Star Wars Sim Forum: Roleplay, Simming and Fan Fiction

SIMMING UNIVERSES => SWA | Flashpoint (PAUSED) => Topic started by: SWSF Hale on December 05, 2018, 09:36:17 AM

Title: Flashpoint Cantina (OOC)
Post by: SWSF Hale on December 05, 2018, 09:36:17 AM
Bringing sexy back.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 06, 2018, 06:34:23 AM
So, I dislike very much a "combat only" game. The advantages of Flashpoint and its simple rule set (real flashpoint: no arcs, grids, etc, really simple combat) was that it made more time/space for story being the more important factor.

My 2 cents :)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on December 06, 2018, 07:18:42 AM
Head on over to AJ then.

Here's your nickel back. =)
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on December 06, 2018, 08:57:50 AM
I agree with Hoppus.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on December 06, 2018, 10:56:29 AM
Well to be fair, emphasis on combat doesn't mean characters will be non-existent. I'm just trying to be realistic with the commitment level.

By all means develop a character and continue it from one campaign to the next, if you think it's doable.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 08, 2018, 04:42:30 PM
Word on commitment level.  One game at a time is my sustainable limit. Im in for AJ Hapans for awhile til we have a diff community game.



Im always waiting for a jedi v dark only game.where we got a saber and power duel system. :-*
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on December 08, 2018, 05:15:39 PM
I'm also with Eid on one game at a time
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 10, 2019, 09:52:18 PM
Are we still bringing sexy back?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 11, 2019, 08:23:08 AM
(https://i.imgur.com/fvMNplI.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 11, 2019, 01:25:54 PM
-Grins- I came back at the right time then!
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 12, 2019, 04:35:42 PM
Why do we have to have wildly different rules and specs every game? Can't we just have classic SWSF forever, with only minor tweaks and optional rules like arcs and slicing sometimes selected and sometimes not?

#HoppusYou'reMyOnlyHope
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 12, 2019, 06:33:41 PM
Stay tuned for Hop's game then, because he's all about the AE nostalgia fest. I'm trying to build something that doesn't require that much time input, and strike the right balance between the traditional West End Games-inspired specs and something more modern. The After Jakku specs were perhaps a little too modern, so I'm trying to swing back a little the other way with these FP specs.

Take a WEG-inspired ISD like this one:

Sorry but you are not allowed to view spoiler contents.

Then compare it to the ISD being used for this game. It should be fairly clear that all I'm doing is chopping off a zero. 60 becomes 6. 12 SF become 1. etc.
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 16, 2019, 09:47:18 PM
I really like the setup thus far. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 17, 2019, 10:13:51 PM
Thanks. Should be ready for soft-open by next week. Just need to hammer out the TF stuff and get the Warbook finished!
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 22, 2019, 04:55:23 PM
-Licks Chops-
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 25, 2019, 08:38:11 PM
Okay. I’m going to go Imp. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 26, 2019, 02:02:52 PM
Nice. Yes... specs are done. Putting the finishing touches on the Combat Rules atm, and will be piecing together the Warbook as I go. I'm terrible with keeping deadlines on this forum but I don't see any hold-up for a launch by close of business Friday.

The Trade Federation in this game is non-canonical, but it basically represents a mishmash of common tech and smaller factions, so I will probably utilize them when we launch.

The game is OPEN to uneven teams, so if like 3 people want to be Imperial, and we have 1 NR and 1 TF, it's all good. The amount of resources don't increase with each player, so it's just a matter of administration. For anyone who just wants to fly a VSD (or whatever), then so be it. We can make it work.

Hoppus
Eidolon
Severus

IN OR OUT?

IT'S TIME!

(https://static.adweek.com/adweek.com-prod/wp-content/uploads/2019/08/redford-zoom-2019.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 26, 2019, 02:16:39 PM
I will definitely give it a go!

The ideas I have had are for Imperial persona. I will consider an NR slant though. THinking it through.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 26, 2019, 05:06:30 PM
Stay tuned for Hop's game then, because he's all about the AE nostalgia fest. 

I am working on this but due to my work/life commitments its just going to be done in fits and starts. I am basically just looking to recreate GR, with no grid or a very very simple version they started with which was (confusingly) based on time out from the surface. No arcs or arcs but a limit to how many attacks a ship can make, and a simple economy system and PDF system. I'm just always suspicious if such a game can work with few players, though.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 26, 2019, 09:11:05 PM
OKAY SO we have officially soft-launched. I will play both sides in the mock battle just to demonstrate the rules for everybody and how combat should look.

Just to give players an idea of scale, prior to any additional cash bonuses they will have 3600 GC to spend on units. Notice how for the mock, half of that was spent just to field 1 MC-80 and 1 RAF, and so once we factor in ground defenses... it's very likely that we'll be using only a handful of ships at any given point. Every penny counts!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 26, 2019, 09:51:01 PM
Shield Banks...

So, each bank = shields value. If in a turn your shields drop below 0, you take armor/hull damage, next turn you would turn on the next bank you have available and have shields again?

Example.

Carrack Cruiser
  35 Shields
  02 Shield Banks

Turn 1, activates Shield Bank 01. Current shields: 35/35
-> Takes 50 damage.
Turn 2, shields 0/35, 15 damage to armor, Shield Bank 02 activated.
-> Takes 30 damage.
Turn 3, shields 05/30.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 27, 2019, 07:45:12 AM
Yup.
Damage does not overflow into the next shield bank, rather the armor takes a hit and you have to raise the 2nd bank on your next post.
Ships are still very much in the fight even if their armor gets depleted (they can fire but not move), so you have to reduce the Hull to 0 to blow something up.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 27, 2019, 10:08:55 AM
Great, I like it.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 27, 2019, 01:16:53 PM
This looks like a pretty tidy and interesting game, Hale! Congratulations. I do wish we were in the "legacy" timeline, though, as Jakku is a bunch of piss in my book! ;)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 27, 2019, 01:44:13 PM
We get the Emperor and a fleet of Star Destroyers in Episode IX, so... it's all the same to me now, lol.
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 27, 2019, 04:05:06 PM
It really is all the same now haha. The Thrawn books were AMAZING. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on August 27, 2019, 06:19:19 PM
NR.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 27, 2019, 06:47:38 PM
NR
Hoppus
Eidolon

IR
Gall
Severus

TF
Hale


Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 28, 2019, 12:34:54 AM
Can you help me understand support units for planets? So is that just Ground/SF/AUX Defenses? 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 28, 2019, 08:48:23 AM
Yup. Planets are basically warehouses for SF, AUX, INF, and GAV. You can mix it up however you want.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 28, 2019, 09:26:23 PM
BETA CAMPAIGN IS OFFICIALLY GO FOR LAUNCH.

Does anybody *need* the mock battle to continue? I was going to work on the next round of posts, but I figured I'd ask beforehand just to save time. Purpose was simply to showcase what a typical combat post should look like.

It has also been brought to my attention that a classical NR vs IR scheme would be preferable for the Beta Campaign, just to maximize participation in teams. Is this agreeable? If so I might toss some extra credits to both factions starting out just to make things more interesting.

Severus, what say you? In or Out? If you want to wait for Hop's AE reboot, I understand. If so, I would likely go IR just to balance things out. If not, I'm leaning NR.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on August 28, 2019, 10:59:11 PM
One game to rule them all.


I don't need to see anymore.


Look forward to a two team approach if we can make it work!  I think it helps maximize everyones contributions and blends in some of that oo la la nostalgia of old.  The collective story feels much richer and more diverse when there's more than one of us per faction angle to keep it all alive.
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 29, 2019, 12:45:37 AM
I haven't heard from the Lord yet so I am in a holding pattern waiting to divide up the planets. 
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 29, 2019, 02:08:10 PM
Greetings. I'm in. @Gall I'll respond in the PM shortly. Let's do this.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 29, 2019, 02:47:02 PM
So be it Sith Lords....

I guess I need to change my profile pic to something NR friendly.

+300 GC to each team. All other start-up rules in effect. Don't forget to pick a Legend.

I recommend we try out the ROYAL FLUSH (race to 5) or the DOUBLE CROWN (hold 2 + capture 2) victory conditions for the Beta Campaign. Any preferences?
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 29, 2019, 07:59:02 PM
Gotcha. Waiting for a response. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 29, 2019, 09:07:38 PM
Hale, there aren't any specifics about ground units, which I see do not have action points.

1. Do these simply get deployed, and do attack (dmg) vs any other target landed on the planet (other ground units, facilities, landed capital ships)?

2. How does an ISD deploy its troops to the surface? Only via auxiliary units?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 29, 2019, 09:09:32 PM
Also I am glad I paused and read through these rules carefully and decided to play. This looks like it will be a lot fo fun, and capture a lot of the original game but improve it at the same time, not by making more intricate rules (as we usually have done and tried), but by simplifying them while being innovative with the limited rule set and how things work together.

Very excited to get some battles and stories going!

My only real concern is continuity between games (want to keep my characters), but then no game lasts long here. So if this were to last 3-4 months and be active, maybe that'd be enough for me and starting with new characters would be appealing...

Let's find out!
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on August 29, 2019, 10:03:03 PM
*unsolicited opinion

I agree with Hop - continuity is important. Aside from the fact that I'm clearly not versed enough for the specs aspect of these games, the character building is important to me. I want to flesh them out, let them evolve with the circumstances and the quick bursts of games don't, by nature, give you the time. I know long-term isn't something everyone has time for which I can appreciate given that my own participation ebbs and flows with free time in real life. If there is ever something launched that would support that kind of endeavor I would potentially be interested at some point down the road.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 29, 2019, 10:14:36 PM
We can do some overhauls after the Beta Campaign. To be fair though, the campaign-to-campaign scheme does lend itself to episodic storytelling, and so character continuity could be taken in bite sized chunks as opposed to epic sagas.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 29, 2019, 10:46:49 PM
This is why I keep pushing for a universe with classic specs that goes on forever, but also has sandbox campaigns. People with more time could roam free from system to system like classic SWSF (or roam free + participate in the sandbox campaigns both). People with less time could just participate in a sandbox campaign from time to time. But it could all exist in the same universe. It's perfect.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on August 30, 2019, 10:07:59 AM

I agree with the points regarding the value of "continuous / large sandbox" concerns.

But also I think that SWA FP can be a really fun and innovative spin on the game.  The board game derived nature is pretty interesting and it doesn't have to be rushed in the sense that the First Campaign is going to end quickly.  And even so when it does, its a relatively simple exercise to reset and do a 2nd Campaign with respects to the end story/possession positions of the First.

Regarding a continuous on-going, Legacy timeline, more traditionally arranged Uni, LoE is still in the works.


In mean time SWA FP will be a fun exercise and get us all engaged and gaming.  Is a different kind of game, but I like that for what it is.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 30, 2019, 10:36:48 AM
I'm essentially ripping off Fantasy Flight Games.... soooo.... yeah. =)

Jumping on this forum is the equivalent to going to the game shop for a game or two with some coke and pizza. That's what I hope SWA FP will recreate!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on August 30, 2019, 11:02:11 AM
with some coke and pizza.

sounds awesome, but what are we going to have to drink? ???
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 30, 2019, 11:18:03 AM
(https://media1.tenor.com/images/ee6e843cf48f338f53768a062309076d/tenor.gif)
(http://giphygifs.s3.amazonaws.com/media/BHfWOavrqAKuA/giphy.gif)
(https://thumbs.gfycat.com/GreatEnormousBarnswallow-size_restricted.gif)
(https://i.makeagif.com/media/12-01-2015/1fjFbr.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 30, 2019, 11:58:29 AM
This is me and Gall officially requesting an adjustment to the warbook, such that each faction gets to choose a capital, and then each faction member gets three systems each. For a faction with two members, that would divide up 7 systems quite nicely. This is for initial setup only. If we were to recruit additional members later, we could simply allocate a couple of ships and one of our 7 systems to them.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 30, 2019, 12:36:50 PM
So, to be clear: ALL 7 planetary systems are up for grabs at the start? One way to work this would be to introduce a Capital designation that is above Headquarters. If so, the breakdown would look like this:
Capital
Headquarters
Stronghold
Outpost
Partisan
Partisan
Partisan

So, I'm willing to open up all 7 systems, but I'd modify the Strategic Bonuses so only Stronghold and above get them (conquering a stronghold would bump it down to outpost and the bonus would be lost). Is that fair?

