Author Topic: Mando Cabure  (Read 12591 times)

Offline SWSF Hale

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Mando Cabure
« on: June 11, 2013, 05:39:18 PM »
1. Capital Ships
2. Starfighters & Auxiliary Craft
3. Ground Units
4. Special Units
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Offline SWSF Hale

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Re: Mando Cabure
« Reply #1 on: June 15, 2013, 09:50:15 PM »
Kandosii-class Mandalorian Dreadnaught (KMD)
Cost: 1095 KC + 2 SU
Production Time: 11 Days
Length: 1360m
Hyperdrive: x1
Shields: 2720
Armor: 1360
Hull: 680
Systems: 680
UCR: 3
Launch Bays: 3
Weapons:
30 Double Turbolaser Cannons (480)
12 Quad Laser Batteries (144)
12 Concussion Missle Tubes (24)
6 Tractor Beam Projectors (600m)
Unit Capacity:
5 Starfighter Squadrons
8 Shaadlar Assault Ships
1200 Infantry Squads
16 Heavy GAVs
24 Light GAVs


Keldabe-class Battleship (KBS)
Cost: 1020 KC + 2 SU
Production Time: 10 Days
Length: 1000m
Hyperdrive: x1
Shields: 2000
Armor: 1000
Hull: 500
Systems: 500
UCR: 4
Launch Bays: 2
Weapons:
10 Dual Turbolaser Batteries (300)
10 Heavy Ion Cannons (40)
10 Heavy Quad Laser Cannons (40)
10 Concussion Missile Tubes (20)
10 Proton Torpedo Tubes (30)
1 Mass Driver Cannon (50)* [Notes: Shield bypass damage]
2 Tractor Beam Projectors (200m)
Unit Capacity:
36 Light Starfighters
12 Light Auxiliary Craft
100 Infantry Squads


Lictor-class Assault Ship (LAS)
Cost: 370 KC
Production Time: 4 Days
Length: 764m
Hyperdrive: x1
Shields: 1528
Armor: 764
Hull: 382
Systems: 382
UCR: 4
Launch Bays: 1
Weapons:
10 Quad Turbolaser Batteries (600)
2 Tractor Beam Projectors (200m)
Unit Capacity:
900 Infantry Squads
Notes: Can enter the atmosphere and make planetary landings. Originally built for the Galactic Empire as a Dungeon Ship, the Lictor-class is a bulk platform reconfigured for use as troop transport and battleship.


Crusader-class Corvette (C/CORV)
Cost: 370 KC
Production Time: 4 Days
Length: 200m
Hyperdrive: x1
Shields: 400
Armor: 200
Hull: 100
Systems: 100
UCR: 6
Launch Bays: 1
Weapons:
10 Turbolaser Batteries (150)
10 Ion Cannons (30)
Unit Capacity:
6 Light Auxiliary Craft
30 Infantry Squads


MPV-1 Mandalorian Patrol Vessel (MPV-1)
Cost: 245 KC
Production time: 2 Days
Length: 150 meters
Hyperdrive: x1
Shields: 150
Armor: 150
Hull: 75
Systems: 75
UCR: 6
Launch Bays: 0
Weapons:
10 Quad Laser Batteries (80)
Notes: Redesigned from the KDY Imperial Patrol Vessel, this MandalMotors variant comes equipped with lighter weapons and shields in order to keep manufacturing costs low.
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Offline SWSF Hale

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Re: Mando Cabure
« Reply #2 on: August 22, 2013, 12:44:31 PM »
G1-M4 Dunelizard Squadron
Type: Light SF
Cost: 77 KC
Production Time: 2 Days
Length: 10 meters
Hypedrive: x1
Durability: 180
UCR: 8
Weapons:
24 Heavy Laser Cannons (48)


M12-L Kimogila Squadron
Type: Heavy SF
Cost: 112 KC
Production Time: 4 Days
Length: 10 meters
Hyperdrive: x1
Durability: 240
UCR: 4
Weapons:
24 Heavy Laser Cannons (48)
24 Concussion Missile Launchers (48)
24 Proton Torpedo Launchers (72)


