Author Topic: SWA: AJ | Game Master's Corner  (Read 67468 times)

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #60 on: August 13, 2018, 08:05:14 AM »
I will double check the math. No points are being awarded for the NPC killing of your own units. I miscounted the INF battlegroups. Also, the original ISD calculation was off as well.

Here's the total breakdown:
1 x ISD (6) + 6 SF (7) + 4 AUX (4) = 17 CP
5 x CORVs (3) + 2 INF (2) + 1 GAV (1) = 30 CP
5 x Nightsister Groups (8) = 40 CP
10 x Rancors (2) = 20 CP
On the side:
2 x DREAD (5) = 10 CP
2 x VSD (5) = 10 CP
Total = 127 CP

Kill Awarding by Player
TO = ISD (17) + 2 Nightsister Groups (16) + 1 Rancors (2) = 35 CP
TI = 4 CORVs (12) + 2 DREADs (10) + 1 Nightsister Group (8) + 2 Rancors (4) = 34 CP
TS = 1 CORV (3) + 10 Crimson Dawn INF (10) + 5 Crimson Dawn GAV (5) + 2 Nightsister Groups (16) + 7 Rancors (14) = 48 CP
WS = 2 VSDs (10)  10 CP

Total = 127 CP (MATH CHECKS)

Final Score                    CASH PAYOUT
TS [GOLD] 48                480 GC
TO [SILVER] 35             350 GC
TI [BRONZE] 34             340 GC
WS [ALUMINUM] 10       100 GC

« Last Edit: August 13, 2018, 08:07:04 AM by SWSF Hale »
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #61 on: August 13, 2018, 10:00:12 AM »
DATHOMIR: NIGHTFALL is officially a wrap, pending Eidolon's finale post (in which the execution of Kalia or Misada will take place)!

Thanks to everyone who played and contributed!
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Eidolon

  • Space Pope
  • Administrator
  • SWSF Member
  • Posts: 2,249
Re: SWA: AJ | Game Master's Corner
« Reply #62 on: August 13, 2018, 10:33:44 AM »
  Added some story part to my last Dath post, Imperator and Rogero are at Nightshade City now and I am writing up the finale bit a little bit trying to make a decent little cap of sorts.  Will be up today rain or shine!

  Thanks for officiating Hale and partaking Sev.  Was a nice stretch and dust off and test of the regulation.  Overall I think it's a pretty nice game and fun and will get more fun the more ingrained the rules and flow becomes to us.



  Re: Silver Prize - TNO claims...  (PENDING)

  1. 1 Golan I to Kessel?
  2. 100GC
  3. 75GC
  4. 100GC


Quote
SILVER
  1 Pick of Facility (leftover) -or- 150 GC Cash
  1 Pick of Legend (leftover) -or- 100 GC Cash
  3 Night Warriors  -or- 75 GC Cash
  3 Rancors -or- 100 GC Cash
Total Cash-out Value: 425 GC

 
« Last Edit: August 13, 2018, 01:37:41 PM by SWSF Eidolon »
~J
SWSF 'til Death

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #63 on: August 13, 2018, 11:42:19 AM »
I am opting to build an OPERATIONS CENTER @ DATHOMIR and to take PRINCESS MISADA.

Eidolon, what this means for you is that you now get the options of:
1. GOLAN -or- CASH
2. Commander Vasha -or- Sister Priyana -or- CASH.
3. Nightwarriors -or- CASH.
4. Rancors -or- CASH.

Severus, if Eidolon picks the GOLAN, you will be stuck with just a CASH payout. So on and so forth.
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #64 on: August 13, 2018, 01:38:37 PM »
Priyana and Vasha aren't Legends, more so Super INF, so if you want to pass on them, by all means.

Golan at Kessel is fine, given that there's no prior player presence.
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Eidolon

  • Space Pope
  • Administrator
  • SWSF Member
  • Posts: 2,249
Re: SWA: AJ | Game Master's Corner
« Reply #65 on: August 13, 2018, 01:48:07 PM »

  Ok, refigured some shit, I will take Golan and cash for rest.

  Note however, the Golan is too much CP for me to actually field right now, so I've listed as inactive on my faction log thread.  I built a STRATCOM per most recent action day, whether that predates itself to 8/11 and will be delivered to Kessel for me then at 8/18, I am not sure, or if I must wait the full following cycle for STRATCOM logged today/8-11 AD to be delivered to kessel.