I understand the concern for bringing up this request might be a money issue, and that there is so little money to go around at the start. If that's the reason for the request, we can simply bump up the individual system cash values. No? I'm more partial to that solution as then I wouldn't need to rewrite the victory conditions.

Originally the rules were written intending this game to be played between individual players, and not 2-3 person teams, so I apologize if the rules are confusing in that regard.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 30, 2019, 01:20:18 PM
We are 2 3 on NR and the budget seems fine.

Cant they create two separate Imperial factions?
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 30, 2019, 01:29:43 PM
I discussed with Gall, and Hop's suggestion of two Imperial factions works for us, where each IR faction takes its own three. @Hale is that OK?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 30, 2019, 02:08:29 PM
So what would this look like exactly?

IR1 w/ 3 systems
IR2 w/ 3 systems
vs
NR1 w/ 3 systems
NR2 w/ 3 systems

?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on August 30, 2019, 02:28:36 PM

I didn't see a problem to begin with.  Each team is on the same footing either way, is merely a matter of how much a given player has to control.   More players on a team, less to go around for each.  A player having 'ownership' of a system doesn't matter if there's no continuously generated income.. it's all merely a matter of story principle which can hover above the regulation anyways...  I mean if you have 3 worlds between 2 people, why can't the total start up GC be split 50/50 between you to build your start fleets/defenses, and then 1 person 'controls' 1 world in story and builds defenses and a fleet, another person controls another 1 or the other 2 and does same, however it were to work in story, its irrelevant to the numerical mechanics isn't it?

Seems like purely for the sake of having a piece of say so.  But whatevers ya'll agree to do to strike some satisfied feeling to go ahead and just play is fine w me.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 30, 2019, 03:02:19 PM
Yeah my concern is that we are multiplying factions/holdings to solve a problem. What is the problem?

If it's about money, so that everybody can afford a top-shelf ISD/MC80, then we can directly handle that by increasing the value of the systems.

If it's about power, then within your faction you can have two sub-factions for storyline purposes.

(https://www.magicalquote.com/wp-content/uploads/2015/07/This-country-you-gotta-make-the-money-first..jpg)
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 30, 2019, 03:04:44 PM
If it's about money, so that everybody can afford a top-shelf ISD/MC80, then we can directly handle that by increasing the value of the systems.

If it's about power, then within your faction you can have two sub-factions for storyline purposes.

For us it was about having a slightly larger slice of the galaxy to play with, and it doesn't matter much to us whether we are one faction or two. Hop's suggestion seems fine.

So what would this look like exactly?

IR1 w/ 3 systems
IR2 w/ 3 systems
vs
NR1 w/ 3 systems
NR2 w/ 3 systems

?
I don't think Hop was suggesting to split the NR faction. I assumed he meant:

NR faction w/ 3 systems
vs.
IR1 faction w/ 3 systems
vs.
IR2 faction w/ 3 systems

Unless I misread him.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 30, 2019, 03:33:31 PM
"Play" = to write stories with? Or more to command and build on? If you just want to write stories involving the other systems that is fine in my book.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 30, 2019, 03:50:47 PM
Actually play in.
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on August 30, 2019, 03:52:46 PM
I am personally good with whatever. I just want to get the ball rolling. Chapter 2 can be different if we see problems.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on August 30, 2019, 04:07:24 PM
I think we should just treat Gall and LordSeverus as separate factions and players, and its 1v1v1 here. NR happens to have three players sharing command of their spoils. I see no problem with this and if we play through and find an issue with it, we can address it in the next round? What do you think Hale?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on August 30, 2019, 07:17:35 PM


 Sev, in the NR I was going to have 3 FRGs in the current written set up/values.  




 I can see some desire to include all 7 planets as playable in a campaign as you offered Hale, which would require objective # adjustments? and then give us all some more money, but keep them all Partisan and I think HQ/Capital can be taken to mean same thing.  So 1 HQ, 1 Stronghold, 1 Outpost, 4 Partisan worlds would be each factions holdings and we'd each be gaining the +4 Partisan World values to help make fleets a little more bulky.  Thats a much larger sand box with just a slight bump in GC.

 
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 30, 2019, 08:48:15 PM
What's the difference between what you're calling a partisan world and what Hale called a world you can add some story to but doesn't really matter?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 30, 2019, 09:12:35 PM
I will go with Eidolon's suggestion. You get your main 3 systems, the remaining 4 become Partisan (they are worth 600 GC each). Strategic bonuses apply to Outpost and above. This should be more than enough to open up the galaxy for storyline purposes to get the Beta going, as well as give everybody enough cash to play with.

Victory conditions are as follows:
ASCENSION -- first faction to hold 10 systems wins.

(https://media1.tenor.com/images/550befd05dd8681e5205c7299922e7df/tenor.gif)

I do want to stress that going forward, the point of this game was to NOT have an open-ended galaxy and to keep things as narrow as possible. This reflects the board-game/sandbox nature of this game.

I'm more than willing to expand the planets for future campaigns, but for now I'd just like to get the train out of the station before we lump on "expansion packs" to the current build.

Let's just play!
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on August 30, 2019, 10:02:24 PM
Good to go.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on August 31, 2019, 10:31:21 AM
Awesome! Take however much time you need to get prepared. Team NR will notify Team IR when we're ready. Once the green light is given, we will disclose all units (BUT NOT THEIR LOCATIONS).

Here are some final rulings/reminders:

*Capital ships are only required to disclose their location when they exit hyperspace at an enemy system or when they have been scanned.

*As in the previous SWA game, capital ships MUST be fully loaded when purchased BUT you can do whatever you want with the support units afterwards. So for instance if you buy an ISD, but have no intentions on using it for ground battles, you still have to buy its required complement of ground units starting out, but you can transfer those ground units elsewhere.


** I made a slight adjustment to ALL the ground units by adding a zero to their attack and durability. Because UCR differentials require damage to be rounded down, I felt that this penalized units with an attack rating of 2. As often rounding down means they automatically do 1 point of damage no matter what. By adding a zero to the stats, this gives those units (Army Trooper, Vanguard, and Battle Droid specifically) a fair playing field. So instead of 2 DMG being rounded down to 1 DMG, they'll get 20 DMG rounded down to 12 DMG or 14 DMG (or whatever).

*** Check the Warbook for a last minute update! I cleaned up the phrasing for CSP, Fleet Escort, and landing units, as well as expanded the rules for Deep Space. I also added two new unit classes: Champions and Black Ops, which are only activated once certain conditions apply. Enjoy!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 01, 2019, 01:43:57 PM
Lets get going! I will begin writing up my characters..
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 01, 2019, 04:06:31 PM
"Once the green light is given, we will disclose all units"

Just an idea: What if each team disclosed units to Syren but not publicly. That way, not only do we not know each other's locations, but we don't even know what types of ships until we exit hyperspace and scan. We could still post in our systems and just be careful to not reveal the types of units unless we've been scanned.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 01, 2019, 04:13:42 PM
Oh I meant disclose units as in disclose expenses (like we did in SWA AJ). I figured unit locations would be concealed until scanned.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 03, 2019, 09:36:36 AM
Optimizing unit purchases is half the battle and a third of the fun.

Team NR is finalizing our spending plan. We should be ready in the next day or two.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 04, 2019, 02:16:59 AM
Tentative IGE-R unit purchases have been made. We're in the process of finalizing them, but I expect the process to take a couple of days.

Meanwhile please clarify the following statement:

"Oh I meant disclose units as in disclose expenses (like we did in SWA AJ). I figured unit locations would be concealed until scanned."


Is it required to disclose expenses, i.e., number and type of ships, as we did in AJ?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 04, 2019, 08:36:30 AM
My concern is for accountability purposes, I suppose though since we're playing on teams, we can keep each other honest within our teams.

That being said, would everyone prefer we have an old school FOG OF WAR where everything is **********? :o
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 04, 2019, 08:07:28 PM
  Hmmmmm.

  Is a cool game mechanic but somewhat hems in writing don't it?  I'm on an ocean world, maaaaaybe its Dac, maaaaaaaybe its not? ;p

  
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 04, 2019, 09:07:04 PM
Well I never really addressed the Fog of War in the rules so it would seem that’s a decision we’re gonna have to make. In keeping with the “board game” spirit of this game, I am inclined to dispense with the Fog of War entirely, but I am open to arguments in favor of old school.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 04, 2019, 09:14:47 PM
The board game style makes me think your pieces are where they are and everyone knows. I think it will make this game better, for how its setup, too. But I dunno. If com-sweep is a thing maybe it shouldnt be that way. But with x2 the count of systems now, might be a lot of stabbing in the dark for nothing, a time waste.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 05, 2019, 09:26:34 AM
Yeah that's why I was thinking-- we disclose what we purchased but in terms of actual locations and exact unit quantities, that would remain hidden until you get ComScanned.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 06, 2019, 03:58:24 PM
I am ready to post financials tomorrow/Saturday.

Maybe we can agree on a specific time so there can be a "big reveal"?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 06, 2019, 06:33:23 PM
Specific?


Sunday 4:28 EST.

 The Lions kick off at 4:25 so I'm sure I'll be disinterested by then.

 ::misses Jim Caldwell::
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 12, 2019, 12:35:01 PM
When is this show getting on the road? I will try to start my story stuff going this week(end) at the very least!
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 12, 2019, 07:30:33 PM
The IGE-R budget is done and just needs to be finalized. What do you think about a big reveal this Sunday at noon?

Clarifications (@Hale):

1) "Once a system is declared CONTESTED, players have until their 2nd post before reinforcements can be called in"

Do you mean "players have until their second post TO call in reinforcements"? i.e., one person can not post reinforcements after their second post? (but I assume other members of your faction could still join the fight later, right?)

2) If IR exits hyperspace in an NR system or vice versa, and they comscan, who has initiative? I read the section on initiative, but it wasn't clear who fires first.

3) If enemies exit hyperspace at different times, how do we handle taking turns? Example: NR person 1 exits hyperspace in IR system, NR person 1 and IR person 1 start fighting, IR person 2 exits hyperspace and joins the fight, midway through that round NR person 2 exits hyperspace and joins the fight? Does the new person who just exited wait for the current round (of turns) end, and just join the next round at the bottom of the turn list? That would make sense.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 12, 2019, 08:27:39 PM
Sunday 2PM would work better for me. But yeah let's do it.

Good questions because I wasn't really anticipating having multiple players per side.

TURN      ACTION
1st         Visiting Attacker shows up, initiates ComScan
1st         Home Defender posts locations - SYSTEM IS IN CONFLICT
2nd         Visiting Attacker may now call in reinforcements.
2nd         Home Defender may now call in reinforcements.
3rd         Attacker Reinforcement shows up.
3rd         Defender Reinforcement shows up.
3rd         Visiting Attacker posts.
3rd         Home Defender posts.
4th         Attacker Reinforcement posts.
4th         Defender Reinforcement posts.
4th         Visiting Attacker posts.
4th         Home Defender posts.

Rule of thumb is that the home team always bats last.
When the Home Defender is done posting, the round ends.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 12, 2019, 09:47:43 PM
Sunday 2 PM it is.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 15, 2019, 01:04:06 PM
We're going to have to postpone the big reveal. It can't happen today because I'm still waiting for feedback from my team on the latest form of the budget.

