettos.
Every ghetto used to be full of white people from some place or another in Europe, where I'm from in Detroit it's Poland, Hungary, German, Czech, Irish mostly (though now a days permeating with Bulkaners i.e. Albanians, Serbs, Macs in some of the suburbs.) I can't speak f or other cities like Cleveland, or Pitt or Baltimore or DC or NY or any place else with housing projects [low income/containment] or evolved ghettos, but Detroit was awesome city until the 67 riots and such and preceding/precipitated common social practices. The Great White Flight. It's like any place on the planet with conflicting groups of people for whatever reason, the animal instinct or political nature of which I will not get in to, I harbor no racism towards an individual but factual speaking when the black population consumed detroit, detroit went to shit. All the auto plants are in the suburbs these days anyways and have been for decades, Detroit is a shell, the surrounding suburbs are the intrastructure. Anyways long answer but it's no conspiracy it's a practice of human habit, ghettos happened forever. Some pyramid building slave prolly hailed from one. It's a weird system the whole cycle has degenerated to, and it's a cultural problem definitely.
Blacks and hispanics are frogs in a pot of water that is being slowly heated and they won't know it until it has boiled and is too late. Democrats jingle shiny things at them and convince them the other side is against them, all the while laughing their way into every nook and cranny of their lives.
Democrats Pander towards all Minority groups yes but it's because there is a stark contrast in the difference of policies between the Democrats and the Republicans. All Lobby groups themselves related to these groups of people say Appointments are the prime concern and focus, they want power and they want say because they love their families and home the same as most anyone. Same as anybody. Dems appoint more Latinos to pertinent positions, and consistently patronize the Latino population and all of it's concerns, some fulfilled some, tip toed around. When Reps platform and ideology more represents what your average latino america cares about and effectively shows and communicates that, they'll vote that way.
Needless to say I'm not happy with state of America politics, on bare ideology, I'm much closer personally to what the Democrats represent than the Republicans. I'm an Atheist (family catholic), 30 white male, anti-zionist, pacifist that believes in state execution of individuals who violate the basic rule of existence, harm none. I'd vote for Ron Paul if it were ever a possibility but only because I think it'd be insanity, maybe not right away, but by year 3, definitely.
In a good year I earn 50K minus like what 28-31 percent total taxation?? *gag* though so it's funny how capitalism plays towards the core greed and corrupts a persons ACTUAL thoughts =) I just chew my lunch and nod my head and kick the shit out projects sent my way. I'm content as a rat confined at the moment, but non existant god help the world should I ever realize my full potential!!!!!
=)
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Immigration: Close border first, amen brother! As for deportation, I'm all about flying them home... and releasing them at 30,000 ft.
While I find this a wholly hilerious and possibly workable solution, if anyone of those 10's of thousands of bodies damaged something it could technically be considered an aerial attack, prompting a military response, lmao.
Edit: Not to mention its littering. And littering is against the law!
Edit Edit: And the cost of decommissioning one of those Nukes is still cheaper then the upkeep on them for the next indefinite period of time. Storage regardless of cost savings should not even be considered. What happens if someone were to actually gain access to that facility or worse, one of them some how detonated?! My god. I could only hope to be about 800 miles away watching with a welders helmet.
Edit Edit Edit: And just cause I have too much free time and I like math, running some quick numbers. Scientists say we would need about 700 warheads to totally destroy life as we know it on this planet. I would keep about 50% more then that, just in case some misfired or missed their targets. So 1050 warheads total. We currently have 4320 warheads meaning 3280 warheads, with an average yield of 600Kt. (Just for some comparison, Hiroshima was 13.5Kt) If all placed in a single location and detonated together, the blast radius would be roughly 690 miles in diameter. (A little more comparison, the Chixalub meteor impact, the one that killed the dinosaurs, only had an impact radius of 450 miles in diameter.) So yeah, we are talking an explosion more powerful then the meteor that killed the dinosaurs. Sure you still want to go with the storage idea?
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who are the europeans to say, "all right look guys, we pushed the redman out of the way but if you think we're just going to let you guys flood the market with your mostly cheap affordable labor and family oriented values at the cost of accepting your ingrained gang problem, which in no way or where compare to the previous widespread gang problems of the Irish, Latino, Jewish, Polish and Albanian migrants. . ." ??
why can't anyone who wants to come to America? That's what Zionists said the Jewish people were allowed to do with Palestine. Here we won't even make you leave the good spots to make more room!
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Our problems with the Muslims stems from our meddling as usual. Their internal problems are to be expected, Christians were killing and burning each other alive four hundred years ago. Islam is 600 or so yrs younger than Christianity, so they've got 200yrs to go before we can judge them in an even comparison.
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While in theory I do agree with you Eid, the problem is, the only people that want to come to america are uneducated, no job skills, unemployable, welfare cases. Lets face it, if you have an education and a little bit of money, WHY THE FUCK WOULD YOU WANT TO COME TO AMERICA!? Jesus, with just what meager skills I have I could live like a king in just about any other nation on earth...
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While in theory I do agree with you Eid, the problem is, the only people that want to come to america are uneducated, no job skills, unemployable, welfare cases. Lets face it, if you have an education and a little bit of money, WHY THE FUCK WOULD YOU WANT TO COME TO AMERICA!? Jesus, with just what meager skills I have I could live like a king in just about any other nation on earth...
if all the decent places to live stopped eventually becoming ghettos, why the fuck would decent people build new suburbs, new cities, new places to live, figure out how to get to space, etc, to keep the damn economy going? They'd have these awesome places to live that stayed that way forever! Cycles man. Of course the government wants people to have money even if they can't get it on their own, consume consume consume consume consume consume. This is what we do. It's a people thang! :D
but the reality is a self aware host can make a decent living if so applied, for the short duration of this whacky ride ;p
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Our problems with the Muslims stems from our meddling as usual.� Their internal problems are to be expected, Christians were killing and burning each other alive four hundred years ago.� Islam is 600 or so yrs younger than Christianity, so they've got 200yrs to go before we can judge them in an even comparison.
Say wha?! Uhh... no, last I knew christianity was the youngest socially accepted religion on earth. (Yes scientology is younger, but does anyone really take those nuts seriously?) But yeah, umm the Muslim religion was being celebrated by the ancient babylonians dude, about 10,000yrs older then christ. In fact, christianity is nothing more then a conglomeration of about 4 religions that came before it. How do you think Jesus became a jewish carpenter, that was muslim influence. He is the christian incarnation of mohammad.
Edit: Personally, I feel Christianity was the only religion on earth that was NOT influenced by aliens that enslaved the various races on earth. Thus why it has such a supernatural spin to it while the rest are more rooted in realism. Well all except for hindu-ism. They believe an elephant carrying a basket or some crazy shit created the earth.
Edit Edit: The term realism is being used very loosly here, lol.
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Say wha?! Uhh... no, last I knew christianity was the youngest socially accepted religion on earth. (Yes scientology is younger, but does anyone really take those nuts seriously?) But yeah, umm the Muslim religion was being celebrated by the ancient babylonians dude, about 10,000yrs older then christ. In fact, christianity is nothing more then a conglomeration of about 4 religions that came before it. How do you think Jesus became a jewish carpenter, that was muslim influence. He is the christian incarnation of mohammad.
Mohammad lived from 570 to 632AD. That's after the Death of Jesus. Also heralded as a prophet in a long lineage of prophets dating back to Abraham. Islam was an extension of the monotheistic branch gripping arabia, christianity spread the other way, Armenia, Rumelia, the Eastern Roman Empire's lands, to Constantine and voila. Jesus is remarked as being the son of god because he was sold to Romans, who were already used to Gods and Mortals fornicating in their religious tales. I believe in the anthropology of it. Either that or I'll burn in hell =)
Big basket!
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The irony is that Judaism is older than Islam... and in a way fathered it. Yet another example of the child rebelling against the parent ;-)
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I believe from around 25,000BC until about 5,800BC aliens enslaved and elevated man-kind from animals into actual sentient beings. Then for some reason, something happened that caused them to leave. Either the people rebelled and the aliens were forced to destroy the earth, or some massive extinction level natural disaster happened, what ever the case may be if you look, there is a history void between 5,800BC and about 3,500BC, and in 3,500BC it was like a reset button was pressed on the human race. We went from the egyptians and the mayans and the magnificent structures they created back to cavemen again. How do you explain that? How does the human race just disappear for 2,200yrs? Even a meteor isnt capable of that if it still left enough population to recover. And there is no extinction event in the sedimentary history for that era. Its like something systematically exterminated 99.9% of the human race and only the human race.
Edit: And it could not have been a virus, the egyptians and mayans are on opposite sides of the earth and had absolutely no contact between each other. No virus could have hit both of them naturally.
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The irony is that Judaism is older than Islam... and in a way fathered it. Yet another example of the child rebelling against the parent ;-)
If my mom tried moving back in my house dude i'd meet her at the drive way with a plane ticket SOMEPLACE.
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Is it younger? I always though Islam came first. I mean the crusades were in 600AD, and Islam was already well entrenched over there by then, so it cant be THAT much older.
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Wait.. is this the SWSF or the weird zone of YouTube...? I coulda swore...
Abraham --> Judaism --> Christianity --> Islam
What Jews believe: follow God's Law and try the best you can by making offerings that show signs of their faith. They don't perform animal sacrifice anymore because animal sacrifices are only authorized in the Temple of Jerusalem, which was destroyed by the Romans. Subsequently the Muslims built their own temple where the original Temple stood. The Zionists want to rebuild the Temple so they can reinstitute animal sacrifice and restore the Old Testament covenant. Jews categorically reject Christ because Christ did not meet their requirements of a Messiah (somebody who would rise up against the prevailing powers and take over the world geopolitically).
What Christians believe: Christ fulfilled the Old Testament covenant by being a sacrifice for all of humanity, past, present, and future. His teachings during his life, his death and subsequent resurrection all point to his divine nature. Christians are under the New Covenant of "saved by grace through faith". The credibility of the Christian church is this: if Jesus never resurrected, then Christianity would've never gone anywhere.
What Muslims believe: "There is only one God, and Mohammed is His prophet." Mohammed is the last and final prophet in a long line of prophets that began with Abraham, included Moses and Jesus, and ended with Mohammed. The means of obtaining salvation in Islam is to "submit to the will of God" by practicing good deeds, so that if you're 51% Good at the end of life, you win. Doing big things like strapping TNT to your chest gets you bonus points. Muslims reject Christ because they believe he was just a man, that his crucifixion was an illusion (because God would never harm a prophet), and that his teachings are not the final word (whereas Mohammed's is).
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Judaism is much older than Islam. I think it is between 500 and 1,000 years older than what we recognize as Islam.
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Way more than that. Islam started in 500 AD if I'm not mistaken jews were around with the egyptians in 3000 BC and before that in a slightly different version of what it later became. It's one of the oldest if not THE oldest active religions.
I have a lot of reading to do I see...
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Its all still a fight to see who has the better imaginary friend, lol.
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Be thankful some of us believe in that imaginary friend. If I was an atheist, there would be nothing stopping me from lining the streets with bodies. I am ONLY a good person because I believe there is a life after this and that my deeds in this one will impact the next. My beliefs keep me from becoming a monster.
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Way more than that. Islam started in 500 AD if I'm not mistaken jews were around with the egyptians in 3000 BC and before that in a slightly different version of what it later became. It's one of the oldest if not THE oldest active religions.
I have a lot of reading to do I see...
Established Judaism began around 3000 years ago. The exodus from Egypt was around 1300 BC (roughly the reign of Ramsese the II of Egypt). The Israelites/Jews/Hebrews moved to the land of Canaan, a land that was controlled by various tribes, including the Phillistines), and lived as a nation of tribes until the first kings (Saul, David, Solomon) around 1000 BC. Solomon built the temple around 970 BC; the first temple was destroyed by the Babylonian Empire around 580 BC. The Persians conquered the Babylonians and allowed the Jews to build the second temple around 500 BC. Fast forward, the Romans conquer Judea around 60 BC. The Jews revolted against the Romans about 60 CE, and as part of Rome's punishment, they destroyed the second temple, officially starting the "Roman Exile". (They renamed Judea Philistia, after the ancient Philistines. The word Palestine is is derived from the word Philistine)
Jesus was (according to both Christian and Jewish scholars) born during Rome's rule (approximately the year 0). Depending on who you ask, he was either a scholar, a carpenter, or a heretic. He amassed a group of followers and was deemed dangerous, both by the established Jewish leadership, and by the Romans - hence he was put to death. The early Christians, sometimes called Nazarites, continued to grow after Jesus' death. As the Christians preached to more and more non-Jews, it became less and less considered an offshoot of Judaism and more of its own religion. Because Christianity made Jesus a deity rather than just a prophet, Judaism began to look at it not just as heresy but as idolotry. Christianity became firmly established around 300 CE, when Emperor Constantine of Rome made Christianity the national religion. Rome being a vast Empire, that helped the religion take off much faster. Under Constantine, the new testament was codified.
Islam was founded by Mohammad, who lived around 600 CE. He was a trader, who, based on his line of work, and the geography he covered, interacted with many Jews and Christians, and (depending who you ask), developed a monotheistic religion based on them. He preached this new religion in Mecca, where he was basically kicked out by the polytheistic people there, and went to Medina, where he amassed followers and eventually an army that was able to conquer Mecca and much of the Arabian peninsula. Mohammad died around 630 CE, and that's when Islam began to split between Sunni and Shiite, based on the different beliefs as to who was meant to be his successor. The Koran (I choose the easier spelling) was established during Mohammad's lifetime, and combined a slightly revised version of the story of Abraham and his sons, but incorporated the prophesies of both Judaism and Christianity, and indicated that Islam was the final word on the matter.
So
Jews - 1300 BCE (3300 years ago)
Christianity - 0-30 CE (2000 years ago)
Islam - 600 CE (1400 years ago)
All three monotheistic religions have had 'crusades' The Jews conquered the land of Canaan in the name of G-d. The Christian Crusades lasted hundreds of years, fighting to bring Christianity back to Judea/Palestine (not to mention infighting within Europe). Muslims spread their religion through conquest when they initially conquered the middle east, and after some setbacks, are trying to do it again.
As for other religions, Buddhism was founded around 600 BCE, after Judaism but before Christianity. Just for context.
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Its all still a fight to see who has the better imaginary friend, lol.
It's all the same "guy", just different interpretations from different points in time and prophets.
Allah and Yaweh are just names for the singular God.
Bishmillahi Rahman ah Rahim!
Med covered it nice and concise and accurate. It's been one blood brawl after the other all around the table. But HE LOVES YOU!
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It's all the same "guy", just different interpretations from different points in time and prophets.
If you've ever read the series "A Song of Ice and Fire" (more commonly recognized by its HBO version "Game of Thrones"), it has a very interesting take on different religions and how they interplay.
There are the "Old Gods" of the North, a very earthy, pagan like religion, where people pray before a particularly rare tree.
There are the "New Gods" of the South, seven deities, worshiped with rituals that seem to parallel Christianity (they have septs that seem to be built much like cathedrals)
There is the "Drowned God" worshiped by the people of the iron islands
There is the "God of Light and Fire" - called Rhlorr, worshiped by the red priests and their followers
Each religion tends to treat the others with anywhere from disdain to outright hostility.
but then, there is the "Temple of the God of a Thousand Faces" - where the priests basically say all the gods, and all the religions, both past and present are really just different faces of the same god (hence the thousand faces), and it didn't matter how you worshiped him.
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Wow Dem, I never considered you less mentally stable then I am. Please excuse my next comment as I am unsure how to phrase it to be less offensive but, how weak of a mind do you have to possess that you need a god lording over you to be a decent human being? Without a god you have no reason to not be a murdering psychopath? If that is truly the case, you need to be institutionalized now before you go off the deep end and kill 35 people in a movie theater or something.
So my question to you is, why is a god necessary to be a decent individual? I still find time to help my fellow man and be a decent member of society and I firmly believe there is no such thing as god, and when you die you just simply cease to exist. As far as the universe is concerned, once your dead its like you never existed in the first place.
However, I do agree the bible is an important book. I consider it a set of guidelines on how to be a good human being. But thats all it is, a handbook, nothing more. There is no divine power behind it, there is no god watching over me, and heaven and hell are the creations of a weak mind trying to bring understanding to processes our primitive minds could never grasp. I also believe jesus christ was a real person and great man who did many great things, but thats all he was, a man. Nothing more, nothing less. What he's become now is what happens over 2000yrs of word of mouth communication. Like the telephone game you probably played back in grade school. You stand the entire class in a line and whisper something in the first kids ear, then listen to what it sounds like when it gets to the last person in line. Same concept.
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And I beg to differ, not all religions are based on the same guy. As I said, the Hindu's worship an elephant carrying a basket.
And as I said, your god is a real being, but there is nothing magical or divine about it. Your god is an alien race that visited this planet thousands of years ago. And it was a plantation owner, not a savior.
The scarier part of it, we have become exactly what we were taught to be... so how violent must the species that enlightened us be? I just dont think our nukes are going to cut it against that.
Edit: You want a full rundown on my belief system, watch the movie Stargate. It follows my belief system to almost 98% accuracy. The only difference, I believe it was an entire species of alien, not just a single guy. Thus why all the early religions had many gods. 1 god to represent each alien caste. The government heads as close as I can equate it.
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Be thankful some of us believe in that imaginary friend. If I was an atheist, there would be nothing stopping me from lining the streets with bodies. I am ONLY a good person because I believe there is a life after this and that my deeds in this one will impact the next. My beliefs keep me from becoming a monster.
doesn't that invalidate the value of any redemption you may have earned through subscription to belief in god? Basically meaning that, good behavior/philanthropy from an atheist is worth more than that of a believer, because an atheist isn't motivated by divine favor/retribution, they are motivated by pure empathy alone
And I beg to differ, not all religions are based on the same guy. As I said, the Hindu's worship an elephant carrying a basket.
And as I said, your god is a real being, but there is nothing magical or divine about it. Your god is an alien race that visited this planet thousands of years ago. And it was a plantation owner, not a savior.
The scarier part of it, we have become exactly what we were taught to be... so how violent must the species that enlightened us be? I just dont think our nukes are going to cut it against that.
Edit: You want a full rundown on my belief system, watch the movie Stargate. It follows my belief system to almost 98% accuracy. The only difference, I believe it was an entire species of alien, not just a single guy. Thus why all the early religions had many gods. 1 god to represent each alien caste. The government heads as close as I can equate it.
That's a possibility but it is not religion, religion pertains to the deified and spiritual only, if you're saying that potentially the things people witnessed and wrote about that were put in a spiritual religions context, it's highly possible ancient peoples if they were visited by aliens or witnessed alien works, would perceive them as gods. But it's no religion, no point in worshipping organic aliens. People are of the Earth in my opinion, I've read Chariot of the Gods and such, interesting subjects but I read pretty much anything that has to do with any religion/religious theory out of pure recreational interest
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Be thankful some of us believe in that imaginary friend. If I was an atheist, there would be nothing stopping me from lining the streets with bodies. I am ONLY a good person because I believe there is a life after this and that my deeds in this one will impact the next. My beliefs keep me from becoming a monster.
doesn't that invalidate the value of any redemption you may have earned through subscription to belief in god? Basically meaning that, good behavior from an atheist is worth more than that of a believer, because an atheist isn't motivated by divine favor/retribution, they are motivated by pure empathy alone
Unless you believe that you can be redeemed as long as you do good things, even if for selfish reasons
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Unless you believe that you can be redeemed as long as you do good things, even if for selfish reasons
Then belief in Redemption is a Hall Pass, whether treated as such in the conscious or sub conscious, and is still more or less a "cover my ass" scheme.
It's like convicts being "saved". Of course now that you're locked up with nothing to do but sit and think about how shitty you are you're going to turn to a system of beliefs that offers you a way out of seeing yourself in that light.
Redemption is the carrot in the stick. If not for that, would most religious people be a part of their religion? If all it consisted of was the dos and donts, and didn't include "Salvation/Redemption" ? What if god had just said, yeah there's nothing in it for you other than maybe feeling good about yourself for the brief time you're around, but you should all be kind and gentle towards one another anyways.
That wouldn't work out. Without there being some benefit to Divine Favor, no one would pursue it.
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Redemption is the carrot in the stick. If not for that, would most religious people be a part of their religion? If all it consisted of was the dos and donts, and didn't include "Salvation/Redemption" ? What if god had just said, yeah there's nothing in it for you other than maybe feeling good about yourself for the brief time you're around, but you should all be kind and gentle towards one another anyways.
That wouldn't work out. Without there being some benefit to Divine Favor, no one would pursue it.
Remarkably, the Reformation movement did believe that. It believed most people were automatically doomed to hell, except for a few who had the divine grace. And for everyone else, well, maybe, if you worked, really, really, really hard and were really, really, really, really, really good - well, it might help a little bit.
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(http://24.media.tumblr.com/tumblr_mbnyeeKbqc1roygkgo1_500.png)
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All things I do, I do for selfish reasons. Most people do. Altruism is dead and has been for quite some time. Everyone has a motive and an endgame, even those that claim selflessness want to be recognized for it. No one can say with absolute certainty if there is anything at all after we die. Belief is personal and should be an individual choice not a weapon to attack others with for not believing the same. I'm more of the mindset - I respect all beliefs as long as you don't annoy the shit out of me with it. I'm open to discussion because I think that kind of conversation is healthy and exciting but if your going to crucify me for being ethically questionable you can save it. Zealot looks good on no one.
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I agree that all motive when deconstructed to it's root is selfish, but that's putting human terms to what often amounts to survival which is a concept understood by all living things.
I wouldn't say people of true altruism do it for the recognition so much as for the high they get from knowing they've helped people, probably not even consciously, but the fulfillment is a real chemical pay back. Sure some people do good for recognition, some people do good because it feels good. Some do good out genuine concern for a broad greater future. Some don't do good, and like all motivation, for selfish reasons. Just much much more apparent and with general negative effect on others.
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I can say with absolute certainty there is nothing after you die. I know this because I know myself. I know what would happen should I ever come into functional usage of any type of supernatural power. No god could ever put me on a world were such power existed knowing what I would be capable of doing with it. If your god is omnipotent as you claim, then by my existence alone his existence is disproven.
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CONAN! WHAT IS BEST IN LIFE?
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I dont understand the question?
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http://www.youtube.com/watch?v=6PQ6335puOc
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I dont get how it pertains to the current topic?
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ENOUGH RELIGION.
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I can say with absolute certainty there is nothing after you die. I know this because I know myself. I know what would happen should I ever come into functional usage of any type of supernatural power. No god could ever put me on a world were such power existed knowing what I would be capable of doing with it. If your god is omnipotent as you claim, then by my existence alone his existence is disproven.
what are you even saying? suppose Catholicism were 100% spot on, you die, you go to heaven. You have no access to "supernatural" powers, just because you died doesn't elevate you, you're still a subject of "God's" merely existing in it's presence. I'm not sure how the confusing analogy comes close to disproving anything but maybe I'm putting it in an unintended context.
But more specifically, I reject the notion of divinity. That has nothing to do with the after life, to that I simply shrug. No idea. If thoughts are electrical impulses, and memories are stored data much the same as a hard drive. A persons being could conceivably exist outside of the host body. It's likely that all in all, the functions of the entire body are required to maintain a consciousness of living existence though, so while I entertain the notion, it's likely ashes to ashes dust to dust. imo.
@Greg, it's a civil discussion. But if you're going to demand an end to a subject you have to offer a replacement topic ;o*
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Because if there is an after life, I have eternity to learn how to use this power, and one day im going to lay a proper war down. The difference being is where Satan's ambitions outweighed his ability, im not going for the throne, I simply wish to burn the ethereal plane. To show god what it feels like to live on this earth, where a simple tip of the hat would put an end to this discussion once and for all. So I say if he does exist, then he's a shitty ruler. A slave owner nothing more. Do what I say, exactly how I say it, or I send you to the worst possible place imaginable. Someone, anyone, please tell me how that is NOT a slaves choice?
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if he does exist, then he's a shitty ruler. A slave owner nothing more.
Oh i agree. Let it be known from here forth then that our common ground is a militant position towards any supposed existing deified celestial dictator ;)
Has anyone ever had Cheryl's Cookies? it's a mail order delivered cookie/sweets service, popular around holidays. Anyways, their "Buttercream Frosted Cut-Outs" are CRACK. I highly recommend ordering some for someone who's house you'll frequent and maybe your own stash as well!
no i have no stake in the company =P
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They dont sell those around here, we have Swiss Colony and the pretty much hold a monopoly status on holiday food sales.
And for the record, even if god does exist, im not going to just worship you because im told to. Like any other being in the universe, you must earn my respect, it is not just given. You can not cause hardship and death on a mass scale and justify it by saying "Hey, Im the one who lets you into heaven." Dont care, you can keep it then.
However, that all still doesnt matter as I dont think there is any higher power watching out for this planet.
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"To blaspheme is a waste of time. If there is a god, it is suicidal; If there is not, it's pointless."
I remember that quote from somewhere (may be worded differently) but can't remember who said it
if he does exist, then he's a shitty ruler. A slave owner nothing more.
Oh i agree.� Let it be known from here forth then that our common ground is a militant position towards any supposed existing deified celestial dictator� ;)
Has anyone ever had Cheryl's Cookies?� �it's a mail order delivered cookie/sweets service, popular around holidays.� Anyways, their "Buttercream Frosted Cut-Outs" are CRACK.� I highly recommend ordering some for someone who's house you'll frequent and maybe your own stash as well!
no i have no stake in the company =P
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Can someone recommend a good Jedi book to read? From what I can tell they all look like shit.
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Can someone recommend a good Jedi book to read? From what I can tell they all look like shit.
Maybe you should just find yourself an old holocron.
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I mean SW novel focused on Jedi stuff :P
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"If there is a god, it is suicidal"
This statement invalidates the integrity of the speaker of the quote. If there was a god, he fears him. If there isn't, then he doesn't want to hear about it anyways as the quote goes on to say. He's content to be def blind and dumb, bury my head in the sand and let me believe pretty things if I want to. Overall it sounds like something a believer says when their belief system is under attack imo, or simply what someone says when they'd rather not here about the topic.
Everything is a waste of time to a Nihilist. *shrug* who's right? probably no one
CHERYLS!!!!!!!!
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I mean SW novel focused on Jedi stuff :P
not novels, but Darkhorse comic books ;p
tales of jedi series, they exist in compiled graphic novel versions
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thanks im on it, though selection down here is piss poor.
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thanks im on it, though selection down here is piss poor.
newer dark horse jedi oriented titles might be easier to find, especially on amazon/comic sites (mycomicshop.com, newkadia are a couple), like over past few months/year are. .
Knight Errant, Lost Tribe of the Sith, and Dawn of the Jedi (origins of jedi on Tython, before Galactic Republic, Rakata Era-ish)
the older ones from mid/late 90s were all under Tales of the Jedi category. .
The Sith War
Freedon Nadd Uprising
Golden Age of Sith
Dark Lords of the Sith
Fall of the Sith Empire
couple others to
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So Dem started the DS, does that mean game over? Or is there some way to stop that construction?
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http://ohnotheydidnt.livejournal.com/73439831.html
http://www.express.co.uk/posts/view/357610/Darth-Vader-to-be-resurrected
NOOO!!!!!!!!!
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http://ohnotheydidnt.livejournal.com/73439831.html
http://www.express.co.uk/posts/view/357610/Darth-Vader-to-be-resurrected
NOOO!!!!!!!!!
MAKE HIM LATINA!!!!!!
but seriously *rolls over in grave*
So Dem started the DS, does that mean game over? Or is there some way to stop that construction?
It won't be done for 6 months (by then I'll have enough to build one!) so unless III get's incredibly hung up it wouldn't come in to play, but yeah, Destroy Adv Eng. Facil where it being built before it finishes production.
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you. are. fucking. kidding. me. killmenow
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They are NOT resurrecting Darth Vader... that article is sourced from a British tabloid.
Here's how tabloid journalism works: the explore all possibilities and report all potential news not actual news based on facts that real journalism strives for (though invariably biased by opinion).
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Your looking for leads in the super market tabloids?
Best investigative reporting on the planet kid. We'll get you trained yet.
Edit: And for the record, I will say this again, 4.6 days is way to fucking long to travel 8 planets lol.
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DEATH STAR III!!! YEAH BABY. THE DOOMSDAY CLOCK HAS BEEN STARTED...
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Well provided I can get a fleet to Coruscant before it finishes, it will be rough with these travel times, what is it, about 32,000yrs between Thyferra and Coruscant? You'd think these ships were out here moving at sub-light. ;)
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Well provided I can get a fleet to Coruscant before it finishes, it will be rough with these travel times, what is it, about 32,000yrs between Thyferra and Coruscant? You'd think these ships were out here moving at sub-light. ;)
HS travel does seem a bit lengthy at times, x2 ships make it awful and to round out a fleet it seem you almost have to jam some kind of x2 ship in there, but I *think Hale mentioned travel times would be reworked slightly in III to some degree.
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Yeah they are gonna be worked out and much faster.
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Yes, wonderful, and thank you guys for taking the time to look into it. But it still leaves me to ask, what is to be done about it now? I mean remember, we still have a game going here for a while yet, a lot of these changes are good, but it doesnt address the issues here now.
Perhaps we could just toss in an impromptu rule modification saying all ships simply travel at x1 or x.75 speed? x2 or x1 become all x1 and x.75 stays the same. Should fix the problem for us, and the greater details of it can be hashed out for the next chapter as you currently intend. Just my thoughts.
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Well I suppose we *could* implement the New Hyperspace Format NOW... what do you say Greg? I'm game.
6 Hours for Red Routes / 12 Hours for Blue Routes. Normal hyperspeed modifiers apply. Military Distress signals/communications travel at x1; Civilian communication/espionage travels at x2. HOLONET is instantaneous.
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Is that for between planets or 6hrs for the whole trip if its on a red route?
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ATTENTION K-MART SHOPPERS
HYPERSPACE RULES ARE NOW AS FOLLOWS:
1. Refer to the Galaxy Map for all hyperspace travels. The links between systems will be known as routes. To traverse each route, simply locate your departing system, and then add 6 Hours for each Red Route and 12 Hours for each Blue Route until you reach your destination. For example, Sullust to Endor would be 24 Hours.
2. All units with a hyperdrive now travel at x1 hyperspeed. We know this isn't canon, but fuck it.
3. Civilian comms and "all knowledge" travels at x2. Military comms travel at x1.
4. All ships currently IN HYPERSPACE RIGHT NOW are subjected to the old rules until you reach your destination. Sorry.
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BAHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!
However, I like the new HS rules.
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However, even under the new rules I still wouldnt be there for another 2hrs yet HAHAHA!!!
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isn't Kmart dead? I haven't seen one in awhile, last couple i knew of are now either Sears or WalMart.
hey side note, is anyone going with Forum time or are ya'll setting it local? I just switched to local, it's -1 for me to be correct EST (no daylight savings adjustment programmed perhaps?). Wondering if there'd be any benefit to somehow having a clear Forum Time Clock display on main page? only place I can find real time forum time other than to make a post is in profile adjustments
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Its not a bad idea, perhaps we can set the time of the forum to EST for everyone and make that unchangeable, so time isnt confusing.
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Not that I have any issues with the idea, but it seems like extra unnecessary work. I dont understand how the forum time matters, as you cant post for another 24hrs. So regardless of what time the forum says, you cant post again until that time the next day. As far as travel times for it, 6hrs is 6hrs, doesnt matter if your in est, pst, or Japaneese time. So I just dont see why this would matter?
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Because people post "i can exit 8am" and no one knows if its EST, central pacific, Santiago de Chile, etc :) So when we say 8pm, we mean 8pm forum time.
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While this is true, again, how does this matter? Your not supposed to know when someone else is exiting HS anyway, lol. Thats OOC information that we arnt supposed to be allowed to use. Its supposed to be for record keeping use in case someone calls foul on the HS travel time so the GM can figure it out. When the GM talks with the person, im sure he would say which 8pm it was.
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If it doesnt matter, why do you post two times to say it doesn't matter? just let it be :P
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My apologies, I was trying to point out a flaw in your reasoning. Its not really a big deal, but I thought it important to point out that we arnt supposed to technically know when other people are exiting HS.
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You are misunderstanding the intent. If everything went directly through the GM via PM then I suppose you are right. But as we all know, conversation spills out here. Either way, as you say, it doesn't really matter, because if you want to check someones HS time you can just look up their post in whatever time zone you are and do the math yourself. So yeah.
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It's official...
MICHAEL FASSBENDER TO PLAY GRAND ADMIRAL THRAWN IN EPISODE VII.
not really, but that would be sweet
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Ok we need some kind of a time frame for how long scans last. Its been over a week and your telling me he would still have accurate scans at a planet he no longer owns, or has any units at? Using that logic then technically I would still have scans from every planet Ive ever scanned. Come on now.
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Very funny, Hale.
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Don't you tease me, Hale! So cruel!
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You have to admit, Fassbender as Thrawn would be freaking sweet.
(http://i790.photobucket.com/albums/yy185/americanhero1984/thrawn.jpg)
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Agreed, I think you nailed it with that one. Just look at him in Inglorious Bastards and give him blue skin... change the uniform to white, and you are there.
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Who the fuck are you talking about now?
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Fleet Movements:
Auxiliary restocked. Fighters on hold.
Dem, your fleet is still engaged. As long as you have ANY units fighting at Thyferra, your WHOLE fleet is still considered engaged. You can not restock ANYTHING, destroyed or not, until the battle at Thyferra ends. I thought we established this already? Your ships at Rendili must remain fighter-less and aux-less until ALL of your units are gone from Thyferra. (Provided they launched everything at Thyferra which I assume they did.) You are not allowed to restock as they die simply because you have pieces of your fleet at other non-involved planets. This battle must fully resolve before any of your fleet ships can reload with any fighters or aux.
Tactics like that conceivably allow battles to last forever and was ruled not allowed. Its covered under the "Burden of Command" section.
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Dude, we've been over this, and I agreed! That was a c/p error in my banking thread.
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Well your C/P error scared the shit out of me so I had to have a mini-freak out, lol.
And its that time of the year again. Thank you Syren.
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is it me or has this place been pretty entertaining lately?
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Quick question: On a conquest mission, you actually have to complete the milestone to collect money from it right? Taking Thyferra as the example, if Dem leaves/dies while I still have space PDF that means he would not have fully completed the milestone, would he still be allowed to collect money for it?
I would assume no as it states its a credit infusion upon completion of the milestone, but I want to know for sure so I am asking. Assumption is the mother of all fuck ups.
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Oohhhh... Look. Another ImpStar. They do make such pretty asteroid belts. However, you'll be happy to know Dem, im gunna go ahead and remove that little insurrection problem that character is trying to create for you.
Cant have some little non-force using piss-ant interrupting our SL now can we. ;)
Edit: P.S. (Heavy Russian accent) Da Jackal, ee tole me to tell you, you cant protect you're women.
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It is not specifically stated on the Conquest rule, so a retroactive ruling after I devoted my time to the mission would be kind of messed up.
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Actually, I believe it does, if not a little open ended.
3. Once combat has begun, refer to the following time-table below for mission results. Players are required to write storyline post in addition to fulfilling the other requirements of each Milestone in order to complete this mission fully.
Milestone #1 [4 Days]: Disable all units making up Space PDF. For each platform, capital ship, starfighter squadron, or auxiliary craft destroyed, add 10 KCs to your Account.
So my question is more for clarification then looking for any kind of change in the rules that would need to take place.
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I'll be in and out of the forum this week. I'm hosting IT-Guy's parents for Thanksgiving which I somehow agreed to do at our house this year. His parents are pretty chill for in-laws but I want to strangle his sixteen year old sister. I don't know how one person can purposefully make themselves that hideous. Think Twilight-Goth with a distaste for anything resembling presentable. Large quantities of wine and klonopin will be consumed.
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I'm fucking PUMPED for turkey.
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No Hero = No mission/incomplete mission status. Hero must be present to collect bonuses, etc. If not present, missions can be resolved later but without the Hero all progress/bonuses are halted.
Also, everyone be sure to check out KESSEL in the coming days as Eid and I will have a saucy SL/Battle for y'all!
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I'll be in and out of the forum this week. I'm hosting IT-Guy's parents for Thanksgiving which I somehow agreed to do at our house this year. His parents are pretty chill for in-laws but I want to strangle his sixteen year old sister. I don't know how one person can purposefully make themselves that hideous. Think Twilight-Goth with a distaste for anything resembling presentable. Large quantities of wine and klonopin will be consumed.
Your HOSTING thanksgiving? does this mean you are cooking too? That would seem to be a bit too .. domestic.
OR, maybe have the sixteen year old do all the cooking. Then, she'll be in the kitchen the entire time, and your problems will be solved
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I know, right? The Turkey is thawing in the fridge and I'm actually going to the grocery store with a list. A list! When it was first brought up I demanded we cater it but, to my complete surprise, he wanted to do something traditional. His parents have been very cool over the years through the loss of my own and relationships are about compromise so here I am. A hostess in heels. I'm going to get his sister a make over by hook or by crook. So, It's tradition with an ulterior motive. His classic charm, my evil ways. Somehow it works.
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ROFLMAO! Med, this is Syren we are talking about. Of course it will be catered. Who the fuck sits around for 10hrs cooking a turkey anyway?! What a waste of 10hrs...
And Hale, the issue is not whether or not his hero is there. His hero is at Thyferra attacking. The issue is, does he get to collect money for stuff destroyed as per milestone #1 completion bonus even if he doesnt complete the milestone. He cant win at Thyferra, so he's wants to just collect creds on what he destroyed and bug out.
Im contesting the rules assumingly state that you cant collect a milestone bonus without completing the milestone. Thus, it doesnt matter how much he kills at Thyferra, he cant collect creds until ALL of my space PDF is neutralized. The ruling is needed on Dem claims such things are not stated in the rules therefore he should still get to collect for the 19 shuttles and 6 fighter squads he killed, and im saying it is stated in the rules, and if he had a question he should have asked before just trying to do it and see what happens, and no he should not get to collect anything unless he can fully complete milestone 1.
Hope that clears things up a tad?
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The Milestones are not exclusive of each other. In order to complete the Mission, each Milestone must be completed; but we can do Milestone 1 all day long and collect cash even if the Milestone itself will never be fully completed, because the two requirements of "destroy the PDF" and "collect money" are independent of each other. Try not to think of it as "destroy the PDF THEN collect cash" and instead "destroy the PDF AND collect cash".
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That makes no sense, this whole game you've painted a picture that the rewards were exactly that, rewards for completion of a milestone. Case and point, the ruling on back about Thyferra for the milestone 3 completion. You specifically said it was a reward. So now your saying some are rewards and some are, well it depends on the situation and who's involved. Summed up.
