Author Topic: Simming Discussion  (Read 207437 times)

Offline Rinny

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Re: Game Discussion
« Reply #60 on: August 17, 2014, 11:49:01 PM »
I'm back home now and itching to get started again once my mom leaves and the kids are back in school.

Offline SWSF Hoppus

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Re: Game Discussion
« Reply #61 on: August 22, 2014, 10:54:29 AM »
What star fighters was the Empire using in this period? I saw on Wookiepedia that TIE Fighters were introduced in 19 BBY, but Hale's note in the resources here says they weren't available yet (9 BBY)?

Also, just checked, it says ISDs were out after 19 BBY as well... which seems impossible as that's the year Anakin went bat shit and killed all the Jedi on Coruscant... so that's wrong obviously.

So what... are there TIEs? VSD? ISD?
« Last Edit: August 22, 2014, 11:04:18 AM by Hoppus »

Offline SWSF Hale

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Re: Game Discussion
« Reply #62 on: August 22, 2014, 03:55:37 PM »
All of the tech is still prequel movie/Clone Wars-era. Rise of the Empire is a "technological transition" era.

Venator Star Destroyers were the big boys and were supported by Victory Star Destroyers that were available at this time, but in the continuity they didn't last long because ISDs quickly became the ship-of-the-line not long after VSDs went into full production. VSDs in essence were victims of their own success, which is to say a total battlespace superiority warship is better to manufacture than dedicated platforms (the Venator being a Carrier). Once the Empire saw that VSDs kicked ass, they went bigger.

Most of the tech that is seen in the original trilogy didn't really show up until a few years before.
« Last Edit: August 22, 2014, 04:04:58 PM by GCW Hale »
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Offline SWSF Hoppus

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Re: Game Discussion
« Reply #63 on: August 23, 2014, 10:41:22 AM »
Thanks, Hale  ;D

Offline gallpizi

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Re: Game Discussion
« Reply #64 on: September 08, 2014, 12:30:29 PM »
Anyone want small scale sim management or are we all freestyle writing now?
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Offline Syren

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Re: Game Discussion
« Reply #65 on: September 08, 2014, 01:05:17 PM »
Glad to have you back, Pizi. I believe the boys and Rinny were working on storylines that would eventually converge, something I believe you could easily jump into.
Syren

Offline gallpizi

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Re: Game Discussion
« Reply #66 on: September 08, 2014, 02:10:46 PM »
Not thrilled with the idea of SL only but I guess it will have to do.  Any room for an Imperial?
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Offline Syren

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Re: Game Discussion
« Reply #67 on: September 08, 2014, 11:19:03 PM »
I think there are some battle mechanics involved. Hop has an Imperial character but there is always room for more Imperials. That's just my personal opinion. Catch up in their threads, adjust to the timeline and dive in.  ;)
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Offline SWSF Hoppus

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Re: Game Discussion
« Reply #68 on: September 09, 2014, 08:46:43 AM »
I'm working on something Gall. I'll send you a PM soon.

Offline gallpizi

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Re: Game Discussion
« Reply #69 on: September 09, 2014, 05:26:48 PM »
Great! I can't wait! Checking here every day now.
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Offline Rinny

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Re: Game Discussion
« Reply #70 on: September 09, 2014, 07:06:35 PM »
There are people alive! It's a Christmas miracle!

Offline SWSF Hale

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Re: Game Discussion
« Reply #71 on: May 10, 2015, 07:30:30 PM »
NEWS!

After much private deliberation about future game development, Eidolon and I have decide to REBOOT Rise of the Empire and REBUILD it from the ground up. Rise of the Empire represents a storyline and cinematic time period ripe for exploitation and exploration of traditional and non-traditional characters. Considering Disney is treading into new territory in terms of redefining future canon, the Rise of the Empire era is wide open in terms of what we want to do with it. In other words... carte blanche for storylines....

Expect this new game to be more like an RPG than anything else. We're walking away from macro battles and macro faction building of previous GCW installments and instead focusing on micro battles and micro faction building. Sounds intriguing? Good. We think so as well.

If you had already made a character or had plans to drop an SL or two in the Rise of the Empire setting - you already have a head start! We'd really like this to be a whole forum activity and include as many people as possible, so your potential involvement could strictly be storylines only if you didn't want to bust out the calculator and manage units.

If this sounds interesting, please leave some feedback or ask some questions!
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Offline SWSF Hoppus

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Re: Game Discussion
« Reply #72 on: May 12, 2015, 07:02:58 PM »
Interested.  ;D

Offline SWSF Eidolon

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Re: Game Discussion
« Reply #73 on: May 12, 2015, 08:54:17 PM »
Suck it Disney (and by extension Marvel)!    This one is for Dark Horse and Billy Dee Williams.      *feels like a perfect moment for In The Air Tonite, but when doesn't???*




« Last Edit: May 12, 2015, 09:01:18 PM by Eidolon »
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Offline SWSF Hale

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Re: Game Discussion
« Reply #74 on: June 29, 2015, 05:41:47 PM »
Getting (re)married this weekend, so I haven't been able to devote much time to this project in the last week or two, or the next couple of weeks. But really, the core game mechanic that I think we need to figure out is how to calculate Command Points. Do we tie it to player level? Give everybody a flat rate? Upgrade it only after completing quests?
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