Also the current look of the forum is really cramping our style.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 15, 2019, 01:19:42 PM
No worries mate!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 15, 2019, 02:58:11 PM
Also the current look of the forum is really cramping our style.
This is slowing down your posting a list of units and starting the game?
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on September 15, 2019, 06:29:09 PM
What's the deal with the formatting? Everything is all stark and hyperlink-y. Is it just not loading properly for me? 
(https://i.imgur.com/hJbenG9.png)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 15, 2019, 07:36:09 PM
Mine always loads that way but I click Home and it becomes regular
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 15, 2019, 08:05:43 PM
Mmm no idea. If it continues let me know and I'll try to debug. It works normally for me on every visit so far
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 15, 2019, 08:58:51 PM
Oh my browser has always loaded it that way well before any current changes.  As long as Im typing or linking from swsfonline.com.  I just click Home link though and it loads it regular then and everything proceeds normally.  I use CHrome.

Easy work around is to just make your link the swsfonline.com/index.php which is where clicking Home from that rough looking version takes you
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 15, 2019, 09:20:38 PM
Bizarre, I don't see that rough version even going to homepage? oh well fuck this software :shrug:
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 17, 2019, 01:43:33 PM
Bizarre, I don't see that rough version even going to homepage? oh well fuck this software :shrug:

i always assumed it was some sort of browser setting thing for me..

I just tried on my coworkers mac laptop in both safari and chrome and it loads normal.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 17, 2019, 10:14:34 PM
I'm using Firefox, and it looks fine.
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on September 19, 2019, 03:02:43 PM
I would say this all got a bit derailed due to the forum changes? 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 19, 2019, 03:30:11 PM
NR is ready and waiting for the GE people to finalize their starting units, far as I know.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 20, 2019, 12:38:14 PM
I have reached out to my side again regarding finalization and confirmation that everyone's ready to start within 24-48 hours. Once I have confirmation from both we can agree on a start day/time.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 20, 2019, 12:40:27 PM
Also please adjust the look of the forum if possible. It really is killing the mood. Bring back our ISD + planet banner.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 20, 2019, 03:19:33 PM
Sorry, cannot update the look. The old theme breaks thanks to the PHP version upgrade, so we'll have to live with this for a while longer.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 20, 2019, 05:46:36 PM
I would say this all got a bit derailed due to the forum changes?

Imperial Propaganda and Disinformation!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 21, 2019, 08:39:41 AM
(https://i.giphy.com/media/dg7EVuAv0emkw/100.webp)
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 21, 2019, 02:29:21 PM
I have received confirmation from everyone on the IR side. Please propose a new big reveal day/time and also an official launch day/time. Also, was it decided which game format we're going with? Last faction standing sounds good.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 21, 2019, 11:01:16 PM
Game format is "Ascension." So it's a race to 10. First faction to hold 10 systems wins.


How about we do the reveal on Tuesday, Sep 24, 8PM EST? Game can officially start that Friday 8PM EST.

Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 22, 2019, 07:01:56 PM

Works for me
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 22, 2019, 07:06:43 PM
That works
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 24, 2019, 07:46:26 PM
Looks like we're gonna have to reschedule the reveal again. Let me know what works!

(https://media1.tenor.com/images/47653b0de51be1e35e41cce7ae11637e/tenor.gif)

Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 25, 2019, 03:13:22 PM
Unfortunately. Does tomorrow at 8 PM work for you? If you like, we can PM each other to make sure we're both online and ready.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 25, 2019, 03:25:23 PM
Please also clarify:

I thought the warbook stated both exiting and entering had to be from the X zone, but when I look at it now it mentions exiting only. Does entering hyperspace also have to occur from the X zone or no?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 25, 2019, 04:28:50 PM
No, you can ENTER hyperspace from anywhere. EXITING is restricted to the X zone.

Please see the Interdictor specs for additional considerations.



Thursday Sep 26, 8PM works.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 26, 2019, 10:59:41 AM

Navy v Memphis at 8pm tonite Hale!

Triple Option v Air Raid
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 26, 2019, 07:48:24 PM
'bout to call in an air strike!

But I was a submariner... soo...

(https://thumbs.gfycat.com/PotableAcidicHyracotherium-small.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 26, 2019, 08:02:08 PM

Ping was the one to be spanked.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 26, 2019, 08:06:28 PM
FALSE START ON THE PLAY.

REVEAL DELAY.

1 DAY PENALTY. REPEAT FIRST DOWN.

(https://i.pinimg.com/originals/de/71/dc/de71dcc9f77614ed044c60ba2d15a0e4.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 26, 2019, 10:39:57 PM

Under no circumstance am I giving a guy a foot massage.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 27, 2019, 04:57:19 PM
What say you Team NR? Should we post our financials and let the IR follow-up? Maybe that might offset the 3 vs 2 dynamic, and help get this ball rolling!!

(https://media.giphy.com/media/7gkfE8rdMdb8I/200.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 27, 2019, 05:46:38 PM
I will be online at 8 PM sharp tonight to PM you Hale. If you're online, respond and we can agree to go ahead and post financials at basically the same time. Thought I can't commit to a launch until my side responds to the last PM I sent.

@gallpizi and @bishio please check your PM's.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 27, 2019, 06:12:51 PM
I will post tonight between 7:50 and 8:00. Come what may!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 27, 2019, 08:46:58 PM
Posted in NRDF (as an edit).
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 27, 2019, 09:15:38 PM
;D8-)8-)8-);D
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 27, 2019, 09:21:21 PM
Ok. I'm late, but I have posted the IGE-R purchase order without seeing the NR financials. I have to take care of a few things now and will check out the NR budget as soon as I'm home. (Looking forward to it!)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 27, 2019, 10:22:44 PM

(https://heatherbergdahldotcom.files.wordpress.com/2014/09/gauntlet.jpg)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 27, 2019, 11:15:17 PM
 ;)
(https://i.gifer.com/1HIW.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 28, 2019, 01:18:30 AM
Ok gentleman. We have a legit war on our hands.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 28, 2019, 10:57:21 AM
I hate to be the asshole before we actually play, but I do want to bring to the IR's attention a couple of issues in the interest of having a fair game:

1. Orbital bombardment cannot nuke ground troops, only facilities. Do you plan on invading all of our systems with just 2 meager Lambda Shuttles?

2. While it is not specifically stated in this rule set, in the AJ game players were required to fully load a capital ship with support units upon initial purchase, even if they had no intentions of actually housing those units in that capital ship (in effect sending them elsewhere). The NR's finances were constructed with this mindset, whereas I see that IR's were not.

Honestly I am fine with dispensing with the support unit requirement if the IR is, but in the interest of fairness that would mean we should have the opportunity to revise our finances. Likewise, on account of the possible rules oversight with respect to the extent of orbital bombardment (I take it you probably assumed you could just nuke everything from orbit and call it day), it would seem that you need to go back the drawing board with respect to finances as well. The potential issue with being able to nuke ground troops is that this would in effect create a space-only game. Ground PDF would be pointless, because both factions could simply commit to an orbital bombardment game plan and we'd both wind up nuking each other. We may as well remove ground units from the game if that's the case, and just do space battles.

Here is my offer:
1. We can keep things as-is, since technically both finances are above board in terms of budget.
-OR-
2. We can go back to the drawing board and re-do finances.

The issue with 2 is that we've in a sense already revealed our intended strategies (for the IR it's a VSD spam, for the NR it's a balanced fleet) and thus going back to the drawing board may change our strategies (we may spam RAFs now that a VSD spam is coming). As is the case with table top games with "meta-gaming," OOC knowledge often spoils the IC setup. But if we keep everything as-is, then the IR has already lost the game from the outset because 2 Lambda shuttles vs our collective ground PDF is just a joke. So it seems we have to take option 2.

If we go back to the drawing board, we can either
A. Suspend the support unit requirement.
-or-
B. Uphold the support unit requirement.


Let me know how y'all would like to proceed.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 28, 2019, 01:06:57 PM

 Theres a Snowden in the punch bowl, repeat, we have an Edward Snowden in the punch bowl.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 28, 2019, 01:25:23 PM
Leave it as is. It already took a month to post these!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 28, 2019, 03:04:14 PM
I hate to be the asshole before we actually play, but I do want to bring to the IR's attention a couple of issues in the interest of having a fair game:

1. Orbital bombardment cannot nuke ground troops, only facilities. Do you plan on invading all of our systems with just 2 meager Lambda Shuttles?

2. While it is not specifically stated in this rule set, in the AJ game players were required to fully load a capital ship with support units upon initial purchase, even if they had no intentions of actually housing those units in that capital ship (in effect sending them elsewhere). The NR's finances were constructed with this mindset, whereas I see that IR's were not.

Honestly I am fine with dispensing with the support unit requirement if the IR is, but in the interest of fairness that would mean we should have the opportunity to revise our finances.
Likewise, on account of the possible rules oversight with respect to the extent of orbital bombardment (I take it you probably assumed you could just nuke everything from orbit and call it day), it would seem that you need to go back the drawing board with respect to finances as well. The potential issue with being able to nuke ground troops is that this would in effect create a space-only game. Ground PDF would be pointless, because both factions could simply commit to an orbital bombardment game plan and we'd both wind up nuking each other. We may as well remove ground units from the game if that's the case, and just do space battles.

Here is my offer:
1. We can keep things as-is, since technically both finances are above board in terms of budget.
-OR-
2. We can go back to the drawing board and re-do finances.

The issue with 2 is that we've in a sense already revealed our intended strategies (for the IR it's a VSD spam, for the NR it's a balanced fleet) and thus going back to the drawing board may change our strategies (we may spam RAFs now that a VSD spam is coming). As is the case with table top games with "meta-gaming," OOC knowledge often spoils the IC setup. But if we keep everything as-is, then the IR has already lost the game from the outset because 2 Lambda shuttles vs our collective ground PDF is just a joke. So it seems we have to take option 2.

If we go back to the drawing board, we can either
A. Suspend the support unit requirement.
-or-
B. Uphold the support unit requirement.


Let me know how y'all would like to proceed.

Apologies for not catching that the first time around. I see that you guys did in fact go with the support unit requirement. MY BAD!!!

There is still the issue of 2 Lambdas vs the World. As much as I want to let you guys try to beat us with 2 shuttles, it's just not a fair fight!

I propose altering your spending to one of the two choices below ---


=====================
    OPTION 3-A
~~~~~~~~~~~~~~~~~~~~~
Bank             6500
=====================
12 VSD           3840
24 TIE/F          720
12 Hauler         480
36 Army Trooper   360
24 Bikes          432
---------------------
Subtotal        -5832
Rebate            +72
---------------------
Total           -5760
=====================
2  INT            360
4  TIE/F          120
2  L/SHU           70
---------------------
Subtotal         -550
Rebate            +12
---------------------
Total            -538
=====================
Remaining        +202
=====================


=====================
      OPTION 3-B
~~~~~~~~~~~~~~~~~~~~~
Bank             6500
=====================
12 VSD           3840
12 TIE/F          360
12 TIE/N          480
12 Hauler         480
36 Army Trooper   360
24 Bikes          432
---------------------
Subtotal        -5952
Rebate            +72
---------------------
Total           -5880
=====================
2  INT            360
4  TIE/N          160
2  SKIPs          100
---------------------
Subtotal         -620
Rebate            +12
---------------------
Total            -608
=====================
Remaining         +12
=====================
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 28, 2019, 03:10:08 PM
So to reiterate:

Option 1. Leave everything as-is.
Option 2. Both factions completely redo finances.
Option 3. IR accepts one of the proposed spending plans above, and decides for itself what to do with the remaining cash.


Personally my vote is for Option 3, and for the IR to adopt plan 3B. This would preserve the initial intent with respect to fielding a dozen VSDs with two INTs, but would make those ships battle-ready with good units and the flexibility to do ground invasions.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 28, 2019, 06:32:09 PM
Shut up Hale!
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 29, 2019, 12:00:49 AM
Or: zero adjustment to the rules, accept the fact that we read them thoroughly and strategized, and prepare your side for defeat...
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 29, 2019, 12:08:21 AM
OK... so am I to take that as Option 1, leave everything as-is!?!

