GROUND COMBAT BASICS
ACTIONS
Move (1 AP)
Evade (2 AP): avoid 2 DMG
Attack (1 AP): deal DMG to enemy target (AR x UCR/UCR)
Special (2 AP): utilize special ability
ATTACK RANGE
Unless otherwise noted, all infantry and Light GAVs have an attack range of 0, Heavy GAVs have an attack range of 1. Heading does not apply to ground units.
2.0/BETA SPECS (GROUND UNITS)
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