Again I have to agree with jay on all this.
Jay and I see the rules as, simply, what you are allowed to do and how to do it.
You are speaking as if they are rules on what you are not allowed to do.
There's a big difference. If I come up with some whack idea that the rules don't specifically prohibit, then I can do it (you really want this door opened?) with your interpretation.
But apart from that, this is the real issue we're grinding on here:
Jay and I had assumed the MISSIONS for conquests were how things were handled regarding expanding to new worlds in any form (and hence everyone waiting for them to be published to start moving).In the end, I don't really care. But if we are going to play the game lets respect the game and play it by the rules. I'm not saying anyone intentionally tried to skip things quickly - Ramano is the one surrendering to everyone, anyway - but having heard Jay's argument and his points,
can't you see how there is no upside for a sim who cannot just use violence to expand (and stay in character)?I think it is clear: By using violence in a "non-mission" takeover of a system, things can go blindingly fast (instant conquest because outcome is inevitably in attacker's favor, a la Ramano) while anyone stuck with Diplomacy has to go through a 28 day process plus lose ALL of the units on the surface and orbit and rebuild from scratch. There's a huge difference here!
But now, returning to your post Hale and how you read the rules:
Conquest is an OPTIONAL way to take over a planet IF the player wants the bonuses that come along with it.
...does this mean I can do diplomacy as a "non-mission" and just have Ramano post "Hey sign us up with the NR!" when I arrive and I am willing to give up the "bonuses" of the DIPLOMACY mission?
By your logic, it looks to be fair game. It would be faster and better for me - the 1000 KC bonus has to be spent to build an NR OPS base anyway, and I lose ALL OF THE FACILITIES AND DEFENSES after successful diplomacy and have to rebuild. Surrender/conquest/expansion keeps all units and facilities and has immediate dominion, instantly.
I don't think you need to write any new rules. I think you just need to enforce the perfectly clear rules that you have already posted, instead of saying "well, it's ONE way you can do it, IF YOU WANT TO, but you can do whatever else occurs to you too, with no bonuses"