So be it.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on September 29, 2019, 12:46:24 AM
To be honest, it's not a guaranteed win for the IR. Your fleet is formidable.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on September 29, 2019, 11:24:22 AM
Since we delayed the reveal, it seems we need to delay the launch a bit.

How does Wednesday, October 2nd, at 8PM sound?  Idea being, factions can begin hyperspace movements and such at that time.

That should give us a few days to finalize our affairs and write initial storylines...
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on September 29, 2019, 12:09:31 PM


  Thats cool, I def gotta get a couple more story slices up to be satisfied enough to do some game movements
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on September 29, 2019, 12:12:52 PM
Cool with me, I need to put together my story as well! Maybe today/tonight...
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on October 02, 2019, 02:41:22 PM
It saddens me to announce that launch tonight is not possible.

gallpizi and Bishio - Please check your PM's more regularly.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 02, 2019, 04:08:16 PM
No problem.

We will continue to SL and prep!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 02, 2019, 08:53:40 PM

Jabronis!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 06, 2019, 10:23:12 AM

Adjust and move forward without the team aspect and go back to how Hale had it originally set up?  Individual Players with their Feifs?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 06, 2019, 12:14:28 PM
Yeah. I think this expirement has highlighted the need for all games to be default single player but optionally collaborative. Counting on regular participation from everyone all the time is not realistic. Life is tough!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 06, 2019, 02:34:54 PM

So send all worlds back to open and do a planet draft from the 7:7?  Hale, run that reset 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 07, 2019, 06:59:59 PM
I was thinking somebody could be designated Team Captain and therefore be vested with power of attorney over all team assets. I think that's the only way to get team games going while having the capacity to flex for activity levels. So to that end we could vote Severus the Imp Team Captain and proceed.
--OR---
Do a hard reset and play the game as originally intended with 3 systems per faction. If more than one person wants to join a faction, cool, but that's not going to change the amount of systems/resources that faction gets. It will just change the division of labor.



What say the witan?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 07, 2019, 07:03:35 PM
#2 please
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 07, 2019, 09:49:03 PM
Does #2 include that we can be on same faction but separate? 

Like we each individually have 3 planets and is a free for all to 5?

Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 07, 2019, 11:47:46 PM
Sure, but if for some reason you have to forfeit the game, your sister-faction doesn't get to automatically absorb your systems.

Say we have two IR factions -- player A controls 3 systems, and player B controls 3 systems.
If player B drops out, player A doesn't get to take player B's systems by fiat.
If player B wants to then join player A (perhaps acting as an extra helping hand by commanding a ship or two), then that's cool, especially if Player B still wants to be "in the game" as it were.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 08, 2019, 03:10:15 PM

Groovy!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 08, 2019, 05:11:39 PM
That sounds reasonable to me. Each faction is their own island, but you can have a comprehensive alliance with any other faction.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 08, 2019, 06:41:19 PM
So let it be written, so let it be done.
Full game reset will occur at 9AM, Friday the 11th.
I will delete/clean/archive posts at that time.
Save what you want saved.
Going forward...
We will not wait for a "big reveal."
If you want to play, post your finances/assets by midnight, Sunday the 13th.
Game will become LIVE at 8PM, Monday the 14th.


Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 08, 2019, 10:44:16 PM

We gotta do a planet draft, anyone know how die rolling works now? /if  the old code dont work for me..

/roll1d6

[roll]1d6[/roll]

Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 09, 2019, 09:59:08 AM
Well I'm planning on going TF like I originally wanted to!

But drafting could be:

Player A gets 1st pick.
Player B gets 2nd and 3rd pick.
Player A gets 4th pick.
Player B gets 5th pick.
Player A gets 6th pick.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 09, 2019, 12:21:25 PM
That will take forever on here. I think we should each list like 5 worlds or whatever in the priority that we want them. Everyone gets their first pick, etc, we try to negotiate after that given where the planet lands in each of our wish lists.

I think I am going to remain in the Rebellion again. I think. Otherwise Imperial will be the path I follow.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 09, 2019, 01:28:58 PM


How the hell does it take forever?  We'd be half done already if we had an order established.  Die rolling seemed simplest straw pull but since no one wants to enable or tell me how ;p, I can go last it doesn't matter to me
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 09, 2019, 01:35:43 PM

Bespin, DQar, Sullust.  No designations yet.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on October 09, 2019, 02:41:12 PM
gallpizi is back. I'm out of town tomorrow 10/10 through Monday 10/14, but I have asked gallpizi if he's OK with a launch next Thursday (10/17) with or without Bishio.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 09, 2019, 03:45:37 PM
Well before we do any planet drafting we'll have to figure out who is going what faction.

I will do TF.

What say everyone else?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 09, 2019, 05:05:29 PM
NR
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 09, 2019, 10:36:19 PM
NR or TF.  Undecided til morningish.  TF has better planets ;p 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 10, 2019, 12:41:35 PM
Yeah about that....  I just updated the system bonuses.


IR has stronger ground emphasis.
NR has stronger space emphasis.
TF remains relatively unchanged, but has stronger cash emphasis.
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on October 10, 2019, 06:24:16 PM
This is me messaging from the one 4 x 3 inch spot at the bottom of the mountain where I have a signal. I can't post finances by Sunday and launch Monday because I'm nowhere near civilization. I return Monday evening. A launch Thursday the 17th would work, or any other day that weekend.

Over and out til Monday night or Tuesday.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 11, 2019, 11:43:46 AM
(https://media1.tenor.com/images/addafe8890b7692e67c19a86022606b8/tenor.gif?itemid=7928276)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 11, 2019, 01:52:43 PM
I'll do NR, same planets Id called before unless Hop has any hankerings on em


So

Sev IR, Hale TF, Hop/Eid NR ?  each of us with 3 planets, first to 5 wins?

Finance Reveal Thurs 17th, Hot Start Sunday Morn 12PM EST?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 11, 2019, 02:04:15 PM
No more "big reveals." I'm tired of waiting. Post when you're ready!

Commence primary ignition once everybody checks-in and says GO.

And yes.... game format will be "Royal Flush" (race to 5).
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 11, 2019, 02:06:02 PM
smurfy
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 12, 2019, 10:02:09 PM

I like that Steelers logo meets Fear Factory F job
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 12, 2019, 10:25:35 PM
You would think for being an "official" logo, it wouldn't use English letters (and obviously look like a T+F).

In Aurabesh it would look like this probably...
(https://docs.google.com/drawings/d/e/2PACX-1vQ6TTLqUOaDU4eLNJMB2NYdcTDb8u1bT36xRyQhe3iH5Z9WkxVUr6Dib5PXsUEb_hBDz5LzLGkHlLxZ/pub?w=70&h=86)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 13, 2019, 10:23:20 AM

Nice, has a sort of Japanese character look to it to me.  Most the Aurebesh letters are recognizeable as their counterparts to some extent which holds true for here I think.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 13, 2019, 10:58:38 PM
Can SF use Attack Runs vs troops/vehicles? Bombardmnet likewise? or only against facilities?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 14, 2019, 08:31:35 AM
Can you disable aux and sf?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 14, 2019, 09:50:03 AM
I'll answer those questions on the Campaign Info thread.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 14, 2019, 10:49:00 AM
How does moving between systems work? can i just draw ships as reinforcements from any of my worlds? There is no travel time concept?

I think youve done a very good job with these rules btw, finding some interesting ways to combine units for particular strategies!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 14, 2019, 10:49:22 AM
Also can we attack only player held worlds?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 14, 2019, 12:50:31 PM
There is no travel time.
The only systems that are attackable are those selected by players at the start of the campaign.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 14, 2019, 08:20:19 PM
Is Consular +1 facil at EVERY planet or just the one? that might change my decision :D
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 14, 2019, 08:31:45 PM
Its every, otherwise itd be the same as a Director which is only a Champion.


But now you're gonna make me switch my Bounty Hunter, she cant disable Consulars =P  Swear to god she was coming straight for you biiiiiiiitch.  ;)  Thats most the reason I took a Consular, I read BH and was like "fuck that!"



WHENS THIS SHIT LOCKED IN?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 14, 2019, 08:41:54 PM
We can lock it in once everyone is go for launch. I'm probaly 90% there. Just need to pick my Champ and BOps, and triple-check my finances.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 15, 2019, 09:38:48 PM
For systems, support units = Troop/Gav only? Or Troop/Gav/Aux/Sf? Or what?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 15, 2019, 09:46:12 PM
Fleet Escort AUX can or cannot be stocked with Troop units? Carrack + Y45, Y45 can also carry 4 Stormies of its own?

AUX part of a ship (like ISD) cannot carry troops beyond what the ISD can carry or yes?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 15, 2019, 09:53:17 PM
Okay, pending the answer to those questions I have my setup ready to go. :D
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 15, 2019, 10:33:25 PM
1. Support Units = SF/AUX/INF/GAV.
2. Fleet Escort AUX can haul INF/GAV independently, so long as you stock them.
3. Capital Ship AUX are for transport of ship's complement only. To rephrase: the max number of support units a capital ship can have onboard (or any combination thereof) cannot exceed what is listed in the specs. So you can’t load an ISD up with 6 fully loaded Haulers on top of the ISD’s ground units. The only way to add extra troops is via Fleet Escort AUX.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 15, 2019, 10:43:05 PM

SPDRBKS count as INF for Planet INF Discounts and also Non Bombardable right?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 15, 2019, 10:45:24 PM
I'll have my forces list up tomorrow nite.  I'm deciding between 5 or 6 RAFs and then everything else tweaked off that ;p
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 16, 2019, 12:09:07 AM
Yes, speeder bikes can't be targeted in SF attack runs. Not only do they act like infantry, they're too damn fast!

I'm go for launch.

We can wait for Sev, or he can just jump in ASAP.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 16, 2019, 07:06:29 AM
Ok i need to make adjustments but I imagine today I can post my final setup and get rolling.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 17, 2019, 09:58:33 AM
Almost done, making some final adjustments to planets, units, etc. Should be posting them later tonight or if I get some time during the day, earlier.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 17, 2019, 01:30:42 PM
Hellz yeah to my new custom logo.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 17, 2019, 02:23:12 PM
Someone make me one for Imperial Guardians. IG is a fascist-xenophobic-murderous-palpatine cult. Use runes! Do my bidding, now!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 17, 2019, 02:59:27 PM
Hellz yeah to my new custom logo.


Why you got one 6pt star amidst six 5pt stars? EXPLAIN YOURSELF.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 17, 2019, 03:21:29 PM
My first draft was this:
(https://docs.google.com/drawings/d/e/2PACX-1vTBF6k-1r8CAWR-jqUT6q6E2Um1eYIHFz889gjYPSyApIAXZM5HngJhNvK5kSulWJX6V29cHn7EfF4O/pub?w=296&h=276)

Capital is Neimoidia, so it gets the six-point star, and the other systems are the "Founding Partners" of the New Trade Federation, which come together.

Anyway, I decided to scrap that and just go with something more derivative from the canon logo.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 17, 2019, 03:22:19 PM
Okay Hop, here you go...

(https://docs.google.com/drawings/d/e/2PACX-1vRJ0AgFh3GJQ63WOWX2XYaVkO6o56Fpa6UKex41JoAI8CVFuSjfEym1xt74cbFdsfE8ZDdmI4LgrJes/pub?w=375&h=371)

(Download PNG in the attachment.)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 17, 2019, 04:23:39 PM
I'll take it! But i need some blood red in there.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 17, 2019, 06:47:28 PM
Ok there you go.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 17, 2019, 07:09:07 PM
So its the Slimed Fear Factory Steelers

vs

The Sprewell Spinner Rims

vs...



