Author Topic: Mocha III Talk  (Read 21175 times)

Offline SWSF Hoppus

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Re: Mocha III Talk
« Reply #15 on: February 03, 2021, 03:01:17 PM »
One thing I enjoyed/remember (perhaps incorrectly) about Outer Rims simming universe that our own Jay built many moons ago was a big map and facils planted all over... objectives were like "capture the ore mine" not "kill everything".

If we could make sure our game is focused on objectives and not just KILL EVERYTHING, we would all be more engaged and the game will be more fun. Hence, the idea of just capturing individual facils, or whatever. If you fail to capture the Capitol, whatever that means, you cant take control, etc.

Offline SWSF Hoppus

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Re: Mocha III Talk
« Reply #16 on: February 03, 2021, 03:09:58 PM »
Also +1 on a Hoth recreation!

Aaaaand shoudl troops be able to be in facils and defend them in the way they defend a ship being boarded?

Offline SWSF Hale

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Re: Mocha III Talk
« Reply #17 on: February 03, 2021, 05:08:32 PM »
Good ideas all around.

I don't want to truncate the ground battle to a one-time formula, because I think the logistics of landing an invasion force need to be handled via AP, and as we saw with the ISD invasion, you can't drop 100% of your forces in one go. Also, the only way to one-shot a PDF is if you bring 2-3 times the amount of defenders, and mainly vehicles at that.

In fact now that I'm thinking about it, I will do another round of Mocha III in order to bring in air-to-ground attacks from SF.
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Offline SWSF Hale

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Re: Mocha III Talk
« Reply #18 on: February 04, 2021, 07:43:24 PM »
It's a good thing I'm doing more posts because it occurred to me that there is an asymmetry between SF/AUX and GAV when it comes to air-to-ground or ground-to-air attacks.

The solution is to drop a 0 from all GAV/INF specs, as this balances everything out. But I don't want to make a drastic change in the specs in the middle of a mock, so the ISD post will carry with the current specs just so everyone can see the problem.
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Offline SWSF Hale

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Re: Mocha III Talk
« Reply #19 on: February 13, 2021, 10:49:33 AM »
As I am writing up the pirate post for the Winter Moon, is there any specific unit interaction that anybody wants to see?
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Offline SWSF Hale

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Re: Mocha III Talk
« Reply #20 on: February 13, 2021, 04:08:48 PM »
OK, post done. I like the implementation of the ground grid. 
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Offline SWSF Eidolon

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Re: Mocha III Talk
« Reply #21 on: February 14, 2021, 03:05:59 PM »
Looks good. Are you gonna bring some NR SFs in for attack runs? They basically have to use Attack Run AP mechanic to make ground attacks?
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Offline SWSF Hale

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Re: Mocha III Talk
« Reply #22 on: February 15, 2021, 01:47:39 PM »
Sure I can do one more post featuring that.
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