-
This will get cleaned up later, just marking it down for record keeping.
Space Defenses:
7/7 Corellian Corvettes
3/3 Republic Z-95 Squadrons
Ground Defenses:
1 Beta-class Military Industrial Complex
-
THYFERRA
Bacta Capital of the Galaxy!
Unfortunately for the Grand Admiral, the human-controlled Xucphra was currently in command of Thyferra. Keeping a heel firmly on the neck of the native Vratix and rebel sympathizers, a diplomatic approach by alien-lovers would be poorly received. The two ships orbiting the planet moved alongside each other, posturing for some respect from the uninvited fleet. Aboard the lead ship, Orbital Defense Commander Kent Dlarit issued the warning to the invaders.
Comm> "Grand Admiral Ramano, this is Commander Dlarit. On behalf of Xucphra, I ask you to turn your fleet around and leave our system. The Cartel has no desire to form an alliance with those who cohort with lesser species. Furthermore, allying ourselves with the Rebellion would only bring about sure retribution from the remnants of the Empire, who so far have left us alone. If you would, however, have interest in purchasing our product, meeting with a representative can be arranged."
Space Grid A-1
Providence Battlecruiser Xucphra One
Action: N/A
Shields: 1100/1100 Armor: 1100/1100 Hull: 650/650 Systems: 650/650 UCR: 3
Providence Battlecruiser Xucphra Two
Action: N/A
Shields: 1100/1100 Armor: 1100/1100 Hull: 650/650 Systems: 650/650 UCR: 3
Z-95 Headhunter Squadron One
Action: CSP
Shields: 144/144 Armor: 144/144 UCR: 5
Z-95 Headhunter Squadron Two
Action: CSP
Shields: 144/144 Armor: 144/144 UCR: 5
Z-95 Headhunter Squadron Three
Action: CSP
Location: Shields: 144/144 Armor: 144/144 UCR: 5
Z-95 Headhunter Squadron Four
Action: CSP
Shields: 144/144 Armor: 144/144 UCR: 5
Lambda Shuttle One
Action: CSP
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Two
Action: CSP
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Three
Action: CSP
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Four
Action: CSP
Shields: 20/20 Armor: 20/20 UCR: 5
Atmosphere
Lambda Shuttle Five
Action: N/A
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Six
Action: N/A
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Seven
Action: N/A
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Eight
Action: N/A
Shields: 20/20 Armor: 20/20 UCR: 5
-
OOC Note: Did he just call me a nigger? Lesser species... I gotch yo lesser species hang'in! Oh my im bout to hatah fuck this guy up! Also note, Ions should impact first doing all shield damage.
Jason listened intently to the message before looking over to his XO giving him but a simple nod.
"This is XO Halsey. All craft, we have weapons free, I repeat, we are weapons free."
No further message was sent as the fleet surged forward and unleashed a punishing volley into the 2 lone defense ships. No sooner had the turbolasers impacted their targets when the view of the Rebellion fleet was clouded by the swarms of fighters screaming in, the main force of the attack.
Summary: When the largest fleet in the galaxy tells you to shit, you ask what color! lol
Moved C-1 to B-1
Launched craft
Attacked
Attack Summary:
VNSD Idenna, NSBCs Nefrane, Cybean vs CSP Screen A-1
10DHTLs = 220
50HLs = 110
UCR = 3/5 = 0.6 * 330 = 198 damage
60HQLs = 528
UCR = 4/5 = 0.8 * 528 = 423 damage
RHD Destiny Ascension vs PBC Xucphra One
15HTLBs = 248
30HQLs = 264
UCR = 4/3 = full damage = 512 damage
1 Elite X-Wing squad vs CSP Screen A-1
48HLs = 96
24APTs = 96
UCR = 6/5 = full damage = 192 damage
2 T-Wing squads vs CSP Screen A-1
48LCs = 48
48PTs = 144
UCR = 5/5 = full damage = 192 damage
3 Republic Z-95 squads vs CSP Screen A-1
72LCs = 72
72CMs = 144
UCR = 5/5 = full damage = 216 damage
1 Veteran Y-Wing squad vs PBC Xucphra One
24HLs = 48
24DLIC = 48
24APTs = 96
UCR = 5/3 = full damage = 192 damage
1 Republic Z-95 squad vs PBC Xucphra One
24LCs = 24
24CMs = 48
UCR = 5/3 = full damage = 72 damage
5 Elite Z-95 squads vs PBC Xucphra One
120HLs = 240
120APTs = 360
UCR = 6/3 = full damage = 600 damage
10 L/SHUs vs CSP Screen A-1
60LBs = 180
UCR = 5/5 = full damage = 180 damage
20 L/SHUs vs PBC Xucphra One
120LBs = 360
UCR = 5/3 = full damage = 360 damage
20 LAAT/c Gunships vs PBC Xucphra One
40TLPCs = 200
40CMs = 80
40PTs = 120
40ICs = 120
UCR = 4/3 = full damage = 520 damage
Total Damage 4 Z-95 squads CSP A-1: 1,221 total damage. (suggested status: 306pts per squad, all toast)
Total Damage 4 L/SHUs CSP A-1: 180 total damage. (suggested status: 45pts per ship, all toast)
Total Damage PBC Xucphra One: 2,256 total damage. (suggested status: Shields 0, Armor 0, Hull 594/650, dead in space)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: B-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *launched*
1 Elite X-Wing Squadron *launched*
1 Elite Z-95 Squadron *launched*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
20 LAAT/c Gunships *Launched*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: B-1
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *launched*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *hanger*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Combat Landspeeders *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Combat Landspeeders *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: A-1 Engaged
5/5 Elite Z-95 Squads Shields: 288/288, Armor: 144/144, UCR: 6
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
2/2 T-Wing Squads Shields: 144/144, Armor: 144/144, UCR: 5
1/1 Elite X-Wing Squad Shields: 312/312, Armor: 234/234, UCR: 6
1/1 Elite Y-Wing Squad Shields: 384/384, Armor: 384/384, UCR: 5
Aux Group 1: A-1 Engaged
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
20/20 LAAT/c Gunships Shields: 54/54, Armor: 36/36, Systems: 36/36, UCR: 4 *See fleet status under endor thread for stats*
-
Note: Combat Landspeeder is no longer the stock indy unit. Please adjust to speeder bikes. Secondly, feel free to reciprocate for me at one of the two worlds I scanned.
THYFERRA
Bacta Capital of the Galaxy!
"They are firing on us! They are actually firing on us! Send a distress call immediately on all signals and inform the galaxy of the aggression committed towards us." Commander Dlarit swiveled in his chair and glared at the displays. A veteran of the Clone Wars, he immediately recognized the dangers of the aggressor fleet. Gunships, the kind that carried heavy armor, were streaming from the bowels of the Dreadnaught. Outdated, the vehicles were still heavily armored and posed a threat to the surface defenses below. "All units, target those old transports. Have ground units begin preparations for invasion." He watched as the guns of Xucphra One eliminated target after target before going silent. The swarm of transports had done damage equal to that of a heavy cruiser, sending the aging battleship listing to port and disabled. Pilots also got shots off at the enemy ships before being wiped from existence by the superior fighters on the field. There was no keeping the battle from reaching the surface now.
Summary:
Distress Call sent (x2 hyperspace).
Returned fire.
Battle Summary:
Providence Battlecruiser Xucphra One vs. LAAT/c Gunships
UCR: 3/4 = .75
10 HQTLC = 400 x .75 = 300
40 QLC = 160 x .75 = 120
80 PT = 240 x .75 = 180
MANDATORY 600 DAMAGE
Providence Battlecruiser Xucphra Two vs. LAAT/c Gunships
UCR: 3/4 = .75
10 HQTLC = 400 x .75 = 300
40 QLC = 160 x .75 = 120
80 PT = 240 x .75 = 180
MANDATORY 600 DAMAGE
( 4 ) Z-95 Squadrons vs. LAAT/c Gunships
UCR: 5/4 = 1
96 LC = 96
96 CM = 192
MANDATORY 288 DAMAGE
( 8 ) L/SHU vs. LAAT/c Gunships
UCR: 5/4 = 1
48 LB = 144
MANDATORY 144 DAMAGE
Damage Summary:
1,632 MANDATORY to LAAT/c Gunships (18 Destroyed, 1 Damaged)
Space Grid A-1
Providence Battlecruiser Xucphra One
Action: Return Fire / Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 594/650 Systems: 650/650 UCR: 3
Providence Battlecruiser Xucphra Two
Action: Attack
Shields: 1100/1100 Armor: 1100/1100 Hull: 650/650 Systems: 650/650 UCR: 3
Z-95 Headhunter Squadron One
Action: Return Fire/Die Shields: 0/144 Armor: 0/144 UCR: 5
Z-95 Headhunter Squadron Two
Action: Return Fire/Die Shields: 0/144 Armor: 0/144 UCR: 5
Z-95 Headhunter Squadron Three
Action: Return Fire/Die Shields: 0/144 Armor: 0/144 UCR: 5
Z-95 Headhunter Squadron Four
Action: Return Fire/Die Shields: 0/144 Armor: 0/144 UCR: 5
Lambda Shuttle One
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Two
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Three
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Four
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Five
Action: Attack
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Six
Action: Attack
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Seven
Action: Attack
Shields: 20/20 Armor: 20/20 UCR: 5
Lambda Shuttle Eight
Action: Attack
Shields: 20/20 Armor: 20/20 UCR: 5
-
OOC Note: I know im a hair under an hour early on this, but im not going to be around for the rest of the day so its now or never. Just post-time it for 11:15am.
Jason watched as the planetary defenses fired wildly into the oncoming shuttles, leaving the fighters, and the fleet for that matter completely untouched.
"Sir, they just destroyed most of our LAAT compliment."
"Expensive but... irrelevant. Continue the assault, move the Nefrane and Cybean into the atmosphere, begin preparations for our ground assault."
"Aye aye sir."
Summary:
Moved
Attacked
Began scanning ground
Recalled craft
Attack Summary:
20 LAAT/c Gunships vs PBC Xucphra Two
40TLPCs = 200
40CMs = 80
40PTs = 120
40ICs = 120
UCR = 4/3 = full damage = 520 damage
RHD Destiny Ascension vs PBC Xucphra Two
15HTLBs = 248
30HQLs = 264
UCR = 4/3 = full damage = 512 damage
VNSD Idenna vs PBC Xucphra Two
10DHTLs = 220
50HLs = 110
UCR = 3/3 = full damage = 330 damage
NSBCs Nefrane, Cybean vs PBC Xucphra Two
60HQL = 528
UCR = 4/3 = full damage = 528
5 Elite Z-95 squads vs PBC Xucphra Two
120HLs = 240
120APTs = 360
UCR = 6/3 = full damage = 600 damage
20 L/SHUs vs 4 L/SHUs A-1
120LBs = 360
UCR = 5/5 = full damage = 360 damage
Total damage PBC Xucphra Two: 2,490 damage. (suggested status: dead)
Total damage 4 L/SHUs A-1: 360 damage (suggested status: dead)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *hanger*
1 Elite Z-95 Squadron *launched*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
2/20 LAAT/c Gunships *Launched*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: A-1
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *launched*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *hanger*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: A-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: A-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: A-1 Engaged
5/5 Elite Z-95 Squads Shields: 288/288, Armor: 144/144, UCR: 6
Fighter Group 2: A-1 CSP
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
Aux Group 1: A-1 Engaged
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
2/20 LAAT/c Gunships Shields: 54/54, Armor: 36/36, Systems: 36/36, UCR: 4 *See fleet status under endor thread for stats* Another one damaged
-
Note: Movement into the A-ring uses all movement points. Bulk Cruisers should be in A-1 this round.
THYFERRA
Bacta Capital of the Galaxy!
The remaining battlecruiser swatted at the enemy fighters like gnats in the air, but there were just too many of them. Without her sister ship to assist, there was little Xucphra Two could do to hold off the incoming troop ships.
Comm> "Commander Dlarit, we have done all we could do up here. Prepare for ground invasion."
Command> "Understood, Captain. We stand ready."
Summary:
Returned fire.
Battle Summary:
Providence Battlecruiser Xucphra Two vs. Elite Z-95 Squadron
UCR: 3/6 = .5
10 HQTLC = 400 x .75 = 200
40 QLC = 160 x .75 = 80
80 PT = 240 x .75 = 120
MANDATORY 400 DAMAGE
( 4 ) L/SHU vs. Elite Z-95 Squadron
UCR: 5/6 = .83
24 LB = 72 x .83 = 60
MANDATORY 60 DAMAGE
Damage Summary:
460 MANDATORY to (1) Elite Z-95 Headhunter Squadron (Suggested Destroyed)
Space Grid A-1
Providence Battlecruiser Xucphra One
Action: Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 594/650 Systems: 650/650 UCR: 3
Providence Battlecruiser Xucphra Two
Action: Return Fire / Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 360/650 Systems: 650/650 UCR: 3
Lambda Shuttle Five
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Six
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Seven
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Lambda Shuttle Eight
Action: Return Fire/Die Shields: 0/20 Armor: 0/20 UCR: 5
Ground Grid 1
Alpha-class Command Operations Center
Action: None Shields: 500/500 Armor: 500/500 Hull: 500/500 UCR: 10
500/500 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
50/50 Speeder Bikes[/u]
Action: Garrisoned HP: 10/10 EACH UCR: 10
Delta-class Multipurpose Base
Action: None Shields: 100/100 Armor: 100/100 Hull: 100/100 UCR: 8
10/10 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
5/5 Speeder Bikes
Action: Garrisoned HP: 10/10 EACH UCR: 10
Ground Grid 2
Beta-class Military Industrial Complex
Action: None Shields: 200/200 Armor: 200/200 Hull: 200/200 UCR: 15
300/300 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
30/30 Speeder Bikes
Action: Garrisoned HP: 10/10 EACH UCR: 10
Delta-class Multipurpose Base
Action: None Shields: 100/100 Armor: 100/100 Hull: 100/100 UCR: 8
10/10 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
5/5 Speeder Bikes
Action: Garrisoned HP: 10/10 EACH UCR: 10
-
"Sir, reporting all space defenses neutralized."
"Right on schedule. Are all preparations ready for the ground operations?"
"Roger sir, General Patton is on the com."
"General, I trust you and your men are ready, this will be your first actual field test."
"Yes sir. My men are locked, cocked, and ready to rock."
"Excellent work general. And as a personal request, can we keep collateral to a minimum. I'd like to keep the combat as far from the civilian centers as possible."
"I... uhh... will do my best sir."
"Im sure you will general, im sure you will. The fleet is yours. Commence ground operations at will."
With that the fleet surged back to life, its power now coming to bare on the ground forces of the planet.
Summary:
Launched/Recalled craft
Moved
Attack Summary:
N/A
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *hanger*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
2/20 LAAT/c Gunships *hanger, repairing*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: Atmosphere
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *hanger*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *hanger*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: Atmosphere
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: Atmosphere
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 2: A-1 CSP
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
2/2 T-Wing Squads Shields: 144/144, Armor: 144/144, UCR: 5
Aux Group 1: A-1 CSP
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
-
THYFERRA
Bacta Capital of the Galaxy!
Thyferra waits.
Summary:
None
Space Grid A-1
Providence Battlecruiser Xucphra One
Action: Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 594/650 Systems: 650/650 UCR: 3
Providence Battlecruiser Xucphra Two
Action: Return Fire / Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 360/650 Systems: 650/650 UCR: 3
Ground Grid 1
Alpha-class Command Operations Center
Action: None Shields: 500/500 Armor: 500/500 Hull: 500/500 UCR: 10
500/500 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
50/50 Speeder Bikes[/u]
Action: Garrisoned HP: 10/10 EACH UCR: 10
Delta-class Multipurpose Base
Action: None Shields: 100/100 Armor: 100/100 Hull: 100/100 UCR: 8
10/10 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
5/5 Speeder Bikes
Action: Garrisoned HP: 10/10 EACH UCR: 10
Ground Grid 2
Beta-class Military Industrial Complex
Action: None Shields: 200/200 Armor: 200/200 Hull: 200/200 UCR: 15
300/300 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
30/30 Speeder Bikes
Action: Garrisoned HP: 10/10 EACH UCR: 10
Delta-class Multipurpose Base
Action: None Shields: 100/100 Armor: 100/100 Hull: 100/100 UCR: 8
10/10 Army Trooper Squads
Action: Garrisoned HP: 5/5 EACH UCR: 4
5/5 Speeder Bikes
Action: Garrisoned HP: 10/10 EACH UCR: 10
-
OOC Note: Yeah sorry, I was busy yesterday. And my Cruisers are legally in the atmosphere, they stopped in A-1, they moved into and stopped in the atsmophere on the next post, and now will be able to head into the ground on this post. I can clearly show the posting cycles for this if you wish.
With a shaking thunder the massive ships screamed over top of the city, on the way through their weapons pounding into the various military structures, softening them for the inevitable assault. Quickly touching down the landing ramps smashed the ground and troops poured from the vessels. After a jumbled battlefield formation the troops surged forth trying to keep the awaiting militia in shock at the speed of the assault. Laser blasts filled the air as the first impacts found their targets.
Summary:
Moved
Launched stuff
Attacked
Attack Summary:
VNSD Idenna vs ACOC GA-1
10DHTLs = 220
50HLs = 110
UCR = 3/10 = 0.3 * 330 = 99 damage
NSBCs Nefrane, Cybean vs ACOC GA-1
60HQL = 528
UCR = 4/10 = 0.4 * 528 = 212 damage
100 Speeder Bikes vs ACOC GA-1
100 = 1000
UCR = 10/10 = full damage = 1000 damage
850 Republic Fleet Marine squads vs 500 Army Trooper Squads (ACOC Garrison)
850 = 2550
UCR = 5/4 = full damage = 2550 damage
150 Republic Fleet Marine squads vs ACOC GA-1
150 = 450
UCR = 5/10 = 0.5 * 450 = 225 damage
4 Elite Z-95 squads vs BMIC GA-2
96HLs = 192
96torps = 288
UCR = 6/10 = 0.6 * 480 = 288 damage
250 Republic Fleet Marine squads vs BMIC GA-2
50 = 750
UCR = 5/10 = 0.5 * 750 = 375 damage
250 Republic Fleet Marine squads vs 300 Army Trooper squads (BMIC Garrison)
250 = 750
UCR = 5/4 = full damage = 750 damage
Total damage to Alpha Command Operation Center: 1,536 damage. (Suggested status: rubble)
Total damage to Beta Military Industrial Complex: 663 damage (Suggested status: rubble)
Total damage to 500 Army Trooper squads ACOC Garrison: 2,550 damage (Suggested status: 500 casualties)
Total damage to 300 Army Trooper squads BMIC Garrison: 750 damage (Suggested status: 150 casualties)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *hanger*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
2/20 LAAT/c Gunships *hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: GA-2 *Landed*
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *launched*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: GA-1 *Landed*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: GA-1 *Landed*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: A-1 CSP
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
2/2 T-Wing Squads Shields: 144/144, Armor: 144/144, UCR: 5
Fighter Group 2: GA-2 Air, Attacking
4/4 Elite Z-95 Squads Shields: 288/288, Armor: 144/144, UCR: 6
Aux Group 1: A-1 CSP
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
Ground Group 1: GA-1 Attacking
1000/1000 Republic Fleet Marine Squads HP: 6/6, UCR: 5
100/100 Speeder Bikes HP: 10/10, UCR: 10
Ground Group 2: GA-2 Attacking
500/500 Republic Fleet Marine Squads HP: 6/6, UCR: 5
-
THYFERRA
Bacta Capital of the Galaxy!