Sorry but you are not allowed to view spoiler contents.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 17, 2019, 07:21:52 PM
Lol
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 17, 2019, 07:52:42 PM
When I gaze upon that logo I just want to revolt against it.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 17, 2019, 08:33:29 PM

No, sire, it is a revolution.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 17, 2019, 08:57:04 PM
I'll do up an NR, something fancy.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 17, 2019, 10:23:37 PM
Sorry, got late before I could get on. I have my things done in a spreadsheet, I'll post them at some point tomorrow morning/afternoon. Apologies, but mapping these units/rules out and trying to devise a strategy and starting units and all that has been taking me a lot longer than I anticipated.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 19, 2019, 09:06:44 PM
NR "Phoenix Shield" coat of arms/logo.

(https://docs.google.com/drawings/d/e/2PACX-1vS28MYT1tnWnfZWmUA7JfLVHL6spNGEUlq9LnS38zpVwl87saG9DR47yyXEuL8n6gmLJtEWhBLRvFn6/pub?w=570&h=570)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 19, 2019, 10:57:08 PM
Slimed FF Steelers vs Sprewell Spinners vs the Nesting Vulture Droids
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 20, 2019, 10:44:50 AM

When/How do we establish the starting positions of our starships?  Or don't we?

As in, nothing has a location until its posted, the downfall being the person who waits can say their ships were already at the place you go.   ?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 20, 2019, 10:55:10 AM
DIY. Per the Fog of War, physical locations of space and ground units are unknown until you get scanned. So theoretically any, all, or none of your ships could be at a specified location. It's up to you when you get scanned.

I'm only partially worried about the potential meta-gaming abuses of the Fog of War, but I think it gives us a valuable trade-off by keeping some things mysterious, given then hyperspace destinations have to be posted.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 22, 2019, 07:00:41 PM
Well, should we pick a start date?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 22, 2019, 07:32:16 PM
I thought we did, I was lying in wait.

Wheres your least Vulture Droids at and gonna be? =P
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 22, 2019, 07:44:14 PM
yes sorry, i was unsure if we had *really* started or not. I am a bit crazy this week, but will try to finish organizing where all my shit is, so that by the weekend I can send some shits out to fuck one of you up. :-*
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on October 22, 2019, 08:34:25 PM
Pew pew pew! 
Title: Re: Flashpoint Cantina (OOC)
Post by: EmperorSeverus on October 23, 2019, 08:39:36 PM
Back. But not completely. I'm going out of town again this weekend, but I'll be back Sunday night. Need to catch up also.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 24, 2019, 03:37:14 PM

Ill catch you up, pick 3 planets that Hop didn't and build your forces! ;)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 26, 2019, 04:36:10 PM
Okay, I'll be back into the swing of things tomorrow night maybe. But we can do a rolling start-up. I wanna do an opening SL post before I make any official moves.

Stay strapped or get clapped.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 29, 2019, 10:17:10 PM
(https://media0.giphy.com/media/fBM4ruLmB2pZHsgwtQ/giphy.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 30, 2019, 01:05:18 PM

(https://i.imgur.com/yuECqTp.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 30, 2019, 01:19:32 PM
Why you gotta sloth me like that.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 30, 2019, 02:53:10 PM
Ugh I am hammered at work. I need to throw up a bit of my backstory asap though.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on October 30, 2019, 04:26:45 PM
I am slogging through my templates right now. Always the most tedious part of this game no matter how simple we go! Once done I should be able to start posting fairly quickly.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on October 30, 2019, 04:33:41 PM
Yup setting up that default template is always a bit of work! Would be nice if we could "build" posts with clicks and have most of that done for us.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on October 31, 2019, 01:13:05 PM
Sloth is the best counter move to Greed! Is also my fav deadly sin!  Unless we're talking about tacos or za in which case its Gluttony :P





I just had a mom houseguest and my supervisor recently quit drinking and smoking so yeah, he's a uuuuge DB now ;p


I spent some vaca days for today and tomorrow to get some fall house shit done and chiiilllll though, so I will be exiting at Kamino today Hop =)


Yeah, no matter how we go it'll be a long tedious game, which is fine by me and all the more reason to use a simplistic system to save time for meme battles and story blurps!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 01, 2019, 02:16:29 PM
We're doing Headings for SFs/Aux?

I took for granted that they didn't obey Facings/Turns but I see Hop listed Facings for them and I now realize SF and Aux have  "Movement/Maneuver" listed in Actions run down I suppose implying they have to turn.


Just checking.  Seems a bit heavy to worry about headings for supports tho
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on November 01, 2019, 02:40:06 PM
NO HEADINGS FOR SF/AUX. Remember that they are grouped units and thus constitute an ever-moving swarm.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on November 01, 2019, 03:33:54 PM
I included headings because AP listed Move and Maneuver, so assumed Maneuver was required. I think they should NOT have headings/maneuver should be free, too. So great! My post doesn't change because of it though.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 01, 2019, 05:53:39 PM
Thanks for the clarifies gentlemens!

2nd post complete.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 08, 2019, 01:54:23 PM
Will get my next Kamino post up tomorrow day time!


Ok, I underestimated! Working on post now finally though
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on November 11, 2019, 09:54:07 PM
I will try to post tomorrow but may not be able!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 12, 2019, 07:17:21 PM
No worries duder.  Im good with slow pace
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on November 15, 2019, 09:23:16 AM
Sorry, busy week, sons birthday tomorrow and family in town. Will do my best to get something together ASAP.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 18, 2019, 10:58:52 AM

Hoppy Birthday to the boy!


Anyone catch Mandalorian? holy crap, its awesome.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on November 19, 2019, 08:03:09 AM
Will try to post before end of day. Thanks for patience.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on November 19, 2019, 10:27:02 PM
My Vizio TV is apparently among the generation of Vizios that don't support the Disney+ app. Lots of folks have yelled at Vizio to release new firmware, but to no avail.

Definitely itching to catch the Mandalorian, but I might wait a few more months so the content can flesh out.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 21, 2019, 08:10:19 PM
My TV doesn't have Disney+ either, but PS4 has the app.  Sure xbox does if you have either platform.  Can your laptop cast to your tv?  Watch huddled together on your laptop on disney+ website ;p

The first 2 sodes are awesome.  3rd is prob out today or next couple days.  The Disney, Hulu, ESPN+ bundle is pretty sweet.  All for 12.99mo.

Favreau + Filoni Forever <3


I didn't think I could love Jawas any more but they made it so.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on November 22, 2019, 01:05:29 PM
Apologies, been a hard week. I will try to get something up tonight.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on November 24, 2019, 10:23:07 AM
Ugh. I think the only thing Im learning is that i do not have enough reliable free time to play turn to turn simming anymore. :(

Sorry, will keep trying to find time to get on my computer.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on November 24, 2019, 04:04:26 PM
This is "hot seat" gaming. We proceed at the speed of long-distance mail chess. =)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on November 26, 2019, 07:09:58 PM
Re: Hot Seat 

 Hops ass must be extra crispy by now ;p
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 02, 2019, 10:40:55 AM
I'm sorry! I think i can post today though!!!!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 15, 2019, 11:07:56 AM
Okay, obviously I have not been able to keep my word on making updates even to a pretty simple little battle. I just don't have the time to be involved in anything anymore, no matter how much we streamline it, it seems. Any turn-based thing is just going to be too difficult as with family stuff and work I am squeezed. I might be able to squeeze a thirty minute window a few times a week but at a time when I am exhausted and just don't want to do anything but read a book or something else that requires very low amounts of mental effort.

I would like to still be involved in star wars universe and this forum somehow. I may try to start writing storylines and anyone is happy to join into them, if I ever even manage to do that. But for the foreseeable future I don't imagine I will be able to be very active here. I am sorry :(

Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 15, 2019, 01:57:20 PM
I claim victory at Kamino!

Is no sweat brosama, writing is kind of ideal anyways it feels like even though I just started with GreyJedi.  Hope to post again there tonite as soon as I hear back from him on some plot.

Start writing and I'll forgive you. ;p
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on December 18, 2019, 05:54:26 PM
I feel you Hop. It's OK. I'm currently in stay-at-home-dad-plus-job-search mode so this forum is often the last thing on my list as well.

Things just aren't the way they were 8-9 years ago with respect to activity levels and engagement. We seem to lack the critical mass for a robust gaming experience. Maybe an honor sim will have to suffice.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 18, 2019, 07:30:21 PM
The last few years (since ~mid 2015) have just been a bear. Changed careers. Two kids now. Lots of other life bullshit. I used to have a pretty slack day job, working from home, easy enough to get online and post in battles. Or I didn't have kids yet. Now after kids are out for the night, wife wants my attention (the nerve!) and I'm usually so shot mentally that I don't feel like making a post. Working on rule sets is different -- no pressure to post in 24 hours, etc. I find that pressure actually makes me avoid it, since I am already tired and not in the mood, and feel bad for not being active, and once I miss a day, two days... its like what's the point and I give up.

I don't know if there is a solution for me to be more active in terms of game design; i think its just life at the moment?

Its weird cause with game building, I have a lot of fun and find time. But its different... the windows of time are smaller usually and scattered, I also tend to get very obsessive when I dig in and then my wife DOES get pissed eventually.

It would be cool to have a game where we have truly async build up, organizing, etc... and a battle is a sort of set it up and let it play itself out.

I once worked on a game engine that took star wars units and made them battle sort of like units in Civ 3. I should pick that up again maybe... you set up your fleets units and their instructions (like fight to death or retreat before death if possible, etc) and dump them at a planet, and the battle is automated and posted all at once. The game then becomes empire management, strategy in terms of deployments and unit pairings, etc., and writing.

I don't know, though. That is so far from simming roots that I really do miss. If we could ever figure out a game with one ship per player I feel like I could totally do it. But the game would move so slowly itd be unbearable.

/end whining rant

Also, good luck on the job hunt Hale!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 18, 2019, 11:36:34 PM


It just took me 9 days to get my next bit up with GreyJedi but I finally did.

I didn't have any particular hankering for 19ABY but its what he called out so whatever, I just went with it and its fun and slow paced and completely hassle free.  Not having rules or tangible losses to think about is quite liberating.

Im fine without a numbers game, but you can get the old simming fun without that as soon as you're interacting with someone crafting a tale.  Words are way sweeter than numbers.  Someone might mistake my meandering for literary intelligence where as my math too easily proves otherwise.


I would encourage you both to just pick literally ANYTHING to write about in 19ABY to form an infant joint story uni.  But otherwise, I mean pick any time and write as well.  Arc yourselves in to whatever me and grey are writing, we don't have a ton of direction laid out other than we're now heading in to the Old Jedi Temple on Coruscant by force of pursuit.  Who knows what comes next!  Only GreyJedi for the moment! =D
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 18, 2019, 11:53:37 PM


Come New Year, we could maybe plan to launch a joint story campaign that takes place after events of Ep IX. ;p

That'd be pretty sweet imo.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on December 19, 2019, 08:19:17 AM
A post-IX sandbox might work.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 19, 2019, 11:40:50 AM
  Come Midnight-ish tonite I'll already be doing mental cartwheels over the potential character interests of a Post Skywalker Saga Galaxy!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 19, 2019, 01:14:13 PM
I am hoping to get out and see the movie next week or possibly Sunday.

I don't know anything about 19 ABY star wars. The original Trilogy and up to +5 ABY has always been the time period I am most familiar with.

But it may be a good thing. I will read what y'all are reading, and see if I can plop a character or two into that world and see what happens. Also, point me/tell me about 19 ABY :P
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 19, 2019, 03:01:42 PM

*SHRUG*  Best I could glean from some Wookiee Timeline research is that the New Republic is at odds from within, is a Populist (individual planets) and a Centrist (powerful galactic gov) factions.  There were/was/is at some point actual incorporation of previously Imperial Governors/Moffs/Folks in to the NR Government to try and be inclusive, predictably it seems some/few/many of them were of course working with the more hidden/secretive actual Imperial Remnant elements.

Is hazy on at which point this lingering Remnant in the Unknown Regions takes shape closer to the actual First Order.


