Author Topic: Old Galactic Realms Universe rules...  (Read 9025 times)

Offline SWSF Hoppus

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Old Galactic Realms Universe rules...
« on: January 02, 2023, 06:55:05 PM »
Trying to understand these old rules:


Quote
Sublight Movement


Each capital ship and starfighter is allotted a particular number to its speed.  These numbers are used to navigate across sub light.
Please note, vessels may move as often as their speed and maneuverability allows per post prior to firing weapons.  But they must follow the same posting times as firing weapons; twice per day at least 12 hours apart.
Typically, starfighters will be able to travel twice the speed of capital ships in sub light.  This includes travel through grav wells.  If no grav wells are present, and you exit in an unknown system, the closest you can exit is 12 hours away until the system is scanned.  If a grav well is present, you will exit 24 hours away.
   While there are no grids to plot, think of planetary space in 3 sectors.  3 Would be 24 hours away outside a grav well filed.  2 would be 12 hours away where grav platforms and ships sit, or enemy capships exit hyperspace to scan.  1 is 6 hours away from the planet, where most PDF sits, and is in range of ground based anti-orbital weapons.



Ships have no speed rating. Players can post every twelve hours.

How did this work in practice, does anyone remember? Did you set a destination, and only get stopped if you were attacked? I am having trouble trying to understand it! I suppose that's a good sign that it's a poor system...