-sighs- I love the GM... I love the GM... I love the GM... -mutters to himself as he goes back to the battlefields shaking his head-
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Sorry i feel for ramano, as im forced to sit 18 days for the milestone to complete myself, and it is unclear if dem can show up with a pdf fleet still or not, if its a neutral system or not, but he can get scans still and enter in c ring, etc... Lots of just deciding on how things work in hte moment here which i guess is unavoidable, but if i have to wait to complete a ilestone to have the benfits of that milestone, i think rams is right on dem and the cash for kills scnario.
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Dammit these Missions are going to be the end of me!
So what your saying is: the milestone must be completed in its entirety if the rewards for it are to be gained? If that's how I'm understanding it, then I would have to agree, although personally I'd like to see Milestone 1 operate as a blanket cash-for-kills system, I see where you guys are coming from.
GM Ruling Dementat, in order to cashout your chips you must complete Milestone 1 in its entirety, to include destroying the entire PDF. As for everyone else, treat all Milestone requirements as an AND logic system. Thank you for your understanding.
GM Vote Request Would everyone be in favor of a "cash-for-kills" payment system a la the Conquest mission that is active at all times?
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yes to the vote, and I like your intentions to work that in under current missions Hale, but just for the sake of consistency until Dem blows us up with his deathstar its the right call imo... :P
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Thanks for wasting a week of my time. I'm glad we are working out all the holes in the rules. Maybe in EIII we will have our shit together.
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With all due respect to everyone playing, I really do have to agree with Dem on that. Both him and I have been at the receiving end of a lot of bullshit that should have been hashed out long before this episode was launched. Questions that when looked at, show the speed with which this was rushed into service. Im coming into battles that should have X amount of craft and have to fight 3x as much, Dem is having his work just tossed out the window, and hop is sitting in a position where he's in control of a planet he cant do anything with due to incomplete scanning rules.
Normally im not much for this, but perhaps we should just stop everything at the current moment, send everyones fleets back home, and institute a temporary pause to the game until all this stuff can be sorted out while we arnt in the middle of combat witnessing surprise after surprise that shouldnt be?
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Well, if we continue to play we will continue to find the things that need fixing. I don't believe the guys rushed this, but I do think they underestimated the depth at which you and I would pick it apart ;-)
As for your unexpected amount of fight you stepped in at Rendili, what did you expect? It is a staging point to me as Thyferra is to you. I built those T/I with the intent of restocking my fleet with them after Thyferra, but the Burden of Command doesn't allow it so I kept them there. Visit my other worlds and you will find several others are also well defended.
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If everyone could please list some changes they'd like to see under the Developer's 2.0 thread, that would be appreciated. I don't think we need to pause the game, but perhaps taking a moment to implement some transitional rules before we get Episode III rolled out, that would be best.
Also Ramano, sometimes you don't know how rules are going to manifest months into a game, and in all my benevolence of trying to create a good rules set, shit happens still. In the end, it is just a game, and we are all human. I'm not keen on gang-writing the rules, but it's clear we do need some tweaks. That's why I'd like everyone to use the Developer's thread to post your thoughts, and then Hop and I can privately decide on what's best.
In the interest of fairness, can we let Dementat collect cash-for-kills at Thyferra? Immediately transfer control of Eriadu to Hoppus?
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Well, the issue of planetary control isnt really the problem with Eriadu, the issue is how long do usable up-to-date scans last. Everything else happening there is clearly defined in the rules, he is a jedi and has to wait extra time for conquest missions. We just think its kind of crap that after almost 2 weeks with no contact to the outside galaxy that Dem would still be able to exit in Eriadu as if he still had up-to-date scans of it.
As far as Thyferra, yeah im cool with him collecting, so long as we work out 1 way or the other how payment works. Is it a work-as-you-go system or a reward system. I personally dont care either way, it just needs to be defined however we go at it.
And at Rendili, I was under the impression all of the sector operations bases had the same stats. Never actually bothered to look it up and by rights I was fully expecting you to try to find some obscure factoid that would allow you to restock that fleet while still in combat at Thyferra, as well as I was also under the impression even if its ground bases, if they have units involved in the fighting they have to be listed on the stats. When you didnt list any of those ground bases, I naturally assumed the fighters had to have come from the fleet, thus my challenge of it. Like I said, I wasnt challenging the legality of what was there, I just wanted clear stats on where each of the fighters came from so I knew none of them were from your fleet. You had 12 squads of fighters I couldnt account for, and a fleet sitting there that can hold 12 squads of fighters. The math was looking squirrely too me, thats all.
However, I still maintain all of that wasnt built for that planet, lol.
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However I did receive a sign about it yesterday before I saw it. I was on my way home from GameStop buying Assassins Creed III and on one of the classical music stations they were playing the "Imperial March." No shit. I get home, boot up the forum and im looking at 30 something squads of fighters, LMAO! It was precious.
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So, it's mah birthday and as I transition into a solid thirtysomething, I reflect back on my SWSF adventures back in the day. All those afternoons spent in the Cantina chat room. The old boards and the change to the Space Wars Sim Forum due to copyright issues. How they disappeared one day altogether and the years in between then and when I stumbled upon the last version of the SWSF and how much nerd joy that brought me. Thanks to all of you for making this such a great escape from the vexing challenges of daily life. Especially you Medivh. The worlds and characters we created have helped heal the wounds of losing family and give me the rush of indulging in my Star Wars fandom.
I'm bursting with love today.
XOXO
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Happy Birthday Karen! to the only die hard vage bearing simmer moving ever closer to menopause!
Sto Lat!
STRIKE UP THE POLKA BAND!
Sto lat, sto lat,
Niech żyje, żyje nam.
Sto lat, sto lat,
Niech żyje, żyje nam,
Jeszcze raz, jeszcze raz, niech żyje, żyje nam,
Niech żyje nam!
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-Hands her some black balloons and a card that says over the hill- Happy birthday Syren!
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I'll have to get my wife to translate that Polish.
But otherwise Happy Birthday Kare-Bear!
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Happy birthday Syren, enjoy your day!
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I'll have to get my wife to translate that Polish.
It's our multi-purpose celebration song!
Sto lat = A Hundred years
Some exclusive english speakers think it's Polish Birthday song, but we sing that shit for anything and everything ;D
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Yaaaaay! Thanks guys! It's been a good day so far. I'm actually not freaking out about the age thing due to my boss, the spiteful old queen with so much botox that he can barely make expressions. It's terrifying. I can barely sit across from him in meetings without staring. There is something to be said for aging gracefully. It happens. We roll with it. Life is good. To health and happiness!
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Happy Birthday, Karen.
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I will have relatively little access to a computer over the next 4 days, and will have access to none of my files. Everyone enjoy your Thanksgiving and I will see you after.
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You too man. Happy Indian slaughter day! ;)
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You too man. Happy Indian slaughter day! ;)
It's more like "Happy 'thanks for sharing your food with us and in return we give you small pox and steal your land' day!"
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You too man. Happy Indian slaughter day! ;)
It's more like "Happy 'thanks for sharing your food with us and in return we give you small pox and steal your land' day!"
Indian Slaughter Day? is that some sort of Pakistani state holiday?
Happy European Colonial Imperialism and gentrification of the land day to all! Remember someone has to get stepped on for you to climb up! But hey, that was sooo long ago. Let's focus on condemning criminal land grabs and marginalization of a native people from the 20th century onward =)
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Actually, the day we are celebrating as thanksgiving we killed something like 10,000 native americans and had a feast on their land with their stuff. The few that were actually there were slaves, not distinguished guests, lol. What you were taught in school was a lie. Not a misconstrued fact, not mistaken information, it is an outright lie. Trust me as a person who had family there, ive read the letters from the first hand accounts. Our ancestors were little more then cavemen with muskets...
And really, has anything changed? The technology continues to advance but the mentality persists on. Given then opportunity people will hold power over those without. And while that mentality remains, we have reached the plateau of what our species is capable of. So we either continue as we are now, and we will stagnate which will lead to the eventual end of our species, whether through greed or simply time. But, if we some how figure out a way to get rid of that mentality from our societies, then we have the chance to truly evolve, and our species may yet have hope of achieving full space fairing status, in which we are simply too spread out to ever be eradicated.
The movie "The Day the Earth Stood Still" had the best phrase for it: "If the planet dies, you die with it. But if you die... the planet will live."
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For some good Wiki reading on all of this, check out http://en.wikipedia.org/wiki/Kardashev_scale
Modern theorists suggest that Earth civilization is transitioning from a Type 0 to a Type 1 civilization, as we are still dependent on our planet for energy.
As far as Thanksgiving goes, I believe the native tribes in America were victims of civilization. A good history student will notice that there is this overwhelming wave of progressive determinism that is moving through time, culture, and science. Cultures and nations rise and fall, yet civilization itself keeps progressing onward... towards what, we might imagine?
It would be foolish to think that the native tribes were to survive European colonialists as much as Gallic, Celtic, and Germanic tribes survived the Roman Empire. For the native tribes here in America, their fate was inevitable - even if the ethics and methods of European colonialists were amoral. So yes, we can look to the past and shame ourselves, but I say the present is more pressing. Today, the marginalization (both internally and externally) of cultures and populations continues.
Some say the Native Americans today have the last laugh... they are taking the white man to their casinos and profiting from their misfortune, but yet many of the Native Americans are still suffering as second-class citizens, even when they can help themselves.
So yes, we can sarcastically wish each other a Happy Thanksgiving, but if you read into the actual history of Thanksgiving, it has nothing to do with being chummy with Indians and everything to do with celebrating gratitude for what we have. Every culture has its own Thanksgiving-style (or harvest festival) holiday as well, so to attache any religiosity to the holiday (even if it began as such) would be in vain.
I chose to be positive, to be happy, and to celebrate and give thanks for what I have and the people in my life.
::steps down from pulpit::
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A very well thought out point I will have to put some time into pondering. But I still choose to call it happy indian slaughter day, lol.
However, I hold no more shame for what my forefathers have done then I do for the egyptians and mayans performing human sacrifice. Remember, at one time it was socially acceptable to marry 10yr old girls. And im sure in time many of the values we cling to will be looked upon rather oddly as well. I was merely commenting on the irony of wishing someone a "happy thanksgiving".
And I personally do not give thanks for what I have on thanksgiving. I give thanks that the indians choose not to use fire-arms until it was already too late, hahaha! Had the indians won that battle... most of us wouldnt be here now, lmao.
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I chose to be positive, to be happy, and to celebrate and give thanks for what I have and the people in my life.
::steps down from pulpit::
Good points Hale, youre definitely not wrong from "a certain point of view", but I must counter with my own near hippy view point. . .
To insinuate that the tribes were victims of civilization seems to me to be a bit arrogant, suggesting that the civilization the native tribes already had themselves was not sufficient to meet their needs as a people for enrichment, shared culture, moral values, trade and such.
There was already civilization here, it's simply that the "new coming" civilization to the land was much more organized and effective in terms of instituting "take over" policies.
Personally, I find the manner of existence and culture of the Native Americans a far more rewarding and healthy existence for human beings than that which we currently reside in today. That being said, do I want to go live in a tribe in a teepee and follow buffalo around? No. I value science and pursuit of empirical truth and bask in the idle ease of a technologically saturated life, but the society the Native Americans had before we intruded upon it was no less valuable than the society we whitewashed and imposed upon the land and that has arisen today.
Yes Thanksgiving is symbolic for much more than simply historical references or believed atrocities that accompany those references, I enjoy spending time with my family and loved ones and reflecting on the worth of it all, but I never like to allow myself to forget that every ounce of prosperity is at someone elses misfortune either.
The world is a terrible terrible place, awful things happen to many many innocent people. We all reap the rewards of these terrible things and raped innocence in some degree in the historical context. I'd rather reflect and wish for those who've been gotten over on than focus on the fact that it's easy for me to fill a dinner table and gorge as a result of the sins of my fore fathers.
That's all not to say that any approach/mentality is wrong, it's simply my mentality. Not that I don't love a 4 day paid vacation, but that's the soulless capitalist whore in me.
EDIT: So there's no sarcasm or falsehood in my wish for a Happy Thanksgiving to all, but I also strictly oppose a sugar coated worldly outlook. It could have just as easily been the identities we've grown to become that were born two hundred years ago in a land that would become known as America, and then, what exactly would we have to be thankful for today?
It's the inherent offensiveness that goes with celebrating Thanksgiving without considering the morally reprehensible activities that got us to this point that I am opposed to. But on a personal level, I truly do wish us all a great Thanksgiving! =)
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The world is only as terrible as we make it. However, the horror that has been the last twenty four hours must be mentioned. I welcomed IT-Guy's parents and sibling yesterday afternoon into my brand spanking new home which was flawessly decorated by my interior designer. They were impressed and lavished praise on the both of us for blending our two styles together in a way that worked well in the spaces. The teenager mumbled something about how its far too big for a couple who does not have children which I politely ignored. Things were going great until dinner when, after glancing up from her Breaking Dawn book (which she had not put down all afternoon), she tells me I'm a lush and that my skirt is too short. Keep in mind this girl looks like she got into a brawl with Hot Topic and lost. I had taken two sips of my first glass of wine. Her parents were already on their second cocktail. IT-Guy was nursing a Nitro Milk Stout. I envisioned throwing the wine in her face, smashing the glass into a weapon and stabbing her violently in the throat and watching her bleed all over the greasy pasta she ordered but found something that would hurt much worse. I smiled sweetly while glaring and leaned across the table to say.
"You'll never get a guy like Edward."
From the look on her face, it did exactly the kind of damage I had intended. She said nothing for the rest of the evening.
*sigh
Thanksgiving will be epic. I made brine which the turkey will soak in tonight. God Bless the Food Network Website. I'd be lost without Alton and Giada. I'm determined to make this work, despite the misgivings of my fiance's dreadfully unpopular sister. She may think she's edgy and clever but bitch ain't gonna step in my house.
I hope everyone's holiday is wonderful!
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You stupid gringos and your silly holidays. We are thankful for NOTHING in Chile! NOTHING!
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And it is why Med's christian god continues to smite you with devastating earthquakes and tsunami's!!!
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And uhh Syren... your just lucky thats some teenage girl. Im not sure you've ever had to deal with someone who can really fire them off. Upon your statement my reply would have instantly been "As opposed to you marrying my brother! Way to prove a point!"
Snap... I'd have gotten a 2 for 1.
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Not really a dis when it-guy is both hot and brilliant. She's not quick enough to come at me with something witty, especially with a style that my industry would call a disaster. She hates me only because I represent the kids at her school that shun her for not conforming. And that's fine with me. If you don't play the game, you will never win. The world is superficial and cruel partly because I keep it that way. It separates those who can adapt to survive from those who cannot. She will either get with the program or get trampled over. Her parents and her brother love me and that's all that matters in the end. Soon I will be family and She will suffer dearly if there is opposition. And before you get on your soapbox for the oppressed masses, ramano, remember that I'm evil and unlikely to be swayed by the cries of those outside our target demographics. I would really do well in the corporate sector.
:-*
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The world is only as terrible as we make it.
we make it pretty god damn awful, not individually so much, but as a whole
It separates those who can adapt to survive from those who cannot.
Misconception. Most who do not conform choose not to. Survival on the fringes is more rewarding to some than coexistence in the core. Not that I'm assigning any particular merit to "counter-culture" that conformity may not also possess. Granted we're all conforming to something, no idea's original.
You stupid gringos and your silly holidays. We are thankful for NOTHING in Chile! NOTHING!
Texas called and they want their flag back! ;p
also this, Chilean Sea Bass, I can see why!
(http://lygsbtd.files.wordpress.com/2012/03/patagonian-toothfish-22m-100kg.jpg)
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::SHUDDER::
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deliciousness
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Well, lol... that's not far off from what the wifey and I did this year: wood-fire grilled Alaskan salmon. Red meat of the sea.
We both hate turkey, because just like grits you have to give it TLC in order for it to taste good.
In other "Proquel" (Yes, that's the hipster word for the new SW Trilogy) News: Lawrence Kasdan is returning to the stable.
http://www.worstpreviews.com/headline.php?id=26728&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+worstpreviews%2Fheadlines-30+%28WorstPreviews.com+-+Headlines+%2830+most+recent%29%29&utm_content=FaceBook
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Good writers.
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i had a 13lb bird with red and granny smith apple quarters shoved up it's butt, slap basted with a little bit of veg oil and sprinkled generously with thyme and sage and holding some butter patties in various crevices, cooked in one of them reynolds oven bags (never fails, turkey always done thoroughly moist nice n brown in hour less than normal cook time)
and i wasn't aware grits could taste good, then again I'm not fond of most anything i was introduced to in jail
and Kasdan yay, hoping for some of the Shadows of Empire (one of better original Expanded Uni materials) provenance to show, not sure about that Kinberg guy though personally.
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Kinberg has some sins and some successes... xXx:State of the Union, Mr and Mrs Smith, Jumper ..... but Sherlock Holmes was great.
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Next year, im ordering catering for thanksgiving, thats too much fucking work, lmao.
And Eid, im not eating anything that I call a slang term for dirt. Grits... lol.
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it seems like a worse version of oatmeal to me
death to U of M btw.
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Huh? What is a U of M?
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College football. University of Michigan.
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Correct! I'm heavy anti UofM, highly pro Notre Dame. So it's a great year for me! =)
This ND v SouthernCal game is tenuous though! SPIKETV SW marathon wrapping up with ANH during commercial breaks, nice evening for a homebody!
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It will be on all day tomorrow too. Is every thanksgiving weekend on spike as its the highest rated thing they show hahaha. Thats why SW is on that channel at least once a week.
BTW, Syren, I have a business opportunity for you. You need to take all your money and start a television station that shows nothing but StarWars stuff. All StarWars, all the time. Im willing to bet with a modest investment you could make your money back at least half again and thats if it fails, lol. Judging by the ratings every other channel gets showing star wars stuff though, its got a good shot. And you could make even more money by advertising your own companies commercials. They get cheap air time, you get too look even more fabulous, or at least start too from some perspectives.
And all I ask is after 2 years, if your in the black, I get an extremely generous 0.5% of gross from there on out for the idea. ;)
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TG was pretty good.
Wife and I visited parents/siblings/gparents/aunt-uncle up in Jersey
Wife (who has a hobby of cake decorating) made cake-pops that looked like babies, in honor of my sister's newborn son. I would post an image, but it might frighten any number of you to see that much domesticity associated with babies.
And it is why Med's christian god continues to smite you with devastating earthquakes and tsunami's!!!
Quite a few assumptions there. Who said my G-d is either christian or smiteful?
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Haha! Med was eating babies, lol.
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Hello all ....
I am from the AOL days .. randomly came across this forum and am quite excited. I was involved with a number of large sims back in the day and have real fond memories of the game. I would love to get involved .... maybe get a bit more information about who is doing what etc. Feel free to private message me and we can best figure out where i belong. A real life friend of mine was also involved and I know we have spoken a bunch over the years about how great it would be to find the sim forum again hah. So he might be interested as well.
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Well howdy. Not that it matters, but might I ask who you were, interested to know if we've ever simmed together before?
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Welcome back to the fold LordMaligan!
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LordMaligan... sounds familiar. I was SMBeast in the AOL days.
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Back in the aol flashpoint days I was Jashal14, JsprStng, and SVLrdRamanoVS.
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I first fot involved in the Maelstrom Sim Group and rose up through the nay ranks in TNO. I was involved in pretty much every big sim universe from that moment til about three years forward. I used the name LrdMaligan ... Romano sounds familar.
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rAmano. A. Ramano. Romano is a cheese lol. Or I guess a stupid sitcom character, but either way, not me. Hehe.
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Welcome Maligan! Rings a bell but didn't know you personally I don't believe. I went under various monikers in AOL era, generally by Weller (WellerTerk, YxWeller) overall.
I bopped around Maelstorm for a min (wasn't that the one the Tanners and Mattias did?) and knew some TNO guys.
But Welcome to the reincarnation!
Pretty much only one Sim Uni goes at a time with so few committed participants (about 5-6 right now, excluding yourself) Currently, GCW is the Uni Name, the current version is GCWII, but GCWIII new uni within story arc of I and II will be rolling out shortly. Pretty much same combat styles that you should be used to from MSG. There's only a handful of us, so the major difference here from the old AOL SWSF is that typically a Player controls an entire Faction and fields a complete fleet rather than one ship per player and many players per faction. Though more than one player per faction is possible if desired.
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Yes, welcome Mal. It's good to virtually meet you. I believe all of us had ties to the AOL SWSF in some way or another in different factions and we've all found our way here to continue doing what we love. We're glad to have you with us and would certainly welcome your pal that you mentioned if he also had interest.
I'm Syren, part of the welcoming committee and currently the only female simmer but that doesn't stop me from kicking ass and being melodramatic through various storylines. If we can do anything to make you feel more at home, let us know. Also, Hale is the GM of the GCW so please PM him if you have questions.
Have a wonderful day!
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She's 2/3 right. Yes she is melodramatic and yes she does a lot of SLs, however we've yet to see her "kick some ass" ;p
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I kick ass in the storylines I'm involved in which are not part of the GCW per se since Socially Acceptable Monsters, The Reluctant Redhead, Corellian Rebirth, Vogue Empire and Crimson Covenant are essentially an ongoing soap opera broadcast weekdays on the Holonet. But when I was a part of the AE, there was some ass kicking or do you not remember the storylines we shared both when you destroyed my striker cruiser Abyss in the hangar bay of your Republic capital ship or Karen vs The Dark Queen vs Lord Kaine vs Dementat? Now that some was some choice story. :D
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Also, how in the hell did you pass me in number of posts? I was enjoying being the #1 poster.
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Quality vs Quantity.
Ramano: The TIE Fighter of posting.
Syren: The seXy-Wing of posting.
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Karen and Med, yous ought to do an arc of any choosing that weaves thru GCWIII and partake in that particular tale, that'd be sweet ;D
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Yeah WTF you guys havent done shit in our active games since LotF like 10 years ago. Losers.
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Let me know when the next phase comes to be .... I am interested. I may have another 1 or 2 people interested. I am mostly imperial ... but am not opposed to trying something different
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Cool, well check out he Twilight of the Empire folder for the current installment and get a feel for things. Stick around and get involved wherever you feel compelled! III shouldn't be far off
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Hale, you flatter me. And I love it. :-*
Eid, while that would be cool, the timelines between GCW and Freestyle do not match up. There are canon elements that would interfere with the state of the galaxy which would cause conflict ad inconsistancy. ;)
Hop, don't be mean. LoTF:AE was like, three years ago max. And we were both heavily involved. Med's Trade Federation Saga was both epic and well planned. To be able to integrate my characters and storylines to merge with his own was incredible to say the least. It revealed a layer to the original storyline that the audience didn't know with Valerie as the genetic template for Phage and Alexander Winton as one of the masterminds who wished to use Medivh's technology to rule the galaxy. The respect I have for him as a storyteller and a creative mind defies words. No where did either one of us say we would never again be involved. I think we both would if and when it felt right but right now, we've got a story to tell, one that has gone far beyond the simple and sloppy framework (I was a teenager back then after all) I had originated with these characters back in the AOL days of the Sisterhood of Imperial Sith. These characters flow through me like the Force itself and I want nothing more than for everyone to sink their every fiber into their own storylines and run wild with it. Deep and poignant interactions between the factions could make GCW an explosive ball of amazing. So no hating, darling. I know how much work you and Hale put into GCW and to see it come to fruition like it has makes me so proud of you both.
Wow, I'm like gush monster this evening. Wine. I blame the Malbec.
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Eid, while that would be cool, the timelines between GCW and Freestyle do not match up.
excuses! GCWIII will be *7yrs post Endor (*ithink) , you're writers so wedge that shit in there and be a part of the collective! Fast forward or brew up something separate! we wouldn't try and push you guys on it if we didn't think you'd be an invaluable addition to the Swirl!
There can never be too much story development going on and there's simply no sense in you two not contributing to the overall greatness of GCWIII. Hale, Dem and Ram kept it chuggin, Greg came Back, I stumbled in. Maligant is a fresh meat catalyst. It's time to unite the Tri-Force or some comparatively awesome geek reference
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The Tie Fighter of posting!!?! I dare say I may have to come take one of your planets for that statement! The majority of my posts have come from active games, her posts come from SLs not involved in anything and OOC flaming with me. If anything im an Assault Gunboat and shes a... cargo ship or something. (;p)
And yes Syren, I do remember our SL back in LotF, and its why ive asked, begged, and pleaded with you to come join as the Hapans in GCW and we could have had even better SLs. More grounded too reality and lots of political/ideological bashing. But alas, you instead continue to choose to be spiteful and boring because im the first man who wasnt intimidated by you, and equipped with a tongue every bit as swift as yours, and no fear of using it. How you gunna hate me cause you lost a troll battle?! Its a troll battle!! LMAO! So come down out of your crystal palace and come play with us before I crash the Destiny through it and turn it into a broken mirror damn you! If I apologize for offending you will you come play?
And LordMaligan, sorry, I dont recall you off hand, probably were in different factions. But welcome none the less. I look forward to meeting you on the battlefields in EpIII.
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Eid, while that would be cool, the timelines between GCW and Freestyle do not match up.
excuses! GCWIII will be *7yrs post Endor (*ithink)
Exactly. CC and Refuge both began in 7ABY which immediately followed the conclusion of Vogue Empire and Alive. However, we have jumped ten years into the future to 17ABY but by this point in the storyline, it's nearly 18ABY. It wouldn't work.
Let me plot on this for a while. I may make a cameo in GCW EpIII if I think of the right angle.
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Okay Ramano... I'll give it to you...
You're the Medium Transport of Posting. Bulk in, bulk out; always "loaded up" full. ;)
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You're the Medium Transport of Posting. Bulk in, bulk out; always "loaded up" full. ? ;)
Full of shit, more like. 8)
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I've moved over exclusively to SLs, for the time being, because real life precludes me from having a steady enough schedule on the forum to participate in simming (You might recall, I did used to do that). Looking for full time job, working temp-job in prosecutor's office, and preparing for spawn in February takes up a lot of time. Whereas I once posted as many as 10-20 posts a week, with at least half substantive SL or sim, I'm down to 1 or 2.
THat's also the reason I haven't added an SL only character to the GCW world. I'm barely keeping enough time to keep my current stories going.
Maybe one day, things will be different, but not as of now.
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Just want to be clear Med, Syren, I was fucking around. I read your shit as it is posted :) But it would be cool to make up a new story in this new game. I will probably be SLing more than simming in GCW3 as well, as Hapans. Would be great to find ways to tie my stuff into others stuff.
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I just want to be clear, Med, Syren, I was also just fucking around, but Ive never read more then the first 5 sentences of any of your SLs not involved in one of the sims here. And if you dont play in GCW III, I promise to continue to mock and ridicule it until said day at which the forum finally has no one left to pay for it, or the earth ends, which so ever should happen first. And im going to live forever, eventually im going to figure out exactly what all this DNA does specifically, and im going to design a computer code equivalent to it. After that all I will need is a modem capable of communicating between the 2 and a replenishing supply of clones and you'll have to deal with me until time ends and yet still beyond. MWUAHAHAHAHA. You see, immortality is not beyond our grasp, humans simply think in such primitive 2 dimensional terms with far too much emphasis on myth and legend. What you refer to as a soul is merely a series of chemical and electrical reactions that with the right coding, could be easily duplicated on any computer and uploaded into any brain hooked up to it.
And before people go into things about how a body looses some infintecimal amount of weight upon death, do keep in mind that electricity is still matter. Strings of electrons flowing along a circuit. If it is matter, it has mass, and on earth, all mass, no matter how infintecimal, has weight. The recorded loss you find is simply the electrical impulses being produced by your brain shutting down. No more electricity, no more mass created by electricity, thus the loss of weight. You see, once you take religion out of the equation, its all pretty logical.
And the point of all this you might ask. Right now we have a text based half RTS, half TBS game that for all intents and purposes, if I wanted to id have way more fun just playing Empire at War. Theres no story too it, nothing interesting is happening, its just trading fighters and aux at different battles in a text based EaW game. So if you refuse to interject your skill and creativity into the game simply to spite me, then im going to make you feel how I feel playing this boring shit... tortured.
And please, Hale, Hop, dont misunderstand what I mean by that. I dont mean the game is bad, its far from it. The rules are getting about as close to perfection as they are going to get, everything runs wonderfully, and its had a lot of time put into it. But we have to face facts, its still a multi-player game. Without the creativity of others, its just another text based game. To work right, it needs everyone working on it. It needs the creativity of Syren and Med keeping the story progressing, it takes the GM(s) making sure rules are followed to the manner in which they were written, it needs protagonists like Eid and Dem, and Antagonists like me and Gall, to give the people something to fight for or against. It needs all of these to work, not just a portion. Yes, I agree I need to continue acting as a team player, which I feel ive maintained at least a B- average at. (And if you went to inner city public schools, you know thats pretty good, lmao) But you guys also need to realize that just because I called someone a dumb twat doesnt mean anything either. Have you never heard the phrase "sticks and stones may break my bones but words will never hurt me"? Well, ok maybe not Eid, but... ;p j/k
But seriously, we all bring something to the table here, and if we want this game to work on the scale Hop and Hale are working for, we ALL need to BE at the fucking table. To not play out of spite doesnt effect me what so ever, gives me something to use against you if nothing else (see good in bad, good philosophy) but you insult the creators of the game, to which I have nothing to do with. And if you do that to my boy smash... I will verbally eviscerate you. You will be punished. I will fall you! Pain... great... pain! Do you get my drift?
Enough of the bullshit people, we are adults here now, all working for the same goal one way or another. Lets get with the program and quit acting like the american political machine and lets work together for the greater good!
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It appears the creature has a brain and a mouth to speak with it after all.
Congratulations Ramano, you just got upgraded to... Stock Light Freighter.
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I actually fully agree with you Ramano. I myself am guilty of not getting the story up and rolling and then fading away. I have two excuses: 1) sometimes posting a part of an SL feels like I'm just screaming into a void... can't even hear my own echo. My story/character/sim is so vastly disconnected from every other player, it is hard to keep interest/feel it matters; and 2) I keep getting stuck with NR characters and gaming, as I always want to be Empire but ALWAYS end up having take the NR :P
In other areas though, GCW2 is mostly EaW but worse - you dont even have a computer to play against most of the time, but just your own self. Just look at the first months of GCW2 as each player went around battling themselves at neutral worlds. One of the other major ways to interact outside of story, in battle, again removed from the equation.
Things have gotten better. There's a little more happening. But even with some battles, there is this huge void. I'm sure my feelings in this regard are more acute because I am bored with my sim and my character is a cardboard cutout without a soul (and I dont give a shit about him). I am stating to piece together some ideas for the Hapans when GCW3 starts, and trying to find the main characters I can use that will be interesting to throw into each other and other players.
I definitely think we ought to have a Character OOC thread where we can talk about our plans, characters, and network with each other to lay some ground work for more story.
GCW3 absolutely MUST have a narrative drive (or many of them). I know Hale likes to be hands off when possible and let people be creative, but perhaps setting the stage before GCW3 would be a good idea. Maybe we should all put the same energy that Hale and I are putting into tweaking the gameplay into preparing the stories and characters of our sims for GCW3 as well.
One idea that occurs to me is having each of us write up a sort of "intelligence report" - identify key characters, some information about their past, a summary of the political tensions, etc etc whatever strikes your fancy. A briefing for all the other players. Then we can put together some sort of larger plan that will tie us all in together, making it easier for us to interact and connect our stories.
I don't know. But yes, we need Narrative Drive!
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It appears the creature has a brain and a mouth to speak with it after all.
Congratulations Ramano, you just got upgraded to... Stock Light Freighter.
:D
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Well, its like I said, ive come to the realization that I can not sim by myself, so if I want a sim to play in I better play as part of the team. But me and 2 other players alone does not a sim make either. From what ive seen here with the low player count sims, we need at least 7 players. 4 Players for the main factions, 2 for each empire/rebel, then we need at least 2 outside faction major players, that keeps the story going, and 1 person to act as an indie to throw a monkey wrench around once and a while.
Who gets what and goes where, thats a debate for another time, but for the immediate future, we need to get at least 7 active players together just to get this off the ground. Any forward progress should depend upon having the active players for the factions before we even start to worry about it. I dont see a reason, and if people should so choose, that players couldnt just jump in on GCW 2 here simply for character building for GCW 3. Do like Eid is doing with a non-combat faction just setting up his story. We'll leave you alone while you write your stuff, just like we've left Eid alone while he does his stuff. Im basically counting this whole episode as rule testing for Episode 3 anyway. Shouldnt be any problem with others using it as a jump off point to get into GCW 3.
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All lovely points despite Ramano's lack of finess when it comes to the art of the pitch. I said I was considering a cameo in GCW EpIII but it's not something I can guarantee to expand into a fully active member. Real life prevents such activity. Med and I keep in contact in regards to things going on in our lives so we're not left hanging if someone doesn't post. Thus why I have secondary characters and storylines to continue if I cannot make a move in the primary narrative.
Med is seeking career and preparing for spawn. Congrats, btw, on the spawn part. A laywer and a dad. Very cool. That's me being supportive.
My career is insanely demanding and requires travel although I still manage to be fairly active on the forum. Also, I'm planning a fucking wedding here, people. Those of you who are married surely remember how much time and effort goes into that.
So hate all over it if you want, Ramano. I doubt its going to sadden Medivh in the slightest and Lord knows I will claw your eyes out if given even half the chance. I said I would consider it and that's exactly what I will do. Pushing it is only going to sour my interest. So do me a favor and shut it. :D
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Also, I read everything everyone posts because I support your efforts. I like to know what's happening.
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It was directed at more then just you, lol.
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It was directed at more then just you, lol.
I was just impressed that you decided to take after Alexander Winton's method of living forever, using computers to imitate the functions of humans.
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Bruce Lee was using The Force.
http://www.youtube.com/watch?v=SncapPrTusA
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Bruce Lee was using The Force.
http://www.youtube.com/watch?v=SncapPrTusA
Fake. Snopes it.
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Do like Eid is doing with a non-combat faction just setting up his story. We'll leave you alone while you write your stuff, just like we've left Eid alone while he does his stuff.
Well the timeline of what's going on in the SL and Mock there in no way are in time with the CURRENT and NOW in GCWII. Those unit's don't exist as stated, where as others not stated or talked about in the story do exist in the CURRENT/NOW =)
What I mean is, 2 ISDIs and a VSDII say it's more of a courtesy to yourself than to me to leave Kessel alone ;D
Even if managing a Mock and a Real battle in one thread at the same time would be an awful cluster fuck. :o
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@ Greg
I like the idea of mildly structuring our character relations. Good call on the Lounge Thread. I will get involved in getting my character/faction/relations more explicitly described and laid out over there once I get to a comfy position in my Kessel thread SL progress.
I think it could help a good deal encourage main character interaction and create a dynamic where we've all got these intertwined stories weaving around besides simply conquering for gameplay tangibles etc.
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Well, unfortunately Eid, Dem is counting on that exact same defense plan and he's about to find out quickly its only so effective. =)
I have a hobby of turning ISDs into asteroid belts, and Thyferra's grows large.
And Med, im not trying to use a computer to mimic the functions of humans, cybernetics although wonderful in theory, im not willing to have implanted into me just yet. Primitive technology and all. Im only using the computer as a medium to hold my "consciousness" to be uploaded into the next available clone in the event of my untimely demise. Every night before bed, re-upload my brain and that way worst case scenario I lose less then 24hrs worth of time, which is not that big of a deal when talking in lifespan terms like I am. Whats less then a day in the face of hundreds of thousands of years?
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Well, unfortunately Eid, Dem is counting on that exact same defense plan and he's about to find out quickly its only so effective. =)
I have a hobby of turning ISDs into asteroid belts, and Thyferra's grows large.
And Med, im not trying to use a computer to mimic the functions of humans, cybernetics although wonderful in theory, im not willing to have implanted into me just yet. Primitive technology and all. Im only using the computer as a medium to hold my "consciousness" to be uploaded into the next available clone in the event of my untimely demise. Every night before bed, re-upload my brain and that way worst case scenario I lose less then 24hrs worth of time, which is not that big of a deal when talking in lifespan terms like I am. Whats less then a day in the face of hundreds of thousands of years?
Still similar ... and why not have automatic uploads, every hour or so? Technology will allow for almost instantaneous download/upload, and so you won't lose even a full day's worth in the event of your untimely (or timely) demise.
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Its the amount of data being transmitted, and again, your way relies on having something implanted into me to transmit the uploads. Not acceptable by current technology. But the amount of data that can be stored in a chemical matrix is far beyond anything we will ever be capable of electronically. So either we figure out how to make organic computers, which I am against with anything even close to our technology level, or you end up with a download thats potentially Attobytes in size. Remember, your brain can compress 70+yrs of knowledge, sights, sounds, smells, sensations, and memories into an 80Mb package. Unzipped, that file is beyond comprehension in size. Even at near instantaneous download speed, it would still take potentially hours. Hours that I would gladly spend in return for essential immortality. Of course it would all come to an end at some point, whether through my own hand or someone elses, or simply because ive lived to the end of the universe itself, it will still end. But at such time I will welcome said end with open arms, completely fulfilling everything that can be done, learning all that is learnable, and spending millenia pondering questions that have no meaning. Like if the glass is filled to completely and exactly half, to the nearest gluon, is it half full or half empty.
I believe every question has a definitive answer, you simply need to think of it. That is one of the few I can not definitively answer. I know, I drive philosophy professors absolutely batty. I had one in high school that was actually stupid enough to ask the question: If a tree falls in a forest, and no one is around, does it make a sound? I answered yes, and I know because it made a sound when I was around, then went into a 35 minute physics rant on how the only way that tree could fall and NOT make a sound is if you were able to stabilize its cellular structure inside of a complete vacuum environment, and then, inside of the vacuum let it fall. Then and only then would it not make a sound. It was fine until I ended it with "And sir, if you can grow tree's on the moon you should call NASA instead of wasting our time with stupid ass analogies." What can I say, I was angry about being forced to take the stupid class as an elective anyway. Im a no grey area type of person, me and philosophy dont agree.
Edit: And I also fail to see how a persons demise, with such minute, blink of an eye lifespans we possess, could possibly be timely?
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Just get Mobile.me and upload to the cloud, man.
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EVERYTHING IS GREY!
Philosophy is the art and dissection of the process of thought. The Tree analogy is not ever meant to be taken in to consideration with regards to physics, it's about considering perspective and ultimately encouraging detachment from the human. Answering in the method which you profess merely displays a lack of depth of thought or ability to contextualize, and of course musing about in ones own faux intellectual feces ;)
Kind of like I'm doing now. :D
PS: BAH HUMBUG!
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No, everything is not grey, and I personally believe its people who try to run around saying "well this is this... unless" is part of the problems we face as a society. What you speak of is justification, not philosophy. Its only a grey area when you need to try to justify doing something you know is unpopular. Take rules for instance, there is no grey area in breaking a rule, either you did or you didnt. Why, how, the reasons are irrelevant. Yes, perhaps you were justified in what you did, but it doesnt change the fact you did it, and that is not a grey area. Your argument says "well its ok because..." and im not debating that, im debating the you did or didnt aspect of it.