There's something called the Amaxine Warriors which come in to conflict wit hthe NR and they are somehow a front of some kind for actual FO/IR activity.  There is all sorts of political and espionage going on, front companies/cartels through which the FO acquires materials/support in their build up etc.



So for 19ABY, any sort of 'canon' interpreted setting Im most comfortable with stating myself is that the NR is as internally fractured as our own great nation while also under assault from the usual exterior forces attempting to undermine the altruistic intents some may actually hold.

Chandrila was the Capitol for awhile, it was then turned into a voted thing and became Hosnian Prime.  I couldn't find much on how long/if this rotates and is continually voted on, so I just referred to it as like a decade-25yr long thing in my writing so far.

Switching Galactic Capitols too frequently didn't make a ton of sense to me but.. shrug.  It's kind of cool to be able to take some of those liberties though and fill in what is very foggy at the moment.




I think basically me and Grey and playing it that the FO really only operates in the shadows and takes great lengths to conceal its existence/strength/involvement/deployments/positions everything etc.  We just decided to tie them in to our initial opening story here for some spice/fun.

The hanging principle at moment is that my NR Intel Services guy is tasked as a counter-operative for FO agents and with gathering information to attempt and show the puppet masters in the Senate/Committees that the FO Threat is Real, pronounced and actionable.

So Phasma swung in to protect their clandestine interest and blow my fingers off.






I understand your familiarity with OT +5ABY, and of course is same with me.  Its were we come from.


Im just trying to avoid getting hung up on too many specifics because it always results in hindering the progress of actually getting further in to the experience (writing).  We can all individually stew for eternity and ho hum the "like ideal ideal" but for me anyway, it works better if I just jump in and start and build up whatever from there.



Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on December 19, 2019, 04:52:21 PM
I always try to get involved and life gets in the way. I think things have finally calmed down. I got promoted at work and am
More settled. I literally used a week of PTO to watch Episode 1-8 (plus solo and rogue one) and I want more Star Wars in my life. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 19, 2019, 08:01:21 PM
Very wise post, Eid! I agree about tryin got embrace the foggy-ness of it rather than get hung up on it. I will start brainstorming, try to find some tangent in your universe to get involved in, and see if eventually I can make it hook up.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 19, 2019, 11:52:57 PM


Just back from EP IX!!!

JJ did us right. He made it all fit together great and there's a nice blend of tones throughout.

Fantastic final chapter!
Title: Re: Flashpoint Cantina (OOC)
Post by: gallpizi on December 20, 2019, 12:23:57 AM
I don't know that I agree...Or that I disagree. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 21, 2019, 04:24:45 PM

Give in to optimistic outlooks!
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on December 23, 2019, 09:41:03 PM
I had an idea the other day but got high and forgot. God, it's nice not having kids. Anyway, what if you all created a massive storyline that allowed for flexible involvement but, should there be an incursion, you could default to the battle rules you created. Kind of like a fabulous hybrid that would keep it interesting, give the arc nuance, and satisfy both types of simmers to some degree while providing space when life gets crazy. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 24, 2019, 09:06:41 AM
^^^ That has been my most recent dream... only I wouldn't even have "rules". Just story line the battles. Storyline everything. Coordinate a bit. Its a different thing, but it lets us have the sense of command, battling, etc... and be able to invest in the STORY of the battle than number crunching and not having time to even enjoy writing up those battle story posts.

Like, each of us picks a faction or join up in a faction, and start storylining, have battles, etc. Just its all story and honor system. There was once a sim like that in AOL towards the end. Can't recall what it was called.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 24, 2019, 12:55:47 PM

TRATE was SL/Honor only and at end.  It was Tannerss, Dravin, Ariakas maybe.

We should pick up at end here of Rise Sky.  Like 10yrs later...


 And we go.  Basic/Simple clean slate.  That seems the obvious to me anyways.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 24, 2019, 01:03:21 PM
Oh Rise of Skywalker.

Yeah I don't know if I can get into the tech and stuff in that time period if I'm honest, but i am open to it. I need to see the movie still, trying to see it this week or i'll end up having to wait until its on video somewhere.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 24, 2019, 01:36:36 PM
What I hate is all the tech in the new movies, those massive star destroyers etc. It has just got silly. I love the tech from the SW books and guides from my childhood (who could guess)... so all the AE time period tech especially :)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 24, 2019, 04:34:47 PM
Also I feel very responsible for this game sputtering out. I apologize for that. I feel I am often at fault for not being active enough when we break out with something, leading to total atrophy of the game within weeks. :(
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on December 24, 2019, 09:13:31 PM
Do not be so hard on yourself. Adulthood is not always conducive to extracurriculars. The important thing to remember is that we are all here because SW means something to us. Always has, always will. We do what we can to indulge in our creativity but there must be space for the inevitable ebb and flow. I am certain we can find the right balance. Aaaaaand I'm done being sentimental. :-*
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 25, 2019, 03:26:26 PM
Thanks syren
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 26, 2019, 08:48:24 AM
GOING TO SEE STAR WARS TONIGHT AT 6!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 27, 2019, 08:53:39 AM
BUT to its credit it did spark something of the excited wonder in me and makes me want to write in the universe again...
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on December 28, 2019, 02:00:25 PM

Ok.  How many years after Rise of Skywalker are we picking up at?  Total Honor/Story?  No limit to the scope of our main chars?  Limit 1 Player/Writer to 1 Faction?  Whats it gonna be boyos?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on December 28, 2019, 03:58:58 PM
I dig, maybe immediately after. I am clueless on tech and will focus on force character
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on December 28, 2019, 04:22:46 PM
Well the benefits with a post-ROS story is that we can literally make it whatever we want it to be.

I thought it would be interesting if one ISD escaped Exogal and the story could basically revolve around this ISD holding various planets hostage.

Maybe the story vignette could be "The Last Star Destroyer."

We could also do the In the Eye of the Storm (http://swsfonline.com/index.php?topic=1425.msg17746#msg17746) story and just pick characters and go with it.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on January 02, 2020, 06:57:36 PM

How long after ROS you guys leaning?  I'd like to go somewhere around 50-100yrs.  Some period where we can just say Poe/Rey/Finn are long since deceased and can fill in with whatever.  Something that conceptually gives the NR time to reestablish itself and possibly grow in to something that could be characterized as the stagnant behemoth the Old Republic embodied in the TPM days and earlier.


As far as the story, rather than peg something as specific as Last Star Destroyer or Eye of Xim in title and all that, maybe just choose the time and let it rip.  If either of those angles are what you want to write from/at, go for it.  We should maybe start at a more basic level though like, if you want a SD with a planet killing laser, you have to write all about getting/finding/acquiring it. Then maybe others are writing about their knowledge of you and trying to figure out whats up and disrupt that, and then once you got the SD and take it to a planet, well by then you've got your Last SD story and it all came about in the natural order of co-op story telling and on it goes?


I dunno for sure, thats just my thoughts right now.  I know I just wanna write though!  Have been thoroughly enjoying the back and forth with Grey so far.  A larger collective could only be even sweeter.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on January 03, 2020, 12:43:44 PM
Yeah, I think I am looking for something much much more free ranging. Eid's idea -- long after the last movies, with total freedom to adjust the SW reality, and weave our own stories, would be cool.

I really just want an agreed upon moment in the timeline, and then you can do whatever you want within reason. If you never interact with anyone that is fine. We just all have thing going on in the same reality, and we can converge when we want to, or just keep writing on our own.

I like the format that med and syren have been writing in for the last several years. Each person can craft their own story, which may or may not overlap with anyone else's.
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on January 03, 2020, 07:48:22 PM
"Several years" (I.E. since 2009). ;) 

But yes, it is an extremely flexible method for world-building to focus on the aspects of the universe that resonates. The plan is to wrap up this era of our saga by the end of the year (given the real-world time constraints) but I would be open to a presence in a larger scale, multi-player SL. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on January 03, 2020, 08:45:16 PM
Wow gas it been that long? Now that I think about it yea! Congrats on that.
Title: Re: Flashpoint Cantina (OOC)
Post by: Syren on January 03, 2020, 10:15:06 PM
Thank you! Technically, the characters from the Socially Acceptable Monsters holodrama first appeared way back in the AOL forums of the 90's albeit with a much less cohesive narrative. In this incarnation of the forum, I came in at the very end of Med's Federation Chronicles (many forum versions ago) which launched the SAM storyline then Vogue Empire. Now, we're hedging toward the conclusion of the Crimson Covenant. How time flies. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on January 04, 2020, 11:14:49 AM
Yeah, I think you have a great thing going. And from following it off and on, it seems like you both can go on for awhile on your own thing at your own pace, but occasionally hand it back and forth as well. I think that sort of loose model would work best, though allowing for folks to pursue their interests even if that sets them further off from other characters. I also don't want to be limited to one character, as I think some have pitched. I'd like to have my own cast of characters, good and bad, etc.

I guess the short of it is something like Grey Jedi all the time is too demanding, handing it back and forth in real-time in the same scene and having to wait on the other person.. i dont want anyone to wait on me since I might disappear for days or a week or more when life gets complicated, as it often does. Occasionally getting into that tight of a back and forth would be cool but i wouldn't want to be that tightly coupled ALWAYS.

I think I'm just gonna start a thread and start writing... some day.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on January 04, 2020, 12:44:58 PM
Hop, I totally get your point on the Long Wait in a back and forth between two peoples character that are tied together (Grey probably gets it more since he's usually waiting on me).  When you're waiting on the other person to respond in one scenario/story bit though, is when you have the opportunity to pick up and write with different ones.  Or even go backwards a little bit and write some backstory bit with that tied-down character(s) if you want to focus more on one character/set.


Ideally I think, the ONLY structure required for the whole thing is a Shared Timeline, allowing us to send our various characters arcing through other peoples various characters.


Suppose you just finish a very lengthy co-op story chapter where and another persons characters were tied together very tight through the whole thing and you want a little bit of a break from that intensive co-op.  Take a break and write a solitary story with them, if you're writing solitary then, you could even go backwards in the Shared Timeline and do some backstory on your chars that occurs previous to the agreed Shared Timeframe.






So we create a Folder for story threads.  Maybe post a character bio thread for people who want to do that apart from story development on them for sake of reference.

All the story threads in this folder, for the most part aside from 'Backstory' development, are occuring roughly within the same Time Period in the SW Galaxy.

This in total then is our Shared Story Universe.


Ideally, after awhile of this, we have a few dozen threads and hundreds of posts and Story Chapters/Bits that come to form this Collective Storyverse of ours.





Just have to disconnect ourselves from the rigid framework of the numbers style strategy game we are used to playing with.  Think of it like a Comic Book Universe.  Often times the 20 diff monthly titles Marvel or DC are publishing are all loosely or tightly intertwined.  Heroes/Villiains are constantly arcing in and out of the stories from one Title to the Other.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 05, 2021, 08:20:15 PM
I'm ready for another mock!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 09, 2021, 06:47:26 PM
Who's interested in playing what faction if all were up for grabs?
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on February 09, 2021, 11:55:12 PM
That depends on Hale. He didnt seem very receptive to my idea, but then is now working on the units for it so i like to hold out hope its not off the table. So im not sure.

First choice is a pirate captain utilizing TF droid units. If Hale wont allow this im unsure. Not to say i wont still play, just not sure an SL for what i would want to do.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 10, 2021, 09:09:27 AM
Yeah Im primarily interested in an mainly independent angle as well.  I have a penchant for Druckenwell Arms Dealer angle and Hutt relationships.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 10, 2021, 09:58:56 AM
I am guessing I will end up running a corrupt and fractured New Republic, or possibly Imperial. I am flexible. I'd like to make sure the main Imperial and NR factions are present, or at least one of them. Given the setting, it makes sense to have lots of indie variety, and with the corrupt NR angle i have i mind, it would mix well in story world with indies, crime bosses, TF, etc.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 10, 2021, 12:53:55 PM

  Sounds cool Hop!  I'd probably be interested in playing in to your corruption story angle a little with my main duder who is possibly going to be an Ex-Imperial Governor of Druckenwell that now pulls the strings of the Industrial Arms Complex there and has his own aspirations and agenda.