The larger bases fell under heavy fire, forcing the evacuation of all those inside. As they attempted to find cover, thousands were mowed down by laser fire. They fought back valiantly, but many fell.
Summary:
[Grid G-1]510 Army Trooper Squads return fire vs. Republic Fleet Marines
510 x AR:3 = 1530 x UCR:4/5 = 1224 Mandatory
[Grid G-1]55 Speeder Bikes vs. Republic Fleet Marines
55 x AR:10 = 550 x UCR:10/5 = 550 Mandatory
[Grid G-2]310 Army Trooper Squads return fire vs. Republic Fleet Marines
310 x AR:3 = 930 x UCR:4/5 = 744 Mandatory
[Grid G-2]35 Speeder Bikes vs. Republic Fleet Marines
35 x AR:10 = 350 x UCR:10/5 = 350 Mandatory
Space Grid A-1
Providence Battlecruiser Xucphra One
Action: Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 594/650 Systems: 650/650 UCR: 3
Providence Battlecruiser Xucphra Two
Action: Return Fire / Disabled
Shields: 0/1100 Armor: 0/1100 Hull: 360/650 Systems: 650/650 UCR: 3
Ground Grid 1
Alpha-class Command Operations Center
500/500 Army Trooper Squads
50/50 Speeder Bikes[/u]
Action: Attack HP: 10/10 EACH UCR: 10
Delta-class Multipurpose Base
Action: None Shields: 100/100 Armor: 100/100 Hull: 100/100 UCR: 8
10/10 Army Trooper Squads
Action: Attack HP: 5/5 EACH UCR: 4
5/5 Speeder Bikes
Action: Attack HP: 10/10 EACH UCR: 10
Ground Grid 2
Beta-class Military Industrial Complex
150/300 Army Trooper Squads
Action: Attack HP: 5/5 EACH UCR: 4
30/30 Speeder Bikes
Action: Attack HP: 10/10 EACH UCR: 10
Delta-class Multipurpose Base
Action: None Shields: 100/100 Armor: 100/100 Hull: 100/100 UCR: 8
10/10 Army Trooper Squads
Action: Attack HP: 5/5 EACH UCR: 4
5/5 Speeder Bikes
Action: Attack HP: 10/10 EACH UCR: 10
-
The battle had unfolded precisely as planned. The last bits of the planetary defenses were being rounded up and the general took measure of the city, which had sustained little if any noticeable damage, a feat due more to luck and master targeting by the various ships gunnery officers then tactics. He looked down at his watch then looked up to the sky.
"Almost feels like wiping out a conclave of sand people."
"Sir?"
"Oh sure, they are mean, but when faced down by armed soldiers their villages become mass grave sites. When you look at it, it really makes you believe in the Grand Admiral. Had an imperial battlegroup shown up here, there wouldnt be a living thing left on this planet right now."
"They did fight valiantly. Outnumbered 2 to 1 and multiple capital ship support, they still charged the field like Mandalorians."
"Precisely why they should be protected, and focused. Many people ask what is the difference between the Republic and the Empire? This battlefield is the difference. Everyone should have the chance to be important, not just those deemed worthy or those with something to give."
"But arnt we here because of their bacta production sir?"
"Our job here isnt to take their bacta, and as I have it, should they wish to withhold said resource from us, we are to give no repercussions for it. Our only job is to rebuild their defensive systems into workable order. And as you can see by the poultry 3 day fight they put up, it is they're only hope against the Empire."
"You cant argue that sir."
The soldiers discussion was cut short by the loud sonic explosions over head and the 10 fiery streaks shooting into the city.
"If the man is anything he is punctual. Well lets get ready, we should be meeting with the defense commander shortly."
"Roger that sir, we will mobilize your command guard."
Meanwhile in the heart of the city the 10 soldiers touched down, far behind the fighting lines, far away from the defense soldiers desperately fighting for their city. Quickly the chuttes were cut clear and the men sprinted into the near by office building that had been loosely retrofitted into a military command center after the main military complex's were destroyed in the initial assault.
2 quick shots and the 2 soldiers, not more then private rank, were dead before they even knew there was a problem. With expert precision the squad stormed through the front doors, 3 more shots and the entry way was clear. The desperation of the situation of clearly evident by the skeleton crew of soldiers to guard the building. Floor by floor the halls were cleared, the defending men down before they could even see their attackers, let alone send a distress call. Only 3 minutes had passed and already 10 floors of the building were passed. Another 20 seconds and the squad arrived at its destination, a lone room in the center of the building 12 floors up. Holding a small device up to the wall the squad leader held up his hand, 5 fingers raised. A holographic image now covered the wall, projecting an infrared view of the rooms interior. Quickly the squad leader dropped his hand and the group smashed through the door, 5 shots fired, the bodies hitting the ground before the defense commander could even look at his attackers.
"Commander Dlarit, on behalf of the Rebellion against the Empire you are under arrest for crimes against your people, criminal negligence, and reckless endangerment."
Before the commander could respond or even move a stun blast sent him crumpling to the ground. The squad leader walked over to a jury rigged com system on the rooms wall activating it.
"Attention all Thyferra defense soldiers. Your defenses are destroyed and your commander taken into custody. You are here-by ordered to stand down immediately and any surviving members are to report immediately to the VNSD Idenna for documentation and re-assignment. Any resisting members will be executed on sight. A large medical triage area has been set up outside the city, any wounded are to report there for treatment."
He set down the com attaching a small explosive device to the unit as the rest of the squad picked the defense commander up from the floor and proceeded to the rendezvous point outside the city. The loud bang at the end of the hall signified the end of the planets resistance. The battle was over, and it was time for the rebuilding to begin.
Summary:
Attacked
NSBC Cybean lifts off and enters atmosphere
Storylined TBC... (part of 10 day milestone SL which will finish tomorrow)
Attack Summary:
100 Speeder Bikes vs 55 Speeder Bikes (GA-1)
100 = 1000
UCR = 10/10 = full damage = 1000 damage
20 Republic Fleet Marine squads vs 10 Army Trooper squads (GA-1)
20 = 60
UCR = 5/4 = full damage = 60 damage
317 Republic Fleet Marine squads vs 35 Speeder Bikes (GA-2)
317 = 951
UCR = 5/10 = 0.5 * 951 = 476 damage
684 Republic Fleet Marine squads vs 160 Army Trooper Squads (GA-2)
684 = 2052
UCR = 5/4 = full damage = 2052 damage
Total damage to 55 Speeder Bikes (GA-1): 1000 damage (Suggested status: dead)
Total damage to 10 Army Trooper Squads (GA-1): 60 damage (Suggested status: dead)
Total damage 35 Speeder Bikes (GA-2): 476 damage (Suggested status: dead)
Total damage 160 Army Trooper Squads (GA-2): 2052 damage (Suggested status: dead)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *hanger*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger, 1 launched*
2/20 LAAT/c Gunships *hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: GA-2 *Landed*
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *hanger*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: GA-1 *Landed*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: Atmosphere
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: A-1 CSP
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
2/2 T-Wing Squads Shields: 144/144, Armor: 144/144, UCR: 5
Aux Group 1: A-1 CSP
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
Ground Group 1: GA-1 Attacking
20/20 Republic Fleet Marine Squads HP: 6/6, UCR: 5
100/100 Speeder Bikes HP: 10/10, UCR: 10
Ground Group 2: GA-2 Attacking
1001/1480 Republic Fleet Marine Squads HP: 6/6, UCR: 5
-
The general was quite happy to see after hearing of the capture of their commanding officer the planetary defense forces had surrendered without further bloodshed. Already the line of people was being processed as hundreds more continued to pour in from the battlefield. The command tent set up at the base of the Idenna's landing ramp was small and cramped and the general was growing tired of the conditions. He looked up to see a cadre of 5 men enter the tent carrying the limp body of some high ranking soldier.
"Yes?"
"LOST team reporting in General Halsey. This is Defense Commander Dlarit. I apologize for the delay, you located rather far outside the city sir."
"That would be at the Admirals choosing Major. So this is the defense commander, wake him."
The general stood from his seat as the major cracked a tube of smelling salt under the commanders nose. With a choking gasp he rose to his feet, both surprised at his new surroundings and angered by his abrupt capture.
"What is the meaning of this?!"
"You are charged with war crimes Commander. You've been negligent in the defense of your people, willingly endangered them..."
"I've done no such thing!"
The commander was cut off by a swift backhand across the face.
"Furthermore, I find you to be a pathetic individual. What was it your message said about a lesser species?"
The general turned pacing slowly to the tent door.
"Corporal Dun'raat could you come in here please."
Quickly the lower enlisted-man ran into the tent. With a crisp snap to attention and a salute he addressed the general.
"Corporal Dun'raat reporting as ordered sir."
"Corporal, please, hit the commander here in the face."
"Sir?"
"Corporal, the Commander here seems to think your race a... lesser species. I would like you to strike him. I would like you to demonstrate what a "lesser species" can be capable of."
With a shrug the corporal strode across the room, landing a violent right hook directly to the commanders lower jaw sending him crumpling to the floor.
"Thank you Corporal, that'll be all."
"Roger sir."
The general walked over to the commander still picking himself up from the ground.
"So. This is how you treat your prisoners in the rebellion? You torture them?"
Quickly the general grabbed the commander by the collar of his uniform dragging him forcibly from the tent.
"No Commander, this is how I treat worthless officers who dont care for the lives of their men."
Through the camp the general drug the man by his collar making a special point to be seen by the lines of soldiers still in processing. The commander struggled in vane to free himself, but the far stronger, far more battle hardened generals grip was locked. To the middle of the camp he manhandled the commander the mans uniform visibly torn and dirtied. As he reached the center a quick knee to the temple left the commander stunned on his knees.
"Commander Dlarit, you have been charged with crimes against your people including criminal negligence, abandonment, and reckless endangerment and I hereby judge you guilty. The sentence is death... to be carried out immediately. May your gods have mercy on your soul."
Without hesitation the general pulled his sidearm and let loose a shot directly into the base of the commanders skull, a warriors death should he so deserve it. With a sigh he pulled the com from his belt signaling the Destiny Ascension.
"Admiral Ramano, this is General Halsey at Thyferra ground. The planet is ours."
"Civilian collateral?"
"Zero sir."
"Excellent work General. I await your debriefing"
Summary:
Moved
Recalled stuff
SL'd
10 day Milestone met
Attack Summary:
n/a
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *hanger*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger, 1 launched*
2/20 LAAT/c Gunships *hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: GA-2 *Landed*
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *hanger*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: Atmosphere
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: A-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
21/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: A-1 CSP
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
2/2 T-Wing Squads Shields: 144/144, Armor: 144/144, UCR: 5
Aux Group 1: A-1 CSP
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
Ground Group 1: GA-2 Sitting there
521/1000 Republic Fleet Marine Squads HP: 6/6, UCR: 5
50/50 Speeder Bikes HP: 10/10, UCR: 10
-
<> ISD-II AVENGER <>
Flagship of the 1st Imperial Expeditionary Force
Ultor Imperium | Avenger of the Empire
Commanding Officer: LORD GENERAL Lucidius Hale
"OH, YOU DIDN'T KNOW?!"
The First Imperial Expeditionary Force exited hyperspace in the deep space region of Thyferra, having decided to answer the distress call sent by the civilians still loyal to the Empire. Hale didn't want to waste any time with the pleasantries - the battle appeared to be won and over - hiding in the shadows of deep space and waiting to strike was not a combat luxury, for it was time to strike. Immediately, the fleet launched all of its Lambda Shuttles, which moved into high orbit over Thyferra.
"Tactical report," prompted Hale.
"We don't have much, my lord," answered the tactical officer, "we were not able to get any tactical data in the civilian channels. All we do know is that the Rebel strike force is reportedly commanded by none other than Jason Ramano."
"Ramano... the stench of his name hasn't left my mouth since the Mandalorian Incident..."
"Indeed, my lord."
Hale sent out a general transmission, knowing all who would be listening:
< Attention all Rebel Forces... you have invaded the sovereign system of Thyferra and have committed crimes against the Empire on numerous counts. However, I am willing to overlook these travesties if Jason Ramano surrenders himself to answer to Imperial Law; additionally, I will let your forces depart from this system without any impedence if all further hostilities cease. >
< Failure to accept this most merciful offer will result in a severe punishment, and let me be clear... the resources of the Imperial Remnant have grown strong in the past months, and so I have no reservations putting this entire fleet on the line in the name of Imperial Justice... AND there will be justice... >
"Well said, my lord," replied Lt. Winston.
"Thank you," replied Hale. "The Rebels won the Battle of Endor because they put everything on the line, and had everything to loose on that fateful day. In times like these, every battle is a war, and every war requires sacrifice. If we are to prove our resolve, we must show these Rebels the meaning of sacrifice..."
Action Summary
1. Exited hyperspace in Deep Space Zone 1.
2. Launched all shuttles. Shuttles moved to C-1 and commence scanning.
<> ISD-II Avenger
Onboard Hero: Imperial Officer [Commodore & LORD GENERAL] Lucidius Hale
Location: DSZ-1 | Status: --- | UCR: 3 | Shields: 1980/1980 | Armor: 1980/1980 | Hull: 1760/1760 | Systems: 990/990
>> TIE Advanced Squadron Black 1
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 2
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 3
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 4
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 5
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 6
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> Lambda Shuttle Tornado 1~36
Location: C-1 | Status: Scanning/Relaying Comms | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
>> Imperial Landing Barge Typhoon 1~15
Location: Hangar | Status: Loaded | UCR: 1 | Shields: 100/100 | Armor: 100/100 (each)
Infantry: 1500/1500 Imperial Fleet Trooper Squads | Vehicles: 30/30 AT-STs, 60/60 SBs
>> Viper Probe Droid Viper 1~10
Location: Hangar | Status: --- | UCR: 10 | Armor: 20/20 (each)
>> Elite Lambda Shuttle Aletheia
Location: Hangar | Status: --- | UCR: 16 | Shields: 100/100 | Armor: 100/100
<> SGAF Espada
Commanding Officer: Commander Kyle Kraken
Location: DSZ-1 | Status: --- | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha 1~12
Location: C-1 | Status: Scanning/Relaying Comms | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
<> SGAF Sturmgewehr
Commanding Officer: Colonel Claus von Stauffenberg
Location: DSZ-1 | Status: --- | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha 13~24
Location: C-1 | Status: Scanning/Relaying Comms | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
-
OOC Note: Ok, sorry I want to get this started, its the fun ive been looking for. Either way, I am going to run with the plan that the battle for Thyferra had officially ended with the capture of the defense commander and thus the stuff I finished days ago is restocked on my fleet. If you feel the need to rule against this, say so (sighting examples of times and rules please) and I will expeditiously correct my post. However, you have part of your Lambdas at a 4UCR and the others at 7UCR? I assume this is a typo?
The alert klaxons aboard the Destiny roared to life as the imperial battle group entered the system. Quickly men jumped from their chairs and a general sense of panic ran through the ship, albeit momentarily until the Admiral spoke.
"Exactly as planned. Signal the Idenna and get her into position, and wipe out that absurd screen of shuttles scanning for our position. Its time these imperials found out who they are dealing with. I need a com to that command ship."
The crew stood astonished but quickly snapped back to their positions and jobs.
Com> "Commodore Hale, so wonderful of you to join us, if not late as usual. So you wish to match wits with me yet again it seems. I would think you tired of loosing men to my fleet. Alas, some men will never learn. And as always Commodore, I will happily surrender to you when you can meet me face to face on my bridge. Best of luck to you and you valiant men, be sure to give their next of kin my best. Oh, and you'll be happy to know the Idenna is on the planet. I believe you know her well from Endor if I recall."
The message had not even ended when the fleets support craft ripped into the massive shuttle formation.
Summary:
Talked shit
Moved
Attacked
Attack Summary:
4 Republic Z-95 Squads vs 60 L/SHUs C-1
96LCs = 96
96CMs = 192
UCR = 5/4 = full damage = 288 damage
2 T-Wing Squads vs 60 L/SHUs C-1
48LCs = 48
48Torps = 144
UCR = 5/4 = full damage = 192 damage
30 L/SHUs vs 60 L/SHUs C-1
180LBs = 540
UCR = 4/4 = full damage = 540 damage
NSBC Cybean vs 60 L/SHUs C-1
30HQLs = 264
UCR = 4/4 = full damage = 264 damage
Total damage to L/SHU group Tornado: 1,284 damage. (Suggested status: 32 destroyed, 4 damage to another)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *launched*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger, 1 launched*
16/20 LAAT/c Gunships *hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: Atmosphere
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *hanger*
(30 Auxiliary Craft)
30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: A-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 T-Wing Squadron *launched*
(500 Infantry Squads)
21/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: C-1 Engaged
4/4 Republic Z-95 Squads Shields: 144/144, Armor: 144/144, UCR: 5
2/2 T-Wing Squads Shields: 144/144, Armor: 144/144, UCR: 5
Fighter Group 2: A-1 CSP
1/1 Elite X-Wing Squad Shields: 312/312, Armor: 234/234, UCR: 6
Aux Group 1: C-1 Engaged
30/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 4
Ground Group 1: GA-2 Sitting there
521/1000 Republic Fleet Marine Squads HP: 6/6, UCR: 5
50/50 Speeder Bikes HP: 10/10, UCR: 10
-
<> ISD-II AVENGER <>
Flagship of the 1st Imperial Expeditionary Force
Ultor Imperium | Avenger of the Empire
Commanding Officer: LORD GENERAL Lucidius Hale
"Lord General, our skermishers have engaged the enemy!" reported the tactical officer.