And my answer shows none of what you said except to a person looking to find fault. The only thing it showed was I find irrelevant questioning that pertains to nothing, an offensive waste of time. And the fact I would take the time to go into such detail only goes to contradict your assessment of it. The fact of the matter is, if people are hurt and dying, your perspective on the matter means absolutely nothing. Either you will go help said people, or you will not. There is no grey area in that. I think if someone is dying and your in a position to help them, they arnt really going to care what your motive for it is.
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No, everything is not grey
Except for the color scheme of the swsimforum board...
oh, and in this country, we spell it g-r-a-y:
http://www.greyorgray.com/
http://answers.yahoo.com/question/index?qid=20081119213702AAIWgPd
http://answers.google.com/answers/threadview?id=235359
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Bahahahaa! So gray. 8)
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Also, I think the Character Lounge is a great idea. It's a resource for everyone to familiarize themselves with other characters and backstory if and when their own character intends to interact with them. Love it.
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Spelling is not my care. You know damn well what im typing on here so nyah! ;p
Edit: And Med, we also spelled Aluminium wrong so does that mean we should stay wrong just to be us, or should we maybe do something to correct ourselves. lol
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Human, All Too Human. :'(
We need more alien perspective!
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Tea. Earl Grey. Hot.
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Im about as close as your going to get until actual aliens show up.
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Keep that Jean-Luc reference bullshit out of here Hale! I'll have no actual science mixed with my science fantasy/fiction!
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HAHA! ;)
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...and that's an SL wrap. Been a while since I broke that darned 20,000 character maximum! huzzah
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well done arc good sir!
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Not to take anything away from your SL Hale, which was nice, and yes I read all of it. But I have to ask, whats so important about the 20,000 character max? I usually find to take up more then 1000 characters I have to start including inane nonsense that really is irrelevant to the story and doesnt do anything but provide greater detail into details that arnt important to start with. Does it really matter what shade of metallic grey the insides of my ship are? I guess I just dont understand the point behind taking 20,000 characters to say what could have been said in 300?
Again, thats not referencing your SL Hale, im just asking a question and used that as an example. Perhaps i've played too much table top RP in my day where such things do nothing but drag the game out longer, and thus are shied away from.
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Yes, very well done indeed. Loved it. And I've wondered why there are even character limits in posting. Some posts are short, others require a bit more detail or several scenes. I've only hit the limit once and had to break the post up into two. Ramano, sometimes a storyline requires more than just a few lines, especially if its reaching a turning point or climax. Everyone has a different posting style so who cares what kind of descriptive nature someone else has? Why not just sit back and enjoy his story? Jesus. You are impossible sometimes.
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Wow, really. I asked a question. Its probably a good thing we live 2000 miles apart cause woman or not, id have flat knocked you on your ass for that. I was simply asking why it was such a big deal. Is there some kind of achievement for it or something? I dont know thats why I asked. He made it seem like theres something important about it. Way to be a bitch like usual though.
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You type that with the faux surprise like you expect anything else. Bitch is an auto-response to you in general. What can I say? You bring it out in me.
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Well yes, but theres a difference between being a smartass and being a out right duchebag. Im sorry my dumbass question offended you so but perhaps you could get over yourself a little bit and read when a person says, "im not talking about your post". You know, for being such a powerful person with such an important job, you sure cant read for shit can you? Guess public and private school dont differ that much after all.
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Well, each of my individual scenes in the finale were relatively short... so to answer you're question Ramano: NO, I don't think it's necessary to tell a story with 20,000 characters when it could have been told in 2,000. The way I saw it was each individual scene was a mini-SL, and as a combination told the larger story. In terms of length, I don't set out to write a whole lot, I just get a creative burst of energy and let the story write itself. That's how us creative maniacs role. I'm a guitarist in a band as well, so I'm well aware of the same logic of: does this song need to be 3 minutes or 6 minutes? Answer: the song needs to be exactly how long the song needs to be.
It's all gravy baby.
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Well I was more refering to if something specific happened if you reached a 20k character post?
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20,000 characters is the limit in the size of a post (including spaces) for how the forum software is designed.
There is no logic in your post rambo. Thats like saying you dont understand why people bother writing 100,000 words for their novels because your write 300 word stories on a forum. Nonsense. Each story has its requirements.
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BOOM! Exactly. I love the lengthy ones, especially as it builds. Gets me all hot and bothered.
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Lmao, that was more then any of us needed to know Syren.
And Hop, there was perfect logic in it, you just read past it. I was merely commenting on my difficulty reaching even 1000 word SLs without throwing mundane irrelevance into it.
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.. which was suggesting that anything longer is full of fluff and mundane irrelevance, which came off pretty rude. :)
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:-*
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That may have been what you interpreted out of it, but I said nor suggested no such thing. A) I was looking for other view points on the situation, and B) was checking to make sure there wasnt something about the boards I didnt know about.
If you took anything other then that from what I said, I apologize but that is your own mistaken misinterpretation. I believe ive made it abundantly clear if I think an SL is boring or pointless I will say something directly pertaining to it. I thought I had went through desperation measures to get the point across that, that was not the case with my comment.
And I was looking for other viewpoints on the lengthy posts like that because I know what my viewpoint is but if you never find out what anyone else's is, then your gunna have a pretty lopsided view of things dont you think?
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Something does happen... you get a little system response that says "Achievement Unlocked: 20k+ Characters Posted, please cut your post into two parts."
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lol, smartass haha
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guess I just dont understand the point behind taking 20,000 characters to say what could have been said in 300
The diff tween 20000 amd 300 is diff between a story and summary series of linked statements. Nuance makes the substance and feel. Not that any of us are published authors but its nice to indulge in your interest and push yourself to put more into it.
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Yes, sometimes like Hale said, you just lose yourself in the story or characters. Sometimes it just writes itself. There are times when I am toying with an idea that I will sit down at the laptop at home and just let my fingers fly and suddenly there is this massive post. The electric charge of creativity makes me happy. Love it.
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So just a question here, but using Thyferra and Eriadu as an example, I still have scans for Rendili right?
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I think we decided scans now last 7 days after ceasing? Yes?
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Err... uh, no. Last I was told all changes to the scan rules would be updated in GCW III. Unless there was a discussion I missed somewhere?
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No such ruling was made.
ERIADU:
Oct 30th - Last post dem had bases on surface (space already dead/disabled).
Nov 16th - Dem's probes allowed to exit as the system was previously scanned.
Nov 17th - Hale posts ruling allowing that Dementat "still has scans" from the 30th and before.
Ramano Requests some decision on how long scans last: http://www.swsimforum.com/index.php?topic=552.msg9972#msg9972
I can tfind any official post anywhere. I remember there being more discussion about this though I cant find it.
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So going by previous ruling, scans last AT LEAST 18 days :)
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There we go.
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just some two cents from a guy looking to be a part of the next evolution of this sim.
Im looking forward to it and everyone here looks talented and involved.
-The best sim I ever participated in found a way to combine honor simming and the typical math based battle formulas.
-Less is more.... the less burdensome a rule book the more active members and storylines become.
-The more time I spend constructing a post for battle and calculating shield damages (im not saying either should be avoided) the less time I spend recruiting members, creating story line, forming alliances, developing my sim.
I am a junior guy and will be up for ANY rule format .... I see you all have aleady discussed the next phase and I look forward to it. I trust you experience and wisdom. I just wanted to mention that my scrolling through the board suggests that the rules are on the more involved/complex side.
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Valid points except:
- Some of us consider winning more important then honor. Half of the problems here.
- The no extra math has been beaten to death by both me and Dem.
- If your trusting in my wisdom, I hope you have a preference for high temperatures and suffering. Although I might add hell is rather pretty this time of year, lol.
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Valid points except:
- Some of us consider winning more important then honor. Half of the problems here.
- The no extra math has been beaten to death by both me and Dem.
- If your trusting in my wisdom, I hope you have a preference for high temperatures and suffering. Although I might add hell is rather pretty this time of year, lol.
On point one: only you ramano :)
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I will say this... GCW:III is not your AOL teenager's sim. I don't think it would have ever taken off back in the day simply because it's designed with such a small player base in mind, and it's going to give players equal portions of strategy (managing and planning operations for your faction) + tactical battles (using easy math but nuanced "paper-rock-scissor" dynamics between units) + storylines (there will be plenty of conflicts and opportunities for drama). Greg and I are working on making the game function so you can "be active as much as you want to be", because we all have adult commitments and responsibilities. WAIT, WHO SAID SWSF WASN'T "ADULT"? =)
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Actually Hale, the only real difference is the fact we require SLs for things, and each player commands more then 1 ship. Other then that, this is almost an exact copy of flashpoint, which is why I like it so much. You guys can bad mouth it all you want, flashpoint was the biggest, the first, and the best, and every sim since has been playing catch up to get back to it.
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Flashpoint could be simplistic because back then simming was about the group dynamic - more role playing, interaction with other players.
Now there are no players, so its just about the tactics and stories we write.
So all our old rules which as bad as they could be were overshadowed by the group dynamic so always fine are not under more scrutiny as the game mechanics are now more important and central to things.
I still think an all-SL universe would be cool as balls but I dont think it would ever take off.
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shut up you stupid hapan skank. ;p
nothing is worse than a self aware attractive woman, let alone an entire star cluster of them. your lack of testosterone will be your undoing.
PS: your turbolasers suck :-*
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I never watched the Clone Wars TV series primarily because I felt the animation was a little cartoonish, but after seeing this trailer for Season 5, I must say I'm tempted. The series began in September, so there's still plenty of time to get caught up. Apparently this will be the final season... and so everything is supposed to tie directly into Revenge of the Sith by the time the finale hits.
https://www.youtube.com/watch?v=SFQRoVlePvg
I think the animation has actually improved since the first few seasons, but the action and story looks legit. After watching all the Old Republic short films and 1313 trailers, why not this one, right? =)
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Originally it had that Jetson's The Movie look with too much contrast or definition between dimensions but it's a little smoother now and the overall content and story of Clone Wars as a package isn't bad. The tie in sounds nice. Wonder if there will eventually be any "preview" type animated series to build up Ep 7?
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I've actually heard that with Disney taking over, they're going to make another season of Clone Wars after this current one ends (so much for wrapping things up; money never sleeps).
I know after the prequels, Lucas was all about bringing Star Wars to TV, so it's possible Disney may launch a new SW show with the same CGI animation and storytelling as Clone Wars. If so it's possible they may do an After Endor show for Episode VII.
I'm sure there is somebody in charge who is using the Emperor's pre-determinism to plan the future of Star Wars, but the general public just doesn't know anything at this point.
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This may come as a surprise, but I enjoy the Clone Wars cartoons. I have 3 seasons on DVD and hope to get the 4th for Christmas. I'm not ashamed.
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-points at Dem and laughs- Haha! You watch a childrens cartoon!
Nah, just playing. I dont personally get down on the animated stuff, but to each his own. Not that I think its childish or anything, but I just prefer live action. Better visual representations, if its a good movie anyway. I think it stems from the whole comic book thing. Animated stuff seems too comic book like to me, and I just never liked comic books. Even as a kid I never watched cartoons. It was either adult movies like Memphis Bell, StarWars, Jurassic Park, things like that, or I just didnt want to watch TV. Too many video games to occupy my time I guess, lol.
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"It doesn't matter who we are... what matters is our plan."
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Attention ladies and gentlemen of the Forum: we have a reached an OOC settlement.
In order to transition back to active gameplay, the sim-wide pause will END at approximately 0000 Hours, Monday morning.
Normal Action Day options can be exercised as usual, since they are non-combat related and not under the effects of the pause.
A proposed sim-wide pause has been put on the table to begin on December 21st through January 2nd. Construction and mission progress will be paused as well. Is anyone opposed to this?
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Is the pause being requested due to the holidays? That makes sense since some will be traveling and others may just be busy with all that comes with it. Resuming things full speed after the new year sounds like the perfect jumping off point to integrate new players and get everything back on track.
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The current pause in-effect was for OOC disputes.
The proposed pause from Dec 21 to Jan 2 is specifically for the Holidays.
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Sorry, I hate to bring this up - but I noticed an OOC post by Ramano here earlier tonight that isn't there anymore.
Now I've seen some of what Ramano has said in the past, but the post that is no longer there had no cursing, no insulting. It was practically polite. So why isn't it there anymore?
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Sorry, I hate to bring this up - but I noticed an OOC post by Ramano here earlier tonight that isn't there anymore.
Now I've seen some of what Ramano has said in the past, but the post that is no longer there had no cursing, no insulting. It was practically polite. So why isn't it there anymore?
You know what? nevermind. Tonight, it really seems petty to be arguing over who said what about whom on this forum. I'm going to spend time with my wife. A 27 year old first grade teacher. Just like at least one of the six adult victims of the Connecticut shooting.
This isn't my fight, but I would hope the death of six educators and twenty first-grade children gives all of us some perspective on what's worth fighting over.
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Start building more mental health institutions. We diagnose criminality as conscious optioned decision when all too frequently it is something much more beneath the surface. I make no excuses for the appalling violence and senseless rape of innocence, but letting emotion cloud vision leads to poor judgements and no closer to true understanding. The lack of empathy in the individuals who've perpetrated these various compounding tragedies over the last couple years, and even since Columbine or even U of T decades earlier, I don't believe is something they choose for themselves. Ultimately so many of our motivations that we believe come from articulated choice come from deeper within and we don't have the complete control over our minds we like to think we do.
I was off work Friday when all this was unfolding, brought tears to me eyes literally. Sad Sad Sad. One couldn't even begin to formulate words to describe the despair and horror.
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I have a close friend who was shot at (wasn't killed) in the Virginia Tech incident as well, so I'm all too personally aware of the lateral effects of violence. Sometimes there just isn't an answer or an explanation, and there's no need to try and make sense out of senselessness. Scientifically and psychologically, we may understand how it happened, but emotionally there is no comprehension as to why.
I remember an OGF deleting some of my thoughts on 9/11 on the old SWSF, but I'm just glad we can use this forum to express these thoughts, so thank you for sharing yours.
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Hale is just mad at me for continuing to point out how many contradictory statements he keeps making in rules that were and how they are to be interpreted now. So any post I make is being deleted by him, including this one in a short time im sure as well. But then again, people normally dont like it when you point out the fact they are being a complete Mitt Romney, not remember what they said and when, then denying its existence when shown, but hey, such is how politics works. Here or at the white house, its all the same.
But either way im about to prove a point on Monday, and then Hale can listen to the "I told you so" until the end of time. Or he goes insane and has me banned, which ever comes first. All things considered, kinda looks like thats what he's shooting for anyway. I guess whatever, wouldnt be the first time. Like I said, I wont be a silent submissive slave, if you dont want my opinion, then you dont want me here.
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And no, im trying not to acknowledge what happened in CT, cause if I do, I think the entire human race would be in danger. That one is just simply too much...
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Alrighty Hale, Dem and I were talking and a point was brought up about when a tractor beams UCR loss takes effect. As using TBs to destroy a ships UCR is an effective tactic that Dem just demonstrated, and both of us are unsure but both agree it should be immediate. Like if you can lock a ship on your post, its UCR is 1 on your post.
As its not covered at all in the rules, maybe we could add it, or perhaps have a discussion on the matter. Personally, like I said, I like it. I think it adds an entire new level of strategy to the game for the big ships to deal with the smaller ships running circles around them.
Edit: Err.. actually, now after going and actually looking at the rule I see it is covered. So I guess me and Dem are saying... perhaps it should be changed?
I guess the issue we are having comes into play as do tractor beams stop a non-disabled ship from being able to move. However I distinctly remember having this conversation and bringing up a massive physics lecture in mass, kinetic energy, and momentum, as well as threatened to use it as a weapon to destroy ships if we got into details of what happens when 2 opposing vessels pull on a tractor lock, and thats why it was left out. You can move me into a different grid space, but you cant stop me from moving back, only entering HS.
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I think it has to be as it is for the same reason we have return fire. Turns are "simultaneous". I also have thought before that the UCR penalty should only apply while defending, not while attacking. Theoretically a ship in tractors would still be able to get a shot off a the ship trapping it, wouldnt it? why would a Corvette suddenly be unable to fire any weapons at a pursuing ISD using is tractors?
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The UCR hit is due to the ship losing it's ability to maneuver and it's being slowed. Small ships have high UCR because of their maneuverability and speed, that was the idea behind UCR. I'm actually kinda fine with the way the rule is written. Where I have questions is this:
1) If you disable the ship that has you locked, creating insufficient hold, do you regain your UCR in the same post as said action? If the attacker locks tractor beams in his first attack post, but the UCR penalty doesn't take effect until the defender replies, should the opposite not also be true of breaking the lock?
2) Does sufficient hold prevent a ship from moving to another grid while locked, or simply reduce it's movement to 1 grid?
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Right this is why I just dont like tractor beams, it opens up too many gray scenarios :)
In 3 we need to think about how this will work better.
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This is why I said at the very start of the game to just do away with them, and when you need to move something you just have the TBs you need so long as its friendly or disabled.
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This is the "Order of Operations" for Combat Tractor Beamage:
1. Unit A (UCR 3) attacks Unit B (UCR 4), and knocks its shields out. Unit A then engages tractor beams (Unit B = UCR 1).
2. Unit B returns fire will full UCR, and then, becomes effected by tractor beams.
The basic rule is: tractor beam effects always happen last to the unit effected by them. So NEXT ROUND, Unit A can take advantage of the newly reduced UCR. Since one 24-period is considered a single simultaneously-happening round, tractor beam effects always happen last.
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This is why I said at the very start of the game to just do away with them, and when you need to move something you just have the TBs you need so long as its friendly or disabled.
I would prefer this for simplicities sake.
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All in favor of amending Tractor Beams to be applicable only under Friendly or Disabled/Derelict conditions?
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If you read this already, just disregard, I misread what he wrote.
Yes, I am in favor of this amendment.
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All in favor of amending Tractor Beams to be applicable only under Friendly or Disabled/Derelict conditions?
concur
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yay
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Wait a second... did we just have a unanimous vote? Im not sure if I can stand for this, I might have to change my mind lmao!!
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Nay.
Tractor beams are an important tool to the ships that carry them. They have been used offensively throughout SW history. To take them away makes my Star Destroyers even more useless than they already are.
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We're working on a better way to use Tractor Beams in GCW3. Current proposal is to have them simply reduce a Ship's Movement points to 0, thus keeping the Maneuver portion of their UCR intact.
If we can agree on a simple and effective solution to implement immediately, I'd be game.
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I wonder why in movies and in the books tractor beams aren't used more regularly? Thrawn used them to capture Luke's X-Wing (ultimately he broke free through trickery), and to grab an Assault Frigate that was trying to flank him at battle of Sluis Van - but why dont ISDs just tractor lock onto everything all the time? I can't find anything really on it.
Tractor beams seem to be used most often to to grab small craft, that much is for certain. Only Imperial Star Destroyers have ever been shown (at least in any book I've read) using them offensively against larger ships (that Assault Frigate is the biggest example that comes to mind).
The first problem with our rule is that the UCR goes to 1. This misrepresents its return fire towards the ship holding it. So my proposal would be that its UCR is 1 versus any target, but versus the ship holding it has 100% accuracy - but I am not a fan of wordy "if this then this but this if this" type rules.
"A ship held by tactor beams may return fire to the ship(s) holding it with 100% accuracy, regardless of respective UCRs. For all other purposes and scenarios, the locked ship's UCR is 1.
Example.
ISD locks all tractor beams on a Corvette.
Corvette returns fire (100% damage).
ISD fires on corvette (3 UCR v 1 UCR).
VSD moves into range and fires on corvette (4 UCR v 1 UCR)
Corvette fires on VSD (1 UCR v 4 UCR).
Thoughts?
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The idea of just reducing speed to 0 has merit. Plenty of evidence ships still had some limited maneuverability while in tractor lock. They need a purpose though. We have seen plenty of evidence in GCW:EII of how underpowered Star Destroyers are.
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Speed = 0, effect happens instantaneously, but only after initial damage is dealt.
i.e.
ISD attacks CORV, engages tractors, CORV = Speed 0.
Next post, CORV returns fire with Speed 0 UCR.
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Well, see, I can show multiple examples of ships still being able to move themselves inside of a tractor beam lock. Your also not taking into account the fact a tractor locked ship normally is not just going to give up and surrender either. They would do everything they could, including damaging their vessel if necessary, to break said tractor lock.
Personally, I like the idea of tractor beams only being allowed to move a friendly or disabled vessel. As far as combat usage, a full tractor lock should be an instant UCR reduction to 1. It wouldnt prevent movement, but would be usable for an ISD to combat a fleet of frigates ripping it apart, as should happen. Like the UCR loss is a modifier, not any actual loss of movement or manuverability. Thus TBs effect would take place on the attackers post, allowing them to take advantage of the new smashed UCR.
I mean, I understand the books and movies for effect do a lot of stuff we cant put into play with rules and numbers, but, lets face it, if 5 corellian corevettes came out of HS and attacked an ISD head on, it would just tractor lock all 5 of them and blast them out of the sky. My suggestion allows an ISD to do that, without having to go into a bunch of details on how exactly this works, and when, who can move what where, what are the consequences of such, etc etc etc.
Lets face it, for all the examples and reasons we can find, TBs were for 1 thing and 1 thing only. Reducing a ships defensive capability to avoid damage.
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Well then...
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I'm always a proponent of movie recreation. In that respect, Tractors were never used for any purpose but to capture a vessel much smaller than captor. In the case of Falcon, it was easy for Death Star to tractor lock at distance because it was not zipping about unpredictably a la dog fighting/evading etc. Close in I don't think a Tractor should have any effect on unfriendly SF/Aux units, much like in the Death Star trenches, Turbolaser towers couldn't target the tiny maneuverable fighters well enough, neither would a tractor beam be effective "close in" I imagine against them. Also in a last citation of movie reference to my personal tastes for Tractor Beam rules, the Tantive IV was never tractored until it was hit several times, presumably disabled to some extent. If you want to get in to the muddy arena of physics in space, this suggests a mass to momentum ratio, further supporting the idea that a small ship with small engines and power of thrust and low body mass such as the Falcon could not over power a tractor beam on it's own will, where as the Tantive IV a Corellian Corvette with substantial greater size and half a body full of engine couldn't) be tractored until it was disabled.
Dem, I totally agree that ISDs aren't what they should be themselves but whacky tractor dynamic can't be the fix it to that imo. ISDs just don't have the kind of durability you'd expect from such a magnificent and perfected mechanism of interstellar warfare.
Here's my thought on Tractor Beam rules to basically supplement what's already been said. .
Tractor Beams have range of Same location only
Unfriendly SF/Aux units cannot be locked on unless disabled
Opposing Units that can be locked, must first have their shields disabled
When In Tractor Lock a unit loses all Speed
When Performing Tractor Lock(s) on units that are NOT Disabled, unit loses 1 maneuver (if you're moving disabled friend or foe you don't get hurt worse)
+ what Hop said, two units locked in tractor I'd think would be able to easily target one another. Should be 100 dmg both ways there imo.
So an ISD can still capture 5 CRVs or an RAF in tractor lock, if it takes their shields out first and stays close enough to them, once they are locked, their speed won't matter anymore, for escapability or UCR. The ISD itself loses 1 maneuver when locking on to other units that aren't disabled, because if they can still use engines and thrusters you figure the ISD has to use it's own might to hold them in the "lasso" so to speak, but in making it maneuverability, it can still exercise full movement when holding something in tractor lock.
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Nevermind that the Death Star had a million tractor beam projectors. For all we know the Falcon's helplessness or the Tantive IV's helplessness could've just been 1 beam. That's the problem with the movies. The technicalities are never discussed. Leaving us simmers with the mess. George Lucas should've known AOL would've created the SWSF, and WEG the SWRPG. Yeah, he should've known. Yeah I said it. :P
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I like Eid's ideas on this.
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As for the Imperial Star Destroyer's durability, this is an area Hale and I have been working on A LOT. It is very difficult to represent the worth of a unit when working with CP/Cost that is fair an in proportion.
Increasing durability around the table benefits the larger vessels exponentially more (at x2 shields, an ISD has 1600 points more protection, an DREAD 700, a NEB 300, etc). As durability increases, the value of a unit on the battlefield goes up but I don't think its a straight line. That is to say, having 5 Nebs (1500m) does not a Star Destroyer make. Even if you argue it rivals it in firepower and support craft, the player with 5 nebs will lose many ships and fighters where the ISD will leave with his greatest asset intact.
It occurs to me this morning (when I'm supposed to be well under way with work!) that there is a solution to this.
Increase durability by pumping up the armor, not the shields. In the books, again, shields seem to give out long before armor. A freighter rigged for combat took 2 proton torpedoes to the forward shields and they dropped and were toast without manuevering systems around, for example.
This means that while an ISD outlasts a squad of Neb Frigates, the ISD will still cost money to fix up since its armor theoretically has been eaten into.
Shields x1 / Armor x2 or x2.5?
Neb = 300 / 750
RAF = 700 / 1750
VSD = 900 / 2250
ISD = 1600 / 4000
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Well, we are all aware of the lacking ability of the ISD but it was done that way for an issue of balance. The only options with that ship were to under power it so that the game is balanced and no one side can completely over power the other, or we make the ISD a single ship only fleet. We tried making the ISD 23CP to equal out its power, but no one wanted to use it because of the inherent weakness of the ship. Even in the movies, an ISD falls to heavy Frigates. It cant maneuver with them, and its weaponry is too slow. To increase the power anymore then it already has gives the imperials a ship thats nearly impossible to kill. And whether or not this was the case in the movies, when it comes to a game not everything from reality can transfer over correctly. To give the ISD anymore power imbalances the game.
Also, the problem is not so much that the ISD is under powered, your just facing off against someone who knows exactly how to kill one. I have studied these ships enough to know where ALL of their weaknesses lie, and just like in a pokemon game, I will exploit that weakness in every battle. Its just good strategy.
Now, back to the tractor beam issue, while Eids idea may work, it still leaves with a "this and this is this unless this or this" situation. Over complexity, to which we have all agreed is bad. With his situation, we not only have to keep track of where everyones shields are at, but the amount of movement they are making, as well as re-figure everythings UCR, to which every ships will be different. On top of it, your adding ranges to it that must be kept track of as well. Many issues that could cause confusion and create unnecessary mistakes.
Also, it makes no sense that a ships speed would be effected by not its maneuver? And besides, like I said, tractor beams never stopped a ship from being able to move, only fleeing to hyperspace. Take empire at war for example. In a tractor lock ships can still move around, they just eat additional damage from the ISD. My idea does exactly that, without adding any of the complexity that Eids idea figures in. Im not saying Eids idea isnt good, im just saying its too complex for the spirit of our game.
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Hop, that has to do with how we use shielding. In the movies, SW ships had deflector screens, not actual shielding like we use. We have no way without sitting down and hashing out 45hrs of math to reflect that, so we just use global shielding cover. Its also why ships would lose a "shield" and still not be taking damage as they could just move the screens from other parts of the ship to patch the gaps in coverage.
Also, there is the key fact that, in movies, things can happen that couldnt actually happen. If the SW movies showed ship combat for what it would have really looked like, these would be some boring ass movies dude. They have to have that "lucky shot" scenario to keep it interesting. Fortunately, we do not need such a thing here to make it interesting.
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All this talk of balance and the ISD-I makes me wonder how the MC80 was overlooked. Just saying...
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1. ISDs were siege weapons. in Thrawn series he uses them for hit and strikes and everyone is on abotu how ISDs arent for that its crazy risk by thrawn etc etc. Their value is in subjugating the world with the huge escort of troops and vehicles etc. It stays in orbit and scares everyone.
2. TB = you could go against them and cause damage but you were still pulled into the ship targeting you. But you maybe on to something. We have to step back and remember how we use them now was decided by kids 15 years ago - that 100m are held for every beam. Thats totally arbitrary.
Tractor Beams:
- Shields must be down
- Hold X meters each
- If a ship breaks the tractor lock (moving out of gridspace) they take damage
- Ships in tractor beams CANNOT enter hyperspace.
So an ISD puts 3 beams on a Neb - 300m held. If the neb moves away from the ISD it takes 300 damage to ARMOR. The neb cannot enter hyperspace.
Next turn neb breaks the tractor beam lock (takes 300 dmg to armor) and moves a grid away, then enters hyperspace.
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also ISD issue highlights general problem and that is we only ever think about space battles. ISD's ground compliment, damage output, damage tolerance, and escort of shuttles and fighters is amazing for 1 vessel. Its cost doesnt reflect its load out of troops and GAVs even now
if ground warfare mattered more, then it would be more valuable. Rebs have trouble bringing troops to fight. but now we can just bomb with fightres all day and eventually land fewer troops to mop up.
so yeah blame uninteresting ground combat
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Rest assured regarding the MC80. It will return to its 3~4 SF Squadron loadout. We're taking a more canon approach to the specs, GCW-flavoured of course.
Does anyone have any old warbooks? I seem to forget quite a few details regarding Tractor Beams that may come in handy right about now. No need to re-invent the same wheel that Walker or Dravin made.
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The problem you have is there are about 5 different variations on the MC-80. The one we currently use is the Mon Remonda class, which were a carrier. I dont think its been over looked. Yes it carries a load of fighters, but it doesnt have nearly the shuttle or troop compliment of an ISD, not to mention about half the fire power for a ship roughly the same size.
The reason we didnt add any of the other MC-80 variants is because no one would use them. For their size and cost, they suck.
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We won't be having any conversation regarding specs. Hoppus and I have gone to great lengths to restore balance to the Force for GCW. The reason why MC80s/90s in GCWII are so overpowered is precisely to compete against ISDs. In GCWIII, the New Republic will have many more options and capacity for additional units to offset the ISD's overwhelming power.
Let's focus our conversation on Tractor Beams, please. At least that's something we can hope to come to 100% concurrence on. =) I hope.
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Does anyone have any old warbooks? I seem to forget quite a few details regarding Tractor Beams that may come in handy right about now. No need to re-invent the same wheel that Walker or Dravin made.
I can send you some GR ones I found when I get home from work later on. You have to save them to an external device to be able to open for some reason though. I think because they're so old .hlps, newer Windows doesn't know wtf to do with it.
Actually I think they are on this site somewhere. . . but I'll send them anyways so you don't have to dig.
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Vista doesn't like HelpFiles.
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LOTF rules were= 150m each TB, if you enter HS while under tractor lock you took 1pt damage to hull for every meter held, but you could break the lock by entering hyperspace.
Old rules wont help too much as we have the unique issue of the UCR effect.
I think this is the simplest way to handle this.
Tractor beams reduce UCR to 1, but any ship held by tractor beams can attack the ship(s) holding it with 100% accuracy.
So if an ISD locks a corvette, it has a UCR of 1 when defending and attacking any targets in range, but against the ISD it has 100% hit accuracy. The rule can be written pretty concise and is easy to grasp in terms of concept, I think.
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Jesus christ, we are all over the board on this one. We got to formulate something together for what everyone is looking for. From what I can see everyone is in agreement except for symantics. Literally, it sounds like we are simply fighting over the wording of the same thing, lmao. So here, let me see if I can toss out a little format here to try and conglomerate some of this. Simply answer yes or no, my answers will be in (x).
Stop movement all together: yes/no (no)
Stop movement partially: yes/no (no)
Stop movement but no effect to maneuver: yes/no (no)
Stop partial movement but no effect to maneuver: yes/no (no)
Allow breakable: yes/no (no)
Cause damage: yes/no (no)
Reduce partial UCR: yes/no (no)
Reduce all UCR to 1: yes/no (yes)
Activate modifers on attacker post: yes/no (yes)
Limit TBs to disabled/friendly units only: yes/no (yes)
Install a super complex rule set to deal with just TBs: yes/no (absolutely no)
Anything else I didnt cover, feel free to add it.
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My support:
Tractors = X amt of power (length) control per beam weapon, compound to lock larger vessels (as is)
Tractor Lock = UCR 1 for any unit locked (as is)
Can Tractor Lock any Active opposing unit with UCR diff of 1 max*
Can Tractor Lock any friendly or any disabled unit
Dmg between Tractoree and Tractorer is 100% both ways
*Prevents Active Enemy fighters from being tractor captured instead of attacked. As I'm reading the standing rules, it seems like the door is left open to tractor capturing active opposing fighters. It says if you have complete tractor control you may physically control a unit, move up to 1 space, drag in to HS etc. This would all seem to insinuate the ability to draw in to Hangar Bays in the case of fighters (provided you've got room to store them)? Sounds crappy for game play if that's possible imo. Granted I haven't seen it happen, so maybe it's not possible and I'm just not seeing where it's noted yet.
This retains some of the Aggressive use for Tractors to satisfy Dem's opposition, incorporates some light concepts of physics and dynamics of large/small hi/lo mass and thrust of vessels, and also closes some open doors for potential abuse.
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"Dmg between Tractoree and Tractorer is 100% both ways"
That has already been discussed and was decided it can not be allowed as I will use it to kill ships. Same reason we dont allow ramming.
Edit: And uhh no... I was unaware we could tractor lock fighters... ?
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Guys, we need a rulings thread to transfer all the game rulings into as needing to search through 119 pages every time I gotta find something is getting a tad rediculous.
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all will be taken care of in the future rule book/site modifications.
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HEY EVERYONE.
FRIDAY IS MY LAST DAY HERE. Two week vacation to Chicago to visit family and see my nephew for the first time ever (18 months old)!
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Enjoy your visit back to the homeland man! :D Safe journeys and happy reunions!
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Have fun Greg!
FYI, FRIDAY IS ALSO THE BEGINNING OF THE SIM-WIDE PAUSE FOR 2 WEEKS. Combat/Mission actions will be paused. Non-combat SL actions can be made. CONSTRUCTIONS WILL CONTINUE THROUGH THE PAUSE...... THAT DAMN DEATH STAR WILL FINISH ON SCHEDULE! (Which means in case anybody is wondering, May 14th will effectively be the Date of the Apocalypse for GCW:II if Episode III aint up by then!)
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I'm not going to offer an opinion on tractor beams as it seems I am in the extreme minority. I'll just hold my breath and suck it up... much like most elections.
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My final opinion on Tractor Beams: keep it simple or keep it out.
Speed Points = 0, effects are instant. UCR Modified accordingly between Attacker/Defender.
Dun.
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Iwould prefer they are only good for disabled units, just becaus the tb doesnt fit in with the usual pattern of fire and return fire.
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Im firmly of the belief the game will be over long before May simply out of bordum with the current chapter. PDF is way too powerful, as everyone has had demonstrated for them. Even with both of our sacrifice fleets, and both of our main fleets, we'd still never take Rendili, and thats not even his stronghold. And even with all of your guys firepower you still cant put a dent into my territory, so that leaves us pretty much limping along until GCW III is completed. Which is cool, but it leaves very little point other then play testing for the next chapter.
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Actions at Eriadu abandoned due primarily to overwhelming odds (3:1 SF and Aux craft ratio). And due to Hop's impending vacation beginning on Dec. 21st (Friday).
ROFLMAO... Welcome to the stalemate Eid, hahaha.
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On another note - what do you guys think of the forum design? the look, color scheme, etc? Do you want a change?
Some features planned for GCW3:
* warbook section
* faction management (accounting, constructions, unit tracking)
* WYSIWYG Post management (composition box looks like a word document for easy styling)
I haven't had any plans on changing the overall look of the forum though. I have investigated moving to a different board software but haven't really found anything that adds anything worthwhile, and this one works well enough.
So yeah any feedback about the board itself, would be appreciated.
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the planned changes sound cool,
aesthetically I think maybe the skin could use an overhaul. It's plain drab and grey, maybe make it starry and vibrant? Perhaps a logo with a bit more pizzaz? Maybe like you're looking at a datapad in a way if the capacity to do so is there.
It functions fine as is so I have no complaints, just offering ideas
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I wish there was a way to adapt my Firefox skin to the top of the forum. It is quite cool. Vader charging the battlefield of Hoth with lightsaber raised and Walkers in the background.
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screenshot? link to the skin?
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Thank you Eid for pointing that out too me. Hale, disregard my question at Bakura.
I do still however have the question of exactly how does scuttling work. Is it a simple once and done action? Almost like a self-destruct device, or do you actually have to destroy the hull? If its a self-destruct action, then why not just give ships the ability to self-destruct? Make it way more simple and less room for funny business.
However, if you actually have to be damaging the ship, people might want to take note of the ground troop rules and their stats. Not all troops are capable of damaging the armor on a capital ship, as is stated under the ground combat rules. (Last I checked all "fleet marines" are incapable of damaging the ship)
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Scuttling can be done continuously as if the ground troops and crew onboard a ship were attacking any other target, only this time it's their ship. They can damage the vessel, UCR 20 is used to represent the hard superstructure.
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The forum could use some sprucing up but not to the extent of the Legacy boards. I like to be able to have the text colors and fonts and ability to include pics.
Also, no one PMed me how much it costs to keep the forum running for a year. If I had price tags I would be more than happy to provide the funds to prevent us from going anywhere for a very long time.
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Taken directly from the rules.
Surface-to-Air Combat
Only Vehicles may fire at targets that are in the air of their same Ground Grid, since Infantry weapons lack both the range and firepower to impact a starship's shields or armor. (See "Damage" above to determine infantry vs capital ships while onboard a capital ship).
And in the damage listed above nothing is stated about infantry weapons vs ships. We also stated when in play testing the ground rules back in july that infantry cant target ships because it would make it impossible for a ship to land without being destroyed. So we have contradicting rules there. Actually I dont see anything in the actual rules about what your saying, however I do remember a discussion about it, but it still doesnt change the fact of contradicting rulings.
And no, im not challenging the destruction of the ESC at Bakura, its dead, no argument. Im bringing it up for future action where it might be a bit more important.
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Ramano, why do we keep going in circles? We resolved this issue at Thyferra with Dementat's VSD-II. A ruling was made, the rules were changed to allow scuttling. Case closed. No more questions. Scuttling a ship in a single round is difficult anyway unless it's already been damaged beyond extent, so if your desire is to capture vessels instead of blow them up... then deal damage in a way that allows that.
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Rules may have been changed, but if I had joined the game today I would know nothing of it. What you speak of is not in the rules. Yes I know of it, but you never put it in there. Not that its an issue, but still.
I was simply asking the details of how it works. Seeing at other points in the rules it states that infantry weapons dont damage starships, I was simply asking for some clarification. No circles are being produced.
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Damage
6. If a ship is DISABLED, its crew and infantry can attempt to SCUTTLE the ship by placing detonating explosives and purging other major systems. These attacks will be calculated using UCR 20 for a Capital Ship's HULL (and HULL only) since the intent is to cause damage to critical structural, mechanical, and electrical power systems.
