RETURN OF THE EMPIREFlashpoint Narrative: With the Rebel Alliance's morale shattered by the departure of their eccentric and charismatic leader Ramano, Rebel forces across the southwest outer rim are now rallying behind a new and emergent leader who has stepped into Ramano's shoes to answer the call to arms in the fight against the Remnants of the Empire! His name is
General Garm Bel Iblis, and he is currently gathering strength at Endor in preparations for a new major offensive! In approximately 60 Days, three massive strikes will be launched against Coruscant, Bastion, and Kessel... unless Imperial forces across the galaxy can come together and put an end to the Rebel Alliance once and for all!
Flashpoint Participation Bonus: 1. Any player that commits any forces to this Flashpoint will receive 50 KCs for each 1 Command Point deployed. All other combat payout bonuses such as those found in the Conquest Mission will be void. This is a completely different scenario.
2. Players will be allowed to bring up to 40 Command Points to the Flashpoint! (For a maximum FP Cash Payout of 2000 KCs).
Conditions for Imperial Victory: All Rebel Alliance units at the Endor system must be destroyed, in addition to the Rebel Alliance Fleet that will respond to any Imperial attack. Garm Bel Iblis, for purposes of the game, will be a full-upgraded Military Officer, with all the combat bonuses active.
Consequences/Results of Imperial Victory: 1. All currently held Rebel Alliance systems (Bakura, Bespin, and Thyferra) will revert to neutral status and their Space PDFs will be vacant for a period of 7 Days before reequipping themselves with a stock PDF.
2. At the end of the Flashpoint, any or all Imperial factions may elect to perform "Base Delta Zero" operations against Endor in order to terraform it into a molten wasteland of slag and mud --OR-- Release a deadly airborne virus into the atmosphere that will kill all mammal life, leaving the planet completely Barren --OR-- Convert Endor into a penal colony by rounding up all sentient species on the surface and dividing them into labor camps. Any of these actions will carry over into GCWIII.
If Garm Bel Iblis survives or the Imperial forces are routed... then the Rebel Alliance countdown timer will be immediately cut in half.
Other Special Features to this Flashpoint... EMERGENCY POWER & DAMAGE CONTROL: For Flagships and Flagships only, these ships may use their Systems Energy to restore shield points or repair Armor or Hull at any time during the Flashpoint. Garm Bel Iblis' Flagship and the Rebel Alliance Fleet Flagship will be able to use this special ability as well.