"Very well, move the fleet into firing position and reinforce our position over high orbit," ordered Hale. "Let us test their resolve..."
As the fleet moved into high orbit, the Avenger's weapons systems began liting up the vicinity, along with the numerous support craft that were equally opening fire.
Action Summary
1. Moved fleet to C-1.
2. Shuttles counterattack; all other units open fire.
Combat Summary
1. ISD-II Avenger engages 10 Tractor Beams @ NSBC Cybean: 1000m x UCR [3/4] = 750 meters held!
2. ISD-II Avenger fires 50 TLBs + 50 HTLCs + 10 IBs @ Enemy LSHUs: 1320 x UCR [3/4] = 990 Damage (24 Destroyed, 1 Damaged w/10 HP remaining)
3. 60/60 Lambda Shuttles fire 360 LBs @ T-Wing and Z-95 Squads: 1080 x UCR [4/5] = 864 Damage (2 T-Wings destroyed, 1 Z-95 destroyed, 1 Z-95 damaged w/112 HP remaining); Lambda Shuttles take damage, 32 blow up, 1 damaged with 36HP left.
4. SGAFs Espada & Sturmgewehr fire 20 TLCs + 20 CMs @ Z-95 Squads: 200 x UCR [4/5] = 150 Damage (Damaged Z-95 Squad destroyed, final Z-95 damaged w/206 HP remaining).
<> ISD-II Avenger
Onboard Hero: Imperial Officer [Commodore & LORD GENERAL] Lucidius Hale
Location: C-1 | Status: --- | UCR: 3 | Shields: 1980/1980 | Armor: 1980/1980 | Hull: 1760/1760 | Systems: 990/990
>> TIE Advanced Squadron Black 1
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 2
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 3
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 4
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 5
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 6
Location: Hangar | Status: --- | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> Lambda Shuttle Tornado 29~36/36
Location: C-1 | Status: Combat | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: 32 Destroyed, 1 Damaged w/ 12 Shields, 20 Armor
>> Imperial Landing Barge Typhoon 1~15/15
Location: Hangar | Status: Loaded | UCR: 1 | Shields: 100/100 | Armor: 100/100 (each)
Infantry: 1500/1500 Imperial Fleet Trooper Squads | Vehicles: 30/30 AT-STs, 60/60 SBs
>> Viper Probe Droid Viper 1~10/10
Location: Hangar | Status: --- | UCR: 10 | Armor: 20/20 (each)
>> Elite Lambda Shuttle Aletheia
Location: Hangar | Status: --- | UCR: 16 | Shields: 100/100 | Armor: 100/100
<> SGAF Espada
Commanding Officer: Commander Kyle Kraken
Location: C-1 | Status: --- | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha 1~12/24
Location: C-1 | Status: Scanning/Relaying Comms | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
<> SGAF Sturmgewehr
Commanding Officer: Colonel Claus von Stauffenberg
Location: C-1 | Status: --- | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha 13~24/24
Location: C-1 | Status: Scanning/Relaying Comms | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
-
"Sir, they have engaged our shuttle screen, fighters are reporting heavy casualties... but... it appears he has left himself with no protection of his own."
"Brash Commodore, too brash. All craft commence full bombardment of that Star Destroyer. Let us show the people of Thyferra exactly why we have come to their system."
With that the brutal assault on the Imperials flagship began.
Summary:
Moved
Launched stuff
Attacked
Attack Summary:
NSBCs Cybean and Nefrane vs ISD II Avenger
60HQLs = 528
UCR = 4/3 = full damage = 528 damage
2 T-Wing Squads vs ISD II Avenger
48LCs = 48
48Torps = 144
UCR = 5/3 = full damage = 192 damage
4 Republic Z-95 Squads vs ISD II Avenger
96LCs = 96
96CMs = 192
UCR = 5/3 = full damage = 288 damage
30 L/SHUs vs ISD II Avenger
180LBs = 540
UCR = 4/3 = full damage = 540 damage
1 Veteran Y-Wing Squad vs ISD II Avenger
24HLs = 48
24DLICs = 48
24APTs = 96
UCR = 5/3 = full damage = 192 damage
4 Elite Z-95 Squads vs ISD II Avenger
96HLs = 192
96PTs = 288
UCR = 6/3 = full damage = 480 damage
16 LAAT/c Gunships vs ISD II Avenger
32TPCs = 160
32CMs = 64
32PTs = 96
32ICs = 96
UCR = 4/3 = full damage = 416 total damage
RHD Destiny Ascension vs ISD II Avenger
15HTLBs = 248
30HQLs = 264
UCR = 4/3 = full damage = 512 damage
Total Damage to ISD II Avenger: 3,148 damage. (Suggested status: all ions hit for shield damage, Shields: 0/1980, Armor: 812/1980)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: B-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *launched*
1 Elite X-Wing Squadron *launched*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger, 1 launched*
16/20 LAAT/c Gunships *launched*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: A-1
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
1/4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *launched*
(30 Auxiliary Craft)
6/30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
0/1 T-Wing Squadron *dead*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: B-1 *Tractor Locked*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
0/1 T-Wing Squadron *dead*
(500 Infantry Squads)
21/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: C-1 Engaged
4/4 Elite Z-95 Squads Shields: 288/288, Armor: 144/144, UCR: 6
1/1 Veteran Y-Wing Squad Shields: 384/384, Armor: 384/384, UCR: 5
1/4 Republic Z-95 Squads Shields: 68/144, Armor: 144/144, UCR: 5
Fighter Group 2: B-1 CSP
1/1 Elite X-Wing Squad Shields: 312/312, Armor: 234/234, UCR: 6
Aux Group 1: C-1 Engaged
6/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 4 *1@ Shields: 0/20, Armor: 10/20*
16/20 LAAT/c Gunships Shields: 54/54, Armor: 36/36, Systems: 36/36, UCR: 4
Ground Group 1: GA-2 Sitting there
521/1000 Republic Fleet Marine Squads HP: 6/6, UCR: 5
50/50 Speeder Bikes HP: 10/10, UCR: 10
-
<> ISD-II AVENGER <>
Flagship of the 1st Imperial Expeditionary Force
Ultor Imperium | Avenger of the Empire
Commanding Officer: LORD GENERAL Lucidius Hale
"Lord General, we've sustained heavy damage. It appears the nefarious Ramano has called our bluff," reported the tactical officer, "...and he's gone all in. Our odds are 1-to-1. Another hit like that and we won't be making it out of this system. What are your orders?"
"That's the thing with these Rebels. They're like a pack of wolves - always hungry - if you give them some fresh meat they won't turn it down," Hale continued thinking for a moment. Around him alarms were flashing and the entire bridge was bustling. Most of the crew onboard the Avenger was expecting a chance to get back at the Rebels for what they had done, even if it cost their own life. Hale walked over to the shipwide comm panel and addressed his crew:
< Attention men, this is Lord General Hale. My tactical officer informs me that we have 1-to-1 odds fighting these Rebels, but what my tactical officer doesn't know is that this ship is the AVENGER, and avenging the Empire is our business, a business where the odds will forever be against us. We've been on the run ever since the Battle of Endor, and so today is the day we stay and fight. Hale out. >
"All stations listen up," said Hale to the bridge crew, "if Ramano wants to take this ship down, we're going to make it costly for him. We're pulling back to Deep Space, but before we do I want a full starfighter screen deployed immediately; and recall enough shuttles to combat space patrol to block any further engagements. We'll have to break tractor lock on the CYBEAN, but that's fine. Let's target the NEFRANE instead with maximum firepower. Oh and one more thing. It's time those StarGalleons earn their keep. I want them on the surface ASAP! Send in our landing barges as well! If Ramano wants this system, he'll have to do more than outwit us in space to keep it."
As Hale's orders went through ship. The crew was bustling everywhere. It was a terrible feeling knowing one's shields were down, because any heavy hit could cause a hull breach or make a particular station inaccessible, but such were the prices to pay in naval warfare. The launching bay exploded with starfighters and landing barges and after a short while was completely empty. The angry guns on the Avenger, Espada, and Sturmgewehr, as well as a handful of Lambda Shuttles that stayed behind launched a massive attack against NSBC NEFRANE and unleashed a firestorm sufficient enough to knock it out.
Action Summary
1. Held position and counter-attacked. Launched all available craft.
2. ISD-II Avenger moved to Deep Space Zone 1 with 6 Squads SF and 20 AUX on CSP.
3. Landing Barges and SGAFs move to B-1.
Combat Summary
1. ISD-II Avenger fires 50 TLBs + 50 HTLCs + 10 IBs @ NSBC Nefrane: 1320 x UCR [3/4] = 990 Damage
2. SGAFs Espada & Sturmgewehr fire 20 TLCs + 20 CMs @ NSBC Nefrane: 200 x UCR [4/4] = 200 Damage
3. 8 LSHUs fire 48 LBs @ LAAT Gunships: 144 x UCR [4/4] = 144 Damage
Total Damage to NSBC Nefrane = 1334 (SHIP DISABLED)
<> ISD-II Avenger
Onboard Hero: Imperial Officer [Commodore & LORD GENERAL] Lucidius Hale
Location: DSZ-1 | Status: Holding | UCR: 3 | Shields: 0000/1980 | Armor: 0812/1980 | Hull: 1760/1760 | Systems: 990/990
>> TIE Advanced Squadron Black 1
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 2
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 3
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 4
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 5
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 6
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> Lambda Shuttle Tornado Group
Location: B-1 | Status: Attacking | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: 32 Destroyed, 1 Damaged w/ 12 Shields, 20 Armor
Remaining: 4/36
>> Imperial Landing Barge Typhoon Group
Location: B-1 | Status: En Route | UCR: 1 | Shields: 100/100 | Armor: 100/100 (each)
Infantry: 1500/1500 Imperial Fleet Trooper Squads | Vehicles: 30/30 AT-STs, 60/60 SBs
Casualties: None
Remaining: 15/15 Landing Barges
>> Viper Probe Droid Viper Group
Location: Hangar | Status: --- | UCR: 10 | Armor: 20/20 (each)
>> Elite Lambda Shuttle Aletheia
Location: Hangar | Status: --- | UCR: 16 | Shields: 100/100 | Armor: 100/100
<> SGAF Espada
Commanding Officer: Commander Kyle Kraken
Location: B-1 | Status: En Route | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha-I Group
Location: DSZ-1 | Status: CSP | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: None
Remaining: 12/12
<> SGAF Sturmgewehr
Commanding Officer: Colonel Claus von Stauffenberg
Location: B-1 | Status: En Route | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha-II Group
Location: Split | Status: Split | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: None
Remaining: 4/12 in B-1 Attacking, 8/12 in DSZ-1 on CSP
OOC Note: Ramano... this post is just a little early (by 10 minutes). The wifey and I have a friend's wedding today that we'll be heading out for soon so this was the latest I could get a follow-up post in. The game-adjusted "official" time of this post is 13:59.
-
OOC Note: So I have been through the rules time and time again, about 5 times now and there is nothing in it about self-destructing a ship. With your entire troop compliment dying in space, im interested in what gets done about this situation? So... I... uhh... can I claim the "if its not in the rules, you cant do it" defense on capturing your now disabled and undefended ISD II, thats at my planet giving me basically forever to deal with the corpse as you stated earlier about the 2 PBC corpses floating here?
"Sir, tactical reports the Nefrane just took a major hit. Systems are failing, shields gone, they are out of the fight. They've also launched a large amount of landing craft to the surface."
Ramano stood from his chair staring out of the viewport.
"I need numbers Xo."
"Looks like 2 large landing ships, 15 barges. Our intel reports put that somewhere in the line of 2000 infantry squads, unknown vehicle compliments."
"Interesting tactic, take our prize and loose the planet. This imperial simply continues to underestimate me. It is high time he paid for that. Pull all the support craft back to deal with those landing craft. Helm, take us in danger close. All ships, target their bridge tower. Now is the time to show the people of Thyferra exactly why we came here, and to show the Empire we are not simply a roving band of pirates. FOR FREEDOM!"
He walked over to the com grabbing it from the petty officers hand as the crew cheered.
Com: "May Valhalla welcome you, Commodore."
Summary:
Moved
Attacked
Attack Summary:
NSBCs Nefrane, Cybean vs ISD II Avenger
60HQLs = 528
UCR = 4/3 = full damage = 528 damage
RHD Destiny Ascension vs ISD II Avenger
15HTLBs = 248
30HQLs = 264
UCR = 4/3 = full damage = 512 damage
VNSD Idenna vs 15 Landing Barges B-1
10DHTLs = 220
50HLs = 110
UCR = 3/1 = full damage = 330 damage
4 Elite Z-95 Squads vs 15 Landing Barges B-1
96HLs = 192
96PTs = 288
UCR = 6/1 = full damage = 480 damage
16 LAAT/c Gunships vs 15 Landing Barges B-1
32TPCs = 160
32CMs = 64
32PTs = 96
32ICs = 96
UCR = 4/1 = full damage = 416 total damage
Total Damage ISD II Avenger: 1,040 damage. (Suggested Status: Disabled)
Total Damage 15 Landing Barges: 1,226 damage. (Suggested Status: 6 destroyed, 26 damage to another)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: DZ-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *launched*
1 Elite X-Wing Squadron *launched*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger, 1 launched*
16/20 LAAT/c Gunships *launched*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: A-1
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
1/4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *launched*
(30 Auxiliary Craft)
6/30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: C-1 *disabled*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 0/660
Armor: 0/660
Hull: 546/660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
0/1 T-Wing Squadron *dead*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: DZ-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
0/1 T-Wing Squadron *dead*
(500 Infantry Squads)
21/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: DZ-1 CSP
1/1 Elite X-Wing Squad Shields: 312/312, Armor: 234/234, UCR: 6
1/1 Veteran Y-Wing Squad Shields: 384/384, Armor: 384/384, UCR: 5
1/4 Republic Z-95 Squads Shields: 68/144, Armor: 144/144, UCR: 5
Fighter Group 2: B-1 Engaged
4/4 Elite Z-95 Squads Shields: 288/288, Armor: 144/144, UCR: 6
Aux Group 1: DZ-1 CSP
6/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 4 *1@ Shields: 0/20, Armor: 10/20*
Aux Group 2: B-1 Engaged
16/20 LAAT/c Gunships Shields: 54/54, Armor: 36/36, Systems: 36/36, UCR: 4
Ground Group 1: GA-2 Sitting there
521/1000 Republic Fleet Marine Squads HP: 6/6, UCR: 5
50/50 Speeder Bikes HP: 10/10, UCR: 10
-
<> ISD-II AVENGER <>
Flagship of the 1st Imperial Expeditionary Force
Ultor Imperium | Avenger of the Empire
Commanding Officer: LORD GENERAL Lucidius Hale
As the ship rocked with every turbolaser blast, damage control reports came in from various stations around the ship detailing the casualties and collateral that were effected.
"It looks like we won't be making it out of this system anyhow," said Hale, slightly dissapointed in himself. He had underestimated the raw firepower and speed advantage of his enemy, a mistake he wouldn't make again. Now wasn't the time to be doing a tactical review though - now was the time for damage control and leadership: getting some good out of bad situation.
"Lord General, we're loosing power. We only have energy for one more round of attacks... might I suggest we hit the Destiny with everything we've got? That may remind them even in death the AVENGER still stings," reported the tactical officer. "The NEFRANE is disabled, so we could disable the CYBEAN as well. Without sufficient tractor beams across their entire fleet, they won't be able to get anything out. Thyferra would be a morgue of lifeless ships, and perhaps in time we could salvage the situation further."
"How long would it take for reinforcements to arrive?" asked Hale.
"In as little as two weeks, my lord," answered Elena, "however, we could use our HOLONET to communicate with the Galactic Empire and call for immediate assistance..."
"The Galactic Empire... that mob of power hungry warlords? I suppose they are still Imperials first. We shall see if they are interested in saving an Imperial ship. Send the communication!" ordered Hale. "All other stations, listen up. If the situation gets any worse, we're going to abandon ship. With troops en route to the surface we'll be able to rendezvous with them and make the most of the planet until assistance arrives. Ramano may won this battle, but we'll see if we can't win this war."
"Battle orders, my lord?" asked the tactical officer.
"Hit the Destiny with everything! They were foolish to run us down into Deep Space. Now we will show them what happens when one gets greedy..."
"With pleasure, my lord..." replied the tactical officer.
After the orders rang out. Hale used the ship's built-in HOLONET to send an instantaneous message across the entire Imperial Grid. Any ship, building, or station with HOLONET now knew of the AVENGER's dire situation. Although the AVENGER wasn't looking good, two bold support ships, a dozen landing barges, and a full wing of TIE Advanced starfighters meant that although Ramano might have taken out biggest piece on the board - he still had several big threats to deal with...all of which were going to try their best to avenge the AVENGER...
