Author Topic: GCW: Character Lounge  (Read 41537 times)

Offline SWSF Hoppus

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GCW: Character Lounge
« on: November 29, 2012, 12:59:09 PM »
For OOC discussion about characters and story arcs. A place to interact, bounce ideas around, and brainstorm with other players about the stories that drive the game.

Offline SWSF Hale

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Re: GCW: Character Lounge
« Reply #1 on: December 05, 2012, 10:24:56 PM »
Eidolon and I wanted to give everyone an open-SL invite to anyone who's interested. The setup is a high-stakes Pazaak Tournament at the Mos Espa Grand Hotel & Casino on Tatooine. Depending on how many people are interested, and who can be a non-involved mediator (to perhaps be the Tournament GM that will roll dice or whatever to determine card plays), the stakes might include a huge cash payout or even a VSD.

It could be an interesting way for our characters to clash and meet for the first time, or if you don't necessarily see your character interested in the tournament, maybe a secondary character could.

I just wanted to throw the idea out there to see if anyone's interested...
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Offline Ramano

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Re: GCW: Character Lounge
« Reply #2 on: December 05, 2012, 10:34:45 PM »
Sounds good, but I never actually learned how to play Pazaak...

Offline SWSF Hale

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Re: GCW: Character Lounge
« Reply #3 on: December 06, 2012, 12:13:02 AM »
We might do Texas Hold'Em (renamed to "Tatooine Hold Out") or some other Poker game, so I wouldn't get caught up with it being Pazaak or Sabaac or whatever, but if there's interest then I'll work up some rules to have a neutral party be our "dealer".
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Offline Ramano

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Re: GCW: Character Lounge
« Reply #4 on: December 06, 2012, 07:54:31 AM »
Actually, now that I think of it, I know how to play Pazaak, its Sabaac I dont know how to play. Not sure how you would make either of them work on the boards though.

Offline Dementat

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Re: GCW: Character Lounge
« Reply #5 on: December 06, 2012, 07:31:45 PM »
I actually had a sabaac game designed way back in the LotF days, but I don't know what became of it. I don't remember which book I took it from, probably one of the Solo books. There was also the version on KotoR for pazaak that was adaptable if effort was put in. I'm in to participate.
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Offline Medivh

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Re: GCW: Character Lounge
« Reply #6 on: December 06, 2012, 09:50:15 PM »
I actually had a sabaac game designed way back in the LotF days, but I don't know what became of it. I don't remember which book I took it from, probably one of the Solo books. There was also the version on KotoR for pazaak that was adaptable if effort was put in. I'm in to participate.
Sabaac is pretty straight forward.  Be the closest to either +23 or -23 without going over (think blackjack, with positive and negative, playing against more than the dealer).
The other aspect is that your cards are a secret, but can change at random.  You can choose to reveal your cards by putting them in the stasis field, and then keep the particular cards.

A few other combinations of cards also can trump the simple numbers, like the idiots array (the idiot, worth 0 points, and a 2 and 3 of the same suit), which beats even a +23)
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Offline Ramano

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Re: GCW: Character Lounge
« Reply #7 on: December 06, 2012, 10:01:43 PM »
With the exception that both Pazaak and Blackjack play to 21, but yes, his theory is correct. And the point of the golden 0 card was if you ended in a tie (say both at 19) if one of you played the golden 0, he wins the tie.

Offline SWSF Eidolon

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Re: GCW: Character Lounge
« Reply #8 on: December 06, 2012, 10:47:18 PM »
I'll be using a Hutt character to inevitably further develop and tie in with the Kessel coup group.

I'd rather see use of reg texas hold em with a neutral dealer to be part of the role play.  all cards are actually dealt out of an IRL deck by our Dealer who partakes in the RP, players cards are PMed flop cards obvious open.  Id even volunteer to be the Neutral Dealer if one was needed.  Tatooine Hold Out sounds most pleasing.

Overall the purpose is for a fun character development group exercise, the game itself is just an 'adventure' catalyst to tell the story.
« Last Edit: December 06, 2012, 10:51:42 PM by Eidolon »
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Offline SWSF Hale

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Re: GCW: Character Lounge
« Reply #9 on: December 06, 2012, 11:17:07 PM »
I agree. I think "Tatooine Hold Out" would be far easier to manage in/out of game than group Pazaak. Plus I'm not even sure if Pazaak is a group game to begin with? It's just heads up right? With Tatooine Hold Out all of us could be at the same table playing against each other or against the house at first.
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Offline Ramano

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Re: GCW: Character Lounge
« Reply #10 on: December 07, 2012, 01:46:41 AM »
you know, for all that, one of you computer genius's could just go copy the codec from like yahoo texas hold'em and just figure out how to upload it to the boards here, then we could just play on that, lmao. I cant figure it being that hard, every idiot game site and hosting service has a copy of it. Just get rid of the goofy chat no one uses and put it in place of it.

Offline SWSF Hale

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Re: GCW: Character Lounge
« Reply #11 on: December 07, 2012, 08:20:03 AM »
lol. I like the idea of a "Dealer" Character handing us our facedown "cards" via PM and then we can post playing them in the SL.

The potential for the game to last a long time is obviously there, so I'm thinking whatever the buy-in is, we only play 3 hands and whoever has the highest chip total gets first prize. We can make the ante and blinds big enough so that you can't simply sit out and expect to get 2nd place, but I was thinking 1000 KCs to start. 200 KC Blind / 500 KC Max Raise.
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Offline SWSF Eidolon

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Re: GCW: Character Lounge
« Reply #12 on: December 07, 2012, 05:35:59 PM »
how about we play it like we're already deep in to a game?  it's been going on for nearly an entire day.  This plays in to how we write obviously.  There will already be tension between characters then, and as far as actual values of bets go, I was of opinion it'd probably work out good and better for story if we weren't concerned with actual values of betting, but we still use actual face value cards and have winners etc to affect the turn/direction of story?

Just pick who is going to be players and a dealer (provided enough players).  I know Greg had some ideas for his back story for some of his Hapan characters in III that one was a slave.  Maybe my Hutt Char owns her, and uses her as part of one of his bets.  At some point near climax, maybe the whole thing gets broke up by some violent shenanigans , Greg's Hapan Hussie slave get's to escape, and then have a nice tie in to some existing characters, because I'll def be using the Hutt in III as well to modest degree.

just more thoughts to brew on, however we go with it, let's make it damn cool and focus more on just writing and tying characters together, imo anyways, i realize it still II right now, but was figuring with the continuity, it can be as much part of some lead up to III as well.
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Offline Ramano

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Re: GCW: Character Lounge
« Reply #13 on: December 07, 2012, 08:10:45 PM »
With all due respect, and you guys do as you will, please dont let me discourage your creativity, but im really not interested in SLing out a game of texas hold'em. You guys have fun with that, and may the best man (or woman possibly) win.

Offline SWSF Hale

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Re: GCW: Character Lounge
« Reply #14 on: December 07, 2012, 08:36:00 PM »
Well its more of a setting to have our characters brush elbows and make idle threats/trash talk... but I feel you.
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