Author Topic: SWSF: Official Launch Guide  (Read 23604 times)

Offline gallpizi

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Re: SWSF: Official Launch Guide
« Reply #15 on: October 02, 2017, 10:20:08 AM »
I am still in but have an unfortunate right index finger injury that made computer work this weekend a non starter lol.
Simming on the SWSF in AOL since 1999.
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Offline SWSF Hoppus

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Re: SWSF: Official Launch Guide
« Reply #16 on: October 02, 2017, 11:54:58 AM »
I am still in but have an unfortunate right index finger injury that made computer work this weekend a non starter lol.

Ouch! Hope it's not too bad

Offline SWSF Eidolon

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Re: SWSF: Official Launch Guide
« Reply #17 on: October 02, 2017, 03:29:22 PM »

  Im here and in.  Was pulling dock, boat and hoist from lake at my moms place this weekend.  TGE banking should get updated today, don't know that we will start moving tangible ships around until we get our SL background wrapped up.  Will be working diligently on that this week in my free time mainly.

  As soon as me and Bish finish that we will embark on some hijinx!
~J
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Offline SWSF Hale

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Re: SWSF: Official Launch Guide
« Reply #18 on: October 02, 2017, 05:01:55 PM »
October 1st snuck up on me. After the many spec resets I need to rework my background infos and such. Still need to post my banking as well.
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Offline RanesDsane

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Re: SWSF: Official Launch Guide
« Reply #19 on: October 02, 2017, 08:34:36 PM »
I'm here and interested still.  Oct 1 was just a bit short for me to re-work start-up again.  I'm working through some of it tonight and we'll see how far I get.  Got a lot going on right now.
- Ranes

Offline RanesDsane

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Re: SWSF: Official Launch Guide
« Reply #20 on: October 02, 2017, 08:51:22 PM »
Questions:

1) Orbital Repair Dock...included in starting stuff or not?  (not sure if it counts in with the mfg stuff)

2) What was the decision on what these started with?  i.e. the HQ Base:  Conscript Infantry, Standard Infantry, or None?  Speederbikes?  Z-95s?   Can we 'sell' the starting to upgrade?  i.e. -20 speeder bikes = 70MC to spend toward other vehicles?
« Last Edit: October 02, 2017, 08:58:08 PM by RanesDsane »
- Ranes

Offline gallpizi

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Re: SWSF: Official Launch Guide
« Reply #21 on: October 02, 2017, 09:52:03 PM »
Not too bad, just cut so that I couldn't bend the finger. At least I can now bend it, and thankfully write.
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Hoppus

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Re: SWSF: Official Launch Guide
« Reply #22 on: October 03, 2017, 12:10:39 PM »
Yeah, lets just take our time posting our starting stuff and when everyone has it up we can get active with units. Meanwhile SL and figure out starting stuff.

As regards facilities: you get one of each MANUFACTURING facility, the repair docks aren't included in that.

Offline gallpizi

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Re: SWSF: Official Launch Guide
« Reply #23 on: October 03, 2017, 02:42:42 PM »
Probably a dumb question:

I remember we had discussed starting PDFs and such. That isn't happening right? Just the 18MC and one of each manufacturing, correct?
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Eidolon

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Re: SWSF: Official Launch Guide
« Reply #24 on: October 03, 2017, 10:01:52 PM »

  All worlds neutral and player owned get the Local Defense Forces which is a Common Tech Garrison Base loaded with most basic Common Tech units.  Conscripts, Speeders, Cloakshapes and Tramp Shuttles.

  These cannot be exchanged for purse money.



  All START UP BASES and MFG Facils (1 Golan, 1 Gar HQ, 1 SF Plant, 1 Space Drydock, 1 Troop Grounds, 1 Ground Weapons Factory) come with most basic common tech units (ie same listed above) Those can be exchanged for purse money at start up purchase.
~J
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Offline RanesDsane

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Re: SWSF: Official Launch Guide
« Reply #25 on: October 05, 2017, 11:19:54 PM »
Thanks for the confirmation Eidolon.

I think I've got a basic planned laid out:  https://docs.google.com/spreadsheets/d/1Lr45crkYKNgeP3_Ly8L_4P-24ct5ZQxLWnfQm2vyeTg/edit?usp=sharing

Am I missing anything or doing something that changed and isn't allowed now?  I think it's good (other than being off budget).
- Ranes