Poll

Which combat system would you prefer to see in Episode III?

The current rules work just fine, we just need a few tweaks to make it better.
3 (50%)
I want to see After Endor 1998-style combat: weapon arcs, weapon ranges, warhead interceptions, starfighter combat charts, etc.
3 (50%)
It doesn't matter which system we use, I kinda just want a bigger grid with one more ring and more grid spaces per ring.
0 (0%)

Total Members Voted: 6

Author Topic: GCW: Episode III Combat System  (Read 50719 times)

Offline SWSF Hale

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Re: GCW: Episode III Combat System
« Reply #30 on: November 27, 2012, 02:48:05 PM »
Here's what we're going to do with Combat:

Whenever ANY ship exists hyperspace, I will GM Gravity Shadow its ass and end the game.

j/k
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Offline Ramano

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Re: GCW: Episode III Combat System
« Reply #31 on: November 27, 2012, 04:08:42 PM »
I dont see how ties are too powerful with current UCR values. 19 squads of T/Fs could only kill 3 squads of my Z-95s every post, lol. And with 13 squads of Z-95s I was killing 7 of his, how is that too powerful?

Offline SWSF Eidolon

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Re: GCW: Episode III Combat System
« Reply #32 on: November 27, 2012, 04:22:36 PM »
meant to say underpowered here imo, overpowered there in yours.

UCR doesn't work across the board.  Works great for CapShip v Capship.  But FvF and CapvF scenarios seem to be lacking and not resolve out the way they really ought to.
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Offline Dementat

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Re: GCW: Episode III Combat System
« Reply #33 on: November 27, 2012, 09:35:53 PM »
I didn't get to weigh in. I'm apposed to this proposal. Reason: Overcomplicated.

1) Keep UCR the same. Double it when attacked by capital ships.
2) Increase amount of damage the SFS Laser Cannon does for TIEs.
3) Change formula for fighter HP to bring down those with shields.

Solved.
(\/)ighty RE

Offline SWSF Hale

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Re: GCW: Episode III Combat System
« Reply #34 on: November 28, 2012, 10:03:20 AM »
Okay thanks guys, that's enough opinion for Greg and I to use.

DISCUSSION CLOSED
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Offline SWSF Hoppus

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Re: GCW: Episode III Combat System
« Reply #35 on: November 28, 2012, 10:05:25 AM »
You need to actually CLOSE the thread ;)

Offline Ramano

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Re: GCW: Episode III Combat System
« Reply #36 on: November 28, 2012, 10:34:33 AM »
Well by rights, Dem was away for thanksgiving holiday, which he did tell us about so he didnt have a chance to get his input to the conversation, which I think everyone would agree that he is rightfully entitled too. Being one of the major players in just about every uni from GR to GCW his opinion probably holds some worth.