This was added immediately after the Thyferra ruling.
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LAST WORK DAY BEFORE CHRISTMAS ON DECK!
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I think a nice Star Wars battle-related skin would be hot. Anything but the gray-scale mesh we have now!
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I've been trying to remember what the old space wars forums looked like... :P
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BEHOLD! THE BETA GALAXY MAP FOR GCWIII! It brings sexy back. 73 Systems, a dozen new ones.
https://docs.google.com/drawings/pub?id=1nv5XyoNmoZW1nsH9k7fcbF5dLZymwwWxy8gBKQNrUos&w=1121&h=1264
Also as a friendly GM-reminder: the sim-wide pause BEGINS tonight at midnight. Combat Actions, Movements, and ALL Missions will be PAUSED until January 4th. Non-Combat Movements, Internal Logistics (PDF shuffling), and Constructions will CONTINUE through the pause. Naturally, STORYLINES are welcome at all times. Try to take advantage of the "cease-fire" pause!
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Map looks great!
Here are some available skins for the forum:
http://www.getpersonas.com/en-US/gallery/Designer/officefangirl86
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thanks, ill probably keep same overall structure just do cosmetic changes.
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I like the Death Star skin. :D
And Hale, you are a wonderfully active GM who engages the players and issues rulings promptly. Also, the map is lovely.
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He knows if you've been bad or good!
(http://i266.photobucket.com/albums/ii262/jjstepanski/SWSF/santa-yoda.jpg)
Merry Christmas to All!
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Merry Christmas to you all.
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He knows if you've been bad or good!
(http://i266.photobucket.com/albums/ii262/jjstepanski/SWSF/santa-yoda.jpg)
Merry Christmas to All!
Nice! Merry xmas all!
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Who would you rather have a drink with?
On the left you get Scotch and Serious Benefits. To the right you get Beer and The Most Interesting Conversation In The World.
The choice is yours. Stay thirsty my friends.
(http://i790.photobucket.com/albums/yy185/americanhero1984/Drink_zps096a427c.jpg)
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(Un)Fortunately I don't drink much liquor anymore, especially the dark variety (mmm though) but Glenfiddich is the way to go with Scotch and Modelo for Mexican Hops!
I hate the tickle of a beard though, so I'll go with the hussie from Mallrats and choke down that barrel stained poison!
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Scotch with the hussie, for sure and I would look better in that coat. Never had a fondness for beer.
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Wow, I really have to think about that one. I'm a beer man, but I'm also fond of the ladies... hmm... I KNOW!
A beer with the most interesting man in the world, because he would no doubt have a scheme to get the girl and the scotch to party with us!
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I don't always take life seriously, but I'm sure after having the most interesting conversation in the world - I would.
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i absolutely never take anything seriously regardless of the conversation, the most interesting conversation to me is likely to have me even less interested in seriousness
the unknowable makes for the most interesting conversation topics, and how serious can you be about thing's that cannot be known?
If you want to talk about starvation and disease, well that's a serious topic, though not quite interesting. And don't say it is, because if it were interesting enough, it wouldn't exist and would no longer be serious. :P
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HOPPY NEW BEER!!!
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happy holidays any idea when the next phase start?
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Hoppus and I took a break from development during the holiday pause but we've touched on many of the big gameplay aspects thus far so the rest of the development for GCWIII should be pretty smooth. I'd say 2 months is a best-case scenario if we wanted to launch ASAP, but it's probably going to be closer to 4 months before we're finished. Dementat is currently building the Death Star III in-game, and the due date for that thing is mid-May... which will force GCWII to move into an Endgame scenario wether we like it or not, so that is the "due date" for Hoppus and I to be done, as we'd like to transition into GCWIII with as little delay as possible.
That gives you plenty of time to get involved in GCWII if you felt so inclined, even if it was purely for storyline purposes.
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Did Ramano really quit, and if so, what becomes of the Battle of Rendili?
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Not sure about Ramano, he never sent any finalized PM or anything. He was not banned, that much I can say with 100% certainty. His last login was December 22nd, so he might just be unplugging for the duration of the pause. I will commandeer his units if it comes to that, or pass the buck to allied control (Hoppus).
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Pause Ends January 4th yes? So 12:01 tonite (12/4)? or 12:01 tomorrow nite (12/5)?
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Pause is through January 4th, so on the 5th at midnight, normal play resumes.
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I wont be home to post til the 6th just fyi and will be moving to a mostly sl position from here forward
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Well seeing as we have a dumbass bastard so busy deleting posts you dont get to see anything anymore cause he has to cover the fact he's made so many contradictory rulings he cant even keep track of them now, you'd already have known what happened to me. And I saved it Hale, so whether it shows up on the boards, I still kept the copy of the link. For the record hale, a bad GM is even more detrimental to a game then even I am. And I dont want to hear a god damn thing, I never said another word after I left, and just let you people be. So maybe, just maybe if you can read this one BEFORE you delete it, you'll have your answer. And Dem, just do what you gotta do with Rendili, im not playing so it doesnt concern me.
You know what, fuck it. I cant do this anymore, you have no clue what your even saying anymore you got your rulings so confused. I quit
And no, I will not be playing in chapter 3 either.
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K, bye!
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awesome news for "classic" star wars content junkies!
Dark Horse will be starting a new SW series of comic books this month, titled simply Star Wars. Like the old Marvel SW books of the 70s and 80s, these will tell tales about the original characters taking place between Yavin/ESB!
(http://images.darkhorse.com/covers/600/19/19812.jpg) (http://images.darkhorse.com/common/salestools/previews/sw2013no1/sw2013no1p1.jpg)
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Oooh... cover art looks Hildebrantish. Schmexxy.
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Those comics look sweet. Will have to say where/how I can pick those up.
I am back but arrived today without luggage and with a chest infection so give me a few days to get moving please.
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Damn there are lots of storylines to catch up on! This is great :)
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Also just to be clear to you all: I am going to be moving sims to the Hapan faction in GCW3. So my NR sim is going to be pretty dormant the remainder of this game as I am going to use the time to a) prepare, test and polish the GCW3 rule set and add-ons with Hale and b) begin laying some backstory down for my Hapan characters/sim.
We've been working very hard on G3 and I think its going to be a real hit. We've tightened things that seemed loose and are introducing some new elements while reducing other elements to streamline gameplay. There are some exciting things on the horizon!
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Commence IMPERIAL CIVIL WAR!!!*
*Disclaimer: After the Rebel Alliance is thoroughly ravaged.
"The Empire Returns to Endor" Revenge Flashpoint anyone?!? =) After the RA is wiped out it would certainly set the stage politically for GCWIII, and let the future of GCWII be Imperial in-fighting.
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Commence IMPERIAL CIVIL WAR!!!*
*Disclaimer: After the Rebel Alliance is thoroughly ravaged.
"The Empire Returns to Endor" Revenge Flashpoint anyone?!? =) After the RA is wiped out it would certainly set the stage politically for GCWIII, and let the future of GCWII be Imperial in-fighting.
Agreed with all stated. Cannibalize RA with a Flashpoint, at some point in it the Cooperation Level between the Imp groups breaks down, and sours to out right hostility. From there we conduct business as normal with Imp v Imp hostility across the galaxy until it comes time for the NR's ascent to Coruscant/End Game FP.
It fits a concept that maybe the NR is sitting out and laying low while the Imps weaken each other, then they see a window of opportunity, commence Coruscant Flashpoint (maybe with a battle or two in a push coreward from Mon cal in between the climactic one?)
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wondering, if it's not a whole lot of work on the 'programming' end, is it possible to get the ability to formulate/store post Drafts to an individuals account on the Forum here?
Sometimes I begin writing a bit of a post, end up having to go do something and just PM it to myself or post what I've got to that point, which works ok, but if possible and others would use, a specific Draft Folder feature would be snazzy!
Maybe we've already got that and I'm overlooking it or maybe I'm just being picky in not settling for PMing myself draft work?
If not possible or too much work to add in for little gain, no biggie.
I realize the Labels feature in Mailbox can be kind of used to organize like that, but it's also only present in the Inbox, cannot Label Outbox items, also Labelling does not remove from Inbox, merely allows to view in separate compilation, it all still stays in Inbox and once deleted from there, will be gone from specified Label category as well.
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I keep a folder for posts on my laptop and a Word document for each thread I work in. I usually work on posts over the course of many days so I can come back to it if I need to. Then I copy paste it into the hot editor thingy, jazz it up all nice, preview then post it. But I suppose the draft thing would work too. :P
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only problem with that is I do sim work on one of three different comps (home desk, home laptop, work desk), so it's getting to be migratory thumb drive territory if it's not an onsite workspace storage solution =)
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only problem with that is I do sim work on one of three different comps (home desk, home laptop, work desk), so it's getting to be migratory thumb drive territory if it's not an onsite workspace storage solution =)
Google Docs or Drop Box would solve that problem
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Alternatively, PM'ing yourself the raw text to keep data in-site might be another preference if you want to avoid clouds.
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It would be possible to do but I won't be doing it as it would take a lot of time and effort :)
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thank you for suggests Med
clouds?
lazy Chilean =P
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sometimes a tear drop or two of ole irish whiskey in the morning coffee brings a renewed vigor to an otherwise routine weekday-workday grind!
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Sorry everyone, I came back from vacation to a swamped desk at work and am fighting it down to something reasonable. I believe Hale has been a bit tied up lately as well.
GCW3 is coming along yet though, and at some point I'll make some story decisions and start writing again...
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Pay no attention to the GM behind the curtain folks!
That should sort out the Rebel Alliance IC/in-game mess. I'll be working on the write-up for the Endor flashpoint this week, but if anybody wants to have at any RA systems in the mean time they're totally "game on". Regarding the Flashpoint, it will serve as a "final destruction of the Rebel Alliance" plus any fringer elements associated with it because there will be a surprise character taking control of everything! It'll be a good story builder for GCWIII. And of course, when it's all over... the Empire will have its vengeance upon the Ewoks... mwahahahah!!!
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An SSD at the end of march!
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good thing it can't go anywhere cept Coruscant where there's another one waiting!
and even so, technically it exceeds useable PDF space to be counted in the "Take your Stronghold PDF to Coruscant" Clause unless I overlookin?
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its dementat's ssd
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Durrr, oh yeah, brain fart, was remembering it as Hale building one for some reason =)
but it still technically can't be assigned anywheres because of CP limitation yes? the existing one is only per Unique Bonus?
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Existing SSD exists as part of the Bonus PDF for Coruscant, yes. Technically, it is the GE's (Pestage and Isard's) SSD, so Dem will have another SSD at Coruscant for himself when shit goes down. As it is, SSDs can only be used in PDF Action or in the Battle of Coruscant... so basically when that happens, we'll need Superman to show up to save the day to stop all the Super Star Destroyers.
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THIS JUST IN: Endor Flashpoint --> Players will now be able to bring 40 CPs worth of units to the fight! Cash payout increased to 50 KCs per 1 CP. No excuses now!
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Is it still a 7 ship limit?
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Let's make it 10. Go big or go home!
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When are you guys plotting time wise to maybe go at Endor? the roughly 60 day window from announcement time is for sure ample, but I won't be ready for at least three weeks, maybe four (at most).
Have to put in the ole first string at Vergesso and finish that (HOPEFULLY!), finish Hutta Diplomacy and build up a replacement fleet for what I send to Endor, cause it's gonna get CRUNCHY as I'm gonna use it as a catalyst to shed a bit of my factional Imperial identity
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I'm feeling late Feb/early March.
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I'm feeling late Feb/early March.
awesome, PERFECT for my development needs
"In certain extreme situations, the law is inadequate. In order to shame its inadequacy, it is necessary to act outside the law. To pursue natural justice. This is not vengeance. Revenge is not a valid motive, it's an emotional response. No, not vengeance. Punishment."
The difference between revenge and justice is only in one's mood! :)
(http://www.samruby.com/AmazingSpider-ManB/Large/AmazingSpider-Man129.jpg)
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"Revenge is the foundation of justice. Justice began with revenge, and revenge is still the only justice some beings can ever hope for."
Emperor Palpatine, Star Wars: Episode III - Revenge of the Sith (Novel)
Oh yes, and the ISD Punisher will have a big white skull painted on its hull!
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All I know is that my account was apparently deleted and I did not do that. WTF!?!?!?
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Greetings ladies and gents! I've found that I have a bit of time and have decided to join up with the GCW. I'm talking with Hale right now about roles/setup and when exactly to start (Ep 2 or Ep 3). With that going on, I figured I should introduce myself a bit.
About Me: I have an AOL based simming history with Flashpoint and TFL (and one other prior to both that I can't recall the name of). In all cases, I was with the Smuggler's Alliance and at least fairly neutral. I also usually ran a corporation within it that did R&D, Construction, Ship Mods and other various illegal activities. ;)
About the Character: Ranes is modeled off a combination of Talon Karrde and Klaus "Doc" Vandangante (http://starwars.wikia.com/wiki/Klaus_Vandangante). He's a businessman and starship engineer. In previous sims, he rose to 2nd in command of the SA (around equiv to a Grand Admiral in the Empire ranks, though technically about them even in the SA ranks), so he has had some tactics/leadership history as well in the past. Traditionally he's Sullustan and will likely be so again.
Once Hale and I have worked out the details, I'll write a few back stories to establish events and history and give y'all a little info about him. Looking forward to joining in and having some fun with everyone.
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Good to have you aboard.
It seems XCalibyr will be returning in some capacity as well, likely as my apprentice. Be forewarned!
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Yay! Welcome everybody!
Also, Pizi, how did your account get deleted? No one but the administrator has the ability to do that. I don't think anyone on here currently has that authority. I'm so sorry that happened though, that's terrible.
But welcome back!
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Welcome Ranes! Looking greatly forward to your participation!
Awesome that Xcali is returning!
Pizi, inspired for a return?
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I am interested. Actually very interested. Where do I jump in?
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I am interested. Actually very interested. Where do I jump in?
RECAP:
1. Dementat (Darth Algoz) is currently building a Super Star Destroyer and the Death Star III in his hopes to becoming the galaxy's biggest baddest guy. =) In that vain, GCW2 is scheduled to END when the DSIII is done... effectively giving Dem the WIN and relative Carte Blanche for GCWIII in terms of his faction's setup and HQ (other than Coruscant).
2. GCW Hale (Lucidius Hale) is the new Supreme Executor of the Imperial Remnant, also building a brand-spanking new SSD, and has resettled on Hoth in his personal quest to destroy the Rebel Alliance, which should be relatively easy considering...
3. Ramano (Grand Admiral Jason Ramano) quit the game, leaving us to pick up the scraps. Currently there is a Flashpoint waiting to be activated (see FP thread for "RETURN OF THE EMPIRE"). This would be a great place for you to physically return to the galaxy, as we're thinking about having it in a month's time (giving you some time to SL or do whatever).
4. GCW Hoppus (New Republic) has effectively withdrew from the galactic stage and gone silent running until the Battle of Coruscant, mainly for OOC reasons but also IC it works with our story of the NR sitting back and watching the Rebel Alliance get destroyed as martyrs.
5. Eidolon (Admiral Szymon) took over the Maw Installation after destroying Admiral Daala with a thermonuclear bomb detonated inside the docking back of the ISD Gorgon. Both an Imperial Admiral and a member of the Tenloss Syndicate, Syzmon is currently consolidating the corruption taking place in that pocket of the galaxy by expanding to known criminal systems and taking over their operations with the sword (and scabbard).
6. We got a couple new guys who are looking to play. So overall this is a good "intermediary" season to come back or set yourself up for GCW3 since the game is scheduled to end in May. I for one am glad that GCW2 has lasted this long actually. Greg and I wanted to make a sim with lasting power, and while OOC/IRL stuff derailed GCW1, it doesn't seem like that's going to be the case again, especially since we've all come a long way with our characters and the overall story... it's been a real SWSF community investment that is paying dividends.
Hip-Hip Huzzah to all!
*SPOILER ALERT* ;)
Regarding the future, Greg is going to reboot with the Hapans, while my character is going to shack up with the New Republic in the post-Battle of Coruscant shakedown mainly so we can have a player-driven NR as opposed to a NPC one, but it'll allow all of us to "reshape" the canon continuity as we see fit for GCW3 in terms of the major players. As mentioned before, Eidolon's already done that by offing Daala... but we're planning on having Darth Algoz potentially offing the Skywalkers (or Luke doing some kinda sacrifice to drive Algoz away from Coruscant or destroy the DSIII maybe), Ackbar will be killed, Mon Mothma killed, Sate Pestage killed, Ysanne Isard killed, etc... essentially it'll be one grand reboot. Other big players like Zsinj and Thrawn will exist as NPC elements with their own "pocket Empires".
We're all petitioning Karen to make a cameo in GCWIII, so we're keeping our fingers crossed, even if it's just for a one-off mini-SL-series. ;D
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Good recap.Most importantly.....I typically played Hapans/Imps/ or CSA type faction....How can I dive in and not be at MASSIVE disadvantage?
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I'll swish by, have a cocktail and cause some drama in GCWIII. Just don't know quite how yet. Will keep you posted. :-*
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Everyone in gcw3 will start at the same level, so write sl and figure out your sim in meantime ? :)
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{s lightsabers... plural
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Very happy to see the activity and old faces coming around again!
Just an update. Been very collapsed at work (hate having that as an excuse but its true). Doing a lot of "mission critical" work and changes so every day is a 10hour stress-fest that the entire network doesn't come crashing down, leaving me with little desire to be near the computer :)
Good news is most of the rules and what not are well ironed out. We are in the process of refining and putting it into some kind of shape.
Now I just need to kick my ass into gear with writing.
GallPizi - CSA would be a good sim, I think it would fit in just fine? Also Imperial warlords with a twist are always interesting, and anything else you might come up with?
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And if you play csa, all the residents are addicted to my show. It's tastier than namana and more addictive than glitterstim. :P
Kidding, it will be good to have you back though.
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Bonadan is perty far away! A trait in opposing strongholds i admire! =)
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I think that I will do CSA. I need some ideas for tech and stuff and faction abilities though.
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I think that I will do CSA. I need some ideas for tech and stuff and faction abilities though.
If you can get your hands on one of these: http://www.amazon.com/Solo-Corporate-Sector-Sourcebook-Star/dp/0874311993/ref=sr_1_fkmr0_2?ie=UTF8&qid=1359457585&sr=8-2-fkmr0&keywords=han+solo+and+corporate+sector+authority (http://www.amazon.com/Solo-Corporate-Sector-Sourcebook-Star/dp/0874311993/ref=sr_1_fkmr0_2?ie=UTF8&qid=1359457585&sr=8-2-fkmr0&keywords=han+solo+and+corporate+sector+authority) It should help some. I have one around the house somewhere, but I'm not sure where off hand.
On a somewhat related note.... I've finished talking with Hale and the Trade Federation has some interesting things coming in it's future. SL's hopefully starting soon.
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Made some breakthroughs to at least getting the story rolling for the RHA ... I am going to write up each short arc before publishing it though, so still a little wait for the first glimpse into the faction ... but feels great to feel the words coming back again after such a long block.
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If you can get your hands on one of these: http://www.amazon.com/Solo-Corporate-Sector-Sourcebook-Star/dp/0874311993/ref=sr_1_fkmr0_2?ie=UTF8&qid=1359457585&sr=8-2-fkmr0&keywords=han+solo+and+corporate+sector+authority (http://www.amazon.com/Solo-Corporate-Sector-Sourcebook-Star/dp/0874311993/ref=sr_1_fkmr0_2?ie=UTF8&qid=1359457585&sr=8-2-fkmr0&keywords=han+solo+and+corporate+sector+authority) It should help some. I have one around the house somewhere, but I'm not sure where off hand.
I got it in PDF, will try and attach in a post here later tonite after work for you if interested Pizi.
On a somewhat related note.... I've finished talking with Hale and the Trade Federation has some interesting things coming in it's future. SL's hopefully starting soon.
awesome :D
PS: Welcome back Xcali!
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Wookiepedia!
I'm sure we can scrounge some additional tech beyond the "VSD + Marauder Corvette" distinction the CSA is known for. What you see is what you get for GCWII, but for GCWIII if you have any special requests please send them to me now via PM because I'm drafting ALL the starship specs for GCWIII presently.
And also, whenever you write "CSA" to a Virginian, we tend to read it as Confederate States of America =)
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And also, whenever you write "CSA" to a Virginian, we tend to read it as Confederate States of America =)
From the War of Northern Agression, right? ;)
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lol. You'd be surprised. I like to take out of town friends to Richmond sometimes and show them the Civil War generals statues everywhere. They mean nothing to Virginians, as there is a great deal of American history associated with the state - not just Civil War history - but it's always nice to see people shocked, as if some bronze statue is a monument to slavery, lol.
But in other news ...the MIGHTY criXus RETURNS TO THE ARENA!
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Spartacus!
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but it's always nice to see people shocked, as if some bronze statue is a monument to slavery, lol.
Iffy.
By the same token not every German commander in WWII was a card carrying member of the Nazi party, but I doubt you'll find many WWII German General statues in Berlin. They won't even immortalize Rommel in such a way and debates and discussion on the subject continue on the public German domain.
Slavery can never be separated from the Civil War. Fighting for the Confederacy was fighting for the perpetuation of holding human beings as objects of ownership, plain and simple. You can argue the Fighting for Home logic, fighting for states rights, but you can't ignore the cultural practices of Home and what it stood for and the LIMITED RIGHTS of PEOPLE they were fighting to protect. Protecting Southern Dignity/Integrity and such is the usual theme superimposed. But there's no dignity or integrity to protect when you're the last 'civilized' place on Earth practicing slavery. It's simply the most explicit case of convenience and profits (livelihood) meaning more than pursuing ethical practice and a morally upright path.
As Hale has pointed out however, I'm sure the out of towners care more negatively about the issue than residents do positively. If Richmond is happy with it, issue settled I'd say. Just don't kid yourselves about it! You've got statues of dudes who fought in war to propagate slavery, not ardent defenders of Southern Pride. Most of them simply romanticized the notion to not feel like huge pieces of shit I presume. God forbid they start viewing themselves as no better than a slave! ;)
Not at all to say I don't get it or Richmond isn't entitled to it's perspective. Everyone puts on rosy hued lenses to view their indigenous or adopted 'heroes'. Besides, if you took down those statues, who are you going to replace them with? Paula Deen? ;D
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All this talk of slaves and Spartacus! We got any Romans and Southerners to kill? Oh wait, the Southern part of the GCWII galaxy is full of Rebels. Coincidence!? I THINK NOT!! ::) Rebels of the South versus the Northern Imperialists... my my.
Anyway, I think George Lucas was very obvious with his commentary on civics using the films. I mean, when Palpatine said "I am the Senate!" it's pretty much the same as Louis XIV saying "I am the state."
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There are also statutes memorializing southern armies and soldiers in the north, especially in Gettysburg.
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Im more interested in the proposed statue of RoboCop in Detroit. They've already raised the money... SO BUILD IT ALREADY!!
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We're busy burying Kwame beneath city hall at the moment to make ourselves feel better for electing a crook in the first place ;p
But I think at this point OCP couldn't possibly do us any more harm than good. Then again you could already consider that theme realized, the only portion of the city that receives adequate police presence is Downtown and thats purely to protect the business interest there. I'll keep my fingers crossed though. I love my dilapidated hometown! :'(
There are also statutes memorializing southern armies and soldiers in the north, especially in Gettysburg.
Hmm, good point but I'd make a couple of distinctions personally. One is between a battlefield memorial appropriate to mark for memory and mourn the loss of life and a civic endorsed monument placed in a city as a mark of 'pride' and identity. Very different arenas. Secondarily, Southern Armies and Soldiers are one thing. Southern Generals & Officers are another. I've got to think that your average confederate shooter was fighting for an idea a land and slave owner sold them on, where as your average land slave owner was probably some kind of officer selling those ideas to protect their way of life (i.e. at the top of the caste system).
*shrug* maybe I wrong
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Post that PDF if you could and I will be PMing you shortly with my tech ideas.
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-taps foot- any day now ;-)
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. . .lol, sorry was space casing. Took your reference of PDF initially as to a Planetary Defense Force somewhere as opposed to an Adobe Acrobat file =D
wouldn't allow attachment in a post, too big, sent to your private email @nutleyrescue. Let me know if you need it sent someplace else
EDIT - FYI to anyone who knows specifically of the name or general kind and content of any WEG (and some WotC) Sourcebook you'd like to have access to, let me know and I will try and get to you. I ran in to a cache of them (like every one ever made) in a packtrnt awhile ago and while I don't maintain or condone that sort of thing!.. they are indispensable if you like to browse for inspiration or even clip images for story use! :)
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Nice. I used to own pretty much all of em but I have absolutely no idea where they are. Except for the Imperial Sourcebook. For some reason its always near my computer.
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That e-mail worked just fine...If you have the Imp one send it over! ;-)
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sizent
2 sourcebooks, that's 2 months of binding IC Non-Aggression Pact 8)
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comic book fan or ney, you guys need to check this series out! ;)
Issue 2 next Weds 2/13
(http://images.tfaw.com/covers/600/19/19813.jpg)
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bad ass
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I'm a daddy!
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I'm a daddy!
Congrats!!! Don't name them anakin... ;)
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Congrats, Med! Boy or girl? I've always been partial to the name Karen for a girl. :-*
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Schon is a good name for a boy OR a girl ;)
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Congrats, Med! Boy or girl? I've always been partial to the name Karen for a girl. :-*
Karen was on the short list, but we went with Eliana
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That's a lovely name! Eli or Ana, for short.
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Congrats! I got married recently. Hopefully no additions to the family though!
In other news....How can I get some planets/starting stuff to start now? Or should I just wait for GCW III?
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Post up at Bonadan since you're CSA. Check the rules for the standard Stronghold loadout... but otherwise you get 2000 KCs starting bank + 23 CPs worth of Free units to form your initial fleet. You can start collecting income on the 15th for your first Action Day.
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(http://i790.photobucket.com/albums/yy185/americanhero1984/EmpPope_zpsba79e14e.png)
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The guy on the left is terrifying!
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May I just say that I am loving the sheer volume and quality of storylines around here lately. I think it's a great prelude to GCW III. Keep it up, boys. :-*
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Also, IT-Guy and I are slipping away to Mexico on Sunday for a week or so. Mel, Kim, and Val may happen to be there as well just, you know, casually hanging. His best friends might be too. All purely coincidental that we bump into each other. I may return married. Who knows. I'm feeling crazy.
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Have fun storming the castle!
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Brave venture Kare Bear! The Meheeco part I mean! Don't forget the traditional Meheecan Greeting, an invocation of their native folk hero,
MANTEQUILLA!!!!!
(http://24.media.tumblr.com/tumblr_m9e4pjnHYi1rdw2at_1346031704_cover.jpg)
it could save your life! godspeed! :D
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After 2 days of going through my posts and accounting for every ship, fighter, and auxiliary built or destroyed, I have finally got my crap together and am ready to move on Endor. Be prepared!
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YOU BETTER HIT HS OR WON'T NO GLORY BE LEFT FOR THE SE! :D
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Alright bitches. Time to kill Garm Bel Iblis.
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Wake up, Wake up, Wake up! It's the First of the Mooooonth!
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Those Tier 1 unit ISD-IIs don't come cheap. lol
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its' the bells, whistles and gammas that really bite the wallet!
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Hey thank you to everyone who made it out to the Flashpoint. I know we all had some IRL stuff to take care of, which really prevented an in-depth joint SL opportunity... but nonetheless these events will surely echo into GCWIII!
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http://www.wired.com/dangerroom/2013/02/battle-of-hoth/
a nicely worded and illustrated dissection of the Battle of Hoth!
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http://www.wired.com/dangerroom/2013/02/battle-of-hoth/
a nicely worded and illustrated dissection of the Battle of Hoth!
On a similar note, imagine if the first Death Star hadn't been the only imperial vessel at Yavin IV. Or, if it hadn't been there at all.
A dozen star destroyers would have reduced the rebel base at the Massassai Temple to rubble.
And maybe sending out a FEW more TIE fighters during the dogfight
Oh, and how about, not creating an exhaust port that if hit by a proton torpedo, would cause a space station the size of a moon to explode.
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That's what happens when you outsource labor. ;)
Also, I got married in Mexico. Did I not mention that? With the exception of his best friends and the girls, you are the only ones that know. Take that traditon. Ain't nobody got time for that! Once this joyous news spreads, there will be familial outrage. I expect weeping and gnashing of teeth. At least my boss will stop throwing shade my way now that they passed civil unions today. Go nuts! Like, literally. And I didn't have to deal with my sister's sniping. Bonus. Just sun, sand, good friends and a five star resort. Elegant yet low maintenance. I feel I'm growing as a person.
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Well well well, looks like somebody found her Han Solo. ;D Congrats! :D
Eloping is the norm for our generation, so all the haters can suck it!!!
Best wishes to you and your new Mister! We are honored with your EXCLUSIVE announcement to the Forum vis-a-vis Family.
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Oh, and how about, not creating an exhaust port that if hit by a proton torpedo, would cause a space station the size of a moon to explode.
Proof that humans are the dumbest sentients in the galaxy!
Rakatan slaves ::)
Also, I got married in Mexico. Did I not mention that? With the exception of his best friends and the girls, you are the only ones that know. Take that traditon. Ain't nobody got time for that! Once this joyous news spreads, there will be familial outrage. I expect weeping and gnashing of teeth. At least my boss will stop throwing shade my way now that they passed civil unions today. Go nuts! Like, literally. And I didn't have to deal with my sister's sniping. Bonus. Just sun, sand, good friends and a five star resort. Elegant yet low maintenance. I feel I'm growing as a person.
Congrats Karen! For all your talk I knew womanly instinct would take over and you'd submit to the way of things one day! ;)
I hope you didn't eat the stew! it's full of liquified people over there :o
Re: Eloping. Yes, should me and my Earth ever wed this will be preferred method. For me personally it'd be more romantic anyways when it's just the two of you and your boundless love!! mmmmm :D . Not to mention I've grown quite averse to traditionally expected social performances through the years.
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Thanks! Eloping was def the way to go. My parents are dead and his, while lovely people, are all crazed for some insanely elaborate ceremony with all the bells and whistles. Usually, I would go for this because I'm a giant attention whore who never refuses a chance to capitalize on an opportunity for presents I don't need and will inevitably return for other things. But we both work in highly demanding positions that I'm not about to compromise to plan a day of madness because why? We're supposed to? Fuck that noise! I did not claw my way to the executive level just to suddenly bow before social norms. I'm a conceited bitch who fell in love with a giant computer geek and somehow, the fairy tale works. Plus he tolerates my Star Wars obsession and has listened to my very valid complaints against the prequels and grounded fears about the upcoming sequels and proposed spin-off movies that threaten to rape my very childhood yet again. The notion of seeing wrinkled fat Leia and meth face Luke onscreen is enough to make me do something irrational. If Han gets botoxed to shit and doesn't act like a giant blowhard, it might work. I stress might.
This is what IT-Guy has to contend with. The passing mention of Lucas and his rooster neck droop sends me into a state!
The point is, love prevails. We made a command decision and went with it. His friends were awesome and supportive. Mine played right into type. Melanie was my maid of honor despite killing me in the storyline. Kimber got lost twice in our own resort. Valerie slept with at least two locals, one of the groomsmen and three of the staff, perhaps all at once in some tequila fueled Mexican orgy.
And I would not have had it any other way.
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Gratz on all the happy-happy-joy-joy stuff! As for the impending drama, good luck, and may the Force be with you. Also, don't sweat the new Disney movies. Now that I know Luke and Ben Skywalker are in it, Im more convinced than ever that the movies take place after the last of the books and that the series is in good hands. It WILL be better than the prequels, and, lets face it, it really can't be better than the original trilogy.
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http://en.wikipedia.org/wiki/Star_Wars_sequel_trilogy
Seems to be a good compilation of info including references to the ORIGINAL plans for movies 7, 8 and 9 back in the 80s by Lucas as well as numerous points mentioned since the Disney acquisition. Since Lucas retains Creative Counseling input on the next 3, I firmly believe it will stick somewhat to the original 7 8 9 plan. I don't think the Extended Uni content will even be considered in terms of weaving it in to the overall storyline content, while they may keep the timeline removed enough to leave the Extended Uni Novel content room to breathe, I don't think any of it is going to play much of a role in the story the movies are going to tell. At least myself I hope they don't anyways.
Lucas may have got bought out of ownership from the profits for a one time lump sum, but he did craft the first 6. I don't think Disney is going to stray too far from the original intent. It will be Star Wars, so it will be good regardless. Even if there's 10 Jar Jars and 20 droids Vader built and forgot about! *grumble grumble*
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Congrats! Married life is awesome Enjoy it.
Also.I am still here and will be waiting till GCW III to play since I am dealing with a very ill father. I figured why dive in now when I can wait for the fresh start?!?!
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Check this out!
Was the destruction of the Death Star an inside job?
https://www.youtube.com/watch?v=9m__ya_-G0Y
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Haha someone sent that to me yesterday, hysterical!! ;D
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Wedge is the 5th Beatle! KILL THE PHONIIEESS!!!
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Hey guys, just checking in. I have been swamped with work last month - we are migrating over 150 sites to new software and new servers, and the network was a total f'ing mess and making the switch is chaos. Last 4 weeks we have been slowly moving them on to the new servers and software and its been draining 10-12 hour days of non-stop fire fighting.
But I WILL be back around and writing stories here soon.
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I've back from Europe, but I think I left my liver in Ireland!
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HELLLLOOOOOOOOOO
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Aha! It seems we're back...
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I'm using IT-guys paypal to prevent this from happening again. Sorry I lagged on that guys. I promised. Spaced it!
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Done.
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Issue wasnt with money or anything, was a server change and when they did this they altered the database somehow, database was repaired and it was back to working, it seems.
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Either way, we should be good for a while. :-*
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Yay!
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smurfy!
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Well then.. back to work... and posts!
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So.... apparently.... Disney has DUMPED LucasArts.... staff... on-going projects... "1313"... games... the whole shebang.
This is not an April Fool's Drill.
Disney will now license out Star Wars projects and whoever the developer is will get to slap a LucasArts label on it and call it a day.
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For 1313 alone that's bad news, but overall probably good. With the brand opened up to external parties now instead of having to work for LucasArts to get creative input, while there may be in whole a deluge of crappy content, there will always be gems in the rough. More rough more gems.
Apparently LucasArts staff have been experiencing constant personnel shuffling anyways so there's no golden brainchild lost in the dismissals.
In similar news/know, Dark Horse's license of Star Wars comic book publishing is up around end of the year. Disney owns Marvel. Now that Disney owns Marvel AND Star Wars, Star Wars comic books are almost positively going to return to being published under Marvel (as the original 70s comic books were). Not necessarily bad news for anyone who likes SW Dark Horse work, because a lot of those same creative minds that worked on Dark Horse SW already do work for Marvel as well (i.e. Brian Wood, Alex Ross). But bad news for Dark Horse.
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Congratulations to Dementat for being the first player to produce an ("Armada-class") Super Star Destroyer!
(http://i790.photobucket.com/albums/yy185/americanhero1984/ASSD_zps89a81e79.png)
THE END OF EPISODE II IS NEAR!!! :P
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HOW DO WE KILL IT? ;p
can't wait for transition! IIs been great, III promises to be pinnacle with the continuity and game developments.
Battle of Coruscant is bound to last a long time I'd think. But when are we potentially looking at for release of III finished content/launch ready if a date/frame is even predictable?
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With a Mid-May end date with the Death Star III, chances are we might have the Battle of Coruscant on May 15th... at which point GCW:II will freeze and the next two weeks can be used for BoC. The Endor FP lasted roughly a week and half all things considered, but this promises to be more of an SL-driven even than combat-driven, so I'd like to afford people with the most time to participate in the finale. That'll also give Greg and I some time to put on the finishing touches to Episode III. If the community was ready, we could do a soft launch of III as early as June 1st to allow transitional SLs to happen before an "open season" on June 15th. I'll open up a separate thread for the Battle of Coruscant discussion, considering we need to kill off a bunch of major characters, the Death Star, and give everybody the ending they want for their characters and what not.
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Can't wait for CSA to come around in EPIII.
I might just start sooner if I have time. We shall see!
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Hmm....sounds like I need to get writing!
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I think you overestimate Coruscant's chances...
I'm looking forward to a rebirth of the Mandalorians ;-)
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Schedule sounds great Hale, thanks for a solid update! Looking forward to the Battle and a fresh start!
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I remain in the midst of the migration and launch of a new big site on the network, and as I'm the guy in charge my hours are unreasonable still.
I am still here though and plan on being part of it all! Looking forward to read the big battle at Coruscant.
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Lego Star Wars cartoon. Just saw an episode for first time. Its actually pretty cleverly done and pretty entertaining! Alright Jabbas involved now, its damn entertaining!
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Ok, 5 mins in to a second 'sode. If u guys havent caught this shit yet you seriously need to check it out. Almost like PG13 version of Robot Chicken SW done w Legos. Each scene gets better than last.
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The wife is going out of town from Sunday-Wednesday for business so i'm all alone in south america a few days... you know i'm going wild... and going to try to program a basic version of the empire mgmt app in those four days!! woohoo!
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Wheee! Yay for alone time!
Also, my posts look strange after that site hickup. There are all these question marks and symbols and it looks generally horrible. Is that something on my end or the site end?
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That happens to me sometimes when I edit a post in a browser (i.e. IE) that it was not created in (i.e. Firefox), at least that seems to be the dynamic of it. Some tech savvy shit to do with language I guess. It seems that the ?s replace double spaces after a period and sometimes apostrophes.
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When you write posts in WORD or some other place, characters such as: " are often generated in stylized form - not basic ASCII chars... whatever. When you paste it into the form here and submit, the web doesnt have support for that quote character from word so chaos comes out instead.
When the DB issue happened, it repaired itself, and any such chars that maybe were okay before probably had something similar happen to them.
My recommendation in future is write posts in Notepad or some other simple, no "Rich Text" editor, then paste it in... I'll look into this though, might be simple adjustment I can make to fix it.
Can you send link to an example?
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This is how I write my shiz:
I have a MS Word file that I write out drafts in then tighten them up as I go along. Once I'm finished, I open up that hoteditor link (http://www.ecardmax.com/hoteditor/) and paste it in. Then I stylize the crap out of it and copy/paste it into the forum, preview it to ensure it looks so niiice then post as usual. Up until last week, it worked like a charm. There was never a problem with the text converting the symbols (like quotations, commas and punctuation) into the forum itself. Now it just looks shady. I'm not doing anything differently on my end so I was just wondering.
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Example: My last post in Refuge.
Do you see on it on your end? There are ? in the place where comma's and quotations should be. Everything else looks fine. It's so strange.