  If this hiccup leaves Golan unavail to me right now to claim, I will of course by default take total cash and amend my faction log post to be accurate.
~J
SWSF 'til Death

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #66 on: August 13, 2018, 01:50:38 PM »
Take Golan for now, it becoming active on 8/18 is fine (given back-dating of Dathomir resolution to 8/11).
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Eidolon

  • Space Pope
  • Administrator
  • SWSF Member
  • Posts: 2,249
Re: SWA: AJ | Game Master's Corner
« Reply #67 on: August 13, 2018, 02:20:37 PM »

  Rogero Rogero ;)
~J
SWSF 'til Death

Offline SWSF Eidolon

  • Space Pope
  • Administrator
  • SWSF Member
  • Posts: 2,249
Re: SWA: AJ | Game Master's Corner
« Reply #68 on: August 22, 2018, 03:21:02 PM »
  I built a Stratcom for AD Aug 11, so it was delivered on AD Aug 18.  Do I get the income from the new Stratcom for AD Aug 18 or not until AD Aug 25?
~J
SWSF 'til Death

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #69 on: August 22, 2018, 03:45:07 PM »
Effective date is date-of-delivery, so yeah, if you buy a Legend/StratCom/OpCent one week, you reap the income on the following week.
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #70 on: August 24, 2018, 11:36:18 AM »
THREE POINTS

1. Had a recent question about Battle Groups. Here's a concise break down...

a. VEC Cavalier spends 4 AP to launch 4 TIE Fighters.
b. Each TIE Fighter spends 1 AP each to form into a Battle Group.
c. The TF BG now has 4/8 AP remaining, and 12/12 HP.
d. If the TF BG wants to attack, then all units need to attack. All weapons will be fired for a total of 4 AP.
e. If the TF BG takes 10 damage, and decides to split up or return to the mother ship, then that 10 DMG will need to be redistributed in 1 point increments to each TIE in the group until there are no more points to distribute.
f. What this means is that you could do a 3-3-3-1 split or a 3-3-2-2 split, but either way, all damage must be accounted for. (The ladder option is preferable because more units survive.)


2. In other news, after reviewing the Dathomir battle some more, I've decided that the Concussion Missile Tubes (rigged for Assault) are overpowered, and I'm officially reducing the damage bonus down to +1, as opposed to the +4 where it currently is. I will update the specs eventually.



3. NEW RULE. When engaging a Battle Group that is on Combat Space Patrol, per the rules you are required to make a 1:1 attack (for each 1 unit unit in the BG, you need to attack it with 1 unit)... which I'm sure we're all familiar with. However, the 1:1 requirement can be waived so long as you do lethal damage to the BG.
« Last Edit: August 24, 2018, 07:51:30 PM by SWSF Hale »
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline EmperorSeverus

  • Nostalgia
  • SWSF Member
  • Posts: 289
Re: SWA: AJ | Game Master's Corner
« Reply #71 on: August 24, 2018, 10:21:29 PM »
Quote
2. In other news, after reviewing the Dathomir battle some more, I've decided that the Concussion Missile Tubes (rigged for Assault) are overpowered, and I'm officially reducing the damage bonus down to +1, as opposed to the +4 where it currently is. I will update the specs eventually.

I built a fleet of VSD's and almost no ground force based on initial specs, but if this is what you guys need to keep TI in check, ok :)

By the way, does that mean a concussion missile does 1 DMG in assault mode the same as combat mode, or is it 1 DMG "+1" (2 DMG total)? If it's the latter, then I should have been doing 5 DMG per missile (1 DMG "+4") at Dathomir instead of the 4 DMG I was doing. No big deal, just looking for clarification.
EMPEROR SEVERUS
IMPERIAL GALACTIC EMPIRE - RESURRECTED

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #72 on: August 24, 2018, 11:26:50 PM »
Original spec was 1+4. New spec will be 1+1.
And for the record I’ve been stewing on this since my post at Dathomir in which I shredded up some Rancors with two VECs. Something just didn’t sit right with me about that. 
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: SWA: AJ | Game Master's Corner
« Reply #73 on: August 25, 2018, 12:59:50 PM »
The next campaign will officially begin on September 1st.

Specific story details will be teased by me next week in my storylines at Kwenn Station. Stay tuned. 

It's gonna be yuge.
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Eidolon

  • Space Pope
  • Administrator
  • SWSF Member
  • Posts: 2,249
Re: SWA: AJ | Game Master's Corner
« Reply #74 on: August 25, 2018, 04:54:37 PM »
2. In other news, after reviewing the Dathomir battle some more, I've decided that the Concussion Missile Tubes (rigged for Assault) are overpowered, and I'm officially reducing the damage bonus down to +1, as opposed to the +4 where it currently is. I will update the specs eventually.

Will this also affect NO VSDs?

I see you have none.  Tyrant!

Bespin and your smut circus is safe.  For now.
~J
SWSF 'til Death