Author Topic: Flashpoint Cantina (OOC)  (Read 178230 times)

Offline EmperorSeverus

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Re: Flashpoint Cantina (OOC)
« Reply #75 on: September 12, 2019, 07:30:33 PM »
The IGE-R budget is done and just needs to be finalized. What do you think about a big reveal this Sunday at noon?

Clarifications (@Hale):

1) "Once a system is declared CONTESTED, players have until their 2nd post before reinforcements can be called in"

Do you mean "players have until their second post TO call in reinforcements"? i.e., one person can not post reinforcements after their second post? (but I assume other members of your faction could still join the fight later, right?)

2) If IR exits hyperspace in an NR system or vice versa, and they comscan, who has initiative? I read the section on initiative, but it wasn't clear who fires first.

3) If enemies exit hyperspace at different times, how do we handle taking turns? Example: NR person 1 exits hyperspace in IR system, NR person 1 and IR person 1 start fighting, IR person 2 exits hyperspace and joins the fight, midway through that round NR person 2 exits hyperspace and joins the fight? Does the new person who just exited wait for the current round (of turns) end, and just join the next round at the bottom of the turn list? That would make sense.
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #76 on: September 12, 2019, 08:27:39 PM »
Sunday 2PM would work better for me. But yeah let's do it.

Good questions because I wasn't really anticipating having multiple players per side.

TURN      ACTION
1st         Visiting Attacker shows up, initiates ComScan
1st         Home Defender posts locations - SYSTEM IS IN CONFLICT
2nd         Visiting Attacker may now call in reinforcements.
2nd         Home Defender may now call in reinforcements.
3rd         Attacker Reinforcement shows up.
3rd         Defender Reinforcement shows up.
3rd         Visiting Attacker posts.
3rd         Home Defender posts.
4th         Attacker Reinforcement posts.
4th         Defender Reinforcement posts.
4th         Visiting Attacker posts.
4th         Home Defender posts.

Rule of thumb is that the home team always bats last.
When the Home Defender is done posting, the round ends.
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Offline EmperorSeverus

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Re: Flashpoint Cantina (OOC)
« Reply #77 on: September 12, 2019, 09:47:43 PM »
Sunday 2 PM it is.
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Offline EmperorSeverus

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Re: Flashpoint Cantina (OOC)
« Reply #78 on: September 15, 2019, 01:04:06 PM »
We're going to have to postpone the big reveal. It can't happen today because I'm still waiting for feedback from my team on the latest form of the budget.

Also the current look of the forum is really cramping our style.
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #79 on: September 15, 2019, 01:19:42 PM »
No worries mate!
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #80 on: September 15, 2019, 02:58:11 PM »
Also the current look of the forum is really cramping our style.
This is slowing down your posting a list of units and starting the game?

Offline Syren

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Re: Flashpoint Cantina (OOC)
« Reply #81 on: September 15, 2019, 06:29:09 PM »
What's the deal with the formatting? Everything is all stark and hyperlink-y. Is it just not loading properly for me? 
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Offline SWSF Eidolon

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Re: Flashpoint Cantina (OOC)
« Reply #82 on: September 15, 2019, 07:36:09 PM »
Mine always loads that way but I click Home and it becomes regular
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #83 on: September 15, 2019, 08:05:43 PM »
Mmm no idea. If it continues let me know and I'll try to debug. It works normally for me on every visit so far

Offline SWSF Eidolon

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Re: Flashpoint Cantina (OOC)
« Reply #84 on: September 15, 2019, 08:58:51 PM »
Oh my browser has always loaded it that way well before any current changes.  As long as Im typing or linking from swsfonline.com.  I just click Home link though and it loads it regular then and everything proceeds normally.  I use CHrome.

Easy work around is to just make your link the swsfonline.com/index.php which is where clicking Home from that rough looking version takes you
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #85 on: September 15, 2019, 09:20:38 PM »
Bizarre, I don't see that rough version even going to homepage? oh well fuck this software :shrug:

Offline SWSF Eidolon

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Re: Flashpoint Cantina (OOC)
« Reply #86 on: September 17, 2019, 01:43:33 PM »
Bizarre, I don't see that rough version even going to homepage? oh well fuck this software :shrug:

i always assumed it was some sort of browser setting thing for me..

I just tried on my coworkers mac laptop in both safari and chrome and it loads normal.
~J
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #87 on: September 17, 2019, 10:14:34 PM »
I'm using Firefox, and it looks fine.
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Offline gallpizi

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Re: Flashpoint Cantina (OOC)
« Reply #88 on: September 19, 2019, 03:02:43 PM »
I would say this all got a bit derailed due to the forum changes? 
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #89 on: September 19, 2019, 03:30:11 PM »
NR is ready and waiting for the GE people to finalize their starting units, far as I know.