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Yes, i see. Maybe it somethin that changed w server when site went goofy bit ago or some lil change made on that end. You could try diff hot editor for the touches and final copy paste to see if it work reg again maybe?
Somethin to do with the code interpretation between one editor phase and final swsf post code.
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its as i explained
' "
Word replaces these with ones that are stylized. The basic ones are just straight, word has ones that are curved in one way or the other.
Your fix for the future:
1. Click the Microsoft Office Button and then click Word Options.
2. Click Proofing, and then click AutoCorrect Options.
3. In the AutoCorrect dialog box, do the following:
3a. Click the AutoFormat As You Type tab, and under Replace as you type, select or clear the "Straight quotes" with "smart quotes" check box.
3b. Click the AutoFormat tab, and under Replace, select or clear the "Straight quotes" with ?smart quotes? check box.
I will see what I can do about updating database but it will be a bit because I haven't had time with Ali to move the site to my servers, hopefully this will happen sooner than later, though - maybe monday or tuesday if he has the time.
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I write my stuff in Notepad and type in the coding as I go because I'm hardcore like that.
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That is hardcore, Haley. My fevered little mind works in patterns, shapes and colors and very seldom the technical aspects of anything. I'm deep in the Matrix.
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I write posts only in the nude, literally. Including OOCs. :-*
I can't have my thoughts constricted by clothing. Curse-ed be Eve. The harlot.
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LOL! That must get those creative juices flowing...so to speak. ;) I just hole up in my office when I get inspired and write for chunks of time. It doesn't always end in posting but I need to get the framework down sometimes. Or work out those character issues.
Look at all of us having a normal OOC conversation about things and stuff without it devolving into madness. It's a beautiful thing.
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Just FYI you might find the forum down in maintenance mode later today or tomorrow - just switching servers.
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Hey all, just another bit for you writers out there.
I just watched a presentation on the 7-point plot structure by Dan Wells, which he applies to fiction (novels and movies)... google it, read/watch the presentation. Good stuff. ( read his blog post (http://www.fearfulsymmetry.net/?p=314) on it for an overview )
But he gets the ideas from a Star Trek RPG guide called "Star Trek Roleplaying Game Narrator?s Guide"
PM me if you'd like more details. anyway. this guide, which I am reading through the relevant parts now, is really helpful in thinking up sweet storylines for your character(s) and giving things some shape. I am going to be applying it to my Hapan chars and the larger story there which I am still undecided on :P
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http://marquee.blogs.cnn.com/2013/04/17/star-wars-actor-richard-leparmentier-dies/?iref=obnetwork
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where in the F is everyone?
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At work... adding to my SL post day by day... lol
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Free The Wage Slaves!
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Yea the peanut gallery is anxiously awaiting the epic battle. :)
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Swamped with work right now, myself. Trying to work on some more stuff in the background to get things where I'd like them to be (Storyline wise) for when the transition comes.
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So, Hemlock Grove on Netflix. What do we think? I'll watch anything with Famke Janssen in it since I would leave IT-Guy for her in a heartbeat. He's already been warned. Love the setting and the way the show is shot. Can't tell if I hate her accent. Love the supernatural aspects as well, a la Carnivale but it is clunky in the way it transitions from scene to scene. The acting could be sharpened with the younger set but they are mostly up and comers so I'll let it slide. Interested to know if anyone else here is watching it and what they think. I think it's got potential.
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http://www.youtube.com/watch?v=5BBhNkywMJY (http://www.youtube.com/watch?v=5BBhNkywMJY)
Trust me. Watch it.
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Saw it. Love it. Want a Cyborg Chewbacca.
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He's so a Nerd's Nerd Comic. Love that guy.
Kashyyyk rolled so smoothly off his tongue.
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That was hilarious haha
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Just to give a heads up, sometime in the next week you'll come here and get a notice that the site is in maintenance mode or maybe not responding at all.
We will be moving to a new server. This could take some time so please keep coming back to check when we'll be live again. Hopefully it will only be a few hours at most.
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Server move has been completed, please inform any oddities :)
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Hey guys, just put up the new template but its a work in progress.
Please let me know any errors or mistakes you find and give me a link or specific description of how you came upon it.
I am going to tone down the intensity of the blue in the menu and what not.
Is font color bright enough? Etc? Please let me know your thoughts, we can always revert to the old template!
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Hey guys, just put up the new template but its a work in progress.
Please let me know any errors or mistakes you find and give me a link or specific description of how you came upon it.
I am going to tone down the intensity of the blue in the menu and what not.
Is font color bright enough? Etc? Please let me know your thoughts, we can always revert to the old template!
It's all the same for me, no update or chagnes, and you're forced to Log In to view the site other than the Login page.
Also, in the General OOC thread. . .http://www.swsimforum.com/index.php?topic=744.msg11218#new ehhh, spammer?
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Spammer snuck in during the change of guard but has been nuked. I closed the form to join because the schmucks created like 25 accounts in 20 minutes.
I took down the new template for now it needs some work ;)
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bad ass hutts art my friend, bad ass...
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May the 4th be with you... always.
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INDEED! MAY THE FOURTH BE WITH USTH! :D
On this holiest of holies, we invest our undying commitment to your greater wisdow as a divine yet unbeing source of direction on our pilgrimage further in to the frontiers of faith! Bless us, and Bless the GCW Trinity in it's righteous path! In the name of the Ashes of the Alliance, of the Twilight of the Empire, and. . .the Resurrection of the Republic ;p
AHHH MAAAN!
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GCW3 = DAWN OF THE REPUBLIC :P
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Reminder! I AM STILL ALIVE!!!
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I am looking to get involved in the new game. not sure what role I am looking to play. Will have to see what options exist. How many players do we have involved so far? I know one other guy who might be down
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The following factions are player-backed:
New Republic
Sith Empire
The Mandalorians
Imperial Remnant (potentially someone will actually play as Thrawn, which could be exciting)
Coporate Sector Authority
Hutt Empire
Trade Federation (new and improved, with no more droids)
Hapan Star Consortium
So basically a full house. Although to be realistic... and not to discourage anyone. "Active" participation usually drops to 2/3rds of what we start out with. Sometimes running a faction can be time consuming, so if you'd prefer a more peripheral SL-only role, or one of NPC support, I'd be more than willing to find a spot for you!!
The general theme of the galactic battleground will likely be a large-scale outer rim focused conflict, with only the more traditional factions vying for Core control.
Also, a great deal of canon characters will die in the Battle of Coruscant, so essentially we are making a full departure from where previous sims have ventured. Now that JJ Abrams has carte blache to rewrite canon, all of us can throw the books out the window.
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I AM SO EXCITED.
/nerdgasm
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Also, a great deal of canon characters will die in the Battle of Coruscant, so essentially we are making a full departure from where previous sims have ventured. Now that JJ Abrams has carte blache to rewrite canon, all of us can throw the books out the window.
I have to say that anything Abrams does will probably upset a slew of people - a part of me thinks the safest bet is to actually make the thrawn trilogy into movies, and just cast other people as Luke, Han, Leia etc.
Or go about, what, 30 years? 50 years in the future? Past where the books are now, taking them into account, sure, but only as a backstory. Luke would be alive, but old. Han and Leia - they may be alive too, but old, retired. The movies should cover uncovered time. Otherwise, star wars history will have two separate dimensions - the books, and what George Lucas did to destroy the universe.
Worries worries worries.
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What they should have done was film Shadows of the Empire to re-cast and establish new actors, then immediately roll with films taking place directly after (or a couple years after) Endor. BUT it is what it is now.
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The general theme of the galactic battleground will likely be a large-scale outer rim focused conflict, with only the more traditional factions vying for Core control.
Oh i think the Hutts would fancy a Coreward caravan of destructive demonstration! 8)
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Dont know if they'll have the resources with the Hapans crushing them under their high heels... ;)
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(http://i266.photobucket.com/albums/ii262/jjstepanski/SWSF/GCW%20EP%20II/PachangaHolo_zpsd8cad133.jpg)
Muchacha iggy kaka! Boonswala!
Aw man, you don't want to know what he just said =)
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Who can I be ? :(
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Whatever you want!
In GCW2, we had multiple players for the same factions operating at one point.
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Ooo, I so want to pop on it! Bit steep though. Classic Original Piece of Extended Uni literature. If only it were a first edition mint of the actual novel signed!
https://www.mycomicshop.com/search?ItemID=24351375
Maligan, you can embody a Hutt Clan (Kajidic) if you were interested. Basically be a part of the Hutt Empire (Granee Huttuk Kajidic) I'll give you one of my start up worlds to use, Gamorr specifically. You could be Barona of it! LEGIONS of brutish hog armies at your command!!!! 8) You can attack anybody and I'll back you, ESPECIALLY Gregoppus! ;) (don't rile up NR tho! ;p)
Just a suggestion. Go out on a limb and try anything though!
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An imperial faction ? You mentioned needing someone for a scourge squadron role
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That's right.
Imperial Remnant, Scourge Squadron, and Warlord Zsinj were initially planned to be NPC factions. Somebody has stepped up to play Thrawn no less, so if you wanted to take the helm of Oversector Outer... that would be cool.
Zsinj is off limits. Destroying him will be one of the first Flashpoints of GCW3.
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So, on a non-SW related note - I fell into Continuum on Netflix and now I'm obsessed. The second season starts on June 7th on Syfy in the US. Anyone else fancy this as much as I? I am always drawn to shows that have a plot line unlike anything else on TV (a la X-Files, Lost, etc) and Continuum certainly fits the bill. Highly recommend.
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Well on a SW related note!!!! You guys are spending either too much time with the family, at the bar or at church! Less pandering to your base and more writing some BoC shit!
Never seen Continuum though. But Game of Thrones has been fantastic, from Season 1 Ep 1 to Current.
I hate me some Lannisters!
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DOSE FUQING LANNISTAHS!!!
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I loooooove Continuum, definitely one of the best Sci-Fi shows to come out lately. I watched the first couple episodes of Defiance. I guess that one is also a video game? I thought the characters/actors were really cool, but they were stuck in this really awful story. Next season looks like it's going to be full of fun genre shows like SHIELD and Once Upon a Time in Wonderland.
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I dont watch much sci fi series on television but i read a lot of them in comic books. Saga has been something special. Anyone thats ever found a graphic novel theyve loved should check out the trade paper back compilations. Buying the comic book issues would be prohibitively costly at this point. Its a gripping story line. Two members of separate species that have forever been at war, male and female, fall in love, somehow breed, both sides want them dead because of what they and their hybrid offspring represent. Blends sci fi and fantasy elements. Tells the unfolding tale from many angles.
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Would love a game of thrones type sim RPGs. The books are great. Rich in background
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I went through a major Spartacus binge, just to discover Vikings when I was done. I will have to look into this Continuum.
Sorry about my lack of activity on the board. I've just been aloof lately. Seems I'm either at the work, gym, or playing SWTOR.
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I recently got back into TOR! And it has definitely sucked away some time I had put aside for writing. I've been playing mostly Republic side on Ebon Hawk.
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Video games bad.
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::evil eye::
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Is it still 15.00 a month?
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It went F2P with some paid options. My temptation is to grab SWG and go play on the emulation server..... But seeing as I'm already so busy as to not be able to write a bit into the BoC plot.... I'm thinking that might be a bad idea.
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Writing is free! And a mind enhancing creative outlet!
I got bored w TOR after first couple months. Generally not in to MMORPGs though, ever since FFXI I had an aswesome Tarutaru and his name was Phallus. I got to level 12 and some GM douche sucked me in to a censorship against scientific term dungeon and stomped my character out so I called him a nazi and refused to ever play again.
I MISS YOU PHALLUS! :'(
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TOR went F2P and has actually done pretty well since making the switch. You can enjoy the majority of the game without having to spend a dime.
And I'm going to start my writing riiiiiiight........ now. :D
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Yeah so planning the Battle of Coruscant around Memorial Day Weekend... bad foresight on my part y'all!
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Did we decide how I will fit in ?
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Gang Bang rules dude. Get in where you fit in. You are responsible for your own safety and performance and any lines you may or may not cross. =)
BUT SERIOUSLY, thought you had stated Imperialist leanings and Hale had mentioned a need/room for Scourge Squadron? (i.e. Residual Imperial faction in the Outer Rim!)
That'd be cool and nice to have some lingering Imperial representation besides NPCs which would be expected in the Galaxy! But you can basically do whatever you want. Pick an angle your comfortable and excited about "embodying" through the transpiring of writing and gameplay.
Me -> Hutts
Hale -> NR
Hoppus -> Hapans
RanesDsane -> Evolved Trade Fed type faction
Dementat -> Mandalorians Rise
Rinny -> Freelancer/Scoundrel/Scrapper/Opportunist Type (I believe)
GalPizi -> Corporate Sector (last I was aware).
XCal -> Sith Imperialist Faction. Byss, Korriban etc. (last I knew)
Hale also mentioned someone was going to embody "Thrawn", who was previously set to be an NPC so present in the Galaxy anyways. Then you had flirted with Scourge Squadron. But like I said, if you have second thoughts about Imperialism, you can do anything that somebody else already directly isn't, or if you want to be involved in a faction/with somebody else, hit one of us up PM and see if one would be interested.
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IF!?!?!IF!?!?!??!?!
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That's a guarantee then? Good, consider it a commitment that will forever loom over you. :D EDITED OUT IF! ;D And This may be an OOC thread, but I hapan (it's not too early for that.) to know a couple of Hutts and they don't take kindly to no ungreasy inferior humanoid agencies rustlin up the Outer Rim cattle! Take it back to the Core with that Corporate Sector Authority is a Person garbage!
..errrr, sorry. :)
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History is on the move.
Those who cannot keep up will be left behind,
to watch from a distance.
(http://fictionalhonesty.files.wordpress.com/2013/05/eyes.png)
And those who stand in our way will not watch at all.
Thrawn, mofos.
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Aw sweet
Welcome back to the pow wow Eras! ;D
Looking forward to it!
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A nice volatile mix for III much more interesting than I or II :D
Hapans will be hostile towards about every trading/for profit force in the galaxy (Hutts especially, CSA, Trade Fed) or potentially hostile towards them.
The NR has a spattering of Imperial foes, the Imperials will have infighting.. and if the Imperials/NR mess gets tangled with the Fringe/Hapan/Traders mess... we're in for a nice variety of story arcs, battles, and mayhem :D
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Remember to let those of us not following the Battle of Courscant and such to know the back story!
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Also, when do I get to see my tech/rules for GCW III!?!?!! I need to start getting things together. My fleets, warbook, monetary book, etc!
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Remember to let those of us not following the Battle of Courscant and such to know the back story!
>:( Ur killing me Pizi!
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Hey, I am very busy as the CEO of a non-profit and taking care of a dying father. Can't read right now, only prepare for my glorious(and I do mean glorious) return!
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I'm totally bummed that work screwed me over and I didn't get to get into the fray with the BoC. Oh well! Onwards and upwards. Looking forward to GCW III and throwing wrenches in everyone's plans. ;)
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Greg and I are shooting to have a working draft of everything up by the weekend.
In terms of specs and stuff, many things are staying the same... so if you have faction-specific tech ideas, please send them my way via PM.
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I already shot you guys my spec needs I thought.
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Hey, I'm a business woman. Really.
;)
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There are all sorts of business! :D
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I'm looking forward to getting back into the SW uni. I've got my cast of characters lined up and I'm trying to put together my first few posts in advance.
It'll be interesting to play Thrawn because (a) he is by far my favorite character, I almost feel like I should email Zahn and get his blessing; and (b) I'm casting myself very against-type since I default to side-characters and factions like Black Sun.
I plan on being very belligerent, but -- fortunately for everyone else -- Thrawn's brilliance will be hampered by my horrific inability to manage combat posts ;)
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I plan on being very belligerent
A Chissy Fit then? ;D
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A Chissy Fit then? ;D
You can never say that again.
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Just wait til Chissmas time!
Separately, it's a BIG weekend in GCW! :D
We've had Eras' unveil, Rin's fantastic intro drop, and BoC wrapping up!
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Will there be a new board for GCW3?
I toyed with the possibility of a modified ISD-II design for Thrawn but don't think I'll go with it. I'd love to be able to come up with some sort of tech or rule that would simulate Thrawn's tactical and strategic skills, but I don't think it translates well unfortunately.
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The new GCW3 board will be coming up shortly. We'll be dumping all of the content (rules, specs) soon after so we can get the pre-launch party started.
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Hi everybody!
Sorry, watching a Simpsons marathon. But I'm here to join yall. Hopefully we can have some fun and blow some stuff up. =)
I don't really recognize any of the names here but... I hope to get to know some of you guys.
I used to play a lot back in the day - mostly played in AE, but I hit all of the other spin-offs that came in too. Hopefully I can remember this stuff and pick it back up.
Lookin forward to joining GCW3.
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I'll try to get some tech/spec proposals over to you this weekend. I've been swamped the past two weeks with no time to do anything other than work or work-related stuff.
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Hi everybody!
Welcome! We got quite a crowd forming. :D
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Just FYI, sorting the boards out, some things are moved (like this board, now in General OOC).
There will be a new thread for GCW-specific OOC, but that won't be for general chatting.
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FREE TURKEY!*
*while supplies last
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Winner winner chicken dinner!
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Oooo, things are heating up around here. Love the increased activity and that storylines are rolling along. Welcome, Ranes and Javin. Nice to see some old friends, Rinny and Erasmar. Party up in the SWSF. ;)
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This means I need to start putting my SLs into presentable condition I guess... Can't wait for things to get rolling ;)
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BTW, I'm still cleaning up. Most things just moved to the archives, some boards combined into just one, etc... only a few really old things deleted.
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Looking good! Great to be back in the swing of things. :)
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Looking good! Great to be back in the swing of things. :)
8)
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6 "Registered" Factions for III! A genuine Indep Mistress! Many more interested parties pending! The new board materializing!
It's a good day to be a die hard.
EDIT - 7! =D RIGHT ON!
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Hey everyone! I'd like to give you a Development Update for GCWIII!
Things are moving along more slowly than anticipated. Given the relative size and scope of GCWIII, in addition to vast array of new features we are adding to the game, this Episode/Chapter of GCW is going to be EPIC! Greg and I are working hard to give the SWSF Community something special - something that captures the essence of the Star Wars mythology whilst delivering a satisfying gaming experience. We feel that the appropriate level of strategy vs tactics is adequately balanced to let players focus on both story/character development and "blowing shit up".
While we are filling the GCWIII portal with Rules, Specs, and Game Content, I didn't want to leave the SWSF Community in the dark about what's coming, so consider this the official in-depth "trailer" of GCWIII: Rise of the Republic!
[] Player Characters will be represented by Hero Units that come with 3 Core Abilities that can dramatically influence the game both IN and OUT of battle. Similar to the abilities seen in GCWII, Core Abilities represent the final evolution of the Player Character in terms of the skills that character brings to the table.
[] At the start of the game, each Hero Unit will come with a free Companion Unit that has 2 Ability slots. These Companion Units are unrestricted in terms of which abilities you want for them and how you want to use them. Consider them your "right hand man/woman" in terms of character development. Not to leave the people who handle the day-to-day affairs aside, Leader Units come with 1 Ability slot and can be used in any capacity you want them to for that extra edge. Players interested in expanding their entourage will not be disappointed! Hero Units are allowed to command up to 2 Companion Units and 3 Leader Units.
[] Command Points as you know them are being restructured. Command Points, for all intents and purposes, are equivalent to the cost of EVERY unit, from the Capital Ship to the Infantry Squad. 1 KC = 1 CP. Players will be given 5000 CPs initially to use towards their forces, so this means 5000 KCs worth of gear.
[] Missions will be dramatically streamlined to facilitate different aspects of warfare: Blockade, Occupation, Conquest, Diplomacy, and Total War.
[] As you may have noticed from the Planet List, Systems themselves have dramatically changed. Facilities are GONE. Production capabilities are now INTRINSIC planetary features that cannot be removed (but can be suspended via Total War). Each system now has two economic components: Industrial Output and Supply Production. Industrial Output is simply the amount of cash the system generates. Supply Production on the other hand is the amount of Supply Units the system generates.
[] Supply Units are a new economic feature to this game that represents the tangible goods that a System generates either through raw or processed resources. Supply Units are VITAL components to your economy that are required to support your war machine. Supply Units can be sold to other players at agreed upon rates or simply sold at "Market Price" for 100 KCs a pop if you go beyond your Surplus capacity (which will be explained later).
[] The events and conclusion of GCWII have forced the galaxy to agree upon the Pellaeon-Mothma Treaty, which defined terms to create a galaxy-wide cease-fire by letting factions and systems determine their own governance. How this Treaty will be represented in the actual game is through a "Planetary Draft". Once Capitols are determined, players will begin picking systems 1 at a time until each player has 3 systems (plus their capitol). Further rules and the exact procedures for this event will be detailed in the days to come, however I would encourage everyone to begin selecting prospective systems for their faction. I will enforce all selections as the GM so that "canon" system alignment can be respected (i.e. I will veto the Sith Empire grabbing Yavin IV, for instance).
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Yay! I'm anxious to see how it all comes together and thrilled so many are back in for the love of the game. The Freestyle Frenzy becomes Star Wars Storylines. It's better suited that way. Med and I found our niche. There isn't even an apt title to properly sum up our collective efforts over the years other than The Epicness. Seems like only yesterday I rolled up in here, promptly clawed our Ramano's eyes and began what has been a rewarding creative effort in the reborn forum.
And I'm done being sappy. :P
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Looking forward to this!
Though, the title.... "Rise of the Republic" I beg to differ!* >:D
* Unless, of course, they are the highest bidder. ;)
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Haha! I think these indies have a chance to make a strong showing! ;D
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Kill the Table Eaters!
(http://images3.wikia.nocookie.net/__cb20100303065045/southpark/images/e/ed/GoGodGoXII17.jpg)
We shall smash them like clams upon our tummies!
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A shrunken slightly illegible peak at the Hutt Empire stars!
Sorry but you are not allowed to view spoiler contents.
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So many Hutts :o
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Man, nobody sneeze inbetween Mandalore, Wayland, Bonadan, Korriban and Bastion! =)
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Yeah crowded corner, hope to see lots of brawlin'
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Mon Calamari is just a stone's throw away as well.. so it looks like everybody's hand is gonna be in the pot. lol
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Anyone else want to get in on the Battle of Coruscant, do it this week. Friday the board is locked.
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There is an official trailer out for Star Wars Battlefront E3 if you aren't already aware. Can't wait!
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There is an official trailer out for Star Wars Battlefront E3 if you aren't already aware. Can't wait!
It's about damn time. A DICE version of Battlefront is going to be an immediate bestseller. I just hope they give it a full AAA treatment like they do for Battlefield and don't just rely on the license. Taking down walkers in the Frostbite 2 engine is going to be beautiful.
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The old board closes today, and the new one opens tomorrow!
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Can an admin move my thread to the new board? Or should I just make a new thread and re-post it?
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I can move it for you, Rinny.
Anyone with questions about their threads can send me a PM.
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The GCWII board is CLOSED.
The GCWIII Storylines board is OPEN, so please feel free to begin putting your storylines up there.
If any player wishes to have a storyline from GCWII copied over to III let me know, or they can create the thread themselves.
Thanks!
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hey this may be a stupid question but, GIFs will display all the same for everyone as JPEGs and BMPs on site yes? Along with PNGs?
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Yeah. Use JPG, GIF or PNG - not BMP
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Excited to see the Storylines blasting!!! I'm getting mine going as well.
Thanks to everyone so far for getting your technology requests in and working with me for feedback and balancing issues. We should have full technology lists up by next week, and soon after that the rules if all goes well.
It's been a slow process, but I'd like to encourage everyone to get in some good SL'ing before we blow each other up.
FYI -- GCWIII will be set approximately 1 year AFTER the Battle of Coruscant (c. 9 ABY for you canon timekeepers).
You can use this current time with your SLs to "fill in the gaps" before we launch.
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Thanks for that announcement. Now to think of something to fill that time with.... >:D
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I was going to ask what the gap was like. 1 year seems about perfect for consolidation of power and transition for the federation.
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Is there any chance we could get that mentioned "planet draft" a rolling? Conceivably, a lot of our background and fill in story(ies) could have a lot to do with what planets we acquire, and explaining for them come "start up". I just don't want to seem too presumptuous or have my tail stepped on when I'm posting stories or content pertinent to worlds that tie them to Hutts but I don't actually officially own yet
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Is there any chance we could get that mentioned "planet draft" a rolling? Conceivably, a lot of our background and fill in story(ies) could have a lot to do with what planets we acquire, and explaining for them come "start up". I just don't want to seem too presumptuous or have my tail stepped on when I'm posting stories or content pertinent to worlds that tie them to Hutts but I don't actually officially own yet
At the same time.... While I'd like to see the draft going, I'd like to see the rules that will affect the planetary options, etc, first so I know what I'm picking.
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I will have to agree with Ranes on this one Jay. Greg and I want to get the rules up before we do the draft, so everybody knows what they're getting into.
Planetary Features greatly affect what the system is actually capable of, including its defenses and such.
But in the meantime, I don't see any reason why we can't get the ball partially rolling. Stay tuned.
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Just to keep everyone in the loop, we are looking to have rules up on the site next weekend.
Let's keep the story world flowing in the meantime :)
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The old board closes today, and the new one opens tomorrow!
The sim is dead; long live the sim.
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I know in the past I have simply vanished. This is not the case. I am here, going to post soon. Dad passed away last night so it has been a bit rough. Just an FYI
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Sorry to hear Gall, don't be in a rush because of us. Take your time.
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Sorry to hear that Gall.
I plan to post tomorrow (hopefully!) and then I'll be traveling for a couple weeks through France, so not sure what my writing/posting time will look like. We'll see!
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I am so sorry, gall. You are in my thoughts.
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Sorry about your dad, gall. :(
Ranes, international travel is no excuse to not be simming! :P
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Great to see so much story going up over the past few days. I encourage you all to coordinate with one another and overlap stories where possible to tie everyone together for the battles that loom... :P
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I know in the past I have simply vanished. This is not the case. I am here, going to post soon. Dad passed away last night so it has been a bit rough. Just an FYI
Condolences.
My father passed away 3 years and 6 days ago.
Saw a great quote in an episode of NCIS (don't judge where my great quotes come from) that really sums it up (for me anyways).
One gets over the loss of a wallet or a watch. But a loved one, they never leave you. You never get over; you only get through.
Good luck.
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Great to see so much story going up over the past few days. I encourage you all to coordinate with one another and overlap stories where possible to tie everyone together for the battles that loom... :P
Oh it's coming. >:)
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Dang, must be something about the second week of June. Mine passed 7yrs and 7 days ago, 6-12-06. Time to crack open some numerology books and compare numbers guys! ;p
Personally, each sequential day is no easier than the first and I'm no more at terms with the knowledge and missing piece, but I do find redeeming value and purification through the emotional burden. It's one of the few things that help me keep a toe on the border of reality.
Last Weds was 6-12. Also new comic book day. A particular series I pick up (Legend of Oz: Wicked West, Wizard of Oz stories recast in a Western atmosphere, artists are AMAZING), had a alternative cover of a particular slightly aged individual grey haired . Facial hair, color, lips, lines of the face, pores, skin tone, eyes, ears, eyebrows, etc. A dead ringer (no pun intended, ya I'm macabre and cynical ;p) for my pops. Complete with the apparent penchant for smoking. Couldn't believe it. The kind of potrait that leaves a character looking directly in to your eyes from any angle. I generally make particular note not to make something special one way or other out of my fathers Death day, but the wheels, timing and mechanics of fate simply didn't want to let me do that!
Sorry but you are not allowed to view spoiler contents.
Was crazy. Very much cause for moment of pause. I'm generally the type of person to dismiss all incredible coincidence as just that, but sometimes you get a curve ball that seems just too incredibly perfect timing for odds alone to dictate and explain the occurrence of.
But there's a very appropriate Star Wars quote that I think relates well to the subject,
"If you strike me down, I shall become more powerful than you can possibly imagine." - Old Ben Kenobi
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hale, reminder required please, how long after Battle of Coruscant is III start up point? 1yr sounds familiar
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Episode III begins approx. 1 year after BOC.
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Got a friend coming in town today. Probably won't be doing much posting. Me and her are going to do the DC tourist thing.
I promise I will get back to my story (and the people who are joining in) soon after!
If more of the planetary draft moves on please bear with me (it may take time for me to respond)!
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Thanks everyone. I really appreciate it.
So, where are the rules/specs? ;-)
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Also, more importantly, does CSA get a discount on building ships etc for other factions? I may have envisioned this lol.
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No :)
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I'm doing a little side story with one of my crew members. I'm curious as to the status of Corellia, now and for the past few years in our little universe. Which faction/who was in control of it and if there were already any major named players/NPCs. Just wondering before I go and start making things up. :)
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I think it would be "independent" for the past few years prior to GCWIII? Hale?
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Independent up to now. Planetary Draft Round 1 results being posted in 3.... 2.... 1.....
Additionally... ALL initial Capital Ship specs have been released. As well as the first Rules volume.
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So.. the CP limit seems really really low and the SU cost for maintenance seems really really high.
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Players are going to have to start small again in this Episode, kinda like we did in GCWI. This game is all about resource scarcity and managing production. If you use a simpler fleet comprised of smaller ships first that get the job done and do some initial empire-building, you'll be ready for the big ships in no time. Unlike in GCWII, ships in this episode are NOT disposable. This is a new galaxy, and each faction has to make due with limited resources. PDFs are lighter as well, so the scale is proportional.
Smaller PDFs (easier to conquer) + smaller Player Fleets (easier to manage) = WIN WIN
Hero abilities are also going to drastically affect the way your individual gaming experience is. You can opt for a very strong and powerful fleet, or take a more managerial approach that focuses on wealth-building. Here are a couple templates for you guys:
CEO
Executive Management (+10% Industrial Output / +1 SU)
Commercial (+1 SU per system)
Industrial (-10% KC cost to everything)
God of War
Admiral (+10% weapons, shields, and armor to entire fleet)
Engineering (+10% weapons, shields, and armor to onboard ship)
Tactical (+1 UCR to onboard ship)
Supreme Commander
Strategic Leadership (+1000 Command Points)
Commercial (+1 SU per system)
Admiral (+10% to Fleet specs)
Those few should get you thinking/started on some unique combinations, but the idea is that our characters have "grown up" and in GCWIII are now specialized in how the exercise command and leadership.
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Also note you can take your PDF fleets around with you, which can add a lot of support ships.
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So, after the first read of the rules, here are my initial thoughts:
Overall: Seems a lot more math and accounting is involved this time around. Not necessarily a bad thing, but I'm a little concerned it will get in the way of story simply from the amount of time it takes.
CPs: The number does seem a little low (particularly with having to account for every unit on the ship as well), but I will reserve judgement on that until I run some actual numbers on fleets. I am curious what PDF fleet limits are going to look like.
SUs: In concept, I'm good with these, but I wonder if having to track exactly where the SUs are and move ships to get them actually adds to the experience/play/story or is just accounting. As a personal opinion, I think the underlying 'industrial network' associated with having a faction would be able to move these things around as necessary, negating the need to do a bit more accounting. That said, perhaps I'm missing something and someone can point out what I'm missing to me.
Please, take this as constructive feedback. I'm really looking forward to the sim. And, if I work out any helpful spreadsheets for doing calculations, I'll be sure to share with everyone.
For now....the rain in Paris has stopped and it's about time for me to get out again and see what I can see.
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As per CPs,
A player fleet will be 6000, or 7000 CP if they use the bonus in the leader trait. This is enough to field an IDS fully loaded. This is pretty much identical limit to GCWII.
But now, players can ALSO take their PDF fleet ships along in their main fleet when they want to - and on those units they pay no maintenance, either.
A system can add a few smaller ships each, and then players have the choice of using their CP for their player fleet on one big unit or smaller units, too. You actually have MORE ships in GCWIII to play with.
In terms of math (as far as combat goes), this isn't the case. I don't believe combat math has changed at all. Math for setting up your fleet (a one time thing), might be more involved, but it also results in a more fair accounting for what players have in their fleets.
Before you had units like ISDs with massive ground contingents and full of TIE Advanced costing the same CP as weaker vessels in the end because we didnt take into account onboard units fairly. This new way of looking at it accounts for how you set up top to bottom -> if you set up an ISD with TIE Fighters, and "cheap" aux and troops, etc, you can probably use the leftover CP for another small support ship or two. If you want to be that guy who loads it up with 6 TIE Defender Squads, 10k Royal Guards and 50 AT-AT ... well, its going to be very expensive, and probably eat up all if not exceed your CP limit :)
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Looks great overall I'd say so far, I'm optimistic. SU balancing, worth and seeming destroyability? >=) and maintenance costs is nice touch with great economic appeal. I'm super anxious to get some SF/AUX/GAV/INF CP costs so I can start mapping out the Granee Armada and my planetary forces! ;D
The Hero/Companion/Leader Unit system is excellent. Greatly looking forward to implementing
Query: do the lists of economic features have any further explanation or use as pertaining to the galaxy list and a given planets traits?
Ranes I can see your concern but most all that math in what's up there now is just set up stuff, so when it comes to actual battling wouldn't matter a whole lot. Once we got it individually set it's set, the character applications potentially fuel story more so, it makes working towards killing a particular character have a tangible motivation :)
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Support Unit specs and the rest of the rules will come next week.
Monday we'll begin ROUND TWO of the draft.
The economic features DO NOT have any usage outside of what is listed so far. Behind the scenes they went into computing the total Industrial Output and Supply Production of a system, but other than that, they don't have any extra bonuses.
SUs will be hard to come by in this game. But with the right systems, and the right Special Units to give you some bonus SU generation on the side, everyone should be good.
When factoring in your total CP amount, it's really a one time accounting process. If anything, this gives players more flexibility to field a wider variety of fleets because you could use an Acclamator without any ground troops, for instance, but when you're ready for an invasion you can reconfigure your fleet and be ready to go. More math, initially yes, but more options in terms of ships and units whereas in GCWII it was simply one ISD/MC90 and you're pretty much done.
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Regarding Start Up resources, do we begin with our total possible alottments or are those ceilings and start up values yet to be addressed?
Is it possible to get a rough estimate of a range of costs to expect for Support Units? just a rough example of a fighter a gav and a troop to be able to slightly begin further planning?
Round Two better come with a ring girl! ;D
EDIT - Slight concern about the SU maintenance levels upon further inspection, they are VERY exhausting, especially as would be to any player with Negative SU worlds. Looking at the handy Maintenance Chart (thank you!) the SU Maintenance demand is equivalent to initial build demand. This seems in principle excessive. In practice remaining to be seen. And well understood a need to not have the resource pool just flooded, but with SUs so scarce it could become difficult to buy them from others when in need as well, leading to an excess of cash but no materials. You will have to start printing SUs that have no tangible value backing! =)
We could also raid neutral worlds with excess SUs and fly away with them couldn't we? Suppose you didn't want to conquer a world or simply weren't in a position to but you needed some extra SUs fast, couldn't you hit up a low KC neutral world with excess SUs, push their defenses aside and take the booty? Likewise with worlds held by another player, albeit probably more difficult!
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We'll make sure everybody gets a lucrative stockpile of credits and supplies before the game begins. Everyone's priority early on should be expansion, not warfare. Also, as was the case with GCW I and II, in III you will get your initial 6000 CPs worth of units for free. The idea is that we're "continuing" a story from GCWII that picks up a year later, not beginning one.
Official cost estimates for "stock units" you can stake your Fleet on:
1 Infantry Squad = 1 KC
1 Vehicle = 10 KC
1 Auxiliary = 20 KC
1 Starfighter Squadron = 100 KC
For example:
Clone Wars Fleet
Venator Star Destroyer (1105)
8 SF (800)
36 AUX (720)
500 Infantry (500)
Acclamator Assault Ship (810)
2 SF (200)
36 AUX (720)
1000 Infantry (1000)
60 Vehicles (600)
TOTAL CP = 6455
As you can see, it's not so bad. If you drop the Infantry onboard the Venator, you'll actually be within the 6k CP limit.
Saavy?
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So, some clarifications from me. My concern with the math comes from it not really being a 'once and done' type thing. Every time I take a fleet out I need to consider what exactly I'm doing and reconfigure the fleet to fit that, which means math every time I take a fleet out. That said, I do agree that there was an imbalance last time with not counting on-board units at all. It's a minor concern, really, and something I'm sure I can work around with a few spreadsheets.
My main concern is with the SUs and having to keep track of how many are where and move them. I guess we'll see how much of an issue that is, but it just seems unnecessary complication to me. Again, just intended as constructive feedback.
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Gotcha dude, I dig the SU thing a lot myself. The maintenance need creates another tangible target, supply lines and such. Destroying ships that carry supplies. Also could create a couple Freighter specs, give them higher capacities of SUs, used to move them to other parties or supply fleets. Then attackable, I'd love to blow up somebody elses freighters forcing them to go crawling back home! =). Imaginably if you've got a main player fleet deployed far away for awhile you need to keep getting SUs out there. On the plus side it means that if you've got an enemy faction encroaching on you you've got more than one means of getting him leave. Sustainability on a drawn out conflict could force him to pull out too soon to accomplish anything.
With the ability to "borrow" ships from System Defenses (negating the FREE maintenance on them) fleets can actually swell in size, but the bigger you want to support the more logistically complex the SU management definitely. Lesser SUs will help keep things of digestible size then anyways presumably. All together it forces you t o plan ahead as well and think, you'll have to stockpile supplies to carry on a war. A heavy ship itself will still be able to carry enough surplus to sustain itself for a degree of time. And it seems we all have at least one craft fitting that bill, so we then likely most end up using that as the centerpiece and changing PDF ships in and out based on our individual SU situations. Creates very interesting dynamic between factions as well. Imagine one faction with a lot of extra SUs, using them to supply another faction that is carrying on a war against a third player. That'd make me mad at the supplier ;p Oh what a tangled web it will weave =D I will pay anybodies SU cost to attack any Hapan entity for the Honor of the Granee Kajidic! ;D
All together I don't anticipate it to be all that much more to keep track of, or at least I think anyways what there is to keep track of is a fulfilling dynamic from the perspective of the potential it adds to why and how we move game pieces around. With everything else as streamline and simplified as it is, and character uses so rich, I'm highly optimistic it will all balance out, creating AWESOME battling and EPIC storying.
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SU Storage on Capital Ships has been increased from 1/500m to 1/200m. You're welcome. =)
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On a second reading, with the clarifications here, and looking through what I have already available to see, I'm getting more comfortable with the rules. I'll give moving the SUs around a chance and see how it goes.
That said, I did come up with a question. For the Plants/Factories/Grounds are the heavier ones able to build light as well? i.e. Can the Heavy Production Plant produce both Heavy SF/Aux and Light SF/Aux, or only Heavy SF/Aux? Also, I'm hoping we will have the opportunity to build/develop and add facilities to our planets for those that we lack. Perhaps even the ability to build facilities that help negate negative planetary SU.
