Author Topic: Flashpoint Cantina (OOC)  (Read 157838 times)

Offline EmperorSeverus

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Re: Flashpoint Cantina (OOC)
« Reply #60 on: August 30, 2019, 10:02:24 PM »
Good to go.
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #61 on: August 31, 2019, 10:31:21 AM »
Awesome! Take however much time you need to get prepared. Team NR will notify Team IR when we're ready. Once the green light is given, we will disclose all units (BUT NOT THEIR LOCATIONS).

Here are some final rulings/reminders:

*Capital ships are only required to disclose their location when they exit hyperspace at an enemy system or when they have been scanned.

*As in the previous SWA game, capital ships MUST be fully loaded when purchased BUT you can do whatever you want with the support units afterwards. So for instance if you buy an ISD, but have no intentions on using it for ground battles, you still have to buy its required complement of ground units starting out, but you can transfer those ground units elsewhere.


** I made a slight adjustment to ALL the ground units by adding a zero to their attack and durability. Because UCR differentials require damage to be rounded down, I felt that this penalized units with an attack rating of 2. As often rounding down means they automatically do 1 point of damage no matter what. By adding a zero to the stats, this gives those units (Army Trooper, Vanguard, and Battle Droid specifically) a fair playing field. So instead of 2 DMG being rounded down to 1 DMG, they'll get 20 DMG rounded down to 12 DMG or 14 DMG (or whatever).

*** Check the Warbook for a last minute update! I cleaned up the phrasing for CSP, Fleet Escort, and landing units, as well as expanded the rules for Deep Space. I also added two new unit classes: Champions and Black Ops, which are only activated once certain conditions apply. Enjoy!
« Last Edit: September 01, 2019, 12:36:17 AM by SWSF Hale »
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #62 on: September 01, 2019, 01:43:57 PM »
Lets get going! I will begin writing up my characters..

Offline EmperorSeverus

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Re: Flashpoint Cantina (OOC)
« Reply #63 on: September 01, 2019, 04:06:31 PM »
"Once the green light is given, we will disclose all units"

Just an idea: What if each team disclosed units to Syren but not publicly. That way, not only do we not know each other's locations, but we don't even know what types of ships until we exit hyperspace and scan. We could still post in our systems and just be careful to not reveal the types of units unless we've been scanned.
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #64 on: September 01, 2019, 04:13:42 PM »
Oh I meant disclose units as in disclose expenses (like we did in SWA AJ). I figured unit locations would be concealed until scanned.
« Last Edit: September 01, 2019, 04:19:58 PM by SWSF Hale »
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #65 on: September 03, 2019, 09:36:36 AM »
Optimizing unit purchases is half the battle and a third of the fun.

Team NR is finalizing our spending plan. We should be ready in the next day or two.
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Offline EmperorSeverus

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Re: Flashpoint Cantina (OOC)
« Reply #66 on: September 04, 2019, 02:16:59 AM »
Tentative IGE-R unit purchases have been made. We're in the process of finalizing them, but I expect the process to take a couple of days.

Meanwhile please clarify the following statement:

"Oh I meant disclose units as in disclose expenses (like we did in SWA AJ). I figured unit locations would be concealed until scanned."


Is it required to disclose expenses, i.e., number and type of ships, as we did in AJ?
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #67 on: September 04, 2019, 08:36:30 AM »
My concern is for accountability purposes, I suppose though since we're playing on teams, we can keep each other honest within our teams.

That being said, would everyone prefer we have an old school FOG OF WAR where everything is **********? :o
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Offline SWSF Eidolon

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Re: Flashpoint Cantina (OOC)
« Reply #68 on: September 04, 2019, 08:07:28 PM »
  Hmmmmm.

  Is a cool game mechanic but somewhat hems in writing don't it?  I'm on an ocean world, maaaaaybe its Dac, maaaaaaaybe its not? ;p

  
« Last Edit: September 04, 2019, 08:10:52 PM by SWSF Eidolon »
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #69 on: September 04, 2019, 09:07:04 PM »
Well I never really addressed the Fog of War in the rules so it would seem that’s a decision we’re gonna have to make. In keeping with the “board game” spirit of this game, I am inclined to dispense with the Fog of War entirely, but I am open to arguments in favor of old school.
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #70 on: September 04, 2019, 09:14:47 PM »
The board game style makes me think your pieces are where they are and everyone knows. I think it will make this game better, for how its setup, too. But I dunno. If com-sweep is a thing maybe it shouldnt be that way. But with x2 the count of systems now, might be a lot of stabbing in the dark for nothing, a time waste.

Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #71 on: September 05, 2019, 09:26:34 AM »
Yeah that's why I was thinking-- we disclose what we purchased but in terms of actual locations and exact unit quantities, that would remain hidden until you get ComScanned.
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Offline SWSF Hale

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Re: Flashpoint Cantina (OOC)
« Reply #72 on: September 06, 2019, 03:58:24 PM »
I am ready to post financials tomorrow/Saturday.

Maybe we can agree on a specific time so there can be a "big reveal"?
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Offline SWSF Eidolon

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Re: Flashpoint Cantina (OOC)
« Reply #73 on: September 06, 2019, 06:33:23 PM »
Specific?


Sunday 4:28 EST.

 The Lions kick off at 4:25 so I'm sure I'll be disinterested by then.

 ::misses Jim Caldwell::
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Offline SWSF Hoppus

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Re: Flashpoint Cantina (OOC)
« Reply #74 on: September 12, 2019, 12:35:01 PM »
When is this show getting on the road? I will try to start my story stuff going this week(end) at the very least!