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║ Myrkyr ║
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Region: | Perlemian Space | | Primary Planet: | Myrkyr - Terrestrial | | Notable Native Species: | None, formerly Neti |
Sun: | Myrkr - yellow-orange | | Atomosphere: | Type I (breathable) | | Notable Native Flora: | Olbio trees |
| | | Terrain: | Forest, Plains, Low Mountains | | Notable Native Fauna: | Vornskrs, Ysalamiri |
| | | Climate: | Temperate | | | |
As the galaxy's power structures shifted and, eventually, collapsed into chaos, a small selection of businessmen watched. They'd long operated in the shadows of those powers, keeping out of sight for the most part, and they waited. When the Empire fell, and the Rebels found themselves unprepared to create a new galactic order, the Smuggler's Alliance made it's move, though not publicly. The guild council consolidated it's power and forces, and took territory. Surprising those in the galaxy who were paying attention, almost all of the Corporate Sector Authority joined the diverse worlds under corporate influence or control of the SA. Myrkyr became the headquarters of the SA. It's terrain and other natural features allowing for a large base to be built undetected.
Orbital Facilities | Ground Facilities | Present Starships |
| - Light Hangar
- 6,500 ESPO Troopers
- 7x R-41 Starchaser
- 10x Hornet
- 1x Z-95 Headhunter
- 4x Skipray Blastboat
- Light Hangar
- 6,500 ESPO Troopers
- 7x R-41 Starchaser
- 10x Hornet
- 1x Z-95 Headhunter
- 4x Skipray Blastboat
- 25x Field Missile Launcher
- Starfighter Plant Construction
- Ground Weapons Factory
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