Action Summary
1. Held position and counter-attacked.
2. Sent out HOLONET distress signal across Imperial Grid.
3. Landing Barges and SGAFs move to A-1.
Combat Summary
1. ISD-II Avenger fires 50 TLBs + 50 HTLCs + 10 IBs @ RHD Destiny Ascension: 1320 x UCR [3/4] = 990 Damage
2. 3 TIE/Adv Squads engage Enemy CSP with 24 ALCs @ Each SF Squad: 72 x UCR [7/6, 7/6, 7/5] = 72 Damage (to each Squad, CSP ENGAGED)
3. 3 TIE/Adv Squads fire 72 ALCs @ RHD Destiny Ascension: 216 x UCR [7/4] = 216 Damage
4. 26 LSHUs fire 156 LBs @ DREAD Destiny Ascension: 468 x UCR [4/4] = 468 Damage
5. 6 LSHUs fire 36 LBS @ CSP LSHUs: 108 x UCR [4/4] = 108 Damage (2 Destroyed, 1 Damaged; CSP ENGAGED)
6. SGAFs Espada & Sturmgewehr fire 20 TLCs + 20 CMs @ LAAT/c Gunships: 200 x UCR [4/4] = 200 Damage (2 Destroyed, 1 Damaged)
Total Damage to RHD DESTINY ASCENSION = 1674 (Shields Down, 636 Armor Remaining) *Warning*
<> ISD-II Avenger
Onboard Hero: Imperial Officer [Commodore & LORD GENERAL] Lucidius Hale
Location: DSZ-1 | Status: Holding | UCR: 3 | Shields: 0000/1980 | Armor: 0812/1980 | Hull: 1760/1760 | Systems: 990/990
>> TIE Advanced Squadron Black 1
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 2
Location: DSZ-1 | Status: CSP | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 3
Location: DSZ-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 4
Location: DSZ-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 5
Location: DSZ-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 6
Location: DSZ-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> Lambda Shuttle Tornado Group
Location: DSZ-1 | Status: Attacking | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: 32 Destroyed, 1 Damaged w/ 12 Shields, 20 Armor
Remaining: 4/36
>> Imperial Landing Barge Typhoon Group
Location: A-1 | Status: En Route | UCR: 1 | Shields: 100/100 | Armor: 100/100 (each)
Infantry: 900/1500 Imperial Fleet Trooper Squads | Vehicles: 30/30 AT-STs, 60/60 SBs
Casualties: 6, 1 Damaged
Remaining: 9/15 Landing Barges
>> Viper Probe Droid Viper Group
Location: Hangar | Status: --- | UCR: 10 | Armor: 20/20 (each)
>> Elite Lambda Shuttle Aletheia
Location: Hangar | Status: --- | UCR: 16 | Shields: 100/100 | Armor: 100/100
<> SGAF Espada
Commanding Officer: Commander Kyle Kraken
Location: A-1 | Status: En Route | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha-I Group
Location: DSZ-1 | Status: CSP | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: None | Remaining: 12/12
<> SGAF Sturmgewehr
Commanding Officer: Colonel Claus von Stauffenberg
Location: A-1 | Status: En Route | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha-II Group
Location: DSZ-1 | Status: Attacking | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: None| Remaining: 12/12
-
Jason watched with pride as the massive ISD II went dark and listed lightly to its port side. Even as the ship rocked from the last volley of its dying turbolasers the crew on all the ships cheered. The flagship of the Empire, the pride of the imperial fleet was now dead in space, its troops scrambling to establish a foothold on the planet, a foothold they would never see.
"Sir, I have to ask, we've taken down the Avenger, now what do we do with it?"
Jason turned to his Xo, a puzzled look of shock on his face. All his calculations had been spent in how to take down the hulking beast, but in that time he had failed to consider how to move it after it was disabled. Quickly however, the grin returned to his face.
"Send a message to Endor and inform them to get the Mon Republica crewed and ready. Transfer command of the battle to the Idenna, inform them they are to finish the battle here and relegate themselves to planetary defense temporarily. We however, go to get a bigger ship."
"Aye aye sir."
Suddenly the Destiny Ascension disappeared into hyperspace leaving the rest of the fleet to finish clean up of the system.
Summary:
RHD Destiny Ascension enters HS
Stuff moves
Continued the attack
Attack Summary:
16 LAAT/c Gunships vs 9 Landing Barges A-1
32TPCs = 160
32CMs = 64
32PTs = 96
32ICs = 96
UCR = 4/1 = full damage = 416 total damage
4 Elite Z-95 Squads vs 9 Landing Barges A-1
96HLs = 192
96PTs = 288
UCR = 6/1 = full damage = 480 damage
VNSD Idenna vs 9 Landing Barges A-1
10DHTLs = 220
50HLs = 110
UCR = 3/1 = full damage = 330 damage
NSBC Cybean vs 9 Landing Barges A-1
30HQLs = 264
UCR = 4/1 = full damage = 264 damage
Elite X-Wing Squadron vs 6 T/A Squads DZ-1
48HLs = 96
24APTs = 96
UCR = 6/7 = 0.9 * 192 = 173 damage
Veteran Y-Wing Squadron vs 6 T/A Squads DZ-1
24HLs = 48
24DLICs = 48
24APTs = 96
UCR = 5/7 = 0.7 * 192 = 135 damage
Republic Z-95 Squadron vs 6 T/A Squads DZ-1
24LCs = 24
24CMs = 48
UCR = 5/7 = 0.7 * 72 = 51 damage
6 L/SHUs vs 6 T/A Squads DZ-1
36LBs = 108
UCR = 4/7 = 0.6 * 108 = 65 damage
Total Damage to 9 Landing Barges A-1: 1,490 damage (Suggested Status: 7 dead 90 damage to another)
Total Damage to 6 T/A Squads DZ-1: 424 damage (Suggested Status: 1 hurt)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: HS
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 0/1540 (Mon Calamari Shields)
Armor: 636/770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *launched*
1 Elite X-Wing Squadron *launched*
0/1 Elite Z-95 Squadron *dead*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger, 1 launched*
16/20 LAAT/c Gunships *launched*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: A-1
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
1/4 Republic Z-95 Squadrons *launched*
4 Elite Z-95 Squadrons *launched*
(30 Auxiliary Craft)
6/30 L/SHUs *launched*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: C-1 *disabled*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 0/660
Armor: 0/660
Hull: 546/660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
0/1 T-Wing Squadron *dead*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
0/1 T-Wing Squadron *dead*
(500 Infantry Squads)
21/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: DZ-1 Engaged
1/1 Elite X-Wing Squad Shields: 240/312, Armor: 234/234, UCR: 6
1/1 Veteran Y-Wing Squad Shields: 314/384, Armor: 384/384, UCR: 5
1/4 Republic Z-95 Squads Shields: 0/144, Armor: 140/144, UCR: 5
Fighter Group 2: A-1 Engaged
4/4 Elite Z-95 Squads Shields: 288/288, Armor: 144/144, UCR: 6
Aux Group 1: DZ-1 CSP
3/30 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 4
Aux Group 2: B-1 Engaged
14/20 LAAT/c Gunships Shields: 54/54, Armor: 36/36, Systems: 36/36, UCR: 4
Ground Group 1: GA-2 Sitting there
521/1000 Republic Fleet Marine Squads HP: 6/6, UCR: 5
50/50 Speeder Bikes HP: 10/10, UCR: 10
-
<> ISD-II AVENGER <>
Flagship of the 1st Imperial Expeditionary Force
Ultor Imperium | Avenger of the Empire
Commanding Officer: LORD GENERAL Lucidius Hale
"All hands, abandon ship! I repeat, this is the captain... all hands abandon ship!"
With the order to abandon ship given, the crew immediately began executing their contingency protocols: essential and classified computer networks were purged, equipment and weapons for planetary survival were stowed aboard escape pods, and all other essentials were either jettisoned or purged to prevent any would be capturer from attaining the resources of the AVENGER. Even the probe droids were launched. It was a shameful act for an Imperial officer to abandon ship, but the battle had evolved in such a way that if different units could be brought into the fight, the Imperial Remnant would actually have a chance at taking the system.
Hale rushed into his command office to begin his purging and to get his emergency "go bag". Elena ran in and immediately the two embraced and kissed. "What's going to happen?" asked Elena.
Hale went back to packing his equipment. "I'm going planetside. We still have a fight worth fighting. Our fighters are relatively untouched, we still have two dozen shuttles, the ESPADA and STURMGEWEHR are entering the atmosphere as we speak, and I've called for full scale reinforcements from Bastion and Rothana. We should have deliverance in a week's time. Hopefully we'll be able to secure the ground and hold out for reinforcements. Perhaps in time once the system is secured, emergency repairs can begin on the AVENGER and we can get it to Kuat or the nearest friendly outpost..."
"No Lucidius, I meant between us. Is this the end?" asked Elena, hopeful for a future between the two of them.
Hale lowered his head, unsure. "Elena... take my shuttle and run. Just get out of here. They're are enough credits and supplies in that shuttle to last you 100 days if you need it. In fact, go to Nar Shaddaa and look for one of my agents that went missing a year ago. Her name is Jana Sable - she was the Emperor's Shadow - it's possible her Force link to the Emperor has made her unstable, so be careful. She has access to a dozen safehouses around the galaxy, so if you can get to her you can lay low for a while until all of this blows over."
"Lucidius... I..."
"Go," replied Hale, as the two embraced again. After a couple minutes, the two split and went on their various paths. Elena took the ALETHEIA and entered hyperspace for Nar Shaddaa. Hale sent a final HOLONET message before getting into his command escape pod and jettisoned with a planetside trajectory. The countless other escape pods jettisoned as well and eventually crossed paths with the ESPADA and STURMGEWEHR, which were entering the atmosphere with landing barges. Meanwhile, BLACK WING began a vicious counter-attack against the Rebel starfighters that assaulted them earlier, while the shuttles moved out of deep space to bring the fight elsewhere. The battle was still very much at hand.
Action Summary
1. Abandoned ISD-II Avenger. Vacant Command Points [23] used to assume command over various units in the Remnant: 10 CPs for (2) Escort Carriers at Rothana + 6 CPs for (2) Escort Frigates at Bastion (pending).
2. Ship's Crew (160 Fleet Troopers) + Lord General Hale will arrive planetside tomorrow.
3. Sent out final HOLONET distress signal across Imperial Grid with command orders.
4. Landing Barges and SGAFs attack, then move to Atmosphere 1.
5. E/LSHU Aletheia enters hyperspace for Nar Shaddaa.
6. LSHUS and TIE/Adv Squadrons attack then move to C-1.
Combat Summary
1. 6 TIE/Adv Squads engage Elite X-Wing Squadron with 144 ALCs @ Each SF Squad: 432 x UCR [7/6] = 432 Damage (Damaged)
2. 32 LSHUs engage Veteran Y-Wing Squadron with 192 LBs: 576 x UCR [4/5] = 461 Damage (Damaged)
3. SGAFs Espada & Sturmgewehr fire 20 TLCs + 20 CMs @ LAAT/c Gunships: 200 x UCR [4/4] = 200 Damage (2 Destroyed, 1 Damaged)
<> ISD-II Avenger
Onboard Hero: NONE
Location: DSZ-1 | Status: DERELICT | UCR: 3 | Shields: 0000/1980 | Armor: 0000/1980 | Hull: 1532/1760 | Systems: 000/990
>> TIE Advanced Squadron Black 1
Location: C-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 2
Location: C-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 3
Location: C-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 4
Location: C-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 5
Location: C-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> TIE Advanced Squadron Black 6
Location: C-1 | Status: Attacking | UCR: 7 | Shields: 216/216 | Armor: 216/216
>> Lambda Shuttle Tornado Group
Location: C-1 | Status: Attacking | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: 32 Destroyed, 1 Damaged w/ 12 Shields, 20 Armor
Remaining: 4/36
>> Imperial Landing Barge Typhoon Group
Location: A-1 | Status: En Route | UCR: 1 | Shields: 100/100 | Armor: 100/100 (each)
Infantry: 200/1500 Imperial Fleet Trooper Squads | Vehicles: 12/30 AT-STs, 0/60 SBs
Casualties: 13, 1 Damaged
Remaining: 2/15 Landing Barges
>> Viper Probe Droid Viper Group
Location: Hyperspace | Status: --- | UCR: 10 | Armor: 20/20 (each)
>> Elite Lambda Shuttle Aletheia
Location: Hyperspace | Status: --- | UCR: 16 | Shields: 100/100 | Armor: 100/100
<> SGAF Espada
Commanding Officer: Commander Kyle Kraken
Location: ATMO-1 | Status: En Route | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha-I Group
Location: C-1 | Status: CSP | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: None | Remaining: 12/12
<> SGAF Sturmgewehr
Commanding Officer: Colonel Claus von Stauffenberg
Location: ATMO-1 | Status: En Route | UCR: 4 | Shields: 300/300 | Armor: 300/300 | Hull: 150/150 | Systems: 150/150
Onboard Units: 240/240 Stormtrooper Squads
>> Lambda Shuttle Spatha-II Group
Location: C-1 | Status: Attacking | UCR: 4 | Shields: 20/20 | Armor: 20/20 (each)
Casualties: None| Remaining: 12/12
-
[Real-time of post 15:19:00.]
Escape pods are picked up by the two SGAFs, which re-enter low-orbit and commence a full withdrawal from Thyferra, leaving the ground untouched. Meanwhile, returning to Deep Space, the dozens of Lambda Shuttles and six TIE Advanced squadrons forming Black Wing descend upon the fallen ISD-II Avenger and commence a scuttling attack-run on the massive ship to prevent future capture. The order is given for the fighters and auxiliaries to remain in the system to guard the ISD-II and continue to attack it until destroyed, and upon final destruction, a full retreat will be sounded.
"Until next time..."
Combat Summary: Total Damage to ISD-II Avenger [1008 Damage]. Current Hull: 812/1600 (Commodore Hull Bonus no longer applicable -10% Hull retroactively applied).
-
Even with the downing of the Avenger, the imperials kept up the fight, with a renewed vengeance. The imperial fighter group swarmed around all the remaining fleet vessels.
"Sir, they are hitting our fighter screens. The landing barges have been dealt with, but those two SGAFs are going to make the ground."
Admiral Halsey cursed under his breath. The Lord Admiral would be displeased with the loss of the ISD, but he would be furious if the imperial troops were able to grab a foothold on the ground.
"All craft, proceed to 186 mark 2, destroy the Avenger. Perhaps with the ship lost they will think twice about remaining in the system."
Immediately everything broke away from the 2 SGAFs entering the atmosphere and screaming into position around the derelict hull of the Avenger. Suddenly laser blasts poured from the fleet, each shot tearing away at the burning hull of the ISD II. With in moments, the massive blue explosion signified the destabilization of the drive core, turning the once proud flagship of the empire into a debris field that would forever mark the space above Thyferra.
Witnessing the total destruction of their flagship the remaining imperial forces turned and fled the system. Admiral Halsey was happy to see the battle end, but he was sure this would not be the last he would see of this imperial.
-
The Imperious Units of the 1st Imperial Expeditionary Force enter hyperspace to lick their wounds.
-
Quickly the MC-90 Mon Republica exited HS, launched some landing barges, locked tractors on various objects and enters HS back for Endor.
Summary:
MC-90 and 17 landing barges lock tractors on:
PBCs Xucphra One and Two, and NSBC Nefrane
Enters HS for Endor.
-
GM Notice
Ramano, the total length of the PBCs and NSBC comes out to be 2800 meters. You brought a total of 2700m worth of tractor coverage, and while you have enough UCR to cover the ships, you are short by 100 meters. Please immediately build another GR75 Medium Transport to obtain the sufficient coverage (which I will magically and retroactively apply) or I will void the NSBC's tractor lock or a ship of your choice.
-
Whoops, I thought the PBC was only 1000m. Adjusted as per your ruling with another GR-75 built, edited to endor thread.
-
Ramano walked through the entry hall of the pristine presidential palace, all the while lower enlisted-men running reports to him of the various dealings of the planet. With various nods and salutes the reports were accepted and the men sent about their way. The clean up reports and restocking lists from the recent pair of battles were long, but easily dealt with, the much needed funds being provided by Thyferra giving a backbone to the effort. His thoughts were interrupted by the entourage behind him.
"Lord Admiral, President Daruqabi of Thyferra."
"Mr. President, so glad we could finally meet."
"You may skip the pleasantries Lord Admiral, what is it you want."
"If it were not for the pleasantries Mr. President, we would not be speaking at all."
"Much to my preference. Lord Admiral, you must understand, however you have shown your prowess in battle, you are still an unwanted presence in our system. As you have been told before, your presence invites further action upon our people by the empire, especially after the destruction of their flagship."
"And as you have also seen, even the flagship of the empire is no match for my fleet and my men. I am sure they will think twice about sending in another battle group any time soon. At any rate, im here to over see the transition of your military, nothing more. As I stated when we first arrived, I do not wish your government or its people to change, only to protect your sovereignty from the empire or even the republic should you so wish it."
"So in more lay-mans terms, you are an intergalactic mafia, here for your protection payment?"
"Or perhaps we could simply remove you in favor of a president who is... shall we say more cooperative."
"If it is a puppet government you wish, I will gladly step down and you may run the planet to your pleasure, you've already shown we cant win, so do as you will Lord Admiral. However, I can not, and will not sit here and pretend to harbor any respect for you or your band of mercenaries. You are a mafia Lord Admiral, nothing more. Here are the reports for our defense budgets you requested. Now if you'll excuse me, I must address the families of our fallen soldiers your protection was paid for with."
Ramano merely shrugged as the President turned heading out of the entry hall. He looked over the report quickly before handing it off the a private running past. The day was busy and there was still too much to be done to be concerned with the remarks of a politician. He pulled a com from his belt flipping it open.
"Admiral Halsey, I trust the fleet is ready."
"Restocked, repaired, and awaiting orders sir. How goes the situation on the ground."
"Typical warm reception as always Admiral. The president is unhappy but... cooperative. For now keep the fleet in orbit, continue monitoring republic intel channels, im quite interested to see what has happened and why they seem to have disappeared from the galaxy.
"Aye aye sir."
Summary:
#3 Milestone met
-
Jason stood quietly in his quarters aboard the Destiny Ascension. He would have preferred to have been planet-side but at the behest of multiple members of his command staff the situation on the ground was deemed too hazardous to remain. Feelings were still running high from the many fatherless children and widows, an unfortunate casualty of any battle.
He looked around the room casually, marveled by the efficiency of it. It was small, almost too small as it was most assuredly decided a warship was not built for comfort, and much space on the ship was sacrificed for advanced shielding arrays, system backup redundancies, and increased power generation. Only around 7 feet long and 4 feet wide, all of the furniture either folded up from the floor or out from a wall. Currently the Grand Admiral stood in the center of an empty room that more closely resembled an empty jail cell then a sleeping quarters. The beep at the door suddenly interrupted his thoughts.
"Enter"
"Sir!"
The lieutenant quickly snapped to attention, holding a small datapad in his left hand.
"As you were lieutenant."
"Sir, we analyzed the hyperspace signature of the Avenger like you asked and it seems the track originated out of the Rothana system."
Jason took the datapad from the Lt. looking it over quickly.
"So the imperial have a base on Rothana. Excellent work Lieutenant, have a scout dispatched immediately. Perhaps it is time to make a counter-statement."
"I thought thats why we destroyed the Avenger instead of capturing it sir?"
"That was merely punishment for the Nefrane. This however, this is for the deaths of a trillion souls over countless generations of tyranny and oppression. Now we make the statement once and for all to the empire that ALL sentient life has the right to self determinate."
"Roger that sir, we will get a recon dispatched immediately."
The lieutenant crisply saluted and exited the room heading to communications as Ramano simply turned back to the wall, staring blankly at it once again lost in thought. A short while later a single Recon Y-Wing was dispatched from Endor enroute to Rothana.
