1. Players will now have the option of forming one Special Operations Team (SOT) in order to conduct small-scale combat missions.
2. SOTs can be no more than 6 infantry.
3. Each member of the team is allowed up to 5 items from the Armoy, and 3 items from Weaponry.
INFANTRY AP UCR HP COST
Light Trooper 4 5 6 34 GC
Heavy Trooper 5 6 7 47 GC
Elite Trooper 6 7 8 62 GC
ARMORY RATING/BONUS/PENALITY COST
Tactical Coveralls +2 +1 +1 5 GC
Tactical Harness +1 0 0 6 GC
Tactical Cloak 0 +1 0 7 GC
Plastoid Helmet 0 +1 +1 8 GC
Plastoid Cuirass +1 0 +2 9 GC
Durasteel Helmet -1 -1 +2 10 GC
Durasteel Cuirass -2 -2 +4 12 GC
WEAPONRY SKILL SHOTS DAMAGE COST
Blaster Pistol 1 1 1 3 GC
Heavy Blaster Pistol 1 2 2 5 GC
Blaster Carbine 1 3 2 7 GC
Automatic Blaster Carbine 2 4 2 10 GC
Blaster Rifle 2 2 3 8 GC
Heavy Blaster Rifle 3 3 4 15 GC
Assault Blaster Rifle 4 4 4 20 GC
Sniper Rifle 5 2 8 25 GC
Heavy Sniper Rifle 6 2 10 26 GC
Rotary Blaster Cannon 6 5 2 26 GC
VibroKnife 1 1 4 6 GC
VibroSword 2 1 6 9 GC
VibroAxe 3 1 8 11 GC
VibroSpear 3 1 10 14 GC
CQB Grid is forthcoming, along with complete rules. Get hype!