Looking forward to digging through the rest of the rules and such next week!
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There are no facilities. If you want to expand your production capabilities, you need to find a world that has it, and use diplomacy or force to add it to your faction.
Players choose systems based solely on $ $ $ income are going to be disappointed, if they aren't careful to look for worlds that cater to their other needs (production, namely).
The idea behind this is that in previous versions of games players tend sit on their asses behind their capitol world's massive (and impossible to defeat) defenses, then war or negotiate a few neutral worlds nearby into their sim, then build up facilities further on their capitol and make themselves untouchable. By this point, the game is dead because NO ONE HAS INTERACTED WITH ANY OTHER PLAYER in months!
GCW III wants to incentivize ACTION. You need production capabilities? Go find a system. You want to cripple your enemy? Destroy his fighter production capacity before launching a larger assault on his territories.
It is no longer enough to collect a pay check and build endlessly on your capitol, where no one can ever threaten your production capacity. Now your production capacity is (most likely) spread out between different worlds, each capable of different feats. The days of building a single capitol fortress with a massive defense system and every single facility for production are over. And we hope these changes will let the game focus more on interaction - players have to leave their bases to interact with NPCs, Neutrals, and other Players to accomplish their goals, rather than just collect pay checks and build at home.
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Let me second that by saying many of the systems in the Star Wars galaxy already have ingrained development that is static. For instance, Kuat will be nothing more than a Shipyard world for as long as it shall remain Kuat because it's culture and planetary infrastructure have reached its relative pinnacle of industrial development. The same can be said for virtually every other system in the galaxy.
Heavy Facilities can only produce Heavy Units. Light for Light. Every Capitol has a Basic Shipyard + Light Production Facilities so that you can at a minimum stock your capital ships and PDFs with something... but if you want the badass units you will have to go get them yourself.
You'll somewhat be in a unique position Ranes, since you'll get a factory ship of sorts to use, but count that as an exception to the rule.
When I post space platforms, there will be 1 platform that will be able to give a system a +1 SU boost, but that'll be it in terms of "building up" a system. (You can also bet that this platform WILL count against your PDF CP allotment and require some additional cash every Action Day to utilize).
NOTHING IS FREE IN THIS GAME!! =)
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Totally cool with that, just asking questions for planning purposes in Round 2/3 of the drafts.
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I like the idea of supply units. I do. I think maybe lines of supply and designated supply centers instead of actual supply units might be better, but I'll go with it.
I'm currently in the hole 23 SU every action day. My final planet picks may help to halve that, but I'm either going to require multiple trade partners or I'll be targeting the nearest SU-heavy world on Day 1. The gap in space between Bastion and Kuat is a bag of silly to manage. Maybe I'll just nuke KDY and leave the planet to cannibalize itself.
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With my third reading of the rules today, I remove any complaints I had about SUs. I don't know if my reading comprehension has gone down or if something changed, but, in either case, I have no objections to how they work.
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We are just as wary as you in including anything that adds to overhead without returning a huge benefit in gameplay! So your suspicion is reasonable. Hopefully, we've manage to ride the fine line here and it will add something without being too much 'work'.
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Not Star Wars related but interesting: http://www.eso.org/public/news/eso1328/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+EsoTopNews+%28ESO+Top+News%29
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Space is INSANE. Somewhere out there between what we think we know and what we will never comprehend or consider in to being, other realities become tangible.
The scale is humbling and makes me feel like an ameoba, inspired and smiling but an ameoba none the less! =)
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I have this image as my laptop wallpaper at work: http://scienceblogs.com/startswithabang/files/2012/03/seqB_063.jpeg
Every single person who guessed what it was said it was neurons or at least something organic. It's actually what the universe looks like with visible dark matter and energy. I think it suggests a lot of powerful and "far-out" things that organic, neural structure resembles, at least superficially, the structure of the universe.
That to me is the greatest picture of space.
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I look at the entire universe as organic!
ITS ALLLIIIIVVEEEEE!!!!
Dark matter is great and opens all sorts of possibilities! Alternate planes. Parallel dimensions. Hidden worlds. Who knows what happens when you touch dark matter! It's called matter because of it's detectable mass, but maybe it's a portal to the alternate planes, or to oblivion! The precarious balance of the chaos in motion that constitutes the universe is terrifying. We perceive a sense of order because the sliver of space and time we occupy makes such brief choreographed numbers seem to last ages, but if a million years is a dime in a bucket for the totality of existence as we know it and our individual lives are a single grain of sand from all the sources on Earth, then the whole of our existence and everything we do truly is meaningless and absent from value aside from that which we and those around us assign it for the duration of it's memory in the collective mind of mankind. .
I need a smoke.
Somewhat separate but intertwined in my outlook of being. . .did you know that the dogs could not see old style televisions because the frame rate was entirely too low for their vision. Newer style televisions however have much faster frame rates, allowing dogs to perceive them as we do.
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Nice, yesterday was heavy for new material! The SLs are a rolling! Loving everyone's story development! Great writing to all :D
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I finally appreciate the professional capacity and duty of the Editor.
Sooo sick of combing for and finding errs!
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Haha, I love it when I find a missing word and then can't even remember what I was trying to say because I've mangled the entire sentence. CAVE MAN SMASH KEYS MAKE LETTTERS
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How would you even spot errors in some of that?! The Hutt speak twists my brain trying to interpret!
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Haha, I love it when I find a missing word and then can't even remember what I was trying to say because I've mangled the entire sentence. CAVE MAN SMASH KEYS MAKE LETTTERS
Most of my dialogue consists of me hitting the keyboard with my forehead and rolling left and right.
So far so good!
I actually have asked a friend of mine to re-read the posts to find where whatever I wrote makes no sense.
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How would you even spot errors in some of that?! The Hutt speak twists my brain trying to interpret!
Ha ha, its just phonetical babble for most part. I Just try and spell out as plainly as some Hutt speech sounds in my head so that when you guys read thru to pronounce it your forced to read/hear it as I think it would sound. Sometimes it work lil better than others. Usually only key words do i try n make resemble their "Basic" counterpart, doing that with select critical info words helps make whole thing seem like it all has interpretable meaning, at least thats my theory and attempt anyways! Theres some words i recycle if they regular recurring and got a good sound to them, besides the obvious clan names n what not =)
I try and do accents or halfway fluent speech same but not as easy to pull off and get feel out to readers. Least it seem that way to me
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When reading Eid's Huttese and i can hear Jabba perfectly in my head!
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TV JEDI... TV JEDI..!!! OHP!!!
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Don't get me wrong, it works, it just twists my brain! ;)
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I am going on vacation until the 16th, leaving tomorrow in the morning (the 4th).
Please leave any messages with my secretary, GCW Hale...
:D
Seriously, though. I won't be checking email so don't write me asking any questions - I won't be here to answer them.
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I kinda feel like that means I should send him 300 messages with questions so when he gets back he goes "What in the flying..."
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I think that is a great idea Javin.
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A kickstarter y'all might find interesting... http://www.kickstarter.com/projects/435243061/the-new-order-66-podcast (http://www.kickstarter.com/projects/435243061/the-new-order-66-podcast)
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I'm on a biz trip so not posting since I didn't bring my laptop and I'm way too OCD to do so on my iPad. Just watching the festivities. Also, hi! It's my first travel assignment as a director and I find the trip isn't as thrilling as when I bring one of the girls with me. No one has bedded down a dignitary, gotten lost in a restaurant or judged an entire culture. Bonus - my wedding ring is like a super power that creates a bubble of distance between me and everyone else at a bar as I sit and cheerlead a giant glass of Malbec. I used to just scowl and sneer to keep people from speaking to me but this is so much more convenient. Ah, adulthood.
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ahh touche on the pre-HS-deploy note Ranes! you slippery walking jowl! (c) Javin 2013
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ahh touche on the pre-HS-deploy note Ranes! you slippery walking jowl! (c) Javin 2013
That just made me smile.
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ahh touche on the pre-HS-deploy note Ranes! you slippery walking jowl! (c) Javin 2013
LOL :D I probably should have saved that 'trick' for a real battle, particularly since it didn't really give me any advantage this time. However, it amused me, so I figured why not?
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Depending on how this phone interview goes, good chance I will be pouncing into the mock.
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Today's teefury are both Star Wars! I'm getting the "Han Shot First" one. :D
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I bought the same. I wanted both, but then figured it would be a little redundant.
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Anyone mind if I jump in late to the king of the hill mock?
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always better late than never in simming
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Given that I've only managed to post once, I doubt there's any problem there. Family being in town is taking a ton more time than I thought it would!
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Matters not, Caerbannog will be King of the Hill!
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Anyone who digs Ralph McQuarrie's concept art, it's supposed to be heavily featured in this up and coming short-run title. Dark Horse
Rumored Cover Image for #1, it'll be titled The Star Wars. Based on some earlier rendition of Lucas' play
Sorry but you are not allowed to view spoiler contents.
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I was excited to join. I work a 60 hour schedule in the medicine/academies field. A lot of numbers and stress during the day. I have been out of the swimming game awhile and looking over the rules found it all a bit much. What I enjoyed most about swimming was the politics, advancement in a sim, story lining. I'm not sure I'm a good fit for this universe right now. Seems a bit too complicated. But I understand the importance of ruled and respect the time and talent which went into it.
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You can choose to solely write if you like Mal. You'd just have to find a niche that doesn't conflict with the numbers players. I believe Rinny wouldNT be doing the number thing but just writing a lot, adding some perspective and depth to the GCW Uni. The numbers are still in development anyways as it is and most players are simply writing storylines right now. Check out the Rise of the Republic and the Storyline folder there. Find an angle you want to write from that won't encroach on tangible system control and such.
If you were able and interested in committing to that, I know everyone would enjoy additional story scribblings to help bring the community to life.
You also got Sy and Med who write in arcs apart from GCW Uni to possibly join with or start your own little saga if that's what suits you as well.
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There are many options that allow for story-liners, whether it be fleshing out the sims, or collaborative writing. If you can specify what you want to do, and how much time you want to spend doing it, we can make sure there is a place for you here.
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Yeah, if you just want to write, do as little or as much as you'd like. You can interact with factions or you can keep your characters isolated. We'd all be happy to have you along for whichever role you were to choose.
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Exactly. We have busy lives and careers as well but we come together for our mutual love of SW and simming. We would love to have you be a part of that as your schedule permits. Let us know if and how we can help make this as much fun for you as it is for us. :)
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I was excited to join. I work a 60 hour schedule in the medicine/academies field. A lot of numbers and stress during the day. I have been out of the swimming game awhile and looking over the rules found it all a bit much. What I enjoyed most about swimming was the politics, advancement in a sim, story lining. I'm not sure I'm a good fit for this universe right now. Seems a bit too complicated. But I understand the importance of ruled and respect the time and talent which went into it.
This echoes so much of what I've been thinking the past few years.
We've tried to reduce the game's complexities further [in GCWIII], while still leaving a strong game-mechanic to it, in response to some of your observations - but as you say, it's still quite much for someone with a full life and schedule.
And, perhaps most importantly, the "advancement in a sim" aspect captures what our modern game cannot presently offer at all, which is a large, interactive community of multiple players on teams, competing against other large, interactive communities of multiple players on other teams. With so few of us, that sort of experience, which I believe was at the core of the simming fun on AOL message boards, is and will be absent. Probably never to return.
Truth be told, my mend bends more towards story every year. The battle simming, I think, has come and gone. We put up a good fight with low numbers but the game is never truly satisfying without those large group vs large group dynamics. The game mechanics of actual simming were never the important part really but those communities competing. Is it time we jettisoned the mechanics all together? If we did, what shape would the game take?
In my thinking, we could continue with "each man a faction" (with some players free to be in the same faction if they liked) as it is in GCWIII, and allow that player to develop the story of his characters and armies as he wishes, while coordinating with the other players to bring to life events, battles, intrigues that will be fun creative fodder for the two of the to work with (perhaps luring in other players to their plots). Or we could be much less 'strict', with players free to create all types of characters and governments etc as they like (you might have an Imperial task force commander, a rebel fighter pilot, etc all under your yoke, characters you bring to life and that exist in the reality of the story world for other players to interact with etc).
We could include specifications, larger planet lists, and that other material as just that: material for our stories to be written on.
We could go less drastic, and remove the battling and leave in place the economic/empire building pieces or shades of them.
Something I think we should start thinking about.
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Yeah with my grad school work it's pretty tough to try to keep going.
I wanna post more but ... semester is dragging me back in.
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I got free time to sell. I will support whatever the group consensus is. I'm interested in the communal effort. However, my own personal experience of the mock is that the redeeming value is ingrained due to the careful consideration but still difficult to extract effectively in the context we are chasing. Also consider right now, we are playing with small simplistic fleets. The game will be much larger and much more complex, no matter how much solid effort has been put in by the dudes to strip it down to the great working system that exists now. I also wonder if a divergent path exists. I must confess to being in favor of diverse in depth complexity in the past but question the practicality of even a simplified version of it communally at this juncture.
My personal preference would be a completely story/writing oriented venture. Not necessarily in the scope of factional galactic domination. Though i suppose that is always an ongoing background theme anyways regardless of character(s) perspectives =)
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I wish there were some way we could make the simulation portion graphical. I think that if someone had to choose one thing to streamline it would be be the battles for most of us. I love, love, love the stats aspect of things, but I've also just never been good at managing battles -- making sure I calculate everything, trying to remember to use ALL the things and rules I have available. Even when I was 14.
If anyone has some miraculous game-coding ability, please speak up. Until then, I'll be mostly story posts, but I do want to manage the Empire as a legit faction when we go forward.
If anyone's looking for the closest thing to what we do in game form (and you have a lot of money to spend), check out Distant Worlds. With all three expansions now, it is a glorious space empire simulation. Many of the planet names are misspellings of Star Wars names too, so you know the influence is there. Fleets, blockades, ships with gravity wells, fighters, massive stations, completely redesignable ship blueprints, "private sector" going about its business building mines all over the place, deep diplomacy. It just needs a Star Wars mod.
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In the vein of Erasmar's comment.... I don't care so much if it was graphical, but a battle calculator would be awesome and go a long way to helping with the math/time involved. Even something as simple as: Choose Ship, choose weapons (or all, prepopulated by what is on the ship), choose target, click = detail line needed. It is something that I considered doing, but am pretty sure I don't really have the time to invest in right now.
I like the combination of story and actual combat, but I certainly recognize that the combat takes a lot of time investment.
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One of my primary concerns is that what a player expresses a desire for, and then is able and wanting to participate in once it's actually going can often be entirely different. Again I cite the mock. It open for everyone to get involved and try things out etc but we see the limited activity and population there. It's also very slow go. Imagine how long a real battle in game at a tangible star system is going to take? At the current rate, you're looking at 3 weeks to a month (maybe more) for a complete battle with full fleets, and this is all with a very basic combat system. Up until recently my desire was to stick with numbers gaming even possibly enriching it deeper and keep that going along side storyline development. My view has been changed over last few months to be starkly opposite.
Like I said, personally I got the time and devotion to keep it numbers as well if we want to, but with respects to the community aspect of the game and what can reasonably be expected, I think it is a vain chase that will unfortunately for all the hard effort probably not work out as we all hope in recreating the passion and vigor of old.
That said, everyone being present here is proof positive of a desire to maintain the community endeavor in some form. The vast activity in the storyline folder I believe is a great example of what there is a niche and mass drive towards, and what can be reasonably committed to and maintained.
Personal pref -> Writing only, no numbers. "Gaming dynamics" optional. Myself, I don't really want to have to manipulate the whole faction wide perspective but want it to be open for others to do that if they want. Im doing so with Hutts right now only because thats what this game (GCW) is built towards.
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Perhaps we need to do a Kickstarter to develop a game/calculator to mimic what we want.
I wish to play so much, and I check the boards daily, but I just can never get enough time to do the whole combat thing.
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How is this distant worlds? Worth a look?
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Greg, AJAX chat is down or ? I think you used to be able to get in there by entering any old Handle or PW, but I tried my accounts as well to no avail
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Let me just be clear my comment about something graphical is mostly just idealism/wishful thinking.
What it comes down to is my inability to visualize things. I love strategy gaming in general, play a bit of hex-and-counter style war games too, so I yearn for the ability to visualize our fleets and individual ships in relation to each other, which is why I don't like posts-style battling.
I also love micromanaging-type sim games, the slow-burn type of strategy instead of a quick RTS, so in all honesty the management of a faction doesn't bother me at all -- in fact I love that stuff.
If we had a sim called Erasmar Wars: The Erasmar Strikes Back, it would be detailed economic/political/fleet management, free-form SL battles.
And Distant Worlds is great. Look up Let's Plays on Youtube by Das. The only problem is the base game + expansions will run you at least $80 I think. And just the base game alone is not worth it, you need at least the first 2 of 3 expansions. But, easily my favorite space strategy game.
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I understand fully. Back with Flashpoint and others, I would be the one spending hours each day in photoshop updating a visual map with little ships indicating where they were in the tiny grids we used. It looked beautiful, but was a pain in the ass. I'd love to see something along those lines (automated), but I think just a basic calculator would go a long way as well.
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I dig HeroClix type stuff. Table top battle gaming. Used to do Warhammer and Mordheim but sold most of armies and landscapes. There's an older MechWarrior version of HeroClix type models that had Mechs, reg Armor and Infantry pieces, that was epic. PC game wise I am in love with the Total War series of games, that's all historical recreation stuff though. Rome I & II, Shogun I & II, Napoleanic Wars, European Imperial era (18-19th centuries), Medieval I & II. Campaign aspect is turn based strategy and battling is Real Time. The mod community for it is huge and professional as hell to, very nice alterations available. I know there were SW ones but I never tried any myself, there's a fantastic WWI for either Napoleon or Empire and Crusades/Levant one for Medieval II that I use (The Great War & Broken Crescent). Shogun II is most recent and is crazy in depth, 16th-19th century japan. Clash of Imperial and Clans and later Samurai and Christian Culture. The space battles of SW Empire at War are great but strategic campaign map part is too fast paced for my tastes in that area. Haven't tried many others.
Re: Calculator. there used to be a calculator I think earlier in GCWII or maybe even earlier that Hop was working on. Might still be a link for it around somewhere on those boards?
It simplified some things in terms of just feeding you a dmg from one ship to another, accounting UCR in to equation etc. But that's not really the time consumption so much as the visual reference and consideration, constant rule reference to assure you are in step with them etc. Difficult to overcome games applying rules, specs, physics and visual presentation for us.
I used to do that map thing as well! Didn't use ship icons but marked dots on locations and named them and such and moved as battles progressed. Back in AOL though before you could really share graphic work so seemlessly. But that took hours of meticulous work itself to do it nice enough for personal reference. In old AE I had all the material printed, grid and all blanked out and mass produced so I could just write scribble and start new when it got too messy =) Ahh those old VSDs and their 80 CM tubes :D
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Would love to see the return of the calculator. It was useful.
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I really need to figure out why I can't log in on my phone as thats where I read most of this.. but..
I want numbers of some kind in an interweaving storyline. I want massive fleets and epic everything. I also agree we'd do more if we didn't have to put so much effort into it, so I propose a ridiculously simple set of combat rules. Even if its Fleet X has 2000 durability and 1700 attack power, fleet Y has 1800 durability and 1600 attack power. Fleet X wins. From there we can make other rules like... for every X amount you overpower the opponent it takes you X amount of rounds to destroy/scatter the enemy fleet, allowing them a window to call for help. Or whatever. I have always voted massive fleets, super super simple combat.
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I actually like that. MASSIVE fleets, durability and attack power affected by the loadouts of fighters etc
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little bit dated article, but just saw it so, better late than never! Interesting concept, will be cool to see the additional depictions of the Rebellion.
http://www.thereelbits.com/2013/07/29/star-wars-rebels-concept-art-and-logo-john-williams-returns-for-episode-vii/
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I am so excited for this new series. I followed The Clone Wars a little bit, but the animation style was always a little too "pointy" for me. (The weird angled faces, I dunno.) BUT that particular time period is one of my favorites as far as Star Wars story telling so I'm really looking forward to seeing what they do with it. :)
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Not sure if somebody already mentioned this... but Dark Horse Comics is published a new series based on the original Star Wars screenplay and earlier concept art.
http://www.darkhorse.com/Comics/Previews/22-824?page=0
IT LOOKS REALLY COOL, and familiar yet different.
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Wow that looks really... strange yet awesome. Although I can't get over how General Skywalker looks like George Lucas lol.
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Not sure if somebody already mentioned this... but Dark Horse Comics is published a new series based on the original Star Wars screenplay and earlier concept art.
http://www.darkhorse.com/Comics/Previews/22-824?page=0
IT LOOKS REALLY COOL, and familiar yet different.
yes, issue #1 came out last weds or one before, it's going to be 8 parts. The next issue, #2, will have actual Ralph McQuerrie as the variant cover, i think the variants are 1 in 20 or 25.
of the original #1 cover, there are 3, a regular variant 1 in 25, and an ultra variant 1 in 40. They are all same depiction just diff artists renditions.
In the story of it, Alderaan is galactic capitol. The Rebellion was The Great Jedi Rebellion, and the Jedi were beaten back to one world (Aquilae).
The Emperor is much more regular human appearing. Star Destroyers are presented a bit "eh" though. Vader has only gotten one or two panel shots so far, so he remains to be flushed out. The Sith are the Knights of the Sith Order though. So i think it may turn out to be more about competing orders of elite warriors. I'm optimistic, the panel artwork itself is great.
First book ends with Emperor rallying for an invasion of Aquilae, the last of the Jedi held worlds. General Skywalker believes he can mount a defense while some on Aquilae want to cede to terms of surrender. There are a couple Jedi left alive, at least what has been shown so far.
Theres a DH series called Dawn of the Jedi that's sweet to. It focuses on Tython in pre-republic times. It's archaic space tech, they can't travel beyond their star system. Rakata are still around. SW comics will probably go to Marvel soon though since Disney owns Marvel to.
That damn anti-semitist rodent mascot. >:(
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I almost ordered the first issue, but the delivery cost was greater than the issue cost.
Also, five people in negotiations for voicing characters in the upcoming Star Wars: Rebels animated series:
David Oyelowo, Freddie Prinze Jr., Vanessa Marshall, Taylor Gray and Steven Jay Blum are all in negotiations to voice the leads in the upcoming CG animated "Star Wars: Rebels" series for Lucasfilm Animation.
http://www.darkhorizons.com/news/28773/four-up-for-voicing-star-wars-rebels (http://www.darkhorizons.com/news/28773/four-up-for-voicing-star-wars-rebels)
I'm a fan of Oyelowo from the series MI-5 (Spooks), know who Prinze Jr is, and then the rest are unknown to me. Voice talent to me never has to be well-known as long as it's good, and as long as the show/movie itself works. I'm more interested in the details of Rebels itself.
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I almost ordered the first issue, but the delivery cost was greater than the issue cost.
Ain't there a Comic Book shop round your parts?? There's tons of great SW stories out every month from Dark Horse. Dark Times is a great one, it centers all on Vader's hunts for Jedi in the time between Ep III and Ep IV.
Rebels looks awesome, but there's another humor based animated Seth Green series that's shelved right now, it's got like 30 some episodes already done. Cross between the humor of Lego SW and Robot Chicken SW. It's not been axed, but it will likely be a straight to DVD release type thing eventually. It's called Star Wars: Detours. There's trailers out there for it for glimpses and such.
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How is everyone doing???
Got very quiet around here. Suppose everyone is as busy as I've been :(
But I will be back and writing soon.... about fascists! :D
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I been trying to hammer out first little part of that Everything Burns story. I know exactly how I want the progress to go of it and got my star characters and their progression points laid out through the intended entirety of it , I just keep being unsatisfied with what I've got written for the opening piece when I do a "final" proof read of it, then I end up cutting pasting and eventually completely disoriented. Workin on it though!
And yeah, work itself is a time fuck. Being a building material testing lab, we get busy as hell come winter months since the whole customer base slows down for season and has time to start thinking about their screw ups.
Also Rome II Total War came out =)
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Enjoying the new season of TV shows. :)
I have quite a bit written, a little for Nash & Co that I'm not quite finished with and quite a bit for my other story. But I'm not sure if I like it so it's in for some heavy editing. Hopefully I can get it ready for sharing soon. :)
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Ditto on TV this season. I'm geeking the hell out on Agents of S.H.I.E.L.D. I'd drop IT-guy for Agent Ward, maybe even Skye? :P
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Hell yes I am loving SHIELD and its hotties! XD I also really enjoy The Blacklist. I wish it had less of the baddy-of-the-day and more about all the other side story shit that's going on, but I'm sure we'll eventually get there.
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I haven't enjoyed the SHIELD series very much... :(
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Not a fan of it either personally, and I'm an avid Marvel reader. I admit huge prejudice when it comes to anything comic book oriented being appropriated for media in motion though. :P
New South Park season has been delivering nicely though! The Goth Kids had their own devoted new episode last week! It was fantastic =)
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Did everyone die?!?!
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Yep...
I am working on a software addition to the website that will at least allow the organization of ships, and automate combat entirely. More to come on that once I've made some real progress, though.
I am also working on a storyline to be posted in the GCWIII timeline... featuring a fascist Imperial fragment :D
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A few more details...
- combat is automated (units arrive in system with hostile units, they automatically engage - possibly will be settings like 'full attack, retreat with losses, instant retreat' to be added).
- i want to have people keep track of their planets and do constructions and builds through this platform (which might open up opportunity to create units that generate money or other things, empire building etc)
- movement of units etc all done through this software
the software posts to the forum when shit happens. the idea is it works on a 24 hour clcok, every night at midnight, whatever actions you've made "happen" during the turn.
then the forum part is for the story writing etc, the software for the 'gaming' - no graphics really mind you, just admin menus and what not.
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I....
Think I just made a mess in my pants
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Hey y'all. I'm still alive =) Just taking a break from the gaming and development and focusing my creative energies elsewhere (mainly music projects). Hope everyone is doing swell. I'll be "back" soon.
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I'm still here, as usual. Work picked up for a while and, as Eid said, Rome 2 came out. (Nice to see someone else not ripping it. I've put so many hours into it, though I still can't get it to run in AMD crossfire without turning the campaign map blank.)
With the holidays now and the pace of my job relaxing, I think I'll be doing a little bit more posting. Should have time to put out a new SL post today actually. Can't let Sy, Med, and Rin have all the fun.
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A few more details...
- combat is automated (units arrive in system with hostile units, they automatically engage - possibly will be settings like 'full attack, retreat with losses, instant retreat' to be added).
- i want to have people keep track of their planets and do constructions and builds through this platform (which might open up opportunity to create units that generate money or other things, empire building etc)
- movement of units etc all done through this software
the software posts to the forum when shit happens. the idea is it works on a 24 hour clcok, every night at midnight, whatever actions you've made "happen" during the turn.
then the forum part is for the story writing etc, the software for the 'gaming' - no graphics really mind you, just admin menus and what not.
Also, when you're ready to start an independent scifi 4x studio, say the word. I know nothing about coding but I'll at least write, test, learn some coding, and take a healthy cut of the profits.
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Well this will be the concept test which we can evolve into an empire of wealth.... :D
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Hmm that idea caught my imagination.
Start working up the story angle for a browser-based 4X MMO based on space conquest, empire building, and unit management thats turn based :D
We'll build a platform for our star wars game that offers at least a crude version of things, which we can make bad ass in the future :D
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while and, as Eid said, Rome 2 came out. (Nice to see someone else not ripping it. I've put so many hours into it, though I still can't get it to run in AMD crossfire without turning the campaign map blank.)
dude, I really usually don't pay much attention to it but I just checked my logged game hours in Steam for Total War games for reference sake and now I'm feeling like I need to check in to some kind of therapy or something
Empire 1642hours
Napoleon 497hours
Shogun 2 1665hours
Rome 2 471hours
. . . :o
ANYWAYS
Rome 2 is awesome dude. I read tons of negative reviews and don't get it. I'm just a TW junkie though (obviously).
The map is freaking HUGE dude. I think I've got 9 campaigns saved right now. I also much prefer the field recruitment dynamics as opposed to settlement focused. Ships having a roll in land battles now is also otherworldly. I'm so amazed at how epic the battles get now. Did you get the Nomadic tribes faction expansion? It was free for a week when it first came out.
They gave out Seleucids for free months ago and the Greek States pack is pretty dope as well. Epirus is HARD as hell to stay alive with, everyone hates your guts but you get an Elephant unit to start that helps you miraculously hold on to some territory! =)
As for your neighborhood SWSF Star Wars Comic Book updates!!!. . .
The Star Wars, a 10 part series based on the original screenplay written by Lucas is slipping imo. It's humanocentric and boring. The art is great, but the story is just bleh. I can see why it barely resembles the end result. I will ride it out until at least issue 5 until I decide to pull my financial support, they are still covering A New Hope type stuff, maybe once it crosses in to what was ESB and ROTJ it will improve.
Dawn of the Jedi - The Force War, has just began, 1st issue in 5pt series came out last week. DOTJ series has been awesome. It goes back to WAY before the Republic ever existed, when the Rakatan Infinite Empire ruled the galaxy, but it's centered around the Tython system, where the earliest known version of the Jedi Order, the Jed'aii use and study the force according to a strict balance of light and dark. In this arc, the Rakata finally zero in on Tython, and begin to invade. I was on the fence about the Rakata until I saw them portrayed in these DOTJ stories and now I am definitely a fan.
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Thats scary hours. I don't even want to know how many I've got clocked on Fifa 13... :(
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When my xbox live account got jacked awhile ago, some a-hole in Eastern Europe was buying the shit out of Fifa 13 add ons. Microsoft was pretty efficient and awesome about resolving it though.
What's everyones console wars preference if any? I will likely try a PS4 first, though I hadn't reserved one and I'm not going to fight to get one so it'll probably be awhile
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XBOX 360 was my last console. FIFA 14 the last game, and I already barely am on it now. I'd rather be reading, dicking around with SWSF stuff, or working on my own writing/programming projects in my free time. Or just chilling out.
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I have a Wii.
The original Wii.
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Niiiice! IT-Guy and I scored the Wii U last year and since I'm only capable of playing Mario I used it solely for Netflix after I beat that game in three days. That is, until a few days ago when I was given the Mario World 3D which I now play obsessively until I rage quit after walking or floating off ledges because the 3D throws me off. Still, I am on the last world. On that note let me just say how impractical Peach's outfit is for an adventure. No one would wear a floor length gown and heels while traversing dangerous new worlds. Heels, maybe if they were boots, more of a wedge really, but certainly not the dress. Girlfriend needs to invest in some pants.
More posting soon. Had to deal with family that isn't mine because it's that time of year and when you marry someone you must therefore be a gracious hostess from time to time. Or so they say. 8-)
Also, I demand more storyline from Rinny! You can't leave me hanging. I'm emotionally invested now. That goes for Erasmar too.
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Just a note, I am actually starting to make actual progress on the application finally... little bit every day and it's adding up :D
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I have a Wii.
The original Wii.
I actually have 2 of them because we made the mistake of putting it on a shelf and a little boy pulled on the power cord and it went tumbling down. Been thinking about getting the Wii U, but ended up scoring a couple of 2DS's for the boys ($99 on walmart.com on Thanksgiving holy crap!). I've been resisting the urge to open one and play Pokemon X. >.>
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Also, I demand more storyline from Rinny! You can't leave me hanging. I'm emotionally invested now. That goes for Erasmar too.
Awwwww shucks. :) I have a fair bit written out, just second guessing things that I did. I'll try and pick up the pace over the holidays. :D
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All of you suck!
No one is ever here!
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All of you suck!
No one is ever here!
::raises hand::
I'm here!
::points to Syren::
She's here too!
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Yeah, but you two are ALWAYS here... :P
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Yeah, but you two are ALWAYS here... :P
exactly - reliable!
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Don't know if anyone has bothered to look into the developers area, but things are coming along very nicely.
The first version of the app will allow people to move units and attack worlds, and the battle summaries will be posted to the planet's thread. So essentially, you'll have to manually handle your finances yet and build units, but then deploying them into combat is automated.
Once it's all done I'll write up some documentation about how it works - there is some tactical nuance to how to use units and form fleets for attack/defense, which I think people should appreciate.
I am going to need help creating unit specs. Anyone with gaming experience (especially CIVILIZATIONS III) that's interested in helping out, please let me know.
I am thinking that we might be able to be testing the application in February.
The next stage is putting construction, resource harvesting, and all that fun stuff into the game so EVERYTHING is in the app/game. The forum would be only for storylines and chat, I guess.
Anyway, hope there will be people around to use it when it is ready...
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I check in semi-often still and intend to continue community participation and content creation at varying degrees of activity until I'm dead ;p
So long as you got the format/template you want specs done in I can help no prob whenever it comes to that.
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Look at me with all my big talk of being able to post more. SWSF is the child I continue to promise to make it to recitals and games for, and I continue to get drunk at the local 99 instead. But it's still here! There is always hope.
I just skimmed through the game development forum. Sounds intriguing, though I can't say that I'll be able to volunteer for anything. I'll be interested to help play-test the final product though.
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http://www.gizmag.com/lockheed-sets-new-record-for-laser-weapon/30655/
Many Bothans ... died ... to bring us this information.
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In other news:
http://imgur.com/gallery/pchVS
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Vaders!
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In other news:
http://imgur.com/gallery/pchVS
Excellent.
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They gave the Rebel Firebird to the god damn Cowboys?! >:(
A Rancor is what Detroit needs to break the curse. Suh is more like a Gamorrean. :'(
Ewok/Chiefs pairing is by far most appropriate, logo alone Wookies!
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Every time I pay off a load of credit card debt I treat myself to something special to get the ball rolling again. This time I had to think of home decor!
(http://i266.photobucket.com/albums/ii262/jjstepanski/download_zps355d5d4c.jpg)
1983, unpunched, factory sealed, mint on card.
I keep telling my beloved that the real value is the misprint Ages range label in the upper right. It's supposed to say 24 and up. Snarf Snarf
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http://sploid.gizmodo.com/you-must-watch-this-amazing-guy-playing-star-wars-in-a-1553117363?utm_campaign=socialflow_gizmodo_facebook&utm_source=gizmodo_facebook&utm_medium=socialflow
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http://www.wired.com/2013/02/ff-star-wars-is-back/
Chris Hardwick (of the Nerdist Podcast and Talking Bad, etc.) wrote this cool article about 74 things every Star Wars movie needs. Definitely a cool checklist that could be useful for crafting our own stories!
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May the Fourth be with us.
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Full Star Wars Rebels Trailer out for it. I have to say, it looks just plain awesome.
http://www.youtube.com/watch?v=PPs72CY4NQ8 (http://www.youtube.com/watch?v=PPs72CY4NQ8)
Long Live THE Space Opera! Hail Vader! And nomadic space bears. The Ewok Holocaust - Eidolon Prod. 2016 ;p
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It'll probably be years before I watch it since I don't get cable. It looks interesting enough, and the "look" of it looks right. Though one of the characters has some sort of electric wrist slingshot, so that's kind of a downer in my book, but it is more for kids.
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Looks like it's going to be on the same production level as Clone Wars, which is good stuff.
I seem to recall LucasArts toying with the idea of a Han Solo-focused TV show a while back, but it looks like this Rebels show scratches the smuggler itch that many fans have as a result of Firefly methinks.
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Saw it. Not impressed. Clone Wars is cool, yes but not dark enough. This is simply Alliance Lite. The struggle from Separatist to Rebel to Alliance to New Republic is filled with the blood of many. This is just Star Wars kiddo adventures but I doubt it will scratch the surface because they don't want to alienate their core demographic. They know we will watch it because we're SW loyalists. Even though I hated Episode I, I still saw it several times in the theater because it was Star Wars and I'm crazy like that. They count on our devotion then tailor newer projects toward the younger generation hoping to create clones of us for the next generation of fans. In terms of marketing, it's brilliant. Sustain a brand across so many generations that it becomes a common factor for families and friends. I dunno. On the fence on this one.
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I dont think theres a speck of blood in all of original trilogy Karen! Keep dreaming! blasters and lightsabers cauterize! ;p
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That they do. Still hoping for some gratuitous violence and the darker, grittier elements of breaking away from the tyrannical ruling party. The Empire is vicious and I want to see some of that. Also, sex. Would it kill someone to bang out a few along the way? Yes, we got the Anakin/Padme Han/Leia love stories but something far more salacious is in order.
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There are deleted sex scenes from Ep III w Anakin and Padme, check pornhub *snicker-cackle like Salacious Crumb*. (ask for Salacious and I shall deliver!)
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Maybe they'll take some queues from shows like Avatar (The Last Airbender, not the blue people)-- that has some pretty dark moments without gratuitous violence and still appealing to a large demographic.
Unless they release it online as well I will sadly miss the first runs as well since I don't think I get that channel. Base cable only comes with Disney not the ten million other Disney channels. :/
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Me neither. I'm debating canceling cable all together and just keeping internet. Comcast's virtual monopoly of my region makes for a ridiculous non-dynamic. I have to do my part to ruin them by only paying them for their fantastically fast webs. ???
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There have been some violent moments in Clone Wars, stuff like Ventress force lifting a clonetrooper up and then impaling him through the heart. But yeah for the most part, there needs to be an adult SW show. I'm still waiting for a Clonetrooper to get halved and quartered, or at least beheaded. But they wont.
We will have to settle for our own written creations, for they will always be entertaining and for the adult audience!
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I agree on that, Eid. I haven't paid for cable tv in years. AT&T continues to raise my internet bill little by little. The Cable Industry, the one business that punishes you for your loyalty.
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Finally finished the Clone Wars TV series. Admittedly, I was skeptical starting out. The first couple seasons were very Saturday-morning-cartoonish, but Season 4 picked up, and Season 5 was definitely mature - and the most relevant in terms of content prior to Episode III.
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About the same opinion here, after it settled in my system I appreciated it for what it was.
Ventress was my fav character to come of it.
her original concept art! . .
Sorry but you are not allowed to view spoiler contents.
bad ass
I can't wait for Fall. My sinuses will dry up and Rebels will be upon us.
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I don't think I've made a public statement on here yet but wanted to share I'm going to be a Dad :)
We're expecting a girl Nov 27th...
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Congrats! Also, good luck! Girls are crazy. ;) In the spirit of sharing, I got legit married two weeks ago. Epic sassy princess bullshit and all. The fam's were pissed we eloped so we did the whole production thing. IT-Guy and I don't care for such things but pulled it off marvelously even though we've been married for, like, a year. My sister may have cried thus proving she has human emotions.
Weddings, babies, careers - the simmers have become adults.
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THIS IS MADNESS!
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Congrats Greg and to your Wife! :D
This is your chance to get back your citizenship, anchor baby!
