Author Topic: Swapping Units: Soliciting Experiences!  (Read 28991 times)

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #15 on: July 20, 2017, 11:45:29 AM »
My Thoughts

With the goal of trying to balance simplicity with fairness, I think this is what is best:

Prices will be updated with a new algo that weighs DT and Damage Output more heavily, and capacity to carry other units less so. Prices will also be dropped slightly overall. On the flip side, a ship/facility will get generic capacities listed (4 SF Squads, 20 GAVs, etc) and come with NO onboard units when built.

That means you are free to put whatever units of whatever size on your ships, if you can afford them.

From past experience, especially as an NR player, the cost of expensive SF and Aux units catches up to you, since they are small and suffer high losses. So eventually the game should balance itself out a bit. Also, with a few exceptions, there aren't MASSIVE differences that aren't also accounted for heavily in cost (TIE F vs B/W prices for example). And for GAVs, theres even less of a concern in my mind. Again, prices for similarly powered units are similar enough that I'm not too worried about abuse here.

More to come soon.

Offline gallpizi

  • SWSF Member
  • Posts: 383
  • Co-Host: Coruscant Pulse Podcast.
    • Coruscant Pulse Podcast
Re: Swapping Units: Soliciting Experiences!
« Reply #16 on: July 20, 2017, 11:54:07 AM »
Every time I get my prices right....... lol

I actually printed out the specs so I could more easily work with them. Silly me!
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #17 on: July 20, 2017, 12:00:58 PM »
Every time I get my prices right....... lol

I actually printed out the specs so I could more easily work with them. Silly me!

Sorry, trust me I feel the same pain!

The other route is to just keep prices, keep defaults, and you just build what you want to swap and store what you dont use? Would people prefer that?

Offline gallpizi

  • SWSF Member
  • Posts: 383
  • Co-Host: Coruscant Pulse Podcast.
    • Coruscant Pulse Podcast
Re: Swapping Units: Soliciting Experiences!
« Reply #18 on: July 20, 2017, 12:01:39 PM »
I am good with either option. I prefer whatever is easiest for everyone involved. :)
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #19 on: July 20, 2017, 12:24:58 PM »
SSD   8000
ISD2   1879
ISD   1641
VSD2   968
VSD   898
STRIKE   451
CARRACK   296
ISG   385


MC80 Home One   1416
MC80b   1302
MC80a   1244
MC75   970
RAF   532
GR75   68


TIE 21
TIE Int 33

XW 51
BW 66


Standard Inf 7

ATAT 3.5
ATST 2

Heavy Und Hangar 1193

Some examples of prices under new scheme ( no onboard units included)

Offline Lordmaligan

  • SWSF Member
  • Posts: 51
Re: Swapping Units: Soliciting Experiences!
« Reply #20 on: July 20, 2017, 12:25:54 PM »
The focus of the game is strategy ... not equality. The SW universe is not equal. I wouldn't spend much more effort on tweaking damage points and cost. I do not think these micro changes will have much significance for game play ... especially for game enjoyment.

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #21 on: July 20, 2017, 12:35:54 PM »
The focus of the game is strategy ... not equality. The SW universe is not equal. I wouldn't spend much more effort on tweaking damage points and cost. I do not think these micro changes will have much significance for game play ... especially for game enjoyment.

My experience is just the oppoiste. When prices and value are not well balanced, then one sim gets an advantage on the battlefield and it inevitably ruins the game (LotF being a prime example here. The cost of Reb SFs were so high it literally crippled the NR while the ISDs adn VSDs of the Empire destroyed everything).

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: Swapping Units: Soliciting Experiences!
« Reply #22 on: July 20, 2017, 12:37:38 PM »
In the words of Yoda: a game's strength flows from the specs.
LUCIDIUS HALE
STAR WARS SIMMING FORUM

Offline gallpizi

  • SWSF Member
  • Posts: 383
  • Co-Host: Coruscant Pulse Podcast.
    • Coruscant Pulse Podcast
Re: Swapping Units: Soliciting Experiences!
« Reply #23 on: July 20, 2017, 01:22:39 PM »
SSD   8000
ISD2   1879
ISD   1641
VSD2   968
VSD   898
STRIKE   451
CARRACK   296
ISG   385


MC80 Home One   1416
MC80b   1302
MC80a   1244
MC75   970
RAF   532
GR75   68


TIE 21
TIE Int 33

XW 51
BW 66


Standard Inf 7

ATAT 3.5
ATST 2

Heavy Und Hangar 1193

Some examples of prices under new scheme ( no onboard units included)

Mmmmm I see some nice ideas formulating.....maybe
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #24 on: July 20, 2017, 01:40:42 PM »
SSD   8000
ISD2   1879
ISD   1641
VSD2   968
VSD   898
STRIKE   451
CARRACK   296
ISG   385


MC80 Home One   1416
MC80b   1302
MC80a   1244
MC75   970
RAF   532
GR75   68


TIE 21
TIE Int 33

XW 51
BW 66


Standard Inf 7

ATAT 3.5
ATST 2

Heavy Und Hangar 1193

Some examples of prices under new scheme ( no onboard units included)


The formula weighs things thus:

Damage Tolerance (50%)
Mandatory Damage Output (25%)
Total Damage Output (20%)
SF Capacity (including Auxiliary Units) (2%)
Vehicle Capacity (1.5%)
Troop Capacity (1.5%)

Offline gallpizi

  • SWSF Member
  • Posts: 383
  • Co-Host: Coruscant Pulse Podcast.
    • Coruscant Pulse Podcast
Re: Swapping Units: Soliciting Experiences!
« Reply #25 on: July 20, 2017, 03:44:48 PM »
So, just so myself and others don't possibly waste time. Is another price change coming or.....?
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #26 on: July 20, 2017, 03:58:55 PM »
So, just so myself and others don't possibly waste time. Is another price change coming or.....?

Yes. Will get it up ASAP.

Offline gallpizi

  • SWSF Member
  • Posts: 383
  • Co-Host: Coruscant Pulse Podcast.
    • Coruscant Pulse Podcast
Re: Swapping Units: Soliciting Experiences!
« Reply #27 on: July 20, 2017, 04:03:19 PM »
Danke!
Simming on the SWSF in AOL since 1999.
Let's bring back the glory days!

Co-Host: Coruscant Pulse Podcast.

Offline SWSF Hoppus

  • Administrator
  • SWSF Member
  • Posts: 2,405
Re: Swapping Units: Soliciting Experiences!
« Reply #28 on: July 20, 2017, 04:19:10 PM »
Decision:

1. No onboard units included and prices will be lowered across the board.
2. Onboard capacity will be generic (50 Vehicles, 10,000 Troops, 72 Starfighters, 24 Auxiliary)
3. If you can build it, you can fit it on your ship. 1:1 swap, type for type.

Offline SWSF Hale

  • FP Game Master
  • Administrator
  • SWSF Member
  • Posts: 2,220
  • "I find your lack of faith disturbing..."
Re: Swapping Units: Soliciting Experiences!
« Reply #29 on: July 20, 2017, 04:49:02 PM »
Bold flavors!
LUCIDIUS HALE
STAR WARS SIMMING FORUM