  I hope to make use of mostly indep tech but I may try and sweet talk Hale for 1 small Imperial ship to be my Ex Governor dudes like a Carrack or something ;p   that'd be super sweet
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on February 11, 2021, 01:36:50 PM
  Sounds cool Hop!  I'd probably be interested in playing in to your corruption story angle a little with my main duder who is possibly going to be an Ex-Imperial Governor of Druckenwell that now pulls the strings of the Industrial Arms Complex there and has his own aspirations and agenda.

  I hope to make use of mostly indep tech but I may try and sweet talk Hale for 1 small Imperial ship to be my Ex Governor dudes like a Carrack or something ;p  that'd be super sweet
Why not just play an imperial then? You can do everything you are talking about AND not have to ask for favors. A planetary governor with aspirations of emperorship. With the added SL benefit of doing everything "behind the scenes" so as not to get caught and executed if your lucky.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 11, 2021, 02:55:25 PM
No favors, just sweet talks ;p



I'd be more inclined to go pure indep than pure imp tho if my uncanny skills of flattery don't get it done.


Although, 10 Carracks would be cool.. but thats pure imp territory so def no druckenwell =(
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 12, 2021, 03:07:09 PM
Sooooo.... what's the list then?

1. Ramano  - Independent/pirate/criminal org?
2. Eidolon - Independent warlord?/ex-Imperial (maybe starts with some Imperial tech)
3. Hale - Was it TF?
4. Me - Looks like a NR angle will work best for me. Not sure how to play it out just yet, though.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 12, 2021, 03:53:33 PM
Ok, put me down for straight Indep as Hutts or straight Imp Warlord/Ex-Imp Imp Guy.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on February 12, 2021, 08:43:30 PM
I will continue to represent Big Corporate.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 12, 2021, 11:03:45 PM
Boooooooooooooooo, unless youre in my portfolio
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 13, 2021, 03:22:37 PM
Okay with all the nonsense going on in the impeachment trial today I am especially motivated to play a dysfunctional Galactic Republic. Can't wait!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 13, 2021, 03:59:32 PM
Going to start in on the prequels tonight with the wife. :D
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 14, 2021, 03:22:47 PM
Im flopping, straight Imperial here.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 15, 2021, 09:44:45 AM
Woooo... so I have been reflecting on my ideas around NR, and decided that the core of it has to be the "good guys, pure intentions" that Luke, Leia, etc brought to the original trilogy, otherwise all of us are going to be playing bad guys, anti heroes, etc. However, that doesn't mean I can't have some minor characters who are trouble makers!

Still not sure what I'm going to do with Leia/Mon Mothma. This is always the issue when you take on the NR mantle. I am debating just using creative license to write them entirely out of the story, diminishing their role from the outset. Would folks be upset if I used Luke a bit in the beginning?

Also how many years after RotJ are we?
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 15, 2021, 11:22:13 AM

I think 5yrs AE ?


Makes no matter to me if you use canon figures in your story.


I'm taking Veers and styling him Supreme General Veers with breadth of my 'power' stemming from basically a Military Junta that rules my worlds. (want Carida, Kuat and Thyferra I'm thinking)


Interstingly- in looking up on Wookiee Veers' fate, it never dawned on me, but the ATAT whos head the Snowspeeder smashes in to is supposed to be Veers.  There were cut scenes apparently that never made final cut that show him critically injured.  It declares his final fate as having survived though despite being critically injured at Hoth and then he has appearances in the modern comics here and there.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 15, 2021, 11:29:03 AM
Niiiice.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on February 15, 2021, 01:47:03 PM
We are in The Mandalorian's time period, so the NR is still a long way from becoming what we see of it in the sequel trilogy. I imagine the NR war machine is still cranking out ships and guns for the purposes of taking down warlords.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 15, 2021, 04:09:31 PM
But they will still show up and blow up your greasy little space station!  (and the shitty angry rant comedians you harbor!)


wait nm, that guy was stuck in the prison ship... still an acceptable fate for a shitty humor :P
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 16, 2021, 07:01:33 PM
HALE!

Whats the projected 2.0 Launch Date man?  I'm getting old and these clogged veins and battered heart can't sustain the kind of blood flow necessary for the rager I've got going right now to kill some of all-ya'lls shit.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on February 16, 2021, 08:40:46 PM
I'm shooting for the 26th. We need to do some clean-up first, and re-organize.

Now would be a good time to start thinking about your character angle and posting a prologue SL. 
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 17, 2021, 04:17:47 PM
Me and Gregasaurus are on ours.  Flushing out our intro story stuff that ties together recently actually. *invoke retainer slurring* it's gonna be super sweet



What is board organize intent?  Can this entire Board including original 1.0 Launch plus all recent work here be made it's own whole "Flashpoint 1.0" Child Board and then a new clean "Flashpoint 2.0" board for a total of 2 within Parent Thread "SWA | Flashpoint" Board then?



Main Page > Star Wars Simming Forum section > SWA | Flashpoint board...

Flashpoint 1.0 Board
Flashpoint 2.0 Board

Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on February 17, 2021, 08:05:37 PM
Yeah that's what I'm thinking. We need to dump all these threads into their own filing cabinet.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 17, 2021, 09:28:47 PM
Awesome duder.  Can't wait to play.  The expansions in 2.0 are pretty cool

If you get a chance to create a 2.0 Child Board by this weekend that'd be sweet, I anticipate some writing time!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on February 18, 2021, 10:37:26 PM
I was going to set up a new board called "Flashpoint: Chapter 1" or something generic like that, but I thought it might be more appropriate to give the campaign a legit name.

One thought is we use a "point" motif.

So, first campaign is "Point of Origin" or "Point of Departure" or "Point of Demarcation" or something like that.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 19, 2021, 07:47:21 PM
Chapter 1, 2 etc implies story continuity to me.  Not only from 1 campaign to the next but down the road is that always going to be an option?

Plus if there was a Flashpoint before now, what is that if this is Chapter 1?



If in calling this Chapter 1, you want to catalog/archive all this 1.0 stuff it doesn't matter to me thats cool to clear the way and consider this new set and launch the more formal birth so to speak.  I would just call this all 1.0 and give a folder and keep under SWA | Flashpoint and the new launch 2.0 though if it were my baby but ultimately it doesn't matter a ton to me and your call duder




Ultimately, I vote for the first campaign to be a Triple Crown though.  If so I personally prefer something that names it like a competition/trophy list so we can maybe add it to peoples avatar quote area like little badges almost.  Instead of something like a string of intertwined Book Titles as it were.


Flashpoint: 1st Orbital Triple Crown

Flashpoint: 1st Intermittent Triple Crown

Flashpoint: 1st Semi-Annual Triple Crown


By the time we get to the 4th Semi-Annual Triple Crown, it will be kinda cool and start to even become part of the psychological drive.  10th Semi-Annual Triple crown hosers.  Be there or be square.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 19, 2021, 07:53:56 PM
Ooo

you could adopt a naming system that recognizes the game-type category in a vague frame of time reference specific thing..

i.e. so my sig would be like..

FP 1st Occassional Triple Crown Champion
FP 2nd Occassional Triple Crown Champion

FP 1st Semi-Annual Royal Flush Champion
FP 2nd Semi-Annual Royal Flush Champion
FP 3rd Semi-Annual Royal Flush Champion

FP 1st Sporadic Kill The King Champion
FP 2nd Sporadic Kill The King Champion



Fun Eidolon fact, I once won a 3rd place trophy showing a horse my cousins owned.  Alright, it was a pony.  Still 3rd place though ;p



Each one would be its own Folder under the Flashpoint 2.0 Child Board in my ideal organization anyways


SWA | Flashpoint Parent Board

Flashpoint 1.0 Child Board
  All these threads here

Flashpoint 2.0 Child Board
  1st Occasional Triple Crown Folder
  2nd Occasional Triple Crown Folder
  1st Semi-Annual Kill The King Folder
  1st Intermittent Royal Flush Folder
  3rd Occasional Triple Crown Folder


  etc
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 20, 2021, 02:48:39 PM

However bottom line being any board with distinction will do!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 20, 2021, 07:42:14 PM
Cool ideas, i dig badge-able names
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on February 22, 2021, 01:01:52 PM
Apologies if I've been a bit quiet lately, a lot moving in the work and family life but I am still 100% into this.

I've been working on some of the character and settings I'd like to use for the NR. I will try to post some story in the next 7-14 days!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on February 22, 2021, 02:26:37 PM

I would have a post up but didn't want to start new material in an old space
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on April 11, 2021, 04:00:41 PM
I think I have to face the reality that I am not going to have the time to put into gaming with any sort of regularity at all. I'm still overloaded with work and my weekends are consumed by family responsibilities if not more work. I think the only sort of gaming I could really manage is either just story back-and-forths or something akin to live tabletop gaming, where we'd say "for four hours on Saturday the 9th of Whatever, we're going to host a session/battle/game and be very active for that full four hours and get to the end of a battle sequence).

I am bummed and keep wanting to make a go of it. But it ain't going to happen and I don't want y'all to be depending on me/waiting on me.

Eid, I would still be down to jump into the SL idea we had, if you don't mind that it will take me awhile to get any sort of regular cadence... my hope is once I manage to get started, that it will be easier to stay moving...
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on April 11, 2021, 10:38:06 PM
Honesty is the best policy. I've been updating units when free time and motivation hits, which is not as often as I'd like. I'm eager to give this game a go over the summer, and continue SL'ing in the meantime.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on April 13, 2021, 11:30:40 AM
I got one post to cap the little story arc going at Carida with the characters there.  After I get it up I'm going to start a diff little writing thread in Wild Space section.  The frame and direction will be fairly obvious.  Feel free to join in if you're interested, goes for everyone.  Actually I will probably get to that first this week or weekend.


I'll play/write more of this when game is ready if anyone else is at that time.
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on April 14, 2021, 02:11:13 AM
Ok so i need some input peeps. Or more a vote of which you'd prefer to play against. Im stuck on 2 ideas for a character.

Choice 1> a dirty as hell planetary controller, whatever the rank is from the trade fed using mercs and pirates to do dirty shit.

Choice 2> A Bel Iblis like rebel commander. Done and done again i know but tried and true and fills the rebel hole if necessary.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on April 16, 2021, 10:43:46 PM
I'm using Veers to make it simple and easy.  The other writing bit is just tie in.

Go with whatever makes it smoothest/most interesting for you tho
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on June 13, 2021, 12:33:26 PM
I miss you all and I miss simming :(
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on June 14, 2021, 01:12:42 AM
But i never left... lol
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on June 14, 2021, 10:01:03 AM
I need to find a way to schedule time in to do this stuff again. It brings me a lot of happiness and joy and I need an outlet for creativity that is not work related... but what entices me most is something as close to a nostalgic game as possible. I wonder what sort of tools I might be able to build to lessen the time requirements -- make some of the mundane aspects automated so we can focus on the most exciting bits...
Title: Re: Flashpoint Cantina (OOC)
Post by: Medivh on June 24, 2021, 07:27:06 PM
I need to find a way to schedule time in to do this stuff again. It brings me a lot of happiness and joy and I need an outlet for creativity that is not work related... but what entices me most is something as close to a nostalgic game as possible. I wonder what sort of tools I might be able to build to lessen the time requirements -- make some of the mundane aspects automated so we can focus on the most exciting bits...
I will tell you my secret.  It's that I write a story that, while it involves another person, does not require that other person to be reliant on/waiting for me.
The story Syren and I have weaved over the last decade plus has flourished because we don't need to take turns to post, or need to post within a set timeframe.  We also don't have minimum post lengths - you'll see some of my posts are fairly short, because I wanted to advance the story but maybe didn't have the time to add as much of the story or the kind of detail I might if I had infinite time.
If you are playing a sim with battles, you need to have those timetables, but free-form story telling leaves a lot of room for flexibility.
We check in with each other by private message, to see the general direction of our characters, and how their individual stories will intertwine, and we allow each other, when it makes sense, to take over the other's characters.  When the characters finally meet, it feels epic, and gives weight to the months or years of build up, but in the meantime, we post what we have our own time for.
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on June 25, 2021, 10:05:50 PM
Absolutely well and good Med. I have often wondered why you 2 dont try to license and publish some of it.