Also Syren on your public knotting, you always were a sellout. But at least now you probably got some awesome wine glass sets, a bread maker, some table settings and a soda water dispenser. Or whatever was on your list! ;D
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Sellout?! LOL! I'm faux-outraged! Love is compromise and although bypassing the spectacle was grand, our respective families went ballistic over being shut out. Hence the public joining which turned out great despite my cynical protesting. Also, nothing beats a tipsy Kimmy on the dance floor. Those legs were meant for moving. The fact that Val didn't sleep with a single groomsman is in and of itself an act of God. Mel was the matron of honor and handled that shit like a pro. IT-Guy's family can be a bit much, being mid-western and all.
And Greg, girls are wonderful...until they get to high school. Then we are expensive emotional nightmares you have to keep away from boys. Keep a shotgun handy. It makes a powerful statement to potential suitors. ;)
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I went to visit my sister recently and my 6mo old niece and I was pretty obsessed with her, so I'm looking forward to having a girl :)
In Star Wars land, I've been thinking about a bit of story we'll see what happens...
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An adventure in the making to be sure! Don't overlook the virtues of human GPS implanting technologies! =)
I am watching the Complete Saga on Blu Ray today to help focus and power through my next Crime and Punishment bit. Got couple pages atm =D
SAGA STARRRTTTIIING. .. .NOW
5hrs later - I'm so happy to be through those first few bitterly savored hours. On to the good stuff!
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Speaking of children and the saga... my 3 year old managed to lose the DVDs, cases and all, for Eps 1-3. I have NO idea where they have gone and I've been cleaning my house like crazy getting ready for summer visitors. I guess I should just be happy he lost those and the collectible tin with 4-6!
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DONE AND DONE. (after skipping half of the preQ BS :-X) And I managed to simultaneously watch a Tigers game shootout vs Minnesota, make mini chicken fajitas for din and drink some blue royales =D
It was inspiring and much better than Spike TVs doing! Rin, all the more reason to buy the blu ray saga collection!
I read there's going to be stand alone SW movies planned starting 2016-2017. Also the scoop is technically 1313 isn't dead!
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Speaking of children and the saga... my 3 year old managed to lose the DVDs, cases and all, for Eps 1-3. I have NO idea where they have gone and I've been cleaning my house like crazy getting ready for summer visitors. I guess I should just be happy he lost those and the collectible tin with 4-6!
Only Ep 1-3? No real loss then! ;) I need to find some time to watch the Star Wars re-cuts that I've recently discovered.
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Yo, i'm the only one allowed to be so inactive. Get your shit together, people!
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Yo, i'm the only one allowed to be so inactive. Get your shit together, people!
I'm here.
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Ditto. Never went anywhere.
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Yeah but you guys are ALWAYS around :p
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Yeah but you guys are ALWAYS around :p
So what you are saying is that because we post and have a lively, multi-faceted storyline, and represent the only current consistent activity on the this site ... we don't count?
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Oh, snap. ;)
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So what you are saying is that because we post and have a lively, multi-faceted storyline, and represent the only current consistent activity on the this site ... we don't count?
Exactly! :P
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Did you guys see that peacock strutting by? Damn he was handsome.
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I am happy to report I am working at a desk job now! As such, I need to know how to get involved in simming! I miss it! I want to control an EMPIRE!
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Hey Gall,
Right now, GCW has entered a new chapter in that we are now playing around with a Rise of the Empire SL sim. The sky is the limit in terms of scale, but everyone is pretty much dabbling with a small cadre of characters.
Not sure what the future of "traditional simming" on this forum may look like, I'm sort of waiting for the new movies for inspiration as well as to see what tech is in/out, since the Expanded Universe was more or less thrown in the trash by Abrams.
If we do get a traditional game going, I'd be more interested in continuing our Rise of the Empire theme and keeping the scale really small (1 NEB, 2 CORVs per player kinda stuff).
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RotE small scale traditional style game could be cool. Maybe with a more abstract galaxy at play, aside from player bases or something. Only two factions, Empire and Rebel cells. Using Special Character Units kind of like was at work for last GCW to get other things done or as modifiers. Maybe have simple random GM facilitated missions once per month to help spur action, have reward tie ins or something, some high ranking Imperial dignitaries shuttles making a run being targeted.. a rebel supply convoy trying to break through to reinforce some indigenous fighters against IMperial occupiers.
Mentioned scale sounds fun. With whole galaxy alive in background for tie in/spec mission use, we just build game around players small strike groups or whatever. Maybe develop a system where Rebs have to contiuously work to keep base location secret, but imp players have some mechanic to work towards discovery. When discovery happens, big battle over reb cell base. No matter who were to win the larger battle, presumably rebs have to flea after and find new base. This is then the basic dynamic driving game, destroy and rebuild. Rebs build up base but try and keep secret (maybe larger base gets harder to keep secret), Imps have to locate and destroy somehow. Could tie the Gm Spec Missions in to this, earning cred somehow for discover/stealth or something.
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Erm....someone get the drool rags.
http://www.beastsofwar.com/star-wars-armada/fantasy-flight-bigger-star-wars-armada/ (http://www.beastsofwar.com/star-wars-armada/fantasy-flight-bigger-star-wars-armada/)
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I swear somebody is ripping our games off!
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son of a bitch.
Looks incredible. Have been rocking X-Wing Minis hard for last week non stop. Battles are simply amazing. Looking at the game pieces they have shown for this, it runs almost exactly identical. This will definitely be epic. Hope that licensing goes through, with how great X-Wing Minis seems to be taking off I don't see why they would not go forward with it.
Anyone from SWSF who gets this game, we need to seriously get a plan together to block off some vacation time so we can all get together somewhere and have a little long weekend tournament amongst the ole diehard crew.
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Oh, there's no doubt that I'll be getting it.... :D
I won't be state-side for another year at least, though.
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Anyone from SWSF who gets this game, we need to seriously get a plan together to block off some vacation time so we can all get together somewhere and have a little long weekend tournament amongst the ole diehard crew.
ROFLMAO! Yeah I can see it now. Political arguments, a drunken fist fight, and Syren trying to flirt with everyone there. Oh yeah, and at some point we might... MIGHT... actually get a game going. It would be a perfect physical representation of our old battle simming days HAHA!! But alas, my fandom for Star Wars has all but vanished since learning Disney now owns it, J.J. Abrams is directing the new movie, and George Takai is going to play a jedi master. Its heresy of the highest degree. Star Wars is ruined and not worth paying attention to anymore.
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I'm married now but that's a lovely theory. If SW is so uninteresting to you then do us all a favor and drop fucking dead.
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I'm married now but that's a lovely theory. If SW is so uninteresting to you then do us all a favor and drop fucking dead.
Lmao, you first toots.
And besides, then I would miss out on all of our ever so lovely conversations. lol
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That's sweet. You know you missed it.
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Well unfortunately neither of you were going to be invited. Both are excluded under the No Women clause*. :D (*no offense Sy)
I like my gaming atmosphere sausage heavy.
SO ANYWHO
Ranes, it'll take at least that long to build up a respectable fleet in Armada anyways! FFG can be pricey, but well worth it!
The B-Wing for FFG X-Wing Miniatures has a skill level 8 Sullustan pilot for it's premier ace. Made me think of your GCW char and arc!
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That's sweet. You know you missed it.
-sighs- ... not really.
-retreats back into lurkerdom-
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Ranes, it'll take at least that long to build up a respectable fleet in Armada anyways! FFG can be pricey, but well worth it!
The B-Wing for FFG X-Wing Miniatures has a skill level 8 Sullustan pilot for it's premier ace. Made me think of your GCW char and arc!
Yeah, when I picked up the B-Wing and saw that it was an instant favorite just for the flavor. I'm hoping to get some free time again to work on that arc a bit, if only as a set of writings.
The Armada fleet doesn't even have a release date yet, so I guess there's no hurry on it... ;) I'll be in Texas and maybe some time up in the Denver area some when I get back to the states. Possibly the DC area some, too.
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The Armada fleet doesn't even have a release date yet,
from an article on it
"The starter game set retails at $99.95 and comes with three painted capital ships, ten squadrons, attack dice, tokens, cards, and a maneuver tool and ruler. The release date is “early 2015″
http://star-wars.suvudu.com/2014/08/fantasy-flight-games-brings-out-the-big-guns-with-star-wars-armada.html
Scale of the CRV is off a bit, too close to FRG, needs slightly smaller. But it's not bad at all. I hope squads are actual three dimensional pieces and not tokens, it looks like they may be pieces from some promo photos. The SD in starter set is a VSD in my diagnosis with those fins to the super structuer, so ISD should be quite bit bigger =D
$100 is a bit but honestly, I'd buy two of them for the value on models and two sets of rulers and such. FFG clobbered it out park with XWing Mini for me, Armada looks to be even more articulate and incredible.
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That game looks sick!
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Two sets of Armada for sure.
Oh, by the way... http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=271&esem=2 (http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=271&esem=2) My comment was "Damnit, there goes the budget...."
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DAMNIT. Imp Assault looks awesome to Ranes. Definitely going to have to try and make some sweet terrain and a modular battle board for that one. Scale it out so that you can use the game tiles and can make own tiles with more 3d and detailed elements to them. You can find futurish Urban terrains sometimes, carboard buildigns and such. Imagine a couple scout walkers and stormtrooper squads trying to clear a few urban blocks of rebels. So glad FFG has got the ball rolling on SW Minis. The WizKids attempts and CGs were nice and earlier SW pewter minis for token representation but nothing like this is materializing to be.
Now I'm going to have to buy paints again! ARRRGGGHHH!
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Fortunately for me.... I have some paints already from my dabblings in Malifaux. As far as the 3d terrain.... There's a Kickstarter soon from these guys http://happyseppuku.com/ (http://happyseppuku.com/) that is going to be molds for bake clay 3d terrain. They may do some sci-fi. I have their 'base stamps' and they're actually pretty cool. Their teaser: https://www.youtube.com/watch?v=A6givzjGVcQ (https://www.youtube.com/watch?v=A6givzjGVcQ)
I still have some of the WEG pewter minis floating around. I actually have a rebel trooper sitting (bare metal) on my painting table right now.
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More on Armada.... http://www.beastsofwar.com/events/gen-con/gencon-update-days/ (http://www.beastsofwar.com/events/gen-con/gencon-update-days/)
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Now I am official. I have a day job and now I have my iPad and keyboard(although it is not a great keyboard). SO. How do I get in some simming?!?!?!?!
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WTF is Eidolon? I hope he is all right with his health.
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I'm as ok as usual, just been engrossed for last couple weeks, thanks for wondering and worrying though! Aw shucks ::)
Guess it would help if I routed my PM box to my regular Email
I just noticed though, Hop and Hale, you guys are both at 1,358 posts at this very moment.
WHO WILL BE FIRST TO BREAK THE TIE! WHO WILL BE THE FIRST TO OVERCOME THEIR DEFICIT AND TAKE THE LEAD?! IS THIS THE BEGINNING OF AN ONGOING BATTLE!? ONLY TIME WILL TELL! STAY TUNED!
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I win. ;D
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You dudes make me crazy. :o
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Hey guys, wanted to introduce you to our son Lucas. He was born Sunday the 16th :)
(http://swsfonline.com/index.php?action=dlattach;topic=552.0;attach=174)
Inside the delivery room, there was a TV, and on that TV.. was a Star Wars marathon. Our son Lucas was born just after Empire Strike Back, about an hour after the "I am your father" scene in Cloud City. I shit you not!
(http://swsfonline.com/index.php?action=dlattach;topic=552.0;attach=172)
Anyway, he's a healthy dude born on the small side but really strong - lifts his head and looks around just a few days after being born. More photos to come :P
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Congrats!
Reading the sub-titles....that changes the scene a bit!
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Awesome timing :D Beautiful baby boy. Congrats brother and to your lovely and no doubt relieved wife! ;D
Hijo ven conmigo!
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It was seen through the Force. Congrats! :-*
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Welcome to the party! Grats Hop!
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Thanks everyone ;D
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I'm putting out an APB on Medivh. Not sure if he didn't get the message about the URL move or what but all attempts to reach him have failed. Anyone have an idea on how to get a hold of him?
:'(
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I just messaged you, Karen, but I see you found out, lol. I will try to reach Med.
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Yeah I made it here after weeks of losing my shit. Usually when I message Med on here it alerts him on the email attached and he hops on and gets back to me. But nothing...just nothing.
Sad. :(
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The Private Messages should still be alerting via email. I can write him directly to his email on his account if you'd like.
Sorry I've been MIA guys. LOTS of work. LOTS of baby work! I'll post some more pics eventually if you'd care to see them. He is a beautiful little dude.
Eventually I'll have some SW stories to get out..
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Yes, someone find him.
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Well his yahoo address thats been registered on here forever returns as no longer existing when I email him directly.
No other ideas on how to find him. Sorry, Karen.
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*sobs
Med is gone? I'm so sad. :'(
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Bummer Med hasn't showed up yet. Don't you know his last name Karen or wherever he was going to law school? Try googling that type of stuff. Track him down old fashioned way perhaps.
Haven't seen Hale either. Greg? His old AIM name may come to me but not at the moment. .
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No, we didn't dive into too many personal details. Married, law degree, just had a kid. We kept it strictly story line which makes it difficult to cyberstalk his ass down. Anyone know him on other social media and/or other addresses? We discussed rough outlines for where we want this story line to go and I can develop my characters over time but his input is critical.
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His real name Mediv Gudion I believe or something along those lines. He was a member of the facebook group.
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Medivh Guldon was his primary character from the Federation Chronicles in the LoTF continuity.
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Only thing I ever knew about him is he lived in Virginia. It is possible he just doesnt have access to internet right now, and is sitting in the same position you are, lol. Its also possible when the old boards went down he just stopped caring and hasnt bothered to try to get in touch with anyone or sign up here. Sorry, afraid I dont know any more about him then you do.
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That's the meanest thing you've ever said to me. If he didn't want to do this anymore, the least he would have done is let me know.
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I'm still here. I've been "active" in the sense of a Big Brother, monitoring the forum over the past few months during its hosting transition; I just haven't felt the need to chime in on any conversations yet.
In terms of getting a game up and running again, I don't know how that would fair to be honest. There are so many Star Wars games on the market now -- in terms of tabletop, computer-based, and app-based -- that any Star Wars gaming "itch" I have usually gets scratched by those products. My creative energies these days are going towards music production, and my writing energies are getting sucked by my graduate school work... which has put writing SL's here on the back burner. I'm sure a lot of you feel the same, or are in similar circumstances.
Hypothetically speaking, if there were a game to get started up again, it would have to meet the following conditions:
[ ] Linear in the sense that it has a defined starting and end point.
[ ] Limited in terms of scope and scale. I don't want to manage an Empire or Republic any more.
[ ] Logical by way of simple, easy-to-understand rules that can be picked up on the fly.
If those conditions were met I *could* be motivated to play and write SLs.
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Err... im sorry syren. I wasnt trying to be mean when I said it... Was just offering possible suggestions. Like I said, I dont know anymore about it then you do.
And I had a suggestion a while ago Hale but I dont think anyone paid attention. Was thinking about a game with maybe 3-5 planets per person (not that you would control that many to start, if at all) very small scope for the game size. Basically take all the hundreds of planets out of the mix so people are forced to interact. Then instead of having set stats for everything we just have templates. Like each ship gets X amount of space and each shield generator, weapon, etc, takes up Y space and thus we could have 2 corellian corevettes fighting but they have completely different specs, closer to how the actual SW universe looked. (Like many of the rebel ships were luxury ships outfitted with guns, thus no 2 would ever be the same, even if they were the same class of ship.)
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It's cool. I'm just sad.
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I wouldn't get too bummed. When you type "Star Wars Sim Forum" in to google, we are the first link that pops up still. Directly to swsfonline.com. At least for me... any others?
With that in mind, you'd think most anyone will eventually find their way back. Just a matter of time and patience is all.
As for swsf gaming I will be primarily focused on writing here when I get some time again soon.. though I could be lured in to something almost GCWI-esque. Classic, simple, smaller focus on larger background. Story driven to game play climax? A new Imperial super weapon? Imp players rush to uncover Rebel bases and gain prominence to swell forces. Rebels build up bases try to stay hidden and try to find/destroy super weapon?
Have been reading a slew of SW Dark Horse Omnibuses, tabletopping (XWing Mini FFG) and thumping a little bass here n there lately. A freaking vol I Knights of Old Republic DH Omnibus goes for $200 right now. X-Wing Rogue Squadron vol I the same. Shadows of the Empire Omnibus for around $70. Both incredible and nauseating!
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Yeah I got into the XW Mini's, much to the dismay of my wife and credit card, lol. But I got 2 core sets and 1 of every other item so I think I got a good base going.
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It's such an incredible game. Only thing I didn't get was the Tantive IV, may get the Imperial Raider when it comes out though.
I've had the damn Scum and Villainy pieces on pre order from Miniaturemarket since last august! That StarViper is a twinkle in my eye. Tearing me up inside. Also have SW Armada core set on PO right now.
I didn't try out Imperial Assault yet, as I already play too many tabletop games and just started selling some off on ebay so need to reign myself in. May try it after that. But Armada is going to be insanely awesome.
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I like it. Ive been sort of half developing a sim style table top game to go along with it. Instead of just getting a set amount of points to utilize you buy the stuff with an economy and some planet maps and what not. Its really only for my kids and I so... lol. My wife is tired of playing with me already and my gaming group has taken to basically forming alliances against me. Its become a twice a month thing with them seeing if they can actually beat me in this. Those poor people, they dont understand ive basically been doing this for 20 years now. Yeah in simming I have to make the visuals up in my head, but the concept is exactly the same. I even find some of the same imbalances, like an E-Wing with an Astromech droid and a shield booster is pretty much invincible.
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I'm alive.
Working a fuck ton and taking care of a 3 month old who appears to be teething early. Oh, the joys... ;D
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like an E-Wing with an Astromech droid and a shield booster is pretty much invincible.
Ewing Corran Horns ability is awesome. With the extra attack he can do at end of Combat Phase, even though you lose ability in next round, you can pretty much reserve it for a kill shot. Great for some high skill ships clinging to 1 or 2 HP that might be threatening or for that final kill for the win.
My go to kill em build for 100pt squad is a Firespray piloted by Krassis Trelix with a heavy laser cannon upgrade, a weapons engineer (2 target locks) and a TIE Defender Colonel Vesseray with a heavy laser cannon as well. Then leaves you several points to play with to interchange a few upgrade cards like either Stealth Device or Shield Boost or maybe Cluster Missiles on Firespray or Predator added to the TD.
The pilots and the weapon engineer are what really goes together though. Krassis Trelix can re-roll one die on any secondary weapon attack, so every time I'm using heavy laser cannon I'm re rolling at least one. The weapons engineer allows Firespray to maintain two target locks at once, enabling even more rerolls obviously. TIE Defender Colonel Vesseray's ability is when he attacks, if defender already has a target lock from someone else on them, he immediately gets a target lock.
So with Krassis Trelix maintaining two locks at once, if maneuver good with TD Col Vesseray you are always left with ability to attack a unit that is target locked so you get the immediate target lock when you attack with Col Vesseray. The duo can pretty much knock out most any fighter class ship in one turn if you can get them both on it.
All in all I call it my ReRoll Squad. With both ships sporting heavy laser cannons its 4 Attack Dice almost every roll with guaranteed re rolls. Pisses everyone off who sees it. Only time I got beat with it was some doucher using a Soontir Fel TIE Interceptor swarm build and it was more due to some crappy defense rolls and bad positioning.
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Oh I wanna take that on with my E-Wing/B-Wing combo! It would be nice to have a real challenge for a change. Not to say that my current group cant be challenging, but they really have to team up on me to do it. Its kind of cut-throat teams when after the first match I made the suggestion (read as used the force, lol) that they rank themselves by how much total hull damage each of them does. Then was very careful not to specify how the hull damage was scored, lmao! So whenever they get into a position where im getting pounded, they all start attacking each other to see who is going to rank highest. Which is usually just the break I need to get my E-Wing out of combat, recharge its shields, then move back in and slaughter them, lol.
And heya Hop. How is fatherhood treating ya?
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I'm alive!
OK, the last thing I remember is like 3 months ago, trying to get onto the website - and it being gone. Then I tried again. and again. still nothing.
I even did a search for star wars sim forum, and the old link came up.
Then today, I had a snow day, and I figured, let me search again. And here it is!
So my account apparently links to an old yahoo e-mail that I don't use, and probably an old AOL e-mail I also don't use. But here I am! It will take me some time to catch up on old posts (not to mention I still have work, wife, 2 year old daughter, etc), and then I'm looking forward to making up for lost time.
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I thought I had lost you! Glad you are back. :D
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So Eid... I had a thought while watching a movie here. These rich guys where playing long distance chess. (If you dont know I can explain, but I will just assume you already know what it is) And I thought, why couldnt we do that with X-Wing? Provided we both map out a game board the same size and we both have the same pieces, I dont see why it couldnt be done. And seeing as we seem to be the most interested in the game here, perhaps you'd be interested in trying it out?
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Welcome back Med, glad you found the place!
Dunno about that Ram, translating piece movement isn't as easy unless you made the play area a gridded surface instead of measured movement. Too much pain in the ass, not to mention if a real life game comes up, doing a game long distance that way would take days and you'd have to take it all down and set up again if were going to play someplace.
Have you got any of Scum and Villainy yet? I got Most Wanted pack, 2 Starvipers and a IG2000 so far. You could make some sweet YWs now with some of the new cards for them in Most Wanted pack,
Have you seen the new version of Star Wars RPGing? With the various skill class decks and what not? Seems interesting. Keeping an eye on it, along with Imperial Assault. Armada I have already committed to.
As far as gaming here, something will materialize. It always does ;D
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Oh, I was thinking along the lines of long distance Warhammer. You have the play area, and at any time you can measure any piece from the front left and back right corners from the walls to know its position. But yeah I see your point. None of the new stuff yet. Have a hard time justifying the expenditure to the wife considering I barely touch the ones I have.
What "SW RPGing" do you speak? No, this is the first ive heard of it.
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Fantasy Flight Games: Star Wars RPG
Here's their character sheet
https://images-cdn.fantasyflightgames.com/filer_public/72/ed/72ed3b59-bf9a-41d1-93f0-10d58bd6f17b/eote_character_sheet_low_res.pdf
Here's their ship sheet:
https://images-cdn.fantasyflightgames.com/filer_public/16/fc/16fcc64a-2a88-467f-a701-55c64f617567/edge-of-the-empire-vehicle-sheet.pdf
If we wanted to get our own game running, I would endorse a system like that one. We can scale back the specs/attributes, and remove dice rolling with a currency-based system (Action Points for characters, Energy Points for ships). We can agree on a common set of ships for modding and what not (as I don't want to invent anything new). However, to avoid the "most guns wins" dynamic, we need to keep some GCW-flavored combat elements like UCR, and/or perhaps introduce specific class-based advantages.
If these sound agreeable, reply with some comments on the New Combat Model thread. (I'll restart the discussion there).
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SW RPG series by Fantasy Flight Games I know of Age of Rebellion and Edge of the Empire.
Also coming out soon is Force and Destiny. There is a Beta book out now but I'm waiting for the final. They are all cross compatible but there's a whole system utilizing cards and what not for diff chars and specializations, helps give whole thing little more flavor imo. When Force and Destiny final comes out I was looking to definitely just basically port it over (or steal a good amount of ideas and content ;p) for a jedi-centric rpg game where players could saber/power duel and everything with dice n shit.
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Well, with all due respect, how does a UCR fix the "most guns wins" dynamic? All you are really doing is trading lasers for combat rating, in essence, the exact same thing just with a different name. The number of lasers indicates how much damage it can do, UCR is the amount of damage it can do. Same concept, different name. In said situation, instead of most guns, its most UCR. Basically the only thing that changes is instead of all B-Wings I use all A-Wings. It also leads to needing separate systems for star fighter combat in terms of dogfighting and capship combat.
The unfortunate reality of the matter is, there is no way to fix what you are talking about Hale. I mean, sure we can re-name it, and add all kinds of complexity to it, but in the end its still going to come down to who ever has the most of X wins. Like Eid said, the best way to combat it is to use dice instead of static values and just kind of deal with it from there.
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This is rich
https://www.youtube.com/watch?v=wAj8eWg8jV8
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Lurking... Getting older sucks, but I'm not dead yet.
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For those of you who watch the Flash on CW, Mark Hamill was a guest star on this last week's episode. He played a villain named "the Trickster" and used his Joker voice from the Batman Animated Series. Also at one point in the show, he said "I am your father".
#nerdgasm
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..THIS is what Hale was watching and wants you all to see!
Sorry but you are not allowed to view spoiler contents.
AHEM, no photoshop here ladies and gents. I see who the real Trickster is! :D
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http://humboldt.craigslist.org/rvs/4986649886.html
(http://images.craigslist.org/00i0i_aEPBUiPlsQR_600x450.jpg)
Previously (slightly) owned by a navigator of a spice freighter, this vessel has been sitting on my moisture farm and needs to be removed before next year's harvest. I just haven't had time to give this classic the attention it deserves and my loss is some-one else's gain!
1,600 meters in length this bad boy has a maximum atmospheric speed of 975 km/h and an acceleration of >2,300 g. It's got a Class 2 hyper-drive system still in working order with a backup Class 8. SFS I-a2b solar ionization reactor is in good to excellent shape. KDY Destroyer-I ion engine turns over on the first try but may need a new serpentine belt.
As you can see by the picture provided, the deflector shield generator domes are intact. That is a state of the art ISD-72x.
Fully equipped with LeGrange targeting computers, heavy ion cannons, Phylon Q7 tractor beam projectors, leather bucket seats, and a 15 disc cd changer.
36,000 tons of cargo capacity, this beauty was ran with a crew of 37,085 but you can pull it off with a minimum of 5,000 leaving you plenty of room to pack in a few extra AT-AT walkers, TIE starfighters, prefabricated garrison bases, Lambda-class shuttles, yards of soil, spool after spool of pipe, and jet skis.
This superstructure is perfect for long road trips with the family, discovering new galaxies, picking up girls for dates, and general destruction of your enemies. Have you ever seen what a Star Destroyer can do to the surface of an unshielded planet? Stones run like water and sand turns to glass. With just a little TLC, this baby can be good as new.
Brand new this beauty of the skies runs at about 145,670,000 credits, but do to some carbon scoring I can be flexible on the price. Realistically, I just need it removed from my property, so all offers or trades will be considered. Make me an offer, no mind tricks.
First come, first serve basis. You are responsible for towing.
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LOYAL GALACTIC CITIZENS BEWARE!
(http://i266.photobucket.com/albums/ii262/jjstepanski/SWSF/cbba57a7f6d918f53b9c58f33eccc3b4_zps1562d165.jpg)
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Happy Star Wars Day.
May the Fourth be With you.
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How bad does a house reeeeally need gutters?
https://www.ultrasabers.com/
https://www.ultrasabers.com/ProductDetails.asp?ProductCode=E-Sound-MantisDark
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Required listening when reading all new storylines!
https://www.youtube.com/watch?list=PLbymyIMX5XvwDD6v-DZlk2DiY6ngHlPrd&v=DNMujETKFNU
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Star Wars: Rebels, Season 2 Trailer.
https://www.youtube.com/watch?v=Av8GjpGK98A
I have not seen Season 1 yet, it seems like it's tamer than Clone Wars - which had some pseudo-dark scenes. But hey, if the ending of that trailer is any indication... I may give it a go.
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Howdy Y'all. Did some cleaning up this morning. A new game is coming out soon(ish). Enjoy. :)
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Looks sharp, concise. 8-)
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Um, what?
http://io9.com/the-new-in-canon-star-wars-comic-just-did-something-co-1708709628
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Um, what?
http://io9.com/the-new-in-canon-star-wars-comic-just-did-something-co-1708709628
What the mother fucking fuck!
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Right? That's some pretty pertinent shit to just slip into canon. There's got to be more to the story.
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I warned you guys about Marvel ;p Don't worry- It will all get contradicted, retconned and relaunched in a year if any other Marvel comicbook property is an example!
But consider the unwritten escapades of Han Solo in the years before he was ever with the Alliance. I can imagine a hasty nuptial or two in his past! It won't end up with much total gravity, keep in mind it's comics and it's Marvel. They don't operate on the same business model as Dark Horse. If it's not inconsequential and distant past within three issues I'd be surprised. They have to keep it shocking each issue to keep sales numbers up each and every week/month to keep justifying every individual ongoing series.
But within their own right, they have all been good reads so far and Marvel has been putting their top contracted creative teams on them. I plan on buying every SW issue of every series Marvel does for first few years or so. If eventually only to sell as a collection. But Right now Marvel does. .
Star Wars, Princess Leia, Darth Vader which all tie together, and Kanan Last Padawan which is a lead in to occurences of Rebels animated series. Lando #1 comes out in a week or two.
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RIP Sir Christopher Lee!
(http://i790.photobucket.com/albums/yy185/americanhero1984/RIPLEE_zpslxl3fzsg.png)
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Hullo there.
Checking in. And curious - does anyone play SWTOR? I just resubbed with their 12x XP for class (main) missions; takes the grind out of the leveling experience. I've heard the F2P isn't bad either. I'm on Jedi Covenant if anyone's interested.
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Good to see you've made it back Eras.
I don't play SWTOR. Can't speak for everyone but I know there's more of a board gamer crowd here.
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Did I hear....new game!?!?
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Anyone even alive?
I was thinking about starting up a twitter account for us. Thoughts?
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Alive? Mildly!
Twitter? Don't use it. I take too long to make a point ;)
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When are we gaming?! Prepare for a surge of people because I am making a twitter ;)
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Probably be worth waiting to really start promo-ing much until we have new game launched, otherwise attracting a lot of attention to a forum without a ton of activity to keep them coming back or seem interested.
Me, Hale and Hop are working on the new game. Its taking awhile because it is very visually rich and unlike most things we've done before but it has been steady progress for few months. It will have a lot of familiarity but seem VERY different as well. It's more character group (rpg-ish) oriented than Faction Building, but it retains a great deal of nuanced management reminiscent along with combat models and such.
We will try to get some teaser previews up asap..
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Yes, everyone is alive and well... but the forum is on a bit of a hiatus as we're developing our new game.
If you like party-based RPGs and tactical combat, then you'll definitely like the direction we're taking. It will be an "equal opportunity" kinda game, so by that I mean both storylines and battles will be rewarded, that way it can facilitate the various types of players we have on the forum.
If you'd like to get a head start on thinking about a character, we are going to be in the Rise of the Empire era, so pretty much anything goes in terms of Jedi, Sith, Fringer....
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Hiatus? Maybe your game has been on hiatus - Syren and I have been on a roll.
Yes, everyone is alive and well... but the forum is on a bit of a hiatus as we're developing our new game.
If you like party-based RPGs and tactical combat, then you'll definitely like the direction we're taking. It will be an "equal opportunity" kinda game, so by that I mean both storylines and battles will be rewarded, that way it can facilitate the various types of players we have on the forum.
If you'd like to get a head start on thinking about a character, we are going to be in the Rise of the Empire era, so pretty much anything goes in terms of Jedi, Sith, Fringer....
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Um, yeah! We're, like, the constant. 6.5 years running. Respect, bitch!
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He was supposed to bring balance to the force.
http://www.cnn.com/2015/06/22/entertainment/anakin-skywalker-jake-broadbent-lloyd-arrest/?iid=ob_homepage_deskrecommended_pool&iref=obnetwork
here's an excerpt from him apparently related to his difficulties in life! lol..
Other children were really mean to me," he said. "They would make the sound of the light saber every time they saw me. It was totally mad. ... My entire school life was really a living hell."
..wow man, ROUGH.
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Maybe he thought he was in a podrace?
He was supposed to bring balance to the force.
http://www.cnn.com/2015/06/22/entertainment/anakin-skywalker-jake-broadbent-lloyd-arrest/?iid=ob_homepage_deskrecommended_pool&iref=obnetwork
here's an excerpt from him apparently related to his difficulties in life! lol..
Other children were really mean to me," he said. "They would make the sound of the light saber every time they saw me. It was totally mad. ... My entire school life was really a living hell."
..wow man, ROUGH.
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George Lucas ruins yet another child's childhood....
He was supposed to bring balance to the force.
http://www.cnn.com/2015/06/22/entertainment/anakin-skywalker-jake-broadbent-lloyd-arrest/?iid=ob_homepage_deskrecommended_pool&iref=obnetwork
here's an excerpt from him apparently related to his difficulties in life! lol..
Other children were really mean to me," he said. "They would make the sound of the light saber every time they saw me. It was totally mad. ... My entire school life was really a living hell."
..wow man, ROUGH.
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George Lucas ruins yet another child's childhood....
:D
Like all great mortal corruptors he must first raise us on high to bring us crashing down!
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You guys are mean......
...but funny. ;)
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And true! ;)
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Eras, I play SWTOR daily. I'm on Harbinger.
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Nice Dem. Have you been playing all this time? I still haven't maxed out anyone. Maybe once I finish my current Sniper Marksman I'll roll someone on Harbinger.
I'm also in the process of getting myself and a few friends into either X-Wing miniatures or Armada. Both look like good fun.
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Eras,
XW and Armada are both incredible table tops. Very different though. I play both quite a bit.
X-Wing is more detailed, more nuanced. Takes a lot longer to play I feel like. More ho humming over decisions. Less forgiving of screw ups. A couple wrong moves in X-Wing can doom you.
Armada is more forgiving and more lax gameplay. Much of the distance measuring and the way movement/maneuvering ships is handled is more lenient. For me anyway, Armada battles tend to go a little quicker. There is less critical decision making to be made and a screw up won't blow your chances immediately.
As far as the quality of models, both are great. X-Wing is a little more detailed obviously, and the fact that the Fighter Groups in Armada do not come pre-painted at all is worth noting for some.
I love both, X-Wing is my preference though. They are constantly enriching both with new Waves of ship lines. X-Wing is a few years older than Armada though, so there's much less to choose from (or less expensive to own it all, depending on your angle!).
The X-Wing community of players I've experienced so far has been great. Very active and constantly growing.
You won't regret either though. Loads of fun.
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Oh, I've done an unhealthy amount of research and waffling over the last week. Funny that you say X-Wing takes longer to play and has tougher decisions. My friends and I were thinking Armada would have been that way more than X-Wing.
I ended up buying the X-Wing Core Set, 1 X, 1 Y, 1 TIE/adv, 1 TIE/b, Falcon, and Slave I.
My friends and I would have preferred Armada, but the problem is playing space. I don't have a 6'x3' space and would need to play on my floor if hosting, which is less than ideal. Is that the size area you use? It seems so huge. I've seen discussions where people say they get by easily with 5'x3' or even 4'x3'.
I just really liked the idea of fleets duking it out and being a slower, more strategic game. I haven't opened the X-Wing things yet and could just return them. I'm just worried about play space. One of my friends said he wouldn't mind having to play on the floor, but I don't know if I'm comfortable with asking that of my guests.
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Armada I feel moves a bit faster because the way motion of pieces is captured in the turn based execution it is much more basic. Youre ships are in constant motion to speak, that you set your speed, and changing your speed is an action, which can cost you the opportunity to execute other actions. When you go to move, you're moving the distance that your speed is set at, but you use that funky ruler gauge to choose how many 15degree tics left or right you are moving as well. And this is how you turn/wiggle/change course etc. There's not a whole lot of changing speed amongst the capital ships really. At least so far that I've played. The CRV is only ship that has speeds 1-4 right now, so it can actually really make some moves out there, but the VSD for instance is only 1-2. And it's turning abiltiy is atrocious (necessitating the 6x3 area)
Fighter group movement is more free, and is in any direction just at a regualted distance, and they can generally only attack OR move in their turn, unless youre using special Commands to do both.
You're also only choosing one ships move at a time as you go through thep hases, while in XW you have to choose all your maneuvers at once really in a pre-phase which can make for a bit longer ho-humming period, for me anyways!
Falcon and Slave I are such great ships in that game even still after 7 Waves of new pieces. People still fly TIE F swarms sometimes. Ive actually see people send 7 TF Academy Pilots out there in a 100pt squad once in awhile. It's annoying as hell though! The third faction Scum & Villainy has really opened the game up as well. YWs have some great potential for them.
I play Armada on a 6x3 with a 300pt fleet. It can tend to be pretty big, but the Rebel ships are way out classed and need to try to keep a distance. Dance around and use finess and all that. So if you are Rebs and want to win, you need that 6ft to run and use your maneuverability. 5x3 would work good still, 4x3 is cutting yourself too short though.
If you are gravitating toward Armada, I'd say go for it man. Neither will disappoint and if it's the grand scale you want, XW will never have that feel for you.
For playing space consider hitting up Home Depot, Lowes or whatever and getting some pre cut sheets, particle board, hard board, plywood etc etc there. Can prob find something with a finished laminate side. I just lay 1-2 big sheets on a smaller table to make it work at home.
If youre in a house and have a basement, you can go the step further, buy two sawhorses and then put even larger rigid sheets on that. I used to have a lego city set up on some until my step-son somehow overran my basement nook ;p
Or you could just go the sawhorse large sheet route in the living room as well for the comforts of civilized living? Just take it down and throw in closet/under bed when not using?
I do most my online buying from miniaturemarket.com, they have pretty good prices on XW and Armada gear. Usually 66% of MSRP
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+1 to Home Depot.
Chalkboard is pretty inexpensive. The blacktop is great for games too since you can mark it up with chalk for reference points or draw-in terrain. Whiteboard with expo markers have a tendency to get wiped/rubbed out when doing cards/figures/stands.
http://www.homedepot.com/p/Unbranded-Black-Chalk-Board-Common-3-16-in-x-2-ft-x-4-ft-Actual-0-180-in-x-23-75-in-x-47-75-in-151267/203408981
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+1 to Home Depot.
Chalkboard is pretty inexpensive. The blacktop is great for games too since you can mark it up with chalk for reference points or draw-in terrain. Whiteboard with expo markers have a tendency to get wiped/rubbed out when doing cards/figures/stands.
http://www.homedepot.com/p/Unbranded-Black-Chalk-Board-Common-3-16-in-x-2-ft-x-4-ft-Actual-0-180-in-x-23-75-in-x-47-75-in-151267/203408981
Hell yeah, I actually use that stuff exactly. I use a pair of the 2x4s to make a 4x4 for larger Xwing when necessary for Epic battle
I messed around trying to make my own stary background and wasted enough money on materials that I made one last ditch attempt and happened past that stuff for a duh moment.
Worth noting for you Eras, that the next wave of Armada ships includes ISD and Home One / MC80. There are no Large base ships yet in the game, only small (Gladiator SD, CRV, FRG) and medium (VSD, RAF) right now. Those will both be Large. The scale will become SLIGHTLY busted, as the ISD will only measure about 1.3 max longer than VSD. But still- Fantasy Flight doesn't do anything half assed really it seems. (They even sent me missing DUST Tactics pieces long after they no longer held the license/produced the parts)
It essentially mimics everything we'd ever dreamt of in terms of fleet scale battle simulation really. On another note, as in Xwing you use dice for defense, in Armada you use Tokens in sync with upgrade cards. The tokens can be refreshed after each round, or spent forever through excessive use in a single round. As of now, there is Evade (cancels or forces reroll of attack die depending on range), Redirect (disperses damage to other shield zones), and Brace (halves total die roll dmg right off bat).
