Author Topic: SWSF: Starting Conditions  (Read 45996 times)

Offline SWSF Hale

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Re: SWSF: Starting Conditions
« Reply #30 on: July 17, 2017, 11:24:26 AM »
Sure. In that case I think lowering the earmark minimum would be better than giving us more money.

Then again, who's to say some players wouldn't just completely turn 3-4 of their systems into total fortresses and just sit back while everyone else kills each other?
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Offline RanesDsane

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Re: SWSF: Starting Conditions
« Reply #31 on: July 17, 2017, 11:35:31 AM »
Whatever we are doing I just want a decision so I can get to work making my plans solid

If it makes y'all feel any better...  In addition to the dozen or so variations I've gone through for me, personally, I've done another 15-20 for each of 3 factions, too. ;)

I have a spreadsheet on Google sheets that's big enough to make my browser unhappy with all the calculations.
- Ranes

Offline SWSF Hoppus

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Re: SWSF: Starting Conditions
« Reply #32 on: July 17, 2017, 11:57:02 AM »
Okay, thanks to Ranes for running all of the numbers and scenarios!

This is what we're going to do.

- Go spend 25,000 MC on whatever you want. No limits, earmarks, whatever.
- No sim may have more than 1 SSD ;)
- No other limits.
- Hangars, Garrison Bases, have 1/2 cost to build (Paging Eidolon: please update specs for me???)
- All other defenses and facilities remain as they are in terms of cost.
- Per planet income will go up to 300 MC a month.

I will post and update things as required.

Offline gallpizi

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Re: SWSF: Starting Conditions
« Reply #33 on: July 17, 2017, 12:02:34 PM »
Sounds good.   I would love to see that massive spreadsheet lol
Simming on the SWSF in AOL since 1999.
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Offline RanesDsane

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Re: SWSF: Starting Conditions
« Reply #34 on: July 17, 2017, 12:14:02 PM »
If Hoppus doesn't object, I don't mind sharing it.   It's, perhaps, not quite what you're expecting, but maybe there's some use in it.  There will only be a single tab that's accurate at this point. :)
- Ranes

Offline SWSF Hoppus

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Re: SWSF: Starting Conditions
« Reply #35 on: July 17, 2017, 12:20:22 PM »
If Hoppus doesn't object, I don't mind sharing it.   It's, perhaps, not quite what you're expecting, but maybe there's some use in it.  There will only be a single tab that's accurate at this point. :)

Of course, feel free to share. I will also open source the cost-calculation sheet.

Offline RanesDsane

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Re: SWSF: Starting Conditions
« Reply #36 on: July 17, 2017, 12:24:44 PM »
Figured not, since it's all Open Source information.

Here's the sheet:  https://docs.google.com/spreadsheets/d/1oKZsUV2FfQUkwrhZbl6q5Lw9seN4GuBAVDK9A8CRPLM/edit#gid=877778623

Only the first Tab is accurate.

Something else that may be useful:  https://docs.google.com/spreadsheets/d/1Lr45crkYKNgeP3_Ly8L_4P-24ct5ZQxLWnfQm2vyeTg/edit#gid=0

That is the sheet I will be using to track spending for my faction.  Super simple, but fills in the details.  Data there is old/inaccurate, but if you find it useful, feel free to copy.

- Ranes
- Ranes

Offline gallpizi

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Re: SWSF: Starting Conditions
« Reply #37 on: July 17, 2017, 02:12:25 PM »
So all hangers / Garrisons including neutral imp and rebel are all half the listed price?
Simming on the SWSF in AOL since 1999.
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Offline SWSF Hoppus

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Re: SWSF: Starting Conditions
« Reply #38 on: July 17, 2017, 02:27:46 PM »
So all hangers / Garrisons including neutral imp and rebel are all half the listed price?

Yeah. The new 'Garrison Base' in common is already half-priced, however. The rest, I need to update, I will try to do now...

Offline SWSF Hale

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Re: SWSF: Starting Conditions
« Reply #39 on: July 17, 2017, 02:28:10 PM »
Personally I'm just going to wait on spreadsheeting until everything is done updated. That's just me. :)
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Offline RanesDsane

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Re: SWSF: Starting Conditions
« Reply #40 on: July 17, 2017, 04:09:38 PM »
Personally I'm just going to wait on spreadsheeting until everything is done updated. That's just me. :)

I'm kinda hopping this is it and I'm done with sheets....  ;)
- Ranes

Offline SWSF Hoppus

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Re: SWSF: Starting Conditions
« Reply #41 on: July 17, 2017, 04:14:04 PM »
I'm kinda hopping this is it and I'm done with sheets....  ;)

lol. yes we are done!

Offline RanesDsane

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Re: SWSF: Starting Conditions
« Reply #42 on: July 17, 2017, 05:35:20 PM »
Let me tell you.... I'm sorry that I want to swap stuff out.  What a PITA.  lol

--Heavy Hanger   (1,026.00)
----Tramp -> Skipray (x4)   (4.00)
----Standard -> Espo   (121.88)
----Remove Z-95s (2x Squadrons)   132.00
----R-41 Starchaser x7   (43.75)
----Hornet x10   (38.50)
----Z-95 x1   (38.50)

Some weird-ass squadrons.
- Ranes

Offline SWSF Eidolon

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Re: SWSF: Starting Conditions
« Reply #43 on: July 17, 2017, 06:46:44 PM »
- Hangars, Garrison Bases, have 1/2 cost to build (Paging Eidolon: please update specs for me???)

Will do, Production Facils remain same though correct?


NM, looks like you did already..
« Last Edit: July 17, 2017, 06:48:20 PM by TGE Eidolon »
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Offline gallpizi

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Re: SWSF: Starting Conditions
« Reply #44 on: July 17, 2017, 10:29:03 PM »
Figured not, since it's all Open Source information.

Here's the sheet:  https://docs.google.com/spreadsheets/d/1oKZsUV2FfQUkwrhZbl6q5Lw9seN4GuBAVDK9A8CRPLM/edit#gid=877778623

Only the first Tab is accurate.

Something else that may be useful:  https://docs.google.com/spreadsheets/d/1Lr45crkYKNgeP3_Ly8L_4P-24ct5ZQxLWnfQm2vyeTg/edit#gid=0

That is the sheet I will be using to track spending for my faction.  Super simple, but fills in the details.  Data there is old/inaccurate, but if you find it useful, feel free to copy.

- Ranes

FYI I found that on your price list your PIC price was wrong. You halved it when it shouldn't be halved I believe.
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.