Author Topic: Not to bring it up again but...  (Read 29919 times)

Offline SWSF Hale

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Re: Not to bring it up again but...
« Reply #30 on: May 01, 2020, 05:24:41 PM »
Every post written for game development is a post that could've been written for an actual game.
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline SWSF Hoppus

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Re: Not to bring it up again but...
« Reply #31 on: May 01, 2020, 07:28:38 PM »
Yeah, but I haven't been in the headspace to write story, and building games and logic is a lot of fun and a welcome distraction.

Offline Syren

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Re: Not to bring it up again but...
« Reply #32 on: May 02, 2020, 07:12:02 PM »
Of course, you do you. We are in the midst of collective trauma and I am not trying to diminish that. More of a snarky observation than a dis since I have watched you guys do it for years. 
Syren

Offline EmperorSeverus

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Re: Not to bring it up again but...
« Reply #33 on: May 04, 2020, 09:27:01 AM »
"I want my old AOL sim universes back."

Me too.
EMPEROR SEVERUS
IMPERIAL GALACTIC EMPIRE - RESURRECTED

Offline Medivh

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Re: Not to bring it up again but...
« Reply #34 on: May 04, 2020, 11:08:04 AM »
There  is something ever so comforting in creating.  Sometimes, making up games and rules can be more fun than playing them, it's true.
It's the same reason why adults build with legos. They don't play with legos, they create with them, and then when they finish .. they build something new.

Anyways, I came on to wish everyone a Happy Star Wars Day. May the Fourth ... be with you.
([][:][][][DDDDDDDDDDDDDDDDDD
Medivh
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Offline SWSF Hoppus

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Re: Not to bring it up again but...
« Reply #35 on: May 04, 2020, 12:27:08 PM »
Indeed, Happy Fourth! And agree about the Legos. I feel part of the disease of constantly rebuilding is that phase is always fun, while the launch of our creations has always been problematic, too low participation, or plagued with other issues so that creating WITH the new game rules has failed to satiate that urge. Ergo, toss and rebuild again.

Offline EmperorSeverus

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Re: Not to bring it up again but...
« Reply #36 on: May 10, 2020, 07:37:18 PM »
I thought the one with the four of us went well and the only real flaw was that none of us have time to do expense reports on a weekly basis. If we made expense reports a once a month thing, we could make it work again. And of course I prefer classic ship specs.
« Last Edit: May 11, 2020, 08:08:09 AM by EmperorSeverus »
EMPEROR SEVERUS
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Offline SWSF Hoppus

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Re: Not to bring it up again but...
« Reply #37 on: May 11, 2020, 11:08:38 AM »
Yeah, there is definitely a lot to say about the overhead of running a faction in the conventional way in a conventional set of simming spec rules. Setting up your faction was time suck, though also fun. I think the card concept that we chatted on recently was borne partially from that frustration. The idea of not having to build every detail and manage bank accounts, but having some other way to go about it that removes that part of the game. At the same time, some of us enjoy that part of things almost as much as we enjoy the battling! 

Offline SWSF Eidolon

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Re: Not to bring it up again but...
« Reply #38 on: May 13, 2020, 03:54:30 PM »
http://swsfonline.com/index.php?topic=1521.msg18603#msg18603

Am working on this list a little bit again.  It is the list from the hex gal map.  Gave all planets a loyalty leaning and some resources, all info garnered from Wookieeped references.  Obv is open to alteration/dispute if I haven't thought of or overlooked something or a compelling stance otherwise is presented.

The idea is to use it at some point to function for a game, whether it be cards, traditional specs (ew) or whatever.  But itll be a comprehensive Gal Map + Planet List + Resources/World Value gimmick that can easily be translated to any sort of game ideally.
« Last Edit: May 13, 2020, 04:03:00 PM by SWSF Eidolon »
~J
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Offline SWSF Hoppus

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Re: Not to bring it up again but...
« Reply #39 on: May 13, 2020, 05:16:35 PM »
Funny, I was looking at this and other elements from the Legacy of Endor/Return of Endor rulesets we had collaborated on. I had the thought that if we could nail down a system where each world had some unique benefit to give a sim that made them worthwhile, and we could replace the "earn X credits a month" aspect of running a faction, it would be a big step towards getting something going again.

Offline SWSF Hoppus

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Re: Not to bring it up again but...
« Reply #40 on: July 31, 2020, 09:06:45 AM »
Been thinking about those old AOL sims a lot these days :*(

Offline SWSF Eidolon

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Re: Not to bring it up again but...
« Reply #41 on: August 01, 2020, 10:52:42 AM »
I miss the days we never had
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Offline Ramano

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Re: Not to bring it up again but...
« Reply #42 on: September 08, 2020, 10:56:48 PM »
<sighs> back when there were 20 active players in each faction and a full blown battle could crash the forum servers. Lol

Have any of you ever heard of Dungeons & Dragons Birthright? Its based off 2nd edition AD&D but i think could work, highly adapted of course, for this. It was my idea for a tabletop pen and paper game. Would be even easier here as we wouldnt need dice.