However, and i may just be speaking for myself here, but we need more... boom... than a story. The story is necessary dont get me wrong, otherwise what are we booming and how, but it the competitive strategy aspect that gets me into it.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on June 27, 2021, 05:20:13 PM
We had a system, we mocked it, it was cool, it worked, we identified some needed tweaks, there was some selective story posting, annnnd flatline.  I mean.. 




As far as a storying goes, I just open a word doc, slap a few sentences in there every so often and post it when it feels like it's a scene or narrative change.  Granted yeah i suck and eventually get bored with everything, but damnit the Bears are different Im telling you!  I'm going to go bathe in a stream and slap my salmon lunch out of it to get my mind right about it all.  After about 20 posts, I'm going to jump a timeline if need be and insert a murder bear in to Med/Sys sphere ;p

I was tickled to see GreyJedi post a bit ago again after so long.  Nice to see even a slow trickle.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on June 27, 2021, 08:39:15 PM
Yeah, maybe just embracing the story is the way forward here. I get so blocked with writing these days that its really hard for me to get going on that. Easier to work on rules, make battle posts... even though the story aspect is what I am most drawn to and want to create via rules/settings/battles!
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on June 28, 2021, 02:58:00 AM
This is why i just play d&d anymore. Same concept. Yeah the lack of starwars but thats not as much an issue for me. I was more a fan of the game than the movie. Its why im not big on SL'ing. Ill do it to keep the game fun, but outside of that i just dont have the ambition.
Title: Re: Flashpoint Cantina (OOC)
Post by: Medivh on June 28, 2021, 07:23:54 AM
Absolutely well and good Med. I have often wondered why you 2 dont try to license and publish some of it.
I think Disney/LucasFilm might have a problem with that :-)



 As for the murder bear ... bring it on!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on June 28, 2021, 04:12:29 PM
I think Disney/LucasFilm might have a problem with that :-)


  Think of it like being a contractor for one of the dozens of companies that they license publishing to.  For instance, both Marvel and IDW publish panel art stories (comic books/graphic novels).  I know for sure there are other companies that license to publish pictured stories as well.  All those picture stories require scene/word script and the ideas aren't alwats entirely internal.  Yeah you won't get the whole sum of profit contributed to because the parent is going to keep most, but how cool would a publishing credit in the SW universe be even if you didn't get a dime for it?  I'd imagine thats how some people get the ball rolling anyways.

  Anyone off the street can submit their material to Image and try and get them to subcontract you.  That is their actual business model last I knew, most artists/writers that have material published by Image aren't Image employees, but rather they had something to offer and they were contracted for their material.



  Ram, ain't Starfinder basically a blend of the two?  I've never played DD, Path or Starfinder though.  I'd rather watch the Ewok Adventure movies or Willow than a second of a LOTR movie again (or Amazon series) though myself.  If was gonna play a game in that vein, it would be Malifaux, but my current painting pace is about 1 gremlin every 6mos so I need a couple years yet ;p

(https://i.imgur.com/ubrshsc.jpg)
(https://i.imgur.com/QNZ5y3E.jpg)
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on June 30, 2021, 12:11:36 AM
Firstly, i like the Ewok Adventure and Willow, and the LotR franchise is my favorite movie. I have personally watched return of the king over 1000 times. (I turn it on as i go to sleep every night... for the last 5yrs) One ring to rule them all, one ring to find them. One ring to bring them all, and in the darkness bind them!

And yeah Med. I wasnt talking about copywrite infringement. I was talking about what Eid just summed up there. I mean, yes. Realistically they are probably going to tell you to go fuck yourselves, potentially in those words... its Disney. But, on the otherhand, what if they didnt? You know what a dream job is? When you get paid for doing something you already do for fun. If i had a fraction of you and Syrens creativity for writing id already be a billionaire. 
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on July 12, 2021, 01:37:53 PM
Eid

Ahh, so youre a figurines gamer. I would suggest "Warhammer 40k". We actually have a league for it here at one of the game shops. However i fall into the same problem you have with that. Dont have the patience to sit there assembling and painting 4 dozen figurines. I have a pretty rotten terminator army though. That and i work at a gas station so i dont have the money to do that kind of stuff anymore.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on July 13, 2021, 12:35:28 PM
Warhammer is what actually got me in to tabletop wargaming ages ago, actually more specifically it was Mordheim, which is part of the WH universe but was small scale.  The start up box for it came with a bunch of cardboard assembled and pre-painted ravaged buildings- Mordheim was a city in WH universe that was apparently destroyed by a Meteor basically that cast it's valuable 'soulstone' ? (If memory serves) chunks all about the city, and instead of whole armies, you had these little warbands of 4-8 dudes that you had to run around this sweet 3D ruined cityscape collecting the stones and killing your opponents.


Then I played a lot of X-Wing and Armada before growing tired of the upgrade card dynamics that took over the games, especially for X-Wing, it was more about your build than necessarily flying/dogfighting, at least thats how it started to feel for my simple mind anyways.


I gravitated towards Malifaux several years ago because the figurine style/cast/molding is quite different from WH materials.  If you are ever looking for something else to try and got some time to paint, they are definitely worth a look.  I hear you on money constraints though, I always spread my wings too far in terms of both gaming and collecting and then I have to sell a ton and reel it back in to a tighter focus.  The one I regret selling is my MIB Transformer G1 Soundwave, but having one always leads to others! I also gotta redo a garage floor before winter, groan.

Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on July 14, 2021, 02:28:57 AM
In general i will die of starvation long before i sell my stuff, lol. My pride and joy is my still playable launch copy of Valkyrie Profile for PS1 or my 1935 e series blue seal silver note. I mean, my mtg and pokemon card collections are probably worth 100x them combined but eh. Not nearly as rare. I could replace all the cards. Would cost more than my house, but could be done. Anyone that even has a copy of VP is not parting with it.

I own everything for xwing that came out at launch but had already given up on it before any of the expansions came out. I was literally the only person playing it with in 90 miles. But yes it is very build oriented. Although i can still pwn face (lol) with an e-wing and a b-wing. Just be careful with how you move and remember, obstructions are a b-wings best friend. Break line of sight, maneuver in, then watch those weapons trash anything that ends up in range.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on July 14, 2021, 12:31:57 PM
Last time I checked there was an App for X-Wing now where the point cost for upgrade/mod cards was dictated so that FFG could tweak them if need be for future expansions in case it got 'broke'.

I totally get your mindset on collecting/selling, but speaking from a place of how I personally got myself to start selling- What are you going to do with it?  I had assembled a nearly complete collection of Amazing Spider-man from #100-700.  With that sitting in 3 long boxes, I was like WTF, how often am I going to pull one out and read it?  and yeah it has value to the collecting world, but wtf is it really worth if you're not willing to part with it and turn it in to actual value?  I got myself to sell my AMS collection, my 38yrs of Lego collection, every SW figure I had that was not a part of the TVC series, a burgeoning GI JOE Cobra Bubble Trouble swarm, all kinds of stuff just because I hit a mental wall and was like, wtf am I doing with all this shit?  Just too much shit!  I started wanting to live more for experience of life than necessarily a pile of shit that I gather that then just becomes part of a trophy of the experience of spending $ and time to get it.  I almost listed those gremlins on ebay but pulled them after figuring thats my own art

I wrestle with my general geek interests, my completist OCD, and my lingering desire to live a light lifestyle.  Plus when the real calamity hits human society and it begins to break down (more than the daily trials that is), how many bugout backpacks do I need to carry all that other shit?

Thats kind the mental shift I went through that got me back out sitting on a frozen lake pulling them dumbass fish out a hole one after the other.  And I tell you what, I was never more at peace with myself not being surrounded by a bunch of colorful possessions.  Not to say of course that everything doesn't filter through my mind in the context of a fantasy star wars existence, but fuck that shit cluttering up my house and being worth a bunch but getting me nothing other than saying I own something worth a lot to other collectors.

When the meteorite hits, when the dead rise, when the seas reclaim earth, when the Second American Civil War starts, when the Aliens come to harvest us to mine gold for their circuitry somewhere else, when Indiana Jones 5 hits and it's worse than Crystal Skull... then what are you going to do with all that stuff?!?!


Just ranting here obviously, not at all bashing collecting becuase I'm still a collecting junkie, I just have to try and keep it in check somehow and that convoluted thought process above is how I manage. =)
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hale on July 17, 2021, 09:11:53 PM
(https://media1.tenor.com/images/ce8b5936af47ad38bdceae8f483df7e2/tenor.gif)
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on July 18, 2021, 03:05:20 PM
Well, firstly, i spent 30 years of my life preparing for those eventualities. They arent going to happen. The most likely scenario is civil war, but the otherside is too stupid to be a real threat. Im not concerned with "short bus people" as their own lawyers referred to them as, taking over the country. Making a mess, sure, but no more dangerous than an unsupervised todler. 

My collections however, the cards, the dnd books, the figures can all still be used for entertainment purposes post apocalypse. I have dreams of being a wandering mtg player like gwent in witcher 3. Lmao!!
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on July 18, 2021, 05:17:13 PM
Thats not a bad plan actually re traveling mtg guy.  Much better than Hales current SWSF Apoc role of travelling sw meme guy!  I hope to contribute in the arts when we return to fudedalism somehow also

Although im likely to end up back in the proletariat again.  

Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on July 19, 2021, 05:57:49 AM
Either way im not worried about it. Other than the slow social collapse we are already in, which wont have real effects in our lifetimes, the only way it ends is with nuclear war. And none of us are surviving that to worry about what comes after. You got a bunker? Oh how cute, and you are breathing what after we just burned off 70% of the planets atmosphere? Congratulations. You didnt build a bunker. You built a tomb. Lol
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Hoppus on July 19, 2021, 01:20:50 PM
I'm gonna be on the space ships leaving you all behind. Suckers.
Title: Re: Flashpoint Cantina (OOC)
Post by: SWSF Eidolon on July 19, 2021, 06:37:14 PM
I would blow your space ship up just like I do here :P
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on July 21, 2021, 03:18:10 AM
Yeah, unfortunately we still cant get a self sufficient biodome to work let alone a spaceship. Youre no better off than in a bunker. In fact we'd probably live longer than you if its a SpaceX ship. Lol

I think a better question would be, why would you want to survive a nuclear war? Get your delusions out, its NOT going to be like playing Fallout. Lmao!!!

I mean seriously, lets just say that there is still enough air and enough ice and water sublimate to keep it breathable, immediately afterward you have acid rain with a ph low enough to melt your face, radioactive dust storms, nuclear fallout and radiation hotzones (which by the time you realize youre in one its already too late), continent wide wildfires (which are emitting radioactive smoke and ash) and thats all in the 6 to 8 months leading up to the nuclear winter which will last for most of a decade and drop worldwide temps to that of the last ice age. And any food or water you find will be too contaminated to consume, meaning the only thing you will have to eat is non-irradiated people...

Yeah, yall have fun.
Title: Re: Flashpoint Cantina (OOC)
Post by: Ramano on May 01, 2022, 04:03:17 AM
So, lmao. Fitting in with this conversation with the real and actual risk of this becoming reality, the news today had this wonderful piece of advice:

Does your home insurance policy cover nuclear war? While no market policies cover nuclear events, there are loopholes! If your home is damaged directly due to a blast, or rendered uninhabitable due to radiation, no that is not covered. However, if your home is damaged by the continent wide fires that will burn coast to coast afterward, you are indeed covered for that. Fire is fire, regardless where it comes from.

Roflmao. That was real news today, hahaha!!