M22-T Krayt Gunship
Type: Light AUX
Cost: 10 KC
Production Time: 2 Days
Length: 10 meters
Hyperdrive: x1
Durability: 20
UCR: 4
Weapons:
4 Heavy Laser Cannons (8)
2 Heavy Ion Cannons (4)
2 Concussion Missile Launchers (4)


Shaadlar Assault Ship
Type: Dropship
Cost: 95 KC
Production Time: 4 Days
Length: 120 meters
Hyperdrive: None
Durability: 360
UCR: 2
Weapons:
1 Turbolaser Cannon (8)
Unit Capacity:
150 Infantry Squads
2 Heavy Vehicles
3 Light Vehicles
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Offline SWSF Hale

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Re: Mando Cabure
« Reply #3 on: August 22, 2013, 01:17:23 PM »
Mandalorian Marine Squad
Type: Basic Infantry
Unit Cost: 1 KC
Production Time: 7 Days
UCR: 4
Durability: 4
Attack Rating: 4
Notes: Although looked downed upon by the rest of the Mandalorian Army, these troopers are cross trained in shipboard operations, making them versatile soldiers and crew members.


Mandalorian Crusader Squad
Type: Elite Infantry
Unit Cost: 2 KC
Production Time: 14 Days
UCR: 8
Durability: 6
Attack Rating: 5
Notes: Mandalorian Crusaders are the commando troopers of the Mandalorian Army. Their brutal training makes them some of the most effective troops in the galaxy, despite their light armament and classic armor.


Mandalorian Death Watch Squad
Type: Elite Infantry
Unit Cost: 3 KC
Production Time: 14 Days
UCR: 8
Durability: 12
Attack Rating: 10
Notes: Every year, the Death Watch holds open trials for any Crusader that wishes to volunteer to become a member of this elite fighting force. Considered to be warriors who are "above and beyond" regular Mandalorian Marines, members of the Death Watch are equipped with powered Mandalorian battlesuits that make them extremely dangerous on the battlefield.


Mandalorian Protector Squad
Type: Super Elite Infantry
Unit Cost: 13 KC
Production Time: 21 Days
UCR: 10
Durability: 60
Attack Rating: 60
Notes: Known as the "Mando Cabure" in the Mandalorian language, the Mandalorian Crusaders are THE pinnacle assault forces of modern warfare. Regarded as the paragon of Mandalorian warriors, the Protectors are capable of attaining any objective on the battlefield at any cost. Equipped with powerful exosuits and jetpacks, Mandalorian Protectors have plenty of tricks and weapons up their sleeves to turn into combat situation into a victory.


MS-1A Combat Speeder
Type: Light Vehicle
Unit Cost: 3 KC
Production Time: 1 Day
UCR: 8
Durability: 10
Attack Rating: 12


Basilisk War Droid
Type: Light Vehicle
Unit Cost: 16 KC
Production Time: 3 Days
UCR: 6
Durability: 100
Attack Rating: 50
Notes: The infamous assault vehicles are the pride and joy of the Mandalorian Army. Capable of being deployed from Low Orbit directly into the Atmosphere, Basilisks are often employed as the initial assault vehicle in classic Mandalorian blitzkrieg operations.


M1-A7 Mandalorian Juggernaut
Type: Heavy Vehicle
Unit Cost: 30 KC
Production Time: 7 Days
UCR: 10
Durability: 180
Attack Rating: 90
Notes: Improved and redesigned versions of the famous Juggernaut platform employed during the Clone Wars, these wheeled titans of mass destruction are capable of plowing through any defense.
« Last Edit: August 22, 2013, 06:17:54 PM by GCW Hale »
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Offline SWSF Hale

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Re: Mando Cabure
« Reply #4 on: August 22, 2013, 01:28:41 PM »
Tactical Nuclear Cruise Missile
Type: Special Weapon
Unit Cost: 200 KC + 2 SU
Production Time: 28 Days
UCR: 30
Durability: 200
Attack Rating: 100*
Notes: Limited to (1) per capital ship in excess of 1000 meters, and a total of (5) in arsenal. These weapons of mass destruction are capable of being launched from Low Orbit and fired directly at a planet's surface. If unintercepted by opposing ground forces, this weapon will explode above the battlefield and deal 100 damage to all combat units as well as temporarily reduce that planet's supply production by 1 SU (for that given Action Period).
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