Author Topic: OOC Chat  (Read 862516 times)

GallPizi

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Re: GCW: OOC
« Reply #180 on: June 10, 2011, 01:08:52 PM »
I realize I said I was back and then poofed. Nursing school/fiancee coming home from school took over my life. I am now truly back though! Where do you want me?

GallPizi

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Re: GCW: OOC
« Reply #181 on: June 12, 2011, 06:41:05 AM »
Buller....Buller?

Offline Ramano

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Re: GCW: OOC
« Reply #182 on: June 12, 2011, 10:25:20 AM »
We are currently 2-2 with rebs/imps so I guess it would be a personal preference. However, as of the 14th I will have all lv5 buildings so they might need some help =)

On a happy note my house did not end up a total loss. 31,000$ in damage but they can fix it with just repairs. Yay!

Offline SWSF Hale

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Re: GCW: OOC
« Reply #183 on: June 12, 2011, 01:18:35 PM »
Considering the Empire doesn't know where any Rebel base is yet, I would suggest being Imperial.
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Online SWSF Hoppus

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Re: GCW: OOC
« Reply #184 on: June 13, 2011, 12:01:43 PM »
<shouts> HEY!!!!!

What is wrong with the combat calcs?

Please list new units to be added, and any units with incorrect #s so I can update the scripts and get Empi to update them before FP:Tatooine!

Thanks!

Offline XCALIBYR

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Re: GCW: OOC
« Reply #185 on: June 13, 2011, 02:52:37 PM »
I don't think any of the neutral tech is in the list.  Other than that, Im not sure there's anything wrong.
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Offline Ramano

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Re: GCW: OOC
« Reply #186 on: June 13, 2011, 05:02:18 PM »
Yeah yeah, im getting to it, I just got my insurance stuff sorted out for my house. Im for all intents and purposes homeless at the moment so your gunna have to bare with me for a minute here. So, just gimme a few more days to get a living situation worked out for my family and I will get back into business here.

Offline Ramano

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Re: GCW: OOC
« Reply #187 on: June 13, 2011, 09:18:11 PM »
Calculator Corrections:
NSBC should have UCR 3 (listed as 2)
Neutral Units need to be listed
Also, the GR-75 needs to have added to its stats it MAY NOT be used for smuggling. It was agreed by hale and I that to allow it is just too unbalancing.

Thats all I can find for now on a quick run through. After that we should be good to go for a while on the calculators atleast. Personally I dont use them except to check my math, I like all the algebra lol. Im wierd what can I say.
« Last Edit: June 15, 2011, 07:18:00 AM by Ramano »

Offline SWSF Hale

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Re: GCW: OOC
« Reply #188 on: June 14, 2011, 11:09:22 AM »
I too do it old school. I like feeling nostalgebraic.
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Offline Ramano

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Re: GCW: OOC
« Reply #189 on: June 18, 2011, 02:56:04 PM »
I just noticed something while I was crunching numbers for my new fleet. Someone take a look at this and tell me what seems wrong with it. These are 2 drastically different powered ships with the same CP cost? Maurader Corvette should be in line with the Corellian Corevette in CP cost with most uni's. That or the HHC needs to be raised, cause this is just goofy.

Hammerhead-class Frigate (HHF)
Cost: 230 KCs
Production Time: 2 Days
Length: 315 meters
Hyperdrive: x2
Shields: 315
Armor: 315
Hull: 180
Systems: 96
Speed: Fast (2)
Maneuver: (2)
Weapons:
12 Heavy Turbolasers (120)
12 Laser Batteries (36)
2 Concussion Missile Launchers (4)
1 Tractor Beam Projector (100m)
Onboard Craft:
1 Starfighter Squadron
2 Auxiliary Craft
40 Infantry Squads
Notes: Capable of entering the atmosphere and performing planetary landings.
Background: The Hammerhead-class is one of the most enduring warships to have served in the galaxy, much like its peer - the Dreadnaught.  Despite being an aged design, contemporary versions of the vessel are still being produced today for private buyers due to their flexibility and popularity.


Marauder-class Corvette (MARC)
Cost: 160 KCs
Production Time: 2 Days
Length: 195 meters
Hyperdrive: x2
Shields: 195
Armor: 195
Hull: 120
Systems: 60
Speed: Fast (2)
Maneuver: (3)
Weapons:
8 Dual Turbolaser Cannons (96)
4 Proton Torpedo Launchers (12)
Onboard Units:
1 Starfighter Squadron
2 Auxiliary Craft
8 Infantry Squads
Background: Although intended to be a multi-platform patrol ship, Republic Seinar Systems had difficulties selling these ships to the Republic due to its ineffecient bureaucracy.  These vessels were then produced for numerous parties, most notably the Corporate Sector Authority, where they find use as patrol and interdiction vessels.

Corellian Corvette (CORV)
Cost: 113 KCs
Production Time: 1 Day
Length: 150 meters
Hyperdrive: x0.75
Shields: 150
Armor: 150
Hull: 150
Systems: 45
Speed: Very Fast (3)
Maneuver: (4)
Weapons:
2 Dual Heavy Turbolaser Cannons (40)
4 Heavy Ion Cannons (16)
1 Tractor Beam Projector (100m)
Onboard Units:
5 Infantry Squads
External Units:
1 Auxiliary Craft
Notes: Can enter atmosphere and make planetary landings.

Offline XCALIBYR

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Re: GCW: OOC
« Reply #190 on: June 18, 2011, 09:08:32 PM »
That does seem a tad bit odd.  Perhaps its because of the fighters n such.
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Online SWSF Hoppus

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Re: GCW: OOC
« Reply #191 on: June 18, 2011, 10:01:32 PM »
There is a formula behind it, shields, damage output, fighters, troops, etc... are all part of it. Also, I'm back a touch early and will be active again now.

Offline SWSF Hale

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Re: GCW: OOC
« Reply #192 on: June 19, 2011, 12:54:39 AM »
The formula used to compute price took into account every aspect of a single ship... damage output, UCR, onboard units, hit points... everything. After the final prices were made, the production time is roughly equal to the cost divided by 100. There were some adjustments and tweaks made here and there for balancing... but for the most part, cost and production time were completely mathematically and objectively determined.
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Offline Ramano

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Re: GCW: OOC
« Reply #193 on: June 19, 2011, 08:05:08 AM »
Im not sure your formula is right lol. I mean I dont care one way or the other, it just seemed goofy, the Marauder has 510 total hit points, HHC has 910 total hit points. Marauder does 108 total damage, HHC does 160 total damage. Both have same fighters/aux, and HHC carries 40 infantry squads AND can make planetary landings. I mean litterally the HHC is twice the ship of a Marauder for the same CP cost.

As I said, its not a big deal, I just wanted to point it out.

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Re: GCW: OOC
« Reply #194 on: June 22, 2011, 02:36:21 PM »
::looks around::

Anyone out there?