-
A single probe droid emerges from hyperspace in DS-3 of Thyferra and begins an active scan of the system.
Summary:
Exited in DS-3.
ACTIVE scanning.
Viper Probe Droid 2
Location: DS-3 Heading: C-3
Armor: 20/20
-
The system was busy with traffic as the clean up from recent battles and defense restructuring took place. More then likely the reason for the probes unknown presence in the deepspace zone quietly scanning the scene. Scattered through the system were various patrol craft, and the rebellion flagship remained stationed in high orbit, fully restocked and ready for any other unwelcome surprises from bored imperials. (-snickers-)
Status:
Fleet Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 700 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
1 Elite X-Wing Squadron *hanger*
1 Elite Z-95 Squadron *hanger*
(Ground units and Aux may not be modified)
80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
20 LAAT/c Gunships *launched*
20 AT-TEs *launched*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
Venator Star Destroyer (VNSD) Idenna
Location: GA-1 *landed*
Cost: 1400 KCs
Production Time: 14 Days
Length: 1140 meters
Hyperdrive: x1
Shields: 1254
Armor: 1254
Hull: 704
Systems: 640
Speed: Slow (1)
Maneuver: (2)
Weapons:
10 Dual Heavy Turbolaser Cannons (220)
50 Heavy Laser Cannons (110)
Onboard Units:
(8 Starfighter Squadrons)
4 A-Wing Squadrons *launched*
4 Elite Z-95 Squadrons *hanger*
(30 Auxiliary Craft)
10 L/SHUs *hanger*
20 ATRs *hanger*
(500 Infantry Squads)
500 Republic Fleet Marine Squads *launched*
Notes: Capable of entering the atmosphere and making planetary landings.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: GA-1 *landed*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 StarViper Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: GA-1 *landed*
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 StarViper Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *launched*
(50 GAVs)
50/50 Speeder Bikes *launched*
Notes: This ship can enter the atmosphere and make planetary landings.
Fighter Group 1: A-1 *CSP*
4/4 A-Wing Squadrons Shields: 240/240, Armor: 120/120, UCR: 10
Aux Group 1: GA-1 *Landed*
20/20 LAAT/c Gunships Shields: 54/54, Armor: 36/36, Systems: 36/36, UCR: 4
Ground Group 1: GA-1 *Uhh... sitting there?*
1500/1500 Republic Fleet Marine Squads Attack Rating: 3, HP: 6, UCR: 6
100/100 Speeder Bikes Attack Rating: 11, HP: 11, UCR: 11
20/20 AT-TE Attack Rating: 55, HP: 110, UCR: 7
PDF Fleet:
Corellian Corvette (CORV) x7 Alpha One - Alpha Seven
Location: 3 in A-1, 4 in A-3
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads *hanger*
External Units:
1 L/SHU *hanger*
Notes: Can enter atmosphere and make planetary landings.
PDF Fighter Group 1: A-1
3/3 Republic Z-95 Squadrons Shields: 144/144, Armor: 144/144, UCR: 5
PDF Ground:
1 Beta class Military Industrial Complex
Location: GA-1
Cost: 250 KCs
Production Time: 7 Days
Length: 200 meters
Shields: 200
Armor: 200
Hull: 200
Systems: 200
Defense UCR: 15 (Armored Ground Facility)
Weapons: None
Upgrade Cost: None
Industrial Output: 0 KCs (Military Facility)
Onboard Units:
(300 Infantry Squads)
300/300 Republic Fleet Marine Squads *garrisoned*
(30 GAVs)
30/30 Speeder Bikes *garrisoned*
Capabilities:
1. Can produce all neutral ground units and vehicles.
Notes: Military Industrial Complexes are standardized manufacturing and training facilities designed to build and equip armies and provide standing defenses.
-
All had been going well, and the citizenry of the planet below were beginning to come to terms with the arrangement. After finally being convinced nothing about their day to day lives was going to change, the populous was minutely growing warmer to the rebellion soldiers. Although a few incidents had occurred, swift public executions on both sides quelled the tensions. A message that resounded through the fleet that there was to be zero interference with this planet outside of defensive restructuring. The silence of the moment was interrupted by the alarm sirens erupting to life.
"Radar report!"
"Sir, reading a lone imperial probe droid in sector DZ-3, active scanning."
"Send out Alpha 7 to destroy it before it can get any more information on the system. Pull all ships to a defensive formation in Sector A-1 around the Destiny. Get the ground units into formations and the ships off the ground. All craft, we are at red alert status."
Quickly a the corvette sped from A-3 into DZ-3 and opened fire on the probe wiping it from the space around the planet. Meanwhile ships around the system pulled into formation for yet another bout with the imperials.
Summary:
SLed a little
(If you want an actual attack summary for that, I can make one, but it seems pretty dumb and a waste of time)
Status:
Unknown (Last known reports are my last posted status, and the CORV Alpha Seven moving to DZ-3)
-
ComScan Sensors
DEEP SPACE ~ Ships in Deep Space Zones are invisible to Passive Scanning, and can only be detected by Active Scanning from other ships in the same Deep Space Zone or bordering C-Ring grid spaces. Exiting hyperspace in a Deep Space Zone is undetectable to other capital ships in the C-ring or further (so ships in the same DSZ can detect you).
As no transmission has been sent, the Probe remains undetected.
-
Your probe is ACTIVE scanning as you so elequently put it. According to the rules for active scanning I automatically know where its at. So it should most certainly be detected and destroyed.
From your original Thyferra post
A single probe droid emerges from hyperspace in DS-3 of Abregado Rae and begins an active scan of the system.
Summary:
Exited in DS-3.
ACTIVE scanning.
Your OOC post pertaining to it
Your question could have been avoided if you had read my post. I even put it in caps, ACTIVE scan. Oh, speaking of reading, your PDF is over capacity. The rules clearly state a limit of 23 CP / 7 Ship max. Your ships can never exceed 7 in number.
ACTIVE ~ A capital ship, auxiliary craft, or facility (with ComScan) is actively transmitting sensor sweeps to verify locations and details of in-system units. Active Scanning reveals the location of the unit performing the scanning.
-
The lone probe completed scanning the orbital defenses of Thyferra. Unfortunately for the droid, it was detected and the system was alerted to its presence. It transmitted the data as enemy corvettes mobilized, and self destructed when it became evident that it could not escape in time.
Summary:
Transmitted scans.
Probe destroyed.
-
Jason sat aboard the bridge of the Destiny. It had been almost 2 days since the probe had been destroyed and for now all was still well. He looked over intel reports that were coming in from around the galaxy. His thoughts were interrupted by his Xo.
"Sir, are you sure we should not stand down from red alert status? Its been nearly 48hrs since Alpha Seven destroyed that probe."
"Intel reports say the Imperial Fleets are on the move, and I would be willing to bet you my life they are headed here."
"I would hope so sir, you've left nearly every other planet in our space wide open to attack keeping our fleet here. Some might call it foolish sir."
Jason stood from his command chair, looking out the viewport surveying the system. Things moved into position and he was quite happy about how things were forming up. Even now the 2 new stations were being moved into the system, and would be operational by the end of the day.
"Admiral Halsey, it is time we show the new Emperor that we are capable of learning from imperial tactics as well. The empire are not the only ones who can lay a trap."
He looked to his 2 O'clock out of the viewport staring straight at the massive surprise awaiting the imperials when they did inevitably arrive.
"Pay attention admiral, this will be a battle for the ages."
"Aye aye sir, we will keep the fleet at battle readiness."
Summary:
SL'd
Recorded new fleet formation for PDF
Status: All craft in A-1
xxxx xxx
xxxxx xx
xxx xxxx
xxx xxxx xxx xxxxx
-
Jason stood in the hanger of the Destiny Ascension as they awaited the shuttle from the planet, the small security detail more for show then for protection. The small white shuttle flew into the hanger, a slight glare from the star off its hull causing the hanger denizens to squint momentarily. With a loud metallic clang it touched down and the exit ramp extended 4 troopers with the planets president followed by another 4 troopers.
"My such a large security detail for a friendly visit."
"Admiral, while I am pleasantly surprised at the minimal level of interference with our planet and government, I still see you as nothing more then a syndicate goon, and I do not trust you."
Jason chuckled momentarily
"Mr. President, I assure you, if you had anything to fear from me, you would have never survived the initial assault on your meager defenses. And besides, you currently stand inside my flagship. I have 1000 of the most heavily trained, technologically advanced troops in the galaxy on board this vessel, another 700 crew. Do you truly feel your 8 man entourage would stand even 30 seconds against that?"
With but a raise of his hand, hundreds of small red dots appeared throughout the small area occupied by the president and his men. With in seconds the entire troop formation standing with him hand their hands in the air, being far outnumbered by superior positions.
"You will find my level of trust mutual Mr. President. And in such situations, the man with the bigger gun gets to make the calls. And as you can see, my guns are far bigger, and I have thousands of them."
"Effective logic, if not ultimately brutish Admiral. I believe you have made your point we are no threat to you."
Jason flicked the pink finger on his raised hand before lowing it to his side. All around the hanger the troops exited from their positions and headed out back to the barracks. He then raised his hand to shake the hand of the president.
"With the formalities out of the way, let me welcome you to the Destiny Ascension, pride of the rebellion fleet. I also hear construction has finished on the new military operations center?"
"Yes admiral. The new planetary defenses are online."
"Excellent, then it would seem there is little use for me to remain in your system."
"All the better."
"We really will have to work better on this animosity you hold toward me Mr. President. I wish nothing more then to help your planet maintain its sovereignty. From any source."
"With all due respect admiral, you come to my planet in force, attack my cities, kill my citizens, all in the name of some greater good. And while I can not argue with the results, and am happy you have held to your word not to interfere with our daily activities outside of minor security measures, I am quite concerned by the amount of power you control. Do remember, the Empire itself was formed with the best intentions on maintaining the security of the republic, and we all see how that turned out."
"I can assure you Mr. President, I am no Sith Overlord, nor do I hold any sway over the force. You will find in time I do not wish to rule over anything, only show others how to protect themselves so they may rule as they see fit."
"We shall see admiral. We shall see."
Summary:
#4 Milestone met
-
The VNSD Idenna drops all onboard craft, heads to endor to restock on factory units, and enters HS for Mon Cal. Meanwhile the MC-80 Mon Remonda joins up with the fleet and restocks. The fleet then enters HS for ****
Summary:
Enters HS for **** (eta: 10/17)
-
Edit: 10/24 20 LAAT/c's and 6 A-Wing squadrons finish production at Thyferra and meet up with the MC-80 as it exits HS, and begins preparations to head back to Eriadu.
Being reloaded and ready the MC-80 Mon Remonda enters HS back for Eriadu.
Summary:
Reloaded and entered HS
Status:
MC80 Mon Calamari Star Cruiser (MC80) Mon Remonda
Cost: 1900 KCs
Production Time: 14 Days
Length: 1300 meters
Hyperdrive: x1
Shields: 2860
Armor: 1430
Hull: 1430
Systems: 715
Speed: Slow (1)
Maneuver: (2)
Weapons:
48 Turbolaser Batteries (634)
20 Ion Batteries (110)
6 Tractor Beams (660m)
Onboard Units:
(8 Starfighter Squadrons)
4 L/SHUs *launched @Eriadu*
6 Medium Transports *launched @Eriadu*
(600 Infantry Squads)
600 Republic Fleet Marine Squads *launched @Eriadu*
(30 GAVs)
30 Speeder Bikes *launched @Eriadu*
Notes: Must be manufactured at MON CALAMARI SHIPYARDS.
-
The rebel fleet flashed from hyperspace, raises shields and recalculates the next jump.
Summary
1. Exited HS in **
-
Gotta wait 12hrs to re-enter but yes, its perfectly legal to turn around here.
-
GM Ruling
Ramano, the MC80 Mon Remonda may not replenish its units and head back to Eriadu because Eriadu is still in conflit per definition of the rules. Even though you withdrew the MC80 to Thyferra (which is not IN CONFLICT) to replenish units, Eriadu is IN CONFLICT and therefore you cannot return there with new units. What is Legal: pulling the MC80 out, returning to a friendly system to recharge shields/repair armor, and then going back into combat WITHOUT fresh units. The idea is that the initial conflict must resolve before players can send in reinforcements.
A Concise Definition of Conflict and Occupation
When a system has an active hostile presence, it is considered "in conflict". Any participating or belligerent units in that system are thereby also considered "in conflict", and the manufacturing abilities of all facilities are also suspended. Only until a system is wholly cleared out by a single faction for a period of 24 hours will a system no longer be considered "in conflict". Occupation of a system occurs when all military units and facilities of a host faction have either been destroyed or surrendered to a foreign faction. While a system is being occupied, it can be claimed by your faction if a ground facility is built there.
AND
The Burden of Command
3. ... The final caveat to this rule is that any new additions, transfers, swaps, or any modifications to any player fleet cannot take place if units are involved in combat operations or will be entering combat upon their arrival to a player's current location.
GM Decision: The MC80 Mon Remonda may enter HS for Eriadu will 100% HP but may not do so with restocked units; if you do not want the MC80 to enter HS then you can void its movement and it will remain at Thyferra. If you want to send the MC80 back to Eriadu with full units, then you must make a full withdrawal from Eriadu and wait 24 hours for the system to no longer be considered "in conflict" - however this means Dementat will also be able to send in reinforcements as well.
-
In about 1hr 30 min, the New Republic Fleet enters hyperspace again.
-
Imperial Reconnaissance Forces
Scores of Imperial Probe Droids dropped out of hyperspace into the Thyferra System and immediately began performing active scans of the planet below.
Viper Probe Droid 11
Location: DS-2
Armor: 20/20
Viper Probe Droid 12
Location: DS-3
Armor: 20/20
Viper Probe Droid 13
Location: DS-4
Armor: 20/20
Viper Probe Droid 14
Location: C-1
Armor: 20/20
Viper Probe Droid 15
Location: C-4
Armor: 20/20
Viper Probe Droid 16
Location: C-7
Armor: 20/20
Viper Probe Droid 17
Location: C-10
Armor: 20/20
Viper Probe Droid 18
Location: C-13
Armor: 20/20
Viper Probe Droid 20
Location: C-16
Armor: 20/20
Viper Probe Droid 21
Location: DS-1
Armor: 20/20
-
Red alert sirens exploded around the planet as swarm of probes entered the system. The defense commander, one of Ramano's best could only chuckle lightly as he ordered the ships around and the destruction ensued. The 2nd most defended system in Rebellion space would not be so easily taken.
Summary:
Moved
Launched Fighters
Attacked
Attack Summary:
CRV One vs Probe Droid in DS-1
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
CRV Two vs Probe Droid in DS-2
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
CRV Five vs Probe Droid in DS-3
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
CRV Seven vs Probe Droid in DS-4
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
CRV Three vs Probe Droid in C-4
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
CRV Four vs Probe Droid in C-7
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
CRV Six vs Probe Droid in C-10
2DHTLs = 40
4ICs = 16
2CMs = 4
UCR = 7/10 = 0.7 * 60 = 42pts
12 Republic Z-95s vs Probe Droid in C-13
24LCs = 24
24CMs = 48
UCR = 5/10 = 0.5 * 72 = 36pts
12 Republic Z-95s vs Probe Droid in C-16
24LCs = 24
24CMs = 48
UCR = 5/10 = 0.5 * 72 = 36pts
12 Republic Z-95s vs Probe Droid in C-1
24LCs = 24
24CMs = 48
UCR = 5/10 = 0.5 * 72 = 36pts
Total damage to all probes: 36-42pts each (Suggested Status: All destroyed)
Status:
CRVs were in B-2, B-3, B-4, B-5, B-6, B-7, B-8, 3 Squad RZ-95s in B-1, and Starfighter Platform in A-4, and anything else is not relevant to the post as you have nothing alive to transmit scans of it. Happy Hunting. =)
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
The fleet of the Sith Empire emerged from hyperspace in deep space of the Thyferra System. Immediately a storm of TIE Fighters began to spew from the hangars of the fleet, filling space around the seven ships as they set up a defensive screen. They were followed immediately but shuttles, who took up a similar formation. ACTIVE scanning of the system began immediately by all ships, destined to discover what progress the Rebels had made here. There was no doubt in Darth Algoz mind that he would be met with an equal force of light ships, heavy fighters, and perhaps even a cruiser. It did not matter. His mission was clear, and he would complete it. He had assembled a massive number of starfighter pilots, using the Force to control them and to sweep away their fear. Few would return home, but blood was the cost of power.
Summary:
Exited HS in DS-3.
Launched Fighters/Auxiliary to CSP.
Raised Weapons/Shields.
ACTIVE Scanning of Thyferra begins.
Starfighters
Location: DS-3 Action: CSP UCR: 8 TOTAL HP: 2,736/2,736
TIE Fighter Squadron M-01
TIE Fighter Squadron M-02
TIE Fighter Squadron M-03
TIE Fighter Squadron T-01
TIE Fighter Squadron T-02
TIE Fighter Squadron T-03
TIE Fighter Squadron T-04
TIE Fighter Squadron T-05
TIE Fighter Squadron T-06
TIE Fighter Squadron P-01
TIE Fighter Squadron P-02
TIE Fighter Squadron P-03
TIE Fighter Squadron P-04
TIE Fighter Squadron P-05
TIE Fighter Squadron P-06
TIE Fighter Squadron S-01
TIE Fighter Squadron S-02
TIE Fighter Squadron V-03
TIE Fighter Squadron P-01
Lambda Shuttles 01-31
Location: DS-3 Action: CSP HP: 40/40 EACH UCR: 5
Victory-II Star Destroyer Maleficent
Location: DS-3 Heading: C-10
Shields: 1000/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Escort Carrier Tyranus
Location: DS-3 Heading: C-10
Shields: 500/500 Armor: 600/600 Hull: 138/138 Systems: 250/250
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Deployed
Escort Carrier Plagueis
Location: DS-3 Heading: C-10
Shields: 500/500 Armor: 600/600 Hull: 138/138 Systems: 250/250
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Deployed
Nebulon-B Frigate Shyrack
Location: B-3 Heading: B-4
Shields: 300/300 Armor: 360/360 Hull: 165/165 Systems: 150/150
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Deployed
Carrack Cruiser Vornskr
Location: B-3 Heading: B-4
Shields: 350/350 Armor: 420/420 Hull: 770/770 Systems: 350/350
Onboard Starfighters:
Deployed
Onboard Troops:
100/100 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Carrack Cruiser Phobos
Location: B-3 Heading: B-4
Shields: 350/350 Armor: 420/420 Hull: 770/770 Systems: 350/350
Onboard Starfighters:
Deployed
Onboard Troops:
100/100 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
-
OOC Note: -giggles a little- Well, you took the MC-90 out of the equation...
