NEW REPUBLIC STRIKE FORCE BRICK SQUADRON
"GO! GO! GO!" was all you could hear as a handful of dropships opened their bay doors. Foot soldiers and vehicles began pouring out, assembling into preassigned divisions. The Winter Moon was just about to enter its day cycle, and so the landing zone was still shrouded in darkness. Of course, this was just another drop for Brick Squadron. Day time, night time. It didn't matter.
The commander of Brick Squadron, Colonel Junoz, stood atop his AT-TE (nicknamed the "Brickhouse") with a multi-spectral imaging device raised to his eyes.
From within the Brickhouse, one of his lieutenants was shouting to Junoz. "Sir, it appears the pirates have repurposed an old Trade Federation Core Ship. It's covered in ice, but it's there alright, 5 kilometers ahead."
Junoz responded, "I see it. Bastards probably have some droids with them too."
"Sir, we were expecting minimal resistance - standard shoot and sweep. We should signal the fleet and ask for reinforcements."
"By the time they get here we're going to be dealing with a night cycle and intense cold. We can't wait. Signal the attack. Horn formation," ordered the Colonel, as he climbed down the Brickhouse hatch, sealing it.
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UNITS
4 Speeder Bikes
3 Juggernauts
1 AT-TE (w/ Colonel embedded)
8 Commandos
8 Vanguard
ACTIONS
1. Speeder Bikes 1-2 move from Landing Zone to D-1 (-4 AP).
2. Speeder Bikes 3-4 move from Landing Zone to D-7 (-4 AP).
3. Commandos 1-4 move from Landing Zone to D-1 (-4 AP).
4. Commandos 5-8 move from Landing Zone to D-7 (-4 AP).
5. Juggernauts 1-3 use special (-2 AP) move from Landing Zone to B-1, transporting 6 Vanguard. Then move to C-1 (-1 AP).
6. Vanguard 1-6 move from B-1 to D-1 (-2 AP).
7. Vanguard 7-8 move from Landing Zone to C-6 (-3 AP).
8. AT-TE moves from Landing Zone to C-6 (-3 AP).
[*Specs list Vanguard as having 2 AP, should be 3 AP. Fixing later.]