That depends. J and I are working on a new sim right now. He's handling all the plot/story/scene, but basically we're going to have a small scale game set in a tucked away corner of the Outer Rim, spanning a few star systems. We're trying to make it into more of an RPG, but we're having difficulty preventing it from becoming a full bore honor sim. Players will not be heads-of-states but rather lowly officers trying to hustle and grind their way to the top, kinda similar to GCW I in most respects.
We'll do a SF vs SF demo here pretty soon, just so everybody sees what it looks like.