Ramano sat on the bridge of the Destiny Ascension as the fleet awaited the inevitable signal from Bespin. Although 2 of his smaller cruisers were still at Eriadu, the bulk firepower of the fleet sat in high orbit when the alert sirens began their wail. Quickly Ramano, slightly startled by it, jumped to his feet staring out of the viewport.
"This must be some sort of joke."
"Negative sir, scans reporting a massive imperial battle formation in sector DS-3. Showing multiple carrier and support craft and... My god, 18 squadrons of fighter craft. Its the Maleficent sir."
"Try to contain yourself major, the imperials do not possess the ships to take this planet. Form up all craft with this ship, we shall let them make the first move. Perhaps the little Emperor's fleet has become lost after their flight from Eriadu. Open a channel to their command ship, I wish to speak to this Darth Algoz."
Jason made sure to give ample time for the scans of the system to come in before communicating to the imperial fleet. All the while the numerous vessels in the system formed up to A-1 with Destiny awaiting the next move from the imperial fleet.
Com> "Greetings Darth Algoz, again you grace us with your presence. However, this time I must admit, you have me at a disadvantage. Why are you here? Surely you must be lost to show up at my flagship planet so lightly armed? Perhaps your navicomputers were so scrambled after our previous encounter you've shown up at the wrong planet? You can not possibly lead me to believe you've arrived to test your metal at my territory, for you find yourself out manned, out gunned, and all around out classed. I allow you a small grace period to collect your vessels and depart my planet, and I warn you not to mistake my kindness for weakness. Ive defeated you, and your Remnant counter-part, and I promise you shall not be so lucky this time."
Summary:
Stuff moves
Stuff launches
Holonet message is sent to Eriadu
Stuff giggles
Attack Summary:
Offering 24hr grace period
Status:
Fleet Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 770 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
2 Republic Z-95 Squadrons *launched*
(Ground units and Aux may not be modified)
6/80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
20 LAAT/c Gunships *Hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
MC80 Mon Calamari Star Cruiser (MC80) Mon Remonda
Location: A-1
Cost: 1900 KCs
Production Time: 14 Days
Length: 1300 meters
Hyperdrive: x1
Shields: 2860
Armor: 1430
Hull: 1430
Systems: 715
Speed: Slow (1)
Maneuver: (2)
Weapons:
48 Turbolaser Batteries (634)
20 Ion Batteries (110)
6 Tractor Beams (660m)
Onboard Units:
(8 Starfighter Squadrons)
8 A-Wing Squadrons *hanger*
20 Assault Transports *hanger*
10 L/SHUs *launched*
6 Medium Transports *hanger*
(600 Infantry Squads)
113/600 Republic Fleet Marine Squads
(30 GAVs)
0/30 Speeder Bikes
Notes: Must be manufactured at MON CALAMARI SHIPYARDS.
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-1
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Sigma-class Starfighter Platform SFP 1
Location: A-4
Cost: 250 KCs
Production Time: 7 Days
Length: 400 meters
Hyperdrive: None
Shields: 400
Armor: 400
Hull: 400
Systems: 400
Speed: Stationary (0)
Maneuver: (1)
Weapons:
8 Quad Laser Cannons (32)
4 Auxiliary Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
3 Rebel Z-95 Squadrons *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-1
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: 1-4 in A-1, 5-7 in A-4
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-1 CSP
7/7 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Fighter Group 2: A-4 CSP
8/8 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-1 CSP
26/26 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
Aux Group 2: A-4 CSP
3/3 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads
30 Speeder Bikes
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Darth Algoz sat on the bridge, his head rested on his fist as he slouched over the arm of the chair. His orders... none. The Star Destroyer just hung there in space, taunting the enemy. He offered no response to the enemy commander. He simply sat there, unmoving. The two carriers turned and entered hyperspace, the two light cruisers and frigate following behind. All that remained was Maleficent and a massive swarm of small craft.
Summary:
ACTIVE Scanning of Thyferra continues.
2 ESC, 1 NEB, and 2 CRK enter hyperspace.
Starfighters
Location: DS-3 Action: CSP UCR: 8 TOTAL HP: 2,736/2,736
TIE Fighter Squadron M-01
TIE Fighter Squadron M-02
TIE Fighter Squadron M-03
TIE Fighter Squadron T-01
TIE Fighter Squadron T-02
TIE Fighter Squadron T-03
TIE Fighter Squadron T-04
TIE Fighter Squadron T-05
TIE Fighter Squadron T-06
TIE Fighter Squadron P-01
TIE Fighter Squadron P-02
TIE Fighter Squadron P-03
TIE Fighter Squadron P-04
TIE Fighter Squadron P-05
TIE Fighter Squadron P-06
TIE Fighter Squadron S-01
TIE Fighter Squadron S-02
TIE Fighter Squadron V-03
TIE Fighter Squadron P-01
Lambda Shuttles 01-31
Location: DS-3 Action: CSP HP: 40/40 EACH UCR: 5
Victory-II Star Destroyer Maleficent
Location: DS-3 Heading: C-10
Shields: 1000/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Escort Carrier Tyranus
Location: HS Heading: N/A
Shields: 500/500 Armor: 600/600 Hull: 138/138 Systems: 250/250
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Deployed
Escort Carrier Plagueis
Location: HS Heading: N/A
Shields: 500/500 Armor: 600/600 Hull: 138/138 Systems: 250/250
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Deployed
Nebulon-B Frigate Shyrack
Location: HS Heading: N/A
Shields: 300/300 Armor: 360/360 Hull: 165/165 Systems: 150/150
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Deployed
Carrack Cruiser Vornskr
Location: HS Heading: N/A
Shields: 350/350 Armor: 420/420 Hull: 770/770 Systems: 350/350
Onboard Starfighters:
Deployed
Onboard Troops:
100/100 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Carrack Cruiser Phobos
Location: HS Heading: N/A
Shields: 350/350 Armor: 420/420 Hull: 770/770 Systems: 350/350
Onboard Starfighters:
Deployed
Onboard Troops:
100/100 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
-
Jason looked over to his Xo with a puzzled look on his face, the shrug from the officer confirming the confusion of the situation.
"This man is playing games with me."
"It seems that way sir."
"Send everything to sector A-3."
"We're not attacking sir?"
"All in good time Admiral, all in good time.
Summary:
Moved
Status:
Fleet Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-3
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 770 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
2 Republic Z-95 Squadrons *launched*
(Ground units and Aux may not be modified)
6/80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
20 LAAT/c Gunships *Hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
MC80 Mon Calamari Star Cruiser (MC80) Mon Remonda
Location: A-2
Cost: 1900 KCs
Production Time: 14 Days
Length: 1300 meters
Hyperdrive: x1
Shields: 2860
Armor: 1430
Hull: 1430
Systems: 715
Speed: Slow (1)
Maneuver: (2)
Weapons:
48 Turbolaser Batteries (634)
20 Ion Batteries (110)
6 Tractor Beams (660m)
Onboard Units:
(8 Starfighter Squadrons)
8 A-Wing Squadrons *hanger*
20 Assault Transports *hanger*
10 L/SHUs *launched*
6 Medium Transports *hanger*
(600 Infantry Squads)
113/600 Republic Fleet Marine Squads
(30 GAVs)
0/30 Speeder Bikes
Notes: Must be manufactured at MON CALAMARI SHIPYARDS.
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-1
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Sigma-class Starfighter Platform SFP 1
Location: A-4
Cost: 250 KCs
Production Time: 7 Days
Length: 400 meters
Hyperdrive: None
Shields: 400
Armor: 400
Hull: 400
Systems: 400
Speed: Stationary (0)
Maneuver: (1)
Weapons:
8 Quad Laser Cannons (32)
4 Auxiliary Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
3 Rebel Z-95 Squadrons *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-1
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-3
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-3 CSP
15/15 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-3 CSP
29/29 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads
30 Speeder Bikes
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Maleficent continued to lurk at the edge of the system. Darth Algoz watched the sensors, waiting to see how the Rebel commander would react to his presence. As expected, the enemy responded cautiously, maintaining their distance. He ordered the ship to move closer to the planet and to continue along the orbit. He sat back, steepled his fingers under his chin, and waited.
Summary:
ACTIVE Scanning of Thyferra continues.
Moved DS-3 to C-12.
Moved C-12 to C-13.
Starfighters
Location: C-13 Action: CSP UCR: 8 TOTAL HP: 2,736/2,736
TIE Fighter Squadron M-01
TIE Fighter Squadron M-02
TIE Fighter Squadron M-03
TIE Fighter Squadron T-01
TIE Fighter Squadron T-02
TIE Fighter Squadron T-03
TIE Fighter Squadron T-04
TIE Fighter Squadron T-05
TIE Fighter Squadron T-06
TIE Fighter Squadron P-01
TIE Fighter Squadron P-02
TIE Fighter Squadron P-03
TIE Fighter Squadron P-04
TIE Fighter Squadron P-05
TIE Fighter Squadron P-06
TIE Fighter Squadron S-01
TIE Fighter Squadron S-02
TIE Fighter Squadron V-03
TIE Fighter Squadron P-01
Lambda Shuttles 01-31
Location: C-13 Action: CSP HP: 40/40 EACH UCR: 5
Victory-II Star Destroyer Maleficent
Location: C-13 Heading: C-14
Shields: 1000/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
-
OOC Note: SL Only, no worries about posting times.
Jason paced back and forth across the bridge of the Destiny, his face visibly flustered. This fleet was not supposed to be here. The battle was not supposed to be here. He was one who prided himself on knowing others actions before they even made them, it was part of what made him such a flawless fleet commander, but it was also equally his greatest weakness. A fact not unknown to himself as he struggled to maintain his composure.
His entire order was based upon the notion that he, Ramano, was always in control of the situation, even when all hope seemed lost. In his mind, loss of emotional control denoted weakness, one that might one day be preyed upon by his subordinates. His men would follow his orders, without question, without hesitation, but only because they believed him infallible. A loss of control here, by a lone cruiser, would most certainly raise doubt with in the fleet. It was almost sith like in its operation, albeit more merciful.
"He cant possibly expect to take on the entire planetary defenses with a single ship?"
The Xo's voice broke his train of thought and he turned to face him. A flash of anger showing through on his face but quickly brushed aside by a quick breath.
"You would be wise not to underestimate this foe Admiral Halsey. Darth Algoz is a sith, and no sith would enter into a battle so fool-heartedly."
"With all due respect sir, the combined might of the Empire would be hard pressed to gain a foot hold here. This is one lone sith, and half of his battle group has fled to hyperspace."
"Indeed. Yet he remains."
The anger continued to well within him until he was nearly sure he could contain it no longer. Why was he here? Why was he alone? Why? The only question that spun through his head, the madness of it made him dizzy. He slammed his fist on the arm of his command chair as he sat down. This was an unknown and unknowns did not exist in his universe. His eyes narrowed looking out of the view port until he jumped to his feet yelling toward the transpara-steel window.
"WHY ARE YOU HERE!"
At the same moment, unknown to the crew, the ships, or even himself a massive pulse exploded from the ship. It contained no power or detectable emission, but reverberated through the force. As if a single voice with the sound of millions cried out in anger and terror. A deafening thunderous roar that could only be heard by those attuned to such arts.
He turned to his Xo, a fire burning in his eyes.
"Prepare the fleet admiral. At dawn we strike."
TBC...
-
As the star broke the horizon line of the planet, casting an almost angelic hue over the fleet as it watched the imperial vessel continue to circle the planet. The planning that had been done for the mornings assault had been enough to calm him for the moment, but the Sith orbiting his planet continued to grind away at his nerves.
"Sir, all preparations are a go. Ready to strike on your command."
"Excellent. Have all ships re-form in sector A-1."
"Sir?"
"It is time we give this Sith a taste of his own game."
As the ships began to pull away from the imperial vessel 2 small blue bursts erupted in B-1 as the Nefrane and Cybean finally arrived to join the awaiting fray.
Summary:
Nefrane and Cybean exit HS
Ships move
Status:
Fleet Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: A-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 770 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
2 Republic Z-95 Squadrons *launched*
(Ground units and Aux may not be modified)
6/80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
20 LAAT/c Gunships *Hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
MC80 Mon Calamari Star Cruiser (MC80) Mon Remonda
Location: A-1
Cost: 1900 KCs
Production Time: 14 Days
Length: 1300 meters
Hyperdrive: x1
Shields: 2860
Armor: 1430
Hull: 1430
Systems: 715
Speed: Slow (1)
Maneuver: (2)
Weapons:
48 Turbolaser Batteries (634)
20 Ion Batteries (110)
6 Tractor Beams (660m)
Onboard Units:
(8 Starfighter Squadrons)
8 A-Wing Squadrons *hanger*
20 Assault Transports *hanger*
10 L/SHUs *launched*
6 Medium Transports *hanger*
(600 Infantry Squads)
113/600 Republic Fleet Marine Squads
(30 GAVs)
0/30 Speeder Bikes
Notes: Must be manufactured at MON CALAMARI SHIPYARDS.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 StarViper Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
44/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: B-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 StarViper Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-1
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Sigma-class Starfighter Platform SFP 1
Location: A-4
Cost: 250 KCs
Production Time: 7 Days
Length: 400 meters
Hyperdrive: None
Shields: 400
Armor: 400
Hull: 400
Systems: 400
Speed: Stationary (0)
Maneuver: (1)
Weapons:
8 Quad Laser Cannons (32)
4 Auxiliary Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
3 Rebel Z-95 Squadrons *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-1
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-1
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-1 CSP
15/15 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-1 CSP
29/29 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads
30 Speeder Bikes
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Darth Algoz watched the enemy movements, his face absent of any expression. A female officer approached his chair and bent at the waste, bringing her ear close to his mouth. She stood again upright with a "Yes, my lord." She then turned to the flight crew and gave his orders. "Bring the ship about. Bring us to sector C-12."
Summary:
ACTIVE Scanning of Thyferra continues.
Moved C-13 to C-12.
Starfighters
Location: C-12 Action: CSP UCR: 8 TOTAL HP: 2,736/2,736
TIE Fighter Squadron M-01
TIE Fighter Squadron M-02
TIE Fighter Squadron M-03
TIE Fighter Squadron T-01
TIE Fighter Squadron T-02
TIE Fighter Squadron T-03
TIE Fighter Squadron T-04
TIE Fighter Squadron T-05
TIE Fighter Squadron T-06
TIE Fighter Squadron P-01
TIE Fighter Squadron P-02
TIE Fighter Squadron P-03
TIE Fighter Squadron P-04
TIE Fighter Squadron P-05
TIE Fighter Squadron P-06
TIE Fighter Squadron S-01
TIE Fighter Squadron S-02
TIE Fighter Squadron V-03
TIE Fighter Squadron P-01
Lambda Shuttles 01-31
Location: C-12 Action: CSP HP: 40/40 EACH UCR: 5
Victory-II Star Destroyer Maleficent
Location: C-12 Heading: C-11
Shields: 1000/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
-
OOC Note: Sometimes in chess, when your about to reach a stalemate situation, you just have to pressure the queen. ;p
Jason watched the imperial fleet track back around the planet as predicted. A smile crossed his face as he looked out across the vast emptiness now in front of his fleet.
"Inform General Corvel he has operational command here, and he would be wise not to fail. Pull the fleet out, we go for bigger prey. With his fleet tied up here he is lack to defend his own space. An opportunity has arisen to teach him a lesson."
"Roger that sir. The General wishes you the best of luck and assures you the system defenses are more then enough to deal with this meager battle group."
With that the fleet pulled to B-1 and disappeared into hyperspace.
Summary:
Entered HS for **** (Eta: 8pm 11/17) *Time accounted for the fact that this can not actually take place until 11am tomorrow and is figured into the travel time*
Status:
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-1
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Sigma-class Starfighter Platform SFP 1
Location: A-4
Cost: 250 KCs
Production Time: 7 Days
Length: 400 meters
Hyperdrive: None
Shields: 400
Armor: 400
Hull: 400
Systems: 400
Speed: Stationary (0)
Maneuver: (1)
Weapons:
8 Quad Laser Cannons (32)
4 Auxiliary Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
3 Rebel Z-95 Squadrons *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-1
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-1
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-1 CSP
13/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-1 CSP
19/19 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads
30 Speeder Bikes
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Darth Algoz stood from his chair as sensors indicated a withdraw of the Rebel fleet. Many scenarios flew through the Dark Lord's head, but he would proceed according to plan. "Initiate the attack. Begin with the platform and draw out the enemy." With that command, the stars began to slide to the starboard side and the planet of Thyferra momentarily dominated the forward veiwscreen. It was replaced by more stars as the ship completed its turn about. Maleficent proceeded to sector B-7, bringing the lone starfighter platform into range. Turbolasers lanced out at the platform, causing the shields to flicker before failing all together. Atmosphere began to burst from fishers in the armor as the Star Destroyer began turning it to slag. The fleet defensive screen, however, remained on task.
Summary:
ACTIVE Scanning of Thyferra continues.
Moved C-12 to B-6 to B-7.
Attacked.
VSD-II Maleficent (B-7) vs. SFSP (A-4)
UCR: 4/1 = 1.0
20 Ion Cannons = 66 MANDATORY
20 Turbolaser Batteries = 264 MANDATORY
20 Dual Turbolaser Cannons = 352 MANDATORY
682 x 1.0 = 682 MANDATORY DAMAGE
Starfighters
Location: B-7 Action: CSP UCR: 8 TOTAL HP: 2,736/2,736
TIE Fighter Squadron M-01
TIE Fighter Squadron M-02
TIE Fighter Squadron M-03
TIE Fighter Squadron T-01
TIE Fighter Squadron T-02
TIE Fighter Squadron T-03
TIE Fighter Squadron T-04
TIE Fighter Squadron T-05
TIE Fighter Squadron T-06
TIE Fighter Squadron P-01
TIE Fighter Squadron P-02
TIE Fighter Squadron P-03
TIE Fighter Squadron P-04
TIE Fighter Squadron P-05
TIE Fighter Squadron P-06
TIE Fighter Squadron S-01
TIE Fighter Squadron S-02
TIE Fighter Squadron V-03
TIE Fighter Squadron P-01
Lambda Shuttles 01-31
Location: B-7 Action: CSP HP: 40/40 EACH UCR: 5
Victory-II Star Destroyer Maleficent
Location: B-7 Heading: B-8
Shields: 1000/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
-
The VSD had finally made the choice to move into the system and begin the assault, on the lone platform in A-4. General Corvel watched the screen and the shields and most of the armor were stripped from it nearly instantly.