There are also screen tactics employed widely through fighter usage. You engage enemy squadrons by being near them, most basic types of fighters MUST attack any fighter group that ENGAGES them before it can move away. In this way you can obstruct enemy bombers, or they may use fighters with Escort ability to guide Bombers through. Etc.
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Is it possible to play this on Vasser!?!
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I know X-Wing has a module on Vassal, if that's what you mean Gall. Not sure about Armada.
The chalkboard idea is brilliant, I may do that. I think I'm regretting my X-Wing purchase since I didn't really consider just getting some cheap plywood or chalkboard that I could set up and take down as needed. I may end up selling everything I bought for an acceptable loss and then investing in Armada. It really does seem like everything we've always dreamed of. I would still love a turn-based PC game involving fleets. I've played a little EoW lately, and I used to love Rebellion, but it just doesn't do it for me.
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As Eidolon and I have exchanged before, the impression with Armada is that somebody on that Fantasy Flight Games development team is either really good, or was really active in the AOL glory days, because the rules are carbon copied versions of what we're all used to. Yet, traditional naval combat games have done similar stuff, in addition to other turn-based tabletops involving complex movement and weapons fire like BattleTech.
I would say the game largely depends on what gaming community you have in your local stores. A solid group game can be fun no matter what game is played.
I would say if you're just hosting games at home and want to get 3-5 players in on the action, you could probably get away with:
Core Set ($67)
Extra VSD ($28)
Extra Imperial Fighters ($18)
Extra NEB ($15)
Extra CORV ($15)
Extra Rebel Fighters ($19)
Rogues & Villains ($29)
$200 after shipping and handling, more if you go the DIY route with gameboards and custom scene pieces. Oh yeah, and a good amount of time/cost associated with painting some of the expansion pieces. Have fuN!
Not the cheapest game to get into, but probably way better than X-Wing in terms of value/group games/overall experience.
At some point, expect somebody to drop $2000 to recreate the Battle of Endor. You know it's going to happen. =)
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Vassal. Of course that's what I meant! :D ;D
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WTF is Eid?
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WTF is a Vassal?
And I'm here! Just got a little too focused on a break spell, not to be confused with a spell break.
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WTF is a Vassal?
And I'm here! Just got a little too focused on a break spell, not to be confused with a spell break.
Great!
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http://www.vassalengine.org/
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How is everyone?
So episode VII is getting closer.
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VII is so close. Foaming at the mouth.
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Woah.. It finally let me log in on my phone. I'm guessing I'm the only one who thinks VII is going to be worse than the prequels?
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Nothing can be worse than Jar Jar. And although I was somewhat miffed they essentially related the books to non canon, I have a feeling this will bring the franchise back to its character roots.
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I will say I have my doubts it will be as magical as the original trilogy. Hollywood and general movie making was just better during that era and rose tinted glasses will certainly have an effect on 3 of my all time favorite films. But JJ isn't know for JarJar type of characters and we all know he makes amazing action packed movies. The prequels suffered from JarJar and huge action droughts. I do suspect that it will feel different then the first 6. I expect a lot of screen flares and unnecessary cosmetic changes to established Star Wars styles. JJ does that. He did it in Star Trek. For me the make it or break it will center around how old cast members are used. If they are there to simply be exploited I will be disappointed with the films. If they play a reasonable role that makes sense in all likelihood I will happy. Because with that aside I expect top grade special effects and action told with Star Wars lore. At its roots Star Wars is a simple tale told a million different ways. Keep it simple. Keep the action going. Don't over 2015 it with shaggy sex or pop culture horse shit and I think it will be pretty good.
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Being normally a furry little ball of cynicism, I am surprised with myself for being 110% optimistic for Ep VII.
More excited for Ep VII now than I was for Ep I back in the day. Not only because I have faith in Disney and Abrams, but because I don't feel the looming expectation of nostalgia over it either.
The most recent Marvel Star Wars comic book series is a prelude to Ep VII. It is the first of the new "canon" material that takes place after destruction of death star- in fact, the first page or so of panels out of it take place just before the Death Star II goes boom.
Star Wars Journey to the Force Awakens - Shattered Empire (mouthful!)
There is a nice amount of Ewok presence in it, actually a 'Wok sequence that got a good verbal chuckle out of me to ;D
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I need to check out the new cannon stuff. I have been so slacking on that.
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I agree about the original characters. They need to be utilized in a meaningful way since we are so endeared to their struggle...but it is also set a considerable time in the future. Much has happened since we last saw them. I'm not saying they should gloss over it in some cheesy montage. It deserves proper respect, a respect I think JJ will show them. I want them to be more than figures to pass the torch but that will happen. They may be primary in the first movie but the newer cast will grow into the a more central role in the 8th and 9th installments.
I wonder if Rey (if that's actually her name as I suspect they are covering to not reveal too much of her heritage) will mean to kids today as Leia meant to me as a child.
Her hair was, like, a cornerstone of my youth. :-*
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I also think it will be good. It will be different and new but I think it will be a fun entertaining movie in the spirit of the original. The prequels were terrible and not in the same spirit whatsoever.
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Hey y'all! Big stuff happening here on the forum! Hop, Eid, and myself are excited to present to you "Tales from Hutt Space" - an immersive storyline-driven honor RPG! We'll be filling up the threads with lots of content over the next couple of weeks, but in the meantime I suggest you start thinking about how you can get involved.
I know we're all sort of just waiting for Episode VII to come - and potentially create a traditional faction vs faction game around the new film - but in the meantime that shouldn't stop us from having a little fun!
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*does a jig*
Remember that shit?!
I'm excited. ;p
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I'm guessing I'm the only one who thinks VII is going to be worse than the prequels?
Surely you jest sir! There is nothing worse than tying C3POs origin to a toddler boy genius Vader. But let's not kid ourselves. We didn't get it as bad as the Indiana devotees.
I love them anyways but for the lovable bear hating cynics, even Ewoks were going to cook and eat people and wore skulls on their heads, making them surely the greatest Star Wars alien species of all! If there is not a 'Wok in the background somewhere in Ep VII, I'm taking my gripe straight to the top of the Magic Kingdoms spires.
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What's going on in here?! I just moved to Japan and the internet is utter shit because we live on base and because 'murica we brought shitty internet and shitty isp customer service to Japan. USA USA USA
I'm super busy this week but hope to catch up on the new stuff going on....... anyone got quick and dirty deets?
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Hey guys, I just cleaned up the membership list. Hopefully didn't delete anyone by mistake - which is very possible, I'm afraid...
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That's not Japan's fault, it's China ***king with them/us! :o
You are just in time Rin for another ole story soiree! This time a bit more focused, driven and organized! Check out the ROTE - TFHS boards!
As of this moment, Hale, Hop, Me, Basileus (George), and by obligation you!, are part of the brewing rooster (sic) right now. All are welcome!
We of course don't aim to match Sy and Med's longevity, so it's more of a campaign with inter-meddling parties each player/writer takes up and a pre-determined end point for the over-arching plot that results in resolution of the campaign. You can essentially take up any character(s) or angle imaginable that could fit in to the time, setting and plot.
There's tons of info on the background story/plot devices in the boards themselves in the form of snazzy visuals and text story mission guides and a nice concise "rule" thread that mostly amounts to common sense of co-op writing interaction. Honor simming you could say.
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Hey guys, I just cleaned up the membership list. Hopefully didn't delete anyone by mistake - which is very possible, I'm afraid...
lol, holy shit. You ransacked the place =)
get rid of that BrianOO7 and LordStang. Both registered over 4yrs ago and have 0 posts.
Only people left then are the regulars that have been present in last couple years in at least a minimal degree.
Went over list a few times and the only names I can think of of people who show up and turn out and are around and known are still there... anyone else who was previously active that isn't on member list anymore has definitely not been present since crash/migration.
Awesome. We are exclusive now =)
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Done. Members list is as small as it will get.
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Right on.
I might be able to throw a house party with this intimate crowd ;)
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Club Exclusive. 8-)
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Give me a few days to get up to speed on the new game!
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Any chance we can get a "Save" feature for posts to start, come back and contiue editing later? =)
Spose it could be just as easily done via PM to the self..so if it requires actual work nevermind ;)
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Admit it Syren, you know you like my casting choices.
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So hot.
Approved.
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My lifetime special lady friend just finished Detroit Free Press Marathon in 4:49:20!!! :D
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Loving the activity and the storylines. Feels like the old forum again.
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Couldn't agree more Sy! Regular ole hub of activity 'round here! ;)
Unrelated, but everyone should have a chance to hear the word. Also if you're into film you probably can't help but appreciate this. And thirdly, it's almost Halloween! There, 3 excusable reasons to.. excuse me =)
https://youtu.be/-0Ao4t_fe0I
Yeah- you just heard that! Don't act like the wailing consuming tone of the guitars alone in those stand outs didn't change your life ;p
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Strange you should post that. Ghost just had a show in the Mile High this past Saturday. Our friends tell us it was one of best they've experienced.
Also, I ordered the back ordered app-controlled BB-8 in the summer and Amazon informed me it will be here next week. Result!
IT-Guy was not amused: "You...got us a droid? I thought you said 'fuck droids' after the whole Alexa thing."
Alexa = Amazon's home droid thing that is handy but always ends with me screaming at her.
"No, I did not say play Geisha Tempo on Pandora! What's a Geisha Tempo anyway?! Alexa! Jesus Christ. Play my Downtemp station on Pandora. Oh my God, add hammer to my shopping list so that when I come back I can smash you to bits!"
I'm hoping the BB-8 brings me more joy.
And have we all seen the official poster for Ep VII? Thoughts? Other than "where's Luke?"
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Strange you should post that. Ghost just had a show in the Mile High this past Saturday. Our friends tell us it was one of best they've experienced.
Ghost has a way of working itself in to bizarre coincidences! 8-)
They were in Detroit at Majestic Theatre Oct 2nd. Was incredible to state it as simply as possible. I've been jamming them since 2013 but this is first time I've got to see them live, already loved them, now it's something more. Best new band I've discovered in my life since Tool (1994ish?), so saying a hell of a lot.
Capacity for the venue is about 1200 so just an amazing place to see a group with a presence like them. Their sound is just awesome, even out of the context of their occult image its mesmerizing.
I feel that shit moving through my veins at appropriate decibels. :o
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I love it all with Ep VII. Extraordinary optimism is my new shtick with everything!
Worst case scenario it's a bad Star Wars movie, which is still better than most every other movie. :D
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And have we all seen the official poster for Ep VII? Thoughts? Other than "where's Luke?"
Literally the first words out of my mouth lol
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Is he not in this? I thought he was??
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He's in the movie, but not on the poster. Wild theories abound!
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Well, I think it's fairly safe to say SOMEBODY IS GETTING KILLED OFF in VII, hands down.
Theory 1: It's going to be Luke because Qui-Gon died in I, then Obi-Wan died in IV, and so a Jedi must die in VII for the "literary theme" to continue.
Theory 2: Han Solo, mainly because of Harrison Ford, lol. We all know why.
I think Luke might definitely take on a mentor type role in the films. Critical to development, but not the main guy swinging the saber.
It's really hard coming to terms with any theory because the Expanded Universe content has gone to shite.
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IS YOUR HYPE READY?!
So ready.
I hope they let me buy tickets to every showing.
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I think Han and possibly Leia are done in by Starkiller Base.
Who knows!?!?
What I do know is if they don't let me buy my marathon tickets soon I will be pissed!!
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The enlisted club on base is having a Star Wars buffet and movie every Thursday in November, ANH, ESB, and RotJ. Rumor has it they're showing the original theatrical version too!
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Hey Greggo, ya think you could add some little Episode VII countdown timer to the main page? If not, no big deal.
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Chewie dies.
It will be saddest SW moment, EVER. I'm bringing two boxes of tissue.
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So amazing. I lost my shit when I saw it.
Yeah, someone def bites it. Han was holding Leia so it could be Luke but not before he trains the kiddos.
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I think it is Han and Leia thanks to Starkiller base.
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Don't you ever leave us like that!!!!
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Site speed - I made some tweaks. The pages have been faster for me since. Anyone else notice anything? Faster? Slower? The same?
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waaaaaay faster here.
its like before I click it's going where I want almost! :o
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https://instagram.com/p/9heVsphdwF/ (https://instagram.com/p/9heVsphdwF/)
Got this guy and a Darth Vader one on clearance today! So much awesome Star Wars merchandise out there, I want it all! Before Halloween there was a Yoda statue holding a bowl to put candy in... but sadly those sold quickly and didn't make it to the after Halloween sales.
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My friends and I have started a Star Wars podcast.
Check it out!
:D
https://soundcloud.com/coruscant-pulse (https://soundcloud.com/coruscant-pulse)
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Really, not a peep about this?
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It's a good thing I've been saving everything on google drive this time around because I think my laptop needs a new motherboard/video card. :( Using my old pc but it's soooo sloooooow. I'm sad and thought I'd share. :(
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*crickets
Battlefront must be out.
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Oi! Apparently I missed the notification on discussions here and never got another since I didn't visit.... I'm not playing battlefront, though I admit I've been tempted. The thought of trying to download it from here is a big deterrent though.
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It's that holiday lull. Busy week this week... both kids' classes are having their own Thanksgiving lunches + actual Thanksgiving on Thursday.
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Just celebrated our one year old's birthday and in the process of being reduced to part time pay, and balancing child care and life... so not very active folks, sorry!
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No need to apologize. The Forum, as I see it, is an indulgent booty call. Here when we need it, quiet when we don't.
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No need to apologize. The Forum, as I see it, is an indulgent booty call. Here when we need it, quiet when we don't.
lol
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I'm going to explode from anticipation. Bits of Rinny just everywhere. All squealing with glee that it's only 2 1/2 weeks until Star Wars. I can't take it!!
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I feel you. Made my husband stop fast forwarding through commercials for one of the teasers.
IT guy: are you going to have to watch every promo until this comes out?
Me: yes, shut up.
I might have a stroke at the theater.
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I watched this earlier today. Got a little choked up. https://www.youtube.com/watch?v=2gCbnwavkKc
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I'm sure once I see the new movie I'll FIND time to get in here :P
Fun fact: The release date is the same as my wedding anniversary.
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To anyone considering new carpet, wood and tile floors in your home, I would suggest just burning it down and building a new one! Or perhaps upgrading to a nomadic lifestyle! :P
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That is no fun. But get it done!!!! :P
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I hope everyone has their tickets!!!
The recent trailers have really given a lot away I think in terms of the story, kinda seems like it's going to be A New Hope all over again...
Discuss.
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Like, Rey is the Luke of The Force Awakens and they come find her on said desert planet and destiny-trip her into taking the hero's journey which leads her back to her family, the dark side and a potential love interest?
Yeah, I'm sensing that too but it isn't enough of a deterrent to sour me on the idea. I think they are going to throw some kind of twist in there. With the lack of coverage on the poster and trailers, I'm guessing it's Lukey Luke and the Sithy bunch.
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Like, Rey is the Luke of The Force Awakens and they come find her on said desert planet and destiny-trip her into taking the hero's journey which leads her back to her family, the dark side and a potential love interest?
Yeah, I'm sensing that too but it isn't enough of a deterrent to sour me on the idea. I think they are going to throw some kind of twist in there. With the lack of coverage on the poster and trailers, I'm guessing it's Lukey Luke and the Sithy bunch.
I think only Mara Jade can get away with calling him Lukey. Although not clear if she exists anymore
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I think only Mara Jade can get away with calling him Lukey. Although not clear if she exists anymore
She doesn't. That's all part of the Legends now, not canon.
I haven't seen many trailers. Tomorrow is my five year wedding anniversary and we're sneaking out to go see it at lunch time while we have child care. Very excited!
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Congrats! And what a great anniversary present!
Also, movie is great. Loved it.
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Just got back from the movie... all I can say is wow.
Lots of complex feelings. I'll need a week to process.
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Awesome, the movie was.
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Wasn't able to go today :(
Hope to go next week sometime.
Any spoilers posted, user will be banned permanently :DDDD
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The awkwardly timid half-hearted clapping at credit roll that prevaded my theatre said it all.
Fisher could have been a muppet and evoked more emotion. Whole thing felt rushed to me like some integral scenes were left on cutting room floor that another 5-10mins of screen time could have really pulled it all together. The camera swing at very end felt like something entirely out a different set of movies. Some aspects of the other camera work felt out of place for SW for me to.
On the plus side- it is Star Wars.. And Rey is a great character.
I will see it about ten more times in theatre though ;p
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I will see it about ten more times in theatre though ;p
I agree with everything you said. I loved the movie, don't get me wrong, but I've been telling my friends it "felt weird" watching it... kinda like cheating on somebody... perhaps because in a way, it is cheating because it did not feel at all like George Lucas wrote and directed the film. It's NEW Star Wars, for a NEW generation, from a NEW style of movie production and film theory.
That being said, George Lucas invented the Star Wars formula much in the same way Ian Fleming invented the Bond formula. Are they bad formulas? No. But did JJ and Kasdan rely heavily on it? Yes they did.
And now, for a very important PSA:
EVERYONE HAS UNTIL CHRISTMAS TO SEE THE FILM. AFTER THAT, SPOILERS ARE FAIR GAME!!
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EVERYONE HAS UNTIL CHRISTMAS TO SEE THE FILM. AFTER THAT, SPOILERS ARE FAIR GAME!!
Couldn't we just make a new thread, titled: "SPOILERS: Episode 7" and then anyone who wants to avoid it, can just avoid that thread?
I've been dying to talk about this movie, but I'm not allowed, because not enough people have seen it.
Please?
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I'm seeing it tomorrow despite my aversion to the general public. Christmas is a good time frame for us but we need to be respectful of those who may not have had the chance yet. Holidays are crazy for some and they may not be able to get away.
Having met JJ while visiting my step father on the set of Felicity, I liked his vision even before he became who he is now. I've pretty much liked everything he's done, Lost being my favorite, so I have high hopes. Surprisingly have managed to not have anything spoiled for me so I'm like a kid in a candy store. And true, it is new Star Wars and I hope kids today revel in the glee I had watching the original trilogy a million times running around my parents living room in a white dress holding a blaster and quoting Princess Leia. It is one of my fondest childhood memories.
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I'm going to see it again in a couple hours. Really excited to see it by myself so I won't have to keep tell one kid to stop crinkling his water bottle and the other trying to sleep on my arm. AND it will be in 2D this time so I'll get to focus on seeing what's in the movie rather than getting distracted by weird 3D nonsense.
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We're hoping to see it tomorrow since we finally found somewhere showing it in Angola!
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I loved it. I was surprised by it. I wept during it. It was satisfying on a deeper level. IT-guy actually gripped my arm during a few choice scenes. We were shouted at by a group of teenagers in the parking lot because I have an imperial decal in the center of my rear window. I may have a crush on Poe Dameron. All in all, great time for this Star Wars gal.
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Finally saw it yesterday. Had to see it in 3D (not my preference) because that's all they were showing here! Best 3D move I've seen, for sure. Liked the movie, predicted the massive spoiler that I won't say here. Had to bite my tongue through much of it not to scream out (spoilers). :D
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HAPPY NEW YEAR!!!
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Happy Star Wars Day everyone!
May the Fourth be With you.
https://youtu.be/wBUgDg9aYSk
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...And also with you.
...May the 4th be with us, always!
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May the dark side offer you that which the light could not.
Revenge of the Fifth!
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So a new book hit the shelves... BLOODLINE!
All the juicy political intrigue absent from TFA is in this novel, set 6 years prior. It mainly focuses on Leia's discontent with the New Republic's partisanship over the course of 20 years after Mon Mothma's apparent retirement. All of those "Where did the First Order come from?" and "Why is there a Resistance?" type questions get answered.
As well as a....
Sorry but you are not allowed to view spoiler contents.
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Was a great novel. Just finished it today! :D
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What is the proxy war thread that just appeared? Hmmmmm!?!?
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Ordered Bloodline. Arrives Wednesday. Will be reading it on business travel but first, a post before I go.
XO
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;D
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-Whistles and tries to decipher the proxy war thread-
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-Whistles and tries to decipher the proxy war thread-
An in process story-game-thing I'm working on separate from the more traditional oriented Galactic Scale Uni that Hale is dominantly balancing out specs for right now.
I asked Hop to throw a board up early for it so that come any conversion/switch-overs it'd already be in place. Be a couple weeks to a month before I have any final draft content in it though.
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Ah.
Fair enough!
I have become a bit active on the Jedi Council Forums.
Waiting for the right time to pimp SWSF.
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We need a game....
I am a bit excited/chomping at the bit to RP again. I would keep going in Rise of the Empire but I don't feel like anyone else would.
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We need a game....
Word.
The Galactic Conquest Uni will be quite fulfilling and should be simple, fluid and worthwhile enough to keep some good momentum and activity. If I'm not mistaken I do believe Hale has settled on the spec/reg dynamics and there's just a few little balance quirks to work out with the value scale system to make sure units match up against one another correctly.
Star Wars Aftermath : Legends is the developmental name. The Legends part is a slight gameplay dynamic reference in that the Main Character a player goes with can occupy a Hero Unit type role, and is themselves meant to be The Legend.
I'm quite optimistic.
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Sweet.
I figure an automated/simple/fluid system would allow for galaxy wide conflict the likes of which we haven't seen in awhile.
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Yeah, the assumption that we're running with is catering to the "I have 60 minutes a week to play games" crowd, as the poll tended to favor a simpler, streamlined game over a time-intensive one.
Start thinking about your character! It's gonna be an After Jakku timeline free-for-all!
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Saw this today, so lush and wonderful. Oh, the internets are a beautiful place.
Empire intro done as a Bond intro.
Most impressive.
http://geekologie.com/2016/05/thatwas-really-impressive-empire-strikes.php
XO
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After Jakku FREE FOR ALL!?!?!
-Dons Imperial Warlord Mask-
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-Dons Imperial Warlord Mask-
I'm gonna do a Dark Sider of some form! Think will make bid for Corulag as my capital world. It was site of a battle between jedi and 1st fallen (legions of lettow) in The First Schism. Also the historical staunch Imperial loyalty and manpower center is nice ;D
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Sith. We don't need their scum in the New Order! ;)
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I have to quote Hale here
I find your lack of faith disturbing. :D
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Don't cross the might of the Empire! :D
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I saw the ESB/Bond intro earlier today... absolutely brilliant.
I was thinking they could almost make another version with ANH, only right when Vader choke slams the rebel captain... cue "You Know My Name".... lyrically it's almost too perfect. Then after the opening credits, the next scene would obviously be Leia saying "Darth Vader... only you could be so bold"
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It really felt like it could have been for ALL the Star Wars movies lol.
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After the Battle of Jakku or after The Force Awakens Jakku? I am intrigued and may actually participate in the 'game' part this time....?
I've been writing terrible post-TFA fanfic privately. I need a game with other people to save me. lol
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Battle of Jakku Rin, according to Wookieepedia it is one year and four days after the Battle of Endor.
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Am i the only one routinely gotten over on by the auto 60min log out booter? I realize it's a little check box away but, I'm sort of set in my ways. ;p
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Yes. You must be the only one.
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Public Service Announcement
At some point today or tonight the site will be offline while I back up the database. Could be for awhile (1 hour tops i think)
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Ok maintenance should be done.
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In my unlimited benevolence i've decided to go on hosting this mofo. I'm setting up another server so when thats all honky dory I'll let y'all know and we will make the swap over.
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What he means is, he will be state side soon and knows how easy we can find him then.
Other Admins have tried to walk away or disappear. And there is certainly a reason we never hear from them again. :P
*looks out over flourishing vegetable garden, the freshly tilled dirt moist and blackened and rich with organic nutrition*
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Something like that
Heads up, I'm going back into maintenance mode in a few minutes!
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Come back to the US. The force is with you!
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I believe the site is up and running for you all yes?
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SOMEONE PLEASE CONFIRM!!! :P
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:-*
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Awesome, we're on a new server, everybody party!
And report back any oddities.
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I will work on getting avatars back. not a priority at the moment. :P
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I have my avatar.
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Never mind >:(
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Never mind >:(
Lol the same happened to me
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Ok avatars will work if you re-select them in your profile settings.
Still working on recovering the old ones.
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Okay avatars should be fixed.
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Mines there..
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FIXED
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I'm so white collar.
I just had a bagel with goat cheese and smoked salmon for breakfast...
with a Miller High Life.
j/k
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I ate the chicken and rice out of my leftover Mongolian BBQ when I first got in the lab this morning and now I'm eating a Chobani Blackberry yogurt =P
I'm hoping to stay as white collar as possible today but there may be a little blue mixed in there, ugh.
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Oatmeal, with almonds and raisins, and black coffee... that's how I roll bitches.
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black coffee...
you're a savage
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Y'all need to get on the AeroPress bandwagon and become coffee snobs.
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Y'all need to get on the AeroPress bandwagon and become coffee snobs.
Got a Nespresso. Does that count? I mean, George Clooney...
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Slow down Isaac Asimov(s). We just got Keurig in the midwest!
Theres an elf who hides at work in 2nd floor lunch room and refills the k-cup spin-racks. The problem is the route takes you through HR. *shudder*
I still brew my own at home.. well, Nanc usually brews it =P (if she knows whats good for her!). Any excuse to Percolate =)
Peets French Roast. Good splash of 2% and 1/2 tsp sugar.
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Slow down Isaac Asimov(s). We just got Keurig in the midwest!
Theres an elf who hides at work in 2nd floor lunch room and refills the k-cup spin-racks. The problem is the route takes you through HR. *shudder*
I still brew my own at home.. well, Nanc usually brews it =P (if she knows whats good for her!). Any excuse to Percolate =)
Peets French Roast. Good splash of 2% and 1/2 tsp sugar.
I mock you.
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What a bunch of old people! Chocolate milk for daaaaaays! :D
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Goat cheese & smoked salmon. Jesus that sounds good. I love my morning coffee but I find too much caffeine during the day makes me crazy. More so than an uptight, fashionable tyrant should be.
However, I had swordfish for dinner because white collar is my bag, baby. :-*
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Yeah that bagel actually did sound pretty good.
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Hey I used to play back in the day back on AOL as one of the two people that eventually used the name Maarek. Found the forums as while back and joined. But am curious to see if any games or rps were in the works. I would love to participate!
~Bishio
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Hello! Welcome!
I actually have no idea what's going on but I believe Eidolen and Hale were working on the mechanics for a new game. We were putzing around in the Rise of the Empire board tying up some old storylines and messing with some of the new rules (I'm guessing?)
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Sounds good my man. I will check in every day or so. Been getting that nostalgic itch for the old days.
Anyways, never forget.
~Bishio
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Rins a maam ;)
There's always brewing and rumblings but always hiatuses.. hiatii? ..there are no less than 3 ongoing development works, 1 consistent ongoing story-verse (Sy & Med) and 1 here n there SL uni (ROTE).
I'm working on TRATE - Proxy War stuff. Hales working on ROTE and probably SWL type stuff as we all keep pushing forward with in Development- It will take place some time After Battle of Jakku and years before TFA. Hop is on some vaca time after lengthy work on a grid plotting app that would allow us to have a visual game board for battles with ship id tags and die rolling incorporated. Partial Armada rip-offs in some ways ;p But simplified for our needs. That is a long ongoing process, but the fruits are already palpable.
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https://www.spacetelescope.org/images/heic1502a/
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Amazing images. I have been pretty floored how far our space imaging has come in just the past few years.
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Rebels Season 3 trailer:
https://www.youtube.com/watch?v=xmXp802sFgQ
Looks like they are bringing Thrawn back to cannon (along with a new book next April that will be cannon).
The new season looks like it is going to be a solid. Love watching this show with my son. :)
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So awesome. Can't wait. Rebels has been incredible. Thoroughly enjoying every moment. Filoni is killing it. Hope this guy never stops doing SW.
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RIP Kenny Baker
http://www.cnn.com/2016/08/13/entertainment/actor-kenny-baker-dies/ (http://www.cnn.com/2016/08/13/entertainment/actor-kenny-baker-dies/)
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I need simming! ;)
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Agreeeeeeeeeeeeed.
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Will be putting some considerable time in to the TRATE Meketrex thing this weekend to try and get useable for a story weaving heavy simple dice rolling combat rpg game. So if you want to tell an intimate little tale set on a single world but can still involved spacey aspects if you choose, and throw some dice to resolve some little skirmish type battles with troops and couple vehicles here n there, you may like it.
Rewording some aspects of what there already to make it less contained seeming and more of a multicultural representation of SW galaxy to save the time/de-SW-effect of injecting original native species.
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meh, ok im leaving them and just jacking the Aramandi. That guy looks nomadic anyways! With his water finding stick and all.
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Its going to be very loose and fluid. Just to get something going to have some fun and excuses to write stories and throw some dice at each other.
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I'm BACK!
Apawagies for my extended absence. Having your laptop break AND not having sufficient funds to procure a sufficient replacement is a joykill, to say the least.
REALLY EXCITED FOR ROGUE ONE.
Who knows... maybe a GCW: Rebellion game might arise??? Hmmm???
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I'm game. Much preferable frame imo, early rebellion/Early Rebellion. Sneak around, harass, procure cell structure for rebbies/revolutionaries. Hunting/Stalking for Impies.
I've always yearned for something similar in scale and scope to what we did with GCWI. The Rebels lore/Era provides perfect inspiration backdrop.
Also much more favorable to do a game with more than one contributor. I burn out and hit walls and get distracted ;p
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is anyone noticing popup ads after closing the forum window?
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Not I. At work comp now though.
Will check when home and report if so!
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So....Anything else happening here?
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Anyone alive!!?
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Nope we all dead.
Anyone pick up anything sweet on Force Friday? I ordered some stuff from Target and clearance TFA stuff from the Disney Store since all their new stuff was CRAZY expensive.
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No dead! Come back!
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Sorry about the downtime - had an old credit card associated to the auto renewal at GoDaddy. We are good for 2 more years with the domain now. Hosting renewal is in February. 2 years for both comes to a total of $80. I am happy to take donations - hit me up in PM if you'd like to help out!
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In case you haven't already, GO VOTE.
That is, unless of course, you disagree with me.
No, seriously, go VOTE!
(and I'll end the political discussion with that)
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Vote Senator Palpatine!
Vote Order!
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Okay. After that shit show I need some Simming. NOW! lol
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Okay. After that shit show I need some Simming. NOW! lol
join us ....
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I can't do just SL. I love the combat and empire building and such.
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I've been kicking around vague ideas for SL only stuff (for me personally)... we'll see.
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This has always been a great therapy for me - no matter what happens in the world, the characters we create, the stories we tell center me. We've always been opened to others joining us but I get it if you prefer the mechanics. Just know that if anyone changes their minds, we have plenty of avenues worth exploring. :-*
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Totes agree. SWSFing has always been a fun combination of game/art/group therapy.
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Um... awesome?
http://money.cnn.com/2016/11/30/technology/star-wars-battle-drones-quadcopter/index.html?iid=ob_homepage_tech_pool
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RIP Carrie Fisher
http://www.cnn.com/2016/12/27/entertainment/carrie-fisher-obit-star-wars/index.html
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My heart is broken.
She was a role model from my youngest years as I ran around my living room with Empire Strikes Back on a near loop on VHS in white waffle pattern pjs and a makeshift blaster reciting her lines over and over again until my parents simply could take no more. She taught me I could be pretty with my outfits but take no shit. She taught me that girls can be clever and intelligent but still crush on the unconventional boy. She set the tone and I took those cues.
She will alway be my princess.
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Screw 2016.
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She will alway be my princess.
She will always be my worshipfulness and my committee!
Fisher may have passed, but Princess Leia Organa of Alderaan lives on.
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Such a rough year. Will miss her a lot. Shame about her mother too. Man.. such a rough year.
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https://medium.com/@JamesMazza/imperial-military-tactics-in-rogue-one-91f292d91eb2#.lzs7jawn3
Thought you guys might like this!
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Star Wars Episode VIII
Is "Star Wars: The Last Jedi"
Discuss
http://money.cnn.com/2017/01/23/media/star-wars-the-last-jedi-episode-viii-title/index.html
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Is the sim still in production? Just curious! :D
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Battle algorithm is on hold. Greggo is swamped atm. Might be a while. :(
I got an interesting idea for a ground game though that I intend to demonstrate this week. Might wind up integrating it into SWA if all goes well. It's very chess-like, and so it might wind up taking over the space arena as well.
Stay tuned!
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-pants like rabid dog for simming-
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Hey yeah I am totally swamped with work and family atm but when I get time I will build the engine.
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Lettttttt me heeeelppppppp
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Are you a programmer? would be happy to share the codebase :)
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YEP! I KNOW HOW To......How to......google things! :)
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actually that is about 90% of the job :P
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What are you coding in? PHP?
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I was doing it in Ruby, to eventually incorporate it into a Rails app that will handle all empire administration too.
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Haven't done as much Ruby as PHP, but I've done Ruby more recently. You have a git repository or something?
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https://github.com/gnfisher/spacewars_engine
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Finally got to see Rogue One. Its great. Loved it. Better than Force Awakens, which felt rushed, a bit to gimmicky, and had a really bad antagonist (Ben the Emo Boy). Hope they do more of these one-off films.
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and the last jedi at xmas!!
https://youtu.be/zB4I68XVPzQ
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Hope they do more of these one-off films.
Han Solo one is already in production duder. Emilia Clark is a female lead, Donald Glover as Lando, Woody Harrelson as a young Solo Mentor I think, Alden Ehrenreich (whoever that is) as Solo.
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and the last jedi at xmas!!
https://youtu.be/zB4I68XVPzQ
awesome! Yay for Disneys relentless pace =)
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Han Solo one is already in production duder. Emilia Clark is a female lead, Donald Glover as Lando, Woody Harrelson as a young Solo Mentor I think, Alden Ehrenreich (whoever that is) as Solo.
Yes!
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I can't even with that trailer. Gave me chills. Kinda curious how the Jedi must end.
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NOT MY BABIES.
My heart can't take X-Wings getting blown up. :'(
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COOL POSTER SALE ENDING SOON!
Lightsabers (https://teechip.com/glxfarfaraway#id=2001&c=000000&sid=gloss-poster-16x24)
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I'm open to going back to an old school rule book classic open world format
Each person can have up to 2 characters commanding one ship each
That means 6 on each side. Also. I know of at least 2 more people w some interest
We would already be moving on this universe without hale if the rules weren't so confusing and labor intensive. Not sure about you all but the initial post in this campaign looks like it needs a cpa to review lol. Also there can be no small skirmishes or strategizing because the universe is within these campaign silos
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http://www.latimes.com/local/lanow/la-me-ln-carrie-fisher-autopsy-report-20170619-story.html
Practicing being a decent human being has again robbed me of another "I Told You So" moment! ARRRGGGGGHHH!!!! >:(
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I think it's safe to get psyched now that we've almost all donned a factional prefix! Gal- I'm going to blow your worlds to shit over that missing T! With love of course =)
The nostalgia grows palpable.
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What do you mean missing T? I should have just put an E :)
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I think it's safe to get psyched now that we've almost all donned a factional prefix! Gal- I'm going to blow your worlds to shit over that missing T! With love of course =)
The nostalgia grows palpable.
Indeed. I need to add a few specs and finalize the basic economy hopefully tonight while I have a small window of time. I will also try to get the grid app done, its close, just need to find some hours to wrap it up. Then we should be in pretty good shape.
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Anyone got a good image hosting site recommend? Photobucket has finally leapt off the cliff of functionality.
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Imgur.com?
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Holy crap, no ads, the site loads in a split second like most 21st century webpages, it took two seconds to register. I'm in love.
Thanks Ranes!
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+1 to Photobucket becoming non-functional. It has descended into ad-hell.
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Any overflow will be lost to theft.
Apparently you ain't read the rules of living in the TGE! We got a spare planet full of severed hands and our gear stays where we park it! :P
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(https://media.giphy.com/media/rl0FOxdz7CcxO/giphy.gif)
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Why I no can post
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My test worked this morning and then everything else won't work. Booooooo
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Wondering if anyone has an old collection of help files / rule files from the AOL days. Nostalgic feels need some satisfaction and the link above no worky.
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click the link, but change the domain to this one and you can get them. You'll have to jump through some hoops to read them, though. Especially if you're on Win 10.
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Brilliant. Thanks.
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If you're familiar with linux you can use Wine to open those old help files!
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Moderate spoliers about Last Jedi ship design under:
Sorry but you are not allowed to view spoiler contents.
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Legit watched six Star Wars movies on TNT Sunday even though I have every single one and could have just as easily popped them in.
As soon as it came on with telltale music:
My husband (from his office): Are...you watching Star Wars all day?
Me: What? No!
Him: You sure?
Me: You don't know me!
Hours later, shaking my head, misty eyes at the end of Revenge of the Sith
Him: You were saying?
*
Sidenote: despite the fact that I'll be on a business trip, I scheduled it in such a way where Friday is my fly home day even though the flight is in the evening....so that I can see The Last Jedi earlier in the day. Now that's thinkin.
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SO EXCITED FOR THE LAST JEDI
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Looking forward to it myself as well. :)
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Initial reviews are not very positive.
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What are you guys talking about? Whats a Last Jedi?
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I CAN FEEL IT, COMIING IN THE AIIIR TONITTTEEE!
That's right. :-*
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Gonna check it out on Saturday.
Might I suggest we create a SPOILER thread for the film like we did last time?
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Saw it this morning.. won't say a thing but over all it was a thumbs up for me. Two parts I was a little meh on. The rest was great. Enjoy the movie everyone. :)
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AAAAAAAAAAHHHHHHHHHH!!!!!!!
Lets just say it was good.
Im going to send Rian Johnson an Edible Arrangement to express my gratitude.
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Trying to sneak out by myself tonight. Premieres here tonight.
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Most likely Wednesday here...
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I'm avoiding the spoiler threads but wanted to remind everyone to keep spoilers there and there only!! Still haven't been able to go see it!
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I go see it tomorrow. Spoiler: Everyone dies.
(that's what I always say for spoilers, no matter what the movie/show)
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IM Walkong into theater...
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Last Tuesday didn't work out, hoping for next now...
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I liked it!
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Shut the front door.
https://1supershop.com/products/star-wars-lightsaber?variant=12184892899422
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(https://media.giphy.com/media/3o6ZtndSAuvqARwat2/200.gif)
(https://media.giphy.com/media/3otPoJNzOTg207lvOw/giphy.gif)
(https://i.gifer.com/9fve.gif)
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Be like Fonzie and taste your coffee!