"Order the defense craft to lock all tractor beams onto the Golan and drag it with them. If this commander thinks he can stay out of our fighting range he is sorrily mistaken. Send a holonet to Admiral Ramano, inform him the battle has begun."
Quickly the planetary defense craft formed up nearly touching each other and tractor beams poured in from both installations and the numerous CRVs. The massive golan platform slowly began to inch toward grid sector A-4 where the counter-assault would take place. This general had learned from the best, and he was out to show he was the best, and the enemies move had only served to consolidate his forces even further.
Summary:
Tractor locked Golan and moved it to A-4
Moved
Attacked
Attack Summary:
Tractor Beams vs Golan Thyferra 1
12TBs = 1200m
4ATBs = 200m
UCR = 1/1 and 7/1 = full damage = 1400m, full tractor lock, able to move it
Golan Thyferra 1 vs VSD II Maleficent
100TLs = 800
100CMs = 200
UCR = 1/4 = 0.25 * 1000 = 250pts
7 CRVs vs VSD II Maleficent
14DHTLs = 280
28HICs = 112
14CMs = 28
UCR = 7/4 = full damage = 420pts
13 Rebel Z-95 Squadrons vs 31 L/SHUs B-7
312LCs = 312
312CMs = 624
UCR = 5/4 = full damage = 936pts
19 L/SHUs vs 31 L/SHUs B-7
114LBs = 342
UCR = 4/4 = full damage = 342pts
Total Damage to 31 L/SHUs in B-7: 1,278pts (Suggested Status: All destroyed)
Total Damage to VSD II Maleficent: 670pts
Status:
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-4
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Sigma-class Starfighter Platform SFP 1
Location: A-4
Cost: 250 KCs
Production Time: 7 Days
Length: 400 meters
Hyperdrive: None
Shields: 0/400
Armor: 118/400
Hull: 400/400
Systems: 400/400
Speed: Stationary (0)
Maneuver: (1)
Weapons:
8 Quad Laser Cannons (32)
4 Auxiliary Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
3 Rebel Z-95 Squadrons *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-1
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-4
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-4 Attacking
13/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-4 Attacking
19/19 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads *Garrisoned*
30 Speeder Bikes *Garrisoned*
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
In an unexpected move, the massive defense station was pulled from its orbit by a combination of corvettes and the remaining starfighter platform. Darth Algoz shrugged off this minor move as unsubstantial and having no effect on the objective. He focused on the task at hand, the Force Meditation that allowed him to coordinate his forces so well. The light auxiliary came under a full assault by enemy craft, but the defensive screen remained intact. Maleficent fired off a few more shots before pulling away from orbit while the shuttles remained behind to defend.
Summary:
ACTIVE Scanning of Thyferra continues.
Attacked.
VSD-II and CSP moved B-7 to C-14 to DS-4.
VSD-II Maleficent (B-7) vs. SFSP (A-4)
UCR: 4/1 = 1.0
13 Turbolaser Batteries = 172 MANDATORY
20 Dual Turbolaser Cannons = 352 MANDATORY
524 x 1.0 = 524 MANDATORY DAMAGE
VSD-II Maleficent (B-7) vs. L/SHUs (A-4)
UCR: 4/5 = .80
20 Ion Cannons = 66 MANDATORY
7 Turbolaser Batteries = 92 MANDATORY
158 x .80 = 126 MANDATORY DAMAGE
31 L/SHUs (B-7) vs. L/SHUs (B-7)
UCR: 5/5 = 1.0
186 Laser Batteries = 558 MANDATORY
558 x 1.0 = 558 MANDATORY DAMAGE
DAMAGE TOTALS
524 MANDATORY to SFSP (Suggested Destroyed)
684 MANDATORY to L/SHUs (Suggested 17 Destroyed)
Starfighters
Location: DS-4 Action: CSP UCR: 8 TOTAL HP: 2,736/2,736
TIE Fighter Squadron M-01
TIE Fighter Squadron M-02
TIE Fighter Squadron M-03
TIE Fighter Squadron T-01
TIE Fighter Squadron T-02
TIE Fighter Squadron T-03
TIE Fighter Squadron T-04
TIE Fighter Squadron T-05
TIE Fighter Squadron T-06
TIE Fighter Squadron P-01
TIE Fighter Squadron P-02
TIE Fighter Squadron P-03
TIE Fighter Squadron P-04
TIE Fighter Squadron P-05
TIE Fighter Squadron P-06
TIE Fighter Squadron S-01
TIE Fighter Squadron S-02
TIE Fighter Squadron V-03
TIE Fighter Squadron P-01
Victory-II Star Destroyer Maleficent
Location: DS-4 Heading: N/A
Shields: 330/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Imperial Conquest Income:
17 Auxiliary = 170 KC
-
As the imperial battle group pulled back to the edges of the system General Corvel smiled. The loss of the starfighter platform was menial to the loss of the planet. And so long as that ship was in the far reaches of the system, time was on his side.
Summary:
17 L/SHUs counter attack
Units pull back to CSP positions
Attack Summary:
17 L/SHUs vs VSD II Maleficent
102LBs = 306
UCR = 4/4 = full damage = 306pts
Total damage to VSD II Maleficent: 306pts
Status:
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-4
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-1
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-1
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-4 CSP
13/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-4 CSP
2/19 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads *Garrisoned*
30 Speeder Bikes *Garrisoned*
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Many enemy shuttles were destroyed, but the enemy defenses pulled back and regrouped. Maleficent was provided the opportunity to move further in the system, her TIE units being sent under the Dark Lords influence to draw out the enemy again. Meanwhile, several probe droids arrived in the system and sat in stand-by mode. They would not activate until commanded to do so.
Summary:
3 Probe Droids exit hyperspace.
VSD-II continues ACTIVE Scanning of Thyferra.
Fighters moved DS-4 to C-14.
VSD-II moved DS-4 to DS-1.
Starfighters
TIE Fighter Squadron M-01
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron M-02
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron M-03
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron T-01
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron T-02
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron T-03
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron T-04
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron T-05
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron T-06
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-02
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-03
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-04
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-05
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-06
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron S-01
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron S-02
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron V-03
Location: C-14 Action: N/A UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: C-14 Action: N/A UCR: 8 HP: 144/144
Victory-II Star Destroyer Maleficent
Location: DS-1 Heading: DS-2
Shields: 24/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Viper Probe Droid 5
Location: DS-*
Armor: 20/20
Viper Probe Droid 6
Location: DS-*
Armor: 20/20
Viper Probe Droid 7
Location: DS-*
Armor: 20/20
Imperial Conquest Income:
17 Auxiliary = 170 KC
-
OOC Note: LMAO!! Come on Dem, I play Halo too, and im holding the shotty. Im not coming around that corner. And as of tomorrow night, your going to have way bigger issues to deal with, and remember, you cant restock a fleet to come after me while this battle is going on. ;) Also, on a side note, how many more battles are you going to loose before you start to look bad in the eyes of the Emperor? Perhaps you should abandon your quest for these here lawless southern reaches and consolidate your forces back to your now wide open core worlds?
The planetary defense commander shrugged at the imperials move and all forces continued holding in A-4. As a precautionary measure tractor beams were locked on the shipyard and it was pulled into A-4 as well.
Summary:
Pulled the shipyard to A-4
Held position
Attack Summary:
Tractor Beams vs Shipyard Foundry 1
12TBs = 1200m
UCR = 1/1 and 7/1 = full damage = 1,200m locked
Status:
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-4
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-4
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-4
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-4 CSP
13/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-4 CSP
2/19 L/SHUs Shields: 20/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads *Garrisoned*
30 Speeder Bikes *Garrisoned*
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
All continued to go as planned, although the Sith was amazed to see the shipyard relocated as it was. The time had come to complete the mission. Increasing his will in the Force, Darth Algoz directed his fighters to engage the enemy and begin the infliction they had come to give.
Summary:
VSD-II continues ACTIVE Scanning of Thyferra.
Fighters moved C-14 to A-4 and attack.
T/F M-01 vs. L/SHU
UCR: 8/5 = 1.0
24 SFS Laser Cannons = 48 MANDATORY (1 Destroyed, 1 Damaged)
Remaining T/F vs. Rebel Z-95 Headhunters
UCR: 8/5 = 1.0
432 SFS Laser Cannons = 864 MANDATORY (3 Destroyed)
Starfighters
TIE Fighter Squadron M-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron M-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron M-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron T-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron T-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron T-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron T-04
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron T-05
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron T-06
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-04
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-05
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-06
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron S-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron S-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron V-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
Victory-II Star Destroyer Maleficent
Location: DS-1 Heading: DS-2
Shields: 24/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Viper Probe Droid 5
Location: DS-*
Armor: 20/20
Viper Probe Droid 6
Location: DS-*
Armor: 20/20
Viper Probe Droid 7
Location: DS-*
Armor: 20/20
Imperial Conquest Income:
18 Auxiliary = 180 KC
3 Squadrons = 30 KC
-
The fighters swarmed in on their position in A-4, which is exactly what General Corvel has been waiting for. Unlike Ramano, this man was not interested in trophies or glory. To him, the only thing that mattered was the safety of this planet and its denizens, and so long as the star destroyer was in the far reaches of the system, it posed no threat to the populous below.
"Sir, our forces are taking minor losses, however these pilots fight with a tenacity ive never seen before from imperials."
"Then it is obvious the force is with them, for all the good it will do. Commence counter-assault operations. Make sure that star destroyer stays put or becomes a permanent member of this planet."
Summary:
Attacked
Attack Summary:
13 Rebel Z-95 Squads vs Tie Fighters in A-4
312LCs = 312
312CMs = 624
UCR = 5/8 = 0.625 * 936 = 585pts
7 CRVs vs Tie Fighters in A-4
14DHTLs = 280
28HICs = 112
14CMs = 28
UCR = 7/8 = 0.875 * 420 = 368pts
Golan Thyferra 1 vs Tie Fighters in A-4
100TLs = 800
100CMs = 200
UCR = 1/8 = 0.125 * 1000 = 125pts
Total damage to Tie Fighters in A-4: 1,078pts. (Suggested Status: 7 squads destroyed, 1 more damaged)
Status:
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-4
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *launched*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-4
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-4
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads
External Units:
1 L/SHU *launched*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-4 Attacking
10/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Aux Group 1: A-4 CSP
1/19 L/SHUs Shields: 12/20, Armor: 20/20, Systems: 20/20, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads *Garrisoned*
30 Speeder Bikes *Garrisoned*
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Everything continued to go as planned. Skilled rebel pilots were wiped from existence by the possessed Imperials. Darth Algoz glared out the viewports, his brow furrowed as he concentrated. No TIE Fighter shied away from the action. No pilot wavered. They fought on with no regard for their own lives.
Summary:
VSD-II continues ACTIVE Scanning of Thyferra.
Fighters take damage and attack.
T/F M-01 vs. L/SHU
UCR: 8/5 = 1.0
24 SFS Laser Cannons = 48 MANDATORY (1 Destroyed)
(19) T/F vs. Rebel Z-95 Headhunters
UCR: 8/5 = 1.0
432 SFS Laser Cannons = 864 MANDATORY (3 Destroyed)
Starfighters
TIE Fighter Squadron T-05
Location: A-4 Action: Attack UCR: 8 HP: 74/144
TIE Fighter Squadron T-06
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-04
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-05
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-06
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron S-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron S-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron V-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
Victory-II Star Destroyer Maleficent
Location: DS-1 Heading: DS-2
Shields: 24/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Viper Probe Droid 5
Location: DS-*
Armor: 20/20
Viper Probe Droid 6
Location: DS-*
Armor: 20/20
Viper Probe Droid 7
Location: DS-*
Armor: 20/20
Imperial Conquest Income:
19 Auxiliary = 190 KC
6 Squadrons = 60 KC
-
General Corvel watched the radar screen with intensity as the battle continued to rage on. Entire scores of fighters disappeared from the screen in the span of only a few moments.
"Sacrifice themselves like Noghri, these imperials."
"Perhaps sir, but their tactics are effective, we are down to nearly half our fighter reserves, and our entire auxiliary force has been destroyed. However, our men are registering a 2 to 1 kill ratio."
"I assure you it is only due to superior technology. The Tie Fighter is nothing more then an unshielded durasteel box with engines. The fact we are only registering a 2 to 1 kill rate is a testament to those pilots tenacity. They will die with their honor intact."
Meanwhile in orbit the battle continued to rage as the fighters regrouped in a high arcing formation and swarmed back in on the imperial positions. Even with the aid of the force, the imperial Tie's were still no match for the far superior rebellion fighters. As the corvettes encircled their position, the fate of the imperial fighter group was nearly sealed. The planetary defense had done its job, now it would be up to Ramano to capitalize on the situation.
Summary:
Continued the assault
Attack Summary:
10 Rebel Z-95 Squads vs Tie Fighters in A-4
240LCs = 240
240CMs = 480
UCR = 5/8 = 0.625 * 720 = 450pts
7 CRVs vs Tie Fighters in A-4
14DHTLs = 280
28HICs = 112
14CMs = 28
UCR = 7/8 = 0.875 * 420 = 368pts
Golan Thyferra 1 vs Tie Fighters in A-4
100TLs = 800
100CMs = 200
UCR = 1/8 = 0.125 * 1000 = 125pts
Total damage to Tie Fighters A-4: 943pts (Suggested Status: 7 Squads destroyed) *144 to 6 squads, 78 to the damaged 1*
Status:
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-4
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *dead*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-4
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-4
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads *hanger*
External Units:
1 L/SHU *dead*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-4 Attacking
7/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads *Garrisoned*
30 Speeder Bikes *Garrisoned*
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Victory-II Star Destroyer Maleficent
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
The majority of the Imperial starfighter force had been wiped away, but they remained steadfast and relentless as they continued to eat away at the rebel fighter defense. Darth Algoz was not done yet. He had no intention of taking the ground, but had every intention of inflicting casualties. He could afford another round of fighting before pulling out of the system.
Summary:
VSD-II continues ACTIVE Scanning of Thyferra.
Fighters take damage and attack.
(12) T/F vs. Rebel Z-95 Headhunters
UCR: 8/5 = 1.0
288 SFS Laser Cannons = 576 MANDATORY (2 Destroyed)
Starfighters
TIE Fighter Squadron P-06
Location: A-4 Action: Attack UCR: 8 HP: 139/144
TIE Fighter Squadron S-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron S-02
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron V-03
Location: A-4 Action: Attack UCR: 8 HP: 144/144
TIE Fighter Squadron P-01
Location: A-4 Action: Attack UCR: 8 HP: 144/144
Victory-II Star Destroyer Maleficent
Location: DS-1 Heading: DS-2
Shields: 24/1000 Armor: 1200/1200 Hull: 990/990 Systems: 500/500
Onboard Starfighters:
Deployed
Onboard Auxiliary:
Elite Lambda Shuttle 1
Location: Hangar Action: N/A HP: 200/200 UCR: 10
Landing Barges 1-5
Location: Hangar Action: N/A HP: 200/200 EACH UCR: 1
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Location: Bridge Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
500/500 Imperial Army Trooper Squads
Location: Barracks Action: N/A HP: 7/7 EACH UCR: 5
Onboard GAVs:
30/30 Speeder Bikes
Location: Garage Action: N/A HP: 10/10 EACH UCR: 10
Viper Probe Droid 5
Location: DS-*
Armor: 20/20
Viper Probe Droid 6
Location: DS-*
Armor: 20/20
Viper Probe Droid 7
Location: DS-*
Armor: 20/20
Imperial Conquest Income:
19 Auxiliary = 190 KC
8 Squadrons = 80 KC
-
OOC Note: I do recall a time when you abruptly made an in HS course change when you found out what I was rolling at Thyferra, I now collect mine from seeing your supernatural level PDF at... well everywhere. And if you check, I did spend the correct time in HS to make it here.
Ramano stood watched as the Holovid of General Corvel displayed the information of the Thyferra battle.
"You've done well General."
"Thank you sir, and as you can see, I believe he has no intention of leaving."
"Well, perhaps we should invite his crew to defect. Being stranded on a derelict vessel tends to change ones viewpoints rather quickly."
With a flash the massive rebellion battle group blasted from HS nearly on top of the last recorded position of the VSD Maleficent from the scan triangulations sent to him via holonet. Fighters and aux poured from the hangers as the final battle of the Maleficent was at hand.
Summary:
Exited HS in DS-1.
Launched Craft
Attacked
Attack Summary:
RHD and 2 NSBCs vs VSD II Maleficent
15HTLBs = 248
90HQLs = 792
UCR = 4/4 = full damage = 1040pts
MC-80 Mon Romonda vs VSD II Maleficent
48TLs = 634
UCR = 3/4 = 0.75 * 634 = 476pts
7 Rebel Z-95 Squads vs Tie Fighters in A-4
168LCs = 168
168CMs = 336
UCR = 5/8 = 0.625 * 504 = 315pts
7 CRVs vs Tie Fighters in A-4
14DHTLs = 280
28HICs = 112
14CMs = 28
UCR = 7/8 = 0.875 * 420 = 368pts
Golan Thyferra 1 vs Tie Fighters in A-4
100TLs = 800
100CMs = 200
UCR = 1/8 = 0.125 * 1000 = 125pts
Tractors Beams vs VSD II Maleficent
12TBs = 1200m
UCR: 6 @ Full damage, 6 @ 0.75 damage = 1,050m held
Total damage to VSD II Maleficent: 1,516pts, 1,050m locked (Suggested Status: Disabled, Tractor Locked)
Total damage to T/Fs in A-4: 808pts (Suggested Status: All Destroyed)
Status:
Ramano's Heavy Dreadnaught (RHD) Destiny Ascension *Flagship*
Location: DS-1
Cost: 1500 KCs (Unique)
Production Time: 15 Days (Unique)
Command Points: 10
Length: 700 meters
Hyperdrive: x0.75 (Fast Hyperdrive)
Shields: 1540 (Mon Calamari Shields)
Armor: 770
Hull: 770
Systems: 770 (Boosted Systems)
Speed: Fast (2)
Maneuver: (2)
Weapons:
15 Heavy Turbolaser Batteries (248)
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(3 Starfighter Squadrons)
1 Veteran Y-Wing Squadron *hanger*
2 Republic Z-95 Squadrons *launched*
(Ground units and Aux may not be modified)
6/80 Republic Assault Troopers (LOST Division) *hanger*
20 Republic Vanguard Troopers (LOST Division) *hanger*
20 LAAT/c Gunships *hanger*
20 AT-TEs *hanger*
Notes: Ramano belonged to a splinter squadron in the Rebel Alliance that used Old Republic technology that was funded and improved up by the Rebel Alliance to perform high-impact surgical strikes as part of a rapid response force commanded only by Ramano, who the Rebel High Command preferred to "unleash" rather than "control". Assigned 1000 Republic Heavy Troopers, Ramano created the Low Orbit Shock Trooper (LOST) Division, which enables these troopers to deploy without dropship support from the A-Ring and immediately into the Atmsophere, where they can land anywhere on a planet to strike. The Dreadnaught also features externally rack mounted LAAT/c Gunships, modified for space travel, as Auxiliary support. Used to transport AT-TE walkers during the Clone Wars, these
LAAT/c Gunships do just that, enabling Ramano's team to insert even some powerful GAVs into any battlefield. Due to advanced technology the ship carries a 350KC maintenance cost every action day or is immediately scrapped for no gain. May never be rebuilt.
MC80 Mon Calamari Star Cruiser (MC80) Mon Remonda
Location: DS-1
Cost: 1900 KCs
Production Time: 14 Days
Length: 1300 meters
Hyperdrive: x1
Shields: 2860
Armor: 1430
Hull: 1430
Systems: 715
Speed: Slow (1)
Maneuver: (2)
Weapons:
48 Turbolaser Batteries (634)
20 Ion Batteries (110)
6 Tractor Beams (660m)
Onboard Units:
(8 Starfighter Squadrons)
8 A-Wing Squadrons *hanger*
20 Assault Transports *hanger*
4 L/SHUs *hanger*
6 Medium Transports *hanger*
(600 Infantry Squads)
113/600 Republic Fleet Marine Squads *hanger*
(30 GAVs)
0/30 Speeder Bikes *hanger*
Notes: Must be manufactured at MON CALAMARI SHIPYARDS.
NeutronStar Battle Cruiser (NSBC) Nefrane
Location: DS-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 StarViper Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
46/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
NeutronStar Battle Cruiser (NSBC) Cybean
Location: DS-1
Cost: 500 KCs
Production Time: 5 Days
Length: 600 meters
Hyperdrive: x2
Shields: 660
Armor: 660
Hull: 660
Systems: 300
Speed: Fast (2)
Maneuver: (2)
Weapons:
30 Heavy Quad Laser Cannons (264)
2 Tractor Beam Projectors (200m)
Onboard Units:
(1 Starfighter Squadron)
1 StarViper Squadron *hanger*
(500 Infantry Squads)
500/500 Republic Fleet Marines *hanger*
(50 GAVs)
50/50 Speeder Bikes *hanger*
Notes: This ship can enter the atmosphere and make planetary landings.
PDF Space Status:
Golan-class Space Defense Platform Thyferra 1
Location: A-4
Cost: 500 KCs
Production Time: 7 Days
Length: 1000 meters
Hyperdrive: None
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Speed: Stationary (0)
Maneuver: (1)
Weapons:
100 Turbolaser Cannons (800)
100 Concussion Missile Launchers (200)
5 Tractor Beam Projectors (500m)
Onboard Units:
1 Republic Z-95 Squadron *launched*
12 L/SHUs *dead*
Notes: Limited to (1) per A-ring grid space. Does not count against the Space CP capacity for PDFs.
Republic ShipYard Foundry 1
Location: A-4
Production Cost: 500 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: None
Armor: 2000
Hull: 1000
Speed: 0 (Stationary)
Maneuver: 1 (Orbital Rotation)
Industrial Output: 0 KCs (Military Facility)
PDF Bonus: +1 CP
Onboard Units:
(1 Starfighter Squadron)
1 Rebel Z-95 Squadron *launched*
Capabilities:
1. Enables production of all Republic starships.
Notes: Limited to (4) per System. Must be stationed in the A-Ring.
Corellian Corvette One, Two, Three, Four, Five, Six, Seven
Location: All in A-4
Cost: FREE
Production Time: 7 Days
Command Points: 1
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 100
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Republic Fleet Marine Squads *hanger*
External Units:
1 L/SHU *dead*
Notes: Can enter atmosphere and make planetary landings.
Fighter Group 1: A-4 Attacking
5/13 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
Fighter Group 2: DS-1 CSP
2/2 Rebel Z-95 Squads Shields: 144/144, Hull: 144/144, UCR: 5
PDF Ground Status:
New Republic Sector Operations Base Thyferra Command
Production Cost: 1000 KCs
Production Time: 7 Days
Size: 1000 meters
Shields: 1000
Armor: 1000
Hull: 1000
Systems: 1000
Defense UCR: 10 (Armored Ground Facility)
Industrial Output: 150 KCs / Action Day
Onboard Units:
600 Republic Fleet Marine Squads *Garrisoned*
30 Speeder Bikes *Garrisoned*
5 Rebel Z-95 Squadrons *launched*
Capabilities:
1. Enables production of all Republic facilities in same system.
2. Can produce Republic Hero Units.
3. Includes HOLONET transceiver.
Notes: Limited to (1) per planet.
-
Fleet of the Sith Empire
Lider Algoz, Dark Lord of the Sith
Conquest Mission
Darth Algoz had left the Maleficent vulnerable for too long. He cursed himself for not using his gut and withdrawing from the battle days earlier as planned. Now it was too late, and the ship was disabled. The communications officer, who he believed responsible for the error, lay smoking on the bridge from force lightening. He forced his will on the crew, instructing them to place charges throughout the ship. He left the bridge, its crew strewn throughout, its consoles and circuitry smoking with lightsaber slashes. On the way to the hanger he gave orders to the troops as he passed. Squads were sent to vital sections, such as engineering, to place explosive charges with the intent to scuttle the ship. The engine room became a spiders web of wires, running from mine to mine around the core. The blast from there would be sufficient to split the ship effectively in half. For good measure, speeder bikes were moved from the garage and placed strategically throughout the ship and set to explode in the weakest areas. The lights flickered as the Sith walked through the corridors, his eyes yellow with anger. Flashes of fire followed him as troopers tossed grenades and other explosives into every vent and portal they could find. A howl filled the ship as atmosphere began to escape through fissures in the hull where the speeder bikes had been detonated. The entire ship went dark as he reached the hangar bay. Darth Algoz boarded his personal shuttle, following several crew who had been given the task of collecting any confidential documents that were aboard. The hangar was black, with the occasional red flash. As the clearance lights of the shuttle kicked on, they revealed trooper after trooper saluting the shuttle before putting their plaster pistols to their own heads.
The shuttle emerged from the belly of the ship and speed away at full speed. Lider watched the monitors, then sat back in satisfaction as the evidence of detonations began to spread along the Star Destroyers hull. A large blast silhouetted the enemy fighters as the core exploded, breaking the ship in half and sending a shock wave through space. Maleficent was no more. The shuttle leaped away into hyperspace.
Summary:
VSD-II sends final transmission.
Sith escapes on shuttle, enters hyperspace.
Troops destroy ship.
(5) T/F vs. Rebel Z-95 Headhunters
UCR: 8/5 = 1.0
120 SFS Laser Cannons = 240 MANDATORY (1 Damaged)
(500) Imperial Army Troopers vs. VSD-II Maleficent
UCR: 6/4 = 1.0
4 AR x 500 Troops = 2,000 MANDATORY (Destroyed)
Elite Lambda Shuttle 1
Location: HS Action: N/A HP: 200/200 UCR: 10
Onboard Troops:
Dark Lord of the Sith, Lider Algoz
Action: N/A Armor: 500/500 Health: 600/600 UCR: 13
Viper Probe Droid 5
Location: DS-*
Armor: 20/20
Viper Probe Droid 6
Location: DS-*
Armor: 20/20
Viper Probe Droid 7
Location: DS-*
Armor: 20/20
Imperial Conquest Income:
19 Auxiliary = 190 KC
8 Squadrons = 80 KC
-
GM Intervention
After deleting OOC comments on this thread that should have been kept to PM and/or directed at me, I've decided to make the following ruling.
The ability for onboard units to damage their own ship in an attempt to scuttle the vessel is not in violation of the rules. The inability of infantry to damage a capital ship due to the density of its armor does not exclude the ability to damage a ship from the inside-out. As stated before, infantry squads do not just carry blasters but other squad-based weapons as well to include anti-armor and high-explosives. While on the ground battlefield, these weapons lack both the effective range and power to damage a capital ship, in close quarters they can certainly cause significant damage if the intent is to do so.
The following rule is retroactively applied and is now in effect:
Capital Ships will have an internal defensive UCR the same way ground facilities do, and it will be UCR 20.
The internal scuttling attack on the VSD-II Maleficent by the Army Troopers caused 150 Damage, which combined with Darth Algoz's lightsaber attacks, will be sufficient to destroy the vessel since its Hull was previously at 698.
I understand this might be a controversial ruling, so if you have any comments or concerns please direct them towards me via PM.
Further Ruling Commentary:
As the judge and GM I have to take a certain responsibility for the fair treatment of all players - including myself. In this situation, Dem missed the memo - something which could have been avoided had I sent everybody a PM regarding the new hyperspace rules. I chose to make this ruling because I think implementing Scuttling rules is the fairest approach without getting into questionable territory such as voiding the scuttling to begin with (which would've been unfair to Dem), or simply implementing a cop-out "self-destruct" button (which would've been unfair to Ramano's efforts, as well as all future efforts from everybody to capture a ship).
Ultimately, the buck stops with me, and adding new Scuttling rules was the most utilitarian ruling on the table I could have made, so I made it. If you don't like it, then let's talk about what we can change for Episode III and move on.
Additional Rulings:
Dementat, I will need you (at your earliest convenience since you may be AFK for the holidays) to write a storyline accompanying your Scuttling post detailing how Darth Algoz will use the Force and everything at his disposal to cause as much damage as he can (within the realm of possibility), as the realistic amount of damage the lightsaber itself can cause (even if you just dragged it everywhere) has been called into question. If you write this SL, I hope to remove these doubts and proceed forward so that all parties will be considered fairly and satisfied with the outcome of this ruling.
Thank you everyone.
-
Post was edited as of December 1st.
-
GM Fail
Noted. =)
-
OOC Note: Nah, that was just a mistake. Your fail was deleting my shit talking about it damn it! lol. Also, keep in mind I dont actually own any battle droids, this is for SL effect only. As far as combat is concerned, they are still republic fleet marines. Oh yeah, and Dem... now its my turn. >=)
Jason watched out of the viewport as the fighters reformed for a final assault run on the Maleficent as it suddenly began to disintegrate. Explosions ripped through the superstructure and large chunks of the vessel where tractors were locked onto tore away as the final core failure reduced the flagship of the galactic empires expeditionary force was added to the large debris ring encircling the planet. A small streak jumped to hyperspace as the dark lord fled yet another battle from the republics most powerful weapon.
"My asteroid belt continues to grow."
"Sir?"
Jason smiled as he motioned toward the viewport. A small chuckle from the bridge crew followed the comment.
"I trust my exploratory fleet is ready?"
"Roger that sir. We automated as many systems as we could, but they are still going to require a minimal crew. Im rather curious as to how you are convincing anyone to accompany you on this madness?"
"Friends in high places admiral. I trust you'll understand when I tell you that is need to know information only."
"Roger that sir."
"I also trust you'll understand when I tell you that you will not be accompanying me on this mission."
"Not only will I understand sir, I will thank you for it."
"Well try not to sound so upset about it."
"Simply smart enough to know no one you bring with you on this is coming back from this mission."
"Have some faith admiral."
"Not so much faith but common sense sir."
"The bridge is yours admiral. Take care of my ship."
The 2 men nodded to each other as Jason exited to his shuttle and departed to shipyards. The shuttle flew past, the bright sparkling durasteel of the newly produced ships gleaming in the star shine casted throughout the system. After a quick flyby the shuttle touched down in the hanger of the QFBC Sleipnir, a few other shuttles of an unknown make already there. The landing ramp extended and Jason proceeded down to the hanger floor.
"Are the preparations completed?"
"Yes sir, the droids are responding well to the new software. Although I sure would love to know where you got ahold of 2 battalions of B1d MkII battle droids."
"As would a lot of people major. Its a question of leverage. I hold command over the most dangerous fleet in the galaxy. Many are willing to pay to keep that fleet well with in rebellion space. The key is to not let on that they were never a target to begin with."
"So you extorted the mustafar military command."
"Work more, think less, major."
The major smiled before offering a quick salute, heading to the bridge to make sure final preparations were in order after securing the fighters were operational. Less then an hour later the fleet had departed, enroute to places only Ramano knew.
Summary:
Fleet placed on PDF duty.
1st Expedition fleet taken command *flagship QFBC Sleipnir*
Entered HS for ****
Status:
QuasarFire Bulk Cruiser (QFBC) Sleipnir *flagship*
Cost: 450 KCs
Production Time: 4 Days
Length: 340 meters
Hyperdrive: x2
Shields: 374
Armor: 374
Hull: 184
Systems: 184
Speed: Fast (2)
Maneuver: (3)
Weapons:
1 Heavy Quad Laser Cannon (9)
1 Auxiliary Tractor Beam (28m)
Onboard Units:
1 T-Wing Squadron
3 Starviper Squadrons
Notes: Limited to (2) per fleet.
QuasarFire Bulk Cruiser (QFBC) Nightmare
Cost: 450 KCs
Production Time: 4 Days
Length: 340 meters
Hyperdrive: x2
Shields: 374
Armor: 374
Hull: 184
Systems: 184
Speed: Fast (2)
Maneuver: (3)
Weapons:
1 Heavy Quad Laser Cannon (9)
1 Auxiliary Tractor Beam (28m)
Onboard Units:
1 T-Wing Squadron
3 Starviper Squadrons
Notes: Limited to (2) per fleet.
Hammerhead Escort Frigate (HEF) War
Cost: 400 KCs
Production Time: 4 Days
Length: 315 meters
Hyperdrive: x2
Shields: 347
Armor: 347
Hull: 347
Systems: 182
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (132)
12 Ion Cannons (40)
2 Concussion Missile Launchers (5)
1 Tractor Beam Projector (110m)
Onboard Craft:
3 T-Wing Squadrons
2 L/SHUs
40 Republic Fleet Marines
Notes: Capable of entering the atmosphere and performing planetary landings.
Background: The Hammerhead-class is one of the most enduring warships to have served in the galaxy, much like its peer - the Dreadnaught. Despite being an aged design, contemporary versions of the vessel are still being produced today for private buyers due to their flexibility and popularity.
Hammerhead Escort Frigate (HEF) Plague
Cost: 400 KCs
Production Time: 4 Days
Length: 315 meters
Hyperdrive: x2
Shields: 347
Armor: 347
Hull: 347
Systems: 182
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (132)
12 Ion Cannons (40)
2 Concussion Missile Launchers (5)
1 Tractor Beam Projector (110m)
Onboard Craft:
3 T-Wing Squadrons
2 L/SHUs
40 Republic Fleet Marines
Notes: Capable of entering the atmosphere and performing planetary landings.
Background: The Hammerhead-class is one of the most enduring warships to have served in the galaxy, much like its peer - the Dreadnaught. Despite being an aged design, contemporary versions of the vessel are still being produced today for private buyers due to their flexibility and popularity.
Hammerhead Escort Frigate (HEF) Death
Cost: 400 KCs
Production Time: 4 Days
Length: 315 meters
Hyperdrive: x2
Shields: 347
Armor: 347
Hull: 347
Systems: 182
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (132)
12 Ion Cannons (40)
2 Concussion Missile Launchers (5)
1 Tractor Beam Projector (110m)
Onboard Craft:
3 T-Wing Squadrons
2 L/SHUs
40 Republic Fleet Marines
Notes: Capable of entering the atmosphere and performing planetary landings.
Background: The Hammerhead-class is one of the most enduring warships to have served in the galaxy, much like its peer - the Dreadnaught. Despite being an aged design, contemporary versions of the vessel are still being produced today for private buyers due to their flexibility and popularity.
Hammerhead Escort Frigate (HEF) Famine
Cost: 400 KCs
Production Time: 4 Days
Length: 315 meters
Hyperdrive: x2
Shields: 347
Armor: 347
Hull: 347
Systems: 182
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (132)
12 Ion Cannons (40)
2 Concussion Missile Launchers (5)
1 Tractor Beam Projector (110m)
Onboard Craft:
3 T-Wing Squadrons
2 L/SHUs
40 Republic Fleet Marines
Notes: Capable of entering the atmosphere and performing planetary landings.
Background: The Hammerhead-class is one of the most enduring warships to have served in the galaxy, much like its peer - the Dreadnaught. Despite being an aged design, contemporary versions of the vessel are still being produced today for private buyers due to their flexibility and popularity.
-
REBEL ALLIANCE
With the sudden departure of their famed and beloved commander, General, and Admiral - Jason Turlis Ramano - who had vacated his post and departed his flagship leaving behind no additional orders to carry out command and control in the event of an unexpected absence, the morale and fighting spirit of the Rebel Alliance was shaken. While speculation and rumor spread quickly amongst the Rebellion ranks that their leader was perhaps assassinated by Imperial operatives, the lack of evidence perplexed the troops. Was it some long-term test Ramano was hoping to implement? Had he simply wanted to go on vacation? The number of questions asked and lack of answers were rampant in the face of a highly militarized but suddenly leaderless Rebellion Against The Empire. Because Ramano himself was a wild man, and his leadership style and combat tactics ranging from the extreme to unorthodox to flat out unpredictable, nobody had a rational explanation for anything. Ramano's second in command, Admiral Hallsey, took command of Ramano's forces and ordered the Rebel Alliance to stand down on all fronts everywhere and begin demobilization and preparations for consolidating current resources. Communiques were dispatched to the New Republic High Command, as Hallsey sought to finally integrate Rebel Alliances forces back into the New Republic structure, now that Ramano was gone.
***NEW FLASHPOINT UNLOCKED: RETURN TO